Professional Documents
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Cook
Version 1.4
Version 1.4 by u/deloaf
by u/deloaf
A Cut Above the Rest
While the profession is not that uncommon, not all cooks are
cut out for a life of adventure. Those who decide to take on
the evils of the world are brave, resourceful, and adaptable.
This kind of cook needs to keep up with the noblest of
knights, the cunningest of thieves, and the wisest of wizards,
all while carrying a set of heavy pots and pans. On top of the
day’s questing needs, a cook needs the extra energy at the
end of the day to work over the heat of an improvised kitchen.
They then pour their heart and soul into preparing incredible
meals that refresh the body and warm the spirit. An
adventuring cook’s spirit and work ethic are unmatched.
Not only does the cook work afterhours, but they too work
during the adventuring day. They can find their position
behind the front line, delivering attacks and aid from a
distance. Others dip in and out around their martial
professionals, providing aid and resourcefulness at pivotal
moments. And even some, with the help of special
ingredients, can take their position in the thick of it alongside
their allies.
Cook
Proficiency Recipe
Cook Level Bonus Slots Features
Having been applied a dwarven spice rub, the dragon meat Culinary Expertise, Adventuring
now sizzles in a bed of aromatic onions, garlic, and 1st +2 1 Recipes
handpicked herbs. A young elven cook, with perfect eye and
timing, removes the pan’s contents from the dancing 2nd +2 2 Sous Chef, Waste Not (1)
campfire flame. Battling against the now cooling meat, she 3rd +2 3 Cookbook
pours a fire elemental stock into the empty pan, stirring and 4th +2 3 Ability Score Improvement
scraping the fond into a sauce. Not only would her
companions’ stomachs be filled this night, but their spirits 5th +3 4
Monstrous Ingredient (1),
warmed as well. She dishes up her most recent meal: Uncommon Cuts
Dwarven-spiced red dragon tenderloin with elemental ash Proper Packaging,
pan sauce and tender aromatic vegetables. 6th +3 4 Waste Not (2)
A tired tiefling cook leads the adventuring party to a small
clearing to set up camp. Not a word had been spoken since 7th +3 4 Cookbook Feature
the last battle against the orcs. It was a long, hard day and 8th +3 5 Ability Score Improvement
morale was low. The cook wipes the grime from his face, stirs
his own spirit, and gets to work crafting a delicious supper. 9th +4 5 Monstrous Ingredient (2)
The campfire warms to life. The fresh crunch of vegetables Second Breakfast, Fantastic
being chopped echoes out. The tingling scents of immaculate 10th +4 5 Cuts, Waste Not (3)
spices begin to dance in the air. Slowly but surely, a
discussion is evoked, then an argument, then laughter. The 11th +4 5 Cookbook Feature
adventurers all take in the meal as well as each others 12th +4 6 Ability Score Improvement
friendship. Sleep is well earned, and the tiefling cook does
the dishes with a subtle smile as he takes first watch. 13th +5 6 Test Kitchen
A green liquid vial marked with a red ‘X’ is pulled from the 14th +5 6 Monstrous Ingredient (3)
human cook’s pouch. He unscrews the lid, immediately 15th +5 6 Cookbook Feature
releasing a pungent stink into the air. Slowly and carefully, a
single drop of the liquid is added to the boiling stew. No 16th +5 7 Ability Score Improvement
reaction. Good. The King would have just enough time to 17th +6 7 Special Occasion
realize who his killer was before dropping to the floor. All that
was required, was to add the perfect mixture of ingredients 18th +6 7 Monstrous Ingredient (4)
to hide the pungent aroma. 19th +6 7 Ability Score Improvement
Combine one-part common chef, one-part adventurer, add a
dash of resolve, and you have the unique makings of a hero. 20th +6 8 Insightful Tastes
The cook brings warm meals and satisfied morale to those
around them; making sure all are well-fed, healthy, and
empowered to take on the day’s trials.
backbone to any fellowship on the frontier of adventure. following these suggestions. First,
While in some situations they lack the martial or intellectual put your highest ability score in
prowess of other heroes, they posses the moral, mental, and Constitution, followed by either Strength
especially, culinary fortitude to last in combat and support or Dexterity, depending on whether you
3
Starting Recipes
Anyone proficient with cook’s utensils
Containers as Ammunition
Many of the cook’s recipes result in storing the
serving in a flask, sack, or other kind of container.
Tracking procurement and usage of these is up to
the DM and players. This kind of ‘ammunition’
should be treated similar to other types of
ammunition, like arrows or bolts.
Cookbook
At 3rd level, you subscribe to a form of culinary lifestyle to
carry you as a cook. You can choose the Cookbook of the
Well-Seasoned or the Cookbook of the Unsavory. Your choice
grants you features at 3rd level and again at 7th, 11th, and
15th level.
Ability Score Improvement
When you reach 4th level, and again at 8th, 12th, 16th, and
19th level, you can increase one ability score of your choice
by 2, or you can increase two ability scores of your choice by
1.
As normal, you can’t increase an ability score above 20
using this feature.
Additionally, if you’d like to shift your culinary focus, when
you reach a level in this class that grants this Ability Score
Improvement feature you can either replace a culinary
expertise or monstrous ingredient you know with another
from the same list.
specific to a type of monster. Choose a monster type from the For example, working with ooze ingredients may
Monstrous Ingredients list at the end of this base class. You cause constant sliminess, aberration ingredients
are specialized at working with ingredients of that monster may cause absentmindedness or addiction, undead
type: minor ingredients (examples of ingredients you can use ingredients may cause extremely dry skin and hair,
to creatively flavour your meals) and also a rarer major and dragon ingredients may cause singed eyebrows
ingredient, which provide special benefits. Once you and clothing.
specialize in a monster type, you keep a supply of it's major
ingredient on hand, and it is automatically available to include
in your cooking from your component pouch.
You add one monstrous ingredient choice to your
repertoire at 5th level, and again at 9th, 14th, and 18th level. Proper Packaging
Uncommon Cuts Beginning at 6th level, you have learned improved methods
for ingredient storage, providing longer shelf life and a more
Additionally, at 5th level, you have learned to safely and efficient use of space. When you use Fresh Ingredients and
skillfully gather, prepare, and cook ingredients from monsters roll the Ingredient Die, your food stores now only run out or
of the material plane. You can gather Fresh Ingredients from expire when a 1 is rolled.
the remains of dragon, giant, monstrosity, ooze, and Additionally, improving your storage methods effectively
undead type creatures if they are size small or larger and allows you to carry more. Your carrying capacity is now your
have been dead for less than 4 hours. Strength score multiplied by 20, instead of 15.
A
s a cook becomes more accustomed to a life of Wayfarer's Education
adventure, they decide to subscribe to a You've traveled and shared stories with many people. Some
cookbook. This cookbook is less a physical list you might still know and some might be long lost. You can
of recipes and more a lifestyle guide, setting out take time to study and recall lessons from some of the more
a set of “morale ingredients” for success in the noteworthy travelers you've shared your cookfire with. You
world. learn the Wayfarer's Education Adventuring Recipe.
Cookbook of the Well-Seasoned Cookbook of the Unsavory
Subscribing to the Cookbook of the Well-Seasoned is From the unassuming line cook to the new assistant of the
ultimately about bringing adventurers together at the end of King’s personal chef; none are afraid of using their
the day through your cooking. Your food is a vessel for knowledge and skills with food, as well as some black-market
togetherness, comradery, and shared experiences. When the ingredients, to get the job done. While not for everyone, those
swords are sheathed, the armor is doffed, and a great meal is who subscribe to the Cookbook of the Unsavory turn their
shared, true friendships are forged. It's through these food into more destructive and deadly forms of expression.
gatherings that the cook himself grows a little bit every time.
He absorbs and learns stories, skills, and knowledge Bonus Proficiencies
whenever he shares a cookfire with the many differing people When you choose this archetype at 3rd level, you gain
of the land. Indeed, it is through connections with people that proficiency in the Deception skill and the poisoner’s kit. If you
the cook truly becomes well seasoned. were already proficient in Deception, you can choose another
Cookfire Comradery skill from the cook’s class features to become proficient in.
When you choose this cookbook at 3rd level, you begin to Additionally, you can double your proficiency bonus for any
excel at drawing people into the warmth and comradery of a checks using your Deception skill to conceal a serving’s
meal after shared experiences. You learn the Cookfire deadly or poisonous effects from the creature consuming it.
Comradery Adventuring Recipe, which is less a recipe about
bringing ingredients together, but instead people.
The Spice of Life Feeding Victims
At 3rd level, through many discussions, stories, and lectures Some of the cook’s recipes are unlikely to be eaten if
the target knows their adverse or deadly effects. In
among adventurers around the fire at night, you’ve learned these cases, the cook can attempt to hide the effects
small bits of information on a great deal of things. You can of his cooking. Use a contest between the cook’s
add half your proficiency bonus, rounded down, to any ability Deception vs the victim’s Passive or Active
check you make that does not already include your Perception. If the victim notices something fishy
proficiency bonus. about their meal, by smell or by taste, they likely
won’t be dining.
Extra Attack
Beginning at 7th level, you have honed your combat skills
over time by taking some lessons from your travelling Crying Dragon Soup
companions. You can attack twice, instead of once, whenever After experimentation with a number of illicit ingredients at
you take the Attack action on your turn.
Additionally, any of the actionable objects created by your 3rd level, you learn to acquire and cook with dragon’s tears.
want-not recipes may be used as one of the attacks when These tears are difficult to cook with and usually relegated to
taking the Attack action. serving as a fuel for lanterns. As an ingredient, the tears are
dangerous if prepared incorrectly but especially dangerous if
Shop Talk prepared to perfection. You learn the Crying Dragon Soup
At 11th level, you've cooked for a vast variety of skillful and Adventuring Recipe, which contains a healthy dose of the
magical heroes and have managed to peice together full skills tears hidden within.
from numerous discussions and observations. You can do Finger Food
one of the following: At 7th level, you have become skilled and--more importantly--
(a) choose two of your skill proficiencies, bold enough to gather ingredients from an array of taboo
(b) choose two cantrips from the wizard spell list, sources. For any slain creature you can already gather Fresh
(c) or choose one of your skill proficiencies and one Ingredients from, you can now gather Fresh Ingredients from
cantrip from the wizard spell list. it if has been dead for less than 24 hours. You can also
gather Fresh Ingredients from the remains of humanoid type
Your proficiency bonus is now doubled for any ability creatures if they are size small or larger.
check you make that uses the chosen skill proficiencies. The
chosen cantrips are learned and Intelligence is your
spellcasting ability for them.
Dragon Colour Damage Type Secondly, if the players are OK with the feature, in-
game characters may not be. This might lead to the
Black Acid cook secretly harvesting humanoids for Fresh
Blue Lightning Ingredients and might require a Stealth or Deception
check to hide these actions from the other party
Green Poison members. The DM controls any DC values for these
Red Fire checks or contests. However, these acts can lead to
some in-party contention, so be sure the group is
White Cold alright with this ahead of time.