‘world, petitioning nature spirits and communing with their
ancestors to seek guidance regarding the perilous future,
‘And yet despite efforts otherwise, Bakunawa and the other
Celestial Eaters stil lie in wait just heyond mortal sight, biding,
‘their time until they can return to destroy the moon and bring,
about a calamitous end. The world i rife with both danger and
new discoveries, and with threats big and small looming on the
horizon, adventure awaits around every turn,
MAKING A CHARACTER
‘Asaplayer, you
lasses, subclasses, and backgrounds to firmly root your
character in the islands
Iis important to note that here, your character isnt from
some far-off place, unknown and isolated from others Life on
the islands is frst and foremost life steped in connectedness.
‘You ask your ancestors for guidance, because you are connected
to those who came before you; you respect the spirits of the
land and leave offerings in exchange for harvests and safety,
because the spirits need your kindness just as much as you need
their help. Worship on the islands is based on bargaining and
relationships, of maintaining healthy bonds and suffering the
‘consequences of abusive or unhealthy ones, Faith and praise are
just extensions of how you connect with others.
Your characteris tied t both the people around them and
the spirits ofthe world they travel, and these relationships
inform thei place inthe world—for good ori
Some ofthis is extrapolated from real-life historical
accounts, butit is admittedly colored by modern sensibilities
and cultural lenses In truth, there can be no real "historical
accuracy” when it comes to understanding pre-colonial notions
of gender, as many ofthese aecounts are filtered through the
colonial machinery and non-Filipino perspectives. At the end
I find inthis book new options for races,
‘QUEERNESS IN THE ISLANDS
Because life on the islands isso interconnected, how an
individual chooses to identify and present themselves 10
‘others is respected. For example, some spirit mediums
known as asog are born male but choose to transition into
women, feeling more comfortable and connected to the
spirits through this transition. Here, an individual's gender,
sexuality, and pronouns are always accepted and honored
by their community.
fit all, though, The lands of Sina Una isa fictional fantasy
setting, and seeing your own identity in the characters you play
isa cathartic and important part of the book's goals, Should
‘you wish to read more about historical notions of gender and
«queerness in the Philippines, you can check out page 323 in
Appendix A.
RUNNING A CAMPAIGN
‘With the wealth of islands and monsters presented in this book,
tis world is dense with possibilities for potential campaigns.
‘Though the terrible Celestial Eaters lie in wait, your adventures
_may never address them, instead focusing on the safety of
settlement or two, An entire campaign could be set solely on an
island with still more eft to discover by the end. Conversely,
‘you could send the adventurers on a journey that spans al seven
islands, pulling them into the conflicts of gods through an epic
‘campaign as they grow in strength and ability. Adventures here
can be solemn and heart-wrenching, or they can lean towards
swashbuckling escapades with battles on che open sea
‘You may be concerned about doing something “wrong”
‘when running a campaign in this setting: misrepresenting,
cultural elements, accidentally crossing the boundary between
respect and appropriation, oF making incorrect assumptions
about both the fiction and the history that it's based on. To that,
‘we say-yes, al ofthat and more is probably going to happen.
‘You will make mistakes. But all we ask is that you learn from,
‘what went wrong and strive to do better next time. Ultimately,
‘the point ofthis book isto share these stories from our heritage
and present a fantasy different from the stereotypical bat-
‘winged dragons and knights in shining armor, The fact that
you are willing to take the step into this setting with us, to
treat these stories with respect in the first plac
the right direction.PRONUNCIATION GUIDE
This guide explains how to pronounce many of the non-English
‘words you may encounter in the following pages.
GeNeRAL RuLes
Consonants are each individually pronounced; for example,
in the leter pair th, the t and the h are pronounced separately.
‘Typically, the letter y is regarded as a consonant.
The vowels ae, and o are pronounced as short vowels (a
asin "bed," {as in “kid,” oas in “top’), The vowel
1 however, is pronounced with an “oo” sound, like the vowel
sound in the word “goose,” Similarly to consonants, vowels in
pairs are each individually said; for example, the pair ao would
be pronounced as, “ah-oh.”
However, there are a few letter combinations that have
unique sounds. The most common of these is the pair ay, which
‘makes along i sound, similar to the vowel sound in the word
“bike,” The consonant pair ng also appears frequently, making
the same nasal sound as it does in English,
Please see Appendix G for an expanded Pronunciation Table.
Names in the Islands
14100 Name
01 Danso 26 Madamba
02 Adlawan 27 Laksamana
03 Katan 28 Ontog
04 Dimalaluan 29 Tahaniangit
05 Silim 30. Juni
06 Boho! 31 Malikclem
07 Dula 32 Bumatay
08 Julag-ay 33 Lusong
09 Nakan 34 Galasinao
10 Gubatan 35 Manalo
11 Tonto 36 Dahan
12 Kalangitan 37 Gani
23 Nungan 38 Liwanag
14 Basa 39 Amurao
15 Namayan 40 Buaya
16 Lakan-ilaw 41 Agkawili
17 Makanyo 42 Agtutubo
18 Omapoy 43° Galura
19 Kaduna 44 Dumagat
20 Alindogan 45 Masagka
21 Banwa 46 Katapang
22 Paglinawan 47 Samonte
23 Basilan 48 Labindalawa
24 Gabat 49 Salonga
25 Bunan 50 Lagac
{with creatures beyond the mortal and spirit
{ realms. As such, most languages that originate
{exceptions to this are Syivan, the language of
| the spirits, and Abyssal, the language primarily
__ LANGUAGES IN THE ISLANDS
Unlike in some other fantasy settings, the people
./ of the islands do not have frequent interactions
from other planes of existence—such as Infernal
and Deep Speech-are rarely found here, The
“\__ spoken by aswangs.
Common Worps AND NAMES
For more guidance regarding the phonetic
pronunciations for the many words and names that appear most
frequently throughout this book, there i table provided in the
appendix C for your reference
NAMES IN THE ISLANDS
Ifyou need help choosing names for characters, fel free to
consult the following table. Names in the islands have no
gendered connotations.
51 Daya. 76 Talaroc
52 Puno 7 Batara
53 Daway 78 Halina
54 Mulingtapang 79 Manda
55 Dilag 80 Puyat
56 Palpal-latok 81 Faiza
ST Aleya 82 Sakay
58 Dalogdog 83 Raya
59 Bituin 84 Babalato
60 Igcasan 85 Mara
61 Malyari 86 Dimaano
62 Saclolo 8&7 Mangahas
63 llagan 88 ao
64 Nasino 89 Halil
65 Palawan 90 Mabanglo
66 Lumanian 1 Dalisaya
67 Sahisa 92 Kabaitan
68 Atabay 93 Ginto
69 Maka-aya 94 Utak
70 Hinahon 95 Pilak
T Arai-a 96 Taer
nm sulit 97 Tanso
7B Alaala 98 Bagsic
74 Tabi 99 Luwalhati
75 Jada 100 LigayaSPIRITS AND RELIGION
Under the stars, the sonorous rhythms of kulintang sing out
along the lakeside, as people float out baskets piled high with
fruic o the great spirit residing deep within the waters. Slowly,
the sharp beak of a massive turtle breaks through the surface
and snaps up a basket with a pleased hum, The cool night wind
‘whistles through the trees, and the next day, heavy rain clouds
fill the sky. For the spirit is pleased with the people, and in turn,
‘he will help them reap a bountiful harvest for their village.
‘The islands make up a vast and interconnected world
full of spivits—beings that inhabit all things great and smal
Some are lesser in their power, solely whispering among the
pebbles or grains of sand, while others are revered to the level
‘of gods. Even those who do not walk the path of divine magic
still respect these spits, offering them gifts and friendship in,
exchange for guidance through the worl.
ANIMISM
‘When the term “sprit” is wed among the people of the islands,
they are seldom referring to wraiths or other mations
permutations of undeath, Rather, they ae talking about spirits
ie renee ree tee ered treet tie
very rock, tee ereature, and even natural penomenon—is
inhubised by an animating sal
‘Animism is central oslands’ way of life People recognize
the impact these opirits have on their daily existence, and strive
tolivein harmony with them, Repulr offerings and praise
eee eee eeceele siete eet
insults invite misfortune or disaster, Babaylan important
sides who have an affinity for these spirits, are called ro
intercede with them on behalf oftheir communities,
Just as we interact with che peoples of our world, our
‘characters can befriend, trick, entreat, betray, or worship the
spirits that they meet.
SpiriTs OF NATURE
In your adventures, you'll encounter major spirits associated
‘with the lands, skies, and waters ofthe islands, They do not
just represent natural phenomens; they are the mountain, the
‘wind, or the lake, Nature spirits can appear asa person or an
animal in order to interact more directly with people. These
‘manifestations might vary depending on the situation. A spirit,
‘who appears as a dashing warrior in one encounter could easily
become a doting mother in the next. Such forms are distinct
from those of beast spirits who have transcended mortality to
‘become paragons oftheir animal kin,
Having persisted since the days of creation, often shaping
the world around them, nature spirits are as aware of their
‘own existence as any sentient creature might be, Afterall, theiz
power is what makes the land fertile for growth or regulates
the flow of che tides. No two spirits are exactly ali
island’s voleano can differ drastically from the next. Each has
its own names, legends, and nique relationships with those
who revere them.
Islanders m:
ain reciprocal relationships with their
Jocal nature spirits. Some leave offerings of food as tokens
‘of appreciation, while others distract the more mischievous
‘with colorful flying kites. In turn, the spirits promise safety
from natural disasters or guidance through the world’s many
‘waterways. While it is not possible to physically harm them,
they can fel slighted by careless actions, requiring special
rituals to repair their bonds
ANCESTRAL SPIRITS
Each household is watched over by its own ancestral spr
Rather than being undead, chey are simply souls whose
physical bodies have deteriorated, Despite their transition to
the afterlife, chetr personalities endure. Relatives continue to
‘reat them as valued family members, regularly asking them
for advice and protection, Some ate even able to negotiate with
deities and other spirits on behalf ofthe living,
Ancestral spirits usually make themselves known by
possessing willing hosts or images carved in their likeness,
sometimes communicating with their deseendants through
dreams. On very rare occasions, they choose to return tothe
mortal world. These spirits — known as umalagad — incarnate
in new, scaled bodies, their old forms long gone.
OFFERINGS AND RITUAL
Spirit houses and altars laden with gold ornaments, betel nut,
‘wine, or even the blood of asain chicken can be found in or
near every settlement. These earthly gifts are placed in coconut
shells, metal bowls, or earthenware and presented to the spirits.
Different spirits prefer dffezent offerings, bu salt and spices
are usually avoided, as most spirits find them distasteful.
Festival featuring music, dances, and feasting are also
held in honor of local spirits. During these celebrations, which
are often tied tothe seasons, the people thank these entities
for their continued blessings. A satisfied spirit might grant
the boon of a hountiful harvest, or show its displeasure with
drought and pestilence.
Animists of the islands have a direct relationship with
spirits based upon mutual exchange, Whether they desire
victory in batle, a cure for an illness, or favorable weather, they
_must give physical objects in return for these blessings.
19Souls, DEATH,
AND THE AFTERLIFE
In many common schools of philosophy, itis believed the body
cannot stay alive without the soul; a person is considered dead,
‘when their sprit leaves their body. But on the islands, people
view the soul in a different light,
Here, the spirit is not regarded as the essence of life. Instead,
the soul gives guidance and a sense of wholeness o a person.
‘The body can remain alive, independent ofthe soul, while
the soul itself still experiences material wants and needs.
Sometimes, during sleep, the spirit may voluntarily leave one’s
body; such a sleeping person should not be awakened abruptly,
lest their soul become lost and fail to return, A few adventurers
hhave even learned how to voluntarily part their soul and body,
allowing one to aid the other in both tasks and combat.
Death occurs when the physical body expires, and the soul
begins traveling to the Underworld
Buriat Rites
You'll encounter a variety of funerary practices across the
islands, all of which are considered vital to helping the soul
Uuansition to the afterlife, The corpse is anointed and groomed
asit would be in life, bedecked with jewelry worn for festive
‘occasions. The grieving family hosts a wake, providing food for
‘mourners who deliver eulogies in praise ofthe deceased.
Most often, bodies are buried in wooden coffins beneath
houses or in large, earthenware jars set inside caves. But
islanders will also utilize the geographical eatures available to
them, sometimes designating separate plots of land for burials,
or placing coffins atop high cliffs
Food and drink may be offered to sustain the spirit during,
their journey to the Underworld. Heirloom possessions like
porcelain and gold trinkets are buried with those of status, so
that they can enjoy the same wealth in the afterlife. To steal
from a grave is direct slight to the ancestor to whom the items
belong—an act which is not only a crime, but would also invite
‘curse from the robbed spirit
JouRNEY TO THE UNDERWORLD.
After death, all souls make the long and difficult journey to the
Underworld, They must first travel north, braving winding,
forest paths and treacherous waterways to reach Lalangban, the
gateway between the lands of the living and the dead. Beyond
flows the Black River, where souls acclimate to the spirit realm.
At the end of their journey, they arrive in the Underworld,
finally able to enjoy the afterlife
LALANGBAN.
‘The entrance to the Underworld is located where the sky
and sea meet, hinged open like a hungry mouth. Here, at the
northern edge ofthe world, a rushing waterfall empties into an
abyss shrouded in mist. The journey to Lalangban is not meant,
20
for the living or the faint of heart, Jagged rocks await hapless
vvoyagers atthe bottom ofthe chasm, threatening to crush boats
caught in vicious, swirling tides, But most spirits pass through.
the chaos with ease, Upon reaching the center ofthe whirlpool,
they drop like stones into the Black River.
Departed souls who fail to enter this gate between realms
‘wander the mortal world asa ghost. Such aimless spectres can,
often be found on the island of Ketabalon, lost in its lush forests
or ensnared in Tambanokt
Js sticky web,
‘Tue BLack RIVER
Souls must next traverse the Black River, which flows from
Lalangban to the Underworld. Wide and unfathomably deep,
the Rivers current is too strong for most swimmers to resist.
Sinking beneath the surface, each spirit is swallowed by a total
darkness that compels them to surrender. This initial bath in
the River is meant to cleanse all fear and release souls from any
remaining attachment to their mortal lives,
‘Magwayen observes impartially rom her post at the top
of the Black River, her ethereal glow acting as a beacon for
new arrivals. The goddess beckons them close and lifts them.
{nto a boat of her own making, the only one that is able to
safely navigate the River. As they sal downstream together,
her patient counsel offers comfort and peace to the deceased,
helping them adjust to the world of spirits, Soon, they will land
attheir final destination,
But not all souls go willingly to the afterlife. The Black
River enlists the service of certain mortals to bring death to
those who deny it, To aid in this purpose, barbarians who
‘walk the Path of the Black River are given the power to carve
through their foes with brutal efficiency.
‘Most souls are deterred from returning to the living world,
tunable to fight against the Black Rivers forceful current.
Ancestor spirits who wish to reincarnate must swim upstream,
a task so arduous that they lose all memory of their previous
lives in the process. Those who succeed become Umalagad,
‘emerging from the spirit realm as dragonborn,
‘Tue UNDERWORLD
Souls who reach the end of the Black River find themselves in
blissful, tranquil place, The spirits that setle here never go.
Iungry, for food is always plentiful. They never fall il, freed
from their mortal vessels, In the afterlife, souls reunite with the
spirits oftheir loved ones and continue to live as they did before
death, now unburdened by earthly concerns,
‘Unfamiliar, yet feeling nostalgic, the Underworld is the
inverse ofthe living realm. Daytime in one world is night in
the other. It bears the same landmarks and settlements, but
these are reversed; a mountain that towers to the East on earth,
‘would instead stand to the West in the world of spirits. Physical
changes in one realm are also mirrored in the other: ifa tree is
ccut down in the Underworld, that same tree falls on earth.