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register_callback("fire_game_event", function(event)
end)
client.register_callback("create_move", function(cmd)
if is_round_started then
buy_bot( )
is_round_started = false
end
end)
is_round_started = false
pistols_list = {
["0"] = "",
["1"] = "buy glock; buy hkp2000; buy usp_silencer;",
["2"] = "buy elite;",
["3"] = "buy p250;",
["4"] = "buy tec9; buy fiveseven;",
["5"] = "buy deagle; buy revolver;",
}
pistols_name_list = {
"None",
"Glock-18/HKP2000/USP-S",
"Dual Berretas",
"P250",
"Tec-9/Five7",
"Deagle/Revolver"
weapons_list = {
["0"] = "",
["1"] = "buy ssg08;",
["2"] = "buy awp;",
["3"] = "buy scar20; buy g3sg1;",
["4"] = "buy galilar; buy famas;",
["5"] = "buy ak47; buy m4a1; buy m4a1_silencer;",
["6"] = "buy sg556; buy aug;",
["7"] = "buy nova;",
["8"] = "buy xm1014;",
["9"] = "buy mag7;",
["10"] = "buy m249;",
["11"] = "buy negev;",
["12"] = "buy mac10; buy mp9;",
["13"] = "buy mp7;",
["14"] = "buy ump45;",
["15"] = "buy p90;",
["16"] = "buy bizon;"
}
weapons_name_list = {
"None",
"SSG08",
"AWP",
"Scar20/G3SG1",
"GalilAR/Famas",
"AK-47/M4A1",
"AUG/SG556",
"Nova",
"XM1014",
"Mag-7",
"M249",
"Negev",
"Mac-10/MP9",
"MP7",
"UMP-45",
"P90",
"Bizon"
other_list = {
["0"] = "buy vesthelm;",
["1"] = "buy hegrenade;",
["2"] = "buy molotov; buy incgrenade;",
["3"] = "buy smokegrenade;",
["4"] = "buy taser;",
["5"] = "buy defuser;"
}
other_name_list = {
"Armor",
"HE",
"Molotov/Incgrenade",
"Smoke",
"Taser",
"Defuser"
function buy_bot( )
for i = 0, 5 do
other = other..(buy_other:get_value(i) and other_list[tostring(i)] or
"")
end
engine.execute_client_cmd(pistol)
engine.execute_client_cmd(weapon)
engine.execute_client_cmd(other)
end