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CTRL + SHIFT + S or A - Cycle between radios (switch between 343, 148,
119, 117F)
CTRL + SHIFT + X - Open selected radio interface
CTRL + SHIFT + LEFT ARROW - Set current radio into your left ear only
CTRL + SHIFT + RIGHT ARROW - Set current radio into your right ear
only
CTRL + SHIFT + UP ARROW - Set current radio into both ears (default)
ALT + SHIFT + 1 - Preset: Talk first radio (see below)
ALT + SHIFT + 2 - Preset: Talk second radio (see below)
ALT + SHIFT + E - Self-interaction menu (Lower/Raise Headset, switch
active radio)
ALT + SHIFT + Q - Use vehicle radio (only inside vehicles)
######MOUSE-SCROLL-MENU
Do note that, due to the shitty port we use, they rarely work well and tend to
bug out. ACRE2 is in beta and we will switch sooner or later. Thankfully.
#####PRESETS Which radio you use per preset is defined as which radio you
picked up first. If the mission maker adds a 148 to your gear before adding a
343, SHIFT + 1 will use the 148. You can change the presets around by dropping
radios and picking them up in sequence.
3)While holding down the broadcast button you cannot hear the other end,
that's why you should follow tip 2.
4)If you hear the radio click more than once when you start talking, that means
someone else is talking. So shut up.
5)You can actually click on the radio controls to interact with them (switching
channels, boosting signal, etc.)
6)If you have multiple radios, you can assign a separate key to 3 of them. Check
out the keys.ppt.
7)Be patient.
8)ACRE takes its radio frequency simulation from real world cues. Radio signals
are affected by distance, terrain, object clutter (buildings, trees, etc), and the
statistics of the radio sets themselves. This means that you have to take these
factors into account when you are planning and using your radio sets.
9)Everyone starts with a 343, that is perfectly fine for squad chatter. Squad
leaders/RTOs should use their 148 or grab a 119 from a box if available. It has a
much better range (up to about 40 Km). It should be used to talk with other
squads and with pilots. The power modes are:
Pilots can use the 117 from the helicopters. Just press ALT + SHIFT + Q when in
a helicopter or armor. 148 is used by squadleaders to communicate with
eachother. 119 is for RTOs (Radio Telephone Operators)
The 117, 119, 148 and 152 all use the same bandwidth, so they can talk to each
other. The only difference basically is range. 343 is the only radio which can't
communicate with radios other than itself.
10. Command radio power setting cheat sheet 148 SQL radio max power is
5000. To do this, open up the radio and hit MODE, MODE, ▼, ENT
117 Vehicle radio max power is 20000. To do so, hit 8(VWX PGM), ENT, ◄, ◄,
ENT, ►, ►, ►, ►, ►, (5x total) ENT.
119 max power is 'PA' To do this, open up the radio and click the left-most knob
(PWR) twice.
AN/PRC-148:
AN/PRC-148 is generally given to FTL leads, high command, FAC, and special fireteams
(such as MAT and MMG teams. These are typically used for command to issue orders.
AN/PRC-119:
The AN/PRC-119 consists of multiple functions on the radio. Currently, some are not
enabled. The functionality available as of right now is as follows:
6 pre-programmed channels
In a simple scenario, you can simply click the channel knob, and you will be on those
frequencies. If you wish to program a custom frequency, you can do the following:
- Example: if you want the frequency 3.111, this would be programmed by clicking: 0 - 3 - 1
-1-1
-Click 'CTO' to use that frequency.
Average Comms. Setup
Radios are set up in a way that alleviates the communications burden and clutter for single
squads, and entire platoons by separating specific squads into distinct 343 channels. The
following are the default radio channels, if Lead or Command does not say otherwise, you
should be on adhere to:
PRC-343 Defaults
Alpha - 1
Bravo - 2
Charlie - 3
AN/PRC-148 Defaults
Command (ASL, BSL, PltCO, Air Assets (Transport Choppers and such) - 11
FAC/CAS - 12
Common 'Tactical' Jargon & Acronyms
Before I start this section off, I want to put in my two cents on the subject. This section isn't
in the guide for the sake of roleplaying or sounding 'cool', but for brevity's sake.
brev·i·ty
/ˈbrevitē/
___
'Stepping Off' - This is one of the many 'Moving Out' type phrases people may use to
signify that their team, or squad, is beginning a move order. Generally only the leading
element will radio this in, and the other teams are just required to pay attention and stay
with the leading element.
Example - Alpha-1 Fireteam Leader: '1, stepping off.' *moves*
Alpha 2 and 3 Fireteam Leaders: In Direct Chat, 'Alright team, let's move.' *moves*
'Hold One' - This is basically 'Hold the ♥♥♥♥ up' in proper tactical speak. If your lead is
asking for a report, or anything similar and you need to let him know that you are busy and
cannot answer yet or get his information, use this.
Example - Alpha Squad Lead: '1, I need a status report.'
Alpha 1 Fireteam Leader, Currently fighting off an enemy flanking maneuver, 'This is 1,
Hold One Lead.'
'Set' - This is used to signify that a team is ready to begin an order/ in position to carry out
an order/ any other kind of situation that would require a radio'd 'Ready'.
Example - Alpha-1 FTL, after arriving at the staging area and in the proper position: 'Lead,
1 is Set.'
___
Acronyms
(There are heaps of acronyms, but I'll list the ones that I feel are important to know.)
A/B/C - Alpha/Bravo/Charlie
SL - Squad Lead
AR - Automatic Rifleman
AT - Anti-Tank
LZ - Landing Zone
AA - Anti-Air
UI - User Interface
AI - Artificial Intelligence
EI - Enemy Infantry