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5.

GRAND ESPORTS OLYMPICS


GENERAL INFORMATION
1. This competition is open to all bona fide students of Bicol University,
regardless of gender, course and year.
2. University Student Council Officers and Junior Councilors, and Facilitators
are not allowed to participate.
3. Each team shall be composed of five members and one reserved player.
Regardless of the department or college they represent.
4. Strictly ONE-MAN GAME policy. A player should not be registered to two
separate teams;
5. Only one (1) team/slot per college will be made available for each E-sports
category.
6. The team must submit the following requirements upon registration and
creation of coordination Group Chat:
1. Working game accounts belonging to the Participants. Strictly NO
borrowing of accounts from other students/participants.
7. Registration is open until date to be announced.
8. Schedule and bracketing of games are to be announced through the
University Student Council Official Facebook Page.
9. Matches starting from the quarter finals up to the finals will be aired live
through the University Student Council Official Facebook Page.

A. VALORANT

1. GAME RULES
1.1 GAME ACCOUNTS
• A player is allowed to have only one (1) Valorant account active on their
account.
• You are not allowed to share or use another person’s game account. Your
account is for your use, and your use alone.
1.2 TEAMS AND ROSTERS
• Each team’s roster must consist of at least 5 players.
• Each team’s roster will be allowed to have 5 main players and 1 substitute.
Once the tournament starts, you cannot replace any player.
• A substitute player may only be added before the Tournament Start.
• This player cannot be part of any other team’s roster which is participating
or has participated in the same tournament.
• Match has to be played in the following format: 5v5.
• A player is allowed to represent only one (1) team’s roster in the same
tournament.

2. MATCH RULES
2.1 Before the Match:
• Tournament Round will start as scheduled unless said otherwise. Some
rounds might get delayed, for all the information please check our discord,

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where all information is current. (Schedule can be found on the tournament
overview).
• The server has to be set up as written in GAMEPLAY SETTINGS.
• All the players have to be in the lobby before the time limit goes down (15
minutes). The team which has less than 5 players after the time limit will be
disqualified from the tournament. If both teams are missing players, then
both are disqualified.
• Once all the players are connected to the lobby, Team captains have to
same name check all the players if their Valorant nicknames match the nicknames
sa valorant written on the discord.
and discord• The reserves the right to join any match as an observer. If that is the case,
team captains will be informed.
o Team captains of each team will have to choose maps and sides as
described:
BO1:
Team 1 bans a map from the map pool.
Team 2 bans a map from the map pool.
Team 1 picks a map from the remaining 2 maps.
Team 2 will pick a side (Attackers/Defenders) to start on.
BO3:
The team on the top – choosing the first map from the map pool.
The team on the bottom – choosing a side on which they will start on the
first map.
The team on the bottom – choosing the second map from the map pool.
The team on the top – choosing side on which they will start on the second
map.
The team on the bottom – choosing the third map from the map pool.
The team on the top – choosing side on which they will start on the third
map.

Each map from the map pool can be chosen only once. (If the map is
banned, then it cannot be chosen). We suggest taking a screenshot after
the map selection is completed.

1. map selection
2. complete team • After map selection team captains have to write that their team is
na dapat ready in the lobby chat. The game should not start before that.

3. leader, type ready The match has to start at the latest 10 minutes after the tournament
in lobby chat round started. Before starting team captains have to take a
4. leader, take screenshot of the lobby.
ss of lobby • In BO3 the first game is hosted by the bottom team and after the first
game, the host goes to the top team and the lobby has to be
recreated. If-Match 3 will be played, it will stay on the same server as
match 2.
• We recommend having the game host being located in the most
central area of your region in the tournament to make it the fairest
with ping.
2.2 During the Match:
• If one of the teams will not pick all the agents in the character selection
screen and the game goes back to the lobby, the game has to be
remade.

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In the case that the game started before writing ready from both sides, the

team which did not write ready has the right to call a remake before round
1 of the game starts. (before the countdown in the game of round 1
CAN ASK reaches 0).
FOR • If any of the players are not connected to the game before the counter
REMAKE if reaches 0, the team can call a remake and the game has to be remade.
di pa nag • If the game started on the wrong map, the game has to be remade.
eend counter • In order to do the remake, all the players have to leave the match. Start
*player the next game as soon as possible. Both team captains will have to write
disconnected ready again. If the team is not ready by 5 minutes after the remake, the
*game started team which is not ready will be disqualified. Game can be remade only
na di both teamsonce, the game has to be played in the way it started after the remake,
nag type ready even if the issues will occur.
in chats • If a player disconnects during the game, the game has to continue and will
not be paused or remade. (If the game has the observer and cheats are
enabled, the game can be paused during the game, but a team has to
write before the countdown of the round reaches 0).
• If the servers are acting badly for both teams or the game goes down,
please report it to us immediately.

2.3 After the Match:


Once the match finishes, both team captains have to take a screenshot of

the results and post it in the ##valorant-result-submission on the BU Esports
leader need Olympics Discord server after each game.
ss of game • On the game result screenshot, results above the scoreboard, all the
result, send to players and information of the match on the right of the results have to be
discord within visible.
10 mins after• If one of the teams will not send the screenshot within 15 minutes of the
match end, the screenshot which was sent by the other team will be taken
end of game into account.
• If the screenshots of both teams are missing within 15 minutes of the match
ss needs to end, the game will not be counted and in case of BO1, both teams will be
be clear disqualified.
• If the screenshots from both teams are not matching, the situation will be
looked into by the admin team. The team which provided the incorrect
screenshot can be disqualified or banned based on the circumstances.
• If the game is Best of 3 (BO3) or higher, the games have to start as soon as
possible between each other.

3. GAME FORMAT
• Qualifying round: Single Elimination (BO1) to semi-finals
• Semi-final’s round: single elimination (B01)
• Grand final: BO5

4. GAMEPLAY SETTINGS
4.1 MAPS
• Bind
• Haven
• Split
• Ascent

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• Breeze
• Ice Box
4.2 SERVER SETUP
• Map: depending which map has to be played from the map pool
• Mode: Standard
• Options
• Allow Cheats: Off
• Tournament Mode: On
• Overtime: Win by Two: On

B. MOBILE LEGENDS
TOURNAMENT GUIDELINES

1. host will 1. Only the Squad Leader from each team will be invited by the Host.
invite team 2. The Organizing Committee will only allow five (5) minutes waiting time in
the lobby to complete the team players. Failure to show up within the
leader
given time shall result to DISQUALIFICATION.
2. leader will
3. NO pause and NO remake during the actual game.
invite team 4. Strictly NO SUBSTITUTION of players. Only the submitted list of players will
3. ready na be allowed to play.
all members 5. NO form of cheating will be tolerated. Also, using VPN is NOT allowed.
sa lobby 6. Other spectators are NOT allowed except the event organizers.
4. 5 mins lang7. Only mobile phones/tablets/ipads are allowed to use. No emulators are
waiting time allowed.
sa lobby 8. Strictly NO profanity will be tolerated during the entire duration of the
tournament.
9. All network issues will not be entertained during the match. All players
must be responsible of their own internet connection.
10. Qualifiers, Quarter Finals and Semi-Finals will be played as Single
Elimination.
11. Grand Finals will be played as a best-of-3 series.
12. Failure to comply these rules shall result to disqualification.

C. CALL OF DUTY MOBILE


General & Game Settings
Tournament Format: 5 vs.5 Single Elimination Bo1/Bo3 (Check tournament
description)
Mode: Search and Destroy
Round Win Limit: 10
Round Time Limit: 120 seconds
Score streaks: All allowed
Operator Skills: All allowed

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In the event of a tie in kills, after the time limit is reached, another match
should be played by the same players with the following settings, to decide
the winner.

MAP POOL
The official map pool includes the following maps: Crossfire, Standoff, Crash,
Firing Range, Summit, Scrapyard, Takeoff, Raid.
RESTRICTED ITEMS
There are no banned guns or restrictions on any score streaks, operator skills,
emotes, or attachments.
*This list is subject to change.
The winner is the player or team who gets 10 round wins first.
MATCH RULES
1. The usage of cheats, hacks, or any other third-party applications that give
you an unfair advantage over your opponents will result in immediate
disqualification. Teams or players may also be banned from future
tournaments.
2. Teams that attempt to use players which are not registered in their team
may be disqualified.
3. All players must remain in the game’s lobby following the conclusion of
each match. This allows us to view their final score on the scoreboard.
Players that leave the lobby earlier and thus do not show up on the
scoreboard may be suspended from on-going tournaments.
4. Once the match has started, only the players that are in the lobby are
eligible to play. In the case of a player disconnecting and is not able to join
back, a team is allowed to have a registered player on their team to
substitute. This is allowed only once per match.
5. It is not allowed to switch to the spectator mode. If a player is caught using
the spectator mode, that team will automatically have to forfeit the current
round of that match.
6. Account sharing will be met with disqualification. Only the original owner of
the Call of Duty: Mobile account may use it in tournaments.
7. Abusing in-game glitches that give a team an unfair advantage is not
permitted. Teams caught doing so may be disqualified.

IMPORTANT NOTES
• Emulator (PC) play is banned in all events and will be punishable by
disqualification from the event.
• Players must invite their opponent in-game to set up their matches.
• If the players are unable to connect to each other to play, they must
contact event admins through Discord and report on what happened.
• Players must begin playing for each match within 10 minutes or they may
receive a match loss.
• The team who is on the left side of the match details page is responsible for
starting a match.

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• The match score must be reported by both captains.
• Team captains must report their score on the match details page within 10
minutes of the match finishing. Players will report scores by uploading the
screenshot of the result on the match details page
• If no team/player upload results up to one hour after the match start time
or there is no clear way to decide the winner (screenshot and score don’t
match from both sides), both teams/players will be disqualified from the
event. Event administrators have the authority to take the appropriate
action.
• Users that don't follow all the rules or didn't play as the predefined
tournament format will be automatically declassified.
• Admins' decisions are final. If there is a dispute and the admin staff has
announced a decision, the rules will be followed and actions are taken.
Please know that we will always have the community's best interest in mind.
In order for events to run smoothly, there are hard decisions that need to
be made, and often times rules will need to be strictly followed. Kindly
respect the admin decisions and refrain from challenging the final decision
during the event, so that the rest of the community are not impacted.
• Disrespectful comments or actions against admins will result in a time-out
on the Discord server or a permanent ban. Actions can be taken without
prior warning and the Staff's decision is final. Please know that we are
looking to create a friendly atmosphere for everyone in the community,
including the admins. As much as we want to cater to everybody,
oftentimes there are hard decisions that need to be made. This is all done
with the best interest of the community in mind.
• Admin staff will not answer messages on DM. If you need help, please go
through the proper Discord server channels for all the admins to see.
Starting conversations with admins via DM will be ignored. This is so that the
entire team can help you faster, as individual admins could operate on
their own schedule.

MAP VETO PROCESS


The veto process must be handled by team captains on the match chat within
the game once the match room is created.
BEST OF 1 FORMAT
Team 01 (Left Side) vetoes a map.
Team 02 (Right Side) vetoes a map
Team 01 (Left Side) vetoes a map
Team 02 (Right Side) vetoes a map
Team 01 (Left Side) vetoes a map.
Team 02 (Right Side) vetoes a map
Team 01 chooses which map will be played
Team 02 chooses which side they will start

BEST OF 3 FORMAT

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Team 01 (Left Side) vetoes a map
Team 02 (Right Side) vetoes a map
Team 01 (Left Side) vetoes a map
Team 02 (Right Side) vetoes a map
Team 01 (Left Side) picks a map.
Team 02 (Right Side) chooses which side they will start in map 1
Team 02 (Right Side) picks a map
Team 01 (Left Side) chooses which side they will start in map 2
Team 01 (Left Side) picks a map.
Team 02 (Right Side) chooses which side they will start in map 3

-------------------------------NOTHING FOLLOWS----------------------------

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