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Scheming and Skulking Player Aid Scheming and Skulking Player Aid Scheming and Skulking Player Aid

Trump Value Suit or Card Name # in Deck Trump Value Suit or Card Name # in Deck Trump Value Suit or Card Name # in Deck
Low Jolly Roger Suit 14 Low Jolly Roger Suit 14 Low Jolly Roger Suit 14
Medium Pirate Cards – first takes 5 Medium Pirate Cards – first takes 5 Medium Pirate Cards – first takes 5
High Skull King 1 High Skull King 1 High Skull King 1

Special Cards Meaning # in Deck Special Cards Meaning # in Deck Special Cards Meaning # in Deck
Escape Cannot take trick 5 Escape Cannot take trick 5 Escape Cannot take trick 5
Tigress Wild – either Pirate or Escape 1 Tigress Wild – either Pirate or Escape 1 Tigress Wild – either Pirate or Escape 1

Card Scoring Card Scoring Card Scoring


Bid Achieved Bid Achieved Bid Achieved
* 20 x # of tricks taken * 20 x # of tricks taken * 20 x # of tricks taken
* If bid 0 tricks then score 10 x # cards in hand * If bid 0 tricks then score 10 x # cards in hand * If bid 0 tricks then score 10 x # cards in hand
Skull King 30 x # of Pirate cards already played in trick Skull King 30 x # of Pirate cards already played in trick Skull King 30 x # of Pirate cards already played in trick
14 Jolly Roger 20 for taking 14 of the Jolly Roger suit 14 Jolly Roger 20 for taking 14 of the Jolly Roger suit 14 Jolly Roger 20 for taking 14 of the Jolly Roger suit
14 Treasure Chest 10 for taking 14 of the Treasure Chest suit 14 Treasure Chest 10 for taking 14 of the Treasure Chest suit 14 Treasure Chest 10 for taking 14 of the Treasure Chest suit
Bid Not Achieved Bid Not Achieved Bid Not Achieved
* -10 x # of tricks different from bid (𝚫) * -10 x # of tricks different from bid (𝚫) * -10 x # of tricks different from bid (𝚫)
* If bid zero then score -10 x # cards in hand * If bid zero then score -10 x # cards in hand * If bid zero then score -10 x # cards in hand

Scheming and Skulking Player Aid Scheming and Skulking Player Aid Scheming and Skulking Player Aid

Trump Value Suit or Card Name # in Deck Trump Value Suit or Card Name # in Deck Trump Value Suit or Card Name # in Deck
Low Jolly Roger Suit 14 Low Jolly Roger Suit 14 Low Jolly Roger Suit 14
Medium Pirate Cards – first takes 5 Medium Pirate Cards – first takes 5 Medium Pirate Cards – first takes 5
High Skull King 1 High Skull King 1 High Skull King 1

Special Cards Meaning # in Deck Special Cards Meaning # in Deck Special Cards Meaning # in Deck
Escape Cannot take trick 5 Escape Cannot take trick 5 Escape Cannot take trick 5
Tigress Wild – either Pirate or Escape 1 Tigress Wild – either Pirate or Escape 1 Tigress Wild – either Pirate or Escape 1

Card Scoring Card Scoring Card Scoring


Bid Achieved Bid Achieved Bid Achieved
* 20 x # of tricks taken * 20 x # of tricks taken * 20 x # of tricks taken
* If bid 0 tricks then score 10 x # cards in hand * If bid 0 tricks then score 10 x # cards in hand * If bid 0 tricks then score 10 x # cards in hand
Skull King 30 x # of Pirate cards already played in trick Skull King 30 x # of Pirate cards already played in trick Skull King 30 x # of Pirate cards already played in trick
14 Jolly Roger 20 for taking 14 of the Jolly Roger suit 14 Jolly Roger 20 for taking 14 of the Jolly Roger suit 14 Jolly Roger 20 for taking 14 of the Jolly Roger suit
14 Treasure Chest 10 for taking 14 of the Treasure Chest suit 14 Treasure Chest 10 for taking 14 of the Treasure Chest suit 14 Treasure Chest 10 for taking 14 of the Treasure Chest suit
Bid Not Achieved Bid Not Achieved Bid Not Achieved
* -10 x # of tricks different from bid (𝚫) * -10 x # of tricks different from bid (𝚫) * -10 x # of tricks different from bid (𝚫)
* If bid zero then score -10 x # cards in hand * If bid zero then score -10 x # cards in hand * If bid zero then score -10 x # cards in hand
Overview Overview Overview
Game is 10 hands Game is 10 hands Game is 10 hands
First hand is 1 card, each subsequent hand + 1 card till 10 cards First hand is 1 card, each subsequent hand + 1 card till 10 cards First hand is 1 card, each subsequent hand + 1 card till 10 cards
Sequence of a Hand Sequence of a Hand Sequence of a Hand
Dealer deals hand to each player Dealer deals hand to each player Dealer deals hand to each player
On count of 3 (or Yo-ho-ho) each player announces bid On count of 3 (or Yo-ho-ho) each player announces bid On count of 3 (or Yo-ho-ho) each player announces bid
Player to left of dealer plays first card Player to left of dealer plays first card Player to left of dealer plays first card
Each player in clockwise order plays a card Each player in clockwise order plays a card Each player in clockwise order plays a card
Winner of trick takes trick, each to it's own pile keeping order Winner of trick takes trick, each to it's own pile keeping order Winner of trick takes trick, each to it's own pile keeping order
Winner of trick begins next trick, playing 1 card — repeat until Winner of trick begins next trick, playing 1 card — repeat until Winner of trick begins next trick, playing 1 card — repeat until
hand exhausted hand exhausted hand exhausted
Score hand Score hand Score hand
Dealer of next hand is winner of last trick Dealer of next hand is winner of last trick Dealer of next hand is winner of last trick
Overview Overview Overview
Game is 10 hands Game is 10 hands Game is 10 hands
First hand is 1 card, each subsequent hand + 1 card till 10 cards First hand is 1 card, each subsequent hand + 1 card till 10 cards First hand is 1 card, each subsequent hand + 1 card till 10 cards
Sequence of a Hand Sequence of a Hand Sequence of a Hand
Dealer deals hand to each player Dealer deals hand to each player Dealer deals hand to each player
On count of 3 (or Yo-ho-ho) each player announces bid On count of 3 (or Yo-ho-ho) each player announces bid On count of 3 (or Yo-ho-ho) each player announces bid
Player to left of dealer plays first card Player to left of dealer plays first card Player to left of dealer plays first card
Each player in clockwise order plays a card Each player in clockwise order plays a card Each player in clockwise order plays a card
Winner of trick takes trick, each to it's own pile keeping order Winner of trick takes trick, each to it's own pile keeping order Winner of trick takes trick, each to it's own pile keeping order
Winner of trick begins next trick, playing 1 card — repeat until Winner of trick begins next trick, playing 1 card — repeat until Winner of trick begins next trick, playing 1 card — repeat until
hand exhausted hand exhausted hand exhausted
Score hand Score hand Score hand
Dealer of next hand is winner of last trick Dealer of next hand is winner of last trick Dealer of next hand is winner of last trick

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