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GettingStarted

Web Tutorial
From Xojo Documentation
Contents
1 Learn the Basics
2 Task Manager Tutorial

2.1 Getting Started


2.2 The Xojo Project Window
2.3 About the App You Are About to Create
2.4 Designing the User Interface

2.4.1 Creating The Task List


2.4.2 Adding the Buttons and TextField

2.5 Customizing Controls with Properties

2.5.1 Inspector
2.5.2 Web Page Properties
2.5.3 ListBox Properties
2.5.4 Changing Buttons
2.5.5 The Delete Button
2.5.6 The Add Button
2.5.7 TextField Properties
2.5.8 Final Layout

2.6 Saving the Project


2.7 Running the App
2.8 Adding Functionality With Code

2.8.1 Add Button


2.8.2 Marking Tasks As Complete
2.8.3 Delete Button

2.9 Finding and Fixing Bugs: The Fine Art of Debugging


2.10 Finishing the App
2.11 Improvements
2.12 Deploying the App
2.13 Next Steps
2.14 Feedback

Learn the Basics


Xojo is a cross-platform integrated development environment (IDE) that is made up of a rich set of
graphical user interface objects, the modern object-oriented Xojo programming language, an
integrated debugger, and a multi-platform compiler. With the IDE, you can build your app's interface
simply by dragging and dropping interface objects onto the app's web pages and dialogs.

Once you have completed the Web Quickstart, this tutorial will walk you through creating a more
intermediate web app, a Task Manager. This is what the completed app will look like:

Task Manager Tutorial


Getting Started
1. Launch Xojo. After it loads, the Project Chooser window appears.
2. Choose Web, since we're building a web app, and press OK. A new Xojo project window will
appear.
The Xojo Project Window
This window has three basic parts:
Navigator: The area on the top left shows you all the items in your project. By default you can see
WebPage1 (which is selected), the App object and the Session object. Use the Navigator to navigate
within your project.

Editor: The center area is the Editor Area. Currently it's showing the Layout Editor. You use the
Layout Editor to design the user interface for the web pages in your app. It shows the web page and
previews how it looks when the app runs in a web browser. In this image, the web page is blank
because you haven't yet added any user controls. The Editor Area however can also show other
kinds of editors for editing code, icons and other things you might use in a project.

Library: The area on the right is the Library and shows the controls and interface elements that you
can add to a web page. You design the web page by dragging controls from the Library to it. You can
also add a control to the web page by double-clicking it.

If your Library looks different than the one above, that's because it was set to
show icons only. You can customize yours by clicking on the small gear icon
near the top-left corner of the Library and then choosing a different setting.

If the Library is not visible, click the Library button on the toolbar to show it.
Inspector: Not shown in the above image is the Inspector, which allows you to see and change the
various attributes (the height, width, name and more) of any control you've added to your webpage.
This area of the window is shared with the Library. You can show the Inspector by clicking the
Inspector button on the toolbar. The Inspector shows information about the selected item in the
Navigator or Editor. The contents of the Inspector changes as you click on different items.

About the App You Are About to Create


In this tutorial you will create an app to track tasks, called "Task Manager." When finished, the Task
Manager app will let you enter tasks in a field then click the Add button to add them to the Task list.
You can click on individual tasks in the list to delete them or mark them as complete.

Designing the User Interface


Creating The Task List
WebPage1 is open in the Layout Editor. First, you need to add a TaskList (ListBox) to the web page.
1. In the Library, click on the ListBox and drag it to the top-left corner of the Layout Editor. As you
get close to the edges of the web page, you will see alignment guides that help you position the
control to leave the right amount of space between the edge of the browser window and the
control.

2. When the alignment guides appear, drop the ListBox.


3. Click on the Listbox to select it and then use the handles to resize it. Leave about 1/4th of the
webpage blank for the other controls you're about to add. Your project should now look like this:

Adding the Buttons and TextField


Now add the Delete and Add buttons.

1. In the Library, click on the Button control and drag it to the lower-left corner of the web
page.
2. Now drag a Default Button control to the lower-right corner of the web page. This button is
labeled, "OK" by default but we will change it to "Add" later.
3. Last but not least, drag a TextField control from the Library and drop it next to the Delete
button.
4. Resize the Textfield so that its right side is aligned with the left side of the OK button.
After adding all the controls, your web page in the Layout Editor should look like this:

If on your computer the browser frame of the web page looks different from
what you see in this tutorial, that's because Xojo draws a frame that is similar to
the default browser of the OS upon which you are running Xojo.

Customizing Controls with Properties


Controls have various values associated with them such as their caption, height, and width. Because
they help describe the control, they are called Properties. Changing property values allows you to
change the look and behavior of the control.

Inspector
The Inspector is used to change web page and control properties. It shares the same area as the
Library on the right side of the window.
The instructions in this tutorial enclose values you will type in quotation marks.
When you enter values in the Inspector, don't type the quotation marks.

Web Page Properties


You need to change the Name and Title properties of the web page:

1. Click the Inspector button on the toolbar.


2. In the Layout Editor, click anywhere on the web page where there is no control to select the page
itself. The Inspector pane now shows the properties for the web page.
3. In the Name field (located in the ID group), change the name from “WebPage1” to
“TaskManagerPage”. Press Return to see the name change in the Navigator.
4. In the Title field (located in the Frame group), change the name from “Untitled” to “Task
Manager”. Press Return to see the name change in the title bar of the web page.

The labels the user sees such as the title of a page or the caption of a button,
can have spaces. The names of controls, however, are used to refer to them in
code and cannot have spaces in their names. If you add a space, Xojo will get
confused because controls prefer to have single names like Elvis, Sting and
Usher.

ListBox Properties
So the ListBox can properly display Tasks, we need to customize the properties.

1. In the Layout Editor, click on the ListBox to select it. The Inspector pane now shows the
properties for ListBox.
2. In the Name field (located in the ID group), change the name from “ ListBox 1” to “TaskList”.
3. The ListBox has two columns, one to show the completed status and another to show the name
of the task. In the ColumnCount field, change the value from “1” to “2” and press Return. The
ListBox will not show two columns in the Layout Editor but it will when you run your app.
4. In the Inspector, turn on the Has Header button.
5. You want to change the column headers to "Completed" and "Task". In the Inspector, click the
pencil button to the right of the Initial Value property. This will bring up the Initial Value Editor.
6. In the Initial Value editor type "Completed", press the Tab key and then type "Task." Click the OK
button when you're finished editing.
7. Since the Completed column is only going to contain a simple checkmark when the task is
marked as completed, it can be narrow. In the ColumnWidths field, enter “30,*” and press Return.
Using “30,*” tells the ListBox that the first column should always be 30 pixels wide and that the
rest of the columns share the remaining width.
8. Lock the edges of the ListBox to the edges of the webpage so the ListBox gets larger or smaller
as the web page size changes. Click the locks so that top, left, bottom and right are all locked.

Changing Buttons
Next let's add properties to the Delete and Add buttons.

The Delete Button


The button in the lower-left corner will become the Delete button.

1. Click on the button in the lower-left corner to select it. The Inspector now shows its properties.
2. In the Name field (located in the ID group), change the name from “Button1” to “DeleteButton”
and press Return.
3. In the Caption field (located in the Appearance group), change the name from “Button” to
“Delete”.
4. Now you need to make changes to the locking properties so that the Delete button stays in the
lower-left corner of the web page when the web page resizes. In the Locking group, click the Top
lock to unlock it and the Bottom lock to lock it.

The Add Button


The button in the lower-right corner will become the Add button. It's a default button which means
that pressing the Return key will active it.

1. In the Layout Editor, click the button in the lower-right corner to select it.
2. Change the Name property from “Button2” to “AddButton” and press Return.
3. Change the Caption property from “OK” to “Add” and press Return.
4. Now you need to check the locking properties so the Add button stays in the bottom-corner of
the web page when the web page resizes. Click the locks so that the right and bottom are locked
and top and left are unlocked.

TextField Properties
The TextField is where your user will type the task to add to the list.

1. In the Layout Editor, click on the TextField to select it.


2. Change the Name property from “TextField1” to “TaskField” and press Return.
3. To TaskField get wider/narrower as the webpage is resized, click the locks so that left, bottom
and right are locked and top is unlocked.

Final Layout
After adjusting all the properties for the web page and its controls, your layout should look like this:

Saving the Project


Before we run the app to test it, it’s a good idea to save your project so should something go wrong
you don’t lose your work:

1. Choose File > Save.


2. Name the project “Task Manager” and click Save.
Running the App
Your user interface layout is now complete, so it’s time to try it out. Remember, you haven't added
any code yet, so the app won't "work".

1. Click the Run button in the toolbar to run the project. Because this is a web project, it runs in
your browser. If your browser wasn't already running, Xojo launches it for you.
2. When the Task Manager is displayed, you can interact with the buttons by clicking on them, you
can type in the TextField and you can resize the web page to see the buttons and TextField
reposition themselves.
3. Close the browser tab or window to return to the Layout Editor. Xojo won't know that you closed
the browser window or tab for several minutes.
4. To stop the app, click the Stop button in the Debugger (which we will talk about more later).

Adding Functionality With Code


Add Button
The Add button adds tasks to the list. The code you add to the button needs to take what was typed
in TaskField and add it as a new row to the TaskList ListBox.

Follow these steps to add the code:

1. In the Layout Editor, double-click the AddButton control. The Add Event Handler window appears.
When a user presses a button, the Pressed event handler is called.

2. The Pressed Event Handler is already selected so just click the OK button to accept it.

This displays the Code Editor. Now you need to get the task that was typed into the TaskField. You
might think you could get the task just by using "TaskField", the name of the field. That is close, but
not quite enough. The name of the control represents the entire control with all of its properties. What
you want is just the text in the TaskField. To do that you type the name of the control, followed by a
dot, followed by the name of the property. In other words, you use this syntax:
ControlName.PropertyName. This is something called “dot” notation and is commonly used in
object-oriented programming. In this case the control is named TaskField and the property you want
is Text (use the WebButton to find out about all the properties available to TextFields). The syntax
looks like this: TaskField.Text
The ListBox control has a built-in function for adding a row to itself. That function is appropriately
called AddRow. Functions like this in Xojo are more generally referred to as methods. The AddRow
method can take multiple values allowing you to fill in as many columns as you want with a single
call.

The first column contains the completed status of each task, so it is initially set to blank. The second
column contains the name of the task.

3. Add this code to the Pressed event:

TaskList.AddRow("", TaskField.Text)

4. Run the app to test it out.

5. Type tasks in the TaskField and click the Add button to see them appear in the TaskList ListBox.

6. Close the browser tab or window.

7. The app is still running in Xojo, so click the Stop button to return to the Code Editor.

Marking Tasks As Complete


When the user clicks in the Completed column of the TaskList, the selected task should toggle
between being displaying a checkmark (✓) and displaying nothing.

Let's add code to the TaskList in the same way we added code for the Add button:

1. Click on TaskManagerPage in the Navigator.


2. Double-click the TaskList control on your layout.
3. In the Add Event Handler dialog box, select the Pressed event and click the OK button.
Notice that the name of the event (Pressed) appears at the top of the Code Editor. Along with it are
the names of two values (row and column) that are automatically populated when the Pressed event
is called. It also indicates they are both integers. Values that are passed into a method or event are
called parameters. Like AddRow, the ListBox control has another method that lets you get and set
the value in a cell. This method is called CellValueAt and it expects you to tell it which row and
column to access. In this case, the Pressed event's row parameter provides us with the row number.
Columns in a ListBox are numbered starting at 0 so that's the number of you Completed column in
this project.

Enter this code for the TaskList's Pressed event. And then I will explain what's going on here.

If column = 0 Then

If Me.CellValueAt(Me.SelectedRowIndex, 0) = "" Then

Me.CellValueAt(Me.SelectedRowIndex, 0) = "✓"

Else

Me.CellValueAt(Me.SelectedRowIndex, 0) = ""

End If

end If

This code uses IF (a conditional operator) to make a decision. On the first line, it checks to see IF the
column that was pressed was the first column (column 0 AKA the "Completed" column). If it is, then
it continues to the next line that checks to see if column 0 of the selected row is blank. Let's dissect
this line a bit further: Me.CellValueAt(Me.SelectedRowIndex, 0) = ""

Remember that to call a method, you need to start with the name of the control. A shortcut for this is
a function appropriately titled, "Me". It simply means the control from which Me was called. This is
convenient as well because if you change the name of a control you won't have to update any code
in the control's events that refers to itself. Next is CellValueAt, the method already discussed. It takes
two parameters: a row and a column. For the column, we are once again using Me and then calling a
property of the ListBox called SelectedRowIndex. As you may have already deduced,
SelectedRowIndex returns the number of the selected row. That value is then being passed as the
first parameter to CellValueAt. The second parameter is 0 because the only column we care about is
column 0 (the Completed column). Finally we compare the value from the cell at the intersection of
Me.SelectedRowIndex and 0 to "" (which means an empty text value). If it's empty, we use nearly the
same code to assign it a checkmark. If it's not, we go to the ELSE part of the code and set it to
empty ("").

Now if you've never written a line of code before, that may seem like a long explanation for some
code that simply toggles a cell. I can only say that computers can't think for themselves and need a
lot of details to get the job done. The good news is that the more code you write, the easier it will
get.

1. Since you've already entered the code, run the app and add a few sample tasks.
2. Now try toggling the Completed column by clicking in that column for one of your tasks.
3. When you're done, close the browser tab or window.
4. The app is still running in Xojo. Press stop in Xojo.
Delete Button
The code you add to the delete button needs to determine which row is selected in the list and
remove it.

Add code to the Delete button in the same way you added code for the Add button:

1. In the Navigator, click the the TaskManagerPage to select it and show the Layout Editor.

2. In the Layout Editor, double click on your Delete button to add the Pressed event handler.
3. Once again we will be using a method of the ListBox. This one is appropriately named,
"RemoveRowAt." Since it's removing an entire row, it only needs to know which row is getting the
axe. Once again, we will be using the SelectedRowIndex method. This time, however, we can't use
Me because we are calling the method from an event of the Delete button not the ListBox:

TaskList.RemoveRowAt(TaskList.SelectedRowIndex)

4. Save the project.

5. Run the app and add and delete some tasks to test it out.

Finding and Fixing Bugs: The Fine Art of Debugging


No matter how experienced you get at writing code, you're going to create bugs.

Remember, computers can only do exactly what we tell them to do. If you tell
them to do something, they will do it without complaint. Some bugs are
obvious and easy to find, others are are sneaky and love to hide in the dark
corners of your projects so you can spend your time looking for them instead of
creating new ones.

Although your app works just fine, believe it or not there is a bug that needs addressing. Do you
know what it is?

Here’s a hint: What happens if you you click the Delete buttons but have not selected a task? Let's
find out!

1. Run the app and click on the Delete button without selecting a task, observe what happens.
Xojo has switched to its Debugger and has highlighted a line of code where an error occurred.

You can tell where this error occurred but you can also tell by looking at the Stack pane of the
Debugger. Notice that it indicates it's in the DeleteButton's Pressed event:

The error occurred because you attempted to remove a row that does not exist. When no row is
selected in the ListBox, the SelectedRowIndex property returns -1. Since this is not a valid row
number, the CellValueAt method caused an error. Specifically, the value passed was out of bounds
and thus the error is called an OutOfBoundsException. It's called an Exception because it's
something exceptional that happened. You can tell it's OutOfBoundsException by looking at the
Debugger's Variables pane:
2. Close the browser tab or window.

3. Click the Stop button in the toolbar to return to the Code Editor.

Luckily, it is easy to prevent this bug from occurring. We are just going to prevent the user from even
pressing the Delete button if they don't have a row selected. That way SelectedRowIndex can never
be out of bounds.

4. Click the TaskManager page in the Navigator.

5. Select the Delete button and then in the Inspector, turn off the Enabled property. Now the Delete
button is disabled by default.

6. Now select the TaskList to add another event. This time, click the Add button in the Layout
Editor's toolbar and select Add Event Handler from its menu. You have to add the new event this way
because you've already added the Pressed event so double-clicking on the TaskList would take you
there instead of adding a new event.

7. Add the SelectionChanged event.

8. In that event, add the following code and then I'll explain, though perhaps you have figured it out
on your own:

If Me.SelectedRowIndex = -1 Then

DeleteButton.Enabled = False
Else

DeleteButton.Enabled = True

End If

When the user changes which row is selected (which includes selecting no row at all), the
SelectionChanged event is called. This code checks to see if the SelectedRowIndex is -1 which
means no row is selected. If that's the case, we set the Enabled property of the button to False or
otherwise to True. Your code can't fail if it can't be called in a situation where it could fail.
9. Run your app again and you'll observe that this bug is no longer an issue. When you're done,
return to Xojo and hit the Stop button.

Finishing the App


Improvements
Did you notice that the Add button is enabled even when you haven't entered a task? The user
probably doesn't want to accidentally enter an empty task. And after you click it, the task you just
entered is still in the TaskField. So first, we need to disable the Add button when there's no text in
the TaskField and second, unless you're the type to do the same task over and over, we will need to
remove the last one from the TaskField after we add it to the TaskList.

1. Click TaskManager page in the Navigator to get back to the Layout Editor.
2. When the text is changed in the TaskField, we decide whether or not to Enable the Add button.
Double click on the TaskField to add the TextChanged event.
3. Now enter the following code:
If Me.Text = "" Then

AddButton.Enabled = False

Else

AddButton.Enabled = True

End If

Let's make the Add button remove the text from the TaskField after it creates a task out of it:

1. Select the AddButton in the Navigator to both display the TextManagerPage in the Layout Editor
and select the AddButton at the same time.
2. In the Inspector, turn off the AddButton's Enabled property.
3. Next we need to update the Add button's Pressed event handler so double-click it to get to the
Pressed event.
4. Now you should be staring at the first line of code you wrote. Click at the end of the line and
press Return to create new line.
5. On that brand new line, enter this code to set the Text property of the TaskField to an empty text
value.
TaskField.Text=""

Go ahead and save your code. Run your app to test out this newest version.

Deploying the App


There are several ways to deploy a Xojo web app. The easiest way is to use Xojo Cloud so that you
can just click "Deploy" on the main toolbar to send your app to a web server where it can be used.
You can also deploy your app yourself as a ''standalone application'' that is a self-contained app and
web server which can be run on any computer or server. Users can access the app by using the
computer's URL and port number.

To learn more about these options, refer to Web App Deployment Overview in the User Guide.

Next Steps
Congratulations, you have successfully completed the Web Tutorial and now have a fully functional
web app. Watch this video tutorial to learn how to connect this app to a SQLite database. To
continue on your journey of learning Xojo, you should next move on to the User Guide, which covers
Xojo in its entirety. You will also want to refer to the Language Reference Guide, which covers the
specifics of language elements, classes and other details of Xojo.

Go to the documentation when you run into trouble, check out the example projects included with
Xojo and hop on over to the Xojo Community Forum and start asking questions. There are lots of
experienced Xojo users eager to help.

Feedback
What did you think of this tutorial? We'd appreciate your feedback, write to us.

Retrieved from "http://docs.xojo.com/index.php?title=GettingStarted:Web_Tutorial&oldid=81929"

This page was last edited on 30 June 2021, at 20:41.


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