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Paladin 6 Neuro12

CLASS & LEVEL PLAYER NAME


Ragrum
Dragonborn Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+7 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +1 Dexterity
+5 Constitution -2 19 49 --
+4 +2 Intelligence
CLASS
• +7 Wisdom INITIATIVE HIT POINTS
18
• +9 Charisma
Total 6d10 SUCCESSES
Saving Throw Modifiers
Resistances - Poison
DEXTERITY
+3 Bonus on Immunities - Disease FAILURES

-2 saves DEFENSES HIT DICE DEATH SAVES

7 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION -2 Acrobatics DEX Shields
+3 PROFICIENCY BONUS
+2 +1

-1
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

14 P +7 Athletics STR === TOOLS ===


ABILITY SAVE DC Dragonchess Set, Vehicles (Land)
+3 Deception CHA
-1 History INT === LANGUAGES ===
INTELLIGENCE
+1 Insight WIS Common, Draconic
30 ft. (Walking)
-1 P +6 Intimidation CHA
-1 Investigation INT
9 +1 Medicine WIS SPEED

-1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM +1 Perception WIS


+3 Performance CHA === ACTIONS === then finish a short or long rest to use your Channel
+1 P +6 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Divinity again. Some Channel Divinity effects require
saving throws (DC 14).
Help, Hide, Ready, Search, Use an Object,
P +2 Religion INT
12 Opportunity Attack, Grapple, Shove, Improvise, Divine Sense • 4 / Long Rest
-2 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object As an action, you can detect good and evil. Until
the end of your next turn, you can sense anything
-2 Stealth DEX Breath Weapon (Green) • 1 / Short Rest affected by the hallow spell or know the location of any
CHARISMA As an action once per short rest, exhale in a 15 ft. celestial, fiend, undead within 60 ft. that is not behind
+1 Survival WIS
cone (CON DC 13, half damage on success) for 2d6 total cover. You can use this feature 4 times per long
rest.
+3 Poison Damage [6th] 3d6, [11th] 4d6, [16th] 5d6

Channel Divinity • 1 / Short Rest Lay on Hands Pool • 30 / Long Rest


Your oath allows you to channel divine energy to You have a pool of healing power that can restore
17 fuel magical effects. When you use your Channel 30 HP per long rest. As an action, you can touch a
Divinity, you choose which option to use. You must creature to restore any number of HP remaining in the
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

11 PASSIVE WISDOM (PERCEPTION)


Longsword +7 1d8+4 Slashing Martial, Versatile

Unarmed Strike +7 5 Bludgeoning


11 PASSIVE WISDOM (INSIGHT)

9 PASSIVE INTELLIGENCE (INVESTIGATION)

SENSES WEAPON ATTACKS & CANTRIPS

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Paladin 6 Neuro12
CLASS & LEVEL PLAYER NAME
Ragrum
Dragonborn Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== PALADIN FEATURES === to the target plus 1d8 for each spell level higher than 3d6, [11th] 4d6, [16th] 5d6) on a failed save, and half
1st (max 5d8) and plus 1d8 against undead or fiends damage on a successful one.
* Hit Points • PHB 84 (max 6d8 total).
| Green Dragon • BR 34
* Proficiencies • PHB 84 | Special As an action once per short rest, exhale in a 15 ft.
cone (CON DC 13, half damage on success) for 2d6
* Divine Sense • PHB 84 * Divine Health • PHB 85 Poison Damage [6th] 3d6, [11th] 4d6, [16th] 5d6
As an action, you can detect good and evil. Until the You are immune to disease.
end of your next turn, you can sense anything affected | Breath Weapon (Green): 1 / Short Rest • 1 Action
by the hallow spell or know the location of any * Sacred Oath • PHB 85
celestial, fiend, undead within 60 ft. that is not behind * Damage Resistance • BR 34
total cover. You can use this feature 4 times per long | Channel Divinity: 1 / Short Rest • 1 Action You have resistance to the damage type associated
rest. with your draconic ancestry.
* Ability Score Improvement • PHB 85
| 4 / Long Rest • 1 Action | Green Dragon • BR 34
* Extra Attack • PHB 85 Poison Damage
* Lay on Hands • PHB 84 You can attack twice, instead of once, whenever you
You have a pool of healing power that can restore 30 take the Attack action on your turn.
HP per long rest. As an action, you can touch a
creature to restore any number of HP remaining in the | Special
pool, or 5 HP to either cure a disease or neutralize a
poison affecting the creature. * Aura of Protection • PHB 85
While you are conscious, you grant all friendly
| Lay on Hands Pool: 30 / Long Rest • 1 Action creatures (including you) within 10 ft. a +3 bonus to all
saving throws.
* Fighting Style • PHB 84
You adopt a style of fighting as your specialty.
=== DRAGONBORN RACIAL TRAITS ===
| Defense • PHB
While you are wearing armor, you gain a +1 bonus to * Draconic Ancestry • BR 34
AC. You gain a breath weapon and damage resistance
with your chosen dragon type.
* Spellcasting • PHB 84
You can cast prepared paladin spells using CHA as | Green Dragon • BR 34
your spellcasting modifier (Spell DC 14, Spell Attack Poison
+6). You can use a holy symbol as a spellcasting
focus. * Breath Weapon • BR 34
Once per short rest as an action, exhale destructive
* Divine Smite • PHB 85 energy based on your Draconic Ancestry. Each
When you hit with a melee weapon attack, you can creature in the area must make a DC 13 saving throw
expend one spell slot to deal 2d8 extra radiant damage (type determined by your ancestry), taking 2d6 ([6th]

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Shield 1 6 lb. Playing Card Set 1 --

Chain Mail 1 55 lb.

SP 0 Longsword 1 3 lb.

Light Hammer 1 2 lb.


EP 0 Dagger 1 1 lb.

Backpack 1 5 lb.
GP 15 Bedroll 1 7 lb.

Mess Kit 1 1 lb.


PP 0 Tinderbox 1 1 lb.

Torch 10 10 lb.
WEIGHT CARRIED

129.3 lb. Rations (1 day) 10 20 lb.

ENCUMBERED Waterskin 1 5 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

270 lb. Rope, Hempen (50 feet) 1 10 lb.

PUSH/DRAG/LIFT Clothes, Common 1 3 lb.

540 lb. Holy Symbol 1 --

EQUIPMENT

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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Ragrum Lawful Neutral
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

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CHA 14 +6
Paladin
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

=== 1st LEVEL === 4 Slots OOOO

O Bless <C> Paladin -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M

O Command Paladin WIS 14 1A 60 ft. V 1 round PHB 223 D: 1Rnd, V

O Cure Wounds Paladin -- 1A Touch V,S Instantaneous PHB 230 V/S

O Detect Evil and Good <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Magic <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease <C> Paladin -- 1A Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Divine Favor <C> Paladin -- 1BA Self V,S Concentration, up to 1 minute PHB 234 D: 1m, V/S

O Heroism <C> Paladin -- 1A Touch V,S Concentration, up to 1 minute PHB 250 D: 1m, V/S

O Protection from Evil and Good <C> Paladin -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M

O Purify Food and Drink Paladin -- 1A 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

O Shield of Faith <C> Paladin -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M

=== 2nd LEVEL === 2 Slots OO

O Aid Paladin -- 1A 30 ft. V,S,M 8 hours PHB 211 D: 8h, V/S/M

O Find Steed Paladin -- 10m 30 ft. V,S Instantaneous PHB 240 V/S

O Lesser Restoration Paladin -- 1A Touch V,S Instantaneous PHB 255 V/S

O Locate Object <C> Paladin -- 1A Self V,S,M Concentration, up to 10 minutes PHB 256 D: 10m, V/S/M

O Magic Weapon <C> Paladin -- 1BA Touch V,S Concentration, up to 1 hour PHB 257 D: 1h, V/S

O Protection from Poison Paladin -- 1A Touch V,S 1 hour PHB 270 D: 1h, V/S

O Zone of Truth Paladin CHA 14 1A 60 ft./15 ft. Sphere V,S 10 minutes PHB 289 D: 10m, 15 ft. Sphere, V/S

O Branding Smite <C> Paladin -- 1BA Self V Concentration, up to 1 minute PHB 219 D: 1m, V

SPELLS

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