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+0 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +0 Dexterity
• +7 Constitution +0 18 53 --
+0 -1 Intelligence
CLASS
• +6 Wisdom INITIATIVE HIT POINTS
10
• +4 Charisma
Total 5d8 SUCCESSES
Saving Throw Modifiers
Resistances - Poison
DEXTERITY FAILURES
Advantage Against
+0 Poison DEFENSES HIT DICE DEATH SAVES
-1
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons
+1 of you, lasting for 1 hour. Once you share it, you can’t
do so again until you finish a long rest, unless you
expend a spell slot of any level to share it again.
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Cleric 5 drussell2
CLASS & LEVEL PLAYER NAME
Bastion BrewBeard
Hill Dwarf Acolyte (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== CLERIC FEATURES === immediately after the roll or if you use this feature * Dwarven Resilience • BR 20
again. You have advantage on saves against poison and
* Hit Points • PHB 57 resistance against poison damage.
| 1 Action
* Proficiencies • PHB 57 * Dwarven Combat Training • BR 20
* Channel Divinity • PHB 58 You have proficiency with the battleaxe, handaxe, light
* Spellcasting • PHB 58 You can channel divine energy to fuel magical effects hammer, and warhammer.
You can cast prepared cleric spells using WIS as your a number of times per short rest
spellcasting modifier (Spell DC 14, Spell Attack +6) * Tool Proficiency • BR 20
and prepared cleric spells as rituals if they have the | 1 / Short Rest • Special You gain proficiency with your choice of smith’s tools,
ritual tag. You can use a holy symbol as a spellcasting brewer’s supplies, or mason’s tools.
focus. | Channel Divinity: Turn Undead: 1 Action
* Stonecunning • BR 20
* Divine Domain • PHB 58 * Channel Divinity: Twilight Sanctuary • TCoE 35 Whenever you make an Intelligence (History) check
You choose a divine domain that grants you additional As an action, you present your holy symbol, and a related to the origin of stonework, you are considered
spells and other features related to your deity. sphere of twilight emanates from you. The sphere is proficient in the History skill and add double your
centered on you, has a 30-ft. radius, and is filled with proficiency bonus to the check.
| Twilight Domain dim light. The sphere moves with you, and it lasts for 1
minute or until you are incapacitated or die. Whenever * Dwarven Toughness • BR 20
* Domain Spells • TCoE 34 a creature (including you) ends its turn in the sphere, Your hit point maximum increases by 1, and it
You gain domain spells at the cleric levels listed in the you can grant that creature one of these benefits: increases by 1 every time you gain a level.
Twilight Domain Spells table. - You grant it <strong>1d6</strong>+5 temporary hit
points.
* Bonus Proficiencies • TCoE 34 - You end one effect on it causing it to be charmed or === FEATS ===
You gain proficiency with martial weapons and heavy frightened.
armor. * Resilient (Constitution) • PHB
| 1 Action Increase your CON score by 1 and you gain
* Eyes of Night • TCoE 34 proficiency in CON saving throws.
You have darkvision out to a range of 300 feet. As an * Ability Score Improvement • PHB 59
action, you can share this darkvision with up to 3
willing creatures you can see within 10 ft. of you, * Destroy Undead • PHB 59
lasting for 1 hour. Once you share it, you can’t do so When an undead fails its saving throw against your
again until you finish a long rest, unless you expend a Turn Undead feature, it is instantly destroyed if its CR
spell slot of any level to share it again. is lower than the threshold for your level.
SP 5 Warhammer 1 2 lb.
Vestments 1 --
PP 0 Holy Symbol 1 --
Blanket 1 3 lb.
WEIGHT CARRIED
EQUIPMENT
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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Bastion BrewBeard
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
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WIS 14 +6
Cleric
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)
O Sacred Flame Cleric DEX 14 1A 60 ft. V,S Instantaneous PHB 272 V/S
O Guidance <C> Cleric -- 1A Touch V,S Concentration, up to 1 minute PHB 248 D: 1m, V/S
O Toll the Dead Cleric WIS 14 1A 60 ft. V,S Instantaneous XGtE 169 V/S
O Guiding Bolt Cleric +6 1A 120 ft. V,S 1 round PHB 248 D: 1Rnd, V/S
O Bane <C> Cleric CHA 14 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 216 D: 1m, V/S/M
P Sleep Cleric (Always Prepared) -- 1A 90 ft./20 ft. Sphere V,S,M 1 minute PHB 276 D: 1m, 20 ft. Sphere, V/S/M
P Faerie Fire <C> Cleric (Always Prepared) DEX 14 1A 60 ft./20 ft. Cube V Concentration, up to 1 minute PHB 239 D: 1m, 20 ft. Cube, V
O Bless <C> Cleric -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M
O Create or Destroy Water Cleric -- 1A 30 ft./30 ft. Cube V,S,M Instantaneous PHB 229 30 ft. Cube, V/S/M
O Detect Evil and Good <C> Cleric -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S
O Detect Magic [R]<C> Cleric -- 1A + 10m Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S
O Detect Poison and Disease [R]<C> Cleric -- 1A + 10m Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M
O Protection from Evil and Good <C> Cleric -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M
O Purify Food and Drink [R] Cleric -- 1A + 10m 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S
O Sanctuary Cleric WIS 14 1BA 30 ft. V,S,M 1 minute PHB 272 D: 1m, V/S/M
O Shield of Faith <C> Cleric -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M
O Ceremony [R] Cleric -- 1h + 10m Touch V,S,M Instantaneous XGtE 151 V/S/M
O Spiritual Weapon Cleric +6 1BA 60 ft. V,S 1 minute PHB 278 D: 1m, V/S
O Hold Person <C> Cleric WIS 14 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 251 D: 1m, V/S/M
O Enhance Ability <C> Cleric -- 1A Touch V,S,M Concentration, up to 1 hour PHB 237 D: 1h, V/S/M
P See Invisibility Cleric (Always Prepared) -- 1A Self V,S,M 1 hour PHB 274 D: 1h, V/S/M
P Moonbeam <C> Cleric (Always Prepared) CON 14 1A 120 ft./5 ft. Cylinder V,S,M Concentration, up to 1 minute PHB 261 D: 1m, 5 ft. Cylinder, V/S/M
O Augury [R] Cleric -- 11m Self V,S,M Instantaneous PHB 215 V/S/M
O Calm Emotions <C> Cleric CHA 14 1A 60 ft./20 ft. Sphere V,S Concentration, up to 1 minute PHB 221 D: 1m, 20 ft. Sphere, V/S
O Continual Flame Cleric -- 1A Touch V,S,M Until dispelled PHB 227 D: Until Dispelled, V/S/M
O Find Traps Cleric -- 1A 120 ft. V,S Instantaneous PHB 241 V/S
O Gentle Repose [R] Cleric -- 1A + 10m Touch V,S,M 10 days PHB 245 D: 10d, V/S/M
O Locate Object <C> Cleric -- 1A Self V,S,M Concentration, up to 10 minutes PHB 256 D: 10m, V/S/M
O Protection from Poison Cleric -- 1A Touch V,S 1 hour PHB 270 D: 1h, V/S
O Silence [R]<C> Cleric -- 1A + 10m 120 ft./20 ft. Sphere V,S Concentration, up to 10 minutes PHB 275 D: 10m, 20 ft. Sphere, V/S
O Warding Bond Cleric -- 1A Touch V,S,M 1 hour PHB 287 D: 1h, V/S/M
O Zone of Truth Cleric CHA 14 1A 60 ft./15 ft. Sphere V,S 10 minutes PHB 289 D: 10m, 15 ft. Sphere, V/S
O Spirit Guardians <C> Cleric WIS 14 1A Self/15 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 278 D: 10m, 15 ft. Sphere, V/S/M
P Aura of Vitality <C> Cleric (Always Prepared) -- 1A Self/30 ft. Sphere V Concentration, up to 1 minute PHB 216 D: 1m, 30 ft. Sphere, V
SPELLS
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WIS 14 +6
Cleric
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
P Leomund’s Tiny Hut [R] Cleric (Always Prepared) -- 1m Self/10 ft. Sphere V,S,M 8 hours PHB 255 D: 8h, 10 ft. Sphere, V/S/M
O Beacon of Hope <C> Cleric -- 1A 30 ft. V,S Concentration, up to 1 minute PHB 217 D: 1m, V/S
O Bestow Curse <C> Cleric WIS 14 1A Touch V,S Concentration, up to 1 minute PHB 218 D: 1m, V/S
O Clairvoyance <C> Cleric -- 10m 1 mile V,S,M Concentration, up to 10 minutes PHB 222 D: 10m, V/S/M
O Create Food and Water Cleric -- 1A 30 ft. V,S Instantaneous PHB 229 V/S
O Daylight Cleric -- 1A 60 ft./60 ft. Sphere V,S 1 hour PHB 230 D: 1h, 60 ft. Sphere, V/S
O Dispel Magic Cleric -- 1A 120 ft. V,S Instantaneous PHB 234 Special: (See Description)*, V/S
O Glyph of Warding Cleric DEX 14 1h Touch V,S,M Until dispelled or triggered PHB 245 Special: Spell Glyph (See Description)*, D: Until Dispelled or Triggered, V/S/M
O Magic Circle Cleric CHA 14 1m 10 ft./10 ft. Cylinder V,S,M 1 hour PHB 256 D: 1h, 10 ft. Cylinder, V/S/M
O Meld into Stone [R] Cleric -- 1A + 10m Touch V,S 8 hours PHB 259 D: 8h, V/S
O Protection from Energy <C> Cleric -- 1A Touch V,S Concentration, up to 1 hour PHB 270 D: 1h, V/S
O Speak with Dead Cleric -- 1A 10 ft. V,S,M 10 minutes PHB 277 D: 10m, V/S/M
O Water Walk [R] Cleric -- 1A + 10m 30 ft. V,S,M 1 hour PHB 287 D: 1h, V/S/M
O Feign Death [R] Cleric -- 1A + 10m Touch V,S,M 1 hour PHB 240 D: 1h, V/S/M
O Incite Greed <C> Cleric WIS 14 1A 30 ft. V,S,M Concentration, up to 1 minute AI 76 D: 1m, V/S/M
O Spirit Shroud <C> Cleric -- 1BA Self V,S Concentration, up to 1 minute TCoE 108 D: 1m, V/S
SPELLS
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