Professional Documents
Culture Documents
Version: Corona 7
plugin: 3ds Max
RE N D E RE R FE AT U RE S
RENDER ENGINE INTERACTIVE LIGHTMIX
• Biased and Unbiased solution • Adjust color and intensity of lights, during
• Path Tracing: unbiased solution and after rendering
• UHD and 4K (experimental) cache: two • Single-click set up (by instances, groups or
options for faster biased cached solution for individual lights, with memory requirements
interiors reported)
• Denoising • Supports multiple suns and multiple
— Reduces the number of passes needed to environments for different times of day from
get a noise-free image, with render time
one render (see Corona Sky and Corona Sun
reductions of 50 to 70%
in the Lights section)
— NVIDIA AI GPU-based denoising can be
used for final renders at the user’s • Manual set up if required
discretion (requires a compatible NVIDIA • Controlled from the VFB
GPU) • Results can be pushed to the scene
— Intel AI denoising can be used for final
• Can be used for anything from subtle
renders. CPU-only, and works with any
CPU (not just Intel) adjustments, to turning day into night,
— Interactive amount adjustment without re-rendering
— Checkbox to enable/disable the result in • Each light select pass can be denoised
the VFB independently (this can be enabled during
• Fast Caustics Solver: automatic setup)
— Easy to use, and fast to render • LightMix result can be saved to a CXR file and
— Includes caustics from reflection,
then adjusted in the Corona Image Editor, or
refraction, and dispersion (splitting light
into separate colors) saved for compositing in other post-
— Enable or disable for specific light sources processing software
— Works with LightMix • Lights can be selected in the scene from the
— Separate render element available for LightMix tab
compositing caustics in post processing
for even greater control
— Works correctly with motion blur
• Adaptive Image Sampling INTERACTIVE RENDERING
— Balances out the rendering calculations • 100% the same render engine as for the
over the image to focus more processing final frame
power on tricky areas
• All final frame rendering features
• High Quality Image filtering, gives a more
supported, including Interactive LightMix,
natural and “less CGI” look to noise, making it
post-production effects such as bloom &
less noticeable to the eye
glare, LUTs, etc.
• Progressive rendering
• NVIDIA AI GPU-based denoising, for
• Max Sample Intensity (MSI): automatically
denoising during Interactive Rendering
removes fireflies - accuracy/render speed
(requires a compatible NVIDIA GPU)
tradeoff
• Pick objects directly in the docked viewport
• Proudly CPU based
• Set DOF focus point directly in the docked
viewport (for Corona Cameras)
Last update: 21/07/2021
Version: Corona 7
plugin: 3ds Max