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Initiative: +1
18 Speed: 40
13 (+1) 8 (-1)
13 (+1) 49 10 (+0)
17 (+3) 14 (+2)
Proficiency
Bonus: +3
Acrobatics (Dex) +1
*Animal Handling (Wis) +3
Chain Mail (16 ac, Dis Stealth), Shield (+2 ac) Arcana (Int) -1
Athletics (Str) +1
Longsword +1 +5 Attack, 1d8+4 Magical Slashing Damage Deception (Cha) +2
Strength +1 Green Flame Blade +1d8 Fire Dmg, secondary 1d8+3 fire Dmg History (Int) -1
*Insight (Wis) +3
Desxterity +1 - Divine Smite= Expend a spell slot to deal an extra 2d8 radiant Intimidation (Cha) +2
Constitution +3 damage to the target plus 1d8 for each spell lvl Investigation (Int) -1
higher than 1st (Max 5d8) Medicine (Wis) +0
Intelligence -1 and plus 1d8 vs undead or fiends Nature (Int) -1
Perception (Wis) +0
*Wisdom +3 Performance (Cha) +2
Spell Slots: Divine Sense 60’: OOO
*Charisma +5 1st Level = OOOO Celestials, Fiends, & Undead
Persuasion (Cha) +2
*Religion (Int) +2
2nd Level = OO Lay on Hands Sleight of Hand (Dex) +1
OOOOO Stealth (dex) [DisAdv] +1
Senses Spell Attack +5
Spell Save DC 13
OOOOO
OOOOO
*Survival (Wis) +3