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Evolution Climate + Flight
Evolution Climate + Flight
I hereby present an unofficial, simple system for mixing all Flight traits with all Climate traits
without having to remove any cards. It works really nicely and we always play this way now
with the cards permanently mixed.
Dealing the extra card per player (5 instead of 4) counterbalances the dilution of traits that
would otherwise occur when mixing the 177 Evolution traits with the 34 Flight traits, deals with
the fact that the draw deck is larger, and provides another interesting decision point during
Phase 2: Select Food Cards.
SETUP
Shuffle together all Flight and Climate trait cards. Then:
2 players: remove 105 cards
3 players: remove 66 cards
4 players: remove 33 cards
5 & 6 players: remove zero cards
After placing a Food Card on the Watering Hole, every player discards one card from their
hand.