Professional Documents
Culture Documents
Example Guardmouse
A character in Mouse Guard has a variety of
descriptions and abilities attached to him.
Detailed below is a sample character:
Sadie
Sadie is a well-regarded patrol guard from Port
Sumac. Gwendolyn trusts her with independent
and difficult missions.
Birth Year: 1126 (26) Parents: Thane & Ilsa
Home: Port Sumac Senior: Quinn the Cook
Fur Color: Brown Mentor: Leith
Rank: Patrol Guard Enemy: Shane the Trader
Cloak: Plum Fr iend: Bonnie the Innkeeper
Raw Abilities Rating Special Abilities Rating
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We’re going to review all of the elements of a Each entry provides the description for that facet
Mouse Guard character point by point: Name, of the character and the basic mechanics for
Birth Year, Fur Color, Home, Parents, Senior using it in the game.
Artisan, Friend, Enemy, Mentor, Guard Rank,
Follow along with a character sheet as we go
Cloak Color, Belief, Instinct, Goal, Nature, Will,
through this section together.
Health, Resources, Circles, Skills, Wises, Gear,
Traits, Conditions and Rewards.
will
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4
P:❍❍❍❍❍❍❍
F: ❍❍❍❍❍❍
P:❍❍❍❍❍❍
F: ❍❍❍❍❍
resources
circles
3
2 P:❍❍❍❍❍❍❍❍❍
F: ❍❍❍❍❍❍❍❍❍
P:❍❍❍❍❍❍❍❍❍
F: ❍❍❍❍❍❍❍❍❍
Fur Color: Brown Friend: Bonnie the Innkeeper P:❍❍❍❍❍❍
health 4
F: ❍❍❍❍❍
Guard Rank: Patrol Guard Enemy: Shane the Trader
Fate Mouse Nature can be used for escaping, climbing, hiding and foraging.
Acting with your Nature: Use Nature in place of any relevant skill.
Cloak Color: Plum 1
nature Acting against Nature: Use Nature in place of any ability or skill, if test is failed, Nature is
1 Wises
Goal I will discover why Conrad’s communications Add one die per point spent
or tap Nature
Accomplishing
a Goal earns a from Calogero have stopped. Coast-wise Pass Fail Fate Pers Pass Fail Fate Pers
persona point
Herb-wise Pass Fail Fate Pers Pass Fail Fate Pers
Conditions
Instinct Never delay when on a mission. Hungry/Thirsty
Playing an
Instinct earns
a fate point
-1 to disposition to any conflict.
Traits pathfinder 2
P:❍❍❍❍❍❍
F: ❍❍❍❍❍
P:❍❍❍❍❍❍
F: ❍❍❍❍❍
trait name trait level beneificial uses checks
P:❍❍❍❍❍❍ P:❍❍❍❍❍❍
x
1 ❍+1D ❍ Used this session ❍❍❍❍ scout 2
Clever 2 ❍+1D ❍ ❍ Used this session ❍❍❍❍ Earning Checks F: ❍❍❍❍❍ F: ❍❍❍❍❍
3 ❍ +1s — May be used on each roll. 1: -1D to your ind. or vs. test P:❍❍❍❍❍❍ P:❍❍❍❍❍❍
survivalist 4 F: ❍❍❍❍❍ F: ❍❍❍❍❍
Tough x
1 ❍+1D ❍ Used this session ❍❍❍❍
❍❍❍❍
2: +2D to opponent’s vs. test
2: Break versus test tie in
2 ❍+1D ❍ ❍ Used this session P:❍❍❍❍❍❍ P:❍❍❍❍❍❍
3 ❍ +1s — May be used on each roll. opponent’s favor weather watcher 3
F: ❍❍❍❍❍ F: ❍❍❍❍❍
1 ❍+1D
2 ❍+1D
❍ Used this session
❍ ❍ Used this session
❍❍❍❍
❍❍❍❍ Spending Checks Cook 3 P:❍❍❍❍❍❍ P:❍❍❍❍❍❍
3 ❍ +1s — May be used on each roll. 1: One test during Players’ Turn F: ❍❍❍❍❍ F: ❍❍❍❍❍
2: Recovery check during P:❍❍❍❍❍❍ P:❍❍❍❍❍❍
1 ❍+1D
2 ❍+1D
❍ Used this session
❍ ❍ Used this session
❍❍❍❍
❍❍❍❍ GM’s Turn Boatcrafter 3
F: ❍❍❍❍❍ F: ❍❍❍❍❍
3 ❍ +1s — May be used on each roll. 3: Charge: temporarily elevate
P:❍❍❍❍❍❍ P:❍❍❍❍❍❍
trait for remainder of session F: ❍❍❍❍❍ F: ❍❍❍❍❍
1 ❍+1D ❍ Used this session ❍❍❍❍
2 ❍+1D ❍ ❍ Used this session ❍❍❍❍ 2/4: Recharge trait
3 ❍ +1s — May be used on each roll. P:❍❍❍❍❍❍ P:❍❍❍❍❍❍
F: ❍❍❍❍❍ F: ❍❍❍❍❍
P= Pass; successful tests Advancement requires: Passed tests equal to the skill rank and failed tests equal to on
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