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16X128 MESSAGE PROTOCOL

Msgeditor protocol:
1 Transmission frame formats
1.1 Standard transmission frame specifications and format
This section describes the basic outline of transmissions:
Baud rate: 9600
Data bits: 7
Start bits: 1
Stop bits: 2
Parity: None
Time-out period: 1 second(any delays between bytes cannot exceed this)

1.2 Standard transmission frame format:


<SOH> Type Code Sign <STX> Command File Data Field <EOT>
Address Code Label

A B C D E F G H

Item Name Character Description


A <SOH> “]!” The <SOH> is the “Start of Header” ASCII character.

B Type code “Z” A single ASCII character

The identifier or “address” of the sign represented by two ASCII digits as a

C Sign Address “00” number between “00” and “FF” (0 to 255). Address “00” is reserved as a
broadcast address.

D <STX> “]”” “Start of Text” character. <STX> always precedes a Command Code.

E Command Code “A” One ASCII character that defines the transmission and data types:

F File Label “Z” One ASCII character that defines the location of the file

Made up of ASCII characters. The Data Field format is dependent on the


G Data Field
preceding Command Code.

H <EOT> “]$]$” “End Of Transmission” character

1.3 Text file transmission format:


<SOH> Type Code Sign Address <STX> Command Code Data Field <EOT>

"A" File Display Mode Control Special ASCII BMP


Label Position Code Code Specifier Message DATA
A B C D E F G H

Item Name Description


Command
A “A” “A” (41H) = Write TEXT file
Code
One ASCII character that indicates the TEXT file being accessed. See “Appendix A: File
B File Label
Label format”. If the File Label = “0” (30H), then a Priority TEXT file will be written.

A single ASCII character that defines the line position on a multi-line sign:
“]:” + “ “(20H) Middle Line — text centered vertically.
“]:” + “““(22H) Top Line — Text begins on the top line of the sign and the sign will
use all its lines minus 1 in order to display the text. For example, a
6-line sign will allow a maximum of 5 lines (6 minus 1) for the Top
Position. The Top/Bottom Line break will remain fixed until the next
Display
C Middle or Fill position is specified.
Mode Field (optional)

Position
“]:” + “&” (26H) Bottom Line — The starting position of the Bottom Line(s)
Immediately follows the last line of the Top Line. For example, a 6-
TEXT file data format
Data Field

line sign with 3 lines of text associated with the Top Line would start
the Bottom Line text on the 4th line of the sign.
“]:” + “0” (30H) Fill — The sign will fill all available lines, centering the lines
vertically.

Mode A single ASCII character that represents a “mode” which is a way of displaying an
D
Code ASCII message. See “Standard Modes”

Control
E Set the attribute of the text message
code
F Special (Only required when preceding Mode Code is “n” for SPECIAL.)

ASCII The actual text to be displayed on a sign.(inclue Europ Character,see the Europ
G
Message Character Code)

“]?P”+”a”

H BMP DATA ……………


“]?P”+”z” see the BMP file transmission format

1.4 Appendix: Modes


Modes are ways of displaying information on a sign. For example, the ROTATE Mode makes text
or graphics travel from right to left on a sign.
1.4.1 Standard Modes
When a Standard Mode Code of “n” (6EH) is given (see Special Modes), the following Special
Modes can be designated in the Special Specifier field
Standard Modes
ASCI
Description
Mode name code

ROTATE “a” Message travels right to left.

HOLD “b” Message remains stationary.

FLASH “c” Message remains stationary and flashes.

ROLL UP “e” Previous message is pushed up by a new message.

ROLL DOWN “f” Previous message is pushed down by a new message.

ROLL LEFT “g” Previous message is pushed left by a new message.

ROLL RIGHT “h” Previous message is pushed right by a new message.

WIPE UP “i” New message is wiped over the previous message from bottom to top.

WIPE DOWN “j New message is wiped over the previous message from top to bottom.

WIPE LEFT “k” New message is wiped over the previous message from right to left.

WIPE RIGHT “l” New message is wiped over the previous message from left to right.

SCROLL “m” SCROLL “m” 6DH New message line pushes the bottom line to the top line if 2-line
sign.

AUTOMODE “o” AUTOMODE “o” 6FH Various Modes are called upon to display the message
automatically.

ROLL IN “p” Previous message is pushed toward the center of the display by the new
message.

ROLL OUT “q” Previous message is pushed outward from the center by the new message.

WIPE IN “r” WIPE IN “r” 72H New message is wiped over the previous message in an inward
motion.

WIPE OUT “s” WIPE OUT “s” 73H New message is wiped over the previous message in an outward
motion.

COMPRESSED “t” Message travels right to left. Characters are appoximately one half their
ROTATE normal width. (Only available on certain sign models.)

SPECIAL “n” This is followed by a Special Specifier ASCII character which defines one of
the Special Modes. See “Special Modes” .

1.4.2 Special Modes


ASCII
Mode name Description
Code

TWINKLE “0” Message will twinkle on the sign.

SPARKLE “1” New message will sparkle over the current message.

SNOW “2” Message will “snow” onto the display.

New message will interlock over the current message in alternating rows of
INTERLOCK “3”
dots from each end.

Alternating characters “switch” off the sign up and down. New message
SWITCH “4”
“switches” on in a similar manner
SLIDE “5” New message slides onto the sign one character at a time from right to left.

SPRAY “6” New message sprays across and onto the sign from right to left.

STARBURST “7” “Starbursts” explode the new message onto the sign.

1.5 Control Code:


Control
Character
Code
“1” (31H) = Red
“2” (32H) = Green
“3” (33H) = Amber
“4” (34H) = Dim red
“5” (35H) = Dim green
“6” (36H) = Brown
Color “]<” +
“7” (37H) = Orange
“8” (38H) = Yellow
“9” (39H) = Rainbow 1
“A” (41H) = Rainbow 2
“B” (42H) = Color mix
“C” (43H) = Autocolor

“0”(30H) = mm/dd/yy
“1”(31H) = dd/mm/yy
“2”(32H) = mm-dd-yy
“3”(33H) = dd-mm-yy

Insert Date “]+” + “4”(34H) = mm.dd.yy


“5”(35H) = dd.mm.yy
“6”(36H) = mm dd yy
“7”(37H) = dd mm yy
“8”(38H) = mmmm dd,yyyy

“5”(35H) = speed 5
“6”(36H) = speed 4
“7”(37H) = speed 3
Speed “]” +
“8”(38H) = speed 2
“9”(35H) = speed 1
“)”(29H) = speed 0

Insert Time “]” + “3”(33H) = Time

Insert
“]” + “,”(2CH) = Insert a engter
NewLine
“A”(41H) = Sans serif 7
“B”(42H) = Sans serif 7 wide
“C”(43H) = Sans serif 7 double
Font “]:” +
“D”(44H) = Sans serif 7 d-wide
“E”(45H) = Serif 7
“F”(46H) = Serif 7 double
“G”(47H) = Serif 12
“H”(48H) = Serif 16

1.6 Valid File Labels

20H-sp 30H-“0” 40H-“@” 50H-“P” 60H-“`” 70H-“p”

21H - “!” 31H - “1” 41H - “A” 51H - “Q” 61H - “a” 71H - “q”

22H - “““ 32H - “2” 42H - “B” 52H - “R 62H - “b” 72H - “r”

23H - “#” 33H - “3” 43H - “C” 53H - “S” 63H - “c” 73H - “s”

24H - “$” 34H - “4” 44H - “D” 54H - “T” 64H - “d” 74H - “t”

25H - “%” 35H - “5” 45H - “E” 55H - “U” 65H - “e” 75H - “u”

26H - “&” 36H - “6” 46H - “F” 56H - “V” 66H - “f” 76H - “v”

27H - “‘” 37H - “7” 47H - “G” 57H - 67H - “g” 77H - “w”
“W”

28H - “(“ 38H - “8” 48H - “H” 58H - “X” 68H - “h” 78H - “x”

29H - “)” 39H - “9” 49H - “I” 59H - “Y” 69H - “I” 79H - “y”

2AH - “*” 3AH - “:” 4AH - “J” 5AH - “Z” 6AH - “j” 7AH - “z”

2BH - “+” 3BH - “;” 4BH - “K” 5BH - “[“ 6BH - “k” 7BH - “{“

2CH - “,” 3CH - “<“ 4CH - “L” 5CH - “\” 6CH - “l” 7CH - “|”

2DH - “-” 3DH - “=” 4DH - M” 5DH - “]” 6DH - “m” 7DH - “}”

2EH - “.” 3EH - “>” 4EH - “N” 5EH - “¢” 6EH - “n” 7EH - 1/2 sp

2FH - “/” 3FH - “?” 4FH - “O” 5FH - “_” 6FH - “o” 7FH – reserved

1.7 Europ Character Code


Europ ASCII Europ ASCII Europ ASCII Europ ASCII Europ ASCII
Number Number Number Number Number
char code char code char code char code char code
1 33 α "80" 65 Ω "A0" 97 ь "C0" 129 Ì "E0"

2 34 β "81" 66 ω "A1" 98 Ю "C1" 130 Í "E1"

3 35 Γ "82" 67 Б "A2" 99 ю "C2" 131 Î "E2"

4 36 г "83" 68 б "A3" 100 Я "C3" 132 Ï "E3"

5 37 Δ "84" 69 Д "A4" 101 я "C4" 133 Ä "E4"

6 38 δ "85" 70 Ж "A5" 102 Ñ "C5" 134 Å "E5"

7 ń "06" 39 ε "86" 71 ж "A6" 103 ñ "C6" 135 È "E6"

8 у "07" 40 ζ "87" 72 З "A7" 104 Æ "C7" 136 É "E7"

9 в "08" 41 Η "88" 73 з "A8" 105 æ "C8" 137 Ó "E8"

10 Ы "09" 42 η "89" 74 И "A9" 106 Ę "C9" 138 Ö "E9"

11 Ё "0A" 43 θ "8A" 75 и "AA" 107 ę "CA" 139 Ø "EA"


12 М "0B" 44 Ι "8B" 76 Й "AB" 108 Ğ "CB" 140 ø "EB"

13 д "0C" 45 ι "8C" 77 й "AC" 109 ğ "CC" 141 ò "EC"

14 46 Κ "8D" 78 Л "AD" 110 Ş "CD" 142 ö "ED"

15 Э "0E" 47 κ "8E" 79 л "AE" 111 ş "CE" 143 ą "EE"

16 э "0F" 48 Λ "8F" 80 м "AF" 112 Ź "CF" 144 Ć "EF"


17 ы "10" 49 λ "90" 81 П "B0" 113 ź "D0" 145
18 ¥ "11" 50 μ "91" 82 п "B1" 114 Ż "D1" 146
19 £ "12" 51 ν "92" 83 Т "B2" 115 ż "D2" 147
20 ¦ "13" 52 Ξ "93" 84 У "B3" 116 σ "D3" 148
21 ₧ "14" 53 ξ "94" 85 Ф "B4" 117 Ç "D4" 149
22 € "15" 54 π "95" 86 Ц "B5" 118 ç "D5" 150
23 ∞ "16" 55 ρ "96" 87 ц "B6" 119 â "D6" 151
24 Ü "17" 56 Σ "97" 88 Ч "B7" 120 ä "D7" 152
25 ¿ "18" 57 σ "98" 89 ч "B8" 121 à "D8" 153
26 ù "19" 58 τ "99" 90 Ш "B9" 122 á "D9" 154
27 ú "1A" 59 υ "9A" 91 ш "BA" 123 å "DA" 155
28 û "1B" 60 Φ "9B" 92 Щ "BB" 124 è "DB" 156
29 ü "1C" 61 φ "9C" 93 щ "BC" 125 é "DC" 157
30 ÿ "2A" 62 χ "9D" 94 Ъ "BD" 126 ê "DD" 158
31 Ś "2B" 63 Ψ "9E" 95 ъ "BE" 127 ë "DE" 159
32 64 ψ "9F" 96 Ь "BF" 128 I "DF" 160

2 Example
2.1 Send english Text.
5D 21 5A 30 30 5D 22 41 5A 5D 3B 20 63 5D 3A 42 5D 3C 38
41 42 43 44 45 46 47 5D 24 5D 24
5D 21 5A 30 30 5D 22 45 2E 20 20 5A 5D 24 5D 24
Note: User need send a command to run the file after transmit the text information.
The command is :” ]!Z00]"E. Z]$]$”

2.2 Send Chinese Text


5D 21 5A 30 30 5D 22 41 5A 5D 3A 47 5D 3C 32 D6 D0 BB AA C8 CB C3 F1 B9 B2 BA CD B9 FA 5D 24
5D 24
5D 21 5A 30 30 5D 22 45 2E 20 20 5A 5D 24 5D 24

Note: One Chinese character is made up of two machine code.

3. BMP file transmission format:


<SOH> TYPE CODE SIGN ADDRESS STX Command Code BMP LABLE BMP DATA <EOT>
A B C D E F G H

Item Name Character Description


A <SOH> "]!" The <SOH> is the “Start of Header” ASCII character.

B Type code "Z" A single ASCII character

The identifier or “address” of the sign represented by two ASCII

C Sign Address "00" digits as a number between “00” and “FF” (0 to 255). Address
“00” is reserved as a broadcast address.

“Start of Text” character. <STX> always precedes a Command


D <STX> "]""
Code.

One ASCII character that defines the transmission and data


E Command code "S"
types

F BMP lable "a"+"00" The BMP lable is from “a” to “z”


Made up of ASCII characters. The Data Field format is

G BMP data dependent on the preceding Command Code,For more


information ,see the example.

H <EOT> "]$]$" “End Of Transmission” character

3.1 Picture’s data format:

Each picture’s BMP Data is composed of two frames(red frame and green

frame). Every frame have Width*Height/4 data,and each data is made up of

four dots.

DOT COLOR VALUE


RED FRAME : “1”
RED
GREEN FRAME: “0”

RED FRAME : “0”


GREEN
GREEN FRAME: “1”
RED FRAME : “1”
YELLOW
GREEN FRAME: “1”

RED FRAME : “0”


NONE
GREEN FRAME: “0”

3.2 PICTURE DATA EXAMPLE:

A B C D E F G H

I J K L M

1111Æ0x0F +0x30 = 0x3F A1


A
0000Æ0x00 +0x30 = 0x30 A2
0111Æ0x07 +0x30 = 0x37 B1
B
0000Æ0x00 +0x30 = 0x30 B2
0011Æ0x03 +0x30 = 0x33 C1
C
0000Æ0x00 +0x30 = 0x30 C2
0001Æ0x01 +0x30 = 0x31 D1
D
0000Æ0x00 +0x30 = 0x30 D2
0000Æ0x00 +0x30 = 0x30 E1
E
1111Æ0x0F +0x30 = 0x3F E2
0000Æ0x00 +0x30 = 0x30 F1
F
0111Æ0x07 +0x30 = 0x37 F2
0000Æ0x00 +0x30 = 0x30 G1
G
0011Æ0x03 +0x30 = 0x33 G2
0000Æ0x00 +0x30 = 0x30
H
0010Æ0x02 +0x30 = 0x32
1111Æ0x0F +0x30 = 0x3F I1
I
1111Æ0x0F +0x30 = 0x3F I2
0111Æ0x07 +0x30 =0x37 J1
J
0111Æ0x07 +0x30 =0x37 J2
0011Æ0x03 +0x30 =0x33 K1
K
0011Æ0x03 +0x30 =0x33 K2
0001Æ0x01 +0x30 =0x31 L1
L
0001Æ0x01 +0x30 =0x31 L2
0101Æ0x05 +0x30 =0x35 M1
M
0011Æ0x03 +0x30 =0x33 M2
Group manage protocol:
1. Standard transmission frame format:
<SOH> Type Code Sign <STX> Command Label Data Field <EOT>
Address Code

A B C D E F G H

Item Name Character Description


A <SOH> “]!” The <SOH> is the “Start of Header” ASCII character.

B Type code “Z” A single ASCII character

Sign The identifier or “address” of the sign represented by two ASCII digits as a number
C “00” between “00” and “FF” (0 to 255). Address “00” is reserved as a broadcast address.
Address

D <STX> “]”” “Start of Text” character. <STX> always precedes a Command Code.

Command
E “A” One ASCII character that defines the transmission and data types.
Code
Label are composed of “File Label” and “Picture Label”. Both File label and Picture
label’s scope are dynamic. File Label is start from label "%" increase to label "}"(if the

F Label "%"…”}” MSG file not have any picture). Picture label is place on the label ” ]?P”+“}”
decrease to label ” ]?P”+ “%”.File label number add Picture label number must small
than 90.

Made up of ASCII characters. The Data Field format is dependent on the preceding
G Data Field
Command Code.

,H <EOT> “]$]$” “End Of Transmission” character

2. Special command format:


<SOH> Type Code Sign <STX> Command <EOT>
Address Code

A B C D E F

Item Name Character Value Description


A <SOH> “]!” The <SOH> is the “Start of Header” ASCII character.

B Type code “Z” A single ASCII character


The identifier or “address” of the sign represented by two ASCII

Sign “00” digits as a number between “00” and “FF” (0 to 255). Address

C Address “00” is reserved as a broadcast address.

“Start of Text” character. <STX> always precedes a Command


“]””
D <STX> Code.

"E;"+ MMDDYY One ASCII character and six number define one day of the year

One ASCII character add four numbers define the time of one
"E "+ HHMM
day:

"1"
"2"
"3"
Command One ASCII character and one number define weekdays(from
E "E&"+ "4"
Code Sun. to Sat.)
"5"
"6"
"7"
Two ASCII characters and two numbers define the ID of a
"PZ"+ "00"
sign(the value is from 00 to FF)

"X" One ASCII character define clear the memory of one sign

F <EOT> “]$” “End Of Transmission” character

3,Running sequence
<SOH> Type Code Sign <STX> Command File Label File Label … <EOT>
Address Code

A B C D E F G … H

Item Name Character Description


A <SOH> “]!” The <SOH> is the “Start of Header” ASCII character.

B Type code “Z” A single ASCII character

The identifier or “address” of the sign represented by two ASCII digits as a


Sign
C “00” number between “00” and “FF” (0 to 255). Address “00” is reserved as a
Address
broadcast address.

D <STX> “]”” “Start of Text” character. <STX> always precedes a Command Code.

Command
E “E.” Two ASCII character that define the transmission and data types.
Code
F File Label " "+"%" Two blank and One ASCII character that indicates the file being accessed.

G File Label " "+"&" Two blank and One ASCII character that indicates the file being accessed.
… … … Two blank and One ASCII character that indicates the file being accessed.

H <EOT> "]$" “End Of Transmission” character

4.Schedule—Week
<SOH> Type Sign <STX> Command File Week File Week … … <EOT>
Code Address Code Label Data Label Data

A B C D E F G H I … … J

Fisrt Data Second Data

K L

Item Name Character Description


A <SOH> “]!” The <SOH> is the “Start of Header” ASCII character.

B Type code “Z” A single ASCII character

The identifier or “address” of the sign represented by two ASCII digits


Sign
C “00” as a number between “00” and “FF” (0 to 255). Address “00” is
Address
reserved as a broadcast address.

D <STX> “]”” “Start of Text” character. <STX> always precedes a Command Code.

Command
E “E2” Two ASCII character that define the transmission and data types.
Code

F File Label "%" One ASCII character that indicates the file being accessed.

Bit1 0
Bit2 0
Bit3 0
Bit4 0

K 0x30+Num1 Bit5 0
Bit6 Sunday 0/1
Bit7 Monday 0/1
G Week Data
Bit8 Tuesday 0/1

Num1= 0x(Bit1 Bit2 Bit3….Bit8)

Bit1 0
Bit2 0

L 0x30+Num2 Bit3 0
Bit4 0
Bit5 Wednesday 0/1
Bit6 Thursday 0/1
Bit7 Friday 0/1
Bit8 Saturday 0/1

Num2= 0x(Bit1 Bit2 Bit3….Bit8)

H,I……. ….. ……. ……………….

J <EOT> “]$” “End Of Transmission” character

5.Schedule—Time
<SOH> Type Sign <STX> Command File Time File Time … … <EOT>
Code Address Code Label Data Label Data

A B C D E F G H I … … J

Fisrt Data Second Data

K L

Item Name Character Description


A <SOH> “]!” The <SOH> is the “Start of Header” ASCII character.

B Type code “Z” A single ASCII character

The identifier or “address” of the sign represented by two ASCII digits


Sign
C “00” as a number between “00” and “FF” (0 to 255). Address “00” is
Address
reserved as a broadcast address.

D <STX> “]”” “Start of Text” character. <STX> always precedes a Command Code.

Command
E “E)” Two ASCII character that define the transmission and data types.
Code

F File Label "%" One ASCII character that indicates the file being accessed.

Two ASCII characters. For more information, see Appendix: TEXT file
K String1
Start and Stop times
G Time Data
Two ASCII characters. For more information, see Appendix: TEXT file
L String2
Start and Stop times

H,I……. ….. ……. ……………….

J <EOT> “]$” “End Of Transmission” character


Appendix : TEXT file Start and Stop times
The Start and Stop times are represented in ASCII. For example, a 8:50 am
time = 35H = “35” (the ASCII characters 33H and 35H);

5.1Valid Start and Stop times

TEXT file Start and Stop times


12:00 a.m. - 00H 8:00 a.m. - 30H 4:00 p.m. - 60H
12:10 a.m. - 01H 8:10 a.m. - 31H 4:10 p.m. - 61H
12:20 a.m. - 02H 8:20 a.m. - 32H 4:20 p.m. - 62H
12:30 a.m. - 03H 8:30 a.m. - 33H 4:30 p.m. - 63H
12:40 a.m. - 04H 8:40 a.m. - 34H 4:40 p.m. - 64H
12:50 a.m. - 05H 8:50 a.m. - 35H 4:50 p.m. - 65H
1:00 a.m. - 06H 9:00 a.m. - 36H 5:00 p.m. - 66H
1:10 a.m. - 07H 9:10 a.m. - 37H 5:10 p.m. - 67H
1:20 a.m. - 08H 9:20 a.m. - 38H 5:20 p.m. - 68H
1:30 a.m. - 09H 9:30 a.m. - 39H 5:30 p.m. - 69H
1:40 a.m. - 0AH 9:40 a.m. - 3AH 5:40 p.m. - 6AH
1:50 a.m. - 0BH 9:50 a.m. - 3BH 5:50 p.m. - 6BH
2:00 a.m. - 0C 10:00 a.m. - 3CH 6:00 p.m. - 6CH
2:10 a.m. - 0D 10:10 a.m. - 3DH 6:10 p.m. - 6DH
2:20 a.m. - 0EH 10:20 a.m. - 3EH 6:20 p.m. - 6EH
2:30 a.m. - 0FH 10:30 a.m. - 3FH 6:30 p.m. - 6FH
2:40 a.m. - 10H 10:40 a.m. - 40H 6:40 p.m. - 70H
2:50 a.m. - 11H 10:50 a.m. - 41H 6:50 p.m. - 71H
3:00 a.m. - 12H 11:00 a.m. - 42H 7:00 p.m. - 72H
3:10 a.m. - 13H 11:10 a.m. - 43H 7:10 p.m. - 73H
3:20 a.m. - 14H 11:20 a.m. - 44H 7:20 p.m. - 74H
3:30 a.m. - 15H 11:30 a.m. - 45H 7:30 p.m. - 75H
3:40 a.m. - 16H 11:40 a.m. - 46H 7:40 p.m. - 76H
3:50 a.m. - 17H 11:50 a.m. - 47H 7:50 p.m. - 77H
4:00 a.m. - 18H 12:00 p.m. - 48H 8:00 p.m. - 78H
4:10 a.m. - 19H 12:10 p.m. - 49H 8:10 p.m. - 79H
4:20 a.m. - 1AH 12:20 p.m. - 4AH 8:20 p.m. - 7AH
4:30 a.m. - 1BH 12:30 p.m. - 4BH 8:30 p.m. - 7BH
4:40 a.m. - 1C 12:40 p.m. - 4CH 8:40 p.m. - 7CH
4:50 a.m. - 1D 12:50 p.m. - 4DH 8:50 p.m. - 7DH
5:00 a.m. - 1EH 1:00 p.m. - 4EH 9:00 p.m. - 7EH
5:10 a.m. - 1FH 1:10 p.m. - 4FH 9:10 p.m. - 7FH
5:20 a.m. - 20H 1:20 p.m. - 50H 9:20 p.m. - 80H
5:30 a.m. - 21H 1:30 p.m. - 51H 9:30 p.m. - 81H
5:40 a.m. - 22H 1:40 p.m. - 52H 9:40 p.m. - 82H
5:50 a.m. - 23H 1:50 p.m. - 53H 9:50 p.m. - 83H
6:00 a.m. - 24H 2:00 p.m. - 54H 10:00 p.m. - 84H
6:10 a.m. - 25H 2:10 p.m. - 55H 10:10 p.m. - 85H
6:20 a.m. - 26H 2:20 p.m. - 56H 10:20 p.m. - 86H
6:30 a.m. - 27H 2:30 p.m. - 57H 10:30 p.m. - 87H
6:40 a.m. - 28H 2:40 p.m. - 58H 10:40 p.m. - 88H
6:50 a.m. - 29H 2:50 p.m. - 59H 10:50 p.m. - 89H
7:00 a.m. - 2AH 3:00 p.m. - 5AH 11:00 p.m. - 8AH
7:10 a.m. - 2BH 3:10 p.m. - 5BH 11:10 p.m. - 8BH
7:20 a.m. - 2C 3:20 p.m. - 5CH 11:20 p.m. - 8CH
7:30 a.m. - 2D 3:30 p.m. - 5DH 11:30 p.m. - 8DH
7:40 a.m. - 2EH 3:40 p.m. - 5EH 11:40 p.m. - 8EH
7:50 a.m. - 2FH 3:50 p.m. - 5FH 11:50 p.m. - 8FH
ALL DAY - FDH NEVER - FEH ALWAYS - FFH

NOTE:,User need send the running sequence and schedule after send the

message.Otherwise,the sign will not display the message correctly.

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