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http://www.thingiverse.com/thing:1919139
Ultimate configurable dice by energywave is licensed under the Creative Commons -
Attribution - Non-Commercial license.
http://creativecommons.org/licenses/by-nc/3.0/
# Summary
What's included:
* the **OpenSCAD script** that you can use in Thingiverse customizer to easily
create your custom dice
* **5 texture packs** ready to use in your computer using OpenSCAD (instructions
down in the page)
* **5 STL files** ready to print, one for every texture pack (size: 20 mm,
roundness: 10, engraving depth: 1mm) if you're in a hurry
There is one of the texture packs that is a game by its own and was made to
stimulate your fantasy... Please leave a comment if you'll use it! :)
# Print Settings
# Post-Printing
If you want the absolutely perfect dice I recommend, after a successful good print:
* sand the sides to remove excess layer trace and small imperfections
* brush the dice with an epoxy resin
* sand again the surface with finer and finer grain sandpaper until you're
satisfied by the surface (don't worry if it's opaque)
* paint the dice with a varnish paint
* when dry paint the engravings with a different varnish paint color
This is for perfection. It will be enough for me to use only the last point :)
If you want to put something unique on every side of the dice you'll have just to
create six square images of no less than 100x100 pixels (if the image is more than
100x100 it will be scaled to that size)
No colors needed, just greyscale is best. Create a black background and write/draw
what you want on every face using white.
Take in account to leave some margin on each side to not overlap engravings with
the end of the side.
If you use a roundness greater or equal to 10 think even that the face surface is a
circle, so don't put anything in the image corner.
If roundness > 10 the texture faces will be automatically scaled to fit the reduced
face.
![Alt text](https://cdn.thingiverse.com/assets/14/35/4f/36/4d/5.png)
This is the standard 5 texture as an example of a correct image
If you want to generate custom size / roundness / engraving depth using OpenSCAD in
your computer with a supplied texture pack you have two ways.
1) **The easy way**
Put the scad file in a folder and uncompress the texture pack in the same folder.
Open the scad file and voilà!
2) **If you want to thinker with multiple texture packs (like me!)**
Put the scad file in a folder, create a subfolder for every texture pack you'll
want to use and uncompress there the supplied texture packs zip, one for every
subfolder.
Then open the scad file. At the beginning your dice will be without any engravings.
Locate, in the `/* [Hidden] */` section the **TextureFolder** parameter and set it
to the subfolder name of the texture pack you want to use, terminated with double
backslash like this:
`TextureFolder = "Textures-standard\\"`
Press F5 and you'll generate engraving using that texture-pack!
Easy to change in a fast way without messing with filenames ;)