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IT 112- Human-Computer Interaction

Isabela State University – Jones Campus

What is Human-Computer Interaction (HCI)? popularize the idea that the interaction between a
computer and the user should resemble a human-to-
Human-computer interaction (HCI) is a human, open-ended dialogue. Initially, HCI
multidisciplinary field of study focusing on the design researchers focused on improving the usability of
of computer technology and, in particular, the desktop computers (i.e., practitioners concentrated
interaction between humans (the users) and on how easy computers are to learn and use).
computers. While initially concerned with However, with the rise of technologies such as the
computers, HCI has since expanded to cover almost Internet and the smartphone, computer use would
all forms of information technology design. increasingly move away from the desktop to
embrace the mobile world. Also, HCI has steadily
HCI surfaced in the 1980s with the advent of
encompassed more fields:
personal computing, just as machines such as the
Apple Macintosh, IBM PC 5150 and Commodore 64 The UX Value of HCI and Its Related Realms
started turning up in homes and offices in society-
changing numbers. For the first time, sophisticated HCI is a broad field which overlaps with areas such as
electronic systems were available to general user-centered design (UCD), user interface (UI)
consumers for uses such as word processors, games design and user experience (UX) design. In many
units and accounting aids. Consequently, as ways, HCI was the forerunner to UX design. Despite
computers were no longer room-sized, expensive that, some differences remain between HCI and UX
tools exclusively built for experts in specialized design. Practitioners of HCI tend to be more
environments, the need to create human-computer
interaction that was also easy and efficient for less
experienced users became increasingly vital. From its
origins, HCI would expand to incorporate multiple
disciplines, such as computer science, cognitive
science and human-factors engineering.

HCI soon became the subject of intense academically focused. They're involved in scientific
academic investigation. Those who studied and research and developing empirical understandings of
worked in HCI saw it as a crucial instrument to users. Conversely, UX designers are almost invariably
industry-focused and involved in building products
or services—e.g., smartphone apps and websites.
Regardless of this divide, the practical considerations
for products that we as UX professionals concern
ourselves with have direct links to the findings of HCI
specialists about users’ mindsets. With the broader
span of topics that HCI covers, UX designers have a
wealth of resources to draw from, although much
research remains suited to academic audiences.
Those of us who are designers also lack the luxury of
time which HCI specialists typically enjoy. So, we
must stretch beyond our industry-dictated
constraints to access these more academic findings.
When you do that well, you can leverage key insights
into achieving the best designs for your users. By
IT 112- Human-Computer Interaction
Isabela State University – Jones Campus

“collaborating” in this way with the HCI world, interfaces that worked for the masses.
designers can drive impactful changes in the market
and society.

A Brief History of Human-Computer Interaction

Human Computer Interaction is the academic


discipline that most of us think of as UI design. It
focuses on the way that human beings and
computers interact to ever increasing levels of both
complexity and simplicity.

It’s perhaps easy to see that until the mid to late


1970s this discipline wasn’t particularly important.
The few people who had access to computers were
academics or professionals with a few incredibly Engineering
dedicated (and wealthy) hobbyists thrown into the
This is known as “cognitive engineering” e.g. building
mix. Without a broad base of users; it wasn’t
things that work with our thoughts. And once again
necessary to focus on how those users interacted
the engineering discipline had also come on leaps
with computers – they just made do with whatever
and bounds during the 1970s in order to support this
was to hand or created what they needed
change. In aviation, for example, engineering had
themselves.
already started to simplify the user interface of
complex airplanes. It was natural for some of this
work to move into the UI field for computing
Then with the dawn of personal computing; the devices.
flood gates opened. The masses wanted computing
and they didn’t want to go through complicated
rigmarole to do what they wanted with a computer.
Documentation
They weren’t prepared to build and program their
own joysticks for the games they bought, they didn’t It’s also important to recognize the challenge of
expect to design the mouse before they could use a documenting these developments. New systematic
word processor and so on… approaches needed to be taken in order to record
developments and to share these with other
practitioners of the new discipline worldwide. There
Cognitive Sciences really is, after all, no advantage in reinventing the
mouse over and over again.
Luckily, for the masses, there was a discipline waiting
in the wings to help with the tasks that lay ahead.
Cognitive sciences (a broad and heady mix which
John Carroll the Edward Frymoyer Chair Professor of
includes psychology, language, artificial intelligence,
Information Sciences and Technology at the
philosophy and even anthropology) had been
Pennsylvania State University says that the discipline
making steady progress during the 1970s and by the
of Human Computer Interaction was born (or
end of the decade they were ready to help articulate
perhaps “emerged” is a better word) in 1980 as all
the systems and science required to develop user
these separate disciplines began to realign around a
IT 112- Human-Computer Interaction
Isabela State University – Jones Campus

single objective; making computing easier for the


masses.

Human-computer interaction (HCI) is about


understanding what it means to be a user of a
computer (which is more complicated than it
sounds), and therefore how to create related
products and services that work seamlessly. It’s an
important skill to master, because it gives any
company the perspective and knowledge needed to
build products that work more efficiently and
therefore sell better. In fact, the Bureau of Labor
Statistics predicts the Computer and IT occupation to
grow by 12% from 2014–2024, faster than the
average for all occupations. This goes to show the
immense demand in the market for professionals
equipped with the right computer and IT skills.
IT 112- Human-Computer Interaction
Isabela State University – Jones Campus

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