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The Answer is lll

DRAGON 91
the Riddle! by Mark Anthony
Editor’s note: As sometimes happens here
at DRAGON® Magazine, we received two
articles on the same topic, each of which
complemented the other quite well. In this
case, the topic was riddles. We hope you
enjoy these two perspectives.]

Alive without breath, The riddles there are In case you haven’t got the answer, here’s
As cold as death; There are many kinds of riddles and a different sort of puzzle, but the answer
Never thirsty, ever drinking, puzzles a crafty game master (GM) might is the same as in the riddle above:
All in mail never clinking. use. The most basic sort is the What-Am-I?
J. R. R. Tolkien, The Hobbit riddle, a bit of poem or prose that de- Devils and rogues know nothing else,
scribes some sort of object, place, or save starlight.
Riddles in the dark made for a rather event. These riddles generally have one
nasty adventure as far as a poor hobbit answer and often use vague language and Have you given up, or were they too easy?
named Bilbo Baggins was concerned—and rhyme to beguile the would-be answerer. In either case, the answer is “darkness.”
they can do the same for player characters Bilbo’s “fish riddle” is one example. Try this The first riddle merely describes the at-
in fantasy role-playing games. If your for another: tributes of darkness, though in a rather
heroes are bored with fighting the same roundabout way. The second is a word
smelly orcs, toss a riddle or two at them. In daytime I lie pooled about, puzzle; take the first letter of every word,
Even the most calloused adventurer will At night I cloak like mist. and you have it. This one could have been
start to sweat when it’s “Answer—or else!” I creep inside shut boxes and even harder if the letters required rear-
(In case you’re wondering, the answer to Inside your tightened fist. rangement. I’ll explain in more depth later
the riddle above, as Gollum well knew, is You see me best when you can’t see, how I made these and other riddles. First,
“fish.“) For I do not exist. here are a few other types of riddles
Riddles and perplexing puzzles of many worth mentioning.
sorts are a perfect means to liven up an One is the prophecy. This is similar to a
adventure when role-playing has become What-Am-I? riddle except that it describes
routine. Unlike tossing in new twists on a situation that lies sometime in the fu-
the same old physical dangers (“Okay, ture. Usually a prophecy cannot be under-
folks, this time it’s a plaid dragon!“), rid- stood until the appropriate time or place
dles provide a new kind of challenge—a has been reached, and it’s up to the clever
mental one—that can restore vigor to a adventurer to realize when the prophecy
jaundiced campaign. And riddles provide has been fulfilled and then react accord-
wonderful obstacles for low-level charac- ingly. Say that the great hero Kaladan
ters who can’t go out and fight the big follows a prophecy spoken over him at his
stuff, but who are tired of killing a score birth by a witch, telling him that he will
of kobolds in order to get twelve copper meet his destiny if he ever reaches a par-
pieces. ticular place. The prophecy states:
Riddles involve players directly with the
action going on. It’s not just rolling dice Your doom awaits you in a land
and looking at tables; suddenly it’s the That treads upon the sea.
players themselves and their own abilities No matter where you turn and stand
that determine whether or not they’ll One bearing will there be.
make it through the adventure, find the Here all colors fade to one;
treasure, rescue the princess, or even Unclouded eyes can’t see.
escape with their lives! In this way, riddles And sideways always runs the sun
add a dimension of reality to an adven- Around your destiny.
ture, making the excitement of the situa-
tion more vivid in the player’s mind, which One day, our hero journeys far into the
makes for more creative role-playing. northlands of the world, where he travels
92 NOVEMBER 1991
over a frozen ocean into the white, blind- add tension and excitement to the game. whole dungeon of riddles!). A holy sword
ing land of the eternally setting sun. If he’s It’s difficult to be bored when one has just or artifact will be of no avail in the solving
clever, he will realize that this is the place three minutes to answer a djinn’s riddle or of a riddle. The players suddenly have to
the prophecy described: the North Pole. else become trapped in the creature’s think for themselves instead of tossing a
(Or did the prophecy mean the South bottle. And a GM will never see his players few dice. Adventure and challenge are
Pole?) If he’s not clever—well, let’s hope his so involved with an adventure as when back in the game.
doom doesn’t surprise him too horribly. their favorite high-level characters must Riddles can also liven up a hack-and-
While they can describe a variety of sub- solve a puzzle in five minutes or be cast slash campaign by providing an alternative
jects, all prophecies should have one thing into the depths of the Abyss. Riddle- to winning by might. GMs can send their
in common: excruciating vagueness! After solving in real time is an experience your players the message that mind really can
all, that’s what keeps the players on their players will not soon forget! prevail over muscle; nonwarrior types
toes, and it saves the GM from being too Riddles are also perfect for starting off a simply love this. Instead of a squad of
exacting in setting up adventures for the new adventure. One character may have skeletal knights guarding the gate of a
future. Note that the hero is not guaran- an ancient map willed to her by a mysteri- forbidden city, how about a pair of pon-
teed to reach his destiny (he might be ous great uncle. The map leads to a fabled derous bronze gates inscribed with a
killed beforehand), and he is certainly not temple. But there’s a riddle on the map: cryptic riddle? (Don’t forget what an inter-
guaranteed to triumph in the end! esting time the Fellowship of the Ring had
A creative GM will use many other sorts With this ancient map, getting through the west gate of Moria!)
of riddles and puzzles to baffle his players you must find your own way. And, instead of the heroes confronting a
as well. Secret messages are a particularly Don’t heed the directions; powerful wizard and absorbing all the
fun method. Perhaps it’s a parchment with they’ll lead you astray. spells he can send their way before hack-
a hidden message (perhaps a riddle in If first it seems odd, ing him down in his tracks, perhaps an
itself) written in lemon juice. The message then its help will be naught; ancient codex spells out another way they
is invisible, but when held over a fire (use Infinity sideways can bring about his demise:
care when doing this, of course!), the means nothing but ought.
lemon juice darkens, thereby revealing the If you lack direction, Both king and horse have this, of course,
message. Or perhaps it’s a map that, when can you go amiss? But you’ll want neither of them,
folded in a special way, reveals an all-new Perhaps you might wish perforce.
terrain, showing the way to a dungeon to reflect upon this.
entrance. Or maybe the players are forced If they’re clever, the adventurers will
to solve a mathematical problem, a rebus, This riddle gives a set of instructions con- realize that rain (as opposed to the reign
or a musical code in which notes are let- cerning the use of the map. The first coup- of a king and a horse’s reins) might be
ters. The possibilities are limited only by let lets the readers know something’s up. deadly to this particular mage. They might
the GM’s imagination and deviousness. The second tells them to ignore odd num- then devise some clever ruse to entrap
Of course, riddles should be limited to bers and to treat eights (“infinity side- him in a rain shower rather than simply
the known abilities of the players. For ways”) as zeros, and the third couplet says cutting him to bits.
example, don’t use a musical code when that the directions on the map are mir- Riddles don’t have to be so straightfor-
no, one in the group knows how to read rored. With the riddle solved, the adven- ward, though. In fact, players can be
music. And riddles of the What Have I Got turers can be off to find the temple. riddled without even knowing it, if they’re
In My Pocket? type, though one once Solving a mystery or puzzle such as this not paying attention. Names are a perfect
worked well for a certain hobbit, are provides a great motive for the start of a medium for hidden riddles, both those of
impossible to solve and quite unfair. How- group’s adventures and adds an extra people and places. One way is to re-
ever, the GM shouldn’t hesitate to make dimension to the usual orc-den raid. arrange or reverse the letters of a word or
riddles varied and difficult. The best rid- Riddles also work particularly well when a name, thereby creating a new name (an
dles are those that are perfectly solvable a group has both beginning and experi- anagram). For example, a group of charac-
but only with a goodly amount of creative enced players. Normally, the beginning ters may just have escaped their worst
thinking. players will be forced to sit out on the enemy, Doomfell, when they happen upon
Though riddle types abound, ways in sidelines as the more seasoned players a merry merchant named Lom de Lof
which to use riddles are even more plenti- take over the adventure, knowing just going their same direction. By the time
ful. Riddles can replace almost any sort of which spells their characters must use, they realize what “Lom de Lof” spells
physical barrier in an adventure— when to look for secret doors, and how when the letters are transposed, it may be
particularly monsters and traps—that the GM’s mind works. Riddles, however, too late, and Doomfell may have them all!
might hinder characters on their way to even ‘the score, taking away any advan- Name riddles can also reveal something
the treasure or other goal. And riddles, tages an experienced player might have. In about the place or person that they name.
too, should follow the same rules for fact, with the fresh way of looking at role- A haggard wanderer called Rex might
placement as both monsters and traps. playing adventures most new players really be a king. And a band of adventur-
Riddles in the upper dungeon levels are have, they often tend to be the best riddle- ers searching for the legendary Black
easier, but deep down where the hoard of solvers of all! By incorporating riddles into Valley may or may not think of anything
gold is hidden, the riddles should become an adventure, the GM can help the begin- unusual when they come to a town called
more complex, more difficult, and more ning player feel like he can actually do Ebonvale. Riddles can be everywhere,
deadly if not solved. something to help the group rather than limited only by the GM’s discretion and
To add to the suspense of riddle solving, have his character simply cower at the imagination. The more riddles of this kind,
players should have to discover the an- rear of the marching order. This in turn the richer, more meaningful, and more
swer in real time, not game time. Of helps new players to get and stay psyched mysterious the fantasy campaign world
course, some riddles are long term. A (as we like to say) about the game. becomes.
prophecy, for example, might not be solv- Working on the same principle, GMs can Riddles also provide a convenient way
able for months or even years of game use riddles to get an unruly campaign for the GM to give a group of players some
time, and a riddle-map that leads the way back under control. If the players have desired piece of information without hav-
to a dragon’s lair need not be solved until become too powerful and can kill just ing to be too obvious about it. One of the
the players wish to go there. But other about anything sent their way, toss them characters could come across a strange
riddles can and should be more immedi- something they can’t shake a sword at—a message carved into a wall by a warrior’s
ate; especially when the stakes are high, to riddle (or, preferably, lots of them, even a dying hand. Another might find a scrap of
DRAGON 93
parchment with part of a riddle (even in which it will be used, you’re ready to “being” verbs with “action” verbs; instead
better than the whole thing) which could begin. For example, in a riddle I men- of “being” in shadows, I had it “pooled
provide a clue to finding a mage’s cache. tioned earlier, I chose darkness as my about.” In the place of rather ordinary
GMs won’t have to wrack their brains to subject (perfectly suitable for a riddle in words, I put mysterious sounding ones
come up with ways to introduce riddles some subterranean cavern). The next step that also helped to personify darkness,
into an adventure. After all, they don’t was to merely list some of its attributes. In giving it a life of its own; instead of “cov-
require much logic. In fact, the players my case, I wrote down: ers,” I used “cloak,” and instead of “hide,” I
don’t even need to find out just how the —covers everything at night; used “creep,” making it sound more devi-
riddle got there. That can be another —shadows in daytime; ous. I also stuck in various descriptive
mystery. —inside things, like boxes; phrases such as “cloak like mist” and “in-
—see it when eyes are shut; and side your tightened fist” purely for sake of
Making them up —an absence of light, doesn’t really exist. rhythm and rhyme.
No GM should feel intimidated at the After this step, I was ready to arrange The end result was an interesting and
task of creating riddles. With a little this information in sentences—not a riddle usable riddle. If this sounds difficult, just
imagination (which every GM has already) yet, just a descriptive set of lines in an try it yourself. To go from plain sentences
and a few easy steps, thinking up riddles is order in which I liked them. I wrote: to riddle-language, simply turn on your
no more difficult than creating any other —It’s in shadows in daytime. “lofty language” circuit (everybody has
part of a role-playing adventure. —It covers the world at night. one) and thumb through your thesaurus.
One of the first things to remember is —It can hide inside things, like a box. You’ll have no problem whatsoever.
that your absolute best friend is a thesau- —It can be seen when you shut your Other puzzles and riddles are just as
rus. A thesaurus is loaded with plenty of eyes. easily created. For a word puzzle, pick a
obscure words with which to stump your —It doesn’t really exist. code pattern after you choose your idea.
players. A rhyming dictionary can also be That wouldn’t really stump anyone, but This type of riddle must have a fixed cod-
of help if you get stuck when making now comes the final step. Put the sen- ing system. It can be complex and difficult,
rhyming riddles. With these two tools by tences in as vague a language as possible, but it must be logical and regular in order
your side, the rest is just thinking up an use obscure words for common ones, and to be solvable. In the example of this type I
idea and setting it down. use literary devices like metaphor and gave earlier, I decided to make a sentence
In creating What-Am-I? riddles, the first analogy (comparisons), puns (plays on in which each word began with a letter
step is to think of what you want to riddle words), rhymes, and personification (giv- from the word “darkness.” The next step
about. This sounds awfully basic, but ing an inanimate object a sense of life). For was to simply think up a set of words that
consider your ideas carefully so that the more information about using any of these began with those letters. A thesaurus is a
riddle describes precisely what you want devices, consult any standard English great help. Don’t worry if the sentence
to detail. Once you have an object, idea, or writing manual. doesn’t make complete sense. Riddles are
concept that you think is describable, In my case, I had the object describe supposed to be cryptic, anyway!
interesting, and applicable to the situation itself in the first person. I also replaced To make the riddle more complex, I
could have created a puzzle in which the
first letter of each word had to be rear-
ranged to get the answer (an “anagram
Food Fight Erupts in acronym”). Or the last letter in each word
could have been the important one. Or

Neighborhood Supermarket every third word could have been pulled


out to form a message. Or the message
may have been written backwards. The
possibilities are limitless. Remember: No
Carrots, broccoli, tomatoes, matter how plain and apparent the pat-
even brussels sprouts were flying tern seems to you, the players have no
into grocery carts as The Great idea just what type of riddle you’ve given
American Food Fight Against them. They may try to solve it as a What-
Cancer broke out in area Am-I? riddle when the superficial meaning
supermarkets. has nothing to do with the answer at all,
Consumers are reacting to stud- and it’s the hidden code that’s important.
ies which show that foods high in Creativeness can yield a multitude of
vitamins A and C, high in fiber other original puzzle and riddle ideas. A
and low in fat, may help reduce seemingly ordinary message could have a
cancer risk. symbol embossed upon it that shows up
Produce section after recent food fight.
“My husband is getting whole only with a pencil-rubbing. GMs might buy
grain toast tomorrow morning,” blank, pre-cut jigsaw puzzles and create
one shopper declared. A mother was seen throwing carrots into her bag. their own puzzle maps. A new message
may be revealed when a parchment is
“Snacks for the kids,” she said. folded in a certain way. Players will have a
Grocers are, of course, delighted. “This food fight is pretty exciting,” great (if sometimes frustrating) time solv-
said one produce manager, “and there’s nothing for me to clean up!” ing any of these and countless other rid-
The American Cancer Society, sponsor of the Food Fight, has more dles. Having actual physical objects to
information. Call 1-800-ACS-2345. manipulate brings the game to life in a
And, be on the lookout for Community Crusade volunteers armed with new way and gives the player a more vivid
shopping lists. feel for their character’s situation.
Any way they’re used, riddles can re-
store life and excitement to role-playing,
putting brand new twists on the same old
challenges. So if your players are looking
Public Service Message for a little new adventure, the answer is—
the riddle!
94 NOVEMBER 1991

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