Professional Documents
Culture Documents
Max Anderson
Office Hours: By Appointment
Email: Maxwell.anderson@becker.edu
Course Description
“This course serves to introduce the various aspects of game design for those intending to work
as part of management, production, and/or design teams. The student will begin with an
analysis of gaming, with consideration of various platforms, game genres, playability, objectives,
rule dynamics, and overall quality. Further, the student will learn the elements of production
including game conceptualization, story development, and interface, character, soundtrack, and
level design.”
Required Text: (There will be weekly assigned readings and class discussions, so if you do not
already have the book, you will need to get it as soon as possible.)
Attendance: This class meets for 2 hours and 30 minutes every week, it is important that you
are in class on time. There will be a 15 minute break halfway through class. If you are not in
class you will miss out on class lectures and discussions as well as opportunities to work in
groups on current projects. Each student is encouraged to develop a professional work ethic
that refl ects initiative, responsibility, and teamwork. Excessive lateness/absences will negatively
impact your fi nal grade for the course. Up to three excused or unexcused absences are allowed
with no penalty. After three absences you may automatically receive an F for the course. All
students are expected to participate in group discussions and critiques.
Credit Hour Requirements: For every one credit hour taken, students are expected to spend a
minimum of two hours of independent study time per week outside of class. This means for
most courses you should be working for ~ 5 hours a week outside of class. To excel in college
courses you should strive to spend this time not just on homework assignments but also on
studying material above and beyond what is covered during class time.
Course Completion & Evaluation: Late, incomplete or sloppy work will negatively affect your
grade. Late assignments will be penalized 10 points for each week late.
Grading- Your grade for the course will be based on the following:
Blog Assignments 30% Grade Numerical
Averages Grade Points
A+ As determined by faculty
4.00
Midterm 20 %
A 95 – 100
4.00
A- 90 – 94
Final 20%
3.70
B+ 87 – 89
3.30
Participation 15%
B 83 – 86
3.00
B- 80 – 82
Quizes 15% 2.70
C+ 77 – 79
2.30
Total = 100%
C 73 – 76
2.00
C- 70 – 72
1.70
D+ 67 – 69
1.30
D 63 – 66
1.00
D- 60 – 62
0.70
F Below 60
0.00
Academic Honesty & Integrity: The College upholds a strict policy against academic dishonesty.
Cheating, Forgery, & Plagiarism do not only apply to essays and written work but also to digital art
and project files. The internet makes it easy to view work by thousands of talented artists and
developers, but if you download and submit a file that is not your own work- that is cheating and it is
plagiarism. Plagiarism of digital files will not be tolerated and will result in failure of the
course. (There are some instances in this particular course where using sprites found on-line may be
appropriate but that will be addressed on an individual basis).
Schedule:
3 Creating a design document Blog post- example of an action game & a pitch
your own action game
Overview of game genres
Read chapter 11-15
Action game
Watch tutorial videos 11-15
Game pitches
Quiz on reading
Lab: work on tutorials
7 Puzzle games Blog post- example of puzzle & racing game and
pitch your own
Racing games
Watch tutorial videos 31-35
Lab: work on tutorials
8 Role playing games Blog post- example of RPG and Shooter game
and pitch your own
Shooter games
Watch tutorial videos 36-40
Lab: work on tutorials
9 Simulation games Blog post- example of simulation and sports and
strategy games, pitch your own
Sports games
Watch tutorial videos 41-47
Strategy games
Lab: work on tutorials
Overview of final project
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Additional Policies
Additional College-wide policies are posted online at
http://www.becker.edu/academics/academic-resources/academic-policies/syllabus-policies.
These policies apply to all courses; students are responsible for reading and making sure they
understand these policies.