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Dark Pyre Swarmers

3rd level mook [undead]


Initiative: +7
Vulnerability: holy
Sword +8 vs. AC—5 damage
AC 18
PD 16 HP 12 (mook)
MD 12
Mook: Kill one decrepit skeleton mook for every 7 damage you deal to the mob.

Dark Pyre Sergeants


5th level troop [undead]
Initiative: +10
Vulnerability: holy
Shortsword +11 vs. AC—18 damage
Natural 16+: The target moves down 1d3 points in initiative order, to a minimum of
1.
Natural even miss: 6 damage.
R: Javelin +9 vs. AC—13 damage
Press advantage: The legionnaire deals +1d8 damage with its attacks against enemies
that have a lower initiative than it.
AC 21
PD 16 HP 60
MD 18

Tragedies
5th level troop [undead]
Initiative: +10
Vulnerability: holy
Shortsword +11 vs. AC—18 damage
Natural 16+: 50% damage to second target.

R: Wail +8 vs. AC (1d3 Nrby)—10 damage


Limited Use: Quick 1/r ED even.
AC 21
PD 16 HP 60
MD 18

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