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Equilibrium Calculator

For matrix games v1.1.1

Created by William Spaniel


williamspaniel@gmail.com
http://www.gametheory101.com/Textbook.html

Version History
v1.1.1: Added minimum discount factor necessary for cooperation in infinte prisoner's dilemma (for grim trigger equilibrium).
v1.0.3: Added expected utilities for both players in MSNE.
v1.0.2: Corrected flip-flop of player 1 and player 2's mixed strategies on solutions sheet; fixed visual problem with decimals, negatives, and large numbe
v1.0.1: Launch edition.
h decimals, negatives, and large numbers on input sheet.
Player 2
Left Right
Up 2.0 , 1.0 0.0 , 0.0
Player 1
Down 0.0 , 0.0 1.0 , 1.0

0
Strictly Dominated Strategies 0
0 0
0 0

Weakly Dominated Strategies Player 1


0 0 2 -1 0
0 0 1 1 1
2 2 2
Pure Strategy Nash Equilibria 0 -3 -2 2/3
<Up, Left> 0
0 <Down, Right>
Note: If there is a weakly dominated strategy that
is not strictly dominated, check for other MSNE.

Mixed Strategy Nash Equilibrium Expected Utility in MSNE


Left: 0.333333333 Right: 0.666666667 Player 1: 0.6666667
Up: 0.500000000 Down: 0.500000000 Player 2: 0.5000000
Remember that mixed strategies and payoffs should be expressed in fractions, not decimals.
Player 2
1 -1 0
1 1 1
1 1 1
0 -2 -1 1/2
Infinite Prisoner's Player 2
Dilemma Cooperate Defect
Cooperate -1.0 , -1.0 -9.0 , 0.0
Player 1
Defect 0.0 , -9.0 -5.0 , -5.0
Is this a prisoner's dilemma? Yes!
0 Minimum discount factor necessary for cooperation: 0.2
0.2 0.2

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