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Teirra Robada Border Patrol ((Armed Forces))

Police Officer Manual

Courtesy Professionalism Respect (CPR)


CPR is the ground rule for us to follow, It’s all about how we act, respond and
encounter our problems and issues when both on duty and off. CPR is what it stands
for. Always follow these three words when encountering a suspect.
Courtesy
Remember to that all suspects are innocent until proven guilty in a court of law.
Which means that just because you have a civilian calling in a 911 call about a
person will not make him guilty of a crime.
Addressing people with title such as: Sir, Ma’am, Miss, Mr, Mrs is always a good
way for you to get respected and heard so you make your objective clear.
The same counts for using the right rank when addressing an employee of the TRBP
(AF), especially higher ranks.
Professionalism
Keep on topic and be objective, see the duty first and follow the regulations and
the laws even off duty. Prove that you are a Law enforcer and keep your mind clear
and directed to your assignment. Follow orders given by a superior law enforcer.
Respect
We are all humans and equal in that way. Don’t disrespect your fellow law
enforcement colleagues and don’t disrespect anyone for their: skin colour, foreign,
rank, time of service, job or even previous criminal records.
“Treat people as you want to be treated”

As a police officer for the TRBP, it’s required that you can use your radio. If you
go on duty without it you can be suspended or fined for not having the radio on you
when you go on duty. And you should also remember that if you are off duty but
still gets involved in police work you should maybe tune in to the off duty
channels and stay ready to switch to the correct channel when needed.

You have access to several channels on your radio so you should chose the channels
well to not confuse any superiors on what you are doing in your current channel.

The radio transmissions are managed by a Central radio Transceiver station that is
positioned at the police station. This Central station is also called Dispatch.
The dispatch keeps track of all on duty units and organise them and their radio
traffic so their jobs can be done as effective as possible. Due to that the radio
is one of the Police Officers most powerful equipment it needs to be organised and
that job is the Dispatch.

Radio usage and Discipline

To use your radio correctly, you should always mention your unit/name/badge first
then call for the one you want to broadcast to. When reporting any kind of
situation you should always mention your location. You may not open a transmission
while any other else is transmitting. If you do so you can be fined for not
following the Radio discipline regulations. To use your radio you must respect the
other radio users and most of all respect the dispatch and the radio regulations.
The radio can be the difference between life and death so don’t use the radio for
general chit-chat and keep messages brief and efficient. Central channel should be
used professionally.

This is the short way to call central, this can be used only for short
transmissions when backup is needed or report or suspect locations in a pursuit or
short police operations reports:

TX Unit Alpha: Alpha to central. Unit alpha is Stat(us) 1 at LSPD.


…(central responds)
TX Central/Dispatch: (10-)4.

Open Broadcast
This is when there is no Central/dispatch on air, still all regulations are to be
followed but when reporting anything that is to everybody just calls to all units.

TX Unit Alpha: Alpha is attempting a Code 1 in rodeo.

Or directly to an other unit:

TX Unit Alpha: Alpha to Bravo, what’s your (10-)20?


… (Await them to receive RX)
TX Unit Bravo: This Bravo, 10-20 Vinewood gas.

If you are not receiving any transmission from the one you calls to, you can ask if
the current unit is “on the air”
TX Unit Alpha: Central are you on the air?

Remember to keep you messages as short, brief and fast as possible so you keep the
channel open for others to report high priority transmissions like a code 0.
San Andreas Police Department
radio and deployment codes
10-1 Responding (Silent/Loud)
10-2 Arrived at scene
10-3 Negative
10-4 Acknowledgment
10-5 Repeat
10-6 Stand-by
10-7 Report to Location

10-8 Suspect lost (usually followed by a 10-17)


10-9 Prisoner secured
10-10 Activity update (Give your 10-20 and 10-11)
10-11 Police operation
Code 0 - Major incident, suggested all units respond
Code 1 - Pulling over suspect
Code 2 - Auto pursuit
Code 3 - Foot pursuit
Code 4 – Special circumstance (Bank robbery, etc.)

10-12 Police Officer needs assistance (Specify committed crime(s)/location)


10-13 Officer down/injured
10-14 Requesting Black and White
10-15 Requesting ambulance
10-16 Requesting towtruck
10-17 Description of Suspect(s) (Physical description/ Vehicle description)
10-18 MDC on <suspects name>
10-19 Response to MDC

10-20 Location (should be given as much as possible)


10-30 Resume normal patrol
10-31 Returning to PD
10-99 Assignment complete (State condition: arrested, ticketed, neutralized,
etc.)

Status 1 Now on duty (Specify with 10-20)


Status 2 Now off duty
Status 3 Not available for assignment (specify; vehicle maintenance, etc.)

We recommend to print this page and have it with you at all times on duty.
Police /slash commands

/arrest [price] [time in minutes] [if the suspect can pay a bail, 1 for yes, 0 for
no] [bail price]
Arrest a suspect. Can only be done when both you and the victim are standing next
to the locked jail cell. (Make sure the suspect who is to be arrested is the
closest standing person.)

Arming use of force


Tier 1 Use of Force - Compliant
Subject Behaviour
- Compliant and following Officer's direction

Authorized Use of Force


- Use Words such as “Please” and” Thank You.”
- Offer direction and practice patience with subject.
Tier 2 Use of Force - Contact
Subject Behaviour
- Abusive Language; Argumentative.

Authorized Use of Force


- Verbal Commands such as HALT, STOP, MOVE, NOW, etc.
Tier 3 Use of Force - Enhanced Contact
Subject Behaviour
- Begins to move around coupled with physical resistance.
- Subject isn't running, but begins resisting the officer’s orders.

Authorized Use of Force


- Call other officers on to the scene; Physical presence of more may enact
compliance.
- Continue to use verbal commands to regain compliance.
- Escalation between 3 and 4 will result in the use of cuffs.
Tier 4 Use of Force - Abusive Resistance
Subject Behavior
- May attempt to assault officers or others physically.
- Tries to run and escape.
- Draws a weapon or attempts to pick up object that may be used as a weapon.

Authorized Use of Force


- Tazer.
- Spray.
- Move subject to vehicle cuffed.
- You may draw your weapon but not use it.
Tier 4-5 Escalation
Subject may brandish weapon; Draw weapon at the point subject takes aim at anyone.
Tier 5 Use of Force - Deadly
Subject Behaviour
- Shots Fired

Authorized Use of Force


- Deadly Use of Force to counter Subject

Arresting

State-Mandated Rules on Arrest

Arresting someone is essentially taking away the person's right to freedom. It is


a great power and a huge responsibility. The following are the state-mandated rules
on arrest. It is our responsibility to ensure the department follows these
guidelines in order to keep criminals in jail without legalities setting them free.
Failure to follow these guidelines could result in the department or the individual
officer getting sued, and your possible termination from the force.

NOTE: Before we go any further, there are times when a situation may call for
stepping outside these boundaries. These situations should be few and far between,
but it's most important that you, the officer, go home to your family at the end of
the day than the criminal. If your actions were founded, the department will stand
behind you 100%.

First, you should stop the suspect's vehicle according to department policies you
have learned through training. If the suspect is on foot, disregard this. You
should already know what the suspect is wanted for, but if you do not you should
quickly run an MDC check on the criminal from the safety of your vehicle.

Felonies: Rape, robbery, murder, assault, stealing police vehicles, hit and run,
GTA, kidnapping, rioting, aiding and abetting, fleeing.

Misdemeanours: Trespass, reckless driving, larceny (less than $250), verbal


assault, reckless endangerment, disorderly conduct, illegal racing, gambling,
failure to yield for an emergency vehicle.

Infractions: Traffic violations (failure to stop, driving in wrong lane, nitrous,


etc.)

How you go from here depends on the severity of the crime. Felonies are the
highest risk stop there is to make, while infractions typically are a simple ticket
or warning. Never get into a routine, though! The one time you let your guard down
on that traffic stop is the one time you will wind up in the emergency room or
worse!
For Felonies
Quickly get handcuffs on the suspect to detain him. Most murder suspects will
claim self-defence, and it is your job as an officer to also act as an
investigator. You should investigate any claim of self-defence by contacting any
witnesses, etc. It is important to read the suspect his rights * if he is
cooperating. If the suspect at any time starts to dive for a vehicle or run, you
should go ahead and finish the arrest by tazing (and if that doesn't help;
shooting) the suspect (Also because the suspect has cuffs on, he should not be able
to drive, so you have done everything right and he's in the wrong. If he complains
he's only hurting himself). If the suspect is still complying you should load them
into a patrol car or bandwagon and take them downtown. Do the proper booking and
finish the arrest.

For misdemeanours
Backup is helpful for these stops but not necessarily required. Of course if the
suspect attempts to run at any time you should taze the suspect and finish the
arrest. It is important to detain the suspect once you're at the scene for your
safety; in other words put cuffs on the suspect and inform them it is for your
safety and they are not under arrest at the moment (Again, this keeps us in the
clear and allows us to RP the arrest, if they run with handcuffs on and get into a
car, report them; They're not RP'ing). Investigate the situation and determine if
the suspect should pay a fine or go to jail. This decision is left to you. If the
suspect does manage to get away, this is a felony and should be treated as such.
For infractions
Backup is usually never required on a citation as it is a simple ticket. Generally
the suspect does not have a warrant at this point. You can freely talk to the
suspect through their driver-side window. If at any time they run or pull a firearm
the stop immediately becomes a felony and should be treated as such. If the suspect
is unable to pay the fine then you should work with the suspect in order to secure
the fine. If the suspect does not have the money in his bank, though, it becomes a
misdemeanour and the suspect should be arrested.

And of course, it goes without saying if anyone is shooting at you, you're fully
authorized to return fire at the suspect. If another officer is able to sneak
behind the suspect and taze him then by all means go for it, but in no situation
should you run straight for a felon with a firearm because you will wind up dead.
(Also it is bad RP to run right up to someone with a weapon and /tazer. As I said,
if another officer can sneak behind to do so, it's fine, but in no situation should
you run up to him like Rambo and /tazer).

*Miranda Warning
You have the right to remain silent. Anything you do say may be used against you
in a court of law.
You also have the right to hire an attorney. If you do not hire one you will be
questioned without one present. Knowing and understanding your rights as I have
explained them to you, are you willing to answer my questions without an attorney
present?

TRBP Cruiser

The Teirra Robada Border Patrol Police Cruiser is the most used vehicle in the
department. It has a good top speed with an average handling and gives the
criminals a good opponent.

The police equipped Premier has mounted lights on the roof that can be turned on
from inside of the car by tapping the horn button. It is also equipped with a
megaphone to communicate outside the car.
(( /M [message] ))

Inside the TRBP Premier is equipped with a Mobile Data Computer that can be used
to check plates on cars and names of previous criminal records and 911 reports.
Due to the short range radio transmitter that uploads the requested information to
the patrol vehicles it’s only possible to get the latest crime of the suspect.
You can also check victims 911 reports too.
The TRBP Premier is also equipped with a long range radio system that works as a
radio repeater that forwards the Police officers radio transmissions from their
belt radio to the central radio station.
The police cars can also work a perfect cover in a firelight using the roof part
to stand and the front and rear to knee down and fire.

The squad car has also a special made cuff so you are able to cuff the suspect in
the car so he can’t move anywhere.

(( /Cuff [id/name] recommended to not use it due to the messages that says “you
broke the cuffs” that confuses the suspect, we recommend using a bind like: “/me
locks the backdoors of the cruisers so they can’t be opened from the inside.”))

The trunk of the Premier has also a weapon rack for having the Shotgun, M4 and
the MP5 ready to be used.

How to conduct a traffic stop

Part 1. Pulling the suspect over:


1. Turn on the sirens
2. Signal the car to pull over to the side of the road.
3. Report in that you are doing a traffic stop. At this point you can also change
the codes to a car pursuit if the situation escalates.
4. Tell everyone in the car to stay in the car using the megaphone.
5. Walk over to the driver side window.
6. Ask for registration of the car and identification or driver’s license.
7. Walk to your car and run an MDC check on the driver or contact your passenger
with you.
(When there are multiple suspects in the car and you feel unsure, always call for
backup)

Part 2 A. If the driver needs to be taken to jail:


1. See if there is any free additional unit who can assist you. If not try to make
the suspect get outside of the car slowly and you telling him that it’s standard
procedures.
2. Get the driver in cuffs and move him to the back seat of your cruiser after
reading his/her rights and frisking the suspect.
3. Run an MDC check on the passengers.

Part 2 B. If passengers are wanted for an arrest able offence:

1. Do the same as in Part 2 A

Part 2 C. If the driver does not need to be taken to jail:


1. Walk back to the car and hand back the license if it does not need to be
taken.
2. Inform the suspect why he was pulled over.
3. Ticket or warn the driver if needed.
4. If the driver needs his license taken, tell him the reason for it. And
remember
to tell the suspect to step out of the car when you take the license.
5. Inform the suspect that he is free to go.

In case of pursuit
Step 1:
- Remain Calm
- Don’t jump to conclusions. Make sure this is actually a pursuit and not a
misunderstanding.
- Be sure the suspect knows you are telling them to pull over.
Step 2:
- Once you are sure this is a pursuit report into central.
- Request for backup units and stay close to the suspect.
- Remain close enough so you can tail the suspect with out putting your self in
danger.
- Monitor the suspects driving.
- If there are more units participating in the pursuit let them try to block
the road in front of the car.
- The car closest to the suspect should never try when here is more units in
the area let the suspect out of sight and the pursuing car should never attempt to
block or immobilize the suspect’s car because if the immobilization fails he should
be able to catch up the pursuit.
Step 3:
- If you feel the suspect’s driving is putting you or others in danger, request
the ability to disable the suspect’s tires or the car. This should only be
requested in extreme situations.
- You can also request to perform a PIT or a BOX PIT.

Remember:
- Always remain calm!
- Do not jump to use lethal force.
- Do not jump to use any sort of disabling force. If not request granted.
- Keep central dispatch updated with the location of the suspect.
- Be sure to advise central that the suspect is non-compliant and request
backup.
- If a command unit is on the scene allow them to take COMMAND, this
includes radio and tactical decisions.
- And no matter how long you have been chasing them, do not use lethal
force unless authorized. Your main goal is to keep the suspect in sight.
- If you have a passenger in your car let him/her exit the car when you
succeeded a P.I.T so you as the driver can be able to continue the
pursuit if the suspect’s cars get the chance to evade.

Advanced vehicle training


Precision Immobilisation Technique

The Precision Immobilisation Technique is to immobilize suspects car the suspect


and surprise the suspect so the he loses control over the car. Using this time when
the driver is shocked and surprised throw the driver out of the car and arrest him
or her.
Remember that if the suspect has a passenger in his car let him or her go outside
and throw out the driver.
There are 2 different kinds of P.I.T.s that are used in the TRBP.
You may only use a P.I.T manoeuvre when the suspect is putting his own and other
lives in danger such as serious reckless driving. But you cannot freely use the
P.I.T whenever you want. The P.I.T manoeuvre is a use of force and all kinds of
Immobilisation Techniques before being used should bee granted by a PO III or
higher ranked member of the SAPD.
In a P.I.T manoeuvre you should remember to not stress yourself into a situation,
wait for the perfect moment and then perform the P.I.T.
Box manoeuvre
Requires at least two police vehicles.
This manoeuvre should only be used when on a straight road. When you are going to
set up for the Box you should communicate so your fellow officer and fast decide
who that goes up first, usually is the car that is not close behind the suspect’s
car because he/she still needs to keep follow the suspect.

STAGE 1: Position one cruiser in front of the suspect’s car. If there is an


additional unit participating in the pursuit that unit could prepare to block the
right side of the suspect’s car
STAGE 2: The first cruiser should decrease its speed so it almost mach the suspects
speed and when the bumper almost touches each other should the front cruiser slam
the handbrake and go reverse. But before slamming on the breaks the driver of the
front cruiser should see if the rear cruiser is enough close to perform his part.
When the first cruiser touches the front bumpers of the suspect’s car, the rear car
should accelerate and ram into the back and make sure the suspect’s car gets stuck
between by accelerate.
When the column of cars has slowed down enough the rear driver can exit his/her
cruiser and throw out the suspect from his/her car.

Regular PIT
This type is most often used out the in the field since it is the easiest to
perform and also requires just one police vehicle. This technique has the most
effectiveness in high speed chases. It should only be used on straight roads and
empty areas since the suspect’s car (and your own if you perform it wrongly) will
spin out heavily. When using this technique in a chase warn your fellow officers
and tell them to stay back.

STAGE 1: Drive at approximately the same speed as the suspect, the catch up with on
the either the left or right side, depending on what side is the most space. Then
position your cruiser at the height of the suspect’s back wheel.

STAGE 2: When you see the opportunity slam your cruiser right in front of the
suspects rear wheel, his car should spin out and be immobilised, sometimes the
suspect can regain control over his car and the technique can be applied again.

((Due to lag, your own cruiser should be about (depending on the ping of suspect)
half a car’s length in front of the suspect’s vehicle, then simply drive in front
of him. On your own screen you shouldn’t touch the car, if you do you did it wrong.
Though on the suspect’s screen it looks as if you’re hitting him just in front of
his rear wheel and his game will respond accordingly.))
Basic S.W.A.T. Training
There is no difference between being a patrolman or a SWAT member. You do the same
job not in different ways using special weapons and tactics that is well tested and
used by the SWAT. SWAT is a short for “Special Weapons and Tactics”.

The SWAT Deployment Team is divided into two teams:

Assault Team (Alpha)


Makes entry to the building and operates inside to clear rooms and be able to
react and deploy on scene fast. The default numbers of members in the Assault Team
is 5 with 1 element leader and two two-manned teams named Red and Blue.

Fire Team (Bravo)


This team stands on the outside and covers the entrances so no suspect or witness
can escape. The Fire team should attempt to set up a perimeter covering the
entrance and close the roads off from traffic and civilians with help of additional
ground units. The Fire Team can also consist of snipers. The Snipers should be
positioned so they can cover specific points or be able to overview the operating
areas. The snipers call sign is Sierra and following with a number. Fire Team
should also be ready to evacuate detained civilians, victims or suspects and take
them into custody for interrogation. They should also make sure that the injured
get their medical care before transported to the interrogation.

Standard S.W.A.T. equipment


SWAT Cuffs
There are two individual cuffs gives an officer the ability to control a suspect
after one cuff is placed on the suspect's wrist/forearm.
One double cuff can be used to interlock into another double cuff through the slots
in the locking head.
Double Cuffs can also be used to secure a suspect to the railing of an ambulance
cot to make transportation to a hospital safer for medical personnel, patient and
officer. Double cuffs reduce stress in the suspect's shoulders while handcuffed
from behind.
Can also be used to secure a suspect's legs at the ankles.
Door Ram
The door ram can open any locked door. It is specially designed so every SWAT
member can carry one with them during a SWAT breach entry. Just stand close to the
door you want to break open and then aim for the lock and ram the door ( /ram every
officer must use /ram to enter a locked door)

SWAT Tactical Gear


The SWAT tactical gear protects you from getting physical injures from the
environment you are moving in. The Kevlar vest and helmet protects you from none
armour piercing bullets and from melee hits towards your head or body. The tactical
vet gives you a lot of pockets and places where you can gather evidence in and keep
your cuffs in. The swat gear signals also to the public that SWAT has been called
in and that they should stay out of the way if they don’t want to be considered as
suspects.
Standard S.W.A.T. Weapons
Remington SWAT Sniper Rifle
The Sniper rifle may only be used by SWAT members when swat has been called in.
The sniper rifle is perfect for the Fire Team to cover the entrance and the sides
of the buildings and cover the rest of the SWAT Team. It can also be used in
surveillance missions.
SMG H&K MP5
The SWAT use of the MP5 is fast moving while aiming down the sight. Its weight and
short length makes it a perfect weapon while moving inside buildings. If you
suddenly needs to sprint or run just let go of the front grip and hold it in the
handle.
Colt law enforcement carbine M4
The M4 it’s a good support weapon that compliments the SWAT team with long range
fire ability and armour piercing.

M3 Super 90 Swat Pump Action Shotgun


The Shotgun is a perfect weapon to clear rooms with, you can also use it to breach
door if you aim on the lock.

S.W.A.T. Vehicles
SWAT/FBI Rancher
The SWAT/FBI Rancher is used for rapid deployment and all area deployment where
not the SWAT Van can be used. The rancher can also be used as Prisoner transport,
VIP escort, Hostage extraction and all-out tactical transportation.
Police Maverick
There isn’t much difference between the Police Maverick that the SWAT uses and the
normal Police Maverick because it’s the same one only that it is used in different
ways. The SWAT use of it is to deploy SWAT units from the air. Or use it as recon
vehicle before there is a deployment.

S.W.A.T. Deployment
Fast approach
The fast approach is more done by the assault team when they should react quickly
to a location and start clearing a building or an area. The fast approach can be
done in any kind of vehicle and when closing in to the operating area the sirens
should be turned off.
Van approach
The Armord Van approach is a slow movement where you are unfamiliar with the
environment and there are suspicions of suspects being outside. The Assault Team
should in this case gear up and place one driver in the van, and the rest behind
the car, you should equip the team with M4 and/or MP5 and has two team members
always covering the front on each sides of the van. The rest should cover each
direction.

If some one opens fire on the van the team should react quickly and the driver
should turn to the left and exit the car and use the car as a shield. Remember that
you should still have team members covering all directions so no one can ambush.
Hostage rescue approach
The hostage rescue approach can be so different depending on the situation and the
environment. So only the basic and the point of the hostage rescue tactic will be
explained here. The main goal is that you want to get your Assault Team between the
kidnapper and the hostage so you can set up a wall with a for example a SWAT
Rancher and use a secondary vehicle and evacuate the hostage.
Air Deployment
When air deployment is used by the SWAT its main goal is to give the SWAT Assault
Team a secondary entry spot for example roof entry so the building could be cleared
from top to bottom and if any one attempts to escape the Fire team waits outside at
the exit. The Air Deployment method could also be used to place snipers to look
over a specific area when there is no available roof access from the ground. The
SWAT Air deployment can also be used to place a swat team in an other end of an
area where no land vehicles can enter.
S.W.A.T. movement and procedures
Stack Up
Stack up is when you make a hold up at a doorway and you prepare to enter it. At
the stack up you should stand on each sides of the door if possible and if the
doorway is open you should look into the room and see if you can see anyone inside.
If your team is ready prepare to make an entry. Remember never stack up directly in
front of a door or 3 meters away. Stack up to the side of the door.
Entry
When stack up is done a entry to the room and clear it is the next step in order
to enter the room carefully is that the one that is stacked to the doorways left
sides enter the door by going into the room to the right and the one on the right
side of the door enters to the left.
Clear
Clear a room from enemy suspects can be really hard sometimes. You should remember
to always stand up while clearing and go sidesteps and if you receive too much fire
you can go down and roll out from the area and wait in backup from the team.
Remember to check all places behind counters sofas corners everywhere. Remember
that even if you can see a clear room when you enter a suspect can easily just sit
and wait to pop your head.

Aim down the sight


Aim down the sight at all time and don’t let your guard down. Why? Well if you
just for a second put down your gun a hidden suspect in a dark corner could jump
out and opens fire on you. So that little second could be the one that decided
whether you will survive or die. Be prepared fro everything.

Fire Team Deployment


When the Fire Team is being deployed it should have some one leading it. There
should also be placed some team members on different locations around the entrance
covering and guarding the entrance. You want also that they cover it from different
directions so if a suspect exits should have at least some of the SWAT team that
can be able to aim upon his back. Snipers should also be deployed if possible to
cover the whole operating area or entries to a building. If there are additional
units they should set up a blockade around the entrance with SWAT vehicles and make
sure no civilian enters the area or any suspects leaving the area. If possible
Extra patrol units can help with a road blockade and SAM-ERS units should also be
called to the scene.

When you arrive on a crime scene where the suspect is still in the area, park your
car so your drivers door is directed away from the suspect. By doing this you can
exit your cruiser without being shot if the suspects starts firing a gun
Use your car as cover when a gunfights start out. The police cruiser is perfect to
stand behind the roof and knee down aiming over the car hood or the trunk.
Knee down and roll to cover if you become pinned down in an open area.
Don’t let civilians come close to you when you are detaining a suspect. They might
attempt to harm you and free the suspect.
Watch your back, you never know when a contract killer comes up behind you and
slits your throat open with a knife. Or anyone pulling out a gun and shoots you in
the back of your head.
Let the suspect walk in front of you when you are going to take him somewhere.
Remember that everything you do reflect on your whole department and your
colleagues. Don’t mess around because that is what makes the civilians lose their
trust and respect for us.
Stay calm, be patient and take your time to do your police work, don’t stress up
just because the one you are speaking with tell you he is in a hurry.
Follow the regulations and do your job. Remember that the IAD is watching you.
Even without your badge and that you are off duty you are still a cop don’t let
anything just slip though your fingers even if you are off duty, report in too your
colleagues and let them take care of it.
Use your radio; it can be the difference between life and death.
Remember how you had it as a cadet and treat them as you would have wanted them to
treat you.
Respect your colleagues, we are on the same team and we work for the people.
“Serve and protect”

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