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Issue 20 The Official Newsletter of the Johnny Reb Gaming Society $5.00

Battle of Valverde
Bridgehead Breakout scenario
Rutherford’s Farm
Roanoke Island
And much more!

Steven Hofner (Order #35311104)


1

Welcome to “CHARGE!” From the Editor’s Desk


This is the official newsletter of the Johnny Reb
Gaming Society, an international association of
This has been a very busy summer for us,
miniature wargamers who use regimental-level
rules such as the Johnny Reb 3 gaming rules particularly with all the focus and planning for
developed by John Hill. The newsletter will our daughter’s wedding in late August. That,
provide a quarterly forum for exchanging plus a temporary work assignment in Ohio, have
information regarding the rules, original consumed much of our time. We were able to get
wargaming scenarios written with JR in mind, away for a weekend trip to the Shenandoah
and historical articles of general interest to the Valley to explore a couple of the show caverns,
regimental ACW gamer. and to tramp a few battlefields such as
U.S. membership in the society is $20 per year, Kernstown, Fisher’s Hill, and Cedar Creek. We
which will partially cover the cost of assembling, may work up a scenario for a future issue of
printing, and mailing the newsletter. Dues are Charge based upon one segment of the fighting
payable via money order or personal check, at Cedar Creek, a battle that offers several
which must be made out to Deborah Mingus opportunities for JR3-type regimental games.
(society treasurer and secretary). Our mailing
address and e-mail address are as follows: In this issue, we are proud to present a wide
variety of regimental gaming scenarios for your
The Johnny Reb Gaming Society
1383 Sterling Drive tabletop miniature wargaming entertainment.
York PA 17404 These represent a diverse mix of theaters, types
jrgsnl@comcast.net of engagements, troops, and terrain. There
should be something to please just about every
We welcome your submissions of articles, Civil War regimental gamer in this eclectic
scenarios, advertising, and related information, assortment of original wargaming scenarios.
as well as letters to the editor. The copyrighted
name Johnny Reb is used by written permission As usual, we are very pleased with the quantity
of John Hill. and quality of articles and scenarios that our
readers continue to submit. There is still much
Table of Contents fertile ground for scores of future scenarios, as so
many ACW battles remain untapped for
regimental gaming. Why not take time to
Bridgehead Breakout scenario ………………...2
research your favorite engagement and playtest
Minute Biography ……………………………. 4 it? If it works out, take a crack at writing the
In Search of Butternut (painting guide) ……….5 scenario and sharing it with your fellow gamers
through the pages of the next year of Charge?
Valverde scenario ……………………………..8
Prairie Grove scenario ……………………….12 This issue marks the end of the fifth year of the
non-profit Johnny Reb Gaming Society, an
Rutherford’s Farm scenario ………………….15 endeavor that we both really enjoy and plan to
The Sutler’s Corner …………………………. 20 keep going for several more years. It’s a chance
Battle Report: Drums at Fort Meigs…………. 21 to fan the flames of miniature ACW wargaming
and perhaps expose the hobby to a new
Fort Defiance (Roanoke Island scenario)……. 24 generation of gamers.

Coming attractions in CHARGE! #21 As we begin year #6, we again thank everyone
Battle of Carthage. who made the first five years so worthwhile, and
Hidden Movement in JR3. solicit your continued support for the future.
Scenarios! Product revie ws and more!
Scott and Debi Mingus

Steven Hofner (Order #35311104)


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Confederate Forces are deployed as the commander
BRIDGEHEAD wishes east of Line C-D in any formation.

BREAKOUT TERRAIN

The battle takes place in a river valley dotted with


small farms and settlements. The hills are gentle and
Autumn, 1862 rolling, with only the second contour counting as a
terrain factor for movement (-1 inch of movement).
Western Theatre Woods in the area are ―Open‖, with movement
through them being treated as BROKEN terrain;
visibility within them is 1d6 inches.
By Sgt. Christopher Maes
The main roads are lined with fences, and there is
BACKGROUND also a large cornfield (treat as BROKEN for
movement); units in corn are hidden unless at the
This is a fictional scenario that I have set sometime in edge or viewed from Level -2 terrain.
1862 in the Western Theatre, although there is no
reason it could not be set either earlier or later in the The river can only be crossed at the pontoon bridges.
war, or in the Eastern Theatre. Likewise, there is no Movement across the bridges is done at the OPEN
real reason that the roles of attacker and defender rate, and must be in column or disorder.
could not be switched.
Buildings block LOS, and movement around/through
SITUATION them is done at the ROUGH rate, or in disorder.
Woods and buildings are the same height as level -1
Under pressure from Washington and higher hills; there is a 12-inch ―blind zone‖ behind such
command, the local Union commander has gone on terrain when observing from a level -2 hill.
the offensive after a period of recruitment and
training. In a bold move, he has chosen to attack the VICTORY CONDITIONS
Confederates across the river and cut their supply
lines in preparation for a wider offensive. In the early Union: Push the Confederates east of the hill line, OR
morning darkness, advanced elements of the Federal inflict 60% command value (CV) loss.
army are landed on the far shore as engineers begin
to erect pontoon bridges for the follow-on forces. Confederate: Destroy the Federal bridgehead, OR
inflict 60% CV loss.
The Confederates, however, were not taken
completely by surprise. Early this morning, a ORDER OF BATTLE
sympathetic local was brought in, claiming to have
been woken from sleep by soldiers wearing Federal Union
blue. A force was quickly gathered and sent to the
scene, but after an hour of skirmishing, was unable to Fourth Division – Brig. Gen. Rosentrader, +2
through the enemy back across the river. Both sides
have now brought up reinforcements, and a decisive 1 st Brigade – Col. Higgenbotham, +1
engagement is about to begin. 2 regiments, 16 figures each, RM, Veteran
1 regiment, 12 figures, RM, Veteran
DEPLOYMENT
2 nd Brigade – Col. McCartney, +1
Federal forces are divided into two elements. The 2 regiments, 16 figures each, RM, Green
First Brigade, Cooper’s Battery, and one battalion of 1 regiment, 12 figures, RM, Veteran
cavalry are deployed within the bridgehead, west of 2 regiments, 12 figures each, SBM, Green
Line A-B. The remaining Federal forces (Second
Brigade, Cavalry Brigade (minus one battalion), Cavalry Brigade – Col. Henry, +1
Division HQ, and Hart’s Battery) deploy west of the 2 battalions, 12 figures each, BLC, Green
river. All may deploy in whatever formation the 1 battalion, 8 figures, BLC, Veteran
commander chooses, within their deployment area.

Steven Hofner (Order #35311104)


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Artillery – 1 regiment, 12 figures, SBM, Vet
Cooper’s Btry – 2 sec, 12# NAP, Vet
Hart’s Btry – 2 sec, 10# PR, Veteran Ladd’s Cavalry Brigade – Col. Ladd, +1
1 battalion, 12 figures, P/SG, Vet**
Confederate (** P/SG = Pistol & Shot Gun**)
1 battalion, 8 figures, RM, Vet
Stern’s Division – Brig. Gen. Stern, +2 1 battalion, 8 figures, MLC, Green

Parker’s Brigade – Brig Gen. Parker, +1 Artillery –


1 regiment, 16 figures, SBM, Green Martin’s Btry – 2 sec, Mixed Guns, Vet
1 regiment, 12 figures, RM, Veteran La Porte’s Btry – 2 sec, Mixed Guns, Vet
1 regiment, 8 figures, RM, Veteran
1 battalion, 4 figures, SSR, Elite*
Ch ristopher Maes 2008. Th is miniature wargaming
(*SSR = Sharpshooter’s Rifle*) scenario may be photocopied or otherwise reproduced
for personal use only. No person shall reproduce
Beauchamp’s Brigade – Col. Beauchamp, +1 and/or distribute for profit without written permission
2 regiments, 16 figures, RM, Green of the author. All rights reserved

Bridgehead Breakout .

(Play Area 4’ x 6’)

N C

AA

Steven Hofner (Order #35311104)


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of his military career on sick leave before
resigning to become an Episcopal minister.
When war was declared, a group of young
men from Lexington, Virginia, formed an
artillery battery named the Rockbridge Artillery
and asked Pendleton to instruct and
command them. He accepted, and named the
four battery cannons "Matthew," "Mark,"
"Luke," and "John". (This anecdote from
history was loosely borrowed in the storyline
of John Wayne’s movie, The Horse Soldiers.)
MINUTE BIOGRAPHY
Porter Alexander and
William Pendleton
By Larry Reber
We might call the title of this biography
the BEST and the WORST of Confederate Because of his credentials, Pendleton
artillery commanders. was quickly promoted to brigadier general and
Edward Porter Alexander was one of named Chief of Artillery for the Army of
those bold, young officers who made a name Northern Virginia. On the battlefield however,
for himself during the war by demonstrating he was repeatedly incompetent. At the Battle
his skills on the battlefield. The young man of Malvern Hill, he only managed to get one of
from Georgia graduated third in his 1857 West fourteen batteries into action when they were
Point class, and was recognized by his peers badly needed. During a rear guard action after
as a talented engineer and artillerist. On a Antietam, Pendleton misplaced forty-four
more personal note, Alexander was also an guns, thought they had been captured, and
excellent swordsman, spending some time as reported such to General Lee. Later it was
a fencing instructor at West Point; and an discovered a junior officer had removed the
excellent shot with both pistol and rifle; and he guns to safety. At Gettysburg, after Alexander
traveled out west and developed a reputation began his cannon barrage, Pendleton without
as a skilled hunter. explanation withdrew the ammunition wagons
Because of his engineering and artillery to the rear, and Alexander had to search
background, Porter Alexander had a good eye frantically for them at that critical time. Oddly,
for terrain and artillery placement. While in his General Lee never removed Pendleton,
mid-twenties, Alexander rose through the perhaps out of a sense of loyalty because Lee
ranks to become Longstreet’s Chief of had attended Pendleton’s Grace Episcopal
Artillery. At Gettysburg, Alexander Church in Lexington.
commanded the cannon bombardment that By coincidence, Pendleton bore an
preceded the Confederate assault on the third uncanny physical resemblance to General
day. Alexander’s reminiscent account of the Lee, as both men had similar grizzled white
battle provides us with one of the most hair and beards. Troops sometimes mistook
detailed and insightful looks into the Pendleton for “Marse Robert” as he passed
Confederate battle plans, thoughts, intentions, by, and would stand, salute and cheer. To
and expectations at Gettysburg. depict Pendleton on the wargame table, we
Just as Porter Alexander demonstrated simply use an extra Lee figure. Player’s note
the best of military skills, his superior officer, of caution: Artillery commanded by Pendleton
General William Pendleton arguably might inexplicably limber up and move to the
demonstrated the worst as a commander. He rear at an inopportune time!
graduated West Point in 1830, but spent most Figures are modified 15mm AB from Eureka

Steven Hofner (Order #35311104)


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Southern cities fell into Union control, these
IN SEARCH OF operations had to be relocated and consolidated
numerous times. Uniforms were also procured in
BUTTERNUT large numbers from arrangements with local
Ladies Aid Societies, and contracts with
Painting Suggestions by Larry Reber commercial suppliers in Liverpool, England, and
Limerick, Ireland, to be smuggled through Union
POSING THE QUESTION: If you ask ten naval blockades.
Civil War buffs what the butternut Rebel uniforms
actually looked like, you will likely get ten different
answers. Each of us has some preconceived idea
about the appearance of the typical Confederate
soldier when we hear the label “butternut”. It is a
catch-all descriptive nickname that has endured
since Union soldiers first observed their
counterparts across the battlefield. Some were
described as “graybacks”, while others were called
“butternuts” because of the brownish appearance
of their uniforms. Webster’s Dictionary even adds
credibility to the name by including “a Confederate
soldier or partisan” among the definitions of the The photos above are samples of original
word butternut. Confederate uniforms as shown in Time-Life
Here are some results from my own Books Echoes of Glory: Arms and Equipment of
research, trying to separate fact from myth, and a the Confederacy. The images have been
few painting suggestions I use for my own organized (from left to right) in chronological order
miniature Reb troops. beginning 1861 through 1865. At a glance, it is
MY SOURCES: For my sources of interesting to observe that the hues we identify as
research, I like to view and compare surviving butternut are evident in every year of the war. The
original uniforms. I also turned to a group I experts generally agree that most Confederate
consider the best experts on Confederate uniforms were actually gray, albeit varying shades,
uniforms available today; the reenactor at they time they were sewn and issued to troops.
community. In a manner of speaking, reenactors As evidence, experts say the true gray color can
are our cousins in historical enthusiasm. While we be seen in hidden seams and folds on original
as wargamers are concerned more with troop garments that have not been exposed to sun, dirt,
strengths and troop positions, reenactors pursue and weather.
knowledge about the typical Confederate The photo below (more pictures from
soldiers… who wore what, and when and where Time-Life, Echoes of Glory) shows examples of
did they wear it. Notable names in this field such original uniforms that still have more of their gray
as Les Jensen, Charles Childs, Geoff Walden, and color. The commercially manufactured wool such
Peter Griffith have diligently studied the actual as the dark, cadet gray uniforms from Peter Tait
appearance of the Rebel soldier. They have Company of Ireland, seem to have retained more
personally examined remaining original uniforms, of their original color than homespun fabrics.
compared quartermaster records, recreated dye
recipes and woven fabrics, sewn reproductions
and duplicated the exposure rigors of weather and
time in the field. Their hard detective work has
provided us with a much clearer image of those
original fighting men of the Army of Northern
Virginia and Army of Tennessee.
THE CONFEDERATE UNIFORMS: The The butternut or browning effect upon the
Confederate States established clothing garments was caused by a number of factors.
manufacture depots in Richmond, VA, Nashville, Due to shortages of wool and dyes, Southern cloth
TN, Athens, Atlanta & Columbus, GA, Tuscaloosa factories had to improvise with wool jean fabrics
and Marion, AL, Jackson and Enterprise, MS, and (wool and cotton threads interwoven in a criss-
Shreveport, LA. As the war progressed and

Steven Hofner (Order #35311104)


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cross manner, and resulting in a “salt & pepper” 2) BROWN WASH: The experts said the uniforms
appearance) and dyed with natural ingredients like got dirty, contributing to the butternut effect, so I
butternut (from the walnut family), acorns and apply dirt by means of a brown wash over the
copperas. The wool jean material adhered dirt, entire gray figure. Just as with the gray, any shade
was not very colorfast when it got wet, and was of brown wash will work… I have used burnt
vulnerable to sun-fading. Reb soldiers out in umber, wood brown, raw sienna, burnt sienna,
weather on the march would see their new gray cinnamon, rifle brown, to name a few.
uniforms bleed and fade to “butternut” within
months. 3) DRYBRUSH FADING: To simulate the effects
One can see from these few samples that of weather and sun, I drybrush highlights like
the variety of gray and brown shades is elbows, knees & uniform folds with a light color.
considerable. If I was asked to describe butternut Again, the choices of color are many… I have
in a single word, I would visualize OATMEAL. The used antique white, warm white, ice cream, tan,
combination blend of grays and browns in this eggshell, khaki, among others.
familiar breakfast cereal is recognizable and
similar to the hues shown in these original uniform 4) THIN BLACK WASH: To mute the colors
photos. together and enhance the weathered appearance,
I add another very thinned wash of black,
charcoal, or dark gray.

PAINTING BUTTERNUT: So how do we apply


this knowledge about butternut to our painted
miniature figures? My butternut painting
technique consists of four quick & easy steps. The
best part about this method is it works with about
any shade of gray and brown paint you have on
hand, and is almost mistake-proof. As you can see
from the sample photos of original uniforms, a
wide variety of color shades is possible and valid,
so it’s hard to get it wrong!

1) PAINT GRAY
2) BROWN WASH
3) DRYBRUSH FADING
4) THIN BLACK WASH After I have achieved the “butternut” look
on the uniforms, I complete the figures by painting
1) PAINT GRAY: The experts said the uniforms faces, leather straps, rifles, equipment and other
details. Painting butternut can be fun, as you try
were originally gray, so I began by painting the
different combinations of colors. Eventually, you
entire figure with gray (jacket and trousers). Any
shade of gray will do the job OK. I have used light will find one combination that you particularly like
gray, medium gray, neutral gray, battleship gray, the best.
apple barrel gray, stone gray, slate gray, it doesn’t
matter, and any shade will work fine! THE DEBATE CONTINUES: The information from
these experts suggests that the average
Confederate soldier was better dressed and more

Steven Hofner (Order #35311104)


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consistently uniformed than we previously thought
with the popular image of the “Ragged Reb”.
Quartermaster records indicate that uniforms were
usually dispensed in bulk to an entire regiment
together, so the troops could to be expected to
Scenarios
look somewhat alike at least for a brief time and Articles Needed!
following a uniform reissue.
Please feel free send us your regimental-level Ci vil War
This contradicts many period eyewitness
gami ng scenarios. Send all submissions to the Johnny
accounts, which specifically remark about the Reb Gami ng Society at jrgsnl@comcast.net Articles will
ragged, barefoot, lack of uniform appearance of be used based upon space and availability per issue, and
the Reb troops. For my own painted troops, I may be edited by the staff. Keep „em comi ng, sol dier!
accept both schools of thought, and will paint
some regiments in consistent butternut, and
others as a hodge-podge mixture of ragged grays,
civilian attire and captured Union trousers. This
helps to distinguish units on the gaming table.
The experts also caution that we should
not be overly confident about these original
surviving uniform colors and shades as they
appear today. They remind us that these old
garments have had an additional 140-something
years to fade and discolor, and might not look
exactly the same as the last day the Reb soldiers
actually wore them. But lacking any better
sources, I am comfortable using these original
uniforms as my painting guide.
www.battlefieldterrain.com

The one stop for all your Civil War


wargaming terrain needs!

JR3 Rules Questions?


Gamers, if you have
questions involving rules interpretation, send them to
Debi M ingus at jrgsnl@comcast.net
Questions will be collected
and forwarded to John Hill
for the
“Ask John Hill” column.

Steven Hofner (Order #35311104)


8
effectively and some compromises and amalgamations
VALVERD E have been made in the order of battle.
21st February, 1862 Similarly, the sections of the various batteries were
brought into action independently on both sides. Also
By Paul Stevenson some companies of New Mexico troops served
“…myself and a number of others who had minie guns alongside the regulars or in independent mounted
fired upon them with sufficient rapidity to very well infantry battalions. I have followed historical precedent
reply to their fire… they began to pay dearly for getting as far as possible, but in a real sense the battle should
so close to us. Not a man shot without taking sight, for take its own shape as only the start points need to be
Texas boys are accustomed to the use of arms and adhered to, with reinforcements arriving roughly
never shoot away their ammunition for nothing.” around the time they actually did.
- Sergeant A.B. Peticolas, 4th Texas Mounted
Volunteers The battle began with the first fighting between Pyron
and Duncan at 8:00 a.m. when the latter crossed the
BACKGROUND river. It concluded at 5:00 p.m., which makes for an
exceeding long game for the small amount of forces
Confederate ambitions in the far west led to a mounted involved. There were, however, several lulls in the
column 2,590 strong under General Henry H. Sibley fighting as both sides readjusted their positions and
being dispatched from Fort Bliss in Texas into the New called up reinforcements. To simulate this, instead of
Mexico Territory. Finding his way blocked by the the usual 20-minute time allowance, a game turn has
Union garrison (3,800) under Colonel Edward R.S. been stretched to 30 minutes without affecting the rules
Canby at Fort Craig, Sibley sought to bypass the fort by in any way – this means a game allowance of 18 turns.
crossing the Rio Grande on the east bank and taking the
fords north of the fort. Sibley also hoped to draw out VICTORY CONDITIONS
the Union garrison into the open field as he had no
effective artillery he could deploy against the adobe- Essentially both sides are attempting to cross the Rio
walled fort. Grande – the Union to prevent the Confederate passage
of the fords by intercepting their troop movements
Canby’s forces had been in contact with the Texas down to the river. The winner is the side that controls
forces for several days, and when Sibley’s intent the highest number of contiguous fords at the end of the
became clear, Canby moved to intercept him at the game. To control a ford a unit must be unshaken,
Valverde ford. within one hundred and fifty yards (3‖) of the ford and
have no unshaken enemy unit closer to it.
SCENARIO NOTES
TERRAIN DESCRIPTION
The only unit deployed on table at the start of the game
is Pyron’s Battalion, which is in the grove near the Obviously the Rio Grande is the main feature of the
upper ford. The Texans are watering their horses and battlefield and this should be 3‖ wide. Fords can be
are deployed disordered. Duncan’s cavalry command crossed by march-columns or in disorder as broken
moves onto the table using the entry point road from terrain. Spare a thought for your miniature infantrymen
Fort Craig in the first turn. Henceforth, Duncan’s units as they wade across because in reality the freezing cold
must test on their BMP to Move/Charge. water was three-feet deep! Units can only cross the
river at the fords.
The units of both sides were fed into the battle
piecemeal. As they arrived, they were formed into ad- Vegetation is mainly bosque, and this counts as broken
hoc commands which can be difficult to represent as terrain offering light woods advantages and penalties.
viable wargaming units. For example, one company of The dry river bed was excellent cover for the
the 1st U.S. Cavalry was with Duncan, whilst Canby Confederates and counts as hasty or light works.
retained the other. Also some independent actions
occurred. At one point the Colorado Volunteers The Mesa del Contadera is considered rough terrain
(Dodd’s Company) formed square when it was charged with impassable steep bluffs. The high ground over
by Lang’s company of lancers – with seventy men which the Confederate reinforcements must pass is
involved on both sides, the action is difficult to portray broken terrain.

Steven Hofner (Order #35311104)


9
DEPLOYMENT gunners were picked off by sharpshooters. With his left
crumbling, Green decided to launch a charge on the
Deploy only Pyron’s Battalion on the table near the battery which would either save the day or complete the
upper ford in disorder. Duncan’s cavalry move onto the disaster befalling his army. The inexperienced gunners
table in the first turn. Union reinforcements arrive via were unable to deliver an effective fire and their
the road to Fort Craig. Confederate reinforcements supports, consisting of regulars and New Mexico
arrive within 6‖ of the arrow marked high ground. volunteers, broke for the riverbank. This was the
turning point of the battle. Roberts was recalled, and
Reinforcements will arrive on the turn indicated the whole Union army withdrew across the fords.
needing a roll of 4 for their first attempt, a 3 on the
second, and then a 2 in subsequent turns. Canby reported 68 killed, 160 wounded and 35
missing. Sibley reported 36 killed, 150 wounded and 1
TIME SCHEDULE missing. Actual losses for both sides were probably
higher.
Turn 1 – Pyron with his battalion plus the scouts of 2nd
Texas are on the table. Duncan’s Union command Canby knew that the Texans were not strong enough to
moves on from Fort Craig road. take the fort, even though they now had some bigger
Turn 2 – Sibley and Scurry with Raguet’s battalion, 4th guns, and he angrily refused their demand to surrender.
Texas, and Reilly’s Battery all move onto the table.
Turn 3 – Scurry’s battalion, 4th Texas and Teel’s With enemy forces on his lines of communication,
Battery arrive. Roberts with his command arrives. Sibley decided to continue northwards – to oblivion, as
Turn 4 – Seldon’s command arrives. Green with fate would have it.
Lockridge’s battalion, 5th Texas arrives.
Turn 5 – Kit Carson arrives with 1st New Mexico. ORDER OF BATTLE
Turn 6 – Jordan’s battalion, 7th Texas arrives.
Turn 8 – McNeill’s battalion, 5th Texas arrives. UNION FORCES
Turn 9 – Canby arrives with his command.
Turn 10 – 2nd New Mexico arrives. The Army of New Mexico: Col. E.R.S. Canby +1
Turn 18 – Game ends.
Advance Guard: Lt. Col. B.S. Roberts
HISTORICAL ACCOUNT
Duncan‟s command:
After some initial skirmishing, Duncan attacked Pyron 3rd U.S. Cavalry: 210 V BLC (7 figures)
across the river with support from the Union artillery, 3rd New Mexico Infantry (mounted): 334 G MLC
Pyron was forced back, and Seldon made a strong (plus) Chacon’s Company, 1st New Mexico (mounted):
advance with his regulars on the Texans behind the 70 G MLC (13)
sand dunes. Reinforcements arrived for both sides. The
Confederates were fighting dismounted, and their Roberts‟ command:
mounts suffered terribly from the Union fire. Carson McRae’s Battery: V 3x 12-pdr H & 12-pdr MH
was sent up river with the intention of taking the upper Hall’s Battery: V 2x 24-pdr H
fords but was recalled to the centre when Canby Brotherton’s battalion (2 U.S. & 2 NM companies):
arrived. Before a concerted effort could be organised, 289 G MM (10)
two lancer companies were ordered to charge the far
left of the Union line. When it was realised the troops Main Force:
there were Coloradans and not New Mexicans, the
charge was cancelled but only one company heard the Seldon‟s command: Capt. H. Seldon
order. Forming square, the 70 Coloradans fired two Wingate’s (5th U.S.) battalion: 239 V RM (8)
volleys into the charging Confederates; only three Plympton’s (7th & 10th U.S.) battalion: 280 V MM
galloped back to their lines. (plus) Dodd’s Colorado Company: 71 V MM (12)

Canby ordered Roberts and Duncan to roll up the Carson‟s command: Col. C. ―Kit‖ Carson +1
Confederate left, which they began to do successfully. 1st New Mexico Volunteers: 460 G SB (15)
He meanwhile moved McRae’s now complete battery 2nd New Mexico Volunteers: 590 G SB (20)
forward to threaten the Texan centre with close range
canister. As they came into battery, some of the

Steven Hofner (Order #35311104)


10
Canby‟s command: sides were raw recruits. Most of the Texans had been
1st US Cavalry & escort: 153 V BLC (5) organised in the previous October, were well-officered
Section of MacRae’s Battery: V 2x 6-pdr SB and had many men who were used to horses, firearms
and frontier life. The Texans all carry two pistols in
CONFEDERATE FORCES addition to their other arms. This gives them a distinct
edge in close quarter fighting (+1 DRM) and has much
The Army of New Mexico: to do with why they charged the Federals several times.
Brig. Gen. H.H. Sibley
Col. T. Green (of 5th Texas Volunteers) +1 Texas troops have a variety of firearms. Some
companies were armed with Minié rifles for
2nd Texas Mounted Rifles: sharpshooting; these were mostly Mississippi rifles
Maj. C. Pyron +1 classed here as MM. The 5th Regiment had at least two
Pyron’s battalion: 256 V BLC (9) companies armed with lances. The Texans have a +1
Scouts (Spy, Ranger & Brigand Companies): 120 DRM when shooting. They also have a greater number
V BLC & SG (4) of good leaders to improve their morale and shooting.
Teel’s Battery (2nd Texas): G 4x 6-pdr SB
The Texans wore Confederate uniforms – mostly
4th Texas Mounted Volunteers: frockcoats and slouch hats from contemporary
Col. W. Scurry +1 sketches. There would be a lot of Union equipment and
Raguet’s battalion: 310 G MM (10) uniform items worn too from the time of General
Scurry’s battalion: 540 G MM (18) Twigg’s surrender. The scouts would be dressed in
Reilly’s Battery (4th Texas): G 4x 12-pdr MH civilian attire. Lancers were armed with a nine-foot
lance with a one-foot blade which was decorated with a
5th Texas Mounted Volunteers: crimson pennon carrying a white star. The lancers not
Col. T. Green +1 only charged on horseback but also on foot. If not
McNeill’s battalion: 228 G SG & Lance (8) charging, lancers can use their pistols and shotguns.
Lockridge’s battalion: 421 G SG, Lance (14)
Wood’s Battery (5th Texas): G 4x 12-pdr MH The United States regulars were mostly inexperienced
troops, but were better drilled and armed than the
7th Texas Mounted Volunteers: volunteers. Regular troops are therefore classed as
Lt. Col. J. Sutton +1 veterans to allow this distinction. Dodd’s Company was
Jordan’s battalion (+ F/5th): 354 G SG (12) apparently a gritty lot of frontiersmen and has been
Denman’s battalion (+ C/5th): 249 G SG (8) classed as veteran too. The Union gunners were either
hastily trained cavalrymen or infantrymen. They
FURTHER NOTES apparently could shoot only at half the rate well-trained
gunners and therefore shoot their guns with a -1 DRM.
General Sibley played no part in the battle. Claiming
illness (probably pneumonia) he looked to his close The New Mexico soldiers had only a few weeks
friend ―John Barleycorn‖ and laid himself up in an training and mostly as independent companies. New
ambulance. He handed the command to Colonel Tom Mexico Volunteers are green troops in every way. They
Green of the 5th Texas. During the Officer Casualty are armed with smoothbore muskets, but mounted
phase, roll for Sibley as if he was engaged in melee i.e. troops carry Mississippi rifles noted here as MLC. They
1d6 on 5+ and whatever the result he is removed from wore Union regulation uniform. Photographs suggest
play. frock coats.

I have listed commander personalities in the order of There were also about a thousand New Mexican militia
battle by name only for those that might influence left at the fort. To give an idea as to how effective they
events in the wargame. The Confederates had were, after the battle more than 200 of them tried to bar
reasonable leadership, and all their named regimental the progress of the Texans. When the Texan artillery
commanders are average (+1 BMP). On the Union side, fired a couple of rounds at them, they immediately
only the renowned Indian fighter ―Kit‖ Carson is surrendered and were sent packing to their homes. As a
average; all the other commanders are below average (0 scenario option, a battalion with the following profile
BMP). can arrive with Canby: New Mexico Militia: 250 M
SB.
Apart from Pyron’s battalion which was part of
Baylor’s regiment, the majority of the troops on both

Steven Hofner (Order #35311104)


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Steven Hofner (Order #35311104)


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the evening of the sixth at a council of his officers that
Prai rie Grov e Herron’s forces were some miles north at Fayetteville.
He hadn’t the ammunition or stores to fight two
A Regimental Fire & Fury™ scenario opponents combined. So, rather than pursuing Blunt
and exposing his rear to Herron, Hindman headed north
By Roxanne Patton
to intercept Herron with ―Jo‖ Shelby’s cavalry in the
fore. Shelby’s crack troops routed a Federal mounted
force of 2nd Division cavalry on the morning of the
HDQRS. 2D AND 3D DIVISIONS, seventh and sent them careening north toward
ARMY OF THE FRONTIER. Fayetteville with his men in hot pursuit. Only the sight
Camp Prairie Grove, December 9, 1862. of formed Federal infantry turned Shelby’s troopers
around.
Brig. Gen. E. B. BROWN, Springfield, Mo.:
Meanwhile, Gen. Francis A. Shoup’s
―…Colonel Richardson and his command will be sent Confederate division had reached the crest of a ridge
back to Cassville, as you request. Please inform the just south of the Illinois Creek by way of the Cane Hill-
Springfield "secesh" that we have given Hindman & Fayetteville Road. Seeing that this was good ground,
Co. a damned sound thrashing, and that they have Shoup deployed his regiments eastward from the road
indefinitely postponed their Missouri trip.‖ behind the top of the crest. When Hindman reached the
F. J. HERRON, position, he found it to be sound. ―I found the position
Brigadier-General, Commanding taken by General Shoup an exceedingly strong one. It
was upon the edge of a hill, densely wooded,
In the late autumn of 1862, with the descending abruptly to Crawford's Prairie, half a mile
commander of the Federal Army of the Frontier, Maj. in width, which encircled all its northern half.‖ ―The
Gen. John T. Schofield, back in St Louis, Brig. Gen. line of battle determined on was nearly in the form of a
James G. Blunt took his 1st Division on a campaign horseshoe, conforming to the shape of the hill. Only
into northwestern Arkansas to pursue an opportunity he Shoup's division and Shelby's brigade, of Marmaduke's
saw to disrupt the forming of the I Corps of the Trans- division (the latter dismounted), were at first placed
Mississippi by Confederate Brig. Gen. Thomas upon that line, filling the center and right opposite the
Hindman. Blunt’s aggressiveness led him deep into line taken by Herron, which was upon the farther side
Arkansas before he realized he was without support. of Crawford's Prairie, on a bluff that rose up steeply
Early in December, Hindman moved his behind a stream flowing into Illinois River.‖
makeshift corps north to trap Blunt against the Boston Herron brought his forces up under cover of
Mountains and destroy his Union division. Though the dense brush and woods. He then began his assault. ―At
weather was relatively mild, Hindman’s infantry 10 o'clock all was ready, and Murphy opened. The
conscripts could hardly move because of a want of other batteries crossed [the Illinois Creek] under cover
rations and decrepit wagons and like equipment. So, he of Murphy's fire, getting into shape and opening up
sent Brig. Gen. John S. Marmaduke’s division of crack magnificently, so that I had in ten minutes eighteen
cavalry to pin Blunt’s forces at Cane Hill. A daylong pieces hard at work; or, as they afterward styled it, six
running battle developed between Marmaduke and full batteries. This brought out the fire of all their guns,
Blunt, resulting in the Federals being able to hold off twenty-two in number, and for the next eight hours it
destruction by giving ground. was hot work. About half an hour after the firing
Blunt send an urgent message to Brig. Gen. commenced, they threw a heavy body of infantry on
Francis J. Herron to hurry south from Springfield, my left and endeavored to force it back, but I ordered
Missouri, with the remaining two divisions. In an the Nineteenth Iowa and Twentieth Wisconsin to
astonishing daylight forced march, Herron’s forces charge them, which they did in gallant style, pushing on
were able to cover the 65 miles in two and one-half for 1,000 yards and capturing a battery of four pieces,
days, arriving at Fayetteville, Arkansas, on the evening but such a mass of the enemy came upon them they
of December 6. Herron took the cavalry from the two were compelled to leave it. The infantry fighting was
divisions and formed a mounted brigade under Colonel continuous from 11 until 5 o'clock.‖
Wickersham, sending them ahead to Blunt. Herron then Hindman later wrote of the battle; ―At 1 p.m.,
led what remained, six infantry regiments and four aided by a tremendous artillery fire, the infantry of
batteries of artillery, south along the Cane Hill- Herron's command advanced against the position held
Fayetteville Road. by Shoup and Marmaduke. It was permitted to
Hindman had no idea that Federal approach within 60 yards, and then, as it charged,
reinforcements were so close until he was informed on making gallantly past one of our batteries, and having it

Steven Hofner (Order #35311104)


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a moment in possession, Fagan's Arkansas brigade, part Hard marching and short on rations left Hindman’s
of McRae's brigade, and the Missourians, under Shelby, troops fatigued. Accordingly, the Maneuver die roll
delivered a terrific fire from their shot-guns, rifles, and modifiers for infantry regiments’ Unit
muskets, and charged the enemy furiously. Hawthorn's Effectiveness are modified to the following: Fresh:
regiment of Arkansians retook the battery. The Federals +1, Worn: 0, and Spent: -3.
broke and fled. Our men pursued them far into the
prairie. The slaughter was great, the earth in many Terrain
places strewn with Federal wounded and dead. Very
soon the attack was renewed, a little farther to my right, The elevation levels 1160, 1180, and 1200 between the
with great vigor and determination. I ordered Shaver's eastern edge of the Borden Orchard and the western
Arkansas brigade, of Frost's division, to the support of table edge are steep and therefore impassable to
General Shoup. The enemy was again repulsed with artillery except for movement along the Cane Hill-
heavy loss, and retired in confusion.‖ Fayetteville Road.
Blunt joined the battle around 3:00 p.m. but his
infantry was also repulsed. The regiments of Daniel M. Woods - All areas marked as woods are considered to
Frost’s Confederate brigade attempted to pursue the be rough terrain.
retiring Federal but were cut down by Federal artillery.
The battle ended with considerable loss on both The Gully - The depressed area midway between the
sides but little change in the position of either side’s Cane Hill-Fayetteville Road and the Borden Orchard
forces. After a truce to gather the wounded, Hindman provides an additional –1 to Musketry and Cannonade
withdrew his army very early the next morning, leaving fire at units with the gully.
the Federals in possession of the field.
Order of Battle
Scenario Rules Confederate

Game Length: The game begins with the Federal 12:00 Second Division: B. Gen. F. Shoup
p.m. turn and ends at the completion of the Confederate First Brigade: B. Gen. J. Fagan
4:00 p.m. turn. (16 turns) Hawthorne’s Arkansas Regt
T 7-6-4 SM
Initial Setup: 22nd Arkansas Regt
Both sides place all units on the table as indicated on T 10-8-6 RM
the scenario map. 29th Arkansas Regt
T 8-7-5 RM
Victory Conditions: 34th Arkansas Regt
Federal - Have two non-spent regiments on or past T 10-8-6 SM
the Victory Line by the conclus ion of the Chew’s Arkansas Bn
Confederates’ 1600 turn. T 3-*-2 SM
Blocher’s Battery
Confederate - Prevent any Federal regiment from 6lb SB section, 12lb Howitzer section
remaining on or passing the Victory Line at the
conclusion of the Confederate 1600 turn. Second Brigade: B. Gen. D. McRae
26th Arkansas Regt
Reinforcements and Movement Restriction: V 10-8-5 RM
F/1st MO Light Artillery, 26th IA and A/2nd IL 28th Arkansas Regt
Light Artillery are off table at Point A as indicated T 12-10-7 RM
on the scenario map. One section of F/1st MO, 30th Arkansas Regt
A/2nd IL and the 26th IA may enter on to table T 8-7-5 RM
anywhere within the Entry Area beginning with the 32nd Arkansas Regt
Federal portion of Game Turn 3. T 9-8-5 SM
Marshall’s Battery
Confederate regiments may not move north of the 6lb Section, 14lb James Rifle section
1200 ft. Level until a Federal regiment crosses the Fourth Division: B. Gen. J. S. Marmaduke
1200 ft. Level first. Second Brigade: Col. J. O. Shelby
Confederate Unit Effectiveness Rating: 4th MO Regt/Elliot’s Bn
V 8-6-4 c SH

Steven Hofner (Order #35311104)


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1/5th Missouri Regt V 4/3/2 c SH 20th Iowa Regt V 7-5-4 RM


2/5th Missouri Regt V 4-3-2 c SH 37th Illinois Regt V 10-8-5 RM
6th Missouri Regt V 8-6-4 c SH F/ 1st MO (Murphy)
Bledsoe’s Battery 6lb SB section Two 3lb Rifle sections, 10lb James Rifle section
Third Brigade: Col. E. MacDonald
MacDonald’s MO Bn V 5-4-3 c MC Third Division: B. Gen. F. J. Herron
First Brigade: Lt. Col. H. Bertram
Federal 20th Wisconsin Regt V 10-8-5 RM
L/ 1st MO (Backoff) Two 10lb
Second Division: Col. D. Huston, Jr. James Rifle sections, 12lb Howitzer section
First Brigade: Col. J. J. Clark
26th Indiana Regt V 11-8-6 RM Second Brigade: Col. W. W. Orne
A/ 2nd IL (Borris) 6lb SB section, 12lb 19th Iowa Regt V 13-10-7 RM
Howitzer section 94th Illinois Regt V 15-11-8 RM
E/ 1st MO (Faust)
Second Brigade: Col. W. McE. Dye Two 10lb Rifle sections, 3lb Rifle section

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Rutherford’s Fa rm As the battles raged along the length of the


th Shenandoah, Hunter released some of his forces to push
20 July, 1864 up the Shenandoah Valley along the Confederates’
flank.
By Tom Ballou

“I’ve been told that right where we were, was the Col. Rutherford B. Hayes slowly pushed his infantry
hottest five minutes of the war.” brigade down the west side of the Shenandoah River
- Brady Steece, Company H, 91 st Ohio from Harper’s Ferry. His forces were within the sound
of the guns as the Union attempted to cross
BACKGROUND Castleman’s Ferry, but he did not rush to turn the flank
of the Confederate position. He can hardly be blamed,
Lt. Gen. Jubal Early’s drive on Washington had been as he did not have direct contact with Crook, did not
turned back at the very gates of the city; the Army of know where Crook was trying to force the crossing,
the Valley District retired in good order back to the and had no idea where Early’s army was located. With
Shenandoah Valley with a long supply train of looted bad luck, his brigade could have stumbled into the
goods. The mission had been to force General U.S. combined forces of the Army of the Valley District.
Grant to divert troops from the siege of Richmond to
defend Washington. Though Early had caused a great Meanwhile, further west, Brig. Gen. William Averell’s
deal of consternation, Grant knew this was just a move cavalry division, consisting of two brigades, departed
of a piece in the endgame of the Confederacy, and thus Martinsburg, West Virginia , spread out, and probed
refused to be drawn in. southward to try to determine where Early’s forces
were. He was joined by Col. Isaac Hardin Duval’s
The Union Army, however, was full of recriminations brigade of infantry.
as terrified politicians felt the threat of Confederate
guns. The scapegoat was Maj. Gen. David Hunter, who Early, now feeling the pressure of Union forces to his
was effectively removed as commander of the Army of east, north and west, decided to slip away south further
West Virginia. His failed Lynchburg Campaign at the up the Valley. However, Winchester, Virginia, was a
southern end of the valley had not kept Early’s army on critical supply and rally point for his army, and
the defensive and away from Washington. Brig. Gen. Averell’s force was sweeping slowly towards it. All
George Crook was given command of the majority of Early needed was to buy some time to allow his forces
the Army of West Virginia as it was transferred by train to withdraw in good order from the town. Early did not
from West Virginia to a defensive position between feel badly pressed; any slowing of Averell’s force
Washington and Early’s Army. would suffice.

Hunter remained in Harper’s Ferry as nominal He assigned Maj. Gen. Stephen D. Ramseur’s division
commander of the Army of West Virginia, but in to hold the works on the northern side of Winchester to
reality, he only commanded remnants left behind to keep the Union forces at bay. Ramseur’s division had
defend the line of the Potomac River and the Baltimore seen little action during the drive on Washington, and
and Ohio railroad. had not been involved in the Shenandoah defensive
battles. With orders in hand, Ramseur’s division
Once in command, Crook began a leisurely pursuit of marched south and west, moving towards Winchester
Early’s army with the assistance of Maj. Gen. Horatio during the evening and night, stopping just north of the
Wright’s 6th Corps and 19th Corps. Crook’s force town in the early morning hours, as the bulk of the
followed Early slowly and allowed him to slip back Army of the Valley District slipped away south in the
into the Shenandoah Valley and across the Shenandoah night.
River. In doing so, he broke contact with Crook’s
pursuit, leaving Crook ignorant of his actual location in Ramseur himself was a bit of a wildcard: he was
the valley. aggressive and there were concerns about his wisdom
in combat. Only a few months before, he had recklessly
Crook blindly tried to force crossings of the defended charged the Union artillery at the Battle of
Shenandoah, triggering the battles of Castleman’s Totopotomoy Creek, burning out Lilly’s brigade.
Ferry, Berry’s Ferry, and Snicker’s Ferry. These were Lilly’s troops were still bitter and referred to the action
all repulsed, but they forced Early to spread his troops as a ―murder for ambition’s sake‖.
along the length of the Shenandoah River.

Steven Hofner (Order #35311104)


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In addition to his division, Ramseur also had two the Confederate cavalry screens back. Averell’s force
brigades of cavalry to assist him in the delaying action. was a small compact mass, moving across open
But neither of these brigades had shown any great undulating terrain.
effectiveness, and Brig. Gen. John C. Vaughn’s men
had been evaluated as little better than a ―band of Vaughn’s cavalry finally made a stand at a wood lot
marauders‖. The majority of Vaughn’s troops were, in just south of Rutherford’s farm, bringing up Milledge’s
fact, merely mounted infantry and were not trained to Georgia Artillery and stalling the Union cavalry on the
scout or to screen. hill at Rutherford’s Farm. With the Rebels finally
making a stand, Averell brought up his guns to shake
The battle of Rutherford’s Farm may have occurred due them loose.
to the failure of Vaughn’s scouting to fully assess the
size of the force Ramseur was facing. Ramseur claimed Averell’s main body was located at Carter’s farm, and
that he had received reports from Vaughn stating the Ramseur’s force was marching up the Valley Turnpike
Union troops were in small force. This was later denied from Winchester. The battle that both sides were
by Vaughn, saying his troops reported a Union looking for was on.
division.
VICTORY CONDITIONS
In spite of being scapegoated for Hunter’s failures in
the Lynchburg campaign, Averell had a reputation as Both sides want to drive the other from the field. A
an effective commander with an excellent record in victory would be to exit off the opponent’s edge and
independent commands. destroy his force.

Col. Isaac Hardin Duval was recognized as a solid TERRAIN DESCRIPTION


leader. One of his West Virginian troops wrote of him,
―The cool courage and soldierly bearing of this officer The contours are very small, only really high enough to
… are the theme of universal commendation‖. break line of sight, so troops behind the contours can
not be seen unless a force is on a higher contour.
The battle of Rutherford’s Farm was a battle that could
have been avoided if both sides had done what was The streams are mostly dry and represent 1‖ of broken
expected of them. terrain and provide cover.

Ramseur had been ordered to hold the works north of The woods are light woods, and there are a couple of
Winchester, but he choose to be aggressive (with orchards scattered around, the most famous one being
visions of crushing the small Union force that Vaughn inside the wooden fence of Rutherford’s Farm.
had reported) and had mustered his troops (after little
sleep) to advance that morning north along the Valley The ponds are not crossable.
Turnpike to make contact with Averell’s forces. Had he
held his assigned position, Averell would have Feel free to add additional fences as you see fit, I have
contacted him and stopped as Early had expected. little information on any fences outside of the one
around Rutherford’s farm. There may have been a
Averell was ready and expecting a fight, he wrote fence between Carter’s and Rutherford’s farms, and a
Hunter, ―Indications are that [the] enemy must attack fence on the edge of the wood lot.
me in the morning…. The probabilities are that I shall
attack him‖. DEPLOYMENT

Moving south, Averell had broken up his second The Union 1st and 3rd WV Cavalry are dismounted and
brigade of cavalry into scouting elements to try to make deployed in and around Rutherford’s Farm. The Union
contact with Early’s and Crooks forces. The 14th artillery is 12‖ north of Rutherford’s Farm on the
Pennsylvania was broken into two scouting Valley Turnpike.
detachments, riding east and west to screen Averell’s
force and keep it from being surprised and gobbled up The remaining Union troops (excluding the 14th PA)
by Early’s much larger force. are deployed within 12‖ of Carter’s Farm. All Union
units not in LOS of the Vaughn’s troops may have
With the 1st and 3rd West Virginia cavalry skirmishing dummy markers.
forward of the core of Averell’s division, they pushed

Steven Hofner (Order #35311104)


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Vaughn’s Brigade starts dismounted on the wood line Averell had Duval deploy his brigade in line and they
on either side of the Valley Turnpike (12th , 16th & 1st advanced towards Rutherford’s farm. The 1st and 2nd
[Carter’s]). Tennessee Cavalry may remain mounted WV cavalry remounted and withdrew out of sight
and off the line if the Confederate player chooses, but behind the hill.
must be within 12‖ of the rest of the brigade.
Out of sight of the Rebels, the 2nd West Virginia
The Amherst (Virginia) Artillery starts deployed cavalry, joined by the 3rd West Virginia cavalry, moved
behind the pond on the west side of the Turnpike. west and entered the woods to the west of Rutherford’s
Farm.
TIME SCHEDULE
Though the Confederates’ position looked strong, the
Start turn is 11:00 AM. angle of the woods caused Lewis’s brigade to deploy en
echelon towards the Union line.
Ramseur’s division starts in march column coming up
the Valley Turnpike from Winchester. They start As the Union infantry closed on the Rebels, the contact
arriving on the 11:20 AM turn. They enter in the was uneven with the 14th West Virginia, making
following order: contact first with the 57th North Carolina of Lewis’
brigade at the extreme western end of the Confederate
Lewis’ Brigade line. At the same time, the two West Virginia cavalry
Johnston’s Brigade squadrons were pressing the regiment of Vaughn’s
Lilly’s Brigade Tennessee mounted infantry regiment screening the
Amherst (Virginia) Artillery western flank.
Jackson’s Brigade
The 1st West Virginia Cavalry was deployed to cover
All Confederate Units (excluding Vaughn’s Cavalry on the eastern flank of Duval’s brigade. They attempted to
the edge of the wood line, and Milledge’s Georgia pressure Johnston’s eastern flank, were driven back by
Artillery) start hidden and may have dummy units. Jackson’s brigade, and retired to a defensive position,
covering Duval.
Each dummy unit must take a full regiment of road
distance, and they cause the delay of actual units as Averell recognized that it was critical to break the
they enter the table. Confederate flank, and pressured the 2nd and 3rd West
Virginia to keep attacking. Finally, Vaughn’s
Roll 1d6 +3; the 14th PA Cavalry arrive on the road Tennesseans cracked and fell back, exposing the flank
entering the western edge of the table on that turn. of the 57th North Carolina. The 14th West Virginia,
seeing the 57th North Carolina waver, charged and
HISTORICAL ACCOUNT broke them.

Vaughn’s troops beat back the Union cavalry with the A cascade rout started as Johnston’s brigade crumbled.
aid of Milledge’s Artillery. They in turn were beaten Lilly attempted to stop the Union breakthrough, but
back as the Union guns came on line, and fell back into was shot down as he tried to rally the troops.
the woods, and a single regiment moved west to cover
the western flank of the Confederate deployment. At this point, Ramseur tried to stabilize the front by
relocating his guns, just as the 91st Ohio on the eastern
Ramseur’s force marched up the road, sending Lewis’s end of the line charged and overran the limbering
brigade western side of the pike and Johnston’s brigade artillery.
to the eastern side.
With the guns gone and their flank exposed, Lewis’s
Lilly’s brigade was deployed in reserve with the brigade began to crumble as well and fell back. Soon
majority of Vaughn’s force. the entire front collapsed, screened by Jackson’s troops.

Jackson deployed further east of Johnston’s brigade to Averell’s troops were too badly beat up to pursue
cover his flank. The Amherst Artillery joined aggressively, and allowed the Rebels to retire to the
Milledge’s guns. works of Winchester, harassed by the sudden
appearance in their rear of the detachment of the 14th
PA Cavalry riding to the sound of the guns.

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Though history records Averell as the commander of Johnston‟s Brigade :
this victory, he gave full credit to Duval: ―Colonel, this Brig. Gen. Robert D. Johnston +1
is your fight; I have never seen such heroism and 5th North Carolina Regt. 200 G RM (7)
bravery displayed‖. 12th North Carolina Regt. 180 G RM (6)
20th North Carolina Regt. 180 G RM (6)
Ramseur is remembered with somewhat less 23rd North Carolina Regt. 180 G RM (6)
distinction. The battle has many official names:
―Carter’s Farm‖, ―Rutherford’s Farm‖ and Lilly‟s Brigade :
―Stephenson’s Depot‖. The Rebel soldiers had their Brig. Gen. Robert Lilly +1
own name for it: ―Ramseur’s Butt‖. Remnants of 13th , 31st & 49th Virginia Regts: 270 V
RM (9)
UNION FORCES Remnants of 52nd & 58th Virginia Regts: 210 V RM
(7)
Elements of the Army of West Virginia (Kanawha)
Nelson‟s Battalion (-):
2 nd Cavalry Division: Milledge’s Georgia Artillery:
Brig. Gen. William Woods Averell +2 V 2x 2 Gun Mixed (2 3‖ Ordnance Rifle, 1 10# Parrot
Rifle)
2 nd Cavalry Brigade : Amherst (Virginia) Artillery:
Col. William H. Powell +1 V 2x 12-pdr SB, 1x 2 Gun Mixed (2 12-pdr Nap, 1 3’
1st West Virginia Cavalry 350 G BC (12) Ordnance Rifle.)
2nd West Virginia Cavalry 300 G BC (10)
3rd West Virginia Cavalry 350 G BC (12) Vaughn‟s Cavalry Brigade :
Brig. Gen. John C. Vaughn
Element of 1 st Cavalry Brigade: 12th , 16th & 1st (Carter’s) Tennessee Cavalry: 210 M P
Scouting detachment 14th PA Cav 200 G BC (7) (7)
39th , 43rd & 59th Tennessee Mounted Infantry: 230 M
2 nd Brig. (attached from Crook’s 2 nd Div.): RM (7)
Col. Isaac Hardin Duval +3 3rd , 60th , 61st , & 62nd Tennessee Mounted Infantry:
14th West Virginia Regt.: 300 E RM (10) 180 M RM (6)
9th West Virginia Regt.: 300 V RM (10)
91st Ohio Regiment: 420 E RM (14) Jackson‟s Cavalry Brigade :
34th Ohio Regiment: 300 V RM (10) Col. William L. ―Mudwall‖ Jackson
2nd Maryland, 19th & 20th Virginia Cavalry: 300 G P
Artillery: (10)
1st West Virginia Light Artillery Battery F: V 6x 3‖ 46th & 47th Virginia Cavalry: 350 G P (12)
Ordnance Rifles
1st Ohio Independent Light Artillery: FURTHER NOTES
V 6x 10# Parrots
Vaughn’s Mounted Infantry was not equipped to fight
CONFEDERATE FORCES as mounted cavalry, so it should suffer a +2 impact
while mounted. This does not apply to the 12th , 16th &
Elements of the Army of the Valley District 1st (Carter’s) Tennessee regiment.

Ramseur’s Division: The Confederate Infantry should not suffer a green fire
Maj. Gen. Stephen D. Ramseur modifier. (The Green morale reflects back-to-back
marches and tired infantry; they would be normally
Lewis‟ Brigade : rated as Veteran.)
Brig. Gen. Robert D. Lewis +1
6th North Carolina Regt. 180 G RM (6) Special Union spotting, Carter’s Barn. Due to the low
21st North Carolina Regt. 180 G RM (6) height of the hills and the size of Carter’s barn, Averell
54th North Carolina Regt. 210 G RM (7) stood on the roof of the barn and directed the battle. So
57th North Carolina Regt. 180 V RM (6) if the LOS does not cross the Rutherford’s orchard or
buildings, a figure on the barn may see the southern

Steven Hofner (Order #35311104)


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woodlot’s edge, but may not see the low ground where
the ponds are located.

Hidden movement is critical to this game; there are lots


of ridges to hide troops and to move without being
detected by the enemy. I recommend if you have a GM,
use map movements and allow unit that break LOS to
return to hidden status and place two hidden markers.

Steven Hofner (Order #35311104)


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The SUTler’S Corner


New FlexRivers!
Wargamer’s Terrain is a Massachusetts-based
company run by veteran gamer Joe Linares. His
products were first reviewed by the Johnny Reb
Gaming Society in the February issue of Charge!
Joe recently wrote, ―Since last year my products
have sold well, especially the sale I had in April
on TMP (The Miniatures Page) that went much
better than expected. I've also added a new
Wargamers’ Terrain box to house the FlexRivers
and FlexRoads, and have received good
comments on that new product also.
FLAGS FROM THE OLD
In the not too distant past, I came up with a new
process for these two products that avoids the GUNNY
issue of 'stickiness' all together [the older version
of FlexRoads and FlexRivers tended to stick to Tim Harrop (the ―Old Gunny‖) is back with an
each other upon prolonged storage, as well as expanded line of miniature paper flags for your
sticking to the game mat if left there for weeks as wargaming armies! He has recently added a
I did]. complete line of New York flags, bringing the
total in his ever-growing family of products to
Also, I am experimenting with a new version of more than 300 now. He has a meeting planned
FlexRivers. This new product, which I am close with the Museum of the Confederacy to obtain
to completing the tests, will be 3-dimensional!! the rights to reproduce their extensive collection
Meaning, you will have the usual length and of Rebel flags and banners as a line of
width, and you will also have the depth part! miniatures, and he is also working with the
Meaning you will be able to see, for example, South Carolina Confederate Relic Room to get
stones in the water, greenish water, brown, sand, them on board with this program of making
algae, ripples in the water, sunken logs, etc. miniature replicas of their collection.
(sorry no fish...yet!) The 'water' part will NOT
be blue or any other color; instead it will be clear A portion of the proceeds from Tim’s sales
and reflect the bottom of the river, as most rivers revenues goes back to the organizations to help
do. It took me a year to figure this out, but I with the expensive process of restoring,
believe I am close enough now where I would preserving, and maintaining their collections of
like an opinion. I do have a local gamer that I vintage Civil War flags. Contact Tim today to
met via The Miniatures page that is looking at pick up an electronic copy of his most recent
them and wants some ASAP, he says they are the catalogue.
best.‖

Editor’s note: For more information on Joe’s


line of products, feel free to contact him at
matancero@comcast.net, or visit his website at
www.wargamersterrain.com.

Steven Hofner (Order #35311104)


21

Battle Report The Union deployed Doubleday on the right in


the North Woods. Meade converged on the
center between the North Woods and the East
Drums at Fort Meigs Woods, and Ricketts assembled on the left,
occupying the East Woods with Seymour’s
May 17, 2008 Brigade forward. Most of the Confederate forces
were concealed in the cornfields, low ground,
Do ug Ro g e rs
and various woods in the area.
At 6 a.m., all three Union divisions advanced in
the general direction of Miller’s Cornfield and
the West Woods, but, immediately on the Union
right, Doubleday encountered steady fire from
Stuart’s Horse Artillery positioned on
Nicodemus Hill. This caused Doubleday to
reconsider his advance on the West Woods and
instead wheel his brigades to attack this present
threat. Counterbattery fire developed as
Doubleday wheeled and attempted to advance
his units toward the high hill.

View from west of the North Woods; the initial Union


disposition

At HMGS-Great Lakes’ convention “Drums at


Fort Meigs” in Perrysburg, Ohio (near Toledo), a
group of gamers played a scenario entitled “The
Battle for West Woods at Antietam” using the
recently published Civil War Commander rules.
This scenario represented the fighting on
September 17, 1862, from 6 a.m. to 9 a.m.,
depicting the opening engagement of “Fighting Pushing defenders from the Miller Cornfield
Joe” Hooker’s I Corps attack from the North
Woods and the East Woods toward Miller’s Meade’s Division proceeded to the Miller
cornfield and against the West Woods shielding cornfield, with one of Ricketts’ brigades
Stonewall Jackson’s force. The wargaming battle supporting his left. A small Rebel brigade
was fought in 12 turns (15 minutes / turn) using concealed itself in the cornfield and react-fired
15mm figures. at Ricketts’ advancing units when they became
Hooker’s Corps consisted of three divisions— visible. The ensuing intense firefight lasted until
Doubleday, Meade, and Ricketts (70 bases total); one of Meade’s brigades flanked the Confederate
this force was represented by three players. The units, which caused the Secesh to rout from the
Yankees would be up against Jackson’s units (40 cornfield. With the cornfield now clear, both
bases total) of J. R. Jones, Lawton, Hood, and Meade and Ricketts quickly pressed forward and
Stuart’s dismounted cavalry, supported by reached half-way to the West Woods by 7 a.m.
Early’s Brigade (all represented by four players). Meanwhile, on the Union right, Doubleday
The Union was ordered to clear Miller’s advanced toward two small cornfields at the
cornfield of enemy troops and then occupy West base of Nicodemus Hill. Suddenly, J.E.B.
Woods by 9 a.m. to establish a foothold for Stuart’s dismounted cavalrymen rose from the
Mansfield’s XII Corps, which was coming to its corn and fired a devastating volley into the
support. Ideally, the advancing Yankees were to advancing Yanks at 300 feet (3”), stopping their
have been in the West Woods by 7:15 a.m. advance until support was brought up. All this

Steven Hofner (Order #35311104)


22
time the Yankee artillery, a battery of 20- However, the embattled Southerners’ morale
pounder Parrott Rifles, was having a telling held steady again and again, preventing a major
effect on Stuart’s guns, knocking most off the hill Union breakthrough into the West Woods near
by 7:30 a.m. Now without artillery support, the the Dunker Church.
dismounted Rebel cavalry routed. Doubleday
Meanwhile, Meade was making good progress
then continued his advance toward the hill and
toward the West Woods, and by 8:15 a.m. his
started to wheel toward the northern edge of the
men were astride the fence line on the
West Woods, but his men soon met heavy
Hagerstown Pike within 600 feet of the wood
resistance from Early’s Brigade concealed in the
line after pushing back the Rebel force in his
wood line. Their initial success thwarted,
front. Now, with two of his brigades still in good
Doubleday’s men cautiously pushed toward
order, Meade attempted to wheel to face the
Early, hotly engaging them in an intense
fence and subsequently enter the West Woods.
firefight.
However, a concealed enemy brigade (under J.R.
Jones) fired suddenly from the West Woods. The
unexpected volley caused one of Meade’s
brigades to fail in morale, and these Federals
skedaddled from the fight. Subsequently, both
sides desperately struggled over the fence line,
firing back and forth in a discordant harmony
that was only soothing to the devil’s ears.
Meanwhile, Doubleday continued his persistent
advance on Early’s position in the West Woods,
and, though Doubleday had the largest division
in the I Corps, his ranks were thinned by
persistent small arms fire he received while
attempting to take Stuart’s position on
Nicodemus Hill.
Assaulting Nicodemus Hill Commanders on both sides looked at their
timepieces—it was now 9 a.m. Word spread that
Joe Hooker had been shot in the foot and was
As Meade and Ricketts advanced from the East
bleeding profusely. He could not force the Rebs
Woods and Miller’s cornfield, Lawton and
from their stronghold in the West Woods.
Hood’s men arrived from the low ground and However, by now Mansfield’s XII Corps had
poured volley after volley into the approaching
arrived, and General Mansfield was personally
Yankees. Scores of men on both sides were hit at
leading his forward units into battle to inspire
close range, and a general firefight broke out them. The old warrior had waited all his life for a
with Meade’s and Ricketts’ divisions pitted
field command, and he had received the
against Lawton and Hood. As Ricketts’ units
assignment just two days ago. Eager for success,
advanced over a slight rise in the ground, a he has until noon to break through to
hidden Confederate battery awaited them. As the
Sharpsburg! … but this is a fight for another day.
Union troops crested the rise, these Southern
guns hit them with blasts of canister. At this stage, a lull developed in the fighting as
Hooker’s Corps pulled back. This allowed
General Lawton attached himself to a unit to
General Jackson to forward General Stuart
help boost morale, but during the intense
(player was Martin) a glorious award of honor
firefight with Ricketts, he was hit by Yankee fire
(the game’s MVP prize) for exemplary action for
and removed from the field for the remainder of
aggressively engaging Doubleday’s Division and
the battle. It was not a pretty sight. Hood’s men,
drawing his forces toward the hidden units,
backed by Colquitt’s Brigade rushed up from the
preventing him from supporting and
sunken road, slowed Ricketts’ advance to a
coordinating attacks with Meade and Ricketts on
snail’s pace. Ricketts’ progress was now
the West Woods.
significantly hampered, but his supporting
batteries poured devastating artillery fire into [The next scheduled Antietam game using the
the Rebel ranks and caused numerous Civil War Commander rules is at Historicon
casualties, forcing them to slowly move back. 2008 on Friday at 7 p.m.] Will Mansfield break

Steven Hofner (Order #35311104)


23
through to Sharpsburg? He should, because
Stonewall Jackson’s remaining units are now
spent.
Johnny Con II
Jim Kopchak, NOWS / Doug Rogers, NCHWS

Curt Daniels’ 15mm game of the 1862


Battle of Richmond, Kentucky.
Photo courtesy of Rich Wright.

The second Johnny Con miniature wargaming


convention was held in June 2008, this time in
the Jameson Inn in Indianapolis, Indiana. Dozens
of Johnny Reb players from across the country
assembled to enjoy a weekend of miniature
wargaming, fellowship, shopping, and food /
pizza.

Norris Darrall and his team of helpers are to be


commended for their efforts in organizing,
publicizing, and pulling off this event, one that is
sure to continue to gain popularity and
attendance in future years, assuming he plans
Johnny Con 3 and beyond (let’s hope so, so that
the JRGS / Charge! editorial staff can make an
appearance at a future con!).

Among the many highlights were rules author


John Hill’s personal appearance at the event (and
his poor die-rolling!), a presentation on the
Battle of Pea Ridge by Norris Darrall, several JR
games from the Civil War and other historical
periods, a few side games from other genres, a
Don’t forget to frequent the dealer’s area for spending money on more
official blog of the gaming goodies, and some spectacular terrain,
Johnny Reb Gaming Society! including a 5x24- foot (yes 24- foot!) cavalry
layout.
http://scottmingus.wordpress.com/
Watch the jriii Yahoo Group for any
announcements for Johnny Con 3 in 2009!

Steven Hofner (Order #35311104)


24

“Fort Defiance”
THE WARGAME

Begin at 8:00 a.m. and end at 2:40 p.m. The table is


(Roanoke Isl and) 3’x5’ for JR3; adjust as needed for other rules or
scales. This scenario only covers the Union seizure of
Saturday, February 8, 1862 one particular fort; a larger campaign game could be
used to depict the entire action in capturing the
Dare County, North Carolina island’s other garrisons.

By Scott Mingus
DEPLOYMENT
“…we were all very much impeded by the
underbrush and water…” All CSA troops are on the table. The guns are behind
- Col. John F. Hartranft, 51st PA a medium earthwork known as ―Fort Defiance.‖ The
two frontline regiments are protected (as is the fort)
by a line of abatis. The 8th NC enters at B on Turn 12.
Union troops enter at A in march column beginning
on Turn 1 in this order: Foster, 25 MA, 1 NY Marine
Artillery (dragged by hand), 23 MA, 27 MA, 10 CT,
Reno, 21 MA, 51 NY, 9 NJ, 51 PA, Parke, 4 RI, 9
NY. It will take several turns to get them all on the
table.

BACKGROUND

During the mid-winter of 1862, Union Brig. Gen.


Ambrose Burnside made plans to seize Confederate-
held Roanoke Island, located in the Outer Banks of
North Carolina. He launched an amphibious assault,
TERRAIN
with the intent of seizing three forts and destroying
the island’s garrisons.
Much of the area is open and swampy (cuts
On February 7, Burnside landed 7,500 men on the movement in half). The woods are cypress trees with
southwestern side of Roanoke Island in an dense underbrush; movement and visibility is at the
amphibious operation launched from the Union woods rate. In the areas with both trees and swampy
stronghold at Fort Monroe in Virginia. The next ground, the terrain is rough for movement. The dirt
morning, supported by gunboats, the Federals road is muddy from the rain—movement is at 2/3
assaulted the Confederate forts on the narrow waist normal speed. The Yankees may use hidden
of the island, driving back and out-maneuvering Brig. movement and dummy markers per the JR3 rules.
Gen. Henry A. Wise’s outnumbered command. They
flanked a key earthwork fortification by slowing GOALS
advancing through swamps that Rebel engineers had
declared to be unpassable. After losing less than 100 CSA – Hold the road and prevent Union access to the
men, the Confederate commander on the field, Col. northern edge of the table.
Henry M. Shaw, surrendered a total of 2,500 soldiers
and 32 guns from various outposts and forts. USA – Exit as many men as possible from the
Burnside had secured an important outpost on the northern edge of the table to the west of the inlet.
Atlantic Coast, tightening the blockade.

Steven Hofner (Order #35311104)


25
ORDER OF BATTLE Many thanks to Mitchell Land and his friends Karl
Rushing and Charlie Kidwell for playtesting and
critiquing this scenario, as well as to Sgt.
Union
Christopher Maes for his useful comments and
suggestions.
Roanoke Expedition – MG Ambrose Burnside +2

1 st Brigade – BG John G. Foster +1 Here is a period map showing the general context of this
10th CT – 500 men, RM, green wargaming scenario. This shows the location of Roanoke
23rd MA – 500 men RM, green Island versus the mainland (the North Carolina shoreline is
25th MA – 500 men, RM, green to the left), and the routes of the Federal fleet as Burnside’s
27th MA – 500 men, RM, green troops prepared to carry out their expedition against the
waiting Confederates. Former governor-turned-general
2 nd Brigade – BG Jesse L. Reno +2 Henry Wise would be widely criticized for not more
21st MA – 500 men, RM, green aggressively defending the island.
9th NJ – 500 men, RM, green
51st NY – 500 men, RM, green
51st PA – 500 men, RM, green

3 rd Brigade – BG John G. Parke +1


8th CT – detached, guarding landing area
9th NY ―Hawkins Zouaves‖ – 500 men, RM, green
4th RI – 500 men, RM, green
1st Btn., 5 RI – detached, guarding flank

Artillery
1 NY Marine Artillery – 4 sec. 12# Nap., V

Confederate

Fort Defiance troops – Col Henry M. Shaw +1


2nd Battalion, NC – 250 men, SB, green
8th NC - 568 men, SB, green Henry Alexander Wise (1806-1876) was a lawyer,
31st NC – 456 men, SB, V Congressman, diplomat, Governor of Virginia , and
46th VA – 225 men, SB, V then a Confederate general. He was born in
59th VA (Wise Legion) – 225 men, SB, V Drummondtown, Virginia. After graduating from
Artillery – 3 guns, mixed types, V (one 24# college, he studied law and was admitted to the bar in
howitzer, one 18# SB, one 6# SB), no limbers 1828. Married three times, Wise served in the U.S.
House of Representatives from 1833 until 1844, first
as a Jacksonian Democrat, and later as a Whig. He
Key: was the U.S. Minister to Brazil, and was Governor of
V = Veteran RM = Rifled muskets
Virginia from 1856 until 1860 (Wise County,
Virginia, is named for him). He signed the death
Notes: Enticed by the promise of a ration of whiskey, warrant for abolitionist John Brown following the
the 51st NY and 51st PA in September of that same failed Harper’s Ferry insurrection.
year would gain fame as the two regiments that
stormed and carried Burnside’s Bridge at Antietam.
Jesse Reno would be killed just days before Antietam
at South Mountain. The 2nd Battalion NC Infantry,
after being exchanged, served in the Army of
Northern Virginia in Junius Daniel’s brigade, losing
64% of its strength at Gettysburg on July 1, 1863.

Regimental strengths for the Confederates are from


the Official Records.

Steven Hofner (Order #35311104)


26

B Blogs I Like

http://volunteersinparks.blogs
reserve pot.com/
s46 / 59 VA
 http://toysoldiersforever.blogs
  8 NC pot.com/
  art.  
31  http://lordashramshouseofwar.
NC   blogspot.com/
   
 
  http://macpheesminiaturemen.
  
 swamp  blogspot.com/
   
swam  
  http://olicanalad.blogspot.com
p   /
 
 http://scottmingus.wordpress.
 
   com/

    I apologize if I missed any

   blogs maintained by members


  of the Johnny Reb Gaming

swampy with  Society. Please feel free to
 send me an e- mail at
dense underbrush  field
 scottmingus@yahoo.com to
 share your link!
   

A
Hobby Shop Report - Gettysburg Miniature Soldiers

During the July 2008 Battle of Gettysburg 145 th


Anniversary celebrations, I had a chance to stop by John
Zabawa’s fine little toy soldier / miniature wargaming shop.
It is located on the south side of Gettysburg (at the
intersection of Taneytown Road and Steinwehr Avenue, by
GETTYSBURGMINATURES.COM the Gettysburg Tour Center). John’s store is crammed full
of all kinds of goodies for the wargamer and Civil War toy
soldier collector. This marks his tenth year in business, and
his inventory is always of interest. From 15mm ACW
figures to south-central Pennsylvania’s largest selection o f
54mm plastic figures, John has a little something for
everyone. And, it’s far from being just another Civil War
tourist store – John’s stock includes figures, playsets, and
accessories from a wide multitude of historical periods from
ancients to modern warriors. Why not visit his shop during
the annual Fall- In convention in November?

Steven Hofner (Order #35311104)

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