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Principles and Elements of Design
Principles and Elements of Design
Principles of Design
What makes something
visually appealing?
■ The way in which elements (your ingredients) and your
principles (the way in which you prepare those ingredients)
are arranged.
Design
Elements
Design Element:
Line
CURVED LINES
Represents freedom, the
natural, having the
appearance of softness,
and creates a soothing
feeling or mood
Color
Color
• Color has an immediate and profound effect
on design
– Warm colors: Reds, oranges, yellows
– Cool colors: Blues, purples, greens
Color
Warm Cool
Warm Cool
The Hunger Games (Film, 2012) Game of Thrones – Season 7 (TV Show, 2017)
Design Element:
Form and
Shape
Form and Shape
• Form (3D) - the shape and structure of
something as distinguished from its substance
or material
Space
Space
• Enlarging or reducing
visual space
Types
-Open
-Unused
-Cramped
Space
Space
Space
Texture
Texture
• The look and feel of an object
– Smooth: Reflects more light (more intense)
– Rough: Absorbs more light (appears darker)
Texture
Smooth Rough
Smooth Texture
Rough Texture
Design Element:
Value
Value
• The relative lightness or darkness of a color
Methods
-Shade: degree of darkness of a color
-Tint: A pale or faint variation of a color
Value
Netflix logo
1 +shade/-tint
SHADE
2 +tint/-shade 2
1
TINT
Value
Microsoft Windows logo
Old logo
New logo
Design
Principles
Design Principle:
Proportion and
Scale
Proportion and Scale
• Comparative relationships between elements
in a design with respect to size.
– Golden Mean
– Golden Ratio
– Rules of Thirds
• Old logo
Emphasis
Emphasis
• The feature in a design that attracts one’s eye.
– The focal point
• Can be achieved through shape, color, line, size
La La Land (2016)
Schindler’s List (Film, 1993)
Design Principle:
Contrast
Contrast
• Noticeably different
– Can be created with:
• Proportion and scale
• Shape
• Color
• Texture
• Etc.
British Government motivational posters (1939)
Design Principle:
Rhythm
Rhythm
• Repeated use of line, shape, color, texture or
pattern
– Types
• Regular
• Graduated
• Random
Regular Graduated Random
Unity
Unity
• Achieved through the consistent use of lines,
color, material and/or texture within a design.
Design Principle:
Movement
Movement
• Flow or feeling of action
Balance
Balance
• Parts of the design are equally distributed to
create a sense of stability. Both physical and
visual balance exist.
– Symmetrical or formal balance
– Asymmetrical or informal balance
– Radial balance
– Vertical balance
– Horizontal balance
Symmetrical Asymmetrical
Radial balance
(Formal balance) (Inormal balance)