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Computer Programming

A. VPL – Visual programming language → Visual programming is a


programming language that allows users to draw pictures to describe
operations. A visual programming language allows the programmer to
express the process in words that are understandable to humans, as
opposed to a traditional text-based programming language, which
forces the programmer to think like a computer.
B. Requirements Analysis → Requirements analysis is the process of
understanding the needs of users and designing a program to meet
their expectations. This includes all the tasks performed to identify the
needs of different stakeholders. Requirements analysis is a process of
analyzing, documenting, validating, and managing software or system
requirements. High-quality requirements are documented, actionable,
measurable, testable, traceable, help identify business opportunities,
and are defined to facilitate system design.
C. ER Modeling (Entity Relationship) → The ER model specifies a database's
conceptual perspective. It is based on real-world entities and their
relationships. The ER model is a viable alternative for developing
databases at the view level.
D. Static Code Analysis → Static code analysis is a method of debugging
that involves looking at the source code of an application before
running it. This is normally accomplished by comparing the code to a
set of rules or coding standards.
E. Programming Paradigms → Programming paradigm is a means of solving a
problem utilizing tools and techniques that are accessible to us while
adhering to a certain approach. There are several programming languages
that are well-known, but they all require some kind of methodology or
strategy to be implemented, and this methodology/strategy is known as
paradigms.
F. Syntactic Analysis or Parsing → The third phase of NLP is syntactic
analysis, sometimes known as parsing or syntax analysis. The goal of this
step is to extract accurate meaning, or dictionary meaning, from the text.
Syntax analysis examines the text for meaning by comparing it to formal
grammar rules.
G. Script Languages → A scripting language is a sort of computer
programming language that is used to convey instructions to software in
the form of scripts. Scripts are collections of commands that are
interpreted one at a time by a program, application, or scripting engine in
a runtime environment. These instructions are transformed into
understandable machine code during execution.
H. Breakpoint → A breakpoint is an intended halting or pausing point in a
program that is set up for debugging purposes. It is also referred to as a
pause at times. A breakpoint, in general, is a method of learning about a
program while it is running.

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