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Abbreviations: TH-Theory, TU- Tutorial, PR-Practical, ,OR-Oral, TW- Term Work, SW- Sessional Work
Conduct two class tests each of 25 marks for each theory subject. Sum of the total test marks of all subjects is to be converted out of 50 marks as sessional
work (SW).
Progressive evaluation is to be done by subject teacher as per the prevailing curriculum implementation and assessment norms.
Code number for TH, PR, OR and TW are to be given as suffix 1, 4, 8, 9 respectively to the subject code.
NOTE:
Two tests each of 25 marks to be conducted as per the schedule given by MSBTE.
Total of tests marks for all theory subjects are to be converted out of 50 and to be
entered in mark sheet under the head Sessional Work (SW).
Rationale:
Applied mathematics is designed for its applications in engineering and technology. It
includes the topics integration, differential equation, probability distribution. The connection
between applied mathematics and its applications in real life can be understood and appreciated.
Derivatives are useful to find slope of the curve, maxima and minima of function, radius of
curvature. Integral calculus helps in finding the area. In analog to digital converter and modulation
system integration is important. Differential equation is used in finding curve. Probability is used
in Metrology and quality control.
The fundamentals of this topic are directly useful in understanding engineering applications in
various fields.
General Objectives:
Students will be able to:
1. Apply derivatives to find slope, maxima, minima and radius of curvature.
2. Apply integral calculus to solve different engineering problems.
3. Apply the concept of integration for finding area.
4. Apply differential equation for solving problems in different engineering fields.
5. Apply the knowledge of probability to solve the examples related to the production process.
Learning Structure:
Applications
Apply the principles of mathematics to solve examples in all branches
of Engineering Diploma.
Procedure
Solving problems Solving problems on Solving examples of Solving different
of tangent, normal. methods of integration differential equations examples on
Finding maxima, and its properties. of first order and binomial,
minima and radius Finding area. first degree. poisson and
of curvature normal
distribution
Principle
Methods of finding Methods of Formulae for
Methods of finding integration, definite differential binomial,
slope, curvature, integration and its equations of first normal, and
maxima and minima properties order and first poisson
degree distribution
Concept
Geometrical meaning Integration of Order and degree of
of derivatives, standard functions. differential Probability of
increasing and Rules of equation. repeated trails
decreasing functions integration, Formation of of random
integration by parts, differential experiments
partial fractions equation
Facts
First order and Derivatives, Integration, Permutation ,
second order notation of definition of Combination,
derivatives integration, differential probability of
definition of equation an event
integration
Theory:
Topic 4 - Probability
4.1 Probability
Specific objectives : ---------------------------- 08
Solve different engineering problems related to probability process.
Definition of random experiment, sample space, event,
02
occurrence of event and types of event (impossible, mutually
exclusive, exhaustive, equally likely)
20
Definition of probability, addition and multiplication theorems of
probability.
4.2 Probability Distribution ---------------------- 12
Binomial distribution
04
Poisson’s Distribution
Normal distribution
Total 48 100
Learning Resources:
1) Books:
Sr.
Title Authors Publication
No
Pune Vidyarthi Girha
1 Mathematic for Polytechnic S. P. Deshpande
Prakashan’ Pune
2 Calculus : Single Variable Robert. T. Smith Tata McGraw Hill
2) Websites :
i) www.khan academy
NOTE:
Two tests each of 25 marks to be conducted as per the schedule given by MSBTE.
Total of tests marks for all theory subjects are to be converted out of 50 and to be
entered in mark sheet under the head Sessional Work (SW).
Rationale:
Data structure is a subject of primary importance to the discipline of Computer Science &
Engineering. Data structure is a logical & mathematical model of storing & organizing data in a
particular way in a computer. After learning this subject student will be able to identify the
problem, analyze different algorithms to solve the problem & choose most appropriate data
structure to represent the data.
General Objectives:
The student will be able to:
Know the fundamentals of data structure
Classify data structures.
Select the appropriate data structure.
Apply the different searching and sorting techniques.
Apply different algorithms to solve the real world problem.
Learning Structure:
Contents: Theory
Practical:
Skills to be developed:
Intellectual Skills:
Motor Skills:
List of Practical:
1. Perform insertion & deletion operation on one dimensional array.
2. Implement the searching of the given number in one dimensional array using linear
search and binary search methods.
3. Write a program to sort the given list represented using array in ascending order by
sorting techniques like bubble sort, insertion sort and selection sort.
4. Understand the concept of stack and implement PUSH and POP operations on stack
using array.
5. Understand the concept of Queue and implement insertion and deletion operation on
Queue using array.
6. Understand the concept of Link list and implement operations on Singly Link list.
Learning Resources:
1 Books:
Sr. No. Author Title Publisher
1 ISRD Group New Delhi Data structure Using C Tata McGraw Hill
2 Reema Thareja Data Structure Using C OXFORD University Press
Introduction to data structures
3 Ashok Kamthane Pearson
in C
Prof. P.S. Deshpande,
4 C & data structures Dreamtech press
Prof D.G. kakde
Amitava Nag & Jyoti Data structures &
5 Vikas
Prakash Singh Algorithms Using C
2 Websites:
http://www.oupinheonline.com/book/thareja-data-structures-using-c/9780198065449
www.vikaspublishing.com/teachersmannual.aspx
www.pearsoned.co.in/prc
www.phindia.com/learningresources.aspx
3. Mini Project:
Use any resources for mini projects in Data Structure.
NOTE:
Two tests each of 25 marks to be conducted as per the schedule given by MSBTE.
Total of tests marks for all theory subjects are to be converted out of 50 and to be
entered in mark sheet under the head Sessional Work (SW).
Rationale:
This subject is an allied subject for diploma in computer engineering, computer technology
and information technology course. As the present industry job profile requires multi engineering
knowledge, this subject gives the basic knowledge of electrical engineering. The technicians &
supervisors from all branches of engineering have to deal with various types of electrical gadgets &
equipments. Electrical engineering involves the conception, design, development, & production of
the electrical or electronic products & systems needed by our technological society. Hence, it is
important to study electric circuits, different electrical machines, their principles and working
characteristics. This subject covers analysis of ac and dc networks, working principles of
commonly used ac motors. The basic concepts studied in this subject will be very useful for
understanding of other higher level subjects in further study.
General Objectives:
The student will be able to:
• Know the concepts of D.C. Circuits.
• Understand concept of A.C. Circuits.
• Know the importance of 3 phase circuits.
• Know construction and working of different electrical machines.
Learning Structure:
Application To Solve DC and AC Circuits, To Select Appropriate Electrical Machine as per Requirement
Concept
Theory:
Specific Objectives
Aware about earthing need
Able to identify cause of problem
Contents:
6.1 Earthing of Electrical Equipment
Pipe earthing
Plate earthing
6.2 Fuses
Classification of Fuses and basic terms related with it
Miniature Circuit Breaker
Comparison between fuse and MCB
6.3 Electric shock and its effects
Factors Affecting Lethality of Electric shock
Precautions Against Electric Shock
Handling Shock Victims
Total 48 100
Intellectual Skills:
1. Identify and select suitable electrical instruments for measurement
2. Identify and give specifications of electrical motors and transformers
3. Distinguish between 1 phase and 3 phase nature.
4. Identify safety equipments required.
5. Decide the procedure for setting experiments.
Motor Skills:
1. Draw wiring diagram
2. Make wiring connections to connect electrical equipments and instruments.
3. Measure electrical power and other electrical quantities.
4. Use of safety devices while working.
List of Practical:
1. Know your electrical laboratory.
2. Verify Kirchhoff’s law.
3. Verify star delta & delta star conversion.
4. Observe sine wave of 1 KHz, 2V on CRO and determine its time period, RMS, average
value.
5. Determine the resistance, inductance and impedance of choke coil by observing its
response to A.C. and D.C. supply.
6. Draw the phasor diagram and determine the power factor of R-L-C series circuit
7. Verify the relationship between line and phase values of voltages and currents in three
phase balanced star and delta connected load.
8. Identify the type of transformer based on the transformation ratio of single phase
transformer.
9. Determine efficiency and single phase transformer at no load, half load and full load by
conducting load test.
10. Prepare wiring for one lamp control using two switches.
List of Assignments:
1. Four Mathematical Assignments, each of minimum 25 problems on topics 1 to 4.
2. Six Assignment based on theory questions, each of minimum 20 questions from all topics.
Learning Resources:
1. Books:
Sr.
Author Title Publisher
No.
1 R.S.Ananda Murthy Basic Electrical Engineering PEARSON
2. Websites:
www.wikipedia.org
http://xiendianqi.en.made-in-china.com/
http://ewh.ieee.org/soc/es/
http://ecmweb.com/mag/electric_minimizing_ac_induction/
http://www.electrical-technologies.com/
3. List of Equipments:
1. D. C. Power Supply
2. Different kits as per practical list
3. CRO
5. Signal Generator
4. 1 phase Transformer
5. Analog/Digital Multimeters
6. Connector, banana pins, crocodile pins
NOTE:
Two tests each of 25 marks to be conducted as per the schedule given by MSBTE.
Total of tests marks for all theory subjects are to be converted out of 50 and to be
entered in mark sheet under the head Sessional Work (SW).
Rationale:
Each and every Organization like shopping mall, hospital, banking, institutes, Industry etc.
needs to share huge amount of data in effective manner. This subject enables to create, store,
modify and extract information from a database.
Relational database management system has been developed to manage the information
stored in the database. After learning this subject student will be able to use RDBM package as a
backend for developing database applications.
General Objectives:
The Students will be able to:
1. Design the database structure with appropriate data tables.
2. Aware of proper specifications of data.
3. Create normalized database file.
3. Understand Query Processing.
Learning Structure:
Theory:
Topic
Contents Hours Marks
No.
Database System Concept
Specific Objectives:
State the importance of DBMS effectiveness and database
tools.
State the advantages of using database system to store
operational data.
Explain the concept of RDBMS
Describe the overall structure of DBMS & Architecture of
Client/Server system.
Explain the concept of data mining and data warehousing
1.1 An Introduction to database.
Data, database, DBMS, Disadvantages of file processing
01 system, advantages of DBMS over file processing system , 08 16
Application of database.
1.2 What is RDBMS, Difference between DBMS and RDBMS
1.3 Names of various DBMS and RDBMS softwares
1.4 Data abstraction, Database languages, Instance and schema,
Data independence - Logical and Physical Independence.
1.5 Components of DBMS and overall Structure of DBMS.
Database Users, functions of Database Administrator.
1.6 Introduction to client server architecture. Two/Three tier
Architecture.
1.7 The 12 Rules (Codd’s laws) for fully functional RDBMS.
1.8 Introduction to Distributed database, Introduction to data mining &
data warehousing
Interactive SQL
Specific Objectives:
Design SQL queries to Create Relational database and
apply data constraints.
Design the queries for data manipulation.
Implement the queries using various operators & functions
Design the queries for controlling in Database.
Explain the concept of transaction processing.
3.1 ----------------------------------- (10 Marks)
Introduction to SQL
Data Types in SQL
DDL Commands: CREATE, ALTER, DROP, TRUNCATE, DESC,
RENAME, Truncate, Creating a User, Use of data constraints
DML Commands: INSERT, UPDATE,DELETE,CALL
03 3.2 ----------------------------------- (16 Marks) 18 26
SQL Operators: Arithmetic Operators, Comparison Operators,
Logical Operators, Set Operators, Range Searching operators-
Between, Pattern matching operators-Like.
Oracle Functions: String, Arithmetic, Date and time, Aggregate
Functions and Miscellaneous Functions. Conversion Functions,
Special Date formats using To_char() function
Queries using Group by, having, and Order by clause, Joins, Types
of Joins, Sub queries.
DCL Commands: COMMIT, SAVEPOINT, ROLLBACK,
GRANT, REVOKE.
DQL Commands: SELECT.
Transaction Processing: The concept of Transaction, ACID
properties, States of Transaction, Concurrent execution of Multiple
transaction, Serializability.
Advance SQL: SQL Performance Tuning
Specific Objectives:
Design SQL queries for implementation of VIEWS,
SEQUENES, INDEXES, SNAPSHOT and SYNONYM.
4.1 Views: What are Views? The Create View Command, Updating
Views, Views and Joins, Views and Sub queries, What Views
cannot do? , Dropping Views.
04 08 12
4.2 Sequences: Creating Sequences, Altering Sequences, Dropping
Sequences.
4.3 Indexes: Index Types, Creating of an Index: Simple Unique, and
Composite Index, Dropping Indexes.
4.4 Snapshots: Creating a Snapshot, Altering Snapshot, Dropping a
Snapshot.
4.5 Synonyms: Creating a Synonyms, Dropping a Synonyms.
Practicals:
Intellectual skills:
1. Write the fields of data base
2. Decide proper specifications
3. Execute Query Processing and transaction processing.
4. Prepare appropriate data tables
5. Writing of Sequential steps
Note:
All the experiments shall be performed using Oracle 8i or Higher Versions.
Students shall maintain a lab manual, giving details of the work-carried out during every
practical session.
Assessment shall be done based on the lab manual. This lab manual shall be submitted as
term-work.
List of Practical:
Sr. No. of
Title of Experiment
No. Hours
1 Designing E-R diagrams. Designing a Normalized Database. 04
Creating & Executing DDL commands in SQL. & Apply various Integrity
2 04
constraints on table.
3 Creating & Executing DML commands in SQL. 04
Writing Queries using various operators & Arithmetic, String Functions.
4 06
Executing Data Conversion functions such as To_char(), To_Number() and
To_date().
5 04
Execute various Date functions and also display special date formats using
To_char() function.
Executing Queries using the Select Command with Where, Having ,Group by
6 06
and order by clauses also execute the queries using aggregate functions.
7 Execute the queries for implementation of Inner, Outer and Cross Join. 04
8 Executing DCL commands in SQL. 02
9 Implementation of Views. 04
10 Execute Indexes, Sequences,, Snpashots and synonyms in SQL. 04
Write the basic PL/SQL Programs and also Write a PL/SQL programs using if
11 04
then else, for , while and nested loop.
12 Write a PL/SQL code to implement implicit and explicit cursors. 02
Write PL/SQL Programs based on Exceptions handling.(Predefined and
13 02
user-defined exceptions)
14 Write PL/SQL code for creating Procedures ,functions and database triggers. 06
15 Write a PL/SQL code to lock the table in shared mode and exclusive mode. 04
Total 64
Learning Resources:
1. Books:
Sr.
Author Title Publisher
No.
1. Korth Database System Concepts(4th Edition) Tata McGraw Hill
2. Introduction to Database Management
ISRD Group Tata McGraw Hill
Systems
3. SQL ,PL/SQL the
Programming language of Ivan Bayross(4th edition) BPB
Oracle
4. Chakrabarti Advanced Database Management
Dreamtech
Dasgupta System
2. Websites:
1. wielyIndia.com or DreamtechPress.com
2. http://phindia.com/gupta/chapter/chapter1.pdf
3. www.williamstannings.com
NOTE:
Two tests each of 25 marks to be conducted as per the schedule given by MSBTE.
Total of tests marks for all theory subjects are to be converted out of 50 and to be
entered in mark sheet under the head Sessional Work (SW).
Rationale:
The application areas of digital electronics have been increasing day by day, resulting in
unprecedented interest in the subject. The power of digital techniques and systems can be seen from
wide variety of industrial machinery, computers, microprocessors, house hold appliances, medical
equipment, internet, e-banking etc. which are based on principles of digital electronics. So the
subject Digital Techniques has been introduced as a core technology subject, in Computer
Engineering Curriculum.
It will enable the students to assemble, design, test and troubleshoot logical circuits like:-
MUX, DEMUX, COUNTERS, REGISTERS. This subject covers the number systems, basic &
logic gates, combinational & sequential logic circuits, memories and ADC / DAC converters which
form an important part of digital systems.
This subject is the foundation for knowledge of computers, Advanced Microprocessor and
Embedded Systems.
Objectives:
The student will be able to:
1. Understand the Digital Systems and Logic Families
2. Select a logic gate for specific application
3. Draw ladder network diagrams
Learning Structure:
Number Counters
Concepts Systems & Logic Flip MUX &
& shift
Binary codes Families Flops DEMUX
Registers
Logic gates
Facts Digital circuits, combinational & sequential logic circuit Number System, Codes
Theory:
Topic
Name of the Topic Hours Marks
No.
Introduction to Digital Techniques
Objectives:-
Understand the Digital Systems and Logic Families.
Identification and conversion of different number systems.
1.1 Digital signal , Digital systems- Positive and Negative Logic,
Advantages , Disadvantages and Applications of Digital Systems
01 08 16
1.2 Logic families- Characteristics, Classification - TTL, CMOS, ECL
(Comparison only) (No circuits)
1.3 Number System- Classification - Binary, Octal, Decimal,
Hexadecimal number system, Conversion of number systems, 1’s
complement and 2’s complement, Binary arithmetic, BCD code,
BCD arithmetic.
Logic Gates
Objectives:-
Understand Boolean Laws and concept of Logic Gates.
2.1
Basic gates (AND,OR, NOT), Universal gates(NAND, NOR),
Derived gates(EX-OR, EX-NOR) - Logical symbol, logical
expression and truth table of gates- Deriving all gates using
02 08 18
universal gates, Multiple input gates (3 - inputs)
Boolean laws- De Morgan’s theorems. (10 Marks)
2.2
Application of Boolean laws to simplify the Boolean
expressions.
Construction of logical circuits by simplifying the Boolean
Expression. (08 Marks)
Combinational Logic Circuits
Objectives:-
Reduction of Boolean expression using K-map
Understanding and designing of Multiplexer, Demultiplexer,
Encoder, and Decoder..
3.1 SOP & POS – Concept, Standardization.
K-map representation of logical functions minimization using
2, 3, variables.
03 Designing of (a) Half adder and Half subtractor (b) Full adder 12 26
and Full subtractor using K-map, basic gates and universal
gates.
Multiplexer – Block diagram, Truth table, Logical expression
and logic diagram of Multiplexers (2:1, 4:1, 8:1and 16:1),
Multiplexer Tree.
Demultiplexer – Block diagram, Truth table, Logical
expression and logic diagram of Demultiplexer (1:2, 1:4,
1:8and 1:16), Demultiplexer Tree. (16 Marks)
3.2
Priority Encoders - Decimal to BCD Encoder (IC 74147) and
Octal to Binary (IC 74148) - Block diagram, Truth table.
Decoder - BCD to 7-segment Decoder (IC 7447) - Block
diagram, Truth table.
Digital comparator IC (7485) - Block diagram, Truth table.
ALU 74181 (10 Marks)
Sequential Logic Circuit
Objectives:-
Understanding the concept one bit memory cell – Flip-flop and
their Applications.
4.1
Introduction to Sequential Logic Circuit – Difference between
combinational and sequential circuit
One-bit memory cell, clock signal – Triggering methods: edge
triggering and level triggering (Positive and Negative)
Flip Flops - R S flip-flop, Clocked R S flip flop, J-K flip flop,
Master slave J-K flip flop, D- flip flop and T-flip flop - using
NAND gates - Symbol , Logic diagram, working, truth table
and Timing diagram. (10 Marks)
4.2
04 Applications of flip flops – 14 28
a) Counters – Concept,
Modulus:- Types of counters, Comparison
Asynchronous counter (3 bit, 4 bit),
mod N-counter, Synchronous counter (3-bit) -
Designing, Working, Truth Table, Timing diagram and
Applications.
b) Shift register - SISO, SIPO, PISO, PIPO (4-bit) -
Block diagram, Working, Truth Table, Timing diagram and
Applications.
Universal Shift register (IC 7495) (Only pin diagram)
(14 Marks)
4.3
Memories – Classification – Explanation of RAM, ROM,
PROM, EPROM, E2PROM. (04 Marks)
A-D And D-A Converters (No Mathematical Derivations)
Objectives:-
To understand different Analog to Digital and Digital to
Analog Conversion Techniques.
05 DAC - Weighted resistor and R-2R Ladder - Circuit diagram, 06 12
working, Advantages and Disadvantages- DAC specifications
ADC - Ramp, Dual slope and Successive approximation -
Circuit diagram, working, Advantages and Disadvantages-
ADC Specifications.
Total 48 100
Intellectual Skills:
1) Understand various logic families and number system
2) Understand Boolean Algebra and design the logic circuits
3) Design Combinational and Sequential Logic circuits using logic gates and their
applications
4) Know different types of memories in computers
5) Understand the concept of data conversion from Analog to Digital and vice- versa
Motor Skills:
1) Ability to build the circuit.
2) To observe the result and handling the equipments.
Sr. No. of
Title of Experiments
No Hours
To know your laboratory of Digital Technique and Study of Digital IC
1 datasheets and noting down the characteristics for TTL & CMOS logic 02
families.
2 Verification of truth table of logic gates. 02
3 Verification of De Morgan's theorem. 02
4 Construction of Half adder and Full adder. 02
5 Implementation of Combinational Circuit using Multiplexer 02
6 Construction of 7-segment decoder driver. 02
7 Verification of truth table of Flip flops. 02
8 Universal Shift Register. 02
9 Decade counter using IC 7490. 02
10 Design of 3-bit Synchronous counter. 02
A MINI PROJECT (Design, Assemble, Test and Troubleshoot) integrating
11 04
minimum two digital ICs
Learning Resources:
Books:
Sr.
Title Author Publisher
No.
01 Modern Digital Electronics R. P. Jain Tata McGraw Hill
02 Digital Principles Malvino Leach Prentice Hall of India
03 Digital Fundamentals Thomas Floyd Pearson
04 Digital Electronics Anil K Maini Wiley Precise Text Book
www.vikaspublishing.com/teachermanual.aspx
Website:
www.digitalcircuits.com
Rationale:
Nowadays, computer is being used in each and every organization to maintain their data.
Graphical user interface (GUI) makes working with data easy and convenient.
GUI helps to understand the complete development environment, programming and data
access tools. The contents are designed to understand and implement windows / desktop
Applications.
The students will be able to design and develop windows applications. They can also
understand and use the different categories of controls, data access technologies, working with
forms.
Learning Structure:
Objects, Datatypes
Arrays collections, Command, record,
Arguments, cursor location,
Facts control Flow cursor types, lock
statements, operators, types etc.
Library functions,
Controls.
Content:
Note: Contents of theory should be taught in practical period with the help of LCD projector.
Activity Hours
Introduction to GUI Environment
Theory
Introduction of GUI, Environment of VB, Concept of VB Program, Project
forms and Controls.
Activity 1
VB 6.0 Installation with demonstration.
Introduction of different windows of VB, Windows forms and
2
Controls.
Theory
Use of Class, Object, Property, Methods and events.
Drag & Drop Operations, Validating and Processing, user inputs,
managing with menus.
Activity 2
Perform mathematical operation using Textbox and Labels.
Introduction to Basic Concept of Visual Basic.
Theory Understand the basic concepts such as,
Data types, Variants.
Variables, Constants.
Arrays – REDIM statement, Array related functions.
Collection, procedure, functions.
Argument passing and return values.
Input box and message box.
Control flow statement. 3
Loop statement.
Nested control structure.
Exit statement.
Operators – arithmetic, logical, relational, string.
Functions – String, Math’s, Date and Time.
Date and time formats.
Control loops (do, for, while)
Control statements (if-then, if-then-else, Selection option)
Using text box, Command button, Label, options, combo box, input
and message box.
Activity 3
To use date, time, string, mathematical function and control statement
by using different controls.
Working with Controls & Events.
Theory
Command Buttons, Checkboxes, Option Button.
Scroll bars and Sliders.
Picture Boxes and Image Controls.
Chart and Grid Control
Activity 4
To change height, width of Image using Image control, picture box
and Scrollbars.
Theory
MSBTE – Final Copy 14/01/2013 32 17026
w.e.f Academic Year 2012-13 ‘G’ Scheme
Activity 11
Analyze the project.
Design the project.
Develop project as per specification. 2
Test the project.
Prepare the project for demonstration.
Intellectual Skills:
1) Design various types of forms.
2) Use of controls.
Motor Skills:
1) Develop windows application.
2) Develop crystal reports.
List of Practical:
Note: Any 8 out of 10 practicals will be performed by each student including Mini project.
1. Understand GUI Environment
Visual Basic : its importance
Installation on VB
Awareness of various elements of VB IDE
Form: its use, extension Controls and their use
2. Create a VB application to design simple calculator using Textbox, Labels and Command
Button.
3. Create a VB application to use Date, Time, String, Mathematical, Function with the help of
Textbox, Label, Radio Button, Check Box, Combo Box and Command button.
4. Create a VB application using chart and grid control.
5. Create a VB application using Directory, Drives, File List and Dialog Box control and
display the available Directories, Drives, Files in the system.
6. Create a VB application using timer control with facility of start, stop, reset using command
button and Text Box.
7. Create a Text Editor with Menu having Cut, Copy, Paste Replace Text and save File using
RTF Control.
8. Create a MDI form including Menu Bar, Tool Bar, Tool Bar and Status bar and common
dialog control.
9. Create a Database application using different database controls and perform insert, delete,
update operations on database records and display data flexgrid / datagrid.
10. Create a crystal report and fetch records from the database to crystal report.
11. Develop a Mini Project.
Learning Resources:
Sr.
Author Title Publisher
No.
Visual Basic 6 Programing (Black
1 Steven Holzner Dream Tech Press
Book)
Greg Perry with Sanjaya
2 SAMS Visual basic 6 Pearson
Hettihewa
3 Bradley, Millspaugh Programming in Visual Basic 6.0 Tata McGraw Hill
Programming with Visual Basic
4 Mahmmod Azam Vikas Publishing House.
6.0
Web links:
Software Tool:-
Visual Basic 6.0 or Higher Versions.
Rationale:
Most of the diploma holders join industries. Due to globalization and competition in the
industrial and service sectors the selection for the job is based on campus interviews or competitive
tests.
While selecting candidates a normal practice adopted is to see general confidence, ability to
communicate and attitude, in addition to basic technological concepts.
The purpose of introducing professional practices is to provide a platform to students to
undergo activities which will enable them to develop self confidence. Industrial visits, expert
lectures, seminars on technical topics and group discussions are planned in a semester so that there
will be increased participation of students in learning process.
Objectives:
Intellectual Skills:
Student will be able to:
1. Acquire information from different sources.
2. Prepare notes for given topic.
3. Present given topic in a seminar.
4. Interact with peers to share thoughts.
5. Prepare a report on industrial visit, expert lecture.
Learning Structure:
Contents:
Activity Name of Activity Hours
Information Search :
Collect information from internet / newspaper / periodicals / magazines etc.
Groups (4 to 5 students) have to search/collect information about any one of
the following topic.
Students will have to submit a report of about 5-10 pages.
i) Manufacturing and costing of Computer hardware and software.
ii) Advances in software Technology.
01 08
iii) Information search related to IT Companies (Working Environment)
iv) Information search related to Hardware & Networking Companies
(Products and Features)
v) E-Business.
vi) Making a business plan.
Vii) Information about Legendary Personalities through suitable websites (eg.
youtube).
Lectures by Professional / industrial Expert to be organized from the
following areas (any one)
1. Project presentation tips.
02 2. Spoken English. 08
3. Personality development.
4. Current trends in IT.
5. How to develop positive thinking.
Market Survey:
a) A group of four students is expected to Collect 4 to 6 advertises showing
job opportunities for C++, RDBMS, Java ,VB, .Net, hardware engineer
03 etc. from newspaper and online resources as well as personally visiting the 10
relevant industries and offices.
b) Visit any one industry and find the knowledge and skills required for C++,
RDBMS, Java Technologies. May also Visit related website.
Seminar:
Seminar on any one of the following topics suggested below:
A Group of students (4 to5)has to search / collect information about the topic
through literature survey, visit and discussions with experts/ concerned
persons:
Student will have to submit a report of about 5- 10 pages and deliver a
seminar for 10 minutes.
1) 3G/4G Technology.
2) Cloud Computing.
04 10
3) Hacking.
4) Robotics.
5) DNA Computing.
6) Nano Technology.
7) Robot Surgery.
8) HD Technology.
9) Smartphones.
10) ERP/SAP.
Faculty can suggest any other latest topic.
List of Mini Projects (Any One).
1. Hotel reservation software
05 12
(may use-C,C++,RDBMS,VB)
2. Library management software (may use C ,C++, RDBMS, VB)
Learning Resources:
Books:
Sr.
Title Author Publisher
No.
Oxford University
1 Personality Development and soft skills Barun K. Mitra
Press
Oxford University
2. Entrepreneurship Rajeev Roy
Press
Second & Third semester subjects reference
3 -- --
Books
Journals and magazines – IEEE Journals, IT
4 -- --
Technologies
5 Local newspapers and events -- --
Websites:
1. http://www.oupinheonline.com
2. http://www.seminarforyou.com
NOTE:
Two tests each of 25 marks to be conducted as per the schedule given by MSBTE.
Total of tests marks for all theory subjects are to be converted out of 50 and to be
entered in mark sheet under the head Sessional Work (SW).
Rationale:
Environment essentially comprises of our living ambience, which gives us the zest and
verve in all our activities. The turn of the twentieth century saw the gradual onset of its degradation
by our callous deeds without any concern for the well being of our surrounding we are today facing
a grave environmental crisis. The unceasing industrial growth and economic development of the
last 300 years or so have resulted in huge ecological problems such as overexploitation of natural
resources, degraded land, disappearing forests, endangered species, dangerous toxins, global
warming etc.
It is therefore necessary to study environmental issues to realize how human activities affect
the environment and what could be possible remedies or precautions which need to be taken to
protect the environment.
The curriculum covers the aspects about environment such as Environment and Ecology,
Environmental impacts on human activities, Water resources and water quality, Mineral resources
and mining, Forests, etc.
Learning Structure:
Classificati Conservation of
Principle of Conservation of
Principles on of biodiversity
Ecosystem, Natural Resources,
pollution
Classification
Theory:
Value of biodiversity
Threats to biodiversity
Conservation of biodiversity
Topic 5. Environmental Pollution
Definition
Air pollution: Definition, Classification, sources, effects,
prevention
03 08
Water Pollution: Definition, Classification, sources, effects,
prevention
Soil Pollution: Definition, sources, effects, prevention
Noise Pollution: Definition, sources, effects, prevention
Topic 6. Social Issues and Environment
Concept of development, sustainable development
Water conservation, Watershed management, Rain water
harvesting: Definition, Methods and Benefits
03 10
Climate Change, Global warming, Acid rain, Ozone Layer
Depletion, Nuclear Accidents and Holocaust: Basic concepts
and their effect on climate
Concept of Carbon Credits and its advantages
Topic 7. Environmental Protection
Brief description of the following acts and their provisions:
Environmental Protection Act
Air (Prevention and Control of Pollution) Act
Water (Prevention and Control of Pollution) Act
02 08
Wildlife Protection Act
Forest Conservation Act
Population Growth: Aspects, importance and effect on
environment
Human Health and Human Rights
Total 16 50
Practical:
Skills to be developed:
Intellectual Skills:
1. Collection of information, data
2. Analysis of data
3. Report writing
Motor Skills:
1. Presentation Skills
2. Use of multi media
List of Projects:
1. Visit to a local area to document environmental assets such as river / forest / grassland / hill
/ mountain
2. Visit to a local polluted site: Urban/Rural/Industrial/Agricultural
3. Study of common plants, insects, birds
Prepare a project report on the findings of the visit illustrating environment related facts,
analysis and conclusion. Also suggest remedies to improve environment.
Learning Resources:
Books:
Sr.
Author Title Publisher
No.
01 Anindita Basak Environmental Studies Pearson Education
Environmental Studies
02 R. Rajgopalan Oxford University Press
from Crises to Cure
Dr. R. J. Ranjit Daniels, Dr.
03 Environmental Studies Wiley India
Jagdish Krishnaswamy
NOTE:
Two tests each of 25 marks to be conducted as per the schedule given by MSBTE.
Total of tests marks for all theory subjects are to be converted out of 50 and to be
entered in mark sheet under the head Sessional Work (SW).
Rationale:
The aim of the subject is to teach the basic working of the computer motherboard,
peripherals and add-on cards. The subject helps the students to do the maintenance of the
Computer, peripherals and its add-on cards. The students will be able to select the proper peripheral
as per their specification and requirement. This is the core technology subject. The pre-requisite of
the subject is Microprocessor. The subject is practical oriented and will develop the debugging
skills in the students.
Objectives:
The student will be able to:
1. Debug and repair the faults in system.
2. Assemble the system.
3. Load the operating system and device drivers in the system.
Learning Structure:
Application Understand the architecture of PC, use different techniques to troubleshoot the
PC problems using preventive measures and repairing.
Logic of Rules of
Principles components troubleshooting Rules of repairing
Theory:
Sr.
Theory Hrs. Marks
No
Motherboard & Its Component
Specific Objectives
To Understand the various components of Motherboard.
To Know about the different memories in PC & their usage.
To Understand the selection of different components of PC.
1.1 CPU – Concept like address lines, data lines, internal registers.
1.2 Modes of operation of CPU – Real mode, IA-32 mode, IA-32
Virtual Real Mode.
1.3 Process Technologies, Dual Independent Bus Architecture, Hyper
Threading Technologies & its requirement.
1.4 Processor socket & slots.
1 12 20
1.5 Chipset basic, chipset Architecture, North / South bridge & Hub
Architecture.
1.6 Latest chipset for PC
1.7 Overview & features of PCI, PCI –X, PCI express, AGP bus.
1.8 Logical memory organization conventional memory, extended
memory, expanded memory.
1.9 Overview & features of SDRAM, DDR, DDR2, DDR3.
1.10 Concept of Cache memory:
1.11 L1 Cache, L2 Cache, L3 Cache, Cache Hit & Cache Miss.
1.13 BIOS – Basics & CMOS Set Up.
1.14 Motherboard Selection Criteria.
Storage Devices & Interfacing.
Objective
To understand the Recording techniques in storage devices.
To understand the working of storage devices.
2.1 Recording Techniques: FM, MFM , RLL, perpendicular recording
2.2 Hard Disk construction and working.
2.3 Terms related to Hard Disk.
Track, sector, cylinder, cluster, landing zone, MBR, zone recording,
2 write pre-compensation. 08 20
2.4 Formatting: Low level, High level & partitioning.
2.5 FAT Basics: Introduction to file system, FAT 16, FAT 32, NTFS,
2.6 Hard Disk Interface: Features of IDE, SCSI, PATA, SATA, Cables
& Jumpers.
2.7 CD ROM Drive: Construction, recording.(Block diagram)
2.8 DVD: Construction, Recording. (Block Diagram)
2.9 Blue-ray Disc specification.
PRACTICAL:
Skills to be developed:
Intellectual Skills:
Understanding basic hardware of computer
Fault finding of input/output devices.
Troubleshooting of input/output devices
Proper connection of input/output devices.
Motor Skills:
Proper handling of Computer System Hardware.
List of Practical:
01. Identify and draw the motherboard layout of Intel i3 processor and understand connection
and layout of the H67 or P67chipset.
02. Perform Basic Input/output System (BIOS) setting and configuration setup using
Complementary Metal Oxide Semiconductor (CMOS).
03. Format, partition and install a Hard Disk Drive (HDD) and format a pen drive.
04. Understand layout, characteristics and functions of different components of Hard
Disk Drive (HDD) as a storage device.
05. Install Video Graphics Array (VGA) or Super Video Graphics Array (SVGA) display
cards.
06. Install and understand the working of printer.
07. Install and understand the working of Input/output devices such as scanner and modem.
08. Connect Switched Mode Power Supply (SMPS) and identify different parts of SMPS.
Understand the working of SMPS and Uninterrupted Power Supply (UPS).
09. Use diagnostic software to identify installed computer peripherals and test their working
condition.
10. Find faults related to Monitor, CPU, Hard disk, Printer and other peripherals.
11. Form a pico net using Bluetooth devices and transfer data.
12. Assemble PC and install an operating system.
Learning Resources:
Books:
Sr.
Author Title Publisher
No.
01 Scott Muller Upgrading & Repairing PCs Pearson
The Complete PC Upgrade &
02 Mark Minasi Wiley India
Maintenance guide
Barry Press and
03 PC Upgrade and Repair Wiley India
Maricia Press
Bigelow’s Troubleshooting,
04 Begelow Tata McGraw Hill
Maintaining & Repairing PCs
Mike Meyers Scott
05 Managing & Troubleshooting PCs Tata McGraw Hill
Jernigan
06 D.Balasubramanian Computer Installation & Servicing Tata McGraw Hill
NOTE:
Two tests each of 25 marks to be conducted as per the schedule given by MSBTE.
Total of tests marks for all theory subjects are to be converted out of 50 and to be
entered in mark sheet under the head Sessional Work (SW).
Rationale:
The world in the information era has become network centric. A Computer networks has
been growing with rapid technological progress. Computer communication through networking
becomes essential part of our life. We can manage many application like Air Line Reservation,
Railway Reservation, E-banking, E-Governance, On-Line shopping, E-learning etc. by clicking
mouse button from our own place. Because of this, world become the global village. By
considering importance of networking towards all aspects of our life, we here introduce basic
concept of networks, network classification, network topologies, network devices, Transmission
media, Network reference models, concept of TCP/IP.
This knowledge explores the student for understanding current network management
technology.
Objectives:
To develop following skills:
Intellectual Skills:
Understand network & can identifying benefits of networks.
Understand and describe communication media.
Compare different types of Topology.
Compare different types of network devices.
Compare OSI and TCP/IP protocol suite.
Configuration of TCP/IP
Motor Skills:
1. Able to handle Computer Network.
2. To develop a small Computer Network.
MSBTE - Final Copy Dt. 15/06/2012 13 17429
w.e.f Academic Year 2012-13 ‘G’ Scheme
Learning Structure:
Principle
Principle of OSI reference model
Computer
Network and Network
Fact Classification of Features
Benefits
Network
Contents: Theory
List of Practical:
Learning Resources:
Books:
Sr.
Title Author Publisher
No.
Data Communications and
1 Achyut S. Godbole Tata McGraw Hill
Networks
Data Communications and
2 Behrouz A. Forouzan Tata McGraw Hill
Networking (Forth Edition)
Complete Reference
3 Craig Zacker Tata McGraw Hill
Networking
4 Computer Networking Tularam M Bansod Dreamtech Press
Networking + Certification PHI(Prentice-Hall of India
5 Microsoft Press
(Second Edition) Private Limited)
NOTE:
Two tests each of 25 marks to be conducted as per the schedule given by MSBTE.
Total of tests marks for all theory subjects are to be converted out of 50 and to be
entered in mark sheet under the head Sessional Work (SW).
Rationale:
Microprocessor is brain of computer. Intel family is widely used all over the world. 8085 is
the 8-bit CPU and 8086 is the 16-bit CPU. 8086 is the base of all upward developed processors. It
is more powerful and efficient computing machine. It overcomes all major limitations of the
previous processors. It is able to get interfaced with 8-bit, 16-bit systems. IBM PC is introduced in
1980 with 10MB hard disk, one double side double density floppy disk drive, KBD, monitor and
asynchronous communications adapter.
This subject covers Basics of 8085, architecture of 8086 along instruction set. It also covers
assembly language programming with effective use of procedure and macros. This will act as base
for the advanced assembly language programming for next generation microprocessors.
General objectives:
Students will be able to:
1. Understand the execution of instructions in pipelining and address generation.
2. Write syntax of given instructions.
3. Apply instructions in Assembly Language Program for different problem statements.
4. Use the procedures and macros in assembly language programming.
Learning Structure:
Applications Enable students to design 8086 based Assembly Language Programs and
efficient Assembly Language Program using procedures and macros.
Theory
Skills to be developed:
Intellectual skills:
Use of programming language constructs in program implementation.
To be able to apply different logics to solve given problem.
To be able to write program using different implementations for the same problem
Study different types of errors as syntax semantic, fatal, linker & logical
Debugging of programs
Understanding different steps to develop program such as
Problem definition
Analysis
Design of logic
Coding
Testing
Maintenance (Modifications, error corrections, making changes etc.)
Motor Skills:
Proper handling of Computer System.
Practicals:
List of Practical:
1. Identify the Assembly Language programming tools like Assembler, linker, debugger,
editor.
2. Write an Assembly Language Program to add / subtract two 16 bit numbers.
3. Write an ALP to find sum of series of numbers.
4. Write an ALP to multiply two 16 bit unsigned/ signed numbers.
5. Write an ALP to divide two unsigned/ signed numbers (32/16 , 16/8, 16/16, 8/8 )
6. Write an ALP to add / Sub / multiply / Divide two BCD numbers.
7. Write an ALP to find smallest/ largest number from array of n numbers.
8. Write an ALP to arrange numbers in array in ascending/ descending order.
9. Write an ALP to perform block transfer data using string instructions / without using string
instructions.
10. Write an ALP to compare two strings using string instructions / without using string
instructions.
11. Write an ALP to display string in reverse order, string length, Concatenation of two strings.
12. Write an ALP to convert Hex to Decimal, Decimal to Hex.
Learning Resources
1. Books
Sr.
Name of Book Author Publication
No.
Microprocessor & interfacing
Douglas V. Hall Tata McGraw Hill
1. (programming & hardware)
Revised Second Edition
Microprocessor Architecture,
Penram International
2. Programming and Applications with Ramesh S. Gaonkar
Publishing (India)
the 8085
Walter A. Triebel, Avtar
3. The 8088 and 8086 Microprocessors Pearson Publications
Singh
The 8086.8088 Family, Design,
4. John Uffenback PHI
Programming, and Interfacing
2. Websites:
www.intel.com
www.pcguide.com/ref/CPU
www.CPU-World.com/Arch/
www.techsource .com / engineering- parts/microprocessor.html
NOTE:
Two tests each of 25 marks to be conducted as per the schedule given by MSBTE.
Total of tests marks for all theory subjects are to be converted out of 50 and to be
entered in mark sheet under the head Sessional Work (SW).
Rationale:
The ability to organize & process information is key to success in modern age. Object
Oriented Programming has become the most preferred approach for software projects. It offers a
new and powerful way to cope up with complexity of real world problems. Among the OOP
languages available, C++ is one of the most widely used language.
Instead of viewing program as a series of steps to be carried out, OOP approach views it as
a group of objects that have certain properties & can take appropriate actions.
Object Oriented Concepts like inheritance, polymorphism, data abstraction and
encapsulation etc. requires knowledge of C++, which also acting as base for programming
languages like Java, Object Oriented Modeling & Designing (OOMD), VC++.
Objectives:
To develop following skills:
Intellectual Skills:
1. Understand the concepts of OOP.
2. Implement programs based on OOP concepts.
3. Understand basic fundamentals of C++.
4. Develop small software applications using C++.
Motor Skills:
1. Proper Handling of Computer System.
MSBTE - Final Copy Dt. 30/08/2013 24 17432
w.e.f Academic Year 2012-13 ‘G’ Scheme
Learning Structure:
Theory:
Topic
Contents Hours Marks
No
Principles of Object Oriented Programming
Objectives:
State OOP’s basic Concepts.
Difference between OOP & POP.
C++ Programming structure.
1.1 Its need & requirement, Procedure Oriented Programming (POP)
1 verses Object Oriented Programming (OOP), Basic concepts of 06 12
Object Oriented Programming, Object Oriented Languages,
Applications of OOP.
1.2 Beginning with C++: What is C++? , keywords, variables,
constants basic data types, operators, scope resolution operator,
memory management operators, console input/output, structure
of C++ program.
Classes & Objects:
Objectives:
Defining classes & objects.
Declaring & using static data member & static member
function, friend function.
Programs based on classes & objects.
2
2.1 Structures in C++. 08 20
2.2 Class & Object: Introduction, specifying a class, access specifies,
defining member functions, creating Objects, memory allocations
for objects.
2.3 Array of Objects, Object as function arguments.
2.4 Static data members, static member function, friend Function
Constructors & Destructors
Objectives:
State Concepts of constructor & destructor, types of
constructor.
Programs based on constructor & destructors
3 08 14
3.1 Concepts of Constructors, Types of constructors:
Default, Parameterized, Copy.
3.2 Overloaded Constructors :Multiple Constructors in a Class,
Constructors with default arguments.
3.3 Destructors.
Inheritance: Concept of Reusability
Objectives:
Concept of Inheritance & its types.
Types of Visibility modes.
Programs based on Inheritance.
4 08 20
4.1 Introduction, defining a derived class, visibility modes &
effects.
4.2 Types of Inheritance : Single, multilevel, multiple,
hierarchical, hybrid
4.3 Virtual base class, abstract class, constructors in derived class.
Pointers in C++
5 Objectives: 10 18
Declare Pointer & Pointer arithmetic.
List of Practical:
1 Write a program to Input & Output data for exchanging values of two variables.
Develop a program to declare a class ‘person’ having data members name, age &
2
salary. Accept and display this data for one object.
Write a program to declare a class ‘employee’ having data members name and age.
3
Accept and display the data for three objects.
Write a program to show how static member is shared by multiple objects of the same
4
class.
Develop a program to find out the mean value of a given number using friend
5
function.
Develop a program to print student details of ‘stud’ class using constructor and
6
destructor
7 Write a program to find prime number using default argument in constructor
8 Write a program to find out the payroll system using single level inheritance.
A. Write a program to find student details using multiple inheritance.
9
B. Write a program to compute total marks of student using virtual base class.
10 Write a program to evaluate the largest number of an array using pointer
11 Write a program to search a character in a string using pointer.
Write a program to input and display code and price for two items using pointer to
12
object.
13 Write a program to display roll_no and name of student using ‘this’ pointer.
Write a program to using function overloading to calculate volume of cube, cylinder &
14
rectangular box
15 Write a program to overload unary ‘--‘ operator
16 Write a program to display the output using the virtual function.
Learning Resources:
1. Books:
Sr.
Author Title Publisher
No.
1 E Balagurusamy Object oriented Programming with C++ Mc Graw Hill
3. Websites:
www.cplusplus.com
www.learncpp.com
www.sourcecodesworld.com
www.softeam.com
Rationale:
In recent trend, every computer system interacts with the user through a graphical user
interface. User can understand the information in both textual and graphical format. Computer
Graphics is the study of techniques to improve communication between human and machine.
Computer Graphics is one of the most existing, rapidly growing computer fields. The word
Computer Graphics means pictures, graphics or scene drawn with the help of a computer system.
After studying this subject, a learner will be able to work with 2-dimensional, 3-dimensional
graphics, multimedia and animation techniques. It is also useful in many fields such as Engineering
drawing, graphics, architectural design, video games and animations.
General Objectives:
To develop following skills:
Intellectual Skills:
Specifically develop the logic and algorithms for developing basic graphics software.
Use of programming language constructs in program implementation.
To be able to apply different logics to solve given problem.
To be able to write program using different implementations for the same problem
Study different types of errors such as syntax, semantic, fatal, linker & logical
Debugging of programs
Understanding different steps to develop program such as
o Problem definition
o Analysis
o Design of logic
o Coding
o Testing
o Maintenance (Modifications, error corrections, making changes etc.)
Motor Skills:
Ability to handle keyboard efficiently.
Ability to use input and output devices.
Ability to execute C programs.
Ability to handle computer system carefully.
Ability to understand Color combinations.
Learning Structure:
Application New tool for the Artist & Animator using graphics
Hardware & Software
Graphical function of C
Content:
Topic
Contents Hours
No.
Basics of Computer Graphics
Objectives :
Demonstrate text mode and graphics mode.
1.1 Raster scan display:
01 1.2 Primitive operations: - moveto, lineto 02
1.3 Graphics file formats: Basics, advantages, disadvantages
– BMP – GIF – JPEG – TIFF – PCX
1.4 Graphics Mode Functions- Text mode, Graphic mode
Shapes, colors,
Line, circle, and polygon.
Objectives:
Draw Lines using various algorithms.
Generate circle with various algorithms.
Draw polygons and demonstrate their filling procedures
2.1 Basic concepts in line drawing, Line drawing algorithms: DDA 04
02 algorithms, Bresenham’s algorithm
2.2 Circle generating algorithms: Symmetry of circle, DDA circle drawing
algorithm, Bresenham’s circle drawing algorithm,
2.3 Polygons – Types of polygons, inside –outside test, Polygon filling: Flood
fill, Scanline algorithm.
Transformations
Objectives:
Demonstrate 2D transformation techniques
Demonstrate 3D transformation techniques.
04
03 3.1 2D Transformation: Scaling, Reflection, Shearing, Rotation,
Translation, Rotation about an arbitrary point
3.2 3D Transformation: Scaling, Rotation, Translation, Rotation about
arbitrary axis
Windowing & clipping
Objectives:
Operate on various clipping algorithms.
Summarize the different transformations.
03
04 4.1 Line clipping: Cohen-Sutherland Line clipping algorithm,
Midpoint subdivision algorithm (06 Marks)
4.2 Polygon clipping: Sutherland – Hodgeman Polygon clipping algorithm.
Curves and Fractals
Objectives:
Draw various curves
Predict various fractal types.
03
05 5.1 Curve generation: Arc generation using DDA algorithm,
Interpolation, Approximation, B-Spline, Bezier curves:
5.2 Curves Fractals: Hilbert’s Curve, Koch curve, Fractal lines, Fractal
Surfaces.
Total 16
List of Practical:
Sr. No. of
Title of Experiment
No. Hours
Implement DDA algorithm and Bresennham’s algorithm for line
1 02
drawing.
Implement DDA algorithm and Bresennham’s algorithm of circle
2 02
drawing.
3 Implement Flood fill algorithm for Polygon filling. 02
4 Implement scan-line algorithm for polygon filling. 02
5 Write Program for 2-D transformations -> scaling, Rotation 03
Write Program for 2 D transformations -> shearing and Translation
6 03
program
7 Write and implement program for rotation about an arbitrary point 03
8 Implement Cohen- Sutherland algorithm for line clipping. 03
9 Implement midpoint subdivision algorithm for line clipping. 03
10 Implement Sutherland-Hodgeman algorithm for polygon clipping. 03
11 Write a program to draw a curve using Bezier’s algorithm 03
12 Write a program to draw fractal lines. 03
Learning Recourses:
1. Books:
2. Websites:
1) http://www.graphics.cornell.edu/online/tutorial/
2) www.graphics.standard.edu
3) www.cmp.uea.ac.uk/research
4) www.computerarts.co.uk
3. Magazines:
1) Computer Graphics World
2) In-plant Graphics
3) Computer Arts
Demo lectures with power point presentations using LCD projector should be arranged to develop
programming concepts amongst students.
Rationale:
Our world is witnessing a measure change in communication pattern with expansion of
industrial sphere, as industries demanding more competitive and challenging students.
To create multicultural working professionals, student must have positive attitude,
confidence, and ability to communicate in addition to basic technological skill.
The purpose of introducing professional practices is to provide opportunity to diploma
holder to undergo activities which will enable them to develop confidence. The semester is planned
with expert lectures, seminar on technical topics and soft skills, group discussion along with mini
project.
Objectives:
Intellectual Skills:
Students should be able to:
1. Acquire the knowledge from different resources.
2. Present a given topic effectively in a seminar and build a stage-daring.
3. Interact with colleague through group discussion.
Learning Structure:
Contents:
Learning Resources:
1. Books:
2. Websites:
1. http://www.wikipedia.com
2. http://www.seminarforyou.com
Rational:-
There was a common suggestion from the industry as well as other stakeholders that curriculum of
Engineering and Technology courses should have Industrial training as part of the curriculum.
When this issue of industrial training was discussed it was found that it will be difficult to make
industrial training compulsory for all students of all courses as it will be difficult to find placement
for all the students. It is therefore now proposed that this training can be included in the curriculum
as optional training for student who is willing to undertake such training on their own. The
institutes will help them in getting placement or also providing them requisite documents which the
student may need to get the placement.
Details:- Student can undergo training in related industries as guided by subject teachers / HOD.
The training will be for four weeks duration in the summer vacation after the fourth
semester examination is over.
The student undergoing such training will have to submit a report of the training duly
certified by the competent authority from the industry clearly indicating the achievements of
the student during training. This submission is to be made after joining the institute for Fifth
semester.
The student completing this training will have to deliver a seminar on the training activities
based on the report in the subject Professional Practices at Fifth Semester.
The student undergoing this training will be exempted from attending activities under
Professional Practices at Fifth semester except the seminar.
The students who will not undergo such training will have to attend Professional Practices
Classes/activities of fifth semester and will have to complete the tasks given during the
semester under this head.
There work will be evaluated on their submissions as per requirement and will be given
marks out of 50. Or student may have to give seminar on training in Industry he attended.
Evaluation:- Report of Training attended and delivery of seminar and actual experience in
Industry will be evaluated in fifth semester under Profession Practices-III and marks will be
given accordingly out of 50.