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CUTTHROAT CUTTHROAT

Max hit points: 8 Cutpurse Gifts NAME:


Main ability: Dexterity Cutthroats have advantage in any of BACKGROUND:
Weapons of choice: small weapons the following tasks. These are all tested
Armour: cloth and leather armour with Dexterity:

D6 Instant Background → Climbing CHA INT


1 Hired assassin → Delicate tasks DEX LUCK (MAX)
2 Professional thief → Disguising STR LUCK (CURRENT)
3 Former king’s spy → Eavesdropping
4 Death cultist → Finding and disarming traps
5 Nomadic ninja → Hiding in shadows HP 0 1 2 3 4 5 6 7 8 9 10 11 12
6 Street pickpocket → Picking locks
→ Searching for hidden things
Starting Equipment → Stealing stuff ARMOUR: (PLACE ARMOUR DICE ATOP THE FIGURE)
Cutthroats start with a black disguise, → Sneaking MAIN WEAPON:
a dagger, blowgun & darts (d8), one → Tinkering
rope (50’), torches (d8), 2d10 SP, and
a toolkit (lock-picking tools, cutting Resourcefulness INVENTORY
tools, knifes, wire, etc.). Cutthroats’ consumables are only 1 9
downgraded along the dice chain when 2 10
Luck Tokens the cutthroat rolls a 1 (instead of 1-2). 3 11
A Cutthroat starts each session with a This is only valid for common goods, 4 12
number of tokens equal to their level, though. 5 13
as long as they are carrying their lucky 6 14
charm (player must name a charm and Small Weapons 7 15
hold on to it). Cutthroats can spend Cutthroats are adepts of small, easily 8 16
these tokens to: concealed weapons. They can make two
attacks per turn with a small weapon,
→ Not today: avoid death from any but the second attack is made with SPECIAL ABILITIES
trap, poison, falling debris, etc. disadvantage. Luck Tokens: spend one token to avoid death, re-roll fumble or sneak attack
(a regular saving throw situation). Cutpurse Gifts: roll with advantage on all regular thief actions
Use token if falling to zero hit points, Gaining New Levels Resourcefulness: common consumables are only downgraded on a 1
but before rolling on the zero hit When advancing to a new level, Cut- Small Weapons: can make two attacks per turn, second attack has disadvantage
points table. Return to action with throats gain extra luck tokens and may
1d8 hit points. try to raise one ability of their choosing
→ Nope: re-roll a fumble. (by beating its score on a d20 roll). LEVEL ADVANCEMENT REPUTATION:
→ Sneak attack: deal damage to a (LIST ANY REPUTATION-CHANGING EVENTS HERE)
chosen target with a small weapon, Extra experience points: backstab- Lv 1
after successfully hiding in shadows. bing, stealing exotic items, disarming
Three dice of damage (3d4). hard traps, and similar feats. Lv 2
Lv 3
Lv 4

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