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A wave can be defined as a periodic disturbance that transmits energy through a medium,
without the permanent displacement of the medium. Also required that energy is converted
back and forward between two different types.
Before considering the details, it is useful to review some basic definitions. Consider the two
waves shown in the MATLAB movie waves.m
Frequency (f) : The number of cycles a given point moves through in 1 second. Frequency is
measured in Hertz (Hz). If the frequency is very low, then it is common to refer to the period (T)
of the signal in seconds. T = 1/f
Angular frequency (ω): Frequency is the number of rotations per second. The angular frequency
is the number of radians per second and given by ω=2πf
Wavelength (λ) : Distance in metres between two points of the wave having the same phase (e.g.
two crests or two troughs).
● Can you check that this relationship is correct for the figure above?
● Note that points on the wave move up and down, they are not translated to the right.
● In this case, the velocity is independent of frequency. This type of wave behaviour is called
non-dispersive. If velocity varies with frequency, the wave is said to be dispersive
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In seismology, we need to understand how waves will travel in the Earth. For example, how fast
will they go, which direction, how will amplitude vary with distance etc. In general this requires
the solution of some complicated differential equations.
In Geophysics 224 we will approach this subject through visualization. Wave propagation can be
considered in two ways, by considering either wavefronts or rays. These are complementary
ways of talking about waves:
One way to visualize wave propagation over time is through Huyghens Principle. This states
that all points on a wavefront can be considered secondary sources of wavelets. These secondary
wavelets propagate outwards and at a time later, the overall wavefront is the envelope of
secondary wavelets. Examples for a point source is shown below.
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C1.2 Wave propagation in the Earth
Having considered some general aspects of wave propagation we now need to consider how
waves will propagate in Earth. Waves in the Earth can be divided into two main categories:
(b) Surface waves are confined to interfaces, primarily the Earth-Air interface.
P-waves : Particle motion is in the same direction as the wave propagation. They are
also called compressional or longitudinal waves
and
S-waves: Particle motion is at right angles to the wave propagation. Also called shear
waves or transverse waves)
The velocity of body waves can be calculated from the properties of the material, as outlined
below. More details are given by Kearey pages 22-23, 3rd Edition. The mathematics is simplest
for the geometry shown below for a column of rock with cross-sectional area (A).
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If a force (F) is applied at the left end, this can be considered an applied longitudinal stress =
F/A. The rock deforms elastically in response to the applied stress. The deformation of the
ΔL
leftmost disk can be quantified as the longitudinal strain =
L
which is a measure the stiffness of the rock (i.e. how much stress is needed to produce a given
strain).
This strain produces a force that will cause the shaded section of the rock to accelerate to the
right. This lowers the stress to the left, but increases it to the right. This causes the next section of
the rock to move and so on. Can show that a wave motion will move down the column at a
velocity
ψ
v=
ρ
where ρ is the density of the material. Note that the stiffer the medium (larger ψ) the greater the
force on the shaded cylinder, thus acceleration is higher and wave velocity is greater. Similarly,
as density increases, the shaded section becomes heavier and it’s acceleration (and wave
velocity) for a given force will decrease.
In general, the calculation of velocity is more complicated as the deformation will involve both
compression and shearing. Two other modulii must be defined to fully understand these effects.
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It can be shown, that these modulii are related as ψ = K + μ
3
1
⎡K + 4 μ ⎤2
vP = ⎢ 3 ⎥
⎢ ρ ⎥
⎣ ⎦
1
⎡μ ⎤2
vS = ⎢ ⎥
⎣ρ⎦
● In a liquid μ=0 while K is always non-zero. Thus only P-waves can travel in a liquid, since
shear stresses cannot exist.
● These expressions for vP and vS do not depend on frequency, thus body waves (both P-waves
and S-waves) are non-dispersive.
● Note that as the rock cylinder is stretched, it will get longer and thinner. This effect can be
quantified through Poissons ratio. This is defined as:
σ= lateral strain
longitudinal strain
● Note that individual values of vP and vS depend on several modulii and density. This can make
it difficult to compare the velocities of similar rocks.
For typical consolidated crustal rocks, σ ~ 0.25 and vp/vs ~ 1.7. An increase in vp/vs and/or
Poisson’s ratio can be indicative of the presence of fluids.
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C1.2.2 Surface waves
These waves are localized at the Earth’s surface and can be divided into two types. The particle
motions are illustrated in Kearey Figure 3.4
Rayleigh Waves are like ripples on a lake. Particle motion is in a retrograde ellipse.
Note that:
●The velocity of a Rayleigh wave does not vary with frequency when travelling in a uniform
medium and it is slower than an S-wave. In a layered Earth the velocity of a Rayleigh wave
varies with frequency (it is dispersive) and can be used to infer velocity variation with depth.
●Love waves only exist if the Earth is layered and are always dispersive.
●Large earthquakes can generate surface waves that travel around the globe. They can be large in
amplitude and cause a lot of damage during earthquakes.
●In exploration seismology, ground roll is a Rayleigh wave that travels across the geophone
array.
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C1.3 Typical seismic velocities for Earth materials
Granite 5.5-6.0
Gabbro 6.5-7.0
Ultramafics 7.5-8.5
Air 0.3
Water 1.4-1.5
Ice 3.4
Petroleum 1.3-1.4
● why does vp apparently increase with density? e.g. for the sequence granite-ultramafics.
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⎡K + 4 μ ⎤2
The equation v P = ⎢ 3 ⎥ suggests that vp should decrease as density increases.
⎢ ρ ⎥
⎣ ⎦
ρ = ρf Φ + (1- Φ) ρm
1 Φ (1 − Φ)
= +
v vf vm
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Example 1 : A rock has 30% porosity and the P-wave velocities in the rock matrix and pore fluid
are 1.5 and 2.9 km s-1 respectively. What is the overall seismic velocity?
Example 2 : Consider the gas reservoir shown below. The reservoir sand has 10% porosity. The
following velocity data was obtained from well-log information
What is the average P-wave velocity in the water-saturated reservoir? What about in the gas
saturated reservoir?
Example 3 : In a similar reservoir, the P-wave velocity in the gas filled horizon was measured to
be 2.2 km s-1. What porosity does this imply?
With increasing depth, compaction increase the density of a rock through reduction of pore
space. The rigidity of the rock also increases with depth. The net effect is that velocity will
increase with depth, even if the lithology does not change.
The increase in velocity with burial depth is quite well defined, and deviations from the expected
velocity at a given depth are sometimes used to infer uplift histories in basins. This technique is
based on the observation that the compaction is essentially an irreversible process (Telford
Figure 4.21)
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Rippability
particular rock type can be ripped with a given tractor. This also gives a useful
compilation of the range of velocities for a given material. (Kearey Figure 5.25)
As a seismic wave travels through the Earth, several factors will change the direction and
amplitude of the waves. When detected at the surface, an understanding of these factors can tell
us about sub-surface structure.
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C1.4 Reflection coefficients at normal incidence
Consider a seismic wave that is travelling vertically downwards, as shown in the figure below. If
the wave reaches an interface, some of the energy will be transmitted, and some will be reflected.
Note that the waves travels from medium 1 into medium 2.
For each medium, the impedance is defined as the product of density (ρ) and seismic velocity (v),
Z = ρv
Ar v ρ −v ρ Z − Z1
=R= 2 2 1 1 = 2
Ai v 2 ρ 2 + v1 ρ1 Z 2 + Z 1
At 2v1 ρ1 2Z1
=T = =
Ai v 2 ρ 2 + v1 ρ1 Z 2 + Z1
The reflection coefficient is a measure of the change in impedance across the interface. These
equations are called the Zoeppritz equations. If the wave is incident at an angle the become more
complicated.
Sometimes reflection co-efficients are expressed in terms of energy, not amplitude. The equations
for this situation are listed in Kearey, chapter 3.
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C1.5 Reflection and refraction at non-normal incidence
In a more general case, the seismic wave will be incident on an interface at some angle of
incidence, θi. Note that the angle of incidence is measured from the normal to the ray. Snell’s
Law was developed for optics, but can equally be applied to the seismic case. Consider a P-wave
that strikes the interface shown below. In this case v2 > v1
Reflected and refracted P-waves are generated from the incident P-wave. For the reflected P-
wave, θr = θi . Snell’s Law states that the ray parameter, p, for the incident and refracted waves
will be constant.
Thus with a velocity increase (v2 > v1) the ray is refracted away from the normal.
If the velocity decreases (v2 < v1) then the ray is refracted towards the normal.
Note that if v2 > v1 then there will be a value of θi which results in sin θt = 1. This gives a value
of θt = 90˚ and the refracted waves travels horizontally. In this configuration θi = θc and is called
the critical angle.
sin 90 o sin θ c ⎛ v1 ⎞
= and by rearranging we find that θ c = sin −1 ⎜⎜ ⎟⎟
v2 v1 v
⎝ 2⎠
The wave travelling horizontally is called a head wave. For a head wave to develop, we must
have v2 > v1. Using Huyghen’s Principle, it can be shown that the head wave will generate
upward propagating wave at an angle θc to the normal. When these waves reach the geophones
they are called refracted arrivals. When θi > θc the wave is totally reflected.
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In general we must also consider that the incident P-wave will generate a reflected S-wave and a
refracted S-wave through a process called mode conversion. Again Snell’s Law can be used to
calculate the angles of reflection and refraction.
The amplitudes of the transmitted and reflected waves can be calculated from Zoeppritz’s
equations, which have a more complicated form than those listed in C1.4 (see Applied
Geophysics, Telford, 2nd Edition, page 157 for details and some examples). The
amplitude of the reflected wave varies with angle, and is sensitive to the change in
impedance across the boundary. This is the physical basis of the amplitude versus offset
(AVO) technique that we will discuss later on.
C1.6 Diffraction
Seismic energy can sometimes travel in regions where ray theory (Snell’s Law) does not predict
that it will go. This is typified by diffraction which occurs when a wave strikes an object that is
significantly smaller than a wavelength. A diffractor effectively radiates seismic energy in all
directions.
When a wave strikes a corner, Huyghens Principle shows that the corner will generate waves that
propagate in all directions. We will see in real seismic reflection data that these waves can have
significant amplitudes and are detected over a wide area at the surface. The mathematical process
of migration is used to trace the pattern of diffracted waves back the point source where they
originated. This allows subsurface geometry to be correctly imaged in 2-D and 3-D.
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C1.7 Factors that cause the amplitude to change as wave propagates
Conservation of energy requires that this quantity remain constant as r increases. Thus
1 1
X2 α and Xα
r2 r
As a seismic wave travels in the Earth the amplitude will decrease as 1/r, even if no energy is
lost. This phenomena is known as spherical divergence or geometric spreading.
(b) Attenuation
As a wave passes through the Earth, the particle motion causes the material to be distorted and
the wave energy is converted in heat. This results in an additional loss of energy, that is described
by an exponential decay:
X = Xo e-kr
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Where e = 2.718, Xo is the amplitude at r=0 and k is a constant. If k is small, the attenuation will
be small, as k increases, the attenuation becomes stronger. In a distance 1/k the amplitude falls
1
from Xo to Xo .
e
● The pulse can be decomposed into a set of sine or cosine curves with different wavelengths
(Fourier’s Theorem and illustrated in MATLAB script fourier_square_wave.m)
● As the pulse travels the short wavelength signals attenuate more quickly.
● The long wavelengths dominate, giving the pulse a smoother shape and longer duration
(example in Kearey, Figure 3.7)
(c) Scattering
Suppose a medium is inhomogeneous and contains some grains with a different seismic velocity
to the host rock. Seismic waves will be diffracted / scatteredfrom these grains and energy will be
lost from the coherent wavefronts and turned into random seismic energy. The net result is that
energy will be lost.
Footnote : Decibels
A seismic wave changes in amplitude from A1 to A2 as it travels from point 1 to point 2. The
corresponding intensity changes from I1 to I2. Note that I1 = A12. This change in decibels can be
expressed as :
⎛I ⎞ ⎛A ⎞
dB = 10 log10 ⎜ 2 ⎟ = 20 log10 ⎜ 2 ⎟
⎜I ⎟ ⎜A ⎟
⎝ 1⎠ ⎝ 1⎠
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C3.1 Seismic refraction – single horizontal interface
The P-wave is refracted at the interface between the two layers. Since v1 > v2 the wave is
refracted towards the horizontal. As the angle of incidence is increased, the geometry
results in a head wave travelling horizontally in layer 2. From Snell’s Law we can
write:
sin θ c sin 90 o
=
v1 v2
v1
Thus sin θ c = and from geometry we can show that AB = CD = z / cos θ c
v2
Can also show that BC = x - 2z tan θ c
z ( x − 2 z tan θ c ) z
t= + +
v1 cos θ c v2 v1 cos θ c
x 2z 2 z tan θ c
t= + −
v2 v1 cos θ c v2
x 2 zv2 − 2 zv1 sin θ c
t= +
v2 v1v2 cos θ c
x 2 z − 2 z sin 2 θ c
t= +
v2 v1v2 cos θ c
x 2 z cos θ c
t= +
v2 v1
x 2 z v2 − v1
2 2
t= +
v2 v1v2
x constant
t= +
v2
1
• The travel time curve for the refracted wave is a straight line with slope = 1 / v2
• The refracted wave is the first arrival at values of x greater than the cross over
distance (xcross)
• When x = xcrit the refracted and reflected waves are the same
• v2 can be calculated from the slope of the refracted wave on the t-x plot
• The depth of the interface (z) can be found by extrapolating the travel time of the
refracted wave to x = 0 where the travel time is
2 z v 22 − v12
ti =
v1v 2
v1v 2 t i
Rearranging gives z=
2 v 22 − v12
2
C3.2 Seismic refraction – multiple horizontal layers
Direct wave
x
t=
v1
Data analysis
First refraction
x 2 z1 cosθ 12 x
t= + = + t1
v2 v1 v2
Data analysis
● Compute z1 from the intercept time (t1) when x =0 and v1 and v2 are already known
2 z cosθ 12
t1 = 1
v1
Second refraction
v2
Critical refraction occurs as the wave travels from 2 > 3 giving sin θ 23 =
v3
v1
Applying Snells Law at the interface between 1 and 2 gives sin θ 13 = sin θ 23
v2
3
v1 v
Thus sin θ 13 = sin θ 23 = 1
v2 v3
Data analysis
2 z 2 cosθ 23
● From t 2 = we can then calculate z2
v2
4
Multiple layers with velocity increasing with depth
The results for two layers can be generalized for an N-layer model and written as a series.
See the text book for details. Consider the case where there is a uniform increase in
velocity with depth. What will be the form of the ray paths and travel time curves?
Low-velocity layers
● for a head wave to propagate, an increase in velocity from one layer to the next is
needed. If a decrease in velocity occurs, there will be no head wave and refraction will
fail to detect the layer.
Example : If a 3-layer model has a LVZ in the second layer, then interpretation in terms
of 2-layers will give a wrong answer e.g. soil-peat-bedrock. The peat is a low velocity
layer.
Hidden layers
Even if a layer has an increase in velocity, then it possible for the head wave on the upper
surface to never be the first arrival. Again if a 3-layer velocity model has a hidden
second layer, then interpretation in terms of 2-layers will give a wrong answer
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6
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C3.3 Seismic refraction – dipping interface
Direct wave
x
t=
v1
● same as in horizontal case considered in C3.2
v1
● Apparent velocity down dip = v 2 d = < v2
sin(θ 12 + γ 1 )
● Note that the apparent velocity down dip is slower than v2 which results in a steeper
slope on the travel time curve.
● Example of layer with γ1 = 5˚ v1 = 1000 m/s and v2 = 3000 m/s is shown on page 9.
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● Note that several velocity models can be found that all fit the data. v1 is uniquely
determined, but there is a trade-off between γ1 and v2 (non-uniqueness again)
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● On the basis of a single shot recorded in one direction, we cannot determine which
model is the correct one.
● Suppose we fire a second shot at the far end of the geophone array, then these waves
will travel up dip. As the refraction travels to larger offsets (x) the final leg in the upper
layer will become shorter, and the refraction will arrive earlier. This effectively
increases the apparent velocity and reduces the slope of the travel time curve.
t rev = +
v1 v1
v1
● Apparent velocity up dip = v 2u =
sin(θ 12 − γ 1 )
For with γ1 = 5˚ v1 =1000 m/s and v2 = 3000 m/s, what value of v2u is predicted?
● Note that the travel times tAD (forward direction) and tDA (reverse direction) are the
same. This is a phenomena known as reciprocity. Why is this true?
● When forward and reverse profiles are recorded, the correct model (#2) can be seen to
be the only one that fits the travel time data (attached handout)
1 v1 v
θ 12 = [sin −1 ( ) + sin −1 ( 1 )]
2 v2d v 2u
and
1 v1 v
γ 1 = [sin −1 ( ) − sin −1 ( 1 )]
2 v2d v 2u
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C3.3 Seismic refraction – dipping interface - Example
Look at the travel time curve. Which way does the interface dip?
You will need this information to decide which direction is up and which is down!
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From the travel times compute the following.
v1 = __________ m/s
γ1 = __________degrees
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C3.4 Seismic refraction – non planar interfaces
● the delay time at the shot is the extra time needed for the wave to travel AB, compared
to the time to travel CB.
● delay time at detector is the extra time needed for wave to travel DE, compared to DF
● can see this from the travel time curve t = x/v2 + δts+ δtd
● with just a single shot, we cannot separately determine δts and δtd
● for a non horizontal interface, with many geophones δtd contains information about
how the depth of the interface (z) varies with position (x’)
● two common methods of finding δtd are the plus-minus method and the generalized
reciprocal method. More details shortly.
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C3.4.2 Plus-minus interpretation method
Consider the model with two layers and an undulating interface. The refraction profile is
reversed with two shots (S1 and S2) fired into each detector (D). Consider the following
three travel times:
l
(a) The reciprocal time is the time from S1 to S2 t S1S 2 = + δ S1 + δ S 2 = t S 2 S1
v2
x
(b) Forward shot into the detector t S1D = + δ S1 + δ D
v2
(l − x)
(c) Reverse shot into the detector t S2 D = + δ S2 + δ D
v2
Our goal is to find v2 and the delay time at the detector, δD. From the delay time, δD , we
can find the depth of the interface.
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Minus term to estimate velocity (v2)
(2 x − l )
(b)-(c) will eliminate δD t S1D − t S 2 D = + δ S1 − δ S 2
v2
2x
t S1D − t S 2 D = +C
v2
where C is a constant. A plot of t S D − t S D versus 2x will give a line with slope = 1/v2
1 2
1
Re-arranging to get an equation for δD δ D = (t S D + t S D − t S S )
2 1 2 1 2
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Example 1 : Synthetic refraction data were generated for a dipping flat interface with the
MATLAB script refract_v3_data_plus_minus.m
The plus-minus technique was then applied using the MATLAB program
plus_minus_ex1.m
The interface dips to the right at 8˚, and is correctly imaged in this example.
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Example 2: Field data from Kearey and Brooks, p.123
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C3.4.3 Generalized reciprocal method
The plus-minus method assumes a linear interface between points where the ray leaves
the interface. A more powerful technique if the Generalized reciprocal method in which
pairs of rays are chosen that leave the interface at the same location. More details can be
found in Kearey page 109.
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