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A Fifth Edition compatible

adventure that takes four


10th-level PCs to 13th level.
 part one 

T o Smite a Fiend is a tradi-

tional adventuring module in

the most historical sense, using the

Fifth Edition rules to evoke the clas-

sic style of RPG modules and boxed

sets from long ago!

These quests begin and end in the same re-


gion as To Slay a Dragon and To Stake a Vampire,
continuing the story of Holdenshire. After a
reign of terror that’s become known as the
Dark Winter, it seems as though the realm
has earned a bit of calm as spring ushers in a
pleasant summer.
The peoples of Hengistbury and Thornbury
have returned to their usually (mostly) friend-
ly selves, and the inflation from the hoard
of gold returned from the lair of the dragon writing Mike Myler
Cirothe has stabilized. This peace will soon be color art Claudio Pozas
shattered, however, as a local dabbler in the Alexandre Xavier
arcane takes his studies too far, undertaking maps Sean Macdonald
rituals that will endanger not just Holdenshire developer Russ Morrissey
and its people, but potentially the entire world! layout Eric Life-Putnam

EN World EN5ider
Introduction
While EN Publishing is known for producing the party to act on behalf of the celestials to
complex, advanced adventure paths for the ex- stop him while they hold back their abyssal
perienced GM (like the Zeitgeist: The Gears of and infernal foes. Several fiendish forces
Revolution and War of the Burning Sky ad- roam across Holdenshire and with every one
venture paths*), this module is far more direct. To the PCs defeat, the Angelic Fane promises to
Smite a Fiend is an old school, traditional, and nos- empower them with celestial powers to help
talgic foray with simple plots, succinct creature them in this crucial quest.
statistics that don’t overwhelm the game, and a 3. With the blessings of the Angelic Fane the
straightforward dungeon crawl amidst a sandbox party are able to force their way past the
realm with demons, devils, and angels bearing wards protecting Kalle Sirkesalo’s tower.
down upon mortal doings that will determine the Inside they have to contend with legions of
fate of events far beyond Holdenshire. All told this celestial soldiers, powerful magic traps, and
classic adventure takes a group from 10th through even fiends bound to the wizard. At its apex
12th level. they’ll find the mage himself though defeating
him (and the forces he is linked to) will be
adventure more difficult a matter than a few deft sword
timeline strikes and potent spells.
1. The PCs arrive in Holdenshire and have a
little while to be introduced to the people of character
Hengistbury and Thornbury, overhearing advancement
rumors about strange happenings across While GMs are welcome to track experience
the region. After exploring a few leads that points and reward levels based on the encounters
alert the adventurers to a genuine danger in adventurers have throughout this adventure, it’s
the realm, the source of these troubles—the recommended that groups embrace milestone re-
errant and reclusive wizard Kalle Sirkesalo— wards instead. When the PCs complete Act 1 they
fails at his planar experiments most reach 11th level, at the end of Act 2 they become
spectacularly, retreating into his magically 12th level, and after Act 3 is over and the adventure
protected tower as fiends run amok! is complete the party should all be 13th level.
2. A group of celestials known as the Angelic
Fane send the emissary Araqiel to seek   * If you’re interested in learning more about the full adventure paths
out the party. The doings of the wizard are published by EN Publishing, browse to wotbsadventurepath.com
causing major disruptions in the war between and zeitgeistadventurepath.com—these full adventure paths are
Heaven and Hell, and the seraph beseeches designed for experienced GMs!

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EN material in this article, including maps and illustrations (including illustrations in the public domain), in- and out-of-

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To Smite a Fiend, Part One  |  EN World EN5ider


Act Structure
As a sandbox adventure there’s a variety of ways To can get inside without its master allowing entry—at
Smite A Fiend can play out. GMs are encouraged to which point Hunchbacked Roland and Freya Aeval
let the PCs find their own way to the plots through- rush to the PCs to tell them about the summoning
out Holdenshire, using rumors in the tavern to rituals being used to bind fiends and celestials.
lead them to creatures and NPCs of consequence. Before the next sunset the party are visited by a
seraph on behalf of the Angelic Fane, promising
act 1: them that for their help the celestials will bestow
foreshadowing upon each a potent blessing to help beat back the
fiends fiendish powers encroaching on Holdenshire. The
Everyone is eager for their calm and idyllic lives to adventurers also discover that time is of the es-
continue after the disruptions of the Dark Winter, sence, learning from Karatilana “Tila” Torin that
making many of the people in Hengistbury and two thieving boys (John Tulworth and Kit Bartle-
Thornbury reluctant to see any looming threats, by) were casing the mage’s keep before the wards
evil influence, or unexplainable circumstances. were activated and now the two are nowhere to be
found, likely hiding from whatever planar forces
I: Witnesses of Evil await within.
Not everyone in the realm is willing to stick their
heads in the sand. When his servant Hunchbacked act 2: celestial
Roland and Freya Aeval return with the forbid- blessings
den reagents, Kalle Sirkesalo starts dabbling in The party must defeat a set of great evils so the
diabolism. For the most part his failed attempts Angelic Fane can take and transform each broken
only present a brief danger to the townsfolk—his entity’s powers into blessings that will ultimately
summoned fiends are only able to maintain their allow them to break through the wards protecting
connection to the Material Plane for a short time the wizard’s tower and bring an end to the malevo-
and although they strike terror, no one is slain by lence throughout Holdenshire.
the conjured creatures. Their trails lead back to
Murray’s Folly where the wizard’s underling has Broken Chains
been seen from time to time, and the party might When wards go up around Kalle Sirkesalo’s tower a
also hear of the planar phenomena from Aus or planar rift opens within Murray’s Folly, a bridge to
John-Francis Rainweaver, but by the time they re- an infernal realm ruled over by an agonized kyton.
alize the mage is responsible it’s too late. Cursed chains reach out from within to corrupt
lands far from the anomaly, and to bring an end
II: Sirkesalo’s Mistake to the suffering caused by them the PCs need to
A devil summoning finally goes awry and Kalle either bring peace to the fiend or slay it.
Sirkesalo unleashes a horned devil upon Holden-
shire, one whose time on the Material Plane is Cult of Zustramet
limited by nothing. The adventurers discover the People are disappearing, kidnapped by infernal
fiend as Lady Sybill Pemberton is slain by the crea- dwarves revived beneath the quarry and used as
ture, her soul utterly destroyed! Meanwhile the blood sacrifices to appease the demon Zustramet.
wizard Kalle Sirkesalo retreats to his tower and As more abductions occur it becomes clear that
incredibly potent wards go up around it—nothing the trails of the kidnappers lead back to the mines,

EN World EN5ider |  To Smite a Fiend, Part One


and down a new passage the PCs find a ruinous 3rd Floor: Hall of Holy Flames
kingdom radiating evil into the rocks all around Divine fires roil across this chamber without
it—as well as infernal dwarves hellbent on making rhyme or reason, and hidden amongst them are
the adventurers their newest sacrifices. powerful celestial defenders unwilling to let the
adventurers pass: devas able to see through the
Resist Temptation holy flames.
A quartet of incubi and succubi (whatever the PCs
will be attracted to) are desperate to get inside the 4th Floor: Hall of Light
tower and will be able to bypass the wards with the The most powerful of the fiends summoned by the
willingly given soul of a powerful mortal. These wizard waits here amongst a labyrinth of solidi-
fiends appear as normal travelers, attempting to fied divine light, and to reach the floor above the
isolate and seduce each of the adventurers (only party must slay the marilith Kizgorath as it weaves
acting in concert when one of them has been re- between the passages slowing their progress.
vealed and tricking the party will be too difficult).
5th Floor: Wizard’s Sanctum
Tomb of Water and Ice Finally the PCs can confront the doomed mage
Juide “Black-Hand” Averauh has been picking behind all the fiendish chaos, but there is no
meat off the half-eaten carcasses left by these peaceful end to his endeavors: Kalle Sirkesalo is
predators for almost a year now, unaware that the certain that only he can bring an end to the dan-
greater predator he’s been benefiting from is not gers he’s brought to this realm. Shortly after being
entirely of this world—and that it’s not alone. Two defeated however, the true force behind the ma-
fiendish remorhaz lurk beneath the waters and the levolence is revealed and the adventurers face the
dirt around Ayle’s Falls and Ayle’s Loch, taking a most dangerous fiend they’ve encountered yet, a
forgotten tomb behind the waterfall as their lair. creature that will bring Hell to Holdenshire if it is
not stopped.
act 3: trapped
tower holdenshire
With the help of the Angelic Fane’s blessings the county
adventurers can force their way into the warded The realm of Holdenshire’s idyllic woodlands and
wizard’s tower of Kalle Sirkesalo, and once there fields is ruled over by Lady Pemberton—recent
contend with several levels of traps and conjured events have seen her husband transformed into an
creatures dedicated to stopping their ascent. undead slain in the scourge against a primordial
evil that gripped these lands not long ago. While
1st Floor: Hall of Heaven’s Army those dark times are behind these simple and fair
First the PCs face an army of regenerating spirits— folk the perils that endanger their homes are not
celestials bound to the wizard’s will—that become yet ended, and if no heroes rise up to defeat the
more powerful each time they are destroyed until fiendish powers soon to be unleashed then this
finally transforming into massive soldiers protect- place of peace and prosperity will finally fall.
ing the way forward. After the harrowing tyranny paid upon Hold-
enshire by a red dragon the Pembertons hired
2nd Floor: Hall of the Spiritual Circle adventurers to destroy its lair in Skull Mountain
Trials of the heart and will await the adventurers far to the east, and with its fall great wealth spread
here, and though they may choose to skip the or- among the common people throughout the re-
deal those who suffer through it gain a potent sight gion—as did the shadow of the primordial vampire
that will serve them well in the levels above. Nemirtvi, unleashed from captivity in the foray

To Smite a Fiend, Part One  |  EN World EN5ider


against Cirothe. Hidden in ruins and dungeons Persons of Note
across the county were tombs of long-dead heroes Aus

devoted to the destruction of undead, leaving be- John-Francis Rainweaver

hind powerful relics defended by traps set by their Juide “Black-Hand” Averauh

descendants. With these in hand a band of adven- Karatilana “Tila” Torin

turers (ideally in both cases these groups are the John Tulworth

PCS) delved beneath Brockendale Castle and into Kit Bartleby

the abattoir of the ancient evil, slaying him and Kalle Sirkesalo

finally bringing an end to his malevolence. Hunchbacked Roland

With the thawing of winter’s snows came the Freya Aeval

return of normalcy in Holdenshire’s economy, the Lady Sybill Pemberton

remains of the vast amounts of coin taken back
from Cirothe’s lair now tucked away in hidden Table: Bleeding Heart Tavern Food Menu
places by the common people for the next time Item Price
something terrible occurs in their homeland— Braised river bass 4 cp
events that come with the heat of the summer. The Seared sahuagin cuts 8 cp
reclusive wizard Kalle Sirkesalo has been holed Strung rabbit on a stick 1 sp
up in his tower south of Hengistbury for many Twitching lizard stew 3 sp
months now, hard at work in preparation for his Savory boar tart 8 sp
greatest arcane feat yet: the binding of a fiend. De- Poached hawk 1 gp
spite all his preparations, the mage’s rituals bring Saucy fungus and warthog pie 3 gp
doom, woe, and death to the realm and if allowed Chef’s choice (changes daily) 5 gp
to reach their fruition will literally bring Hell to
Holdenshire. Rorus Klain, and Three-Fingered Jake—are still
meeting here frequently, recounting tales of the
hengistbury exploits by heroes that have saved the settlement.
locations The cold shadowy bar this had become is no more
There are a host of locations throughout Hengist- and it is once again a pleasant, warm place to rest
bury that play a part in the previous modules or and drink the night away.
this adventure; these are some of the most impor-
tant locales in To Smite A Fiend. Brand Torek’s Cabin
The local sheriff Brand Torek still uses his home
The Bleeding Heart Tavern as his office but has taken a more relaxed approach
The social hub of Hengistbury is a respectable to his job since the end of the undead scourge,
business happily staffed by villagers in a rotat- confident that Holdenshire won’t be made to suf-
ing schedule that cycles weekly (meaning that fer again so soon. He still does regular patrols but
everyone has worked at the bar on one night spends more time here than he does traversing
or another). Meredith Jones has kept the place the region, helping further his daughter Ariadne’s
together through the unrest and foul tempers education and leaving Jayel and Yara Bloodclaw to
spread in the shadow of the primordial vampire, keep a closer eye on things.
and both her pleasant demeanor and reasonable
prices have returned (see Table: Bleeding Heart Samuel & Son’s Trading Company
Tavern Food menu, on this page, and Table: Bleed- With the return of normalcy this go-between for
ing Heart Tavern Drink Meno, on the next page). the towns and the world at large has further ce-
The tavern’s most loyal patrons—Stefan the Baker, mented itself in Holdenshire. Now that everyone

EN World EN5ider |  To Smite a Fiend, Part One


Table: Bleeding Heart Tavern Drink Menu
Drink Price Description
Black Rock Lager 3 cp turquoise, sticky, smells like sewage
Lonely Dragon Beer 1 sp ivory, opaque, smells like stale bacon
Dwarven Slateshield Stout 3 gp white, opaque, smells like acrid smoke
Elven Ininyë Wine 5 sp crimson, cloudy, smells like rotting pears
Yellow Dog Cider 8 sp charcoal, fizzing, smells like sweat
Lazy Prior Grog 1 gp orange, bubbly, smells like sour wine
Bachelor’s Snake Grog 3 gp ivory, fizzing, smells like scorched spices
Honest John Cognac 5 gp turquoise, translucent, smells like sulfur

has finished spending excessively the demand a troubling time, and just like the weather Tem-
and supply of goods has tempered, and the head rus Clothbinder’s heart has warmed. He keeps the
office’s liaison Willem Von Nederveen has used to shop open from noon to dusk, and when he’s not
make the business a reliable asset for his far-off there he even leaves a few things out with a small
investors. tin to collect coins he trusts his loyal customers to
pay. Some have claimed that these left out cheeses
The Temple have an untoward scent
The simple wooden house of worship in Hen- With the rush of orders from the dark times of
gistbury has seen a resurgence in attendance last winter now past, Rorus Klain has happily re-
following the terrors wrought by Nemirtvi months turned a more leisurely pace to his work at The
ago as people seek solace in faith. The stout oak Forge. He’s not stopped being gruff of course, but
walls and roof, harvested from the Queenswood, after a few drinks are in him he engages with the
are festooned with carvings of wild animals on revelry around him at the Bleeding Heart Tavern
the hunt that mark it as a place devoted to the gods and sometimes even cracks a joke or two. Those
of farming and hunting. Lady Sybill Pemberton who talk with him long enough hear his worries
always attends daily services alongside her assis- about the fires in his workshop getting hotter than
tants Prirkka and Ariel. usual despite no changes whatsoever in his rou-
tine or materials.
Goods & Services Although there’s not much demand for it now,
There are more shops and stalls of trade in Hen- Krebs Apothecary has an abundance of holy water
gistbury than what’s listed below and GMs are all marked with a 33% discount. Heinrich Krebs is
encouraged to include whatever else seems appro- all too happy for the peace returned to Holdenshire
priate for the adventure. and has recovered from the economic plight of the
The Bakery is the business of Steffen the Baker recent inflation though not without cost—there are
and one of Hengistbury’s most resilient institu- some people that have grown suspicious of him,
tions. The quality of his product suffered a bit over half-fooled by the false tinctures he callously sold
the winter just like his mood, but with the end of trying to make ends meet through the winter.
the ancient evil’s influence his top notch loaves re- Penner’s Pig Farm hasn’t been repurposed since
turned. Steffen’s generally friendly disposition has its owner’s unfortunate demise (and subsequent
returned as well, and he’s taken to giving out any resurrection as vampire spawn). At some point
extra after it’s gone stale and before it gets too hard someone let all his hogs loose, and only Lucy—a
or moldy. brown and pink sow with a deformed lip—has re-
Clothbinder’s Cheese Shop made it through mained, sometimes wandering into Hengistbury
the harrowing winter with a hefty profit for such looking for scraps.

To Smite a Fiend, Part One  |  EN World EN5ider


The morose and beardless dwarf Stedd Grim- Grimwald’s Potions
wald’s potion shop has changed with the times, The dwarven potionmaker Stedd Grimwald has
offering up more miraculous elixirs at lower pric- drawn many an adventurer to Hengistbury in search
es than only half a year ago. Anyone that buys him of cheap concoctions. His potions are available to the
a few rounds at the Bleeding Heart Tavern can adventurers at half price, unless you as GM decide
win him over and get him to reveal why: he senses otherwise.
great magics are afoot in Holdenshire and hopes
that the promise of cheap potions will bring more Fizzy Lifter
adventurers to the town. Potion, common
This glass bottle contains a brown bubbly liquid
t hor nb ury and bears a winking wizard on the label. When you
l ocation s are unconscious and made to sniff this powerful con-
The alchemist of Thornbury (Emery Shier) has coction, make a DC 12 Constitution saving throw. On
moved his work out of his kitchen and into a small a failure, you immediately wake up.
shed adjourning his home—and the fresh air is Alternatively, when you consume this potion you
doing him good, lifting his spirits and inspiring are targeted by the levitate spell (save DC 14) but are
him to try new things. Most of the day he’s hard at also bloated, taking a −2 penalty to Constitution sav-
work trying to make innovative concoctions in an ing throws for the duration.
effort to keep up with Stedd Grimwald in the next
town over, but so far he’s only succeeded in mak- Skull Liqueur
ing more flavorful and satisfying potions, and he Potion, uncommon
is overly eager to get whatever edge might elevate This crystal phial appears empty unless it is agi-
his craft above the competition. tated, which reveals that it is filled to the brim with
With the discovery of Nemirtvi’s lair beneath a clear liqueur. Close examination reveals bubbles
his feet, the local scribe Tillian Bricklebottom has within the liquid that seem to be shaped like tiny
dived into research and documentation, chroni- skulls. Pouring the phial’s contents into the mouth of
cling both the recent and long past heroism of a dead creature animates it as if it were the target of a
Holdenshire’s saviors. Between forays under speak with dead spell.
Brockendale Castle and to the tombs of the Or-
der of Light, he can be found in his Ink and Quill Snapping Pebbles
shop attending to royal missives on behalf of Lady Potion, common
Pemberton. Although he has been having dis- When you consume one of these bright turquoise
turbing dreams, Tillian is extremely wary of foul pebbles, you can use a bonus action to throw your
influence during these delves and chalks that up voice to any point you can see within 60 feet, and your
to shot nerves; he’s certain that the darkness of the voice emanates directly from that point until the start
primordial vampire’s influence has been entirely of your next turn. This effect lasts for 1 hour.
purged. Alternatively, you can consume all 12 snapping
Thornbury’s tavern and inn, Denhew’s Pub ’n’ pebbles to cast thunderwave as a 2nd-level spell
Grub, has been a hive of activity every night this (dealing 2d8 thunder damage; save DC 14). You are
summer. Horatio Denhew is incredibly pleased made an additional target of the spell when casting
about the upturn in business, using the high de- it in this way.
mand to train his new apprentice: a confident,
cheerful, and persistent performer and cook task, and word of how good the new cuisines she’s
named Ermengarde Clayhanger. Despite her size brought with her have spread across Holdenshire
and youth the halfling is more than up to the and a bit beyond.

EN World EN5ider |  To Smite a Fiend, Part One


The friendship between Donald Morrison and The Veterinary Clinic run by Albert Wright is
Rorus (his counterpart in Hengistbury) has re- abandoned half the time as its proprietor goes
covered from the tension wrought by their fierce about observing the peculiarities of nature in
competition last winter, and now the fires in Mor- Ayle’s Loch and Ayle’s Falls to the southeast. His
rison’s Forge are burning every day as he prepares studies have convinced him that something unnat-
smaller pieces to be incorporated into his com- ural is in the water and that there’s a new predator
panion’s pieces. Donald enjoys the artistry in his in that area, but utterly stumped as to what it could
supportive role and is getting better with every be—he’s got a bad feeling about it that he just can’t
intricate crossguard or necklace inlay he creates. shake.
He’s noticed however that Rorus has been asking
for more durability lately, and that several of his the people of
greatest and most artistic creations have been holdenshire
ruined by fires that were much hotter than they This part of the adventure is for keeping tabs on
should’ve been subjected to. the extensive cast of both Hengistbury and Thorn-
Thornbury Bakery’s reputation suffered as bury—as a “sandbox” style setting, we’ve included
news of ground corpse meal in the bread spread a bevy of plot hooks and suggestions. Not all of
across Holdenshire, but Reg Bakerman threw him- these NPCs are critical to the plot, but should be
self back into his work, and after a rough spring used to truly bring the potentially doomed lands
people have finally started coming back to his of Holdenshire to life.
shop. Reg has stopped drinking in the day, but he Both the Rosewynds and the Fierendzi trading
still ties one on every night in the tavern, drinking caravans moved on with the coming of spring, one
until close and preparing his doughs while inebri- heading northeast, the other southeast. The gi-
ated so they can rise as he sleeps it off. ant Ugg chose to go with the former, and after the

To Smite a Fiend, Part One  |  EN World EN5ider


horrors of the winter Nazid Adashim (the owner Ariel
of Spice of Life) has temporarily closed his shop to Midwife, herb supplier, and
travel with the latter so that he might reinvigorate subordinate of Lady Sybill,
his supplies. With their help he’s hidden away most the past year has not been easy
of his stock somewhere in the Weirwood—bury- for Ariel. A mage of some talent,
ing a small fortune of preservatives in the dirt for her efforts to protect the com-
safekeeping. Also absent is Tamas Agrens, a sage munity throughout the harsh winter
that was forced into accepting an infernal deal in have made her much less caring and
the Dark Winter and transformed into a specter kind than she once was, and more in-
that has since been destroyed. dependent too—she used to be always
found alongside her fellow clergy, Prikka Strong-
Albert Wright fist, but now they only dine together a few times a
The local veterinarian is the week in between religious services. Her tongue is
twelfth of thirteen children that razor sharp and she’s getting a reputation for be-
grew up near the hills around ing a merciless taskmaster, though really she only
Brockendale Castle and has an wants what is best for Holdenshire.
insatiable desire to take care of
exotic creatures. Albert’s clinic Aus
is just southeast of Thornbury The rumormongering of en-
though as of late he’s taken to ergized young Aus has finally
spending a lot of time studying caught up with him and most
animals in the wilderness be- people in Hengistbury con-
tween the Fogmoor and Queenswood, gradually sider him an annoyance at
circling around Ayle’s Loch and Ayle’s Falls as he best or a troublemaker at
tries to pinpoint a new predator roaming the area. worst. This is particularly
bad timing because much to
Ariadne his horror, the boy witnessed
Brand Torek’s niece led a very pleas- one of Kalle Sirkesalo’s infernal rituals and is
ant life until a while ago—kobolds convinced the wizard poses a grave threat to Hold-
kidnapped her and she was held cap- enshire—or so he says.
tive for months, to be sacrificed to the
dragon Cirothe. Adventurers rescued Brand Torek
her from Skullmouth Mountain A tall fellow square of jaw and stout of
and since then she’s grown from arm, Brand Torek’s pleasant and po-
a child into a woman. The atten- lite demeanor has returned with
tions of Gord Mortimer aren’t the thawing of winter. Retired
beneath her notice and through the from adventuring himself,
dangerous times of winter he proved after the end of Nemirtvi’s
his valor so she’s returned his affections in full. foul influence he’s got a
Her uncle Brand has become less protective than good feeling about Hold-
he was months ago, and whenever they aren’t at enshire’s future, taking a
work on some task she can be found frollicking in decidedly optimistic bent
the fields or forests with Gord. and strongly approving of the growing romance
between his daughter Ariadne and the lad Gord
Mortimer.

EN World EN5ider |  To Smite a Fiend, Part One


Donald Morrison Freya Aeval
A giant of a man, Donald is al- Freya Aeval is a tiny, adorable pixie girl with long
ways found wearing a kilt and braided red hair, blue eyes, and pink and black
normally hard at work in butterfly-like wings. She spends much of her time
his forge in Thornbury. in the vicinity of the Bleeding Heart Tavern, and
Though their working re- she can be a source of information about the Weir-
lationship was strained in wood. She and Hunchbacked Roland have been an
the primordial vampire’s item for nearly a year now, though his master Kalle
shadow, now that things Sirkesalo has been keeping him too busy lately for
have returned to nor- the two to spend much quality time together.
mal he and Rorus Klain
from Hengistbury have reforged their friendship Gavin Morrigan
and returned to specialized tasks (Donald focus- A dark haired man going gray at
ing more on artistry than basic production). It’s the temples, Gavin is known for a
not perfect however, and recently he’s gotten a bit surprising determination, dedicat-
miffed about the heat from Rorus’ forges melting ed to his writing. Despite his
away much of his best work. near-constant scholarly pur-
suits in the Bleeding Heart
Emery Shier Tavern, he is a fine physi-
The skills of Thornbury’s cal specimen. Gavin
alchemist are gradually im- hasn’t revealed to anyone what exactly he’s
proving as he tries to make writing, but there’s clearly something (or more ac-
higher quality concoctions curately, someone) keeping him in Hengistbury.
able to properly compete
against the breakneck prices Heinrich Krebs
his competition in Hengist- The owner of Krebs Apothecary in
bury is charging, but he knows Hengistbury, Heinrich is better
he’s losing. After the struggle throughout winter to at talking about being an apoth-
keep his business going, Emery is prepared to do ecary than he is at actually being
practically anything to get the upper hand against one—and after his behavior in
Stedd Grimwold whether that’s subterfuge, unusu- the Dark Winter people are
al reagents, or something else. getting wise to his tricks. He
knows he’s not in everyone’s
Ermengarde Clayhanger good graces, and has gone
Horatio Denhew’s search for a regular performer out of his way to be as gen-
ended when he found this spirited halfling—a erous as possible with the stockpile of holy water
woman handy with a lute and deft at cookery. Er- he’s gathered. No matter the events of the day he is
mengarde grew up far to the east in Redcliff and outgoing, overly friendly, and as polite as possible
trained in the bardic college there but always in his bid to win back peoples’ good favor.
dreamed of opening her own tavern, so when the
opportunity to do so dropped in her lap she didn’t Hunchbacked Roland
hesitate. Most days she’s late to bed after closing up Despite not being named Roland or having a
the Pub ’n’ Grub and then early to rise so she can hunchback, this servant of the wizard Kalle Sirke-
sneak into the Thornbury Bakery to fix the drunk- salo hasn’t been able to shirk the rude nickname
en errors made by its well-meaning proprietor. saddled onto him by the other children in his youth.

To Smite a Fiend, Part One  |  EN World EN5ider


He is deeply in love with the pixie Freya Aeval and meat, and skins for the two villages. Lately he’s
will stop at nothing to protect her, and though he been experiencing dreams that are becoming
has reservations about the research undertaken by more and more frequent, imploring him to seek
his master he’s more fearful of retribution against out a strange phenomenon outside of Murray’s
her than he is the potential consequences of the Folly—a task that promises John-Francis the re-
mage’s plans. demption he so craves.

Horatio Denhew John Tulworth


Since Ermengarde’s arrival Known to the other kids as “the
profits at the Pub ’n’ Grub toad,” John is a disreputable thief
have been high and this that’s fallen under the influence
tavern owner is enjoy- of a local fence, Kitster “Kit” Bailey.
ing the nightly revelry The duo have gone up and down the
in his establishment Samuel & Sons warehouse and
in Thornbury, gradu- are moving on to other plac-
ally placing more and more work on his new es to rob. The dealer of stolen
apprentice’s shoulders. His travels during the win- goods has been furious over their lack of success in
ter and spring have resulted in quite a few tales finding a certain trinket—one that John may know
he’s all too happy to recount, though most of the the location of. Perhaps the influence of Kit has
townsfolk are fairly certain that the heroics he at- steered the young Tulworth down the wrong path
tributes to himself are at least mildly exaggerated. and he’s truly a good son of Holdenshire; his dis-
tant demeanor implies he’s gotten in over his head
Jahmus “Jayel” Laekin somehow (of that there’s no doubt) but whether it’s
The retired scout Jahmus Laekin guilt or something more he won’t say.
has become a tracker of fugi-
tives for Brand. While generally Juide “Black-Hand” Averauh
peaceful, “Jayel” has little remorse Rarely seen in the towns them-
for enacting vengeance on mali- selves, Juide is the woodsman
cious folk (the ones he finds most credited with keeping the
to be that sort, anyway). His villages of Holdenshire’s stock
compulsions for violence are of meat well-supplied. It’s as-
normally tempered by the Sheriff, and when the sumed that he mostly hunts game
two of them aren’t on dangerous patrols Laekin in the Queenswood though the
has taken to ranging across the Queenswood and truth is far darker than that (a se-
Weirwood in search of any latent threats left be- cret he keeps to himself). Although
hind by Nemirtvi’s evil influence. not seen much during the winter Juide’s become
a common sight in the settlements again, and has
John-Francis Rainweaver even lowered the prices he charges for his meat—
Once a court scholar in although none of it lasts long and he insists it be
Northminster, John-Francis cooked and consumed the same day it is sold. Al-
was dismissed after a catas- bert Wright is certain now that he’s seen the ranger
trophe involving the young near Ayle’s Loch several times since winter began,
prince there. Since then Rain- though what the hunter was up to he’s unsure.
weaver has become a woodsman
in Holdenshire collecting wood,

EN World EN5ider |  To Smite a Fiend, Part One


Kalle Sirkesalo and are about to stumble into true danger—the
About 5 miles downstream from likes of which neither might survive.
Hengistbury sits the isolated wiz-
ard tower of Kalle Sirkesalo. He is Logan Brokenbarrel
extremely aloof and normally This dwarf hides his old army
only has contact with the regimental tattoos—Logan
people of Holdenshire by won’t discuss the dark
proxy, through his assistant past connected to them,
Hunchbacked Roland (who perhaps even taking
is neither hunchbacked or named Roland). The dangerous actions to si-
mage’s servant and his paramour (the pixie Freya lence anyone that finds
Aeval) were away most of the winter collecting ex- out what they’re actually about. Some of the stone
otic components, and since their return the pair from the quarry has been strangely colored or pat-
haven’t had much if any time to themselves as the terned, difficult to work with if the builder Robert
wizard undertakes plans he’s spent years prepar- Macbain is to be believed, and he’s keen to learn
ing for. what may be wrong with his worksite and spook-
ing the miners. He suspects that Stedd Grimwold’s
Karatilana “Tila” Torin sorcerous origins might have something to do with
A “rogue economist” who it, but he doesn’t want to offend his fellow dwarf
believes deeply in the redis- and wants to avoid making any accusations.
tribution of wealth (often
personally handling the mat- Lord and Lady Pemberton
ter herself), “Tila” isn’t a favorite The good Lord Pemberton
among the villagers of Hengistbury and Lady Sybill Pemberton
or Thornbury. She escaped from Brand have benevolently governed
Torek’s jail before the autumn festival and over the county of Hold-
may still be found in Holdenshire, pleased enshire for some
that the inflation caused by the gold returned time, collecting, en-
from Cirothe’s lair has ended. Since then she’s acting laws, and
turned her attention to discovering who’s been generally keeping
doing robberies throughout the settlements, keep- things running, as well
ing a watchful eye on John Tulworth and Kitster as overseeing the Bleed-
Bartleby. ing Heart Tavern and organizing the
annual harvest festival—all told, they are quite be-
Kitster “Kit” Bartleby loved by the populace. Or rather, they were quite
A charismatic criminal, Kitster beloved; Lord Pemberton is no longer among the
“Kit” Bartleby was the original living or the undead, slain by adventurers after
source of troubles with Samuel contracting vampirism. Lady Sybill Pemberton
& Sons (convincing John Tulworth was devastated by his treacherous demise and
to steal items from the company). has fallen back onto her faith, spending much of
Dealing in illicit goods is his purvey her time in the temple and trusting her adjutants
but the thefts of months ago didn’t (Ariel and Prirkka) to make up for the slack left by
attract the item the fence desired. He and John Tul- her late husband’s absence.
worth are still going about their nefarious doings

To Smite a Fiend, Part One  |  EN World EN5ider


Mallory Jackdaw Mylani Azalathellon
During the harvest festival The local self-appointed courtmaster,
young Mallory turned 8 years of this teenager half-elf carries two small
age and since then he’s taken to books with her at all times: one to re-
parting his brown hair. The cord transgressions of the law, and a
events of last winter put book of common laws in Holdenshire.
a chill on his exuberance For a while she worked in Tillian
however, and he is careful Bricklebottom’s Ink and Quill shop,
of falsehoods—more likely but with Lord Pemberton gone she’s
he’s telling on the misdeeds of truly embraced her role as a master
others, seeking approval after the berating he re- of the law, traveling about the realm looking for
ceived for spreading rumors that disparaged the violations and taking notes on practices that might
last heroes to save Holdenshire. benefit from some legal regulation.

Meredith Jones Prirkka Strongfist


The only permanent employee of Holdenshire’s second midwife, Prirk-
the Bleeding Heart Tavern, Mer- ka Strongfist is an older half-orc
edith became very bitter with woman showing the graying hairs
everyone’s sudden reluctance to of her 50 years of age. Were that
pick up shifts throughout the not enough to make her appear-
winter and angrily raised pric- ance unsettling, one of her eyes
es. Her mood (and the menu) is green and the other is brown
have improved throughout the (and she is allergic to cats). Mis-
spring though and she’s back to trust of the half-orc waned during the
her usual merry self, frequently flashing charmed autumn festival but resurged when she became
looks at Gavin Morrigan as he tends to his writings. the heavier-handed proxy of Lady Sybill while
Lord Pemberton battled his illness, and since then
Mortimer Brothers. ill-feelings about her have cooled to varied mea-
The local “thieves’ sures of respect. Prirkka is usually found working
guild” consists of at some task, sometimes sharing a meal with her
three young or- friend Ariel when the opportunity arises, and oth-
phans: Gord, Beej, erwise frequently visiting the temple alongside
and Poke. These the noble she so dutifully serves.
mischievous children
delight in partaking in Reg Bakerson
adventure of all kinds and The baker of Thornbury is a friend-
typically bite off more ly fellow with a penchant for saying
than they can chew, though this past year they’ve awkward things seemingly always
learned the dangers that can come from their at the worst possible moment.
reckless behavior and are starting to get wise. The That reputation suffered a bit
oldest of them, Gord, is coming of age and keen in the treachery of the Dark
on Ariadne—and she has come to appreciate those Winter when he was driven
affections, spending a great deal of time with him to drink in excess, his claims of a haunting ghost
enjoying the favorable summer weather. ignored by most until it was revealed that a ser-
vant of the vampires was poisoning his bread with

EN World EN5ider |  To Smite a Fiend, Part One


corpse meal. Since then he has worked hard to win to complaining that his forge fires burn too hot
back his good reputation, staying off the booze un- and he can’t understand why.
til the evening hours when he heads down to the
Pub ’n’ Grub for some relaxation. Stedd Grimwold
A dwarven sorcerer of some
Robert Macbain renown, Stedd discovered his
Rough hands and stout mus- powers in a traumatic acci-
cles mark Robert Macbain as dent that claimed the lives
a true laborer, traits honed by of many of his fellow min-
reworking stone drawn out of ers. He learned to master
the quarry. A fair bit of the the magic imbued into him years ago but hasn’t
wealth enjoyed throughout grown his hair back or gotten over accidentally
Holdenshire went to him in con- killing his family members. The dwarf is in denial
tracts to fortify foundations, build additions, and about the source of the powers bestowed on him
even construct a few new homes and he’s been beneath the quarry—magic he is certain has fiend-
hard at work—and at this point certain that the ish roots—and after the Dark Winter he’s redoubled
building materials coming out of the quarry are his efforts to draw adventurers to Holdenshire so
not quite right. The builder has been late to work that they might protect it, worried of what will
habitually and the few folks that pry rather than come if others learn the truth behind his sorcery
complain learn that Robert’s been having horrible or if anything similar occurs in the mines again.
nightmares every night, depriving him of sleep,
and although no one else can smell it he swears Stefan Oakfell
that there’s a curious odor coming off the blocks An older ranger, Stefan Okfell
turned over to him by Logan Brokenbarrel. mostly keeps to the Queenswood
and only sometimes travels into
Rorus Klain the two towns for supplies. His
A large man in his early 40s, the demeanor is cold and longing,
smith of Hengistbury is a very surly speaking of a traumatic past
and busy man. Still filling in that haunts him to this day.
back orders from the heyday Oakfell’s not sociable but with
of the payout from Cirothe’s the right approach may be willing to share what
lair but with far fewer com- he knows of any strange goings on in Holdenshire
plaints from overly eager (in particular there’s something wrong with the
customers, Rorus is begrudgingly happier and balance of prey animals in Ayle’s Falls and Ayle’s
can be found working the forge from early in Loch).
the morning (before sunrise) until an hour be-
fore the sun sets. Then he heads to the Bleeding Steffen the Baker
Heart Tavern (often avoiding the angry demands The town baker of Hengistbury
of his wife Yulana, the one person in Hengistbury is a plump fellow with a beard
that the smith fears) where he’s a nightly regular. as large as his hair is gray. With
After reforging his friendship with Donald Mor- a greater mastery of his craft
rison he’s increased production by relying on the than Reg Bakerman over in
Thornbury smith to do more intricate pieces to be Thornbury, there’s a consis-
incorporated into his reliable base work, but since tent line of people ready to
summer rolled in after enough drinking he’s taken collect his warm confections

To Smite a Fiend, Part One  |  EN World EN5ider


each morning. All of Holdenshire’s recent trou- salesman, translator, wine merchant, writer—and
bles have convinced him that his town needs some Tillian’s list of tasks increases daily. Normally he
more generosity, and as a natural giver he’s be- can be found in his Ink and Quill shop in Thorn-
come even more generous than usual in the warm bury, but lately he’s taken to chronicling and
summer months. researching everything he can dig up regarding
the Order of Light, Nemirtvi, and the realm’s an-
Temrus Clothbinder cient past. Obviously he’s an inquisitive sort, but
Temrus made a fine bit of coin both he’s also quite cautious and very wary of run-
during the harvest festival and ning afoul of any lingering corruption (so the bad
throughout the Dark Winter, dreams he’s been having lately must be from the
and he’s become downright subject of his documentation and nothing more).
cheery as of late. The cheese-
maker is positively thrilled Willem Von Nederveen
with how much everyone The Samuel & Sons trading com-
likes his creations and keeps putting them out after pany in Northminster employs this
hours even though he knows some folks are taking business-like traveling merchant
some without leaving any coin. There are rumors and although things looked bad in
he’s made a few bad batches but anyone who asks the winter he’s turned every-
him about it gets an angry earful as he rapidly gets thing around. His operation
infuriated at the merest insinuation that he might is like a well-oiled machine at
be producing inferior cheese. this point, and unless something
terribly untoward occurs he’s likely to set
Three-Fingered Jake down roots in Holdenshire so he’s keen to catch
The wandering minstrel Three- the eye of a proper suitor.
Fingered Jake is the local bard of
Holdenshire, traveling freely about Yara Bloodclaw
the region and enjoying a mea- At a glance it isn’t obvious that this tall,
sure of hospitality from both tattooed woman is nearing middle age.
towns—usually. His place in She’s made her way in Holdenshire for
the trading of rumors dur- the better half of a decade, tending to
ing the Dark Winter ruined bees for the two towns. During the
his reputation with many winter she used her considerable
people, and with Ermengarde Clayhanger offering martial talents to help out Brand
stiff competition he’s been wondering if it might Torek and carried messages for
be time to take to the road once more. Jake hasn’t Tillian Bricklebottom, but now
gone yet though, trusting in a deep-rooted feeling that the dangers in the realm
that there’s another great tale to be taken away have passed she’s eager to find
from Holdenshire and eager to be new challenges. Yara’s penchant
there to see it in person. not to drink leaves her as the most reli-
able figure of authority in Hengistbury late in the
Tillian Bricklebottom night, but in the day she’s often on patrol enthusi-
This halfling wears sev- astically looking for trouble (always with her two
eral different hats for warhammers at her side).
all of Holdenshire—cou-
rier, scribe, stationery

EN World EN5ider |  To Smite a Fiend, Part One


rumors in the
tavern Getting
1. The vampires left a curse in Hengistbury
in the forges of Rorus Klain and that’s why Started
they’re burning with an unholy heat. The earlier sections of this book have filled out
2. Hunchbacked Roland and Freya Aeval are the cast and locales for this infernal journey into
said to be on holiday but gossips claim that the unassuming summer season—now let’s get
Kalle Sirkesalo sent them afar to retrieve the PCs onto the stage! Preferably the adventurers
reagents illegal in Holdenshire—and the have completed To Stake A Vampire (after playing
solitary wizard’s ultimate purpose for such through To Slay A Dragon) and are enjoying their
components remains unclear. status as practically legendary heroes, but they
3. Lady Sybill is in the temple all the time but may find their way into Holdenshire through a va-
it’s not because she’s devout, it’s because her riety of different means. If the party insists that
faith was broken when Lord Pemberton was they don’t want to be the saviors of the town, then
revealed to be a vampire. Hengistbury and Thornbury are the best loca-
4. It might just be cloudy weather but some tions to take a respite amidst an intense summer
people think that the nights are darker even heatwave, or Lady Sybill Pemberton requests their
when the moon is out (probably nothing more presence to make certain Nemirtvi’s influence has
than superstition and shot nerves from the been fully purged.
Dark Winter). Really it’s best to leave it in their hands but
5. Around sunrise on some mornings there’s once the matter is settled, read or paraphrase the
a strange odor hanging on the wind near following:
Murray’s Folly. It’s never quite the same twice.
6. The unnaturally dangerous feral boars that The sun is shining and zephyrs roll across the idyllic
ravaged the countryside during the Dark green fields of Holdenshire. A soft clanking of hammer
Winter have been spotted again. on metal emanates from the village on the road ahead
7. Bats in the Queenswood and Weirwood have and the winds carry the scent of baked goods, savory
been doing strange things like stealing items meals, and cooking fires. The nearer you get the more
and disappearing. you can hear of the townsfolk greeting one another and
8. This summer the wolves are positively going about their daily tasks, and when they’re in sight
massive and they show now fear of flames you see jaunty steps and smiling faces eager to greet you.
whatsoever!
9. In the soft light of the moon up there among Give the adventurers a chance to see the towns
the clouds there have been shapes that cast in action with visits to the taverns and shops over
faint shadows like massive birds, though the course of a few days, revealing a couple of the
surely it’s just a trick of the eye. pervading rumors each night to get their hackles
10. A ghostly horse has been spotted galloping up. Once the party are comfortable or have chosen
through the Queenswood and Weirwood something to pursue, move on to the quests in Act
trailing spiritual flames said to be fueled by 1: Foreshadowing Fiends. After the party reaches
those killed by the vampires. 11th level or the GM feels the time is right, Kalle
Sirkesalo’s failed attempt to summon a horned
devil sets into motion the events of Act 2: Celestial
Blessings. e

To Smite a Fiend, Part One  |  EN World EN5ider

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