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In the Heart of the Unknown D6 + D10 + below terrain modifier
Procedural Encounter, Terrain and Weather Engines for Wilderness Hex Crawling
= Wandering monster
Encounter
2 (-)
= Lair / monster settlement
* *
= Dungeon / feature 3
9
Starting Hex 2. Terrain Engine
Start in the bottommost HEX of × 10
each HEX Flower (HF), unless of × ×
course circumstances dictate
otherwise. Roll 2D6 and move in
11
the indicated Navigation Direction
(see below). 12
Navigation Direction 13
12
10 11 23 14
2D6
89 45 15
67
Template 21
HEX Flower Template can be
found here 22
Blog
https://goblinshenchman.wordpr 23
ess.com
in cold weather the 24+
by Goblin’s Henchman drops are snow, sleet
×
or hail