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Journal of Retailing and Consumer Services 57 (2020) 102230

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Journal of Retailing and Consumer Services


journal homepage: http://www.elsevier.com/locate/jretconser

Mobile payment and online to offline retail business models


Shu-Hsien Liao *, Ling-Ling Yang
Department of Management Sciences, Tamkang University, No. 151, Yingjuan Rd., Danshuei Dist, New Taipei City, 251, Taiwan, R.O.C

A R T I C L E I N F O A B S T R A C T

Keywords: Mobile payments are services that use mobile devices to make payments. When digitalization moves across
Mobile payment channel boundaries, online to offline channel retail will expand. Online to offline retailing will become the future
Retail channels retail owner stream and retail operators will move from cross-channel or multi-channel to omni-channel. This
Retail business models
study investigates a market survey in Taiwan developing a data mining analytics including clustering analysis
Online to offline
Data mining
and association rules based on a snowflake schema database design. The role of mobile payment is determined in
terms of new retail payment mechanism that promotes a better consumer purchase experience in an online to
offline business environment.

1. Introduction (Kalinic et al., 2019).


The McKinsey report notes that global shipments of mobile devices
The global retail industry is undergoing transformation. The future will reach 3.9 billion in 2019 and 7.9 billion connected devices will be
of the retail industry will be very different. Online to offline and pay­ online. In the Age of Retail 4.0, consumers can use the Internet anytime,
ment technology will bring value innovation. When digitalization moves anywhere, collect and pay and share information about purchasing de­
across channel boundaries, online to offline channel retail will expand. cisions (McKinsey and Company, 2019). The advent of multi-, cross-,
Because consumers are not loyal to any channel, the retail industry must and omni-channels means that physical stores are affected by e-com­
provide a seamless purchase experience for both online and offline merce. Retail operators must eliminate the boundaries between online
channels. Global retailers must also actively invest in the online to off­ and offline and reconsider the role of the physical store by creating
line experience. In 2019, up to 90% of global retail sales are still different systems or packaging shopping guide services, optimizing
generated from physical stores and the top 250 rankings show that, product and service portfolios and using new technology to strengthen
despite the rapid development of e-commerce, offline channels still product experience and marketing and increase operational and busi­
dominate the current retail industry (Deloitte, 2019). However, in the ness performance (Hur�e et al., 2017). The retail sector must integrate
future, the role of offline channels will change from providing goods to platforms and data across heterogeneous databases and open interfaces
becoming a provider of service and living solutions. Technology-assisted and use technology to integrate online and offline business to increase
upgrades mean that consumers are becoming more accustomed to consumer interaction and contact and allow more effective marketing.
innovative technology, as well as gold flow and business models. Digi­ Increasing speed and convenience will allow retailers to support fast
tization has expanded to all stages of the consumer purchase journey and shopping decisions, mobile payments and multiple delivery.
its impact is continuing to increase in fields such as mobile payment. Omni-channel pick-up services such as online booking and self-service
Mobile payments are services that use mobile devices to make payments. pick-up have spread from Europe and the United States to Asia and
The rapid development of payment models throughout the world means the Internet of things (IoTs) provides consumers with convenient
that market news and dynamics affect all walks of life post-return services at home. Mobile payments or e-wallets will become
(Li�ebana-Cabanillas et al., 2018). Consumers send payment instructions the main vehicle for mobile payment and the transaction base will
directly or indirectly to banks and financial companies via mobile de­ change from physical stores and websites to smart device APPs and
vices, the Internet, or proximity sensing (Near field communication, cloud platforms (Digital time, 2015) such as Google, Apple and Line.
NFC) to generate monetary payments and the transfer of funds. By International platform operators, financial industry operators and tele­
facilitating mobile payments and enabling terminal devices, providers of communications operators have all invested in this market to create a
applications and finance firms provide financial services via the Internet transactional environment for consumers and business. An online to

* Corresponding author. Department of Management Sciences, Tamkang University, No. 151, Yingjuan Rd., Danshuei Dist, New Taipei City, 251, Taiwan, R.O.C.
E-mail address: Michael.liao2@msa.hinet.net (S.-H. Liao).

https://doi.org/10.1016/j.jretconser.2020.102230
Received 12 May 2020; Received in revised form 5 July 2020; Accepted 8 July 2020
Available online 1 August 2020
0969-6989/© 2020 Elsevier Ltd. All rights reserved.
S.-H. Liao and L.-L. Yang Journal of Retailing and Consumer Services 57 (2020) 102230

offline business model, which seamlessly combines online and offline offline purchase behaviors. The study also determines how mobile
experiences, is what consumers expect from brands in the digital age. payment proprietors and their affiliates are disseminated using online to
90% of retail consumption in the Asia Pacific region is currently offline offline consumer behaviors for different retail channels.
but more than 40% is affected by the Internet. Online influence is ex­
pected to affect up to 50% of retail consumer behavior in 2020. Inte­ 2. Literature review
gration of online and offline business and cross-platform communication
is key to the success of the retail industry in the future (Kemp and Moey, 2.1. Mobile payment
2019).
In terms of international markets, China is a global leader in near-end The opening of the global financial environment, the evolution of
mobile payment applications, accounting for 61.2% of global mobile electronic market demand and changes in consumer behavior patterns
payment users in 2018. Even if the market share of mainland China are key factors that drive the growth of the global mobile payment
declines with the increase in the number of users in other parts of the market (Sinha and Adhikari, 2018). From a technological perspective,
world, by 2021, China will still account for 56.0% of the global number mobile payment refers to services that use mobile devices for payment.
of users of near-end mobile payments. As for the Asia-Pacific region, due Consumers use mobile devices to pay for services and digital or physical
to the contribution of China to mobile payments, the penetration rate of goods without the need for cash, checks or credit cards (Zhao et al.,
near-end mobile payment users in the Asia-Pacific region will be as high 2019). Payment methods for mobile service operators and bankers have
as 50%. However, from the perspective of total population use, the Asia- proliferated. Operators include financial institutions and banks that
Pacific region is comparable to North America. In North America the use issue credit cards, Internet service companies (such as Google), mobile
of smart phones came earlier; thus, North American users are more communication service operators, constructors of communication
willing to try to mobile payment (Sonawane, 2018). As for parts of network infrastructure (Orange’s w-HA) and multinational companies
Western Europe, the use of contactless cards for payment by consumers that produce mobile devices (Ericsson, BlackBerry and Apple) (Wang
has left the development of near-end mobile payments impeded. Since et al., 2019). In terms of the market, mobile payment changes the way
Western Europe introduced a contactless payment service using credit people consume, changes the business model for related industries and
and debit cards, consumers feel that it is not necessary to make payments has an effect on national economies (Bailey et al., 2020). To take
via mobile phones. If operators can find a differentiated service model, advantage of the business opportunities that global operations bring,
businesses can change the current market situation (Techcrunch News­ governments in Europe and the United States have promoted the rapid
letters, 2019). In emerging markets such as Latin America, the Middle development of mobile payments. The Danish Central Bank stopped
East and Africa, the biggest obstacles to the use of near-end mobile printing banknotes and minting coins in 2014 and announced that it
payments include low bank account penetration, low penetration of would stop banknote transactions in January 2016 and promote a
smartphones, and lack of support for payment terminals. Instead of nationwide digital payment mechanism. Future daily transactions will
using advanced technology payment services, other methods such as be paid by action or credit card (Statista, 2019). Techcrunch reports that
non-contact stickers are favored. However, if calculated by the global in 16 countries, the number of mobile currency accounts exceeds the
population, eMarketer reports that 13.2% of the world’s population will number of traditional bank accounts (Techcrunch Newsletters, 2019).
become users of near-end mobile payments in 2018. By 2021, this pro­ Mobile payment is an important development for finance technology
portion is expected to grow to 17.2%. While the growth rate of this (FinTech) and an innovative business model for the retail industry
forecast may disappoint manufacturers, it does also illustrate the po­ (Meyll and Walter, 2019).
tential for strong growth (eMarketer, 2019).
In terms of the Taiwanese mobile payment market, the results of the 2.2. Online to offline – the different business models use multi-, cross-,
Taiwan MIC survey conducted by the Taiwan Council show that the five and omni-channels
areas of retail business that exhibit the most rapid development in mo­
bile payments between 2017 and 2018 are “convenience supermarkets Multi-channel was the first type of transaction method to become
(75.6%)”, “volume shops (42.5%)”, “supermarkets (40.1). %)”, available when the Internet became a part a consumer alternative. This
“department/shopping centers (36.4%)” and “chain catering (33.3%)”. business model allows consumers to use different channels to commu­
The fastest growth is for convenience supermarkets, with a 13.3% in­ nicate and purchase from a company, but the channels are disconnected
crease from 2017 to 2018. Five high-potential fields of expansion in and completely separate, so channels for multi-channel operators
2018 were “Internet stores (36.2%)”, “chain stores (22.8%)”, “trans­ compete with each other and consumers choose an appropriate channel
portation (22.3%)”, “payments (17.2%)” and “virtual goods services”, (Hossain et al., 2019). In terms of online to offline, multi channels work
such as maps, in-app consumption and virtual treasures. (11.8%) two of independently from one another and because there is to communication
which show a high potential for growth. The online store penetration between the channels operators, consumers cannot move from one
rate also increased by 16.4% over the figure for 2017 and transportation channel to another during the purchase journey (Banerjee and Bhard­
grew by 8.4%. In 2018, Taiwanese mobile payments reached 50.3%, waj, 2019). The cross-channel business model is similar to that for
which is a significant increase from 39.7% in 2017 (Taiwan MIC, 2019), multi-channel but the different channels for communication are con­
and half of all Taiwanese people between the ages of 18 and 65 who nected for the cross-channel model. The key differences between multi
have a smart mobile phone used mobile payments in 2018. Mobile and cross channels are that multi-channel involves a presence on one or
payment actions increased for students, recent graduates and seniors in more channels, such as a website and a mobile app, but cross-channel
2018 (Money Magazine, 2019). The statistics of the Taiwan Semi­ provides a seamless experience across a combination of several
conductor Research Institute show that the three most common mobile different channels (Radhi and Zhang, 2019). In terms of online to offline,
payment apps in Taiwan in 2018 were LINE Pay (25.2%), Apple Pay the cross channel business model involves different channels recording
(17.9%) and JKO Pay (10.4%). Apple Pay only binds credit cards and and communicating information, so consumers cross between different
does not provide other redundant services, so its market share in Taiwan channels relatively seamlessly during the purchasing journey (Li et al.,
is likely to decline. A future link between LINE Pay and JKO Pay is likely 2017). The omni-channel, business model is the most advanced type of
(Taiwan TSRI, 2019). At present, LINE Pay and JKO Pay have more than marketing channel. It uses multiple channels that communicate with
4.1 million users in Taiwan and about a dozen banks can directly con­ each other and these channels work seamlessly together and often
nect to these accounts (Huang, 2019). simultaneously to provide consumers with a comprehensive experience
Accordingly, this study examines the mobile payment experiences across all online and offline channels (Yumurtacı Hüseyino� glu et al.,
for Taiwanese consumers to determine offline, online and online to 2018). The multi and omni-channel models involve selling across

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S.-H. Liao and L.-L. Yang Journal of Retailing and Consumer Services 57 (2020) 102230

multiple physical and digital channels but the business models differ in 3.2. Database modelling – snowflake schema database
terms of how the consumer experience is integrated across those chan­
nels. Modern consumers do not see a brand in silos; they are likely to Berson et al. noted that a snowflake schema database is constructed
have multiple touch-points with a retailer and the purchase journey using dimensional data tables and fact table, and the dimensional
between each touch-point and channel must be seamless (Song et al., structure of the data is presented in a star schema, a snowflake schema,
2019). The key difference between the multi and omni-channel models and a fact constellation schema. A multi-dimensional data model is
is that omni-channel joins these touch-points together so the consumer’s necessary to organize and store a large amount of data in the data
experience is consistent and unified (Ryu et al., 2019). In terms of online warehouse so that queries and analysis decisions can be optimized. This
to offline on omni-channel, mobile commerce is a key driver for a study uses a snowflake schema, which is an extension of the star schema.
number of the initiatives to switch to an omni-channel retail marketing This queries the data and saves storage space and is easier to maintain
and sales approach. It removes traditional barriers between online and than other schema modes that use a relational database. A total of 1657
offline and is an extremely valuable tool for advertisers that embrace valid questionnaire data is divided into six sections with 29 items for a
mobile technology (Ailawadi and Farris, 2017). Whether retail uses a snowflake schema database design. All questions use nominal and
multi-channel, a cross-channel or an omni-channel business model, the ordinal scales (not the Likert’s scale). All items use multiple choice
consumer mobile payment experience is at the forefront of business questions. An example is:
development strategy (Hur�e et al., 2017), so knowledge that is learned When and where do you prefer to purchase a product online and pick
from consumer behavior is used to increase the performance of business up or deliver offline?
and profit models. ①Designated place (e.g. working or public place) ②Convenient store
(e.g. 7–11) ③Physical storefront (e.g. Watsons) ④Post office ⑤Home
2.3. Data mining delivery ⑥Other.
(Please list your three top choices in order//).
Data mining, which involves using a large database to build a model The snowflake schema database is shown in Fig. 1 and includes 16
and find hidden associations and features, is the process of discovering fact tables, 16 relationships and 123 dimensions.
patterns in a relatively large data set using artificial intelligence, ma­
chine learning, statistics and databases (Bauer and Jannach, 2018). Data 3.3. Data mining tool – SPSS modeler
mining models use classification, estimation, predictive modelling,
clustering/segmentation, affinity grouping or association rules, The IBM SPSS Modeler software is a multi-functional big data ana­
description and visualization and sequential modelling. Application lytics and data mining workbench that quickly and intuitively constructs
methods including association rules, sequential patterns, grouping accurate predictive models and determines patterns in structured and
analysis, classification analysis and probability heuristic analysis are unstructured data. Modeler is a data mining and predictive analytics
used in studies of online marketing (Pant and Pant, 2018; Aldowah et al., software package that allows a variety of modelling methods that use
2019). Data mining is used to gain knowledge of mobile payment and self-learning AI and statistical data from machines, each with a specific
online to offline from banking systems and retail channels and is passed intensity for specific types of problems. Modeler is used for business
d to mobile payment and retailing operators to improve business and intelligence and analytics. SPSS Modeler provides a different classifi­
profit models (Koutanaei et al., 2015). This study examines the experi­ cation of clustering in the modelling node; the data analysis process and
ences of Taiwanese consumers in terms of mobile payment to develop an the main set of nodes are linked together, to complete the analysis of the
online to offline business model. This study also determines how mobile data stream processing. For example, data node is to retrieve necessary
payment and online to offline proprietors and their affiliates are data from database. Type node is set up the data code with metadata
disseminated using payment and retail marketing and sales business definition. Filter node is to extract data to analysis node, such as K-
models. means extending to next data mining analytics on Apriori analysis. This
study uses the SPSS Modeler to analyze data using K-means clustering
3. Research design and then uses an Apriori algorithm for each cluster to determine asso­
ciation rules (Fig. 2).
3.1. Subject background
4. Data mining analysis results
A questionnaire pre-test was tested using a small sample of re­
spondents before the full-scale study, in order to determine any unclear 4.1. K-means clustering analysis results
wording or problems with administering the questionnaire. The official
questionnaire was then disseminated in the form of a web survey with a By using SPSS Molder, this study classifies subjects into three groups
link to an online questionnaire. It was sent to individuals using using K-means clustering. The snowflake schema is used to construct six
messaging on communication apps and social networks, such as Face­ major structures: “mobile payment profile mode”, “mobile payment user
book, Line and WeChat. The online questionnaire recorded the IP behavior mode”, “consumer offline behavior mode”, “consumer online
address of the respondent and deleted repeat actions from the same IP purchase behavior”, “consumer online to offline purchase behavior” and
address, in order to avoid repeated answers and to increase the accuracy “mobile payment device user behavior”. Clustering variables were used
and completeness of the data. From July 15, 2018 to February 20, 2019, to define the consumer’s behavioral preferences and characteristics. In
1750 questionnaires were issued and 1657 were successfully completed, terms of the characteristics that are obtained from the cluster data, they
which is a rate of 94.69%. 42.55% of respondents were male and 57.45% are named Cluster 1 (531 records) fashionable student group, Cluster 2
were female. 35.79% were less than 25 years old, 33.80% were between (567 records) office worker group that enjoys life and Cluster 3 (559
26 and 35 years old and 30.42% were more than 36 years old. 75.5% of records) service-oriented mature male group.
respondents were university graduates (including colleges). 61.32% of
respondents were in employment and 29.27% were students. 45.93% of 4.1.1. Cluster 1: fashionable student group
respondents had an income of less than TWD 10,000 yuan (inclusive) This group is mainly composed of female students who are less than
per month, 28.00% had an income of TWD 10,001 ~ 20,000 yuan and 25 years of age and who are studying. Their disposable income is less
26.07% had an income of TWD 20,001 yuan (inclusive)., 53.47% of the than TWD 10,000 (inclusive) per month. In terms of mobile payment
respondents were single, 24.32% were in a relationship and 22.21% purchases, they prefer to use JKO Pay for mobile payments for fashion
were married. apparel that costs less than TWD 300. The reason is exclusive discounts.

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Fig. 1. Database modelling – Snowflake schema database.

They use mobile payment to pay on the Internet. The source of mobile 4.1.2. Cluster 2: office worker group that enjoys life
payment information is previous purchases using Apple Pay, JKO Pay or This group is mainly composed of female office workers who are
Opel Pay. The offline channel is mainly used to purchase fashionable aged 26 to 35, and have a disposable income of TWD 10,001 ~ 20,000
clothes. They make offline purchases because they like the feeling and per month. In terms of mobile payment purchases, they use LINE Pay to
experience of physical stores and this affects purchase and re-purchase pay for food and beverage products with a value of TWD 301 ~ 1000.
intention. The online channel is used to purchase the same items that The transaction history gives the reason for the mobile payment and the
are purchased se using mobile payment offline. The main mobile pay­ QR code for a mobile payment on the online/offline channels identifies
ment platform is Shopee Online. They like the fact that online operators the purchase (such as: Taiwan Pay QRCode). Mobile payment infor­
provide a detailed description of products, after-sales service and free mation comes from credit card issuers’ recommendations. In terms of
delivery. In terms of online to offline, when there is an online purchase the offline channel, the goods that are purchased are mainly fashionable
of products such as beauty and health care, the service provided that is clothes. The main reason for offline purchase is that products informa­
provided by the supplier to check the progress of the delivery is tion can be examined in detail before a purchase. The offline purchased
important. experience affects the purchase and re-purchase intention. In terms of
the online channel, the main products that are purchased are food and

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Fig. 2. Data mining process – SPSS modeler modelling.

beverages, and the main purchase platform is PChome Online. They is Apple Pay. They also prefer to purchase specific products using the
require online operators to provide detailed product descriptions, after- offline channel and price and discount affect the final purchase decision.
sales service and price concessions. Mobile payment and offline retailer operators could cooperate with
mobile payment and offline channels, such as Apple Pay and La New for
4.1.3. Cluster 3: service-oriented mature male group various shoes and accessories that are purchased by cluster 1 using
This group is mainly composed of male office workers who are aged mobile payment devices for specific offline purchase preferences. In
36 and over, with disposable income of TWD 20,001 and more per terms of the cluster 2 group, using a minimum antecedent support of 2%
month. In terms of mobile payment purchases, they use Apple Pay to pay and minimum rule confidence of 30%, five meaningful association rules
for transportation products that cost TWD 301 ~ 1000, and use occa­ are generated. The lift values are all greater than 1. In terms of R1,
sionally use mobile payment at night markets and hand-cranked cluster 2 consumers prefer to purchase 3C electronic products using the
beverage store entrances (such as: JKO Pay). The source of mobile offline channel and prefer to use mobile payment because it is conve­
payment information is the recommendations of the operators who nient and they do not have to carry cash. The preferred brand of mobile
provide the mobile payment service (such as: Line). In terms of the payment device is JKO Pay. They also prefer to purchase specific
offline channel, the products that are purchased by this group are mainly products using the offline channel and price and discount will affect the
3C electronic products. The reason for offline purchases is the service final purchase decision. Mobile payment and offline retailer operators
and information from shop staff. The quality of the service during the might cooperate with JKO Pay and E-life Mall to provide special sale
purchase affects the purchase and re-purchase intention. In terms of the activities on limited 3C product items and onsite product experience to
online channel, the main products that are purchased by this group are promote mobile payment using the preferred brand of payment device
daily household items. The main online platform is Yahoo Online. They for offline purchases, using the proposed rules. In terms of the cluster 3
like the fact that online operators provide services such as product group, using a minimum antecedent support of 2% and minimum rule
ranking and evaluation, bonus points and feedback scheme benefits. confidence of 30%, five meaningful association rules are generated. The
lift values are all greater than 1. In terms of R1, cluster 3 consumers
prefer to purchase beauty and health products using the offline channel
4.2. Association rules analysis results and use mobile payment because they like the exclusive discounts. The
brand of mobile payment device that they mostly use is Apple Pay. They
4.2.1. Pattern 1: associations of mobile payment and offline channels also prefer to purchase specific products using the offline channel and
In terms of the consumer’s motivation to use a mobile payment and price and discount affect the final purchase decision. Mobile payment
offline purchase preferences, the types of mobile payment that are and offline retailer operators might cooperate with Apple Pay and
preferred by the consumers are determined by monitoring the con­ Watsons to provide exclusive prices and discounts for cross-selling on
sumer’s habits and behaviors, so an operator can tailor information for beauty and health products to promote mobile payment using the
consumers (see Table 1). This study uses a minimum antecedent support preferred brand of payment device for purchasing offline.
of 2% and a minimum rule confidence of 30% to generate five mean­
ingful association rules, as shown in Table 2 and Fig. 3. The lift values 4.2.2. Pattern 2: associations between mobile payment and online channels
are all greater than 1. In terms of mobile payment and online purchases, for the different
In terms of R1, cluster 1 consumers prefer to purchase shoes and cluster groups and using a minimum antecedent support of 2% and a
accessories using the offline channel and use mobile payment because minimum rule confidence of 30%, fifteen meaningful association rules
they prefer the price discounts. The preferred brand of mobile payment

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Table 1 Table 1 (continued )


K-means cluster profiles and categories. Data mining K-means clustering
Data mining K-means clustering method
method
Cluster No. Cluster 1 Cluster 2 Cluster 3
Cluster No. Cluster 1 Cluster 2 Cluster 3
provided by Quality and products purchased
Cluster name/ Fashionable Office worker Service-oriented online after-sales online
profile student group group that enjoys mature male operators service
This group is life group Preferred Free shipping Price discount Bonus points
mainly female This group is This group is offers from
students. They dominated by female mainly male office online
like to go to office workers and workers who operators
physical has a good enough of mostly use the Product types Beauty and Daily household Food/drink
channels and use income available. offline channel to for online to health items
mobile payments They do their buy 3C related offline
to buy homework to buy electronic products Services that Checking the Product returns Flexibility of pick-
fashionable goods using both and daily are valued progress of a up time
clothes. They online and offline household items for online to delivery
have less money channels and are online. They are offline
every month, so mostly interested in concerned with the
purchase and re- dining and food. products and
purchase services that are are generated for these three clusters. The lift values are all greater than
intentions are provided by both 2. Using these rules, all three groups prefer to buy daily household items
affected by offline and online
online and each cluster group also purchases specific types of goods
concessions and operators.
discounts. according to their preferences. Cluster 1 group buys beauty/health care,
Number in 531(32%) 567(34.3%) 559(323.7%) books, culture, fashion, shoes and accessories online. Cluster 2 group
sample buys 3C electronics, fashion apparel, food/drink and books/magazines
Gender Female- Female-dominated Male-dominated online. Cluster 3 group buys toys/games, 3C electronics, shoes, bags/
dominated
Age Under 25 years 26–35 years old 36 years and older
accessories and online paid entertainment online. All three groups use
old (inclusive) Taiwan Pay QR Codes for mobile payment at night markets for food and
Occupation Student In employment In employment snacks, such as hand-cranked beverage stores. Cluster 1 prefers to use
Monthly TWD 10,000 TWD 10,001 ~ TWD 20,001 or mobile payment for online game points payments. Cluster 2 prefers to
disposable (inclusive) 20,000 more
pay for clothing and bags using mobile payment. Cluster 3 uses mobile
income
Brands used JKO Pay LINE Pay Apple Pay payment to pay parking fees and for online paid entertainment and
for mobile medical expenses. The sources of information for mobile payment for all
payments three cluster groups comes from offline retailing operators’ recom­
Main types of Apparel and Food and clothing Traffic and gifts mendations, credit card issuers or banking systems. Mobile payment and
mobile accessories
purchases
online operators might cooperate with each other: PCHome Online and
Reasons to use Exclusive Convenient query of Digital payment Apple Pay could cooperate with online game operators, fashion busi­
mobile discount offers transaction records required nesses and medical institutions to provide cross products/service pack­
payments ages to promote mobile payment for online purchasing.
Amount of Under TWD 300 TWD 301 ~ 1000 TWD 301 ~ 1000
mobile
payment 4.2.3. Pattern 3: associations between mobile payment and online to offline
Mobile Mobile bill QR Code payment Near-field channels
payment payment communication In terms of mobile payment and online to offline purchases, for the
technologies Payment at different cluster groups and using a minimum antecedent support of 2%
used online/ physical stores
offline
and minimum rule confidence of 30%, fifteen meaningful association
Source of Mobile payments Credit card issuers Mobile payment rules are generated for the three clusters. The lift values are all greater
mobile used before recommendations service operators than 1. All three cluster groups prefer to buy fashionable clothes, daily
payment household items and food/drink using online to offline channels. In
information
terms of offline preferences, Cluster 1 group buys shoes, accessories,
Offline Fashion apparel Beauty and health 3C electronic
purchase products online game points and health care products and these products are
product delivered to a convenience store or a physical storefront. Cluster 2 group
types buys 3C electronics and daily household items online and picks up these
Reasons for Experience of Do homework Shop assistant products offline at a designated place or post office. Cluster 3 group buys
offline offline shopping beforehand service
purchase
3C electronics, gifts and food/drink and picks up these products offline
Reasons Physical Physical experience Good or bad service at home or at a post office. In terms of the process of online to offline, all
affecting experience three groups are affected by the service of the operators in terms of the
offline flexibility of pick-up times and a short delivery time. In addition to
purchase
delivery time and progress, Cluster 1 and Cluster 2 both value the
Online Fashion apparel Food/drink Daily household
purchase items integrity of the product. Cluster 2 and Cluster 3 also value the service for
product the return of products. In terms of mobile payment methods, the three
types groups mainly use a swipe card online and cash for the product delivery
Choice of Shopee online PChome online Yahoo online model. Cluster 3 will uses ATM transfers and mobile payment.
online
shopping
platform
Valued Quality and after- Ranking and
services sales service evaluation of

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Table 2
Association between mobile payment and offline purchase (Cluster l).
Rule Lift Sup. Conf. Consequent Antecedent

Product types for offline Reasons to use mobile Brands of mobile Reasons for offline Reasons affecting offline
purchase payments payments purchase purchase

R1 3.38 2.19 33.33 Shoes/accessories Exclusive discount offers Apple Pay Demand for products Price/discount
R2 2.66 2.01 36.36 Fashion apparel Query of transaction JKO Pay Shopping to kill time Price/discount
records
R3 2.49 2.01 36.36 Daily household items More convenient LINE Pay Shopping to kill time Mood at that time
transactions
R4 2.10 2.74 33.33 Beauty/health care Lightweight without JKO Pay Experience of offline Physical experience
change shopping
R5 1.37 2.01 100.0 Food/drink More convenient JKO Pay Demand for products Quality of service
transactions

Fig. 3. Associations of mobile payment and offline purchase (Cluster 1).

5. Implications use mobile payment for reservations and payments, and would receive
offline purchase discounts for final pickup. This mobile payment and
5.1. Mobile payment and the offline channel business model offline channel business model would increase sales volume and in­
crease the number of consumers who order online and pick up offline.
All three cluster groups prefer to purchase fashion apparel, daily This is a bridging a business model from multi to cross channels.
household items, beauty and health care and food/drink offline retail at Fig. 4 shows that the reasons for product preferences for the three
operators such as Carrefour and RT-MART in Taiwan. A large store must cluster groups are the choice of products. “Prices and discount” and
pay for a large amount of manpower, water, electricity and land costs “quality of service” are both key factors for the three groups in terms of
and the increase in the popularity of online shopping in recent years purchasing goods offline. The three groups all use “LINE Pay” and
which means that the number of visitors has gradually declined. To “Apple Pay” for mobile payment and the reasons for using mobile pay­
increase the consumer base using mobile payment and by cooperating ment are “more convenient transactions”, “lightweight/do not want to
with mobile payment operators such as Line Pay and JKO Pay, offline carry cash” and “exclusive discount offers”. The behaviors of the three
retail channels might also develop their own mobile payment system to groups in terms of offline purchases and reasons for using mobile pay­
enhance brand loyalty. Carrefour in Taiwan launched Carrefour Wallet, ment show that prices and discounts affect purchase intention and the
which includes stored value, payment, rebates and transactional history use of mobile payment. Association rule 2 (R2) for cluster 2 is for con­
queries. Online stored value and mobile payment are also used for re­ sumers who prefer to purchase beauty and health care products who are
wards and bonuses on offline purchases. Products could also be instantly affected by prices and discount offers and do homework beforehand.
reserved using mobile payment, and promotions or specific products They also use LINE Pay for mobile payment because of exclusive dis­
could be exclusive to the mobile payment interface, so consumers could counts. This rule shows that mobile payment operators should cooperate

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S.-H. Liao and L.-L. Yang Journal of Retailing and Consumer Services 57 (2020) 102230

Fig. 4. Association map of mobile payment and offline channel business model.

with offline retail channel operators, such as Watsons, COSMED or night markets using QRCode as the mobile payment technology. Infor­
department store counters. Compared with traditional payment mation sources for mobile payment come from credit cards issuers and
methods, such as cash and credit cards, mobile payment is more bankers and mobile payment operators. Association rule 3 (R3) for
convenient. Retailers should expand the use of mobile payment and cluster one refers to consumers who prefer to purchase daily household
drive consumption through the offline channel and this study finds that items online. They prefer that online operators give price concessions as
offline stores or manufacturers should cooperate with mobile payment a special offer. Information about the use of mobile payment comes from
operators using the offline channel and provide better prices and dis­ online social community and QRCode technology is used to make mobile
counts offers to consumers. payments for online and offline channels. The online operator, PChome
and the mobile payment Pi wallet could cooperate using Shopee online
to organize activities for daily household items. Pi wallet (digital wallet)
5.2. Mobile payment and the online channel business model could be used for buy one get one free or discount offers. Consumers
could also post events and products to social media such as FB and IG to
This study found that the three cluster groups shop online and are win prizes and promote the purchase events. This business model could
affected by the discounts that are offered by online operators as free increase the number of mobile payment users and sales online and
shipping and price concessions. Al three groups use mobile payment at

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S.-H. Liao and L.-L. Yang Journal of Retailing and Consumer Services 57 (2020) 102230

change the business model from cross to omni-channels. Appendix A. Supplementary data

5.3. Mobile payment and the online to offline channel business model Supplementary data to this article can be found online at https://doi.
org/10.1016/j.jretconser.2020.102230.
This study found that association rule 1 (R1) for cluster three in­
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