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Biometric Attendance Register

PROJECT REPORT

On

BIOMETRIC ATTENDANCE REGISTER

In partial fulfillment of
4th Semester of
MCA

By
DINU RAJ.S
Reg. no: 95501016

DEPARTMENT OF COMPUTER APPLICATIONS


COCHIN UNIVERSITY OF SCIENCE AND TECHNOLOGY
COCHIN-22

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DEPARTMENT OF COMPUTER APPLICATIONS

COCHIN UNIVERSITY OF SCIENCE AND TECHNOLOGY

COCHIN -22

CERTIFICATE

This is to certify that the project report entitled“ BIOMETRIC

ATTENDANCE REGISTER“is a bonafide record of the project work done by


DINU RAJ.S(Reg No. 95501016) in partial fulfillment of the requirements for the
IVth Semester of MASTER OF COMPUTER APPLICATIONS in Department of
Computer Applications of COCHIN UNIVERSITY OF SCIENCEAND
TECHONOLOGY, COCHIN.

Internal Examiner External Examiner Headof the Department

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DECLARATION

‘I hereby declare that the project work entitled BIOMETRIC ATTENDANCE


REGISTER is submitted in partial fulfillment of the requirements for the IVth Semester
Master of Computer Applications and it is a report of the original work done by me during
the period of January– April in Cochin University of Science and Technology, Cochin.’

Place: Cochin DINU RAJ.S


Date:

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ACKNOWLEDGEMENT

With great pleasure I hereby acknowledge the help given to me by various


individuals throughout the project.
This project itself is an acknowledgement to the inspiration, drive and technical
assistance contributed by many individuals. This project would have never seen the light of
this day without the help and guidance I have received.
Expressing my sincere and heartfelt gratitude to Dr. B. Kannan, Department of
Computer Applications, CUSAT for his valuable guidance and encouragement, which
helped me to successfully complete this project.
I would also like to express my profound thanks to Dr.K.VPramod (Head of the
Department), Dr.A.Sreekumar, Mrs.Malathi S, faculties, Department of Computer
Applications, CUSAT for providing me with excellent infrastructure and awesome
environment that laid potentially strong foundation for my professional life.
I owe and incalculable debt to all staffs of the Department of ComputerApplications
for their direct and indirect helps.
I extend my heartfelt thanks to my parents, friends and well-wishersfortheirsupport
and timely help.
Last but not the least; I thank the God Almighty for guiding me in everystep of the
way.

DINU RAJ.S

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SYNOPSIS
The objective of this project is to createan attendance software for Department of
Computer Applications,Cochin University of Science And Technology. Students &
faculties use their thumb impression to mark their attendance. The Project contains details
of all the students and faculty of the department, including their thumb impressions.
Faculties are provided with individual user accounts through which they can access the
attendance database of the department that are hidden from external world. They can
modify the attendance of students. The only purpose of students is to punch their
attendance, they does not have any individual accounts. In order to view individual
attendance students are requested to meet their faculties.

The main intention of this project is to provide the following characteristics


 Simplicity: The functionalities are simple in nature.

 Maintainability: It is easy to implement changes since we modularize thedatabase.

 User Friendly: Interfaces are easy to understand and simple to use even for a
beginner.

 Flexibility: The major functionality of this project is to develop amemory efficient


and integrated environment that can handle attendance details flexibly.

 Reliability: Exceptions are carefully handled and the software is tested fora range of
inputs.

 Accessibility:This provides authorized access integrate security.

 Understandability:The functionalities are transparent and clearly defined.

 Modularity: Features are segmented.

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Features:-

 Keep track of attendance.


 Attendances are taken twice in a day.
 Forenoon and Afternoon leaves are taken separately.
 Report is submitted at the end of the day.
 Stores reports of each user.
 Each user can view their detailed report.
 Reports are produced on each month and at the end of each semester.
 Administration Settings.
 Checks whether recommended attendance are obtained.
 Checks whether moderations should be given or not.
 With permission leaves are also managed.
 Attendance History.
 Can add or remove user by the administrator.
 Administrator can approve the report.
 Faculty forwards attendance list to the admin.
 Attendance Reports can be printed to a file.
 Attendance Export/Import facility.

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CONTENTS

1. PREFACE 9
1.1 Analysis Phase 10
1.2 Design Phase 10
1.3 Development Phase 11
1.4 Testing Phase 11
1.5 Implementation Phase 12
2. INTRODUCTION 13
2.1 Overview 14
2.2 Project Profile 15
2.3 About the Organization 15
2.4 Definitions, Acronyms and Abbreviations 17
3. SYSTEM ANALYSIS 18

3.1 Purpose 19
3.2 Problem Definition 20
3.3 Feasibility Study 20
3.4 Proposed System 21
4. SOFTWARE REQUIREMENT SPECIFICATION 23

4.1 Purpose 24
4.2 Scope 24
4.3 Overall Description 25
4.4 Functional Requirements 27
4.5 Non Functional Requirements 27
4.6 Platform Used 27
4.7 Technology Used 34
5. SOFTWARE QUALITY ASSURANCE PLAN 39

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5.1 Purpose 40
5.2 Scope 40
5.3 Reference Document 40
5.4 Management 41
5.5 Documentation 41
5.6 Standards, Practices and Conventions 42
5.7 Reviews and Audits 42
5.8 Configuration Management 43
5.9 Tools Techniques And Methodologies 43
6. SYSTEM DESIGN 44

6.1 Input Design 45


6.2 Output Design 49
6.3 System Architecture 50
6.4 Data Design 51
7. SYSTEM TESTING 54
7.1 Software Testing 55
7.2 Test Plan 56
7.3 Test Cases 58
8. SYSTEM IMPLEMENTATION 59
8.1 Implementation 60
8.2 Maintenance 61
9. CONCLUSION 62
10. FUTURE ENHANCEMENTS 64
11. BIBILIOGRAPHY 66
12. SCREEN SHOTS 68

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1. PREFACE

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1.1 ANALYSIS PHASE


Analysis can be defined as “breaking up of any whole so as to find out their nature,
function etc. a statement of these findings”. It defines design as “to make preliminary
sketches of; to sketch a pattern or outline for plan. The system is studied to the minute
detail and analyzed. The system analyst dwelled deep into the working of the present
system. The system was viewed as a whole and the inputs of the system are identified.
During analysis phase for each problem identified, many alternative solutions were
evaluated and selected the most feasible one. A feasibility analysis was performed to
evaluate possible solutions to recommend the most feasible one.

The various tasks done during system analysis include the following:

 Requirement gathering: We gathered informationfrom Department of Computer


Applications, CUSAT and interact with faculties and students by using several
techniques, which was really an interesting experience.
 Analysis of the gathered information: A complete analysis of the gathered
information was done exactly and clearly understands the requirements and to
resolve conflicts, inconsistencies in the gathered requirement.SRS of the system are
prepared during the analysis phase.Conceptual modeling has been done in the
analysis phase. In conceptual modeling we developed a logical design or mental
model of the database for Attendance Register. We also identified all the entries
needed for developing this.

1.2 DESIGN PHASE


The primary objective of the design phase is to create a design that satisfies the
agreed application requirements. In the design phase the SDLC process continues to move
from the “what” questions of the analysis phase to the “how” questions. The requirements
prototype that was developed earlier during the analysis phase is gradually improved and

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extends to include all the specified functions of the application. The system documentation
process also starts in this phase.

1.3 DEVELOPMENT PHASE


The development phase is the most exciting phase of the SDLC. During this phase,
the software is developed. Coding starts in this phase. In this phase, examination and re-
examination of the requirements statement is needed to ensure that is being followed as per
customer needs. Any deviations would usually have to be approved either by the project
leader or by the customer. The development phase can be split into two sections, that of
Prototyping and Production Ready Application Creation. Prototyping is the stage of the
development phase that produces a pseudo-complete application, which for all intents and
purpose appears to be fully functional.
Developers use this stage to demo the application to the customer as another check that the
final software solution answers the problem posed. When they are given thefinal‘OK’ from
the customer, the final code is written to complete the phase.

1.4 TESTING PHASE


The testing phase requires organizations to complete various tests to ensure the
accuracy of programmed code and the inclusion of expected functionality. Thorough
testing is critical to ensure that system meet organizational and end-user requirements. If
organizations use effective project management techniques, they will complete test plans
while developing applications, prior to entering the testing phase. Test plans created during
initial project phases enhance an organization’s ability to create detailed tests. The use of
detailed test plans significantly increases the likelihood that testers will identify weaknesses
before products are implemented.
Testing groups are comprised of technicians and end users who are responsible for
assembling and loading representative test data into a testing environment. Functional tests
should ensure that expected functional, security and internal features are present and
operating properly. Testers then complete integration and end-to-end testing to ensure
application and system components interact properly. Users then conduct acceptance tests
to ensure systems meet defined acceptance criteria. Documenting corrections and
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modifications is necessary to maintain the integrity of the overall program documentation.


Organizations should review and complete user, operator, and maintenance manuals during
the testing phase. We have done unit testing, functional testing, integration testing end to
end testing and user acceptance testing.

1.5. IMPLEMENTATION PHASE

Primary task of implementation phase include announcing the implementation


schedule, training end users, and installing the product. The software is configured in the
environmentand run various tests to verify the validity and security parameters, and
conduct post-implementation reviews. Management should circulate implementation
schedules to all affected parties and should notify users of any implementation
responsibilities. We found major modules of the software are error free and ready to use
and meets all the requirements.

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2. INTRODUCTION

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2.1 OVERVIEW
We are living in an area of modern technology .Our life provides us many opportunities to
test our imagination, intelligence, optimism, confidence and sheer obstinacy.
In modern times, few inventions have affected everyday life as much as the
computer .The earliest computers were gigantic machines that filled entire buildings and
were the days when using computers was the privilege of the chosen few who mastered its
peculiarities.
As time went by, computers have evolved and been put to good use in a variety of
areas. Today computers dominate every sphere of life be it entertainment, education,
banking, insurance, research, medicine, design or manufacturing.
While the move towards the digital era is being accelerated every hour, biometrics
technologies have begun to affect people’s daily life more and more. Biometrics
technologies verify identity through characteristics such as fingerprints, faces, irises, retinal
patterns, palm prints, voice, hand-written signatures, and so on. These techniques, which
use physical data, are receiving attention as a personal authentication method that is more
convenient than conventional methods such as a password or ID cards. Biometric personal
authentication uses data taken from measurements. Such data is unique to the individual
and remains so throughout one’s life.
This technology has been applied for controlling access to high-security facilities, but it is
now being widespread developed in information systems such as network, e-commerce,
and retail applications. In these technologies, fingerprint becomes the most mature and
popular biometrics technology used in automatic personal identification. In the beginning,
fingerprint verifying used in the military affairs and in the criminal identification. But now,
this technology is also being used in several other applications such as access control for
high security installations, credit card usage verification, and employee identification.
The reason for the popularity of fingerprint verifying is that fingerprints satisfy uniqueness,
stability, permanency and easily taking. Just for this, a number of fingerprint verification
approaches have been proposed until now

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2.2 PROJECT PROFILE


Title : Biometric Attendance Register

Project Objective :To implement an attendance software for DCA

Organization :Department of Computer Applications

Duration : 4 months

Project guide : Dr. B Kannan

Associate Professor

Department of Computer Applications

CUSAT

2.3ORGANISATION PROFILE
About CUSAT
The establishment of the erstwhile University of Cochin in 1971 was
a commitment from the Government of Kerala towards the new scientific policy resolution
adopted by the Central Government on 4th March 1958. The University of Cochin was
later reorganized as Cochin University of Science and Technology (CUSAT) in February
1986.
The University’s basic philosophy and goals find eloquent expression in its Coat of
Arms emblazoning the motto ‘Tejaswinavadhitamastu’ which in essence means ‘may
learning illumine us both’ (the teacher and the taught). Starting from 1996-97, CUSAT
became international instudent admissions and faculty exchanges. It is strengthening
contacts and collaborative tie-up with international universities and institutions and is in the
path of growth as a global center for generation of new knowledge in frontier areas of
learning. CUSAT has entered into academic collaborations and exchange programmers
with many notable institutions across the USA, Europe, Russia, Japan, France, Korea etc.

Syndicate, Academic Council, Senate and the Boards of Studies in different


Faculties are the Principal Authorities of the university. Syndicate is the Chief Executive
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Body which meets every month. The academic structure comprises of nine Faculties viz.
Engineering, Environmental Studies, Humanities, Law, Marine Sciences, Medical Sciences
and Technology, Science, Social Sciences and Technology. A Sophisticated Test and
Instrumentation Centre (STIC) wereestablished in 1996 in collaboration with the
Government of Kerala.Centers also exist for Interdisciplinary Studies, Microprocessor
Research, National Manpower Information, Rural Development & Appropriate
Technology, Ocean Electronics Science in Society, Information Resource Management,
Neuroscience, Creative Writing, Comparative Literature, Population Studies, Aquatic
Animal Health, Monsoon Studies, Economic Policy and Analysis & Adult and Extension
education.

The UGC has selected CUSAT as a Center for Excellence in the field of Lasers and
Opto-electronic Sciences for which a new Centre, CELOS has been established. The Union
Ministry of HRD has acknowledged School of Legal Studies as a Depository of Intellectual
Property Rights and an IPR chair has been introduced. Another prestigious chair instituted
by the Ministry of HRD is Rajiv Gandhi Chair on Sustainable Development. By giving
recognition to several well-established premier research institutions in the country and the
Southern Naval Command of Indian Navy, the University has brought within its reach the
resources available in these institutions for the use of the academic community.
Specializations are available in almost all Faculties/Departments for higher studies and
research.

About The Department

The University established the Department of Computer Applications to facilitate research


and human resource development in the subject. The M.C.A. programme was started in
1994 with a model curriculum prepared jointly by ISTE and the Department of Electronics
with minor modifications. The Department has proud alumni, most of them being placed
in much reputed international firms like IBM, WIPRO, INFOSYS, TCS, and CTS etc. The
Research activities of the Department include a wide variety of subjects. The Department
has an excellent library and a well-equipped laboratory.
Computer Applications is one of the thrust areas in science and technology. In
appreciation of its growing importance in business and visualizing the career prospects, the
University established the Department of Computer Applications to facilitate research and

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human resource development in the subject. The M.C.A. programme was started (1994)
with a model curriculum prepared jointly by ISTE and the Department of Electronics with
minor modifications. The Syllabus is updated periodically, based on the current trends and
requirements of the industry. The Department has proud alumni, most of them being
placed in much reputed international firms like IBM, WIPRO, INFOSYS, TCS, CTS etc.

The Research activities of the Department include the subject areas Fuzzy sets and
Logic Applications in Artificial Intelligence, Simulation, Cryptography & Coding Theory,
Algorithm, Pattern recognition, Internet-Marketing, E-commerce and Internet Technology,
Networking and Mobile Communication and Software Engineering. Apart from this, the
Department has taken up a challenging research project funded by AICTE, Computer
Assisted Classical Music. The Department of Computer Applications is also doing
consultancy work for public and private sector undertakings. The Department has an
excellent library with more than 3000 books and various national and international
journals. The Department has a well-equipped laboratory, which is being constantly
updated with the latest computers.

2.4 Definitions, Acronyms and Abbreviations

Field Definition
BAR Biometric Attendance Register
SRS Software Requirement Specification
SQL Structured Query Language
CUSAT Cochin University of Science And Technology
DCA Department of Computer Applications
Entry Data stored in the DCAWEBSITE Database
IEEE Institute of Electrical and Electronic Engineers
QA Quality assurance
SCMP Software Configuration Management Plan
SQAP Software Quality Assurance Plan
SRS Software Requirements Specification
DMS Department Management System
OS Operating System

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3. SYSTEM ANALYSIS

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3.1 PURPOSE
System analysis or study is an important phase of any system development process.
The system is studied to the minute detail and analyzed. The system analyst dwelled deep
into the working of the present system. The system was viewed as a whole and the input of
the system are identified. During analysis phase for each problem identified many
alternative solutions were evaluated and selected the most feasible one. A feasibility
analysis was performed to evaluate possible solutions to recommend the most feasible one.

The various tasks in the System Analysis include the following:

 Understanding application.
 Planning.
 Scheduling.
 Developing candidate solution.
 Performing trade studies.
 Performing cost benefit analysis.
 Recommending alternative solutions.
 Selling of the system.
 Supervising, installing and maintaining the system.

3.1.1SYSTEM PLANNING AND INITIAL INVESTIGATION

The most critical phase during the system analysis is planning. To launch a system
investigation we need a clear cut plan detailing the steps to be taken. Initial investigation
has the objective of whether the users request has potential merit.

3.1.2 INFORMATION GATHERING


The key part of system analysis is gathering information of a present system about
the factors affecting the system, the drawbacks and merits of the system etc. The
traditional tools used for information gathering are review of written documents,

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interview, questionnaire, on-site observation etc. They help in evaluating the existing
system.

3.1.3 APPLYING ANALYSIS TOOL FOR STRUCTURED ANALYSIS


The traditional tools for information gathering have many drawbacks.Because of
these drawbacks, the analysts need to focus on functions rather than physical
implementation. Therefore structured tool such as Data Flow Diagram,Decision Trees and
Structured English are used along with the traditional tools. The main objectives of the
structured tools are to study user affected areas, model new logic systems, select hardware
and software etc.

3.2 PROBLEM DEFINITION


One of the primary reasons for the immense popularity of computers is the speed
with which they can accomplish specified tasks. However computer applications are not
always easy to use. With the advent of graphical operating system like Windows the world
of computing went through a dramatic change. It opened up a whole new world of
graphics.
In this era, it is necessary for every organization to leap forward with the pace of
modern technology.So it is necessary to modernize the departmental process and simplify
its operations. It will also necessary to carry out large scale data processing on different
activities such as student and faculty registration, library and attendance management etc.,
by taking little effort.

3.3 FEASIBILITY STUDY


After the problem is clearly understood and solutions proposed, the next step is to
conduct the feasibility study. Feasibility study is defined as evaluation or analysis of the
potential impact of a proposed project or program. The objective is to determine whether
the proposed system is feasible. There are three aspects of feasibility study to which the
proposed system is subjected as discussed below.

3.3.1 TECHNICAL FEASIBILITY

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Technical feasibility assesses whether the current technicalresources are sufficient


for the new system. If they are not available, canthey be upgraded to provide the level of
technology necessary for the new system?

3.3.2 ECONOMIC FEASIBILITY


Economic feasibility determines whether the time and money are available to
develop the system. It also includes the purchase of new equipment, hardware, and
software. Since this project requires a web camera it is cost effective. A software product
must be cost effective in the development, on maintenance and in the use. Since the
hardware and resources are already available with the organization and the organization
can afford to allocate the required resources.

3.3.3 OPERATIONAL FEASIBILITY

Operational feasibility determines if the human resources areavailable to operate the


system once it has been installed. The resources thatare required to implement or install are
already available with theorganization. The personsof the organization need no exposure to
computerbut have to be trained touse this particular software. A few of them will be
trained. Further training isvery less. The management will also beconvinced that the project
is optimally feasible.

3.4 PROPOSED SYSTEM


Most of the attendance systems use paper based methods for taking and calculating
attendance and this manual method requires paper sheets and a lot of stationery material.
Previously a very few work has been done relating to the academic attendance monitoring
problem.Registers can be damaged easily and information can be lost.If more books are
there it is difficult to handle. Some software’s have been designed previously to keep track
of attendance. But they require manual entry of data by the staff workers.So the problem
remains unsolved.
This software contains all the details of Students and Faculty in the department,
including their thumb impressions. Faculties are provided with individual user accounts

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through which they can access the database.This system efficiently manages the complete
administration of attendances. It reduces the manpower and paper works.

3.4.1ADVANTAGES OF THE PROPOSED SYSTEM


The advantages of the proposed system are,
 Accuracy
Once the details are added, it is not necessary to enter the details again. This
reduces the chance of error by reducing the human involved tasks. Accurate information's
are available at time and accurate decisions can be made at time.
 Decision-making
The proposed system assists in the decision making process producing reports at the right
time. The new system allows us to make decisions depending on the search criteria
specified by the user. The search results help us to take the right decisions at right time.
 Data Storage
A relational database allows centralized storage of data, thereby eliminating the
redundancy of stored data. Since there is no redundancy of data searching can be made fast.
The stored data is portable and flexible for future enhancements. Data is stored in such a
way that they can be easily accessed and can be updated easily.
 Data collection
Methods for collecting data are faster and more efficient. Retrieval of information
is faster than the existing system. Manipulation of data can also be done in effective
manner. Gathering of data is easily because it is done by an automated system.
 Speed of response
The time required for information to be available is greatly reduced without
affecting the accuracy of the system. Manual works involve wastage of time. The
automated system access the data in lightning speed and also save the data in high speed.
 User friendly
The user friendliness is very high when compared to the existing system. The user
can do the operations without dealing with the complexinnerdetails. New system's
interfaceis made more users friendly. With this graphical user interface the user may

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become easily adaptable with the new system. New system uses the concept of showing the
essential details whenever required.The user interface of the new system is made attractive.
The operations on the software are easier with this graphical user interface.

4. SOFTWARE REQUIREMENT
SPECIFICATION

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4.1 PURPOSE
This Software Requirements Specification provides a complete description of all the
functions and specifications of the Biometric Attendance Register. The expected audience of
this document is the faculty of DCA CUSAT, including the faculty who will use this
system, and the developers of the System. It will also serves as a reference for those who
want to extend the software. It also describes the interfaces for the system. It will explain the
purpose and features of the system, the interfaces of the system, what the system will do, the
constraints under which it must operate and how the system will react to external stimuli.
This system efficiently manages the complete administration of a group of activities, events
and training provided from the Department. It is designed specifically to meet the requirements of a
Computer Applications Department administration and reduce the manpower and paper works
involved.

4.2 SCOPE

This document is the only one that describes the requirements of the system. It is
meant for use by the developers, and will also be the basis for validating the final delivered
system. Any changes made to the requirements in the future will have to go through a
formal change approval process. The developer is responsible for asking for clarification,
where necessary, and will not make any alterations without the permission of the client.
Biometric Attendance Register System offers a diversified range of solutions and
support services to fulfill the back office needs of departments to keep track of the
attendances of students and faculty. All this is done by automation hence the human effort
and error is reduced. The software gives you complete control over the attendance of
department and you can prepare things automatically. This software will do just good work
over and over for you and nothing else.
This system works efficiently on a single system.More specifically, this system is designed
to allow administrator, student and faculty of a department to save the attendance and

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prepare reports necessarily. The system also contains a relational database containing
images o thumb impressions, list of students, list of faculty, student attendance, faculty
attendance, a student login and a faculty login.

4.3 OVERALL DESCRIPTION


The software requires certain tables to be present already as a prerequisite. Each actor
in the system has a role and has a set of permissions defined for him. These permissions
specify the access privileges of the user.

4.3.1PRODUCT PERSPECTIVE

The objective of BAR is to provide quality information in a timely fashion through


systems that are completely integrated.By collecting data at the source and providing wider
electronic access of events and functions,the intention of BAR is to reduce the paper driven
aspects of the existing systems and speed up the access time.The objective of this system is
to provide facilities for students and faculties to mark their attendance.

4.3.2 PRODUCT FUNCTIONS

 Keep track of attendance.


 Attendances are taken twice in a day.
 Forenoon and Afternoon leaves are taken separately.
 Report is submitted at the end of the day.
 Stores reports of each user.
 Each user can view their detailed report.
 Reports are produced on each month and at the end of each semester.
 Administration Settings.
 Checks whether recommended attendance are obtained.
 Checks whether moderations should be given or not.
 With permission leaves are also managed.
 Attendance History.
 Can add or remove user by the administrator.
 Administrator can approve the report.

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 Faculty forwards attendance list to the admin.


 Attendance Reports can be printed to a file.
 Attendance Export/Import facility.

4.3.4 USERS AND CHARACTERISTICS


All users of the system are expected to have basic knowledge of using a computer
and basic knowledge in English language.

4.3.4.1 Users of the system


 Administrator
 Faculty
 Student

4.3.5OPERATING ENVIRONMENT

4.3.5.1Hardware Interface
Processor Intel Pentium processor
RAM 256 MB
Disk Space 100 MB
Keyboard Normal key board
Mouse Optical mouse
Scanner Fingerprint Scanner

4.3.5.2 Software Interface


1 Operating system (any), BAR
2 Operating system (any), BAR, MS SQL 2008
3 J2EE, JAVA, EJBs, OS(windows), MS SQL 2008

4.3.6DESIGN AND IMPLEMENTATION CONSTRAINTS


 Members must have a BAR installed computer so as to interact with the System.
 Fingerprint images of all the students and faculties are already stored in the system
 The Faculty has a system in place to verify the attendance of the students
 An Attendance database is present. No provision is made in the software to add or
edit basic details.
 Each user is identified by a user id and password, attendance is marked by
matching the thumb impression of the logged students.
 Provide the automation of Data entry/Report making services.

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4.3.7ASSUMPTIONS AND DEPENDENCIES


 All roles are created in the system already.
 Roles and tasks are predefined and are made known to the administrator.
 This system mainly for Attendance Manipulation.
 Admin send Reports of each user.
 Faculty forwards the attendance to the admin.
 Thumb impressions are stored in the hard disk.

4.4 FUNCTIONAL REQUIREMENTS


All users of the system are expected to have basic knowledge of using a computer.
Users of this system are
 Administrator – He/She can monitor all the works and machine.
 Student- Uses the system for login and checking the attendance.
 Faculty-Uses the system for login.

4.5NON FUNCTIONAL REQUIREMENTS


The nonfunctional requirements which define the system perfomance are

 Security
 Reliability
 Maintainability
 Extensibility
 Reusability
 Application affinity/compatibility
 Resource utilizations
 Scalability
 Functionality
 Performance

4.6 PLATFORM USED


WINDOWS 7

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Windows 7 is the current release of Microsoft Windows, a series of operating


systems produced by Microsoft for use on personal computers, including home and
business desktops, laptops, netbooks, tablet PCs, and media center PCs. Windows 7 was
released to manufacturing on July 22, 2009, and reached general retail availability
worldwide on October 22, 2009, less than three years after the release of its predecessor,
Windows Vista. Windows 7's server counterpart, Windows Server 2008 R2, was released
at the same time.
Unlike Windows Vista, which introduced a large number of new features, Windows
7 was intended to be a more focused, incremental upgrade to the Windows line, with the
goal of being compatible with applications and hardware with which Windows Vista was
already compatible. Presentations given by Microsoft in 2008 focused on multi-touch
support, a redesigned Windows shell with a new taskbar, referred to as the Superbar, a
home networking system called HomeGroup, and performance improvements. Some
standard applications that have been included with prior releases of Microsoft Windows,
including Windows Calendar, Windows Mail, Windows Movie Maker, and Windows
Photo Gallery, are not included in Windows 7; most are instead offered separately at no
charge as part of the Windows Live Essentials suite.
Windows 7 includes a number of new features, such as advances in touch and
handwriting recognition, support for virtual hard disks, improved performance on multi-
core processors, improved boot performance, DirectAccess, and kernel improvements.
Windows 7 adds support for systems using multiple heterogeneous graphics cards from
different vendors (Heterogeneous Multi-adapter), a new version of Windows Media
Center,a Gadget for Windows Media Center, improved media features, the XPS Essentials
Pack and Windows PowerShell being included, and a redesigned Calculator with multiline
capabilities including Programmer and Statistics modes along with unit conversion for
length, weight, temperature, and several others. Many new items have been added to the
Control Panel, including ClearType Text Tuner, Display Color Calibration Wizard,
Gadgets, Recovery, Troubleshooting, Workspaces Center, Location and Other Sensors,
Credential Manager, Biometric Devices, System Icons, and Display. Windows Security
Center has been renamed to Windows Action Center (Windows Health Center and
Windows Solution Center in earlier builds), which encompasses both security and
maintenance of the computer. ReadyBoost on 32-bit editions now supports up to 256
gigabytes of extra allocation. The default setting for User Account Control in Windows 7

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has been criticized for allowing untrusted software to be launched with elevated privileges
without a prompt by exploiting a trusted application. Microsoft's Windows kernel engineer
Mark Russinovich acknowledged the problem, but noted that malware can also
compromise a system when users agree to a prompt. Windows 7 also supports images in
RAW image format through the addition of Windows Imaging Component-enabled image
decoders, which enables raw image thumbnails, previewing and metadata display in
Windows Explorer, plus full-size viewing and slideshows in Windows Photo Viewer and
Windows Media Center.
The taskbar has seen the biggest visual changes, where the Quick Launch toolbar
has been replaced with the ability to pin applications to the taskbar. Buttons for pinned
applications are integrated with the task buttons. These buttons also enable the Jump Lists
feature to allow easy access to common tasks. The revamped taskbar also allows the
reordering of taskbar buttons. To the far right of the system clock is a small rectangular
button that serves as the Show desktop icon. This button is part of the new feature in
Windows 7 called Aero Peek. Hovering over this button makes all visible windows
transparent for a quick look at the desktop. In touch-enabled displays such as touch screens,
tablet PCs, etc., this button is slightly wider to accommodate being pressed with a finger.
Clicking this button minimizes all windows, and clicking it a second time restores them.
Additionally, there is a feature named Aero Snap, which automatically maximizes a
window when it is dragged to the top of the screen. Dragging windows to the left/right
edges of the screen allows users to snap documents or files on either side of the screen for
comparison between windows, such that the windows vertically take up half the screen.
When a user moves windows that were maximized using Aero Snap, the system restores
their previous state automatically. This functionality is also accomplished with keyboard
shortcuts. Unlike in Windows Vista, window borders and the taskbar do not turn opaque
when a window is maximized with Windows Aero applied. Instead, they remain
translucent.
For developers, Windows 7 includes a new networking API with support for
building SOAP-based web services in native code (as opposed to .NET-based WCF web
services), new features to shorten application install times, reduced UAC prompts,
simplified development of installation packages, and improved globalization support
through a new Extended Linguistic Services API. At WinHEC 2008 Microsoft announced
that color depths of 30-bit and 48-bit would be supported in Windows 7 along with the

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wide color gamut scRGB (which for HDMI 1.3 can be converted and output as xvYCC).
The video modes supported in Windows 7 are 16-bit sRGB, 24-bit sRGB, 30-bit sRGB, 30-
bit with extended color gamutsRGB, and 48-bit scRGB. Microsoft has also implemented
better support for solid-state drives, including the new TRIM command, and Windows 7 is
able to identify a solid-state drive uniquely. Microsoft is planning to support USB 3.0 in a
subsequent patch, support not being included in the initial release due to delays in the
finalization of the standard.
Internet Spades, Internet Backgammon and Internet Checkers, which were removed
from Windows Vista, were restored in Windows 7. Windows 7 includes Internet Explorer 8
and Windows Media Player 12. Users are also able to disable many more Windows
components than was possible in Windows Vista. New additions to this list of components
include Internet Explorer, Windows Media Player, Windows Media Center, Windows
Search, and the Windows Gadget Platform. Windows 7 includes 13 additional sound
schemes, titled Afternoon, Calligraphy, Characters, Cityscape, Delta, Festival, Garden,
Heritage, Landscape, Quirky, Raga, Savanna, and Sonata. A new version of Microsoft
Virtual PC, newly renamed as Windows Virtual PC was made available for Windows 7
Professional, Enterprise, and Ultimate editions. It allows multiple Windows environments,
including Windows XP Mode, to run on the same machine. Windows XP Mode runs
Windows XP in a virtual machine and redirects displayed applications running in Windows
XP to the Windows 7 desktop. Furthermore, Windows 7 supports the mounting of a virtual
hard disk (VHD) as normal data storage, and the bootloader delivered with Windows 7 can
boot the Windows system from a VHD; however, this ability is only available in the
Enterprise and Ultimate editions. The Remote Desktop Protocol (RDP) of Windows 7 is
also enhanced to support real-time multimedia application including video playback and
3D games, thus allowing use of DirectX 10 in remote desktop environments. The three
application limit, previously present in the Windows Vista Starter Edition, has been
removed from Windows 7.A recommendation for Windows 7 is to be on Windows Vista
(Longhorn) before upgrading to any version of Windows 7, and to have 16GB on the hard
drive.

LINUX

Linux is a Unix-like computer operating system assembled under the model of free
and open source software development and distribution. The defining component of Linux

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is the Linux kernel, an operating system kernel first released 5 October 1991 by Linus
Torvalds.

Linux was originally developed as a free operating system for Intel x86-based
personal computers. It has since been ported to more computer hardware platforms than
any other operating system. It is a leading operating system on servers and other big iron
systems such as mainframe computers and supercomputers more than 90% of today's 500
fastest supercomputers run some variant of Linux, including the 10 fastest. Linux also runs
on embedded systems (devices where the operating system is typically built into the
firmware and highly tailored to the system) such as mobile phones, tablet computers,
network routers, televisionsand video game consoles; the Android system in wide use on
mobile devices is built on the Linux kernel.
The development of Linux is one of the most prominent examples of free and open
source software collaboration: the underlying source code may be used, modified, and
distributed—commercially or non-commercially—by anyone under licenses such as the
GNU General Public License. Typically Linux is packaged in a format known as a Linux
distribution for desktop and server use. Some popular mainstream Linux distributions
include Debian (and its derivatives such as UBUNTU), Fedora and openSUSE. Linux
distributions include the Linux kernel, supporting utilities and libraries and usually a large
amount of application software to fulfill the distribution's intended use.
A distribution oriented toward desktop use will typically include the X Window
System and an accompanying desktop environment such as GNOME or KDE Plasma.
Some such distributions may include a less resource intensive desktop such as LXDE or
Xfce.for use on older or less powerful computers. A distribution intended to run as a server
may omit all graphical environments from the standard install and instead include other
software such as the Apache HTTP Server and an SSH server such as OpenSSH. Because
Linux is freely redistributable, anyone may create a distribution for any intended use.
Applications commonly used with desktop Linux systems include the Mozilla Firefox web
browser, the LibreOffice office application suite, and the GIMP image editor.
Since the main supporting user space system tools and libraries originated in the
GNU Project, initiated in 1983 by Richard Stallman, the Free Software Foundation prefers
the name GNU/Linux.
Most Linux distributions support dozens of programming languages. The original
development tools used for building both Linux applications and operating system
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programs are found within the GNU toolchain, which includes the GNU Compiler
Collection (GCC) and the GNU build system. Amongst others, GCC provides compilers for
Ada, C, C++, Java, and Fortran. First released in 2003, the Low Level Virtual Machine
project provides an alternative open-source compiler for many languages. Proprietary
compilers for Linux include the Intel C++ Compiler, Sun Studio, and IBM XL C/C++
Compiler. BASIC in the form of Visual Basic is supported in such forms as Gambas,
FreeBASIC, and XBasic, and in terms of terminal programming or QuickBASIC or Turbo
BASIC programming in the form of QB64.
Most distributions also include support for PHP, Perl, Ruby, Python and other
dynamic languages. While not as common, Linux also supports C# (via Mono), Vala, and
Scheme. A number of Java Virtual Machines and development kits run on Linux, including
the original Sun Microsystems JVM (HotSpot), and IBM's J2SE RE, as well as many open-
source projects like Kaffe and JikesRVM.
GNOME and KDE are popular desktop environments and provide a framework for
developing applications. These projects are based on the GTK+ and Qtwidget toolkits,
respectively, which can also be used independently of the larger framework. Both support a
wide variety of languages. There are a number of Integrated development environments
available including Anjuta, Code::Blocks, CodeLite, Eclipse, Geany, ActiveState Komodo,
KDevelop, Lazarus, MonoDevelop, NetBeans, Qt Creator and Omnis Studio, while the
long-established editors Vim and Emacs remain popular.
As well as those designed for general purpose use on desktops and servers,
distributions may be specialized for different purposes including: computer architecture
support, embedded systems, stability, security, localization to a specific region or language,
targeting of specific user groups, support for real-time applications, or commitment to a
given desktop environment. Furthermore, some distributions deliberately include only free
software. Currently, over three hundred distributions are actively developed, with about a
dozen distributions being most popular for general-purpose use.
Linux is a widely ported operating system kernel. The Linux kernel runs on a
highly diverse range of computer architectures: in the hand-held ARM-based iPAQ and the
mainframeIBMSystem z9, System z10; in devices ranging from mobile phones to
supercomputers. Specialized distributions exist for less mainstream architectures. The
ELKS kernel fork can run on Intel 8086 or Intel 8028616-bit microprocessors, while the
µClinux kernel fork may run on systems without a memory management unit. The kernel

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also runs on architectures that were only ever intended to use a manufacturer-created
operating system, such as Macintosh computers (with both PowerPC and Intel processors),
PDAs, video game consoles, portable music players, and mobile phones.
There are several industry associations and hardware conferences devoted to
maintaining and improving support for diverse hardware under Linux, such as
FreedomHEC.
Linux and most GNU software are licensed under the GNU General Public License
(GPL). The GPL requires that anyone who distributes Linux must make the source code
(and any modifications) available to the recipient under the same terms. Other key
components of a software system may use other licenses; many libraries use the GNU
Lesser General Public License (LGPL), a more permissive variant of the GPL, and the
X.org implementation of the X Window System uses the MIT License.
Torvalds states that the Linux kernel will not move from version 2 of the GPL to
version 3. He specifically dislikes some provisions in the new license which prohibit the
use of the software in digital rights management, and it would also be impractical to obtain
permission from all the copyright holders, who number in the thousands.
A 2001 study of Red Hat Linux 7.1 found that this distribution contained 30 million
source lines of code. Using the Constructive Cost Model, the study estimated that this
distribution required about eight thousand man-years of development time. According to
the study, if all this software had been developed by conventional proprietary means, it
would have cost about $1.46 billion (2012 US dollars) to develop in the United States.
Most of the code (71%) was written in the Cprogramminglanguage, but many other
languages were used, including C++, Lisp, assembly language, Perl, Python, Fortran, and
various shell scripting languages. Slightly over half of all lines of code were licensed under
the GPL. The Linux kernel itself was 2.4 million lines of code, or 8% of the total.
In a later study, the same analysis was performed for Debian GNU/Linux version
4.0 (etch, which was released in 2007). This distribution contained close to 283 million
source lines of code, and the study estimated that it would have required about seventy
three thousand man-years and cost US$8.04 billion (in 2012 dollars) to develop by
conventional means.
In the United States, the name Linux is a trademark registered to Linus
Torvalds.Initially, nobody registered it, but on 15 August 1994, William R. Della Croce, Jr.
filed for the trademark Linux, and then demanded royalties from Linux distributors. In

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1996, Torvalds and some affected organizations sued him to have the trademark assigned
to Torvalds, and in 1997 the case was settled. The licensing of the trademark has since been
handled by the Linux Mark Institute. Torvalds has stated that he trademarked the name only
to prevent someone else from using it. LMI originally charged a nominal sublicensing fee
for use of the Linux name as part of trademarks, but later changed this in favor of offering a
free, perpetual worldwide sublicense.

4.7 TECHNOLOGIES USED

JAVA

Java is a programming language originally developed by James Gosling at Sun


Microsystems (which has since merged into Oracle Corporation) and released in 1995 as a
core component of Sun Microsystems' Java platform. The language derives much of its
syntax from C and C++ but has a simpler object model and fewer low-level facilities. Java
applications are typically compiled to bytecode (class file) that can run on any Java Virtual
Machine (JVM) regardless of computer architecture. Java is a general-purpose,
concurrent, class-based, object-oriented language that is specifically designed to have as
few implementation dependencies as possible. It is intended to let application developers
"write once, run anywhere" (WORA), meaning that code that runs on one platform does not
need to be recompiled to run on another. Java is as of 2012 one of the most popular
programming languages in use, particularly for client-server web applications, with a
reported 10 million users.

Principles

There were five primary goals in the creation of the Java language

 It should be "simple, object-oriented and familiar"


 It should be "robust and secure"
 It should be "architecture-neutral and portable"
 It should execute with "high performance"
 It should be "interpreted, threaded, and dynamic"

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Versions

Major release versions of Java, along with their release dates:

 JDK 1.0 (January 23, 1996)

 JDK 1.1 (February 19, 1997)

 J2SE 1.2 (December 8, 1998)

 J2SE 1.3 (May 8, 2000)

 J2SE 1.4 (February 6, 2002)

 J2SE 5.0 (September 30, 2004)

 Java SE 6 (December 11, 2006)

 Java SE 7 (July 28, 2011)

Oracle Corporation is the current owner of the official implementation of the Java
SE platform. This implementation is based on the original implementation of Java by Sun.
The Oracle implementation is available for Mac OS X, Windows and Solaris. Because Java
lacks any formal standardization recognized by Ecma International, ISO/IEC, ANSI, or any
other third-party standards organization, the Oracle implementation is the de facto
standard.
The Oracle implementation are packaged into two different distributions. The Java
Runtime Environment (JRE) which contains the parts of the Java SE platform required to
run Java programs. This package is intended for end-users. The Java Development Kit
(JDK), is intended for software developers and includes development tools such as the Java
compiler, Javadoc, Jar, and a debugger.
OpenJDK is another notable Java SE implementation that is licensed under the
GPL. The implementation started when Sun began releasing the Java source code under the
GPL. As of Java SE 7, OpenJDK is the official Java reference implementation.
The goal of Java is to make all implementations of Java compatible. Historically,
Sun's trademark license for usage of the Java brand insists that all implementations be
"compatible". This resulted in a legal dispute with Microsoft after Sun claimed that the
Microsoft implementation did not support RMI or JNI and had added platform-specific
features of their own. Sun sued in 1997, and in 2001 won a settlement of US$20 million, as

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well as a court order enforcing the terms of the license from Sun.[23] As a result,
Microsoft no longer ships Windows with Java.

Platform-independent Java is essential to Java EE, and an even more rigorous


validation is required to certify an implementation. This environment enables portable
server-side applications.

Automatic memory management

Java uses an automatic garbage collector to manage memory in the object lifecycle.
The programmer determines when objects are created, and the Java runtime is responsible
for recovering the memory once objects are no longer in use. Once no references to an
object remain, the unreachable memory becomes eligible to be freed automatically by the
garbage collector. Something similar to a memory leak may still occur if a programmer's
code holds a reference to an object that is no longer needed, typically when objects that are
no longer needed are stored in containers that are still in use. If methods for a nonexistent
object are called, a "null pointer exception" is thrown.[28][29]
One of the ideas behind Java's automatic memory management model is that
programmers can be spared the burden of having to perform manual memory management.
In some languages, memory for the creation of objects is implicitly allocated on the stack,
or explicitly allocated and deallocated from the heap. In the latter case the responsibility of
managing memory resides with the programmer. If the program does not deallocate an
object, a memory leak occurs. If the program attempts to access or deallocate memory that
has already been deallocated, the result is undefined and difficult to predict, and the
program is likely to become unstable and/or crash. This can be partially remedied by the
use of smart pointers, but these add overhead and complexity. Note that garbage collection
does not prevent "logical" memory leaks, i.e. those where the memory is still referenced
but never used.
Garbage collection may happen at any time. Ideally, it will occur when a program is
idle. It is guaranteed to be triggered if there is insufficient free memory on the heap to
allocate a new object; this can cause a program to stall momentarily. Explicit memory
management is not possible in Java.

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Java does not support C/C++ style pointer arithmetic, where object addresses and
unsigned integers (usually long integers) can be used interchangeably. This allows the
garbage collector to relocate referenced objects and ensures type safety and security.
As in C++ and some other object-oriented languages, variables of Java's primitive
data types are not objects. Values of primitive types are either stored directly in fields (for
objects) or on the stack (for methods) rather than on the heap, as commonly true for objects
(but see Escape analysis). This was a conscious decision by Java's designers for
performance reasons. Because of this, Java was not considered to be a pure object-oriented
programming language. However, as of Java 5.0, autoboxing enables programmers to
proceed as if primitive types were instances of their wrapper class.
Java contains multiple types of garbage collectors. By default, HotSpot uses the
Concurrent Mark Sweep collector, also known as the CMS Garbage Collector. However,
there are also several other garbage collectors that can be used to manage the Heap. For
90% of applications in Java, the CMS Garbage Collector is good enough.

MS SQL SERVER
MS SQL Server is database management software, which is rich and powerful
application. It is a language that enables us to create and operate on relational databases,
which are sets of related information stored in tables. Because of its elegance and
independence from machine specifies, as well as its support by the industry leaders in
relational database technology, SQL become the standard language and will remain as it for
the foreseeable future. The SQL standard is recognized by ANSI and is currently accepted
by ISO. Even though most commercial database programs extend SQL beyond the ANSI
definition, we will follow the ANSI standard with an eye towards the most common
variations. SQL also makes it easy for the user's even beginners to work with the database.
We can create tables, edit data and use queries to find the data we want with very little
effort and time.

Features of Microsoft SQL Server 2005

•Internet Integration.

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The SQL Server 2005 database engine includes integrated XML support. It also has the
scalability, availability, and security features required to operate as the data storage
component of the largest Web sites.
•Scalability and Availability.
The same database engine can be used across platforms ranging from laptop computers
running Microsoft Windows 98 through large, multiprocessor servers running Microsoft
Windows 2005 Data Center Edition. SQL Server 2005 Enterprise Edition supports features
such as federated servers, indexed views, and large memory support that allow it to scale to
the performance levels required by the largest Web sites.
•Enterprise-Level Database Features
The SQL Server 2005 relational database engine supports the features required to
support demanding data processing environments. The database engine protects data
integrity while minimizing the overhead of managing thousands of users concurrently
modifying the database.
•Ease of installation, deployment, and use
SQL Server 2005 includes a set of administrative and development tools that improve
upon the process of installing, deploying, managing, and using SQL Server across several
sites. SQL Server 2005 also supports a standards-based programming model integrated
with the Windows DNA, making the use of SQL Server databases and data warehouses a
seamless part of building powerful and scalable systems.
•Data warehousing
SQL Server 2005 includes tools for extracting and analyzing summary data for online
analytical processing. SQL Server also includes tools for visually designing databases and
analyzing data using English-based questions.

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5. SOFTWARE QUALITY
ASSURANCE
PLAN

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5.1PURPOSE
The purpose of this Software Quality Assurance (SQA) Plan is to establish the
goals, processes, and responsibilities required to implement effective quality assurance
functions for the BAR.

The BAR Software Quality Assurance Plan provides the framework necessary to
ensure a consistent approach to software quality assurance throughout the project life cycle.
It defines the approach that will be used by the SAM and Software Quality (SQ) personnel
to monitor and assess software development processes and products to provide objective
insight into the maturity and quality of the software. The systematic monitoring of BAR
products, processes, and services will be evaluated to ensure they meet requirements and
comply with existing systems, and BAR policies, standards, and procedures, as well as
applicable Institute of Electrical and Electronic Engineers (IEEE) standards.

5.2 SCOPE AND OVERVIEW


This plan covers SQA activities throughout the formulation and implementation
phases of the BAR mission. The scope of this project includes SQA tasks and
responsibilities; provide reference document and guidelines to perform SQA activities;
provide the standards, practices and conventions used in carrying out SQA activities; and
provide the tools and techniques and methodologies to support SQA activities and its
reporting.

The goal of the SQA paradigm is to verify that all software and documentation to be
delivered meet all technical requirements. The SQA procedure defined herein shall be used
to examine all deliverable software and documentation to determine compliance with
technical and performance requirements.

5.3 REFERENCE DOCUMENT


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 http://www.iptc.org/std/NewsCodes/0.0/documentation/SRS-doc-Guidelines_3.pdf

 http://srs.ebi.ac.uk/srs/doc/srsuser.pdf
 http://dict.mizoram.gov.in/download/books/SRS%20Document%20Guidelines.pdf

5.4 MANAGEMENT
This section describes the management organizational structure, its roles and
responsibilities, and the software quality tasks to be performed.

5.4.1 ORGANIZATION
Efforts for this project are supported by numerous entities, organizations and
personnel. This tool is developed as a project as part of partial fulfillment of requirements
for Masters in Computer Applications degree. It will be the sole responsibility of the
developer to review the product’s usability, efficiency, reliability, and accuracy. The
project guide will however conduct inspections and walkthrough on regular basis. His
suggestion will be used in places where quality decisions need to out –weigh development
schedule decisions.

5.4.2 ROLES
5.4.2.1 Project guide:
Dr B. Kannan
Associate Professor.
Department Of Computer Applications
CUSAT
5.4.2.2 Developers:
SUJITH P S

DINU RAJ S
VRINDA V S

5.5 DOCUMENTATION
The essential documentation will include:

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The Software Requirement Specification (SRS), which


 Prescribes each of the essential requirements(functions, performance, design
constraints and attributes) of the software and external interfaces
 Objectively verifies achievement of each requirement by a prescribed method.
 Facilities traceability of requirements specification to product delivery.
 Gives estimates of the cost/effort for developing the product including a project
plan.
The System Design Description:
 Depicts how the system will be structured.
 Gives an object model the essential classes that would make up the product.
Software test plan:
 Describes the test cases that will be employed to test the product.

5.6 STANDARDS, PRACTICES AND OVERVIEW


5.6.1 STANDARDS
 //…Coding (commenting will follow JavaDoc standards)
 Testing – IEEE Standard for Software Test Documentation
 SLOC – source lines of code will be primarily used for measuring the size of the
Software

5.7 REVIEWS AND AUDITS


Mrs. RafidhaRahimanand and Dr.Kannan, Lecturers of the Department Of
Computer Applications, performed a formal technical inspection on thearchitecture design
document and provide a formal report. Also, each group member reviewed the produced
documentation and made comments and suggestions duringeach presentation. Each
milestone must be approved by each committee member toproceed to the next milestone.
Each milestone is indicated by the presentation of eachphase. There are three presentation
described as follow:
Presentation I at the end of phase I include project overview, software requirements,
project plan, SQA plan and prototype demonstration.
Presentation II atthe end of phase II includes formal requirement
specification,Architecture design, test plan and architecture prototype demonstration.

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Presentation III at the end of phase III includes component design, assessmentevaluation,
project evaluation, result from formal technical inspection and completedsoftware
demonstration.

5.8CONFIGURATION MANAGEMENT
The software developer reported the problems encountered throughout the duration
of the project to the Systemdeveloper. The systemdeveloper had reported and discussed the
problems with the major professor. The conflicts or problems were discovered by one of
the committee members during a presentation, the developer then corrected the errors.

5.9 TOOLS TECHNIQUES AND METHODOLOGIES


5.9.1 TOOLS

 SQA software tools include, but are not limited to, operating system utilities,
debugging aids, documentation aids, checklists and JAVA will be the language
used for coding the software.
 Netbeans 6.9 is used as the IDE for developing the system.
 This software will be tested under Windows/Linux.

5.9.2 TECHNIQUES

 Include review of the use of standards, software inspections, requirements


tracing, requirements and design verification, reliability measurements and
assessments etc.

5.9.3 METHODOLOGIES

 Methodologies are an integrated set of the above tools and techniques. The
methodologies should be well documented for accomplishing the task or
activity and provide a description of the process to be used.

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6. SYSTEM DESIGN

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6. SYSTEM DESIGN
System design is the second phase of the software life cycle. The system goes
through logical and physical state of development. The user oriented performance
specification is extended into a design specification while designing the needed system.
The design phase begins when the Requirement Specification document for the software to
be developed is available. When the Requirement Specification activity is entirely in the
problem domain, design is the first step to move from the problem domain to the solution
domain. Design is essentially the bridge between the requirements specification and the
final solution for satisfying these requirements.

6.1 INPUT DESIGN


Input design is the process of converting a user-oriented description of the inputs to
a computer-based business system into a programmer-oriented specification. The design
decision for handling input specify how data are accepted for computer processing. Input
design is a part of overall design that needs careful attention.

The collection of input data is considered to be the most expensive part of the
system design. Since the inputs have to be planned in such a way so as to get the relevant
information, extreme care is taken to obtain the pertinent information. If the data going into
the system is incorrect then the processing and outputs will magnify these errors. The goal
of designing input data is to make data entry as easy, logical and free from errors as
possible.

The following are the objectives of input design:

 To produce a cost effective method of input.

 To ensure validation.

Effort has been made to ensure that input data remains accurate fromthe stage at
which it is recorded and documented to the stage at which it is accepted by the computer.
Validation procedures are also present to detect errors in data input, which is beyond

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control procedures. Validation procedures are designed to check each record, data item or
field against certain criteria.

6.1.1 STRUCTURED DESIGN


Structured design is a data-flow-based methodology. The approach begins with a
system specification that identifies inputs and outputs and describes the functional aspects
of the system. The system specifications then are used as a basis for the graphic
representation- data-flow-diagram (DFD)-of the data flows and processes. From the DFD,
the next step is the definition of the modules and their relationships to one another in a
form called a structure chart, using a data dictionary and other structured tools. Structured
design partitions a program into small, independent modules. They are arranged in a
hierarchy that approximates a model of the business area and is organized in a top-down
manner. Thus, structured design is an attempt to minimize complexity and make a problem
manageable by subdividing it into smaller segments.

6.1.1.1 DATA FLOW DIAGRAMS

A data flow diagram (DFD) is a graphical representation of the "flow" of data through


an information system, modeling itsprocess aspects. Often they are a preliminary step used
to create an overview of the system which can later be elaborated.DFDs can also be used
for the visualization of data processing (structured design).

A DFD shows what kinds of information will be input to and output from the system,
where the data will come from and go to, and where the data will be stored. It does not
show information about the timing of processes, or information about whether processes
will operate in sequence or in parallel.

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Context level Diagram

BAMS
USER DATABASE

Level One

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6.1.1.2 USE CASE DIAGRAMS

6.2 OUTPUT DESIGN


The output design phase of the system design is concerned with the conveyance of
information to the end users in user-friendly manner. The output design should be efficient,
intelligible so that the system relationship with the end user is improved and thereby
enhancing the process of decision making.

The output design is an ongoing activity almost from the beginning of the project,
efficient and well-defined output design improves the relation of the system and the user.
The primary considerations in the design of the output are the requirement of the
information and the objective of the end user. There are various types of outputs required
by most of the systems, but outputs of BAR are purely interactive outputs- which involve
the user in communicating with the computer.

The system output may be of any of the following

 A report

 A document

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 A message

6.3SYSTEM ARCHITECTURE
This system consists of three modules namely, Administrator, Faculty and Student
Of which I have done the following modules.

ADMINISTRATOR:
 She/he is also a faculty.
 She/he has the overall power on the system.
 Manages the attendance list.
 Marking the attendance of faculties.
 Managing the attendances of faculties.
 Defines a day as Working or Holiday.
 Can add/remove faculty & students.
 Export/Import of the attendance

FACULTY:

 This system provides a functionality of taking the attendance using a


system.
 It eliminates the difficulty of making a register.

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 Students punch attendance morning and afternoon and faculty checks


whether it is marked.
 She/he can manage the attendance of students.
 They can edit the leaves and mark with permission leaves later.
 Export/Import of the attendance

STUDENT:

 Login to the system


 Can view his/her report by requesting the teacher.

6.4 DATA DESIGN


Tables
Table Name: Course

Field Name Data Type Key

Id Int(2) Primary

Name Varchar(20)

Duration Int(1)

Table Name: facattendance

Field Name Data Type key

Id Varchar(15) Primary

Month Int(2) Primary

Day Int(2) Primary

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Morning Varchar(1)

Noon Varchar(1)

Table Name: facmnthattendance

Field Name Data Type Key

id Varchar(15) Primary

Month Int(2) Primary

totAtted Int(2)

presentdays Int(2)

Table Name: stattendance

Field Name Data Type key

Id Varchar(3)

Month Int(2)
Primary
Day Int(2)

Morning Varchar(1)

Noon Varchar(1)

Table Name: faculty

Field Name Data Type Key

Id Varchar(15) Primary

Name Varchar(20)

Subject Varchar(20)

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Password Varchar(10)

Imagename Varchar(20)

Role Varchar(1)

Table Name:stmnthattendance

Field Name Data Type Key

Id Varchar(3) Primary

Month Int(2) Primary

TotAttend Int(2)

Presentdays Int(2)

Table Name: workingdays

Field Name Data Type Key

Day Int(2) Primary

Month Int(2) Primary

Table Name:student

Field Name Data Type Key

id Varchar(3) Primary

Name Varchar(20

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Course Varchar(10
)

Batch Varchar(10
)

Imagename Varchar(20
)

7. SYSTEM TESTING
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7.1 SOFTWARE TESTING


The most difficult part of this project was testing. After coding of each module,the
application had to send to the mobile for its verification.By analyzing the performance, we
could correct and modify the codes, at necessary stages. Thus testing was done in each
phases and it was necessary, because start of the next phase was depending upon the
performance of the previous stages. Each module was then tested independently.
Software testing is the process of checking whether the developed system is
working according to the original objectives and requirements. Software testing process
commences once the program is created and the documentation and related data structures
are designed. Software testing is essential for correcting errors. The system should be tested
experimentally with test data so as to ensure that the system works according to the
required specification. When the system is found working, test it with actual data and check
performance. Software testing is a critical element of software quality assurance and
represents the ultimate review of specification, design and coding.

Need for Testing

Testing was essential for the following reasons:-


 Existence of program defects of inadequacies
 The software behavior as intended by its designer
 Conformance with requirement specification/user needs.
 Assess the operational reliability of the system.

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 Reflect the frequency of actual user inputs.


 Find the fault, which caused the output anomaly.
 Checks for detect flaws and deficiencies in the requirements.
 Check whether the software is operationally useful.
 Exercise the program using data like the real data processed by the program.
 Test the system capabilities.
 Check whether or not the program is usable in practice

Testing Strategies
The philosophy behind testing is to find errors. Test cases are devised with this
purpose in mind. Test case is a set of data that the system will process as normal input.
Characteristics of a Good Test:
 Tests are likely to catch bugs
 No redundancy
 Not too simple or too complex

7.2 TEST PLAN


Systems are not designed as entire systems nor are they tested as single systems. So,
performing of both Unit and System testing is essential. There are mainly two types of
testing, Black box testing and White box testing; both tests were carried out in secure data-
transfer.
Black-box test design treats the system as a "black-box", so it doesn't explicitly use
knowledge of the internal structure. Black-box test design is usually described as focusing
on testing functional requirements.
White-box test design allows one to peek inside the "box", and it focuses
specifically on using internal knowledge of the software to guide the selection of test data.

7.2.1 UNIT TESTING


Unit testing focuses verification effort on the smallest unit of software designs the
module. To check whether each module in the software works properly so that it gives
desired outputs to the given inputs. All validations and conditions are tested in the module
level in the unit test. Control paths are tested to ensure the information properly flows into,
and output of the program unit and out of the program unit under test. Boundary conditions
are tested to ensure that the modules operate at boundaries. All independent paths through
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the control structure ensure that all statements in a module have been executed at least
once.

7.2.2 INTEGRATION TESTING


The major concerns of integration testing are developing an incremental
strategy that will limit the complexity of entire actions among components as they are
added to the system. Developing a component as they are added to the system, developing
an implementation and integration schedules that will make the modules available when
needed, and designing test cases that will demonstrate the viability of the evolving system.
Though each program works individually they should work after linking them together.
This is also referred to as interfacing. Data may be lost across interface and one module can
have adverse effect on another. Subroutines after linking may not do the desired function
expected by the main routine. Integration testing is a systematic technique for constructing
program structure while at the same time conducting tests to uncover errors associated with
the interface. In the testing, the programs are constructed and tested in small segments.

Here our objective is that to edit, compile and execute j2meprograms . Using
integration test plan prepared in the design phase ofthe system developments guide, the
integration test is carried out and all the errors found in the system are corrected for the
next testing steps.

7.2.3SYSTEM TESTING
When a system is developed, it is hoped that it performs properly. In practice
however some errors always occur. The main purpose of testing and information system is
to find the errors and correct them. A successful test is one which finds an error.

The main objectives of system testing are

 To ensure during operation the system will perform as per specifications.


 To make sure that the system meets user’s requirements during operation.
 To verify that the controls incorporated in the system function as intended.
 To see that when correct inputs are fed to the system the outputs are correct.

The scope of a system test should include both manual operations and
computerized. Operations system testing is a comprehensive evaluation of theprograms,
manual procedures, computer operations and controls. System testing is the process of
checking if the developed system is working according to the original objectives and
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requirements. All testing needs to be conducted in accordance to the test conditions


specified earlier.

7.2.4 VALIDATION TESTING


Validation testing is done to ensure complete assembly of the error-free
software.Validation can be termed successful only if it functions in manner that is
reasonably expected by the clients.

7.2.5 MODULE TESTING


Each individual programs module is tested for any possible errors. They were
also tested for specifications, i.e. to see whether they are working as per what the program
should do and how it should perform under various conditions.

7.3 TEST CASES

Test case Field Value Message Status


User Username paul Invalid Username or PASS
Authentication Password paul password
Required field Username *Username required PASS

Primary Key Id in faculty admin Username already PASS


Validation exists
Fingerprint Height 250 Size does not matching. PASS
Matching Width 280
Numeric Duration in A12 Only Numbers PASS
Validation Course Permitted

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8. SYSTEM
IMPLEMENTATION

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8.1IMPLEMENTATION
System implementation is the conversion of new system into an operating
one which involves creating compatible files, training clients and installing hardware. User
training is crucial for minimizing resistance to change and giving chance to prove its worth.

Training aids user friendly manuals and healthy screens provide the user
with a good start. Software maintenance follows conversion to the extent that changes are
necessary to maintain satisfactory operations relative to changes in the user’s environment.
Maintenance often includes minor enhancements or corrections to the problem that surface
late in the systems operations.

In the implementation phase, the team builds thecomponents either from


scratch or by composition. Given thearchitecture document from the design phase and the
requirement document from the analysis phase, the team should build exactly what has
been requested, though there is still room for innovation and flexibility. For example, a
component may be narrowlydesigned for this particular system, or the component may be
made more general to satisfy a reusability guideline. The architecture document should
give guidance. Sometimes, this guidance is found in the requirement document.

The implementation phase deals with issues of quality, performance,


baselines, libraries, and debugging. The end deliverable is the product itself. During the

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implementation phase, the system is built according to the specifications from the previous
phases. This includes writing code, performing code reviews, performing tests, selecting
components for integration, configuration, and integration.

The implementation includes the following things.

 Careful planning

 Investigation of system and constraints.

 Design the methods to achieve the changeover.

 Training the staff in the changed phase.

 Evaluation of change over method.

The method of implementation and time scale to be adopted are found out initially.

8.2 MAINTANANCE
This phase occurs as a result of deploying the whole system at the end users
organization. They will perform the beta testing at the end users and inform to the
developers about any needed modification to the application .the customer records all the
problems that are encountered during the beta testing and rep[orts these to the developer at
regular intervals.
As result of problems reported during implementation, the software product to the entire
customer base

Types of changes that can be encountered during the maintenance phase

8.2.1 CORRECTIVE MAINTENANCE


Even with the best quality assurance activities, It is likely that the customer will
uncover defects in the software. Corrective maintenance changes the software to correct the
defects

8.2.2 ADAPTIVE MAINTENANCE


Over time, the original environment (CPU, operating system, business rules,
external product characteristics) for which the software was developed is likely to change.

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Adaptive maintenance results in modification to the software to accommodate changes to


its external environment

8.2.3 PREVENTIVE MAINTENANCE


Computer software deteriorates due to change,and because of this preventive
maintenance often called software re-engineering,must be conducted to enable the software
to serve the needs of its end users .preventive maintenance makes changes to computer
programs so that they can be more easily corrected, adapted and enhanced.

9. CONCLUSION

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9. CONCLUSION
It can be concluded that a reliable, secure, fast and an efficient system has been
developed replacing a manual and unreliable system. This system can be implemented in
academic institutes for better results regarding the management of attendance. This system
will save time, reduce the amount of work the administration has to do and will replace the
stationery material with electronic apparatus. Hence a system with expected results has
been developed but there is still some room for improvement.

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10. FUTURE
ENHANCEMENTS

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FUTURE ENHANCEMENTS
 In future System can be updated.
 Input data can be read from external device such as Fingerprint scanner, Iris
Scanner,Face Camera.

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11. BIBLIOGRAPHY

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11BIBLIOGRAPHIES
 [1] D. Maltoni, D. Maio, A. K. Jain, S. Prabhaker, “Handbook of Fingerprint Recognition”,
Springer, New York, 2003.
 [2] A.C. Weaver, “Biometric authentication”, Computer, 39(2), pp 96-97 (2006).
 [3] J. Ortega-Garcia, J. Bigun, D. Reynolds and J.Gonzalez-Rodriguez, “Authentication gets
personal with biometrics”, Signal Processing Magazine, IEEE, 21(2), pp 50-62 (2004).
 [4] Anil K. Jain, Arun Ross and SalilPrabhakar,” An introduction to biometric recognition”,
Circuits and Systems for Video Technology, IEEE Transactions on Volume 14, Issue 1, Jan.
2004 Page(s):4 – 20.
 [5] FakhreddineKarray, JamilAbouSaleh, Mo Nours Arab and MiladAlemzadeh,, “Multi Modal
Biometric Systems: A State of the Art Survey” , Pattern Analysis and Machine Intelligence
Laboratory, University of Waterloo, Waterloo, Canada.
 [6] Abdulmotaleb El Saddik, Mauricio Orozco, YednekAsfaw, ShervinShirmohammadi and
Andy Adler “A Novel Biometric System for Identification and Verification of Haptic Users”,
Multimedia Communications Research Laboratory (MCRLab) School of Information
Technology and Engineering University of Ottawa, Ottawa, Canada.
 http://www.java.sun.com/
 http://www.wikipedia.org/
 http://www.w3school.com/

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12.SCREEN SHOTS

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