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Workshop on Games, Music and Crafts

and Educational Technology


Instituto de Enseñanza
Superior en Lenguas Vivas

Games 3 &
“Juan R. Fernández”

Technology 4
Prof. Cecilia Sassone
2020
Games
Designing
games
Designing games
Rules
• How are learner groupings going to be?
Will they be named somehow?
• What kind or markers are used?
• How do players know how many spaces to
move?
• What do the different symbols on the
board stand for?
• What type of scoring element is there?
• How is the winner decided?
• Which is the ultimate objective of the
game?
Designing games
Write down the rules of the game

• Do the rules make sense? Do they


work?
• Do they ensure there’s a fair
chance for every group?
• Are the rules clear enough or will
they give rise to potentially
frustrating situations?
• Is the goal clearly defined?
Designing games
Organization Matters

• Which “Ludic Principles” are involved in the game?


• Is there an element of chance, strategy, physical
skill?
• Is there “mystery”, uncertainty?
• How is the use of English going to be ensured?
• Does the game involve V.A.K.O.G. (visual, auditory,
kinesthetic, olfatory, gustatory) elements?
• Which equipment & material
is needed?
Activities
Scavenger Hunt
Bring as soon as posible
(the fastest gets 1 point for each set of items):
1.A bathing suit
2.A combo of tootbrush,
shampoo and hair
conditioner
3.A toilet roll
4.A spoon
An Escape Experience

https://es.y8.com/search?utf8=%E2%9C%93&kind=game&q=apartment+escape+3
https://es.y8.com/games/apartment_escape_3
An Escape Experience

https://es.y8.com/games/apartment_escape_3
An Escape Experience

http://www.isladejuegos.es/inteligencia/speed-escape-4
An Escape Experience

http://www.isladejuegos.es/inteligencia/speed-escape-4
https://es.y8.com/search?utf8=%E2%9C%93&kind=game&q=apartment+escape+3
An Escape Experience

http://www.isladejuegos.es/inteligencia/speed-escape-4
https://es.y8.com/games/locked_escape
Escape Rooms

https://www.escapeweb.es/
Escape Rooms
Escape Rooms

https://view.genial.ly/5e9854548a1e5e0e2057f3e3/game-breakout-english-escape-room
How would you feel about implementing this
in your class?

It would be It would be It would be


too hard just right too easy
Thanks
Cecilia Sassone

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