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strategies constructed from evidence-based learning theories. Two common theories utilized in
education today are Bandura’s social cognitive theory and brain-based learning theory. These
theories are deeply rooted in research and are the basis for many new and innovative practices.
Using these two learning theories, along with the epistemological theories of John Locke, I
created a lesson plan for teaching the comprehensive oral health assessment and treatment
research, I can use best practices to achieve a high level of student success.
The first step in creating the COHAT instructional plan was to divide the subject into
three main topics: dental charting, radiographs, and scaling and polishing procedures. Each topic
has its own learning objectives on which the activities and assessments are based, however many
of the activities must occur simultaneously due to the constraints of a laboratory situation. There
are reading assignments and an online quiz required for each topic that students will complete
prior to the in-person class period. These tasks are designed to ensure students have some base
knowledge that can be applied to the interactive and experiential activities that will take place.
Collaboration will also play a large part during the teaching of the COHAT procedure.
The reason behind this is two-fold. First, veterinary medicine requires teamwork to provide
efficient and precise care to patients. Working together to complete the classroom activities will
enhance the skills needed for students to be successful team players during their career. The
second reason is that collaborative environments have been shown to improve learning as
students are able to discuss the material with each other and gain outside perspectives to broaden
their understanding (Carey, 2015). Collaboration will be used during in-class assignments, but
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also for laboratory procedures. The use of a collaborative learning environment during the
laboratory assignments is based on Bandura’s social cognitive learning theory. Bandura realized
people learn by observing others and then assessing whether to imitate their behaviors based on
the outcome received by the other person (O’Kelley, 2019). Within a group setting, students will
observe their peers performing skills and use this knowledge to develop their own skills.
Each instructional period will begin with an interactive game that will encourage student
participation in the learning process. Game-based learning (GBL) has also been shown to
increase student motivation (Zabala-Vargas et al., 2021) and can decrease the overall stress level
of the classroom. The brain-based learning technique of relaxed alertness is incorporated into the
instructional plan with the use of GBL. Caine et al. (2016) defined relaxed alertness as a
“calmness [that] is accompanied by the engagement of the learner in something of interest” (p.
35). Games are low pressure activities that challenge students to apply prior knowledge to solve
problems. The first game used will teach the symbols associated with dental charting. This is a
bingo-style game in which students are paired up and must interpret pictures or verbal
descriptions given by the instructor to determine if the appropriate symbol is on their game
board. To teach how to properly evaluate and fix dental radiographic images, a game will be
played in which students move around the classroom to classify the diagnostic quality of a
radiograph. Lastly, a Taboo-styled game will assist students in learning the names and functions
of dental instruments. Each of these games requires the use of multiple senses to learn new
material. This sense-rich learning strategy is based on Locke’s epistemology of empiricism that
The next phase of learning the multiple steps of a COHAT procedure is to perform the
process on a cadaver animal. This allows students to work in a “low threat and high challenge”
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(Caine & Caine, 1991, p. 134) environment, which is a key of the brain-based learning technique
of relaxed alertness. When students are working on an animal that is not alive and therefore
cannot be harmed, it allows them to feel safe to make mistakes and take time to adequately
understand the concepts being taught. Within this laboratory setting, students will be charting,
radiographing, scaling, and polishing the cadaver’s teeth in a group setting. As this learning
environment mimics that of a realistic COHAT procedure, the brain-based learning technique of
orchestrated immersion is also being utilized. Caine and Caine (1991) defined orchestrated
immersion as “the creation of a context that contains new information in a useful and coherent
form” (p. 129). Allowing students to learn using multiple senses in an authentic environment is
also based on Locke’s empiricist learning theory (Markie, 2017). The last brain-based learning
technique, active processing, will also be incorporated into this activity using a reflective class
discussion at the end of the class period. Active processing allows students time to understand
the “why” behind an activity and evaluate the learning process which leads to deeper
The final activity included in my instructional design mimics the prior one except the
COHAT procedure is performed on an anesthetized animal. Having a living patient increases the
stress level but provides the students with a more authentic experience. As the procedure takes
place in a controlled laboratory environment, the stress level is still lower than a real-life clinical
setting and therefore, relaxed alertness is still being utilized. Orchestrated immersion and active
processing will also occur during this assignment in the same manner as the cadaver lab. As the
patient will be under anesthesia, there will be additional time constraints on the procedure that
were not present while utilizing a cadaver. Therefore, each student will likely not have the
opportunity to complete all tasks individually. Due to this, during these assignments students will
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be partially learning through vicarious observational learning (Hoover et al., 2012). This learning
combines the ideas of relaxed alertness and Bandura’s theory. It suggests that the observing
students have less stress as they are not performing the task and therefore can activate more parts
of their brain to understand the material. It is noted that active practice must occur after vicarious
are involved in the COHAT procedure. This is addressed during the assessment portion of the
instructional plan. Students will be assessed on their skill competency and will be required to
submit their dental chart and radiographic images created during this laboratory.
Brain-based learning, empiricism, and Bandura’s social cognitive theory were used to
design the COHAT instructional plan. Together, these theories created a collaborative relaxed
way. The incorporation of multiple teaching strategies based on these evidence-based leaning
theories allows for the “development of deeper and more elaborate understanding of new
knowledge" (Borders, 2019, p. 65) among students. When turning theory into practice, educators
can run into some barriers. The most noticeable occurs when attempting to apply a very
generalized theory into a rather narrow practice setting. For example, brain-based learning
involves placing students into an immersive environment but allowing room for mistakes. In my
field, I feel that the best way to learn is by doing and that involves real living creatures where
there is very little room for error. I attempted to mitigate this in this instructional plan by first
having students work with cadavers, but this is not always practical, such as when students are
learning how to read body language of animals. As educators, we must learn how to incorporate
the most applicable aspects of an evidence-based learning theory into our practical setting.
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References
https://doi.org/10.1002/ceas.12124
Caine, R. N., & Caine, G. (1991). Making connections: Teaching and the human brain.
Caine, R. N., Caine, G., McClintic, C., & Klimek, K. J. (2016). Brain/mind learning principles
in action: Teach for the development of higher-order thinking and executive function (3rd
Carey, B. (2015). Brain Science for Beginners. Independent School, 75(1), 88–91.
https://www.nais.org/magazine/independent-school/
Hoover, J. D., Giambatista, R. C., & Belkin, L. Y. (2012). Eyes on, hands on: Vicarious
https://plato.stanford.edu/entries/rationalism-empiricism/
O’Kelley, K. (2019). New employees and safety culture: a social cognitive theory perspective.
Zabala-Vargas, S., García-Mora, L., Arciniegas-Hernández, E., Reina-Medrano, J., Tomás, U. S.,
https://doi.org/10.3991/ijet.v16i06.16163