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CHARACTER NAME
RACE SPEED ALIGNMENT EXPERIENCE POINTS
STRENGTH MAXIMUM
DEXTERITY
Athletics
DEATH SAVES
DEXTERITY SUCCESSES
Acrobatics PROFICIENCY TEMPORARY
FAILURES
BONUS HIT POINTS OTHER PROFICIENCIES
Sleight of Hand
Stealth
NAME RANGE
BASE LEVEL
CONSTITUTION INTELLIGENCE DIVINE DOMAIN 1
Arcana CHANNEL DIVINITY (1/REST) 2
ABILITY SCORE IMPROVEMENT 4
History
DESTROY UNDEAD (CR 1/2) 5
Investigation ATK BONUS DAMAGE TYPE / WEIGHT CHANNEL DIVINITY (2/REST) 6
Nature ABILITY SCORE IMPROVEMENT 8
DESTROY UNDEAD (CR 1) 8
Religion DIVINE INTERVENTION 10
DESTROY UNDEAD (CR 2) 11
WISDOM ABILITY SCORE IMPROVEMENT 12
INTELLIGENCE DESTROY UNDEAD (CR 3) 14
Animal Handling
ABILITY SCORE IMPROVEMENT 16
Insight DESTROY UNDEAD (CR 4) 17
Medicine CHANNEL DIVINITY (3/REST) 18
ABILITY SCORE IMPROVEMENT 19
Perception DIVINE INTERVENTION (NO FAIL) 20
Survival KNOWLEDGE DOMAIN
BLESSINGS OF KNOWLEDGE 1
CHARISMA CHANNEL DIVINITY: KOTA 2
WISDOM Deception CHANNEL DIVINITY: RT 6
POTENT SPELLCASTING 8
Intimidation VISIONS OF THE PAST 17
Performance
Persuasion
SKILLS
INSPIRATION
INITIATIVE
ARMOR AMMUNITION
NAME AC WEIGHT
SHIELD
ADDITIONAL ITEMS
GP
SP
CP
EQUIPMENT LANGUAGES
Logo and Ampersand TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use. 5e Character Sheet v1.5, created by /tg/
CLASS & LEVEL BACKGROUND PLAYER NAME
CHARACTER NAME
RACE SPEED ALIGNMENT EXPERIENCE POINTS
STRENGTH MAXIMUM
DEXTERITY
Athletics
DEATH SAVES
DEXTERITY SUCCESSES
Acrobatics PROFICIENCY TEMPORARY
FAILURES
BONUS HIT POINTS OTHER PROFICIENCIES
Sleight of Hand
Stealth
NAME RANGE
BASE LEVEL
CONSTITUTION INTELLIGENCE DIVINE DOMAIN 1
Arcana CHANNEL DIVINITY (1/REST) 2
ABILITY SCORE IMPROVEMENT 4
History
DESTROY UNDEAD (CR 1/2) 5
Investigation ATK BONUS DAMAGE TYPE / WEIGHT CHANNEL DIVINITY (2/REST) 6
Nature ABILITY SCORE IMPROVEMENT 8
DESTROY UNDEAD (CR 1) 8
Religion DIVINE INTERVENTION 10
DESTROY UNDEAD (CR 2) 11
WISDOM ABILITY SCORE IMPROVEMENT 12
INTELLIGENCE DESTROY UNDEAD (CR 3) 14
Animal Handling
ABILITY SCORE IMPROVEMENT 16
Insight DESTROY UNDEAD (CR 4) 17
Medicine CHANNEL DIVINITY (3/REST) 18
ABILITY SCORE IMPROVEMENT 19
Perception DIVINE INTERVENTION (NO FAIL) 20
Survival LIFE DOMAIN
BONUS PROFICIENCY 1
CHARISMA DISCIPLE OF LIFE 1
WISDOM Deception CHANNEL DIVINITY: PL 2
BLESSED HEALER 6
Intimidation DIVINE STRIKE 8
Performance SUPREME HEALING 17
Persuasion
SKILLS
INSPIRATION
INITIATIVE
ARMOR AMMUNITION
NAME AC WEIGHT
SHIELD
ADDITIONAL ITEMS
GP
SP
CP
EQUIPMENT LANGUAGES
Logo and Ampersand TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use. 5e Character Sheet v1.5, created by /tg/
CLASS & LEVEL BACKGROUND PLAYER NAME
CHARACTER NAME
RACE SPEED ALIGNMENT EXPERIENCE POINTS
STRENGTH MAXIMUM
DEXTERITY
Athletics
DEATH SAVES
DEXTERITY SUCCESSES
Acrobatics PROFICIENCY TEMPORARY
FAILURES
BONUS HIT POINTS OTHER PROFICIENCIES
Sleight of Hand
Stealth
NAME RANGE
BASE LEVEL
CONSTITUTION INTELLIGENCE DIVINE DOMAIN 1
Arcana CHANNEL DIVINITY (1/REST) 2
ABILITY SCORE IMPROVEMENT 4
History
DESTROY UNDEAD (CR 1/2) 5
Investigation ATK BONUS DAMAGE TYPE / WEIGHT CHANNEL DIVINITY (2/REST) 6
Nature ABILITY SCORE IMPROVEMENT 8
DESTROY UNDEAD (CR 1) 8
Religion DIVINE INTERVENTION 10
DESTROY UNDEAD (CR 2) 11
WISDOM ABILITY SCORE IMPROVEMENT 12
INTELLIGENCE DESTROY UNDEAD (CR 3) 14
Animal Handling
ABILITY SCORE IMPROVEMENT 16
Insight DESTROY UNDEAD (CR 4) 17
Medicine CHANNEL DIVINITY (3/REST) 18
ABILITY SCORE IMPROVEMENT 19
Perception DIVINE INTERVENTION (NO FAIL) 20
Survival LIGHT DOMAIN
BONUS CANTRIP 1
CHARISMA WARDING FLARE 1
WISDOM Deception CHANNEL DIVINITY: ROTD 2
IMPROVED FLARE 6
Intimidation POTENT SPELLCASTING 8
Performance CORONA OF LIGHT 17
Persuasion
SKILLS
INSPIRATION
INITIATIVE
ARMOR AMMUNITION
NAME AC WEIGHT
SHIELD
ADDITIONAL ITEMS
GP
SP
CP
EQUIPMENT LANGUAGES
Logo and Ampersand TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use. 5e Character Sheet v1.5, created by /tg/
ABILITY SCORE IMPROVEMENT DESTROY UNDEAD
When you reach 4th level, and again at 6th, 8th, 12th,
14th, 16th, and 19th level, you can increase one ability CLERIC LEVEL DESTROYS UNDEAD OF CR...
score of your choice by 2, or you can increase two ability
5th 1/2 or lower
CLERIC REFERENCE
scores of your choice by 1. As normal, you can’t increase
an ability score above 20 using this feature. 8th 1 or lower
DESTROY UNDEAD 11th 2 or lower
Starting at 5th level, when an undead fails its saving throw
against your Turn Undead feature, the creature is instantly 14th 3 or lower
KNOWLEDGE, LIFE, destroyed if its challenge rating is at or below a certain 17th 4 or lower
AND LIGHT DOMAINS threshold, as shown in the Destroy Undead table.
CHARACTER NAME
RACE SPEED ALIGNMENT EXPERIENCE POINTS
STRENGTH MAXIMUM
DEXTERITY
Athletics
DEATH SAVES
DEXTERITY SUCCESSES
Acrobatics PROFICIENCY TEMPORARY
FAILURES
BONUS HIT POINTS OTHER PROFICIENCIES
Sleight of Hand
Stealth
NAME RANGE
BASE LEVEL
CONSTITUTION INTELLIGENCE DIVINE DOMAIN 1
Arcana CHANNEL DIVINITY (1/REST) 2
ABILITY SCORE IMPROVEMENT 4
History
DESTROY UNDEAD (CR 1/2) 5
Investigation ATK BONUS DAMAGE TYPE / WEIGHT CHANNEL DIVINITY (2/REST) 6
Nature ABILITY SCORE IMPROVEMENT 8
DESTROY UNDEAD (CR 1) 8
Religion DIVINE INTERVENTION 10
DESTROY UNDEAD (CR 2) 11
WISDOM ABILITY SCORE IMPROVEMENT 12
INTELLIGENCE DESTROY UNDEAD (CR 3) 14
Animal Handling
ABILITY SCORE IMPROVEMENT 16
Insight DESTROY UNDEAD (CR 4) 17
Medicine CHANNEL DIVINITY (3/REST) 18
ABILITY SCORE IMPROVEMENT 19
Perception DIVINE INTERVENTION (NO FAIL) 20
Survival NATURE DOMAIN
ACOLYTE OF NATURE 1
CHARISMA BONUS PROFICIENCY 1
WISDOM Deception CHANNEL DIVINITY: CAAP 2
DAMPEN ELEMENTS 6
Intimidation DIVINE STRIKE 8
Performance MASTER OF NATURE 17
Persuasion
SKILLS
INSPIRATION
INITIATIVE
ARMOR AMMUNITION
NAME AC WEIGHT
SHIELD
ADDITIONAL ITEMS
GP
SP
CP
EQUIPMENT LANGUAGES
Logo and Ampersand TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use. 5e Character Sheet v1.5, created by /tg/
CLASS & LEVEL BACKGROUND PLAYER NAME
CHARACTER NAME
RACE SPEED ALIGNMENT EXPERIENCE POINTS
STRENGTH MAXIMUM
DEXTERITY
Athletics
DEATH SAVES
DEXTERITY SUCCESSES
Acrobatics PROFICIENCY TEMPORARY
FAILURES
BONUS HIT POINTS OTHER PROFICIENCIES
Sleight of Hand
Stealth
NAME RANGE
BASE LEVEL
CONSTITUTION INTELLIGENCE DIVINE DOMAIN 1
Arcana CHANNEL DIVINITY (1/REST) 2
ABILITY SCORE IMPROVEMENT 4
History
DESTROY UNDEAD (CR 1/2) 5
Investigation ATK BONUS DAMAGE TYPE / WEIGHT CHANNEL DIVINITY (2/REST) 6
Nature ABILITY SCORE IMPROVEMENT 8
DESTROY UNDEAD (CR 1) 8
Religion DIVINE INTERVENTION 10
DESTROY UNDEAD (CR 2) 11
WISDOM ABILITY SCORE IMPROVEMENT 12
INTELLIGENCE DESTROY UNDEAD (CR 3) 14
Animal Handling
ABILITY SCORE IMPROVEMENT 16
Insight DESTROY UNDEAD (CR 4) 17
Medicine CHANNEL DIVINITY (3/REST) 18
ABILITY SCORE IMPROVEMENT 19
Perception DIVINE INTERVENTION (NO FAIL) 20
Survival TEMPEST DOMAIN
BONUS PROFICIENCIES 1
CHARISMA WRATH OF THE STORM 1
WISDOM Deception CHANNEL DIVINITY: DW 2
THUNDERBOLT STRIKE 6
Intimidation DIVINE STRIKE 8
Performance STORMBORN 17
Persuasion
SKILLS
INSPIRATION
INITIATIVE
ARMOR AMMUNITION
NAME AC WEIGHT
SHIELD
ADDITIONAL ITEMS
GP
SP
CP
EQUIPMENT LANGUAGES
Logo and Ampersand TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use. 5e Character Sheet v1.5, created by /tg/
CLASS & LEVEL BACKGROUND PLAYER NAME
CHARACTER NAME
RACE SPEED ALIGNMENT EXPERIENCE POINTS
STRENGTH MAXIMUM
DEXTERITY
Athletics
DEATH SAVES
DEXTERITY SUCCESSES
Acrobatics PROFICIENCY TEMPORARY
FAILURES
BONUS HIT POINTS OTHER PROFICIENCIES
Sleight of Hand
Stealth
NAME RANGE
BASE LEVEL
CONSTITUTION INTELLIGENCE DIVINE DOMAIN 1
Arcana CHANNEL DIVINITY (1/REST) 2
ABILITY SCORE IMPROVEMENT 4
History
DESTROY UNDEAD (CR 1/2) 5
Investigation ATK BONUS DAMAGE TYPE / WEIGHT CHANNEL DIVINITY (2/REST) 6
Nature ABILITY SCORE IMPROVEMENT 8
DESTROY UNDEAD (CR 1) 8
Religion DIVINE INTERVENTION 10
DESTROY UNDEAD (CR 2) 11
WISDOM ABILITY SCORE IMPROVEMENT 12
INTELLIGENCE DESTROY UNDEAD (CR 3) 14
Animal Handling
ABILITY SCORE IMPROVEMENT 16
Insight DESTROY UNDEAD (CR 4) 17
Medicine CHANNEL DIVINITY (3/REST) 18
ABILITY SCORE IMPROVEMENT 19
Perception DIVINE INTERVENTION (NO FAIL) 20
Survival TRICKERY DOMAIN
BLESSING OF THE TRICKSTER 1
CHARISMA CHANNEL DIVINITY: ID 2
WISDOM Deception CHANNEL DIVINITY: COS 6
DIVINE STRIKE 8
Intimidation IMPROVED DUPLICITY 17
Performance
Persuasion
SKILLS
INSPIRATION
INITIATIVE
ARMOR AMMUNITION
NAME AC WEIGHT
SHIELD
ADDITIONAL ITEMS
GP
SP
CP
EQUIPMENT LANGUAGES
Logo and Ampersand TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use. 5e Character Sheet v1.5, created by /tg/
ABILITY SCORE IMPROVEMENT DESTROY UNDEAD
When you reach 4th level, and again at 6th, 8th, 12th,
14th, 16th, and 19th level, you can increase one ability CLERIC LEVEL DESTROYS UNDEAD OF CR...
score of your choice by 2, or you can increase two ability
5th 1/2 or lower
CLERIC REFERENCE
scores of your choice by 1. As normal, you can’t increase
an ability score above 20 using this feature. 8th 1 or lower
DESTROY UNDEAD 11th 2 or lower
Starting at 5th level, when an undead fails its saving throw
against your Turn Undead feature, the creature is instantly 14th 3 or lower
NATURE, TEMPEST, destroyed if its challenge rating is at or below a certain 17th 4 or lower
AND TRICKERY DOMAINS threshold, as shown in the Destroy Undead table.
CHARACTER NAME
RACE SPEED ALIGNMENT EXPERIENCE POINTS
STRENGTH MAXIMUM
DEXTERITY
Athletics
DEATH SAVES
DEXTERITY SUCCESSES
Acrobatics PROFICIENCY TEMPORARY
FAILURES
BONUS HIT POINTS OTHER PROFICIENCIES
Sleight of Hand
Stealth
NAME RANGE
BASE LEVEL
CONSTITUTION INTELLIGENCE DIVINE DOMAIN 1
Arcana CHANNEL DIVINITY (1/REST) 2
ABILITY SCORE IMPROVEMENT 4
History
DESTROY UNDEAD (CR 1/2) 5
Investigation ATK BONUS DAMAGE TYPE / WEIGHT CHANNEL DIVINITY (2/REST) 6
Nature ABILITY SCORE IMPROVEMENT 8
DESTROY UNDEAD (CR 1) 8
Religion DIVINE INTERVENTION 10
DESTROY UNDEAD (CR 2) 11
WISDOM ABILITY SCORE IMPROVEMENT 12
INTELLIGENCE DESTROY UNDEAD (CR 3) 14
Animal Handling
ABILITY SCORE IMPROVEMENT 16
Insight DESTROY UNDEAD (CR 4) 17
Medicine CHANNEL DIVINITY (3/REST) 18
ABILITY SCORE IMPROVEMENT 19
Perception DIVINE INTERVENTION (NO FAIL) 20
Survival WAR DOMAIN
BONUS PROFICIENCIES 1
CHARISMA WAR PRIEST 1
WISDOM Deception CHANNEL DIVINITY: GS 2
CHANNEL DIVINITY: WGB 6
Intimidation DIVINE STRIKE 8
Performance AVATAR OF BATTLE 17
Persuasion
SKILLS
INSPIRATION
INITIATIVE
ARMOR AMMUNITION
NAME AC WEIGHT
SHIELD
ADDITIONAL ITEMS
GP
SP
CP
EQUIPMENT LANGUAGES
Logo and Ampersand TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use. 5e Character Sheet v1.5, created by /tg/
CLASS & LEVEL BACKGROUND PLAYER NAME
CHARACTER NAME
RACE SPEED ALIGNMENT EXPERIENCE POINTS
STRENGTH MAXIMUM
DEXTERITY
Athletics
DEATH SAVES
DEXTERITY SUCCESSES
Acrobatics PROFICIENCY TEMPORARY
FAILURES
BONUS HIT POINTS OTHER PROFICIENCIES
Sleight of Hand
Stealth
NAME RANGE
BASE LEVEL
CONSTITUTION INTELLIGENCE DIVINE DOMAIN 1
Arcana CHANNEL DIVINITY (1/REST) 2
ABILITY SCORE IMPROVEMENT 4
History
DESTROY UNDEAD (CR 1/2) 5
Investigation ATK BONUS DAMAGE TYPE / WEIGHT CHANNEL DIVINITY (2/REST) 6
Nature ABILITY SCORE IMPROVEMENT 8
DESTROY UNDEAD (CR 1) 8
Religion DIVINE INTERVENTION 10
DESTROY UNDEAD (CR 2) 11
WISDOM ABILITY SCORE IMPROVEMENT 12
INTELLIGENCE DESTROY UNDEAD (CR 3) 14
Animal Handling
ABILITY SCORE IMPROVEMENT 16
Insight DESTROY UNDEAD (CR 4) 17
Medicine CHANNEL DIVINITY (3/REST) 18
ABILITY SCORE IMPROVEMENT 19
Perception DIVINE INTERVENTION (NO FAIL) 20
Survival *ARCANA DOMAIN
*ARCANE INITIATE 1
CHARISMA *CHANNEL DIVINITY: AA 2
WISDOM Deception *SPELL BREAKER 6
*POTENT SPELLCASTING 8
Intimidation *ARCANE MASTERY 17
Performance
Persuasion
SKILLS
INSPIRATION
INITIATIVE
ARMOR AMMUNITION
NAME AC WEIGHT
SHIELD
ADDITIONAL ITEMS
GP
SP
CP
EQUIPMENT LANGUAGES
Logo and Ampersand TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use. 5e Character Sheet v1.5, created by /tg/
ABILITY SCORE IMPROVEMENT DESTROY UNDEAD
When you reach 4th level, and again at 6th, 8th, 12th,
14th, 16th, and 19th level, you can increase one ability CLERIC LEVEL DESTROYS UNDEAD OF CR...
score of your choice by 2, or you can increase two ability
5th 1/2 or lower
CLERIC REFERENCE
scores of your choice by 1. As normal, you can’t increase
an ability score above 20 using this feature. 8th 1 or lower
DESTROY UNDEAD 11th 2 or lower
Starting at 5th level, when an undead fails its saving throw
against your Turn Undead feature, the creature is instantly 14th 3 or lower
WAR AND DIVINE (SCAG *) destroyed if its challenge rating is at or below a certain 17th 4 or lower
threshold, as shown in the Destroy Undead table.