+ One of the festering structures of Gawigawen’ home
collapses around one creature that Gawigawen can see
within 120 feet of him. The cresture must succeed on a DC
17 Dexterity saving throw or take 10 (346) bludgeoning
ddamage and be knocked prone and buried. The buried target
is restrained and unable to breath or stand up. A creature
can take an ation to makea DC 10 Strength check, ending
the buried state on a success.
with every 1 foot a creature moves costing it 4 feet of
‘movement, A creature in the thickets must make a DC
15 Dexterity saving throw once each round they're
contact with the thickets or take 3 (146) piercing damage
from thorns. Fach 10-foot-cube of thickets has AC 5,30
hit points, resistance to bludgeoning and piercing damage,
‘vulnerability to fire damage, and immunity o psychic and
thunder damage.
+ A.weighty presage of death fils the air within | mile of
REGIONAL EFFECTS
‘The giant's presence has altered the very nature of the island,
‘eating one or more of the following effects:
+ Within 6 miles of Gawigawen' lar, the atmosphere is heavy
Gawigawen’s lair, sapping the morale of any who enter it,
‘Whenever creature expends Hit Dice to regain hit points
‘while in this area, the creature receives 2-2 penalty to the
vioy anris
and humid, no matter the time of year. There is also an ever~
present buzzing of flies.
+ Knife-sharp branches form thickets within 1 mile of
Gawigawen’ lair. Creatures ean move through the thickets,
hit points regained.
GAWIGAWEN
Gergentian gant
Armor Class 17 (Barote, Shield)
Hit Points 350 (20420 + 120)
Speed 60
STR DEX CON INT. WIS CHA
25 (07) 30(v0) 23146) 16193) 15(+2) 19 (44)
Saving Throws Con +12, In 09, Wis 8
Skills intimidation +10, Perception +8
Senses carkvsion 120, passive Perception 18
Languages Common, syivan
Challenge 17 (18,000 x?)
Legendary Resistance (3/Day). If Gawigawen fais a saving
throw, he can choose fo succeed instead,
Magic Resistance. Gawigawen has advantage on saving
‘throws agains spells and other magical etfecs
‘Magic Weapons. Gawigawen's weapon attacks count
a magical forthe purpose of overcoming resistances
and immunities.
‘Mutiple Heads. Gawigawen has six heads. While he
has more than one head, Gawigawen has advantage on
saving throws against being blinded, charmed, deafened,
frightened, stunned, anc knocked unconscious.
‘Whenever Gauigawen takes 60 oF more damage in a
single tun, one of his heads dies. fal his heads de,
Gawigawen dies
‘Regeneration A the start of his turn, Gawigawen regains
AO hit points foreach head thats stil alive,
Actions
“Muliattack. Gawigawen can use his Frightful Presence. He
aso makes two panabas attacks
Panabas. Melee Weopon Attack: #13 0 hit, reach 15,
lone target. Hit 24 (3410 + 7) slashing damage,
“Stomp. Melee Weapon Attack: +13 tit reach 5 ft, one
roe Hi: 18 20 + 7) bludgeoning damage. The target
‘then must succeed on a DC 17 Strength saving throw or be
restrained until Ganigawen moves.
‘rightful Presence. Each creature of Gawigawen's choice
‘that is within 60 feet of him and can see or hear him must
succeed on a DC 20 Wisdom saving throw or become
frightened of him for minute, The frightened creature
can repeat me saving throw at the end of each ofits tums,
tending the effect on tselfon a success. Ifa creature's saving
throw i successful othe effect ends frit the creature
Isimmune to Gawigawen's Frighful Presence forthe
ext 24 hours.
Lecenoaay Actions
‘Gawigawon can take a number of legendary actions
{equal fo the number of heads he has athe start of his turn
‘this round, choosing from the options below. Only one
legendary action option can be used at time and only at
‘the endl of another creature’ turn, Burinkanvada regains
spent legendary actions atthe star of hisnext turn.
Detect. Gawigawen makes a Wisdom (Perception) check
_Attack, Gauigawen makes one panebee attack.
‘Bound (Costs 2 Actions). Gawgawen leaps adstance
‘equa to half is movement speed. This movement does
‘ot provoke opportunity attacks. Each creature within 10
‘et of his inal locaton atthe end ofthis movernent must
then make a successful DC 17 Strength saving throw or be
pushed 5 fet way from Gawigawen.
‘Stomp (Costs 2 Actions). Gawigaven makes one
stomp atack
Roar (Corts 3 Actions). Gaigawen let outa thunderous
‘bellow directed atone creature he can see within 60
feet of him. The creature must succeed ona DC 20
Wisdom saving throw or be stunned unt the start of
GGawigawen’snexturn.
269Deep inthe Forest. Be careful when venturing into the forest
IBINGAN Rumif you see a large cockscomb or ear the thunderous crow
cof rooster, One does not simply finda rooster near the heart
ofthe forest, and never one so loud. They generally donot,
however, terrorize nearby barangays. Although, some water
spirits may very well spur them on to enact vengeance upon
intrusive beings.
Blooded Spite. The ibingan’ spittle is horrible and can
bbura straight through armor; however specialized materials,
such as ironvood, are resistant to it. This spittle can be
Snakes are part-and-parcel to the life of an adventurer, But
the bravest of warriors, even the most dangerous of hunters,
whisper the name of a feared animal in hushed, respectful,
and anguished tones: Ibingan, they whisper, It's the Ibingan,
soul of the water!
Where the ibingan came from, or how they came to be, is
something of a mystery. It was as if they were formed from the
venomous wrath of nature. These creatures can melt the flesh,
of even hardened adventurers with an acidic spittle that eats
through almost anything.
Relentless Water Spirits. The ibingans are not simply snakes.
‘They are water spirits, sometimes serving the prevailing spirit
of their abode, while other times they are the embodiment
of the body of water themself—but they are not bound to the
water, When agitated, an ibingan will give chase for days on
end, gliding through the air as ifthey are swimming init
IBINGAN, LAKE
‘Huge erogon
‘Armor Class 17 (natural armor)
Hit Points 162 (14<12 + 70)
Speed 30 fy My 40, swim 40h,
STR. DEX CON INT WIS CHA
2105) 1261) 2065) BE) 1462) 1763)
Saving Throws Dex 15, Con +9, Wis v6, Cha 67
Stills Perception +10, Steath +9
Senses darkvsion 60 ft, Passive Perception 20
Languages Draconic, Syivan
Challenge 20 (5,900 XP),
Legendary Resistance (3/Day). Ihe lbingan falls saving
throw, they can choose to succeed instead.
Drooling Spite, Creatures who start thee tun within S
feet or directly undemeath the bingan must make 3 DC
11 Dexterity saving throw, taking 7 (246) acid damage
(na falled save, or taking half as much damage on a
successful one,
Actions
-Muttiattack. The ingan makes two attacks: one with thelr
corrosive bite anc one with their constrict if availabe),
Constrct Melee Weapon Artack +9 1 hit, reach 15t, one
target. Hit 14 (28 +5) bludgeoning damage, and he
target is grappled (escape DC 19), Uni his grapple enc,
the creature i restrained, and the ibingan can't constrict
another target.
‘weaponized, and has since become a favorite of hunters
‘within the islands, But most that venture to hunt down an
ibingan never come back.
Corrosive Bite, Melee Weapon Artack +9 1 hit, reach 10h,
‘one faget. Hit: 16 2010+5) piercing damage plus 7 (206)
‘acid damage. Ifthe target is wearing armor, the armor fakes
{8 permanent and curative =1 penalty fo the AC it offers,
‘Armor teduced to an AC of 10s destroyed.
Deatening Crow (Recharge 5-8. The ibingan releases a
‘thundering erow ina 30-foot cone. Each creature in that
‘area must make a DC17 Constitution saving throws taking
35 (10c6) thunder camage andl deafening the creature until»
the end of next turn on a falled save, or faking half as much
‘damage on a successful one.
LeGenpary ACTIONS.
The ibingan can fake 3 legendary actions, choosing from
the options below. Only one legendary action option can >
bbe used at atime and only atthe end of another creature's
‘um. The ibingan egos spent legendary actions atthe
sta of their tur,
‘Constrictor. The ibingan makes a constrict attack agunst a
target they ae gapping
Detect. The bingan makes a Wisdom (Perception) check
‘Trample (Costs 2 Actions). The ibingan moves upto half
thelr speed, moving trough creatures of size large or
smaller without provoking opportunity attacks. Each
Creature the ibingan moves though inthis way must
sueceed on a DC 17 Constitution seving throw or take 12
{206 +=) ludgeoning damage and be knocked prone,IBINGAN, WATERFALL L
Large aragon
Armor Class 17 (ratural armor)
Hit Points 85 10410 +30), IF
Speed 30, fy 40, swim 40m.
STR DEX CON INT WIS, CHA
3864) 1361) 1703) 8) 1462)15(62) |
Saving Throws Dox-+3, Con +5, Wis +8, Cha +4 |
Skills Perception +6, Steaih +5 |
joy Senses darkvsion 60 ft, Passive Perception 16, |
Languages Draconi,Syivan |
Challenge 4 (2,100 XP) |
Actions |
1 Mattock Te Bingan makes wo eck: one withther |
} Centiv ite andor wit thi corti (fava.
f
BB Contre Mele Weopon Atfock +60, one art Hi 8
(G8 + 4) bludgeoning damage, and the target is grappled.
(escape DC16), Until this grapple ends, the creaure fs
A restrained, and the ibingan cant constict another target.
Corrosive ite. Melee Weapon Attack: +6 to hi, reach 10f,
‘one target. Hi: 9 .di0+4) piercing damage pls 3 d6)
‘acid damage. Ifthe target's wearing armor, he armor fakes
x {permanent andl cumulative -1 penalty fo the ACit offers.
[Armor reduced to an AC of 10's destroyed,
Deatening Crow (Recharge 5-6). The ibingan releases 3
thundering row in 2 30-foot cone. Each creature in that
{tea must make a DC 14 Constitution saving throw, taking
21 (6<6) thunder damage and deafening the creature until
the end of next tum on a failed save, or faking half as much
damage on a successful one.Val
Ma
el
Sy
KIBAAN
Smal fy (shapechenger)
‘Armor Class 15 (habay-hebay)
Hit Points 22 (4s + 8)
Speed 20.
STR DEX CON INT. WIS. CHA
el) 18(64) 1502) 1763) 1040) 1160)
‘Skills Arcana +5, Perception +2, Sleight of Hand +6,
Stealth +8
Tool Proficiencies alchemiss supplies, cook's utensils,
udyapi (musical instrument tinkers tools
Senses passive Perception 12
Languages Elven, Sylvan
Challenge 1 (200 x?)
‘Shapechanger The kiaan can use thelr action to
‘polymorph intoa Small or Medium bamboo shoot, or back
Inte the true form, Ther speed 0 in bamboo form, and.
thay have advantage on Charisma (Deception| checks 10
pretend fo be a plant, Ther staistics are otherwise the same,
Jn both forms. They revert fo their true form ithey die,
Sneak Attack 1/Turn). The kibaan deals an extra 7 (246)
{damage when they hit target witha weapon attack and.
hhas advantage on the attack roll, or when the target is within
5 feet of an ally of the klbsan thar in incapacitated and the
‘ibaan doesn't ave disadvantage on the attack rll
Actions
Boladaw. Melee Weapon Attack ~6 19 hit, reach $f, one
target. Hit: 6 (1d + 4) piercing damage.
Kibaan's Bag of Tricks The kibean reaches into their
‘pouch and fakes cut one of the below items, using fora
particular effect. f the trick mimics a spell, the spell save DC
's13, and the kbaan has a +5 bonus with spel atacks. Once
1 tick has been used, the kibaan must complete along ret
‘before they can use the same trick again,
Clockwork chicken. A clockwork chicken appears
Within § feat of the kibaan, The creature sa construct,
andi acts ight after the kibaan’s intiatve. At
the stato ts tur, rol 1d, On a 1, the chicken
malfunctions and is reduced t0 0 hit points
+ Fireflies. Mimics a dancing lights spel
+ Magic Powder. The powder is blown onto a target,
requiring a ranged spel atiack with a range of 10
feet. ihe attack hits, the magic powder mimics the
effects of bestow curse.
+ Palayok. The palayok contains delicious, but
unsalted food. The food otherwise mimics create
food and water, but it doesnt include water.
KIBAAN
[AL irstthey sem ike fireflies dancing toa tune Buta closer
Inspection reveals the truth: among these light i the glint of
golden teth, The trickster smiles and the music stops, thelr
fingers sill upon the kudyap's strings. Quick now, check
your pockets; check your pouch. A Kibaan’s sharp eyes always
Jook towards new trinkets and treasures. They wil steal and
run into the bamboo shoots, creating false tracks with their
backward feet.
Taper Ils wot only eel ae cnt pe toa ake
the Kibaan difficul to catch, Concerned with keeping thelr
tressuresta themselves they use thei abilty ro transform nto
bamboo sticks to hide from those that chase them,
AHoarder and a Thief. The Kibaan are obsessive over their
possessions, and their insatiable appetite for treasure eas thems
senrare eri veyees fe ence aoe
in, IFone were to successfully take the pouch that holds these
treasures they wll stop at nothing to get it back
Vested Inert. Often they wil ake coins or scraps of oth
tossed away and hoard them among their stolen treasures.
‘While most of thes rinkets may not have much value hidden
among them may be magical items. They wil share these as
gift to those they favour and calla fiend.