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/*

* This file is part of the AzerothCore Project. See AUTHORS file for Copyright
information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#include "ArenaTeamMgr.h"
#include "DatabaseEnv.h"
#include "Define.h"
#include "Language.h"
#include "Log.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "World.h"

ArenaTeamMgr::ArenaTeamMgr()
{
NextArenaTeamId = 1;
LastArenaLogId = 0;
NextTempArenaTeamId = 0xFFF00000;
}

ArenaTeamMgr::~ArenaTeamMgr()
{
for (ArenaTeamContainer::iterator itr = ArenaTeamStore.begin(); itr !=
ArenaTeamStore.end(); ++itr)
delete itr->second;
}

ArenaTeamMgr* ArenaTeamMgr::instance()
{
static ArenaTeamMgr instance;
return &instance;
}

// Arena teams collection


ArenaTeam* ArenaTeamMgr::GetArenaTeamById(uint32 arenaTeamId) const
{
ArenaTeamContainer::const_iterator itr = ArenaTeamStore.find(arenaTeamId);
if (itr != ArenaTeamStore.end())
return itr->second;

return nullptr;
}

ArenaTeam* ArenaTeamMgr::GetArenaTeamByName(const std::string& arenaTeamName) const


{
std::string search = arenaTeamName;
std::transform(search.begin(), search.end(), search.begin(), ::toupper);
for (ArenaTeamContainer::const_iterator itr = ArenaTeamStore.begin(); itr !=
ArenaTeamStore.end(); ++itr)
{
std::string teamName = itr->second->GetName();
std::transform(teamName.begin(), teamName.end(),
teamName.begin(), ::toupper);
if (search == teamName)
{
return itr->second;
}
}
return nullptr;
}

ArenaTeam* ArenaTeamMgr::GetArenaTeamByName(std::string const& arenaTeamName, const


uint32 type) const
{
std::string search = arenaTeamName;
std::transform(search.begin(), search.end(), search.begin(), ::toupper);
for (auto itr = ArenaTeamStore.begin(); itr != ArenaTeamStore.end(); ++itr)
{
if (itr->second->GetType() != type)
{
continue;
}
std::string teamName = itr->second->GetName();
std::transform(teamName.begin(), teamName.end(),
teamName.begin(), ::toupper);
if (search == teamName)
{
return itr->second;
}
}
return nullptr;
}

ArenaTeam* ArenaTeamMgr::GetArenaTeamByCaptain(ObjectGuid guid) const


{
for (ArenaTeamContainer::const_iterator itr = ArenaTeamStore.begin(); itr !=
ArenaTeamStore.end(); ++itr)
{
if (itr->second->GetCaptain() == guid)
{
return itr->second;
}
}
return nullptr;
}

ArenaTeam* ArenaTeamMgr::GetArenaTeamByCaptain(ObjectGuid guid, const uint32 type)


const
{
for (ArenaTeamContainer::const_iterator itr = ArenaTeamStore.begin(); itr !=
ArenaTeamStore.end(); ++itr)
{
if (itr->second->GetCaptain() == guid && itr->second->GetType() == type)
{
return itr->second;
}
}
return nullptr;
}

void ArenaTeamMgr::AddArenaTeam(ArenaTeam* arenaTeam)


{
ArenaTeamStore[arenaTeam->GetId()] = arenaTeam;
}

void ArenaTeamMgr::RemoveArenaTeam(uint32 arenaTeamId)


{
ArenaTeamStore.erase(arenaTeamId);
}

uint32 ArenaTeamMgr::GenerateArenaTeamId()
{
if (NextArenaTeamId >= MAX_ARENA_TEAM_ID)
{
LOG_ERROR("bg.arena", "Arena team ids overflow!! Can't continue, shutting
down server. ");
World::StopNow(ERROR_EXIT_CODE);
}

return NextArenaTeamId++;
}

uint32 ArenaTeamMgr::GenerateTempArenaTeamId()
{
if (NextTempArenaTeamId >= MAX_TEMP_ARENA_TEAM_ID)
NextTempArenaTeamId = MAX_ARENA_TEAM_ID;

return NextTempArenaTeamId++;
}

void ArenaTeamMgr::LoadArenaTeams()
{
uint32 oldMSTime = getMSTime();

// Clean out the trash before loading anything


CharacterDatabase.Execute("DELETE FROM arena_team_member WHERE arenaTeamId NOT
IN (SELECT arenaTeamId FROM arena_team)"); // One-time query

// 0 1 2
3 4 5 6 7 8
QueryResult result = CharacterDatabase.Query("SELECT arenaTeamId, name,
captainGuid, type, backgroundColor, emblemStyle, emblemColor, borderStyle,
borderColor, "
// 9 10 11 12 13
14
"rating, weekGames, weekWins, seasonGames, seasonWins,
`rank` FROM arena_team ORDER BY arenaTeamId ASC");

if (!result)
{
LOG_WARN("server.loading", ">> Loaded 0 arena teams. DB table `arena_team`
is empty!");
LOG_INFO("server.loading", " ");
return;
}

QueryResult result2 = CharacterDatabase.Query(


// 0 1 2
3 4 5 6 7 8 9
10
"SELECT arenaTeamId, atm.guid, atm.weekGames,
atm.weekWins, atm.seasonGames, atm.seasonWins, c.name, class, personalRating,
matchMakerRating, maxMMR FROM arena_team_member atm"
" INNER JOIN arena_team ate USING (arenaTeamId)"
" LEFT JOIN characters AS c ON atm.guid = c.guid"
" LEFT JOIN character_arena_stats AS cas ON c.guid =
cas.guid AND (cas.slot = 0 AND ate.type = 2 OR cas.slot = 1 AND ate.type = 3 OR
cas.slot = 2 AND ate.type = 5)"
" ORDER BY atm.arenateamid ASC");

uint32 count = 0;
do
{
ArenaTeam* newArenaTeam = new ArenaTeam;

if (!newArenaTeam->LoadArenaTeamFromDB(result) || !newArenaTeam-
>LoadMembersFromDB(result2))
{
newArenaTeam->Disband(nullptr);
delete newArenaTeam;
continue;
}

AddArenaTeam(newArenaTeam);

++count;
} while (result->NextRow());

LOG_INFO("server.loading", ">> Loaded {} arena teams in {} ms", count,


GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}

void ArenaTeamMgr::DistributeArenaPoints()
{
// Used to distribute arena points based on last week's stats
sWorld->SendWorldText(LANG_DIST_ARENA_POINTS_START);

sWorld->SendWorldText(LANG_DIST_ARENA_POINTS_ONLINE_START);

// Temporary structure for storing maximum points to add values for all players
std::map<ObjectGuid, uint32> PlayerPoints;

// At first update all points for all team members


for (ArenaTeamContainer::iterator teamItr = GetArenaTeamMapBegin(); teamItr !=
GetArenaTeamMapEnd(); ++teamItr)
if (ArenaTeam* at = teamItr->second)
{
at->UpdateArenaPointsHelper(PlayerPoints);
sScriptMgr->OnBeforeUpdateArenaPoints(at, PlayerPoints);
}
CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();

CharacterDatabasePreparedStatement* stmt;

// Cycle that gives points to all players


for (std::map<ObjectGuid, uint32>::iterator playerItr = PlayerPoints.begin();
playerItr != PlayerPoints.end(); ++playerItr)
{
// Add points to player if online
if (Player* player = ObjectAccessor::FindPlayer(playerItr->first))
player->ModifyArenaPoints(playerItr->second, trans);
else // Update database
{
stmt =
CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHAR_ARENA_POINTS);
stmt->SetData(0, playerItr->second);
stmt->SetData(1, playerItr->first.GetCounter());
trans->Append(stmt);
}
}

CharacterDatabase.CommitTransaction(trans);

PlayerPoints.clear();

sWorld->SendWorldText(LANG_DIST_ARENA_POINTS_ONLINE_END);

sWorld->SendWorldText(LANG_DIST_ARENA_POINTS_TEAM_START);
for (ArenaTeamContainer::iterator titr = GetArenaTeamMapBegin(); titr !=
GetArenaTeamMapEnd(); ++titr)
{
if (ArenaTeam* at = titr->second)
{
at->FinishWeek();
at->SaveToDB();
at->NotifyStatsChanged();
}
}

sWorld->SendWorldText(LANG_DIST_ARENA_POINTS_TEAM_END);

sWorld->SendWorldText(LANG_DIST_ARENA_POINTS_END);
}

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