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Video Game Video games have become a prevalent part of student culture and can offer an avenue towards

understanding concepts related to interdisciplinary academia. Students will work collaboratively to develop

Developer a pitch for a video game that contains multiple elements such as story and character development, data
analysis of potential audience, and historical interconnectivity and geographic influence.

English SS20.HS.S1.GLE1-GLE3
History Science
(CCSS W.11-12.3) Writing imagined experiences and stories. ESS20.HS.S10.GLE1-GLE2 - Natural hazards and other geological events have shaped the
(CCSS W.11-12.3c) Using various techniques to build a story. SS20.HS.S2.GLE1-GLE3 course of human history at local, regional, and global scales.
Essential Understandings Essential Understandings PS20.HS.S1.GLE1 - Students can use the full range of science and engineering practices
Stories are created from the use of language to create character, tension, conflict, Geographic variables influence human and animal behavior, influencing the interactions to make sense of natural phenomena and solve problems that require understanding
setting, and plot. between people, place, and environment. structure, properties and interactions of matter.
Inquiry Question The world, people, and places are interconnected. Small actions and behaviors influence Essential Understandings
How can I create a story by thinking about character, setting, plot, relationships, and major events and individuals. Scientific research techniques are used to collect data and used to market products.
conflict? Inquiry Question Environmental resources and different biomes influence how life is lived in different
How do geographic variables influence interactions between people, place, and areas.
Misconceptions
Students may not understand how much literary skill it takes to create a well developed environment in your video game? Inquiry Question
story, particularly for a video game. Students may also not know how to create a story What elements of your video game demonstrate interconnected ness of world, people, How might different environmental biomes relate to culture, diet, infrastructure, or
that builds from the relationships between characters, setting, lore, and more. and place? society in general?
How can small actions, behaviors, or environmental changes influence major events and What is a bias question? How might we limit bias in our survey questions?
Formative Assessment #1: Storyboard
individuals? Who are surveys useful to?
Students will produce a storyboard of 6 scenes to outline the main story and plot of their
Misconceptions What are the possible dangers/challenges that different biomes can create for your
video game. It will include a distinguishable beginning, middle, and end with pictures to
Character actions impact only the individual character and have no influence on others characters?
represent actions and conflict. Each board will include a paragraph to detail character
and plot. This will help students develop an overarching story to relate plot to character or the world. Geographic features have no influence on history or important events. Misconceptions
for their pitch. This will inform instruction by revealing student understanding of Formative Assessment #1: GIS Science is only used in a lab or used for experimental research only. Only scientists can
exposition, rising action, climax, and denouement. If needed, we can re-teach these Students will create a custom GIS to map out their video game world perform science. The environment has little or no effect on human society. There's no
concepts to help students better develop their story. This will include at least 4 important locations, use all geological features from the such thing as a biased question.

Formative Assessment #2: Character Sheet science portion, 4 geographic elements (desert, mountains, rivers, lakes, oceans, etc.), 4 Formative Assessment #1:
Students will create a character sheet to develop one character in their video game. It mission locations, national and state borders. This will assess student understanding of Students will create their own survey to gather data from potential fans of their
will contain a picture reference, as well as physical description, personality, character geographic variables and the influence on major events and individuals. videogame. Before starting this assignment, students will be given a lesson on how to
traits, background information, and any other relevant information for the video game. Formative Assessment #2: Historic Context RAFT write survey questions and show some examples. The survey must be 8-12 questions
This will help students develop a well-rounded, descriptive character that they can relate Students will follow the prompt as follows and formulate a RAFT essay. This will assess long and will be created on google forms. Fellow students will respond to their peers'
to their video game world. Student work will reveal if we need to re-teach or model student understanding of historical context and interactionism. surveys to collect data. The questions must be unbiased and related to the story, art,
character development. Role: Any character of CHOOSING from video game Genre, or other specific elements of their videogame.
Audience: A different character of CHOOSING from video game Formative Assessment #2:
Format: Letter Students will add geological and environmental landmarks on their game map. They

video game pitch


Topic: What is happening in the fantasy world that relates to a historical event or must include at least 3 geological features, 3 different biomes, and 2 natural resources
concept? and how they might impact their game. Each feature must include an explanation of
. what it is and how it might impact the world.

SUMMATIVE Students will work in groups to develop a video game pitch to their classmates. They must include information from each interdisciplinary subject to “convince” their audience to
invest in their video game: character, plot, and theme for English; relation to historical context and a map of the world for History; and a survey from fellow classmates and
ASSESSMENT scientific elements to the world map for Science. Students will be evaluated for inclusion of each element, as well as the delivery and engagement with the audience.
video game pitch rubric
Advanced Proficient Progressing developing
CHARACTER Describes one or more main CHARACTER Describes at least one main CHARACTER Includes description of at least one CHARACTER Little or no mention of characters.
characters and their importance to the story, plot, character and their importance to the plot, setting, character, but there is no relation to overall plot, Information that is included about characters is
English

lore/history, setting, and conflict. and main conflict. setting, or main conflict. not relevant to plot or conflict.
PLOT Creatively relates character(s) and plot PLOT Explains the highlights of the plot by PLOT Briefly describes plot. Conflict and PLOT Little to no plot development. Aspects of
explains the highlights of the plot by relating relating characters to the main conflict. progression of story is somewhat coherent. plot are incoherent and disjointed.
characters to the main conflict. DELIVERY Delivers the pitch in an interactive DELIVERY The pitch is brief and/or vaguely. May DELIVERY Little to no explanation of project
DELIVERY Creatively includes the audience in the way, involving the audience. not fully "convince" the audience. proposal. Does not "convince" audience.
pitch, involving individual students or groups to
help convince the audience.

HISTORIC CONTEXT Is clearly demonstrated, HISTORIC CONTEXT Addresses at least


Insert one of:
info here.. HISTORIC CONTEXT Addresses the historic HISTORIC CONTEXT Is missing or lacks clarity
addresses continuity and change, cause and continuity and change, cause and effect, period, but does not include additional and relation to other elements.
History

effect, complexity, unity and diversity, and complexity, unity and diversity, and significant information or significance. GEOGRAPHIC VARIABLES Are missing
significant ideas of historic periods. ideas of historic periods. GEOGRAPHIC VARIABLES Are only displayed completely.
GEOGRAPHIC VARIABLES Are understood and GEOGRAPHIC VARIABLES Are understood and through GIS.
clearly displayed through GIS. acknowledges how clearly displayed through GIS OR acknowledges
geographic variables influence how geographic variables influence
human/environment/animal interactions. human/environment/animal interactions.

SURVEY Student surveys include specific, SURVEY Student survey contains at least 8 SURVEY Student survey contains at least 8 SURVEY Student survey contains some
unbiased questions. The students have used the questions. 2-3 survey questions are biased or questions. Greater than 5 survey questions are questions. Majority of survey questions are biased
science

survey to collect data from their peers. The survey misleading. Data was collected from student peers biased or misleading. Data was collected from or misleading. Data was NOT collected from
consists of at least 8 questions. Each question completing the survey. student peers completing the survey. student peers completing the survey.
relates to a specific aspect of their videogame. The ENVIRONMENTAL LANDMARKS Game map ENVIRONMENTAL LANDMARKS Game map ENVIRONMENTAL LANDMARKS Game map
survey contains no leading or biased questions. includes at least 2 geological features, 2 different includes at least 1 geological feature, 2 different includes at least 1 geological feature, 1 biome, and
ENVIRONMENTAL LANDMARKS Game map biomes, and 1 natural resources and how they biomes, and 1 natural resource and how they a natural resource. Description of environmental
includes at least 3 geological features, 3 different might impact their game. might impact their game. impact on inhabitants is brief, inaccurate or
biomes, and 2 natural resources and how they
missing.
might impact their game.

2021 created by davis oldani, graeme schroeder, trevor waters, and lauren warring

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