Professional Documents
Culture Documents
Motherboard
Headers
and
Connector
Version 1.4
Disclaimer
The information contained in this document was obtained from the public
domain and/or my own reverse engineering and is provided in good faith
but no warranty can be made for its accuracy. Any opinions expressed are
entirely those of myself and cannot be taken to represent the views of past,
present or future employers.
I do not support piracy or the illegal copying of copyright material. I'm only
seeking the ability to run custom software and push the hardware to it's
maximum potential. Remember that a profitable game industry will
guarantee us all amazing products for the future.
If you notice something incorrect or have any comment, please feel free to
contact me.
Speedy22
xbox.360@rogers.com
Introduction
Most of the information was based on the top and bottom layers of a dechipped 360
motherboard and decapped chips, I will update the information once I gain full knowledge
of the inner layers of the motherboard.
For reference, I have also included some information I have gathered from images of
Development Hardware and XDK hardware found on the net.
Please double-check my information, I am human and I do make mistakes. I have also
attempted to give credit where credit was due. If you find any errors or omissions, please
let me know so that I can correct it on future versions.
Like most, I am doing this as a hobby in my spare time, so I will do my best to keep the
information up to date but I can not make any guarantees.
RF Module Port
Male Connector
(On RF Module)
My current employment position will be changing in the near future, so I will be open for new
opportunities. I am a Canadian citizen living in Waterloo, ON, Canada with a background in
Electronics Engineering and Management. Feel free to contact me for more details.
Speedy22
xbox.360@rogers.com
Table of Content
Motherboard Block Diagram . . . . . . . . . . . . . . . . 2
J1A1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
J2A1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
J3A1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
J9A1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
J9A2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
J2B1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
J1C1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
J5C1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
J5C2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
J8C1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
J1D1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
J1D2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
J2D1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
J2D2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
J1E1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
J1F1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
J7F1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
J3G1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
J6G1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
J7G1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
J7G2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
J9G1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Appendix
Document Changes . . . . . . . . . . . . . . . . . . . . 25
Unique per Console Numbers . . . . . . . . . . . . . . . 26
Retail Motherboard Differences . . . . . . . . . . . . . . 27
Dashboard Updates . . . . . . . . . . . . . . . . . . . . . 28
System Requirements . . . . . . . . . . . . . . . . . . . 29
Retail Block Diagram . . . . . . . . . . . . . . . . . . . . 30
XeDK Block Diagram . . . . . . . . . . . . . . . . . . . . 31
HDK Block Diagram . . . . . . . . . . . . . . . . . . . . . 32
Memory Map . . . . . . . . . . . . . . . . . . . . . . . . 33
CPU Pinout (BGAout) . . . . . . . . . . . . . . . . . . . . 34
GPU Pinout (BGAout) . . . . . . . . . . . . . . . . . . . 35
Southbridge Pinout (BGAout). . . . . . . . . . . . . . . . 36
Detailed Motherboard Block Diagram
2
J1A1
10/100 Base-T Ethernet and USB Port
Notes:
Green and Yellow LEDs are not present, but all the connection are available on
the 360 Motherboard. (Version 11)
3
J2A1
Video and Audio Port
Note:
Source: www.free60.org (corrected Pin#s and added pin 30)
4
J3A1
Fan Connector
1 GND Blue
2 V+ Brown
3 GND Black
4 V+ Red
Manufacturer: Foxconn
Product:
Note:
V+ Starts at +5.4 VDC and climbs to +11.8 VDC within 30 sec of power on.
5
J9A1
DC Power Port
6
J9A2
XDK DC Power
Manufacturer: Unknown
Part #: Unknown
Note:
This connector is used to supply power to the extra circuitry used in the XDK
(motherboard version 009).
The circuitry is located in the "Sidecar" that attaches to the hard drive side of the
xbox 360.
7
J2B1
XDK Debug Header
Note:
1) Speculation: Document posted on xboxhacker.net and free60.org suggests that these pins are UART operating at
115000 bps.
2) Quick pulse Ejects, otherwise 360 immediately shuts down.
8
J1C1
DVD SATA Connector
1 GND
2 A+
3 A-
4 GND
5 B-
6 B+
7 GND
Manufacturer: Tyco
Part #: Unkown
Note:
Standard SATA interface.
Each DVD drive has a unique ID key. (source: www.xboxhacker.net)
9
J5C1
ANA Header
10
J5C2
GPU SPI EEPROM Header
11
J8C1
CPU JTAG Header
12
J1D1
DVD Power Connector
1 NC 7 GND
2 NC 8 +5 VDC
3 Open/Close 9 GND
4 Tray Status 10 +12 VDC
5 GND 11 GND
6 +3.3 VDC 12 +12 VDC
Manufacturer:
Part #:
Notes:
Open/Close: momentary tied to gnd to open/close drive door.
Tray Status: +3.3 VDC tray is open. 0 v tray is closed.
Source: www.xboxhacker.net
13
J1D2
XDK Debug Header #2
Note:
This port is used in the XDK version 9 motherboard. The connector is routed into
the XDK "Sidecar" expansion module.
14
J2D1
Southbridge Header
6 GND 0 0 No
15
J2D2
GPU Header
16
J1E1
Hard Drive SATA Connector
1 GND 8 GND
2 A+ 9 GND
3 A- 10 GND
4 GND 11 +5 VDC
5 B- 12 +5 VDC
6 B+ 13 +5 VDC
7 GND 14 +5 VDC (standby)
17
J1F1
Southbridge LED Header
1 +5 VDC +5 VDC 0 No
2 GND 0 0 No
Note:
Some images of the pre version 9 360 motherboard show LEDs connected to
this Port.
18
J7F1
CPU SPI EEPROM Header
1 SCK 4 /WP
2 SO 5 /CS
3 SI 6 GND
Note:
Connects to the SPI serial eeprom (AT25020) then it probably connects to the
Misc I/O bus on the CPU.
19
J3G1
Front Memory Card A & B Connector
A B
6 GND 1 GND
10 GND 5 GND
Note:
USB is 3.3 VDC, Same as RF Module.
20
J6G1
RF Module Connector
4 GND 8 GND
9 See Note
Note:
USB is 3.3 VDC, same as memory card port
Pin 5 Power ON/OFF (momentary tied to gnd to power ON/OFF)
Pin 5 goes to southbridge 21E
Pin 9 goes to Pin 16 of J1A1 (extra pin on the back USB port) but is not
connected to anything on the RF Module.
21
J7G1
Aux Power Header
Note:
1) This port is not active. A resistor or jumper needs to be added to the bottom
side of the motherboard were R7V7 should be.
22
J7G2
VID Port
1 VCC 8 VID1
2 VID4 9 PWM1
3 FBRTN 10 VID0
4 VID3 11 PWM2
5 PWRGD 12 VID5
6 VID2 13 PWM3
7 EN 14 GND
Note:
Pure Speculation
The Voltage Identification (VID) port was present on early version(s) of the 360
motherboard. (pre Version 9)
23
J9G1
Front Dual USB Port
24
Appendix
Document Version
25
Unique Per Console Numbers
L = Production line in the factory
NNNNNN = Xbox in the week
Y = Year (last digit)
WW = week of the year *
FF = Factory # (05 & 06 are China, 05 appears to supply Europe and 06 supplies North
America)
MM = Month
X = unknown at this time
" " = Actual Text
* Factory 05 is a week ahead of factory 06 for the 2005 year. This means any 360 made
during the last week of December 2005 should have a WW=53 in the serial #.
Product ID = XXXXXXXXLNNNNNNYWWFF
Motherboard = XXXXXXXXXXXXYWWX
Console ID = XXXXXXXXXXXX
Wired MAC = Unique 12 digit (hex, meaning each digit has the possibility of being a value
of 0-F)
RF Module = XXXXXXXXXXXYWW
26
Retail Motherboard Differences
Motherboard Version 011
CPU SPI eeprom: Present or Absent
CPU: Engraved "Canada" or "Taiwan"
Tilt Switch: Surface Mount or Thru Hole Mount
Bios Label: Present or Absent
10/100 base-TX Ethernet Transceiver: "Big" or "Small"
Header Holes: Filled in with solder, partially filled or not filled.
27
Bios/Kernel Versions and Updates
Displayed in the dashboard.
D: = Dashboard
K: = Kernel
BK: = (Backup Kernel, Bios Kernel, Base Kernel, etc) - Not sure
2.0.0198.0
First image of a XDK Launcher Screen. Show version in the right hand corner.
I'm guessing it's an Alpha. (Source Image: I forget)
2.0.1232.0 Alpha 2
Image of a XDK Launcher Screen. Alpha 2 is displayed beside version #.
(Source Image: I forget)
2.0.1839.2
XeDK release Dashboard. (smartxx images)
2.0.1888.0
Sept-Oct Production Line for Retail Release
2.0.2241.0
Late Oct-Early Nov Production Line, Nov 22 available over xbox live.
* Unknown
2.0.2255.0
Jan 30 production line, Jan 30 available over xbox live
* Improved logic around deciding if saved games should be deleted and offer the option to only
delete the profile and to leave all save data.
* Users reporting blank Friends List on the Xbox 360 dash after muting a friend while playing a
game in Backwards Compatibility mode.
* Improved synching of games played to Web and in console.
* Network settings: keyboard does now allow entry of - (dash) character in the keyboard.
* Improvements to the Xbox Guide.
* Increased accuracy of "last time played."
* Network configuration improvements for Xbox Live members in the Netherlands.
* More detailed messaging for unreadable disk or region errors.
* Blocked the Kiosk Disc from being recognized when inserted into the DVD tray.
(Source: I forget, so let me know so I can provide proper credit)
28
System Requirements
Absolute Minimum
Motherboard, Power Supply (12 volt 16amp, 5 volt 1amp), Video Cable, and a
momentary pushbutton switch (for power on/off).
I have tested this with dashboard 1888 and 2241. A dashboard update could
change this.
As above, but subtract the push button and add the DVD player and a wired
controller.
As above, but the remote can be used instead of the wire controller.
29
Retail
Note:
Flash Bios Version 2.0.1888.0
30
XeDK
Note:
Appears to be a final version of the XeDK.
Flash Bios Version 2.0.1839.2
Also known as XDK.
Used in conjunction with the SDK (Software Development Kit).
Most likely, the XeDK is also connected to a network with various PCs running
SDK.
Source: www.smartxx.com
31
HDK
Note:
No DVD connected.
Source: www.xavbox.com
32
Memory Map
33
CPU Pinout
34
GPU Pinout
35
Southbridge Pinout
36
Left Blank
37
Xbox 360 3 Red Light Repair Guide
www-xbox360repair.com
Copyright © 2008
Hello and thank you for purchasing my Xbox 360 Repair Guide. Please read over
the guide at least once before beginning the repair. Also, please follow the step-
by-step instructions carefully and take your time with each step.
1 paper towel
Thermal compound remover/ or the Artic Silver 5 Kit it has the thermal
compound and the cleaning kit
Pliers
Alcohol
Step One:
Place your fingers into the USB ports, and then place your thumb on the bottom
of the Xbox 360 console and pull the face plate completely off.
Step Two:
Now, flip the Xbox on its side and take a close look at the holes located on the
top and bottom of each side. If you look closely, you can see the gray tabs
towards the ends and in the center of the Xbox 360. These gray tabs are what
hold the top and bottom pieces on the Xbox 360. To remove the top and bottom
gray pieces, you will need a small pointed object as pictured below.
Step Three:
Find the gray plastic tabs by poking down into the holes, and then use your
pry tool to very carefully push down and pry out the gray top/bottom cover,
as shown below. Both pieces have three clips per side, and six per piece. In
order to remove the top gray piece, you will need to remove the rubber pad.
This is the only rubber pad you will have to remove. If you are careful you
can remove by prying on the front of the gray cover. Please do not force it or
you may break the tabs.
Step Four:
Please take a close look at the back of the Xbox 360. On the right and left side
there are small notches that will require a closer inspection. You will need a small
screw driver or a remaining catches. This is probably the trickiest part of the
whole process, so please take your time and be careful! thin probe tool. Using
the probe, start on the left side (near power supply socket) push the notch into
the Xbox until you hear a click. Then use a screw driver to keep the two sides
apart. Once the left side is done, start on the right side doing the same thing to
the
Step Five:
Please switch around to the front of the Xbox and undo the four catches as
shown below:
Once you have them all separated, pull off the bottom of the Xbox 360, be very
gentle. Now, from the bottom of the Xbox 360 carefully flip the Xbox back
over. Remove the DVD button arm assembly to keep it out of your way. You
just need to gently pry it off the black plastic guide. Next, remove the top
cover, watch the DVD button latch! (it is seated in the front metal casing)
Disconnect the SATA connecter from the motherboard and lift the DVD drive
out of the case.
Step Six:
Grab your Torx driver set. Using a T10 and T8 for this part of the disassembly.
Gently unscrew the six T10 screws (as shown below), and then use the T10 to
unscrew all other screws. Now, unscrew the black screws with the T8 driver. Not
all Xbox 360’s have the same color screws. You will have to remove all screws!
Step Seven:
You will now remove the white airflow guide. To remove the white plastic air
guide, locate the notch on the top outward side. Insert your probe or small
screw driver, and carefully pry the air guide out. It should come out very
smoothly.
Step Eight:
Next up you will need to disconnect the power for the cooling fans. Use your
small screw driver or small probe tool to pry the fan catches out from the metal
guard. This will allow you to remove the fan device from the Xbox 360 Casing.
Step 9
You will need to now look at the front of your Xbox 360 and locate the RF
module. Remove the white plastic power cover. It pops right off by gently pulling
on the plastic piece. Remove the three screws from the front circuit board (aka
RF module). Once the screws are removed, you will be able to slide the RF
module off the Xbox 360 with a gentle pull. Be careful not to touch any exposed
circuits! Next, carefully lift the motherboard out of the Xbox 360 casing, as
shown below, a detailed look at the motherboard with heat sinks installed.
Step Ten
Now with the motherboard removed, flip it over and find the two X connectors
on the bottom of it. These are what hold the heat sinks on the CPU & GPU. Be
EXTREMELY careful when removing these. It takes a little force, this could
destroy your 360 if not applied properly and carefully. Just keep VERY GENTLY
trying each one until you get them to release. I myself like to use a small pointy
probe tool, carefully inserting it into each one until they release. I also try to stay
away from the tiny black memory chips when doing this. Just remember take
your time and be very careful and you will have no problems with this step.
Step Eleven:
In this step you will be removing the thermal compound from the GPU and CPU
and Heat sinks
You can remove the thermal compound with the end of a plastic Q-tip
and Rubbing Alcohol (slow) or the Arctic Cleaning Kit with a soft cloth (fast).
Clean the GPU and CPU with thermal compound cleaning solution and then wipe
the GPU and CPU with alcohol or use what I use in the video which is the Artic
Cleaning kit.
After you’ve removed the thermal compound you need to wipe it down really
good so that the GPU, CPU and Heat sinks Shine. To make the GPU and CPU
shine dab a little bit of rubbing alcohol onto a paper towel and wipe them done.
DO NOT touch the GPU, CPU or Heat sinks with your fingers after they are all
shiny.
Step Twelve:
After you have cleaned the CPU and GPU heat sinks you will need to REPLACE
the thermal compound. Here is a small tutorial I found on eBay explaining how
to apply thermal compound. ( Click me for the tutorial ). Again, if you need to
purchase the thermal compound, you can find it at almost any local computer
shop or you can purchase it off eBay as well.
I wrap a piece of plastic bag around my finger and put only a dab (less than a
dime size) of Thermal Compound on the tip of my finger and gently wipe the
compound on the GPU and CPU. You just want to put a thin layer on it. You
shouldn’t be able to see the shinyness of the GPU and CPU.
This is what the new thermal compound on the GPU and CPU should look like
Now you need to take the screws off your Heat sink and replace them with some
new screws and add some washers.
To remove the 4 pegs on each of the heat sinks use pliers or the correct wrench.
Turn the screws counter clock wise to unscrew the pegs. You will not need these
pegs any longer.
Step fourteen: Secure motherboard with bolts.
This the order you need to secure your heat sinks to your motherboard.
This is the order you need have. Zinc plated washer, nylon washer,
motherboard, nylon washer, zinc plated washer.
You need to attach both heat sinks to the motherboard. Above is a picture of
the process. Put a metal washer first then a nylon washer and then insert the
bolt into the mother board and now add another nylon washer and then
another metal washer for all 4 holes. Now align the heat skink and bolts
together and hand tighten the bolts to the motherboard, make sure no to
over tighten the bolts.
This is what you mother board should look like after heat sinks have been
secured with the bolts and washers.
Step fifteen: Secure the thermal compound bond.
Put your motherboard back into the metal case and attach dvd drive and plug
it in. Next attach the RF module and the white plastic cover. Do not put your
fan back yet.
Now plug you xbox 360 power and av cable and turn on your xbox. To turn it
on poke the copper button on the middle of the RF module. Your xbox will
show the 3 red light error for about 1min 30 sec or so then it will only light
up the 2 left red lights which means your xbox is over heating which is
exactly what we want because we need the thermal compound to melt a little
so that the GPU, CPU and heat sinks can make full contact.
As soon as only the 2 left red lights are on wait 1 min to 1min 30sec and then
unplug you xbox and remove the dvd drive and the RF module. Be Very
Careful not to burn yourself. Your xbox will be HOT.
Use a towel and remove your motherboard from the metal case. Now you will
tighten the bolts that replaced the X clamps. Use pliers or the correct sized
socket and tighten all the bolts, do not tighten them so hard that you snap
your motherboard.
Now its time to let your xbox to completely cool down. Wait 20-30 min or
longer if the room is warm.
Step sixteen: Reassemble your xbox 360.
See video in the member’s area for a tutorial. Or put it back together without
the video its pretty dang easy.
Hopefully your Xbox 360 works and you can now have the comfort of knowing
you saved a ton of money by not sending in the console to Microsoft! The 3 red
lights error most likely will not happen again, but if it does you now have the
knowledge of how to fix it. Please play the Xbox 360 on low settings for at least
20 days so it can set up and cure. Enjoy! ☺
support@www-xbox360repair.com
Copyright © 2008
www-xbox360repair.com