You are on page 1of 1

Revised Interceptor Rules

Shadow agents, in an attempt to ensure the shadows’ superiority excised the information on interceptors from the
Babylon 5 Roleplaying Game and Fact Book. After an exhaustive and intrepid search by Minbari Rangers, we have now
been able to recover the rules and present them below.

Interceptors, Mk I
The Mk I interceptors developed by the Earth Alliance are used primarily to intercept and defeat incoming fire during
battle, though they can also serve as a ready means of point defence against fighters. Interceptors may be fired in one of
three modes.

H Using the standard Direct Fire Mode, the interceptor may be used as an ordinary spacecraft weapon, usually
done when targeting fighters or other small vessels.

H Interceptors may also used to target incoming attacks in Interception Mode. To do this, the interceptor’s
operator must ready an action to react whenever his own spacecraft is attacked by a ranged weapon. When this
occurs, he must make an attack roll, adding the interceptor’s bonus for its targeting computer. If he beats the
attack roll of the incoming attack, it is completely nullified, without damaging its target. The interceptor may be
used in Interception Mode as many times in a round as the operator has attacks – it may not be rapid-fired in this
mode, as all of its firepower is used in nullifying attacks. Interceptors may only be used to target attacks aimed at the
vessel they are mounted on, and may only be used against the following types of weaponry; antimatter, antiproton,
interceptors, particle, plasma, pulse and guided weapons. Other weapons may not be targeted by an interceptor in
Interception Mode.

H Lastly, interceptors may fire in Matrix Mode, creating an invisible energy web designed to deflect the worst
effects of energy based weapons that cannot otherwise be targeted. These include all laser-based weapons. No attack
roll is necessary, and the defending spacecraft receives a +30 bonus to its Damage Reduction against any attacks
made within the fire arc of the interceptor. Every additional interceptor using Matrix Mode in the same facing grants
an additional +5 bonus to the spacecraft’s Damage Reduction score.

Interceptors, Mk II
These interceptors are a development of the Mk I. Though far more effective in defending the spacecraft they are
mounted on, they draw much more power and so can only be mounted upon the largest vessels. In all ways they operate
in an identical manner to Mk I interceptors. When in Matrix Mode, Mk II interceptors grant a +40 bonus to Damage
Reduction, granting a further bonus of +10 for every additional interceptor using this mode in the same fire arc.

You might also like