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Slime Race (Homebrew, D&D 5e) - GM Binder
Slime Race (Homebrew, D&D 5e) - GM Binder
1
This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used
are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Remove limit on morphing abilities.
FAQ Separate Internal Pockets as its own trait.
Climbing as a Blob
The slime blob form can still climb V 2.0
vertical surfaces/rope/etc. You follow the standard rules for
climbing. Settle on CON+2, Dex/Int +1 for ASI.
Increase climb speed of blob form to 10ft from 5ft.
Set Absorb Memories time to an hour or “time equivalent
Potential changes to a short rest”.
In the case that the race still feels too strong, here are a list of Remove the following from Resilient Slime Body:
“If you
possible changes. You may choose to adjust these features are knocked unconscious, you have advantage on death
individually or in combination as needed. saving throws.”
Buff Resilient Slime Body resistance to all physical
Absorb Memories Change time needed from "a short damage.
rest" to "1 hour" explicitly. Nerf Resilient Slime Body resistance to 1/short rest.
Resilient Slime Body Change "resistance to nonmagical Add fluff and DM recommendation for armoring the slime’s
bludgeoning/piercing/slashing damage" to "resistance to blob form.
nonmagical bludgeoning damage only". Add explicit approval of use of slime pockets to the Alter
Malleable Form Change "don/doff armor as an action" to Self form.
"you may reduce the time needed to don armor by half or Remove unarmed strike damage from Pseudopod strike.
down to a minute, whichever is lower." Add inability to use tools that require fine motor control
while in blob form.
References:
https://www.dndbeyond.com/characters/races/12259- Other
slimefolk
Conceptualized/Written by tmp_muffin
Compendium of Forgotten Secrets (Slime Warlock Patron)
Feedback from members of The Tavern and Discord of
Oozes - Monster Manual
Many Things discord servers and r/unearthedarcana
Legend Lore/Divination spells subreddit.
Images:
https://tensura.fandom.com/wiki/Rimuru_Tempest
Change log
V 4.0
Remove climbing speed nerf in blob form.
Remove natural armor and death saving throw critical save
from Resilient Fluids.
Rename Wound Resistant back to Resilient Slime Body.
Set shapeshift from Malleable Body to an Action instead of
10 minutes.
Rename Malleable Boby to Malleable Form.
State that shifting from humanoid to blob automatically
drops items and armor if they are for humanoid forms.
Set limit of internal pockets to 1 cubic foot (1x1x1 foot
cube volume).
Clarify pseudopod unarmed strike does 1+Str mod
bludgeoning damage unless otherwise noted.
Rename Pseudopod Strikes and Casting to Blob
Pseudopods.
V 3.0
Edit for readability.
Edit wording for physical damage to nonmagical
bludgeoning, piercing, or slashing damage.
Reduce Absorb Memory questions to one question per use
(from three).
Add Resilient Fluids natural AC.
Rename Resilient Slime Body to Wound Resistant trait.
Rename Amorphous body to Malleable body.
Remove Alter Self references and simply use "morph into
humanoid" and humanoid form.
This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used
are property of Wizards of the Coast. ©Wizards of the Coast LLC.
This document was lovingly created
using GM Binder.