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COURSE SYLLABUS
PREREQUISITES
None
A. To introduce and explore, through material manipulation, the Principles and Elements of
three-dimensional design.
B. To develop problem-solving skills relative to the sensitive employment of the Principles
and Elements.
C. To introduce and impart an understanding of the vocabulary associated with three-
dimensional design.
D. To expose students to some of the tools and materials associated with object making.
E. To develop a high standard of craftsmanship and presentation.
F. To acquaint students with the process of drawing as it relates to three-dimensional
design.
G. To introduce students to constructive critique procedures and methods of evaluation.
H. To develop oral communication skills.
I. To create an awareness of the scope and nature of three-dimensional design.
A. Have a working knowledge of Design principles and elements and an ability to apply that
knowledge to problem-solving activities organizing three-dimensional elements into a
well composed form.
B. Have the ability to apply drawing to the creative process of three-dimensional design.
C. Have an ability to speak and/or write logically and constructively about design in
critique, using accepted three-dimensional design concepts and vocabulary.
D. Have confident use of design tools in applying good craft and presentation to three-
dimensional designs.
COURSE REQUIREMENTS
Creativity: The ideas you come up with for your projects; your development and
refinement of those concepts, and your problem-solving skills.
Craft: All work must demonstrate a concern for the materials you use. Poorly made
work will receive a lower grade.
Sensitivity and Work Ethic: Your work must show sensitivity in design and construction.
Your work ethic must demonstrate a professional approach towards the class and the
assigned problems.
Documentation of your design process and the finished product. Maintain a
photographic record of the design process. This means documentation of drawing and
model explorations during the development stage of each project. This is a record of
your conceptual thinking and idea refinement.
Deadlines: All projects and/or preliminary project components as assigned must be
turned in on time. Late work will result in a lower grade.
Demonstrations: You must attend all demonstrations. Failure to do so may contribute to
a lower grade.
COURSE CALENDAR
Tentative Schedule subject to change as needed
Project Date
GRADING POLICY
Evaluation of work is based upon your overall performance for the semester. Evidence of
improvement in quality of skill and understanding of drawing concepts, as well as, aesthetic
issues is expected.
A= SUPERIOR WORK. Excellent quality, professional and consistent
B= GOOD WORK. Good quality, needing more professionalism and consistency
C= AVERAGE. Average quality, needing more professionalism and consistency
D=POOR. Poor quality, no professionalism and no consistency
F=FAIL. Failing quality, no professionalism and no consistency
The above grade scale above is subject to the +/- system for a more nuanced reflection of
your performance.
POINT SYSTEM
I use a 1-4 point system for analysis of project performance within rubrics
GPA Calculator
A = 4 grade points
B = 3 grade points
C = 2 grade points
D = 1 grade point
F = 0 grade points
ATTENDANCE POLICY
Consistent attendance is mandatory for this course. I will take roll each class time and the
exceeding of three absences will result in the drop of a letter grade for the semester.
Subsequent absences after three will also result in a letter grade dropped per absence.
Repeated tardiness or early departure of 3 will result in an absence.
Class Policies
Health + Safety
This class subjects students to possible safety hazards. Each student is required to be present
for the studio safety tour and will sign and return the Assumption of Risk form located at the
end of this syllabus. Safety in the studio is of the utmost importance and to be treated
seriously. Please note that student orientation is required on all equipment and machinery
before the student has permission to operate it.
In case of an emergency: Call Campus Police 803-323-3333
Each student is responsible for contributing to a safe work environment. When working with
heavy machinery and complex chemicals it is extremely important that all directions and safety
information is carefully read and followed. Be sure to wear proper attire and protection to
prevent injury and accidents.
Dress Code
Closed toed shoes must be worn in the studio at all times. A student not wearing closed toed
shoes will be asked to leave to change and be marked “late”. During the wood project,
absolutely no loose clothing, scarves or ties should be worn. Long hair must be tied back when
using power tools.
STUDENT CONDUCT
Responsibility for good conduct rests with students as adult individuals. The policy on student
academic misconduct is outlined in the “Student Conduct Code Academic Misconduct Policy” in
the online Student Handbook
(http://www2.winthrop.edu/studentaffairs/handbook/StudentHandbook.pdf).
The professor throughout the semester can change the syllabus. Students will be notified of
changes to the calendar and any other changes.
Materials:
*Wooden pencil
*Thin line black ink pen
*Craft knife and blades
*Adhesive (Rubber Cement, White Glue)
Hot Glue Gun with Glue sticks
Steel Ruler (12” and 18”)
Found materials
*Stack of 15 sheets of paper of your choice
Needle nose plyers
Monofilament Line (fishing line)
Heavy Duty Scissors
*Sketchbook (9x12 to 11x18)
These supplies can be bought as a package from the bookstore or purchased individually.
Design Rubric
4 3 2 1-0
30%
Creative
Engagement
Level of investigation,
experimentation,
problem solving as
evident in sketches,
research, notes &
revisions
20% _______ ______ ______ ______
Total/Grade
Comments