The document describes the magical defenses sealing away a powerful and dangerous artifact known as the King's Bauble. Layered defenses include an anti-magic ward, an unbreakable chain, electrified hatches, adamantine bars, and a mummified corpse wearing the bauble as a final warning. The most powerful defense is the bauble itself, which causes automatic failures on all rolls for anyone wearing it until removed through extreme luck.
The document describes the magical defenses sealing away a powerful and dangerous artifact known as the King's Bauble. Layered defenses include an anti-magic ward, an unbreakable chain, electrified hatches, adamantine bars, and a mummified corpse wearing the bauble as a final warning. The most powerful defense is the bauble itself, which causes automatic failures on all rolls for anyone wearing it until removed through extreme luck.
The document describes the magical defenses sealing away a powerful and dangerous artifact known as the King's Bauble. Layered defenses include an anti-magic ward, an unbreakable chain, electrified hatches, adamantine bars, and a mummified corpse wearing the bauble as a final warning. The most powerful defense is the bauble itself, which causes automatic failures on all rolls for anyone wearing it until removed through extreme luck.
Defense 4: Electrified hatch This hatch is reinforced with magically Upon approaching the heavily locked gate level absorbed, the stone takes 1 point of enchanted copper, which will hit anyone and seeing through to the strange chained heat, cooling down at a rate of 1 point per who touches the hatch, chain or lock with hatch built into the floor, it becomes minute. If the stone reaches 4 points of 6D8 lightning damage. The enchantment apparent that whatever is sealed away here, heat, it will crack and the warding will no can be disabled by scratching off the is either very dangerous or very powerful. longer be active. magical runes hidden on the back edge of As the panel absorbs spells, the heat can the hatch. This chamber is the intended final resting be noticed in the form of smoke or slight place of the King’s Bauble, a powerful The chain holding the hatch shut is also an vibrations in the stone panel. jewel which given the chance, has extreme Unbreaking Chain. destructive power. Defense 2: Unbreaking chain Defense 5: The warning The chain and lock holding the barred door MAGICALLY LOCKED closed is an extremely powerful artifact, As some kind of twisted final warning, the Due to the severe danger of the item in King’s Bauble sits around it’s last victim’s when locked it becomes fused and sealed, question, the security of this chamber is neck. The mummified corpse wails and requiring a DC 30 sleight of hand check moans, warning not to wear the bauble. extremely powerful and has many layers. to pick the lock, or two successful DC30 Strength checks to break. Defense 1: Anti-magic warding THE KING’S BAUBLE Defense 3: Adamantine bars All rolls made by a creature wearing the Underneath the center floor panel, there’s a powerful runic carving which absorbs These bars have an adamantine plating, jewel have an automatic result of 1. The any magic being cast before it manifests, meaning they are extremely difficult to King’s Bauble can only be removed by making spells unusable within a 50 foot damage (400hp) or bend (DC28 Strength rolling a natural 20, which can only be range. check). attempted once every 1D6 hours.
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