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The Dragon

Y
our patron is an powerful ancient dragon. Dragon Tongue
Songs and stories tell of either its benevolence
or the terror it has imparted on the mortal Beginning at 1st level, you choose one type of dragon as your
races. By its own machinations, curiosity, or patron. The damage type associated with each dragon is used
perhaps laziness it has chosen you to be an this feature and features you gain later. Your connection to
agent of its desires. This is a double-edged your patron has unlocked the secrets of the draconic tongue.
sword as The Dragon grants you the power to If you can’t already, you learn to speak, read, and write
further your own goals, but the will of a dragon is not easily Draconic.
bent or set aside. As an action, you can expend a spell slot to touch one
Expanded Spell List willing creature and imbue it with draconic power within
its mouth, provided it has one. For one minute, the
The Dragon lets you choose from an expanded list of spells creature can use an action to exhale the energy of your
when you learn a warlock spell. The following spells are patron's type in a 15-foot cone or 30-foot line that is 5 feet
added to the warlock spell list for you. wide (its choice). Each creature in that area must make a
Dexterity saving throw against your spell save DC, taking
Spell
Level Spells
3d8 for a 1st-level spell slot, plus 1d8 for each spell slot
higher than 1st, damage of your patron's type on a failed
1st command, chromatic orb save, or half as much damage on a successful one.
2nd alter self, see invisibility Dragon Type Damage/Resistance
3rd elemental weapon, protection from energy Black or Copper Acid
4th fabricate, greater invisibility Blue or Bronze Lightning
5th destructive wave, wall of force Brass or Gold or Red Fire
Green Poison
Bonus Cantrips Silver or White Cold
At 1st level, you learn the resistance and thaumaturgy
cantrips. They count as warlock cantrips for you, but they
don't count against your number of cantrips known.

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Dragon's Blessing Draconic Supremacy
At 6th level, your loyalty to your patron granted you a special Beginning at 14th level, you can use your action to channel
blessing allowing you to better withstand the harsh the menacing influence of your dragon patron for up to 1
enviornment of its lair. In addition to the resistance granted minute, at a radius of 30 feet from you. When a hostile
by your patron's dragon type choose one of the nonmagical creature starts its turn or enters this area, it must succeed on
bludgeoning, piercing, or slashing damage types. As a bonus a Wisdom saving throw against your spell save DC or become
action, you can cause hardened scales to appear across your frightened of you for 1 minute. A creature can repeat the
body for 1 minute, granting you resistance to these damage saving throw at the end of each of its turns, ending the effect
types. At level 10, and again at levels 14, choose an additional on itself on a success. A creature that succeeds on this saving
damage type from those listed above. When you activate this throw is immune to your aura for 24 hours
ability, you also gain resistance to the additional type(s). After you have used this ability, you cannot do so again
After you have used this ability, you cannot do so again until after you have completed a short or long rest.
until after you have completed a short or long rest.
Dragon Spirit
Starting at 10th level, the skill and confidence of dragons
becomes your own. You are immune to being frightened, and
when another creature attempts to frighten you, you can use
your reaction to attempt to frighten the creature in return
with your oppressive bearing. The creature must succeed on
a Wisdom saving throw against your warlock spell save DC
or be frightened of you until the end of your next turn.
Additionally, if you have made a skill check or saving throw
and fail, you can choose to succeed instead. After you have
used this ability, you cannot do so again until after you have
completed a short or long rest.

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Dracolich Spells
Transendent Dragon Spell
(Patron Variant) Level Spells

Your patron is not the typical dragon, if there ever were such 1st false life, inflict wounds
a thing, but a powerful creature that has stepped beyond 2nd blindness/deafness, see invisibility
realms of myth and legend and into the world deity and 3rd elemental weapon, animate dead
cataclysm. Your patron is the Queen of Dragons Tiamat, the
Platinum Dragon Bahamut, or an ancient and powerful 4th greater invisibility, death ward
dracolich such as Daurgothoth, the Creeping Death. You have 5th destructive wave, wall of force
all of the class features described for the Dragon Patron
along with the adjustments listed below. Tiamat Spells
Spell
Expanded Spell List Level Spells
The Transendent Dragon lets you choose from an expanded 1st command, chromatic orb
list of spells when you learn a warlock spell. The following 2nd blindness/deafness, see invisibility
spells are added to the warlock spell list for you based on
your choice of patron. 3rd elemental weapon, animate dead
Bahamut Spells 4th confusion, dominate beast
Spell 5th destructive wave, wall of force
Level Spells
1st cure wounds, guiding bolt Dragon Tongue
2nd blindness/deafness, see invisibility Beginning at 1st level, when you choose your patron, choose
3rd daylight, elemental weapon one of the damage types available for your patron. This
4th greater invisibility, guardian of faith
damage type will be used by this feature and features you
gain later.
5th destructive wave, wall of force

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Dragon Type Damage/Resistance
Bahamut Force or Radiant
Dracolich Necrotic or Poison
Tiamat Acid, Cold, Fire, Lightning, or Poison

Dragon's Blessing
At 6th level, when choosing your resistances for this feature,
in addition to the damage type chosen for the Dragon Tongue
feature, choose one of the nonmagical bludgeoning, piercing,
or slashing damage types. At levels 10 and 14, you may
choose from either your patron's damage types or the
remaining nonmagical damage types when making your
selection.
Dragon Spirit
Starting at 10th level,when using your reaction after a
creature fails to frighten you, you attempt to stun the creature
in return with your oppressive bearing rather than frighten
them.

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~Credit~
Shout out to the redditors who gave ample
feedback (notably u/RSquared and u/Drakkonus)

Artists
If you see this, thank you for your awesome
artwork!
Cover: janditlev.com
Page 2: kawaindex.artstation.com
Page 3: deviantart.com/kerembeyit
Page 4: chaos-draco.artstation.com
Page 5: jsraphael.artstation.com/
Page 6: u/DoubleBlindStudy

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