(Suggested) Key: U-H-> Difference on changing from ltra to high (/performance
gain) and vice versa.
Texture 3[U-L] Huge
(Ultra) Aniso Filt 1-1.5 Little (16/8) Lighting Quality Nil(Day)|8[U-H] 40[U-M](Night) Not much U-H(Day) Quite a lot U-M(Night) (Use U at Day, M at night) Global Ilumination 2-3 [U-H] Not much (High) Shadow 3-5[U-H] Little[U-H] Noticible[U-M] (High) Far Shadow 0.5[U-H] Not much (High) SSAO 6 [U,H,M-Off] Off looks ugly (Ultra) Reflection(Intensive) 13[U-H],17[u-M],18[U-L] Looks good when looked closely. Low: not that good. (Medium) Mirror Nil Not always useful (Ultra) Water Quality(Intensive) 15[H-M], 19[H-L] Low makes H2) look muddy and not great water waves. (Medium) Volumetric(intensive) 5[U-H],7[U-M] Ultra clouds look good but medium isn't bad. (Medium) Particle Quality Nil Just use (Ultra) Tesselation Very Low (depends on GPU) (Ultra) TAA 1.5[H-M] Makes soft. Use Sharpening. (Medium) FXAA - (Off) MSAA Huge Looks good but not worth it (Off) Overall-----------------------40%--------------------------Game still looks Decent-------------------------------------------
ADVANCED SETTINGS:
Near Volumetrics 7[U-L] Not much
(Low) Far Volumetrics 1[U-M] Not Much (Medium) Volumetric Lighiting 3.5[U-H] Not much[U-H] Bad [U-M] (High) Unlkd Volumetric Raymarch Res Nil Not Much (On) Particle Lighiting 0.5[U-M] Nil (Medium) Soft Shadows 1.5[U-H], 2[U-L] Yes (High) Grass Shadows 1.5[H-M],2[H-L] Very little[H-lower] (Medium) Long Shadows Nil Yes (Enabled) Full Res SSAO 3 [Off-On] Not Noticible (Off)
Water RefRAction 6.5[H-M],7.7[H-L] Not much
(Off) Water RefLEction 1.5[H-M] High is good, M and L: Muddy & Translucent (High) Water Physics 3.5[Max-1/2] Visible near H2O and expensive. (1/2)
TAA Sharpening -nil- Depends.
(27 since TAA makes it soft) Motion Blur 1.5[On-Off] Personal Pref (Off) Reflection MSAA 1 Not much (x2) Geometry Level 1[5-3], 2[5-2,1] Not Much (3/5) Grass LOD 1 Not Much (4/10) Tree Quality 0.5[U-H] Noticeable for individual trees. More noticeabele given the amount(High) of trees in the game. Parallax --- (Ultra) Decal --- Little (Ultra) Fur Quality Nearly none Medium is ugly. Furries look awesome with this. (High) ___________________________________________________________________________________ _____________________________________ Overall:
(Recommended settings for performance/resolution balance)
Texture Quality: Ultra
Isotrophic Filtering: 16x Lighting Quality: Medium Global Illumination: High Shadow Quality: High Far Shadow Quality: High SSAO: Ultra Reflection Quality: Medium Mirror Quality: Ultra Water Quality: Medium Volumetrics: Medium Particle Quality: Ultra Tesselation: Ultra TAA: Medium FXAA: OFF MSAA: OFF
Near Volumetric Quality: Low
Far Volumetric Quality: Medium Volumetric Lighting Quality: High Unlocked Volumetric Raymarch Resolution: On Particle Lighting Quality: Medium Soft Shadows: High Grass Shadows: Medium Long Shadows: On Full Resolution SSAO: Off Water Refraction Quality: Medium Water Reflection Quality: High Water Physics Quality: High TAA Sharpening: Any Motion Blur: Off Reflection MSAA: X2 Geometry Level of Detail: 3 of 5 Grass Level Detail: 4 of 10 Tree Quality: High Parallax Occlusion Mapping Quality: Ultra Decal Quality: Ultra Fur Quality: High
Others:
system.xml > deepsurfacequality > back up file > change to ultra