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The Battle of Fallen Timbers – August 20, 1794

Scenario 4 of The Northwest Indian Wars


for use with the French and Indian War Expansion Set for Hold the Line
10 Woods, 7 Hills, 6 Swamps, 5 Deep Water (+ 9 along eastern edge), 2
Waterways, 1 Ford, 1 Indian Village, 1 Fort (adjacent to board)

INDIAN CONFEDERACY UNITS:


 (9) 2 MP Indians
 (1) Leader – Blue Jacket 2/2
 (1) Canadian 2 MP Light Infantry
 (1) Leader–Capt. Alexander
McKillop1/1
 Command Action Points: 2

SPECIAL RULES:
- Indian units eliminated in Turns 1-10 may
immediately respawn as 1 MP units in the
Indian Village. There can be any number of
Indian units in the village. Two 1 MP Indian
units may stack to form one 2 MP unit.
- If the Canadian unit is eliminated, its leader
moves 3 hexes toward Fort Miami. The
Canadian leader may not rally Indian units.
- Alternate set-up: US units may set up
anywhere within two hexes of the south edge of
the board.
In the wake of St. Clair’s disastrous defeat,
Revolutionary War hero “Mad” Anthony VICTORY CONDITIONS:
Wayne was given authority to recruit and
 US: 12 victory points in 25 turns or less.
thoroughly train the combined arms Legion of
 Indians: 9 victory points or avoid US
the United States in conjunction with the
victory conditions.
Kentucky mounted militia. His methodical
advance met the somewhat dispirited Indians at
their defensive position among trees felled by a
tornado. The Indians attempted to retreat to
Fort Miami, but the British garrison would not
let them enter. Within a year, the Indians (and
the British) signed treaties giving the US
undisputed possession of most of Ohio, parts of
Indiana, and the sites of the cities of Chicago
and Detroit.

UNITED STATES UNITS:


 (2) 4 MP Elite Infantry, (2) 4 MP Infantry
 (2) 3 MP Light Infantry, (3) 2 MP
Artillery
 (3) 2 MP Dragoons
 (6) 2 MP Militia (equivalent to Dragoons)
 (2) Leaders – Maj. Gen’l Anthony Wayne
2/2, Brig. General James Wilkinson 2/1
 US moves first
 Command Action Points: 3

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