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Final Fantasy IV – Guide and Walkthrough


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Guide and Walkthrough by Action


Version: 1.3 | Updated: 01/04/2009
 FAQ of the Month Winner: September 2008

========================================================== (80 characters) =====

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| | | |

| |\ | _ _ _ _ _ | |\ | _ _ _ ___ _ _ _ _

| | \| | | | \| | / \ | | | | \| / \ | \| | | | / \ / \ | | |

| |_ | | | | | | | | | | | |_ | | | | | | | | | | | | |\| | |

| _| | | | | | | | | | | _| | | | | | | | | | | \ \ | |

| | | | | | | | | | |_ | | | | | | | | | | | |\| | | |

| | |_| |_|\_| |_|_| |___| | | |_|_| |_|\_| |_| |_|_| \_/ |_|

| | | |

|/ |/

_ _ _ |

| | | | | | ---+---

| | | | | | ___ _ | -+-

| | | | | | | \ / \ ./=|=---|---__

| | | | | | | |\ \ | |\| | | ===== __--

| | | | | | | | | | \ \ <\___--___--

| | | | | | | |/ / |\| |

| | | | | | |___/ \_/ = v1.3 =

| | \ \/ /

|_| \__/

F I N A L F A N T A S Y I V D S

F A Q / W A L K T H R O U G H

Copyright 2008, Action (R Jackson)

Email: actionjman (dot) faqs (at) gmail (dot) com

Version: 1.3

All rights reserved

Hey everyone. Feel free to download this FAQ since it IS getting rather large.

However, you might want to read the Copyrights, Disclaimers, etc. section

[COPYRIGHT] before downloading this. For legal purposes and stuff.

Birthed from womb of Dragon's maw

And borne unto the stars

By light and darkness cast aloft

Are dreamtide oaths resworn

Moon is swathed in ever-light

Ne'er again to know eclipse

Earth, with hallow'd bounty reconciled



The following sites may use this FAQ without asking me (I've already cleared

them free use of all my FAQs):

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[http://www.gamefaqs.com] ........................................... GameFAQs*

[http://www.1up.com] ...................................................... 1UP

 [http://www.ign.com] ...................................................... IGN





[http://www.neoseeker.com] .......................................... Neoseeker
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[http://www.supercheats.com] ..................................... Super Cheats

If you see this FAQ anywhere else, please let me know at my email, which can be

found above.

*GameFAQs has affiliates that are allowed to use this FAQ freely. GameSpot is

one of those affiliates, as is all of CNet. If you see this FAQ on a CNet site,

don't bother telling me about it, since (technically) they are allowed to use

it.

NOTE: Since this writing, CNet (and thus GameFAQs/GameSpot, etc.) were bought

out by CBS (yes, the TV company CBS). Before you send me an email, you might

want to make sure that the company in question does not belong to CBS. If you

see it being sold on eBay, always send me an email.

**************************************************

* WARNING! READ BEFORE CONTINUING! *

**************************************************

First off, this document will contain a lot of <SPOILERS>. And major ones at

that. I try to keep my FAQs as spoiler-free as possible, but I WILL tell you

when a certain character leaves and when you should unequip them. Just keep in

mind that you WILL run into at least one SPOILER in this FAQ. You have been

forewarned.

If you have a question concerning FINAL FANTASY IV DS and decide to drop me an

email, please be sure to put "FF4 Walkthrough" or something similar in the

Subject line. If you don't, I'll most likely assume it's spam and end up

deleting it. In addition, I have other FAQs as well, so keeping the emails

detailed will help me keep them seperate.

Lastly, if you think you can get your name in this FAQ by sending me bullcrap

tactics that any fool can follow, you'd be sorely mistaken. I'm not putting in

advice such as "attack your own characters to gain free stats" or anything like

that. If you can actually outsmart me (or find a blatant error), those are the

types of users that I appreciate and put into my FAQ.

That's all I have to say. Hope y'all enjoy the FAQ. :)

O----------O-------------------------------------------------------------------O

| _____ | F I N A L F A N T A S Y I V D S |

| |_ _| O-------------------------------------------------------------------O

| | | | I N T R O D U C T I O N |

| | | O-------------------------------------------------------------------O

| | | |

| _| |_ | Version 1.3 - Mostly corrections and minor updates. I also updated

| |_____| | my Augment Guide and my FAQ should reflect as such (although

| | there weren't too many changes to the first playthrough). I also

O----------O fixed a few other errors that arose when I updated.

1.3 - Completed: Monday, January 5 @ 10:25 PM. Size: 977k

- Mostly minor updates.

O----------O-------------------------------------------------------------------O

| _____ | F I N A L F A N T A S Y I V D S |

| |_ _| O-------------------------------------------------------------------O

| | | | I N T R O D U C T I O N |

| | | O-------------------------------------------------------------------O

| | | | Font Spacing Check |

| _| |_ O-------------------------------------------------------------------O

| |_____| |

| |

O----------O

Check please if the numbers and dots align. If not, then switch to a monospaced

font to properly view this document.

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1234567890

..........





The default Wordpad font (Courier New) is most suited for viewing this FAQ.
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However, I used Notepad, with the same font, while writing this FAQ. There's

really no significant difference between the two programs when viewing this

FAQ. I find the Courier New font to be much easier to read than Courier. Not

to mention I like Courier New better, but that's besides the point.

O----------O-------------------------------------------------------------------O

| _____ | F I N A L F A N T A S Y I V D S |

| |_ _| O-------------------------------------------------------------------O

| | | | I N T R O D U C T I O N |

| | | O-------------------------------------------------------------------O

| | | | Keyword System |

| _| |_ O-------------------------------------------------------------------O

| |_____| |

| |

O----------O

A good friend of mine, Arctic (best known for his sweet FF7 FAQ), used the

Keyword System in Version 1.1 of his FAQ and has used it ever since. Its sole

purpose is to allow you (the user) to search for anything in this FAQ with the

greatest of ease.

Utilizing the Find function (Ctrl+F) that can be used in both Notepad and

Wordpad, the keyword system is used at the start of each chapter and section.

When reading the Table of Contents, you'll see the following by a certain

section:

[Keyword]

Press Ctrl+F and type in the following:

^[Keyword]

And you'll immediately be brought to the corresponding section after you press

Enter. Make sure you don't drop the ^ or you'll end up back in the Table of

Contents.

O----------O-------------------------------------------------------------------O

| _____ | F I N A L F A N T A S Y I V |

| | | O-------------------------------------------------------------------O

| |/| |\| | T A B L E O F C O N T E N T S |

| | | O-------------------------------------------------------------------O

| | | |

| | | |

| |/ |

| |

O----------O

-> FINAL FANTASY IV DS Mechanics .......................... [MECH.000]

-> Controls ............................................. [MECH.001]

-> Battle System ........................................ [MECH.002]

-> Menu Screen .......................................... [MECH.003]

-> Status Effects ....................................... [MECH.004]

-> Magic List ........................................... [MECH.005]

-> Magic Setup .......................................... [MECH.006]

-> Fat Chocobos ......................................... [MECH.007]

-> Spellcasting Equipment ............................... [MECH.008]

-> Walkthrough

-> Travel Notes ......................................... [TIPS.001]

(for any FF player) ^

-> Delivery ............................................. [WALK.000]

-> The Red Wings ...................................... [WALK.001]

-> Castle Baron ....................................... [WALK.002]

-> Baron .............................................. [WALK.003]

-> Baron Area ......................................... [WALK.004]



-> Mist Cave .......................................... [WALK.005]

-> Mist ............................................... [WALK.006]

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-> Kaipo, Oasis of the Desert ......................... [WALK.007]

 -> Sand Pearls for Rosa ................................. [WALK.050]



-> Keeping Rydia Safe ................................. [WALK.051]
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-> Kaipo, Oasis of the Desert ......................... [WALK.052]

-> Kaipo Area ......................................... [WALK.053]

-> Underground Waterway ............................... [WALK.054]

-> Damcyan Castle ..................................... [WALK.055]

-> Damcyan Area ....................................... [WALK.056]

-> Antlion Cave ....................................... [WALK.057]

-> Kaipo, Oasis of the Desert ......................... [WALK.058]

-> Protect the Wind Crystal! ............................ [WALK.100]

-> Mount Hobs ......................................... [WALK.101]

-> Fabul Area ......................................... [WALK.102]

-> Fabul Castle ....................................... [WALK.103]

-> Fabul Castle Battles ............................... [WALK.104]

-> Fabul Aftermath .................................... [WALK.105]

-> Born of Darkness and Light ........................... [WALK.150]

-> Mysidia ............................................ [WALK.151]

-> Mysidia Area ....................................... [WALK.152]

-> Chocobo Forest ..................................... [WALK.153]

-> Mount Ordeals ...................................... [WALK.154]

-> Mysidia ............................................ [WALK.155]

-> To Pilfer an Airship ................................. [WALK.200]

-> Baron .............................................. [WALK.201]

-> Baron Waterway ..................................... [WALK.202]

-> Castle Baron ....................................... [WALK.203]

-> Take to the Skies! (optional) ........................ [WALK.250]

-> About This Section ................................. [WALK.251]

-> Baron & Ancient Waterway ........................... [WALK.252]

-> Baron Castle ....................................... [WALK.253]

-> Mysidia ............................................ [WALK.254]

-> Mist ............................................... [WALK.255]

-> Troia .............................................. [WALK.256]

-> Agart .............................................. [WALK.257]

-> Agart Area ......................................... [WALK.258]

-> Mythril ............................................ [WALK.259]

-> Mythril Area ....................................... [WALK.260]

-> Elban Castle ....................................... [WALK.261]

-> The Earth Crystal .................................... [WALK.300]

-> Troia Castle ....................................... [WALK.301]

-> Troia .............................................. [WALK.302]

-> Troia Area ......................................... [WALK.303]

-> Chocobo Forest ..................................... [WALK.304]

-> Lodestone Cavern ................................... [WALK.305]

-> Troia Castle ....................................... [WALK.306]

-> Tower of Zot ....................................... [WALK.307]

-> Baron .............................................. [WALK.308]

-> The Dark Crystals .................................... [WALK.350]

-> Agart .............................................. [WALK.351]

-> Dwarven Castle ..................................... [WALK.352]

-> Dwarven Castle Treasures ........................... [WALK.353]

-> Dwarven Castle Aftermath ........................... [WALK.354]

-> Dwarven Castle Area ................................ [WALK.355]

-> Tower of Babil ..................................... [WALK.356]

-> Baron Castle ....................................... [WALK.357]

-> Cave of Elban ...................................... [WALK.358]

-> Tower of Babil ..................................... [WALK.359]

-> Dwarven Castle ..................................... [WALK.360]

-> Before the Final Crystal ............................. [WALK.400]

-> Tomra .............................................. [WALK.401]

-> Kokkol's Forge ..................................... [WALK.402]

-> Sylph Cave ......................................... [WALK.403]

-> Passage of the Eidolons ............................ [WALK.404]

-> The Feymarch ....................................... [WALK.405]

-> The Final Crystal .................................... [WALK.450]

-> Sealed Cave ........................................ [WALK.451]

-> Dwarven Castle ..................................... [WALK.452]

-> Quest for the Excalibur ............................ [WALK.453]

-> Quest for the Spoon ................................ [WALK.454]

-> An Old King Awaits ................................. [WALK.455]



-> Augment Hunting & Loose Ends ....................... [WALK.456]

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-> One Born of a Dragon ................................. [WALK.500]

-> Mysidia ............................................ [WALK.501]

 -> The Moon + Moon Area ............................... [WALK.502]



-> Hummingway Abode ................................... [WALK.503]
BOOKMARK
-> Lunar Tunnel ....................................... [WALK.504]

-> Crystal Palace ..................................... [WALK.505]

-> Lair of the Father ................................. [WALK.506]

-> Giant of Babel ..................................... [WALK.507]

-> Augment Hunting .................................... [WALK.508]

-> The Final Battle ..................................... [WALK.550]

-> Preparations ....................................... [WALK.551]

-> Crystal Palace ..................................... [WALK.552]

-> Lunar Subterrane Treasures ......................... [WALK.553]

-> Lunar Subterrane ................................... [WALK.554]

-> The Final Battle ................................... [WALK.555]

-> New Game + ......................................... [WALK.556]

-> Superboss Strategies ................................. [WALK.600]

-> Geryon ............................................. {WALK.601]

-> Proto-Babil ........................................ {WALK.602]

-> Extra Quests & Other Stuff ........................... [WALK.800]

-> Endgame Enemy Strategies ........................... [WALK.801]

-> Whyt ............................................... [WALK.802]

-> ????'s Love Action Replay Hack ..................... [WALK.803]

-> Namingway Sidequest ................................ [WALK.804]

-> Stat Maxing Help ................................... [WALK.805]

-> Stat Maxing Guide .................................. [WALK.806]

-> Augment Guide ...................................... [WALK.807]

-> Bestiary ............................................... [BEST.000]

-> Characters ............................................. [CHAR.000]

-> Cecil ................................................ [CHAR.001]

-> Kain ................................................. [CHAR.002]

-> Rosa ................................................. [CHAR.003]

-> Rydia ................................................ [CHAR.004]

-> Tellah ............................................... [CHAR.005]

-> Edward ............................................... [CHAR.006]

-> Yang ................................................. [CHAR.007]

-> Palom ................................................ [CHAR.008]

-> Porom ................................................ [CHAR.009]

-> Cid .................................................. [CHAR.010]

-> Edge ................................................. [CHAR.011]

-> Fusoya ............................................... [CHAR.012]

-> Appendix Index ......................................... [APPX.000]

-> Appendix A: Recovery Items ........................... [APPX.001]

-> Appendix B: Combat Items ............................. [APPX.002]

-> Appendix C: Weapons .................................. [APPX.003]

-> Appendix D: Armor .................................... [APPX.004]

-> Appendix E: Augments ................................. [APPX.005]

-> Appendix F: Shop Listing ............................. [APPX.006]

-> Appendix G: Monsters By Location ..................... [APPX.007]

-> Appendix H: Siren Listing ............................ [APPX.008]

-> Full Update History ...................................... [UPDATE]

-> Copyrights, Disclaimers, etc. ......................... [COPYRIGHT]

O------------O-----------------------------------------------------------------O

| __ __ | F I N A L F A N T A S Y I V D S |

| | \ / | O-----------------------------------------------------------------O

| | \/ | | G A M E M E C H A N I C S |

| | |\ /| | O-------------------------------------------------O---------------O

| | | \/ | | | | ^[MECH.000] |

| | | | | | O---------------O

| |_| |_| |

| |

O------------O

This section will cover the basics of FINAL FANTASY IV DS. Use this guide if

you don't want to scroll back to the Contents section:



-> FINAL FANTASY IV DS Mechanics .......................... [MECH.000]

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-> Controls ............................................. [MECH.001]

-> Battle System ........................................ [MECH.002]

 -> Menu Screen .......................................... [MECH.003]



-> Status Effects ....................................... [MECH.004]
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-> Magic List ........................................... [MECH.005]

-> Magic Setup .......................................... [MECH.006]

-> Fat Chocobos ......................................... [MECH.007]

-> Spellcasting Equipment ............................... [MECH.008]

Don't forget the carat ^ when you're using the Find Function!

O------------O-----------------------------------------------------------------O

| __ __ | F I N A L F A N T A S Y I V D S |

| | \ / | O-----------------------------------------------------------------O

| | \/ | | G A M E M E C H A N I C S |

| | |\ /| | O-----------------------------------------------------------------O

| | | \/ | | | C O N T R O L S |

| | | | | O-------------------------------------------------O---------------O

| |_| |_| | | ^[MECH.001] |

| | O---------------O

O------------O

Here's the controls for the Nintendo DS Lite. I'm assuming you can figure out

the controls if you're using a regular "phat" DS. If you can't, you might want

to get your head examined. X_X

__________________________________________________________

,' `.

| ___________________________________ |

| | | |

| | | |

| | | |

| | | |

| | | |

| . . . | | . . . |

| | | |

| . . . | | . . . |

| | | |

| | | |

| | | |

| | | |

| |___________________________________| |

| |

|_____ | mic. _____|

|_____|__________________________________________________|_|_|_|

L -> | | <- R

| ___________________________________ |

| | | |

| | | .-. |

| .--. | | ( X ) |

| __| |__ | | .-. '-' .-. |

| | | | |( Y ) ( A )|

| |__ __| | | '-' .-. '-' |

| | | | | ( B ) |

| '--' | | '-' |

| | | |

| | | |

| | | O Start |

| | | |

| |___________________________________| O Select |

| |

`.___________________________________________________________,'

-> Control Pad ..... Move character / Move cursor

-> A Button ........ Confirm / Talk / Examine / Board vehicle

-> B Button ........ Cancel / Dash (hold to activate) / Disembark vehicle

-> X Button ........ Open Main Menu / Toggle Auto-Battle

-> Y Button ........ Toggle lead character / Toggle active character

-> L Button* ....... Confirm / Talk / Examine / Board vehicle /

Toggle between pages (where L and R buttons are shown)

-> R Button ........ Toggle between pages (where L and R buttons are shown) /

Run from battle

-> Start ........... Skip event scene / Pause or Resume battle



-> Select .......... Not used

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You can use the Touchscreen to move your lead character around if you choose to

do so. However, I prefer to use the Control Pad.





* The L Button works differently in this game than other versions. It almost
BOOKMARK
does the exact same thing as the A button but it also functions opposite of

the R button in all menus. Its menu functions automatically override all the

A-button functions, so keep that in mind when you're going through the game.

Technically speaking, you can play through most of the game with just L and the

Control Pad. You can use your other hand to browse through this FAQ. :)

O------------O-----------------------------------------------------------------O

| __ __ | F I N A L F A N T A S Y I V D S |

| | \ / | O-----------------------------------------------------------------O

| | \/ | | G A M E M E C H A N I C S |

| | |\ /| | O-----------------------------------------------------------------O

| | | \/ | | | B A T T L E S Y S T E M |

| | | | | O-------------------------------------------------O---------------O

| |_| |_| | | ^[MECH.002] |

| | O---------------O

O------------O

Normally I'd draw some crude ASCII here and describe the battle system with

little tags. However, I realized that I would literally have to redraw the

entire screen and then do the entire bottom screen on top of that. So I decided

to forgo the ASCII and just describe what goes on.

Top Screen

----------

This is where most of the action takes place. All your characters and enemies

will appear up here as well as battle commands when a character's turn pops up.

Bottom Screen

-------------

Character's stats and status can be found here. In addition, when you select an

enemy, their own stats will appear at the bottom of the screen.

Battle Notes

------------

Every character and enemy has an ATB guage (you don't see the enemies' ATB

guages, so don't bother looking). When a character's turn pops up, their

command list will appear on the top screen.

Keep in mind that time is always flowing during the battle! Unless you have the

Battle Mode set to "Wait", time will continue to flow for the enemies and they

will continue to get new turns, even when you are selecting battle commands. If

you DO have the Battle Mode set to "Wait", time will freeze for the enemies

while you are selecting battle commands.

NOTE: Enemies who have already obtained a turn will take it, even if you are

inside a battle menu. However, time will stop for them once they have taken

their turn, so don't be scared when a few enemies attack you in "Wait" mode.

Switching Turns

---------------

You might have more than one character who has a turn available. If you want to

strategize differently, you can change the active character by pressing the Y

button. The system will give up the current character's turn and give it to the

next character with the Y button icon by their name.

NOTE: Nobody's ATB bar is affected when you switch turns with Y. The only thing

that changes is the active character you have control over.

Auto-Battle

-----------

Don't want to sit through a battle and continually pressing the A/L button?

Just switch on Auto-Battle by pressing X! Your characters will take over for

themselves based upon commands you have assigned for them (this is discussed

later on). Press X again to turn off Auto-Battle.



NOTE: Seriously. Don't Auto-Battle in a boss fight. It's practically suicide.

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 ATB Bar



-------
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The Active Time Battle (henceforth shortened to ATB) system was introduced in

the original FINAL FANTASY IV for the Super Famicom system. It has since been

modified so that you can see more of what's going on.

The bar will be totally empty and then fill up with gray. Once it is full, it

will change to yellow and you will have the chance to take a turn. Once you

choose your command, the ATB guage will remain yellow but it will fill up again

with red. Once the red guage fills, your battle command is taken.

More powerful attacks will require more time to execute. The red-on-yellow bar

will take longer to fill if your attack is more powerful.

O------------O-----------------------------------------------------------------O

| __ __ | F I N A L F A N T A S Y I V D S |

| | \ / | O-----------------------------------------------------------------O

| | \/ | | G A M E M E C H A N I C S |

| | |\ /| | O-----------------------------------------------------------------O

| | | \/ | | | M E N U S C R E E N |

| | | | | O-------------------------------------------------O---------------O

| |_| |_| | | ^[MECH.003] |

| | O---------------O

O------------O

The Menu Screen is accessed by pressing the X Button outside of battle. Here is

the basic layout of the sub-menus you'll find in the Menu Screen:

- Inventory

- Magic

- Equipment

- Abilities

- Status

- Party

- Settings

- Quicksave

- Save

And here's the lowdown on all of the sub-menus:

O--------------O

| Inventory |

O--------------O

Rejoice FINAL FANTASY IV fans! Gone are the days where you could only carry 48

different items at once (that's a measely 4752 Potions at once)! Now you can

carry 236 different items (since, y'know, that's how many different items there

are in the game).

There's three menu items in the Inventory.

-> Use - Use an item. Those that are grayed out either cannot be used outside

of battle or are equipment items.

-> Sort - Sorts items. There are three types of sorting options: with

consumables on top, weapons on top or armor on top

-> Key Items - Any story-based items or Augments you find will be shown here.

Note that you can sort items manually by selecting Use and then selecting the

item once (press A once). Then go to where you want the item and hit A again to

swap the two positions.

O---------O

| Magic |

O---------O

You can view any character's magic spells with this sub-menu. You will select

the character you wish to view (any characters who have no magic are grayed

out) and then you can arrange their spells in any order you wish.

You can view each spell, its effect, how much MP it costs and if you can use it

outside of battle, the spell will be shown in white (otherwise the name will be

grayed out).

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 O-------------O


| Equipment |
BOOKMARK
O-------------O

You can view any character's equipment with this sub-menu. You will select the

character you wish to view and then you can view or change their equipment.

There are three options available.

-> Equip - Equip your gear manually. This is useful if you want your mages to

have a higher Intellect or Spirit with less-powerful equipment.

-> Remove - This will remove the selected gear.

-> Optimize - The game will determine the highest attack or defense with the

equipment you have and equip the character to those stats. This does not

take Spirit or Intellect into account, nor does it include Magic Defense or

Evasion.

O-------------O

| Abilities |

O-------------O

As you progress through the game and acquire Augments, you will be able to

customize your character's battle menu in any way you choose. You can choose up

to four different abilities (Item cannot be removed) and one Auto-Battle

ability that will take effect when Auto-Battle is enabled.

O----------O

| Status |

O----------O

This menu will show you all your stats, equipment, equipped abilities and known

abilities. You can scroll through the known abilities and see what each one

does.

Here's a breakdown of all the stats shown:

-Strength: Influences the effectiveness of physical attacks.

-Speed: Speed at which characters take action.

-Stamina: Manner by which HP increases.

-Intellect: Effectiveness of Black Magic.

-Spirit: Effectiveness of White Magic.

-Attack: This is the character's attack power (influenced by Strength and the

weapon equipped).

-Accuracy: Probability of hitting when attacking.

-Defense: This is the character's defensive power (influenced by the equipment

being worn).

-Evasion: Probability of evading an attack.

-Magic Defense: This is the character's magical defense power (influenced by

the equipment being worn)

-Magic Evasion: Probability of evading a magic attack.

O---------O

| Party |

O---------O

In this submenu you can switch the party lineup. You can use the "Reposition"

option to change the lineup in any way that you wish. Use the "Invert" option

and you can change the front and back row.

So if you have two physical fighters and one mage, you can set the lineup

accordingly so that both physical fighters take up two slots in the front row.

If you suddenly gain a third physical fighter you can use the Invert option to

put three slots in the front row and two slots in the back.

O------------O

| Settings |

O------------O

In this menu you can set the ATB to either Active or Wait. You can also set the

battle speed, default movement, movie subtitles and voices.

Be sure to hit "Accept" when you're finished configuring your game settings.

O-------------O

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| Quicksave |

O-------------O


As 


the name implies, this option will quickly save your game and then quit it.
BOOKMARK
You don't have to be at a Save Point or on the Overworld to Quicksave.

However, once you reload your Quicksave, you lose the Quicksave, so keep that

in mind. You can't depend on a Quicksave to save your ass if you get pwned.

O--------O

| Save |

O--------O

If you are at a Save Point or on the Overworld, you can save your game. Doing

so will save your progress (duh) so you can:

1) Go to sleep.

2) See #1 for details.

When you see the Game Over screen, you can reload your last save and not be

screwed.

O------------O-----------------------------------------------------------------O

| __ __ | F I N A L F A N T A S Y I V D S |

| | \ / | O-----------------------------------------------------------------O

| | \/ | | G A M E M E C H A N I C S |

| | |\ /| | O-----------------------------------------------------------------O

| | | \/ | | | S T A T U S E F F E C T S |

| | | | | O-------------------------------------------------O---------------O

| |_| |_| | | ^[MECH.004] |

| | O---------------O

O------------O

This section goes over the various status effects, what they do, and how to

fix them.

In case you don't know, Esuna is a White Magic spell. Cecil learns it at Lv.

35, Rosa learns it at Lv. 18, Porom learns it at Lv. 20, young Rydia learns it

at Lv. 10, Tellah knows it when you meet him and so does Fusoya.

O-----------O--------------------------------------------------O---------------O

| Status | Effect | Remedy |

O-----------O--------------------------------------------------O---------------O

| | | |

| Sleep | Target falls asleep, unable to act | Esuna spell |

| | | Alarm Clock |

| | | Remedy |

| | | |

| Paralysis | Target cannot move, unable to act | Esuna spell |

| | | Unicorn Horn |

| | | Remedy |

| | | |

| Confusion | Commands not accepted, may attack allies | Esuna spell |

| | | Be attacked |

| | | Remedy |

| | | |

| Curse | Attack and Defense reduced by half | Esuna spell |

| | | Cross |

| | | Remedy |

| | | |

| Poison | Poison gradually reduces HP | Esuna spell |

| | | Antidote |

| | | Remedy |

| | | |

| Darkness | Vision worsens, physical attacks more likely to | Esuna spell |

| | miss | Eye Drops |

| | | Remedy |

| | | |

| Silence | Unable to use Magic | Esuna spell |

| | | Echo Herbs |

| | | Remedy |

| | | |

| Pig | Target turns into a pig, unable to use magic | Esuna spell |

| | | Pig spell |

| | | Diet Food |

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| | | Remedy |

| | | |

 | Toad | Target turns into a toad, unable to use magic, | Esuna spell |



| | magic, Attack and Defense decrease | Toad spell |
BOOKMARK
| | | Maiden's Kiss |

| | | Remedy |

| | | |

| Mini | Target turns small, Attack and Defense reduced | Esuna spell |

| | by half | Mini spell |

| | | House Hammer |

| | | Remedy |

| | | |

| Petrify * | Target is turned to stone, unable to act | Esuna spell |

| | | Gold Needle |

| | | |

| KO * | Target is knocked out and is unable to act until | Life spell |

| | restored | Phoenix Down |

| | | |

O-----------O--------------------------------------------------O---------------O

* If your entire party is either KO'd or Petrified, the game will end.

O------------O-----------------------------------------------------------------O

| __ __ | F I N A L F A N T A S Y I V D S |

| | \ / | O-----------------------------------------------------------------O

| | \/ | | G A M E M E C H A N I C S |

| | |\ /| | O-----------------------------------------------------------------O

| | | \/ | | | M A G I C L I S T |

| | | | | O-------------------------------------------------O---------------O

| |_| |_| | | ^[MECH.005] |

| | O---------------O

O------------O

Here's a list of spells you find in the game, sorted by type. For your reading

help, here's a small legend for reading this section:

ST - Single Target

MT - Multi Target

Keep in mind that the Omnicasting Augment throws every White/Black Magic rule

out the window and makes every spell ST and/or MT. If it's an ST-only spell,

Omnicasting makes it ST/MT.

O---------------O

| White Magic |

O---------------O

The people who can learn White Magic are young Rydia, Rosa, Paladin Cecil,

Tellah, Porom and Fusoya.

Name : Cure Description : Restore a small amount of HP

MP Cost : 3

Power : 24

Accuracy : 100 Learned by : Rydia - Knows Tellah - Knows

Cast Time : 1 Rosa - Knows Porom - Knows

Target : ST/MT Cecil - Knows Fusoya - Knows

+----+

Name : Cura Description : Restore a moderate amount of HP

MP Cost : 9

Power : 48

Accuracy : 100 Learned by : Rydia - 12 Tellah - Knows

Cast Time : 2 Rosa - 13 Porom - 13

Target : ST/MT Cecil - 20 Fusoya - Knows

+----+

Name : Curaga Description : Restore a large amount of HP

MP Cost : 18

Power : 72

Accuracy : 100 Learned by : Rydia - N/A Tellah - Story

Cast Time : 3 Rosa - 31 Porom - 48



Target : ST/MT Cecil - N/A Fusoya - Knows

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+----+

 Name : Curaja Description : Restore a very large amount of HP



MP Cost : 40
BOOKMARK
Power : 128

Accuracy : 100 Learned by : Rydia - N/A Tellah - Story

Cast Time : 4 Rosa - 45 Porom - 48

Target : ST/MT Cecil - N/A Fusoya - Knows

+----+

Name : Esuna Description : Remove all status ailments

MP Cost : 15

Power : N/A

Accuracy : 100 Learned by : Rydia - 10 Tellah - Knows

Cast Time : 2 Rosa - 18 Porom - 20

Target : ST Cecil - 35 Fusoya - Knows

+----+

Name : Raise Description : Revive a KO'd target

MP Cost : 25

Power : N/A

Accuracy : 100 Learned by : Rydia - 15 Tellah - Knows

Cast Time : 4 Rosa - 11 Porom - 11

Target : ST Cecil - 40 Fusoya - Knows

+----+

Name : Arise Description : Revive a KO'd target and restore HP

MP Cost : 70

Power : N/A

Accuracy : 100 Learned by : Rydia - N/A Tellah - Story

Cast Time : 8 Rosa - 31 Porom - 48

Target : ST Cecil - N/A Fusoya - Knows

+----+

Name : Hold Description : Inflict paralyze status

MP Cost : 5

Power : N/A

Accuracy : 45 Learned by : Rydia - Knows Tellah - Knows

Cast Time : 1 Rosa - Knows Porom - Knows

Target : ST Cecil - N/A Fusoya - Knows

+----+

Name : Silence Description : Inflict silence status

MP Cost : 8

Power : N/A

Accuracy : 60 Learned by : Rydia - N/A Tellah - Story

Cast Time : 1 Rosa - 31 Porom - 48

Target : ST Cecil - N/A Fusoya - Knows

+----+

Name : Confuse Description : Inflict confuse status

MP Cost : 5

Power : N/A

Accuracy : 60 Learned by : Rydia - 8 Tellah - Knows

Cast Time : 1 Rosa - 24 Porom - 25

Target : ST/MT Cecil - N/A Fusoya - Knows

+----+

Name : Blink Description : Deflect physical attacks with a

MP Cost : 10 magic barrier

Power : N/A

Accuracy : 100 Learned by : Rydia - N/A Tellah - Knows

Cast Time : 1 Rosa - 23 Porom - 23

Target : ST Cecil - N/A Fusoya - Knows

+----+

Name : Protect Description : Boosts target's Defense

MP Cost : 15

Power : N/A

Accuracy : 100 Learned by : Rydia - N/A Tellah - Story

Cast Time : 1 Rosa - 12 Porom - 12



Target : ST/MT Cecil - 10 Fusoya - Knows

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+----+

 Name : Shell Description : Boosts target's Magic Defense



MP Cost : 15
BOOKMARK
Power : N/A

Accuracy : 100 Learned by : Rydia - N/A Tellah - Story

Cast Time : 1 Rosa - 20 Porom - 18

Target : ST/MT Cecil - 33 Fusoya - Knows

+----+

Name : Slow Description : Reduce target's Speed

MP Cost : 10

Power : N/A

Accuracy : 90 Learned by : Rydia - N/A Tellah - Story

Cast Time : 1 Rosa - Knows Porom - Knows

Target : ST/MT Cecil - N/A Fusoya - Knows

+----+

Name : Haste Description : Boost target's Speed

MP Cost : 20

Power : N/A

Accuracy : 100 Learned by : Rydia - N/A Tellah - Story

Cast Time : 1 Rosa - 35 Porom - 38

Target : ST Cecil - N/A Fusoya - Knows

+----+

Name : Berserk Description : Send target into an uncontrollable

MP Cost : 15 rage

Power : N/A

Accuracy : 100 Learned by : Rydia - N/A Tellah - Story

Cast Time : 1 Rosa - 30 Porom - 29

Target : ST Cecil - N/A Fusoya - Knows

+----+

Name : Reflect Description : Reflect magical attacks

MP Cost : 30

Power : N/A

Accuracy : 100 Learned by : Rydia - N/A Tellah - Story

Cast Time : 2 Rosa - 40 Porom - 44

Target : ST Cecil - N/A Fusoya - Knows

+----+

Name : Dispel Description : Removes magical effects on the

MP Cost : 15 target

Power : N/A

Accuracy : 90 Learned by : Rydia - N/A Tellah - Story

Cast Time : 2 Rosa - 33 Porom - 31

Target : ST Cecil - N/A Fusoya - Knows

+----+

Name : Libra Description : Reveal target's status information

MP Cost : 1

Power : N/A

Accuracy : 100 Learned by : Rydia - N/A Tellah - Story

Cast Time : 1 Rosa - Knows Porom - Knows

Target : ST Cecil - 8 Fusoya - Knows

+----+

Name : Mini Description : Inflict mini status

MP Cost : 20

Power : N/A

Accuracy : 100 Learned by : Rydia - N/A Tellah - Story

Cast Time : 1 Rosa - 35 Porom - 38

Target : ST Cecil - N/A Fusoya - Knows

+----+

Name : Teleport Description : Warp out of a cave or dungeon or

MP Cost : 20 escape from battle

Power : N/A

Accuracy : 100 Learned by : Rydia - N/A Tellah - Knows

Cast Time : 3 Rosa - 26 Porom - 19



Target : MT Cecil - 29 Fusoya - Knows

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+----+

 Name : Sight Description : Display mini-map of area



MP Cost : 5
BOOKMARK
Power : N/A

Accuracy : N/A Learned by : Rydia - Knows Tellah - Story


Cast Time : N/A Rosa - Knows Porom - Knows

Target : N/A Cecil - 3 Fusoya - Knows

+----+

Name : Float Description : Cause target to hover above the

MP Cost : 8 ground

Power : N/A

Accuracy : 100 Learned by : Rydia - N/A Tellah - Story

Cast Time : 2 Rosa - 38 Porom - 40

Target : ST/MT Cecil - N/A Fusoya - Knows

+----+

Name : Holy Description : Attack with holy

MP Cost : 50

Power : 140

Accuracy : 100 Learned by : Rydia - N/A Tellah - N/A

Cast Time : 8 Rosa - 60 Porom - 52

Target : ST Cecil - N/A Fusoya - Knows

O---------------O

| Black Magic |

O---------------O

The people who can learn Black Magic are Rydia (both child and adult), Tellah,

Palom and Fusoya.

Name : Fire Description : Attack with fire

MP Cost : 5

Power : 20

Accuracy : 100 Learned by : Rydia - Story Tellah - Story

Cast Time : 1 Palom - Known Fusoya - Knows

Target : ST/MT

+----+

Name : Fira Description : Attack with fire

MP Cost : 15

Power : 50

Accuracy : 100 Learned by : Rydia - Story Tellah - Story

Cast Time : 3 Palom - 13 Fusoya - Knows

Target : ST/MT

+----+

Name : Firaga Description : Attack with fire

MP Cost : 30

Power : 110

Accuracy : 100 Learned by : Rydia - 40 Tellah - Story

Cast Time : 6 Palom - 33 Fusoya - Knows

Target : ST/MT

+----+

Name : Blizzard Description : Attack with ice

MP Cost : 5

Power : 20

Accuracy : 100 Learned by : Rydia - Known Tellah - Known

Cast Time : 1 Palom - Known Fusoya - Knows

Target : ST/MT

+----+

Name : Blizzara Description : Attack with ice

MP Cost : 15

Power : 50

Accuracy : 100 Learned by : Rydia - Story Tellah - Story

Cast Time : 3 Palom - 12 Fusoya - Knows

Target : ST/MT

+----+

Name : Blizzaga Description : Attack with ice

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MP Cost : 30

Power : 110

 Accuracy : 100 Learned by : Rydia - 40 Tellah - Story



Cast Time : 6 Palom - 33 Fusoya - Knows
BOOKMARK
Target : ST/MT

+----+

Name : Thunder Description : Attack with thunder

MP Cost : 5

Power : 20

Accuracy : 100 Learned by : Rydia - Known Tellah - Known

Cast Time : 1 Palom - Known Fusoya - Knows

Target : ST/MT

+----+

Name : Thundara Description : Attack with thunder

MP Cost : 15

Power : 50

Accuracy : 100 Learned by : Rydia - Story Tellah - Story

Cast Time : 3 Palom - 14 Fusoya - Knows

Target : ST/MT

+----+

Name : Thundaga Description : Attack with thunder

MP Cost : 30

Power : 110

Accuracy : 100 Learned by : Rydia - 41 Tellah - Story

Cast Time : 6 Palom - 34 Fusoya - Knows

Target : ST/MT

+----+

Name : Sleep Description : Put targets to sleep

MP Cost : 15

Power : N/A

Accuracy : 55 Learned by : Rydia - 8 Tellah - Known

Cast Time : 2 Palom - Known Fusoya - Knows

Target : ST/MT

+----+

Name : Poison Description : Poisons targets

MP Cost : 2

Power : N/A

Accuracy : 80 Learned by : Rydia - 10 Tellah - Known

Cast Time : 1 Palom - Known Fusoya - Knows

Target : ST/MT

+----+

Name : Warp Description : Return to the previous floor

MP Cost : 10

Power : N/A

Accuracy : 100 Learned by : Rydia - 12 Tellah - Story

Cast Time : N/A Palom - 29 Fusoya - Knows

Target : MT

+----+

Name : Toad Description : Polymorph targets into toads

MP Cost : 10

Power : N/A

Accuracy : 100 Learned by : Rydia - 13 Tellah - Story

Cast Time : 2 Palom - 22 Fusoya - Knows

Target : ST/MT

+----+

Name : Stop Description : Suspend time, rendering targets

MP Cost : 30 immobile

Power : N/A

Accuracy : 70 Learned by : Rydia - 15 Tellah - N/A

Cast Time : 5 Palom - 40 Fusoya - Knows

Target : ST

+----+

Name : Osmose Description : Absorb MP from target

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MP Cost : 5

Power : 10

 Accuracy : 100 Learned by : Rydia - 33 Tellah - Knows



Cast Time : 4 Palom - 23 Fusoya - Knows
BOOKMARK
Target : ST

+----+

Name : Drain Description : Absorb HP from target

MP Cost : 15

Power : 30

Accuracy : 100 Learned by : Rydia - Story Tellah - Story

Cast Time : 3 Palom - 26 Fusoya - Knows

Target : ST

+----+

Name : Bio Description : Inflict non-elemental damage and

MP Cost : 20 Sap status

Power : 40

Accuracy : 100 Learned by : Rydia - 26 Tellah - Story

Cast Time : 3 Palom - 19 Fusoya - Knows

Target : ST/MT

+----+

Name : Tornado Description : Reduce target's HP to critical

MP Cost : 15

Power : N/A

Accuracy : 70 Learned by : Rydia - 58 Tellah - Story

Cast Time : 6 Palom - 48 Fusoya - Knows

Target : ST

+----+

Name : Break Description : Turn target to stone

MP Cost : 20

Power : N/A

Accuracy : 100 Learned by : Rydia - 43 Tellah - Story

Cast Time : 2 Palom - 15 Fusoya - Knows

Target : ST

+----+

Name : Pig Description : Polymorphs targets into pigs

MP Cost : 10

Power : N/A

Accuracy : 100 Learned by : Rydia - 20 Tellah - Story

Cast Time : 2 Palom - 11 Fusoya - Knows

Target : ST/MT

+----+

Name : Quake Description : Deals devestating earth damage

MP Cost : 30

Power : 110

Accuracy : 100 Learned by : Rydia - Story Tellah - N/A

Cast Time : 4 Palom - 36 Fusoya - Knows

Target : MT

+----+

Name : Death Description : Instantly KO targets

MP Cost : 40

Power : N/A

Accuracy : 30 Learned by : Rydia - 55 Tellah - N/A

Cast Time : 4 Palom - 46 Fusoya - Knows

Target : ST

+----+

Name : Flare Description : Attacks with thermal blasts

MP Cost : 55

Power : 160

Accuracy : 200 Learned by : Rydia - 60 Tellah - N/A

Cast Time : 4 Palom - 50 Fusoya - Knows

Target : ST

+----+

Name : Meteor Description : Summons forth meteors

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MP Cost : 99

Power : 250

 Accuracy : 100 Learned by : Rydia - 80 Tellah - Story



Cast Time : 10 Palom - 55 Fusoya - Knows
BOOKMARK
Target : MT

O----------------O

| Summon Magic |

O----------------O

Only a summoner of Eidolons can learn Summon Magic. In case that wasn't enough

of an indicator, that means only Rydia can learn Summons.

Name : Whyt Description : Summon Whyt to fight for Rydia

MP Cost : 50

Power : N/A

Accuracy : 100 Learned by : Rydia - Known

Cast Time : 3

Target : Variable*

*Whyt's targets depend on the abilities and spells you have set on him.

+----+

Name : Chocobo Description : Summon chocobo to attack

MP Cost : 10

Power : 20

Accuracy : 100 Learned by : Rydia - Known

Cast Time : 2

Target : MT

+----+

Name : Shiva Description : Summon Shiva to attack

MP Cost : 30

Power : 120

Accuracy : 100 Learned by : Rydia - Story

Cast Time : 6

Target : MT

+----+

Name : Ramuh Description : Summon Ramuh to attack

MP Cost : 30

Power : 120

Accuracy : 100 Learned by : Rydia - Story

Cast Time : 6

Target : MT

+----+

Name : Ifrit Description : Summon Ifrit to attack

MP Cost : 30

Power : 120

Accuracy : 100 Learned by : Rydia - Story

Cast Time : 6

Target : MT

+----+

Name : Titan Description : Summon Titan to attack

MP Cost : 30

Power : 120

Accuracy : 100 Learned by : Rydia - Story

Cast Time : 6

Target : MT

+----+

Name : Dragon Description : Summon mist dragon to attack

MP Cost : 35

Power : 130

Accuracy : 100 Learned by : Rydia - Story

Cast Time : 6

Target : MT

+----+



Name : Sylph Description : Summon sylphs to drain enemy HP

MP Cost : 25

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Power : 60

Accuracy : 100 Learned by : Rydia - Complete Sylph Cave

 Cast Time : 4 sidequest



Target : ST
BOOKMARK

+----+

Name : Asura Description : Summon Asura for random results

MP Cost : 40

Power : N/A

Accuracy : 100 Learned by : Rydia - Defeat Asura in The Feymarch

Cast Time : 8

Target : MT allies

+----+

Name : Leviathan Description : Summon Leviathan to attack

MP Cost : 75

Power : 200

Accuracy : 100 Learned by : Rydia - Defeat Leviathan in The

Cast Time : 8 Feymarch

Target : MT

+----+

Name : Odin Description : Summon Odin to attack

MP Cost : 55

Power : N/A

Accuracy : 100 Learned by : Rydia - Defeat Odin in Baron Castle

Cast Time : 8

Target : MT

+----+

Name : Bahamut Description : Summon Bahamut to attack

MP Cost : 99

Power : 250

Accuracy : 100 Learned by : Rydia - Defeat Bahamut in Lair of

Cast Time : 10 the Father

Target : MT

+----+

Name : Goblin Description : Summon goblin to attack

MP Cost : 5

Power : 30

Accuracy : 100 Learned by : Rydia - Obtain Goblin drop

Cast Time : 3

Target : ST

+----+

Name : Bomb Description : Summon bomb to attack

MP Cost : 20

Power : 40

Accuracy : 100 Learned by : Rydia - Obtain Bomb drop

Cast Time : 3

Target : ST

+----+

Name : Cockatrice Description : Summon cockatrice to attack

MP Cost : 20

Power : 50

Accuracy : 100 Learned by : Rydia - Obtain Cockatrice drop

Cast Time : 3

Target : ST

+----+

Name : Mindflayer Description : Summon mindflayer to attack

MP Cost : 20

Power : 50

Accuracy : 100 Learned by : Rydia - Obtain Mindflayer drop

Cast Time : 3

Target : ST

O--------------O

| Twin Magic |

O--------------O

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Twin Magic is a gamble to work with but it also has the most damage potential

 as well. Palom and Porom have access to this immediately but will also get an


additional 6 Twincast Augments throughout the three playthroughs.
BOOKMARK

To activate Twin Magic, have both characters select "Twincast" from their own

battle menus. They will both spend the time casting and MP required. Most of

the time you'll end up seeing Pyroblast or Comet but there is a chance you will

see a more powerful spell, depending on your casters. Here are all of the other

possible combinations.

Name : Pyroblast Description : Blasts all foes with a team Flare

MP Cost : 30

Power : 140

Accuracy : 100 Team Combo : Any two teammates

Cast Time : 8

Target : MT

+----+

Name : Comet Description : Hits all foes with Comet

MP Cost : 50

Power : 180

Accuracy : 100 Team Combo : Any two teammates

Cast Time : 10

Target : MT

+----+

Name : Bubble Description : Doubles allies HP

MP Cost : 50

Power : N/A

Accuracy : 100 Team Combo : Kain + Cecil, Kain + Rosa

Cast Time : 8

Target : MT

+----+

Name : Faith Description : Increases allies magic power

MP Cost : 50

Power : N/A

Accuracy : 100 Team Combo : Rydia + Cecil, Rydia + Rosa

Cast Time : 8

Target : MT

+----+

Name : Bravery Description : Increases allies attack power

MP Cost : 50

Power : N/A

Accuracy : 100 Team Combo : Edge + Cecil, Edge + Rydia

Cast Time : 8

Target : MT

+----+

Name : Ultima Description : Most powerful attack magic

MP Cost : 99

Power : 999

Accuracy : 100 Team Combo : Cecil + Rosa

Cast Time : 20

Target : MT

O------------O

| Ninjutsu |

O------------O

Ninjas have their own set of magic. Rosa mentions it is like Black Magic but

the results are slightly different than your typical Black Magic spells.

Name : Flame Description : Attack with fire

MP Cost : 20

Power : 80

Accuracy : 100 Learned by : Edge - Known

Cast Time : 3

Target : MT

+----+

Name : Smoke Description : Escape from battle

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MP Cost : 5

Power : N/A

 Accuracy : 100 Learned by : Edge - Known



Cast Time : 1
BOOKMARK
Target : MT

+----+

Name : Shadowbind Description : Stops the target's actions

MP Cost : 15

Power : 60

Accuracy : 100 Learned by : Edge - Known

Cast Time : 1

Target : ST

+----+

Name : Mirage Description : Evade physical attacks

MP Cost : 5

Power : N/A

Accuracy : 100 Learned by : Edge - Known

Cast Time : 2

Target : Edge

+----+

Name : Flood Description : Attack with water

MP Cost : 20

Power : 80

Accuracy : 100 Learned by : Edge - Story

Cast Time : 3

Target : MT

+----+

Name : Blitz Description : Attack with thunder

MP Cost : 20

Power : 80

Accuracy : 100 Learned by : Edge - Story

Cast Time : 3

Target : MT

+----+

Name : Tremor Description : Attack with earth

MP Cost : 20

Power : 80

Accuracy : 100 Learned by : Edge - 40

Cast Time : 3

Target : MT

+----+

Name : Gale Description : Attack with wind

MP Cost : 20

Power : 80

Accuracy : 100 Learned by : Edge - 50

Cast Time : 3

Target : MT

+----+

Name : Frost Description : Attack with ice

MP Cost : 20

Power : 80

Accuracy : 100 Learned by : Edge - 60

Cast Time : 3

Target : MT

O------------O-----------------------------------------------------------------O

| __ __ | F I N A L F A N T A S Y I V D S |

| | \ / | O-----------------------------------------------------------------O

| | \/ | | G A M E M E C H A N I C S |

| | |\ /| | O-----------------------------------------------------------------O

| | | \/ | | | M A G I C S E T U P |

| | | | | O-------------------------------------------------O---------------O

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| |_| |_| | | ^[MECH.006] |

| | O---------------O

 O------------O




BOOKMARK
After you get all these nifty spells, you might be wondering "What's the best

way to set them up?" Here's how I (personally) have arranged all my spells at

the end of the game. This will allow you to access the ones you need quickly

and forget those that are mostly useless late game.

O---------------O O---------------O

| White Magic | | Black Magic |

O---------------O O---------------O

Curaja Blink Holy Firaga Osmose Flare

Curaga Protect Silence Blizzaga Drain Stop

Esuna Shell Confuse Thundaga Bio Sleep

Arise Haste Berserk Quake Break Poison

Raise Slow Hold Tornado Death Warp

Reflect Dispel Libra Fira Fire Toad

Cura Float Mini Blizzara Blizzard Pig

Cure Sight Teleport Thundara Thunder Meteor*

*Meteor is learned at Lv. 80 and most

likely you won't have it

O------------O O----------------O

| Ninjutsu | | Summon Magic |

O------------O O----------------O

Flame Tremor Smoke Chocobo Ifrit Whyt

Flood Gale Mirage Dragon Shiva Sylph

Blitz Flood Shadowbind Leviathan Ramuh Asura

Bahamut Titan Bahamut

O------------O-----------------------------------------------------------------O

| __ __ | F I N A L F A N T A S Y I V D S |

| | \ / | O-----------------------------------------------------------------O

| | \/ | | G A M E M E C H A N I C S |

| | |\ /| | O-----------------------------------------------------------------O

| | | \/ | | | F A T C H O C O B O S |

| | | | | O-------------------------------------------------O---------------O

| |_| |_| | | ^[MECH.007] |

| | O---------------O

O------------O

In previous versions of FINAL FANTASY IV, you would talk to a Fat Chocobo to

store your items since you could only carry 48 at any given moment. However,

since those item restrictions are now gone, the Fat Chocobo serves a different

purpose.

In FINAL FANTASY IV DS, the Fat Chocobo will allow you to customize and train

Whyt, view the Bestiary, view events via the Event Viewer or listen to music

via the Music Box.

To find a Fat Chocobo, you require either Gysahl Greens where it smells of

chocobos. With Greens, you need to find a place that smells like Chocobos. The

easiest place to find these areas are in Chocobo Forests, which can be found in

the following places:

- Southwest from Baron

- Northeast from Fabul

- South from Mount Ordeals

- North from Troia

- East from Troia

In addition, there's a Fat Chocobo spot inside the Dwarf Castle (it's just east

from the Infirmary). There is also a mechanical Fat Chocobo on the Lunar Whale.

To actually make the Fat Chocobo appear, simply go into one of these areas and

go to an area that looks like a straw nest. Face it and press A. You'll see a

a message about how it smells like Chocobos. You'll then be prompted to use an

item; use the Gysahl Greens at that point. The Fat Chocobo will appear and once

you speak to it, it will bring up the Fat Chocobo menu.

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 O------------O-----------------------------------------------------------------O



| __ __ | F I N A L F A N T A S Y I V D S |
BOOKMARK
| | \ / | O-----------------------------------------------------------------O

| | \/ | | G A M E M E C H A N I C S |

| | |\ /| | O-----------------------------------------------------------------O

| | | \/ | | | S P E L L C A S T I N G E Q U I P M E N T |

| | | | | O-------------------------------------------------O---------------O

| |_| |_| | | ^[MECH.008] |

| | O---------------O

O------------O

Throughout your quest, you'll find items that actually cast spells when used as

an item in battle. In addition, there are equipment items that can be used to

cast spells as well!

Keep in mind that you can only use equipment as items inside a battle AND you

MUST have the item equipped before you can use it in battle! To use the item in

battle, select "Items" in the battle menu and then press Up to view the

equipment you have equipped. Select the item you want to use and press A twice

to use it.

Different weapons have different effects. This section will cover each WEAPON

that has a magical effect tied to it when you use it in battle. Items that have

magical effects are already covered in Appendix B: Combat Items (section

[APPX.002], don't forget the carat!).

Weapon | Spell Cast Weapon | Spell Cast

-----------------+---------------- -----------------+----------------

Sleep Blade | Sleep Ice Rod | Blizzard

Flame Sword | Fire Thunder Rod | Thunder

Icebrand | Blizzara Lilith Rod | Osmose

Stoneblade | Break Polymorph Rod | Pig

Defender | Protect Faerie Rod | Confuse

Flame Lance | Fira Stardust Rod | Comet

Holy Lance | Holy Staff | Poisona

Dancing Dagger | Dancing Dagger Healing Staff | Heal

Flame Claws | Fire Mythril Staff | Basuna

Ice Claws | Blizzard Power Staff | Berserk

Lightning Claws | Thunder Aura Staff | Dispel

Gaia Hammer | Quake Sage's Staff | Raise

Masamune | Haste Rune Staff | Silence

Rod | Mage Arrows Elven Bow | Shell

Flame Rod | Fire

O----------O-------------------------------------------------------------------O

| _____ | F I N A L F A N T A S Y I V D S |

| | | O-------------------------------------------------------------------O

| |/| |\| | W A L K T H R O U G H |

| | | O-------------------------------------------------------------------O

| | | | T R A V E L N O T E S |

| | | O---------------------------------------------------O---------------O

| |/ | | ^[TIPS.001] |

| | O---------------O

O----------O

In case you're new to the Final Fantasy world, there are a few things you

should ALWAYS be aware of. As a matter of fact, I'm so confident in these notes

that I'm going to say they apply to just about every Final Fantasy game in

existance. Heck, I'd even say that they apply to nearly any RPG (except MMOs,

but that's a different story in itself).

1. SAVE!!!!! I cannot emphasize this enough. Save early, safe often, SAVE

BEFORE ENTERING A BIG BATTLE. AND FOR THE LOVE OF GOD, SAVE ON DIFFERENT

FILES!! Through the process of saving, you'll save yourself a LOT of

headache and a LOT of lost time (like your entire game if you save on one

file and somehow royally mess it up). Whether you save at a Save Sphere

(FFX) or at an Inn (FF1), you should save whenever you can. In FINAL

FANTASY IV DS,you can ONLY SAVE on Save Points or the Overworld and you'll

probably want to save on the Save Points about 99% of the time. Trust me on

this, even the BEST FF players can mess up every once in a while and lose

their entire party every once in a while. Whatever you do, do NOT rely on

your "Quicksave" since I can personally tell you it's not a 100% guarantee.

Rely on your cold hard saves if you're ever in doubt.

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2. TALK TO EVERYONE!! They'll (usually) give you clues as to where you should

go, who to talk to, etc. Plus, some of them even blurt out funny quotes,

 like the infamous "This guy are sick", or perhaps they'll provide clues to



hidden treasures. Who knows? All you gotta do is talk to them.
BOOKMARK

3. LEVEL UP!! Unless you're doing a low-level game, you (probably) want to make

your characters more powerful than the guys they fight. It's not smart to

take your 500 HP characters into a battle against an enemy with 900,000 HP

and an attack of 30,000, and it doesn't matter how high your evasion is.

To do this, just fight the majority of your battles instead of running away

all the time. If you find yourself getting your ass handed to you each and

every battle, then yeah, you might want to backtrack and beat up weaker

enemies until you level up a few levels.

4. CURE IS YOUR BEST FRIEND! Seriously here, Cure/Cura/Curaga/Curaja will most

likely be used more than all your other spells combined. Once you learn the

higher-level Cure spell, you'll probably want to put it close to the top of

your magic list.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | D E L I V E R Y |

| | | | | O--------------------------O------------------------O---------------O

| | |/\| | | | Recommended Level : 10 | ^[WALK.000] |

| | | | O------------------------O---------------O

| |__/\__| |

| |

O----------O

You shouldn't need me around to watch the intro; it's rather self-explanatory.

Until you gain control, just watch the scenes; you'll learn that Cecil of

Baron takes the Water Crystal from the people of Mysidia because the King of

Baron has decreed that the Mysidians know too much about the Crystal. Neither

the wizards of Mysidia or the subsequent monsters that attacked stood a chance

against Cecil. At any rate ... once you regain control, it's time to start your

adventure.

Here's the outline of what events will occur in this section:

1) Meet with Kain and depart from Baron

2) Defeat the Mist Dragon in the Mist Cave

3) Deliver the package to the village of Mist

4) Depart with the Mist villager

5) Bring the Mist villager to Kaipo and protect her

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | D E L I V E R Y |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | T H E R E D W I N G S |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 10-10 | ^[WALK.001] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| None | None |

O-----------------------------O-----------------------------O

Unlike any other version of FINAL FANTASY IV, you fight the monsters on the

airship. All you need to do is either Attack normally or use the Darkness

command if you want to burn through HP (which is unnecessary). Or you can use

the Red Fang in your inventory with the Item command.

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Be careful! You CAN die here, although if you do manage to somehow pull this

 feat off, you might want to return this game right now and stop reading.




BOOKMARK

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | D E L I V E R Y |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | C A S T L E B A R O N |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 10-10 | ^[WALK.002] |

| | O---------------------------O---------------O

O----------O

~ I'm a coward ... A coward who cannot even defy orders he knows he ought not

follow ~ Cecil

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Carnelian Signet | None |

| ____ Ether O-----------------------------O

| ____ Tent |

| ____ 480 Gil |

O-----------------------------O

Watch the scene and recieve the CARNELIAN SIGNET (hey, the name isn't as

freakin' obvious as it was before).

From where you start, go south and into the next room. Skipping both sets of

stairs, you'll see some chests and a door blocking them. You can open up the

door by standing to the switch (which is left of the door), facing the switch

and pressing A. Inside you'll find 480 GIL, an ETHER and a TENT. There's

nothing more to do in the east part of the castle for now, so head to the west

and up the stairs. Follow the path and Rosa will stop you. Talk to her and then

continue south.

Once you exit the door, you'll see a path north, which you should take (the

door to the west leads to no items). Cid will stop you and you'll meet up with

him. Once he's done, take the door right above you (the door that Cid comes out

of contains no items).

O-------------------O

/ Namingway Sidequest \

O-O----------------------O-----------------------------------------------------O

| Inside this door, talk to the little rabbit (NOT A MOOGLE!!) and he will |

| introduce himself as Namingway. Upon realizing that he is unable to change |

| your name, he will leave you to find his true calling. |

O------------------------------------------------------------------------------O

Head up both sets of stairs and slip into bed to advance the story.

Once Cecil awakens, he and Kain will exit the castle and the intro will roll.

From here, you'll probably want to head into Baron, which is right outside of

Castle Baron.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | D E L I V E R Y |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | B A R O N |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 10-10 | ^[WALK.003] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

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| ____ Potion | None |

| ____ Potion O-----------------------------O

 | ____ Potion |



| ____ Potion |
BOOKMARK
| ____ Gold Needle |

| ____ Eye Drops |

| ____ Eye Drops |

| ____ Phoenix Down |

| ____ Phoenix Down |

| ____ Tent |

| ____ Tent |

| ____ Gnomish Bread |

| ____ Bronze Hourglass |

O-----------------------------O

Baron is located right next to Castle Baron.

O-----------------------------O-----------------------------O------------------O

| Weaponsmith | Armorer | Inn 50 Gil |

O-----------------------------O-----------------------------O------------------O

| Closed for now | Closed for now |

O-----------------------------O-----------------------------O

O-----------------------------O

| Sundries |

O-----------------------------O

| Potion ................. 30 |

| Phoenix Down .......... 100 |

| Gold Needle ............ 80 |

| Eye Drops .............. 30 |

| Antidote ............... 40 |

| Tent .................. 100 |

| Bestiary ............... 50 |

O-----------------------------O

When you first enter Baron, head east and look inside a bush to find a POTION.

Head inside the Inn and look inside the pot to the west to find another POTION.

Continue northeast and flip the switch on the wall to open a room containing a

GNOMISH BREAD, TENT and EYE DROPS.

Head back outside and go just north of the Inn. You'll find a bush with a

POTION inside and a pot with yet another POTION. If you follow the brown path

to the northeast and continue following it, you'll run into a dancer, but more

importantly, a path into the water. Follow it and eventually you'll go into the

southeastern corner of the town, where you can find a TENT and a BRONZE

HOURGLASS.

Go back to the dancer and you'll see a woman to the right of her. Make your

way southeast and approach the bushes from the north side. Talk to them and you

should be able to take the EYE DROPS in the bushes. Head north to the old woman

and go up into the trees. There's a small hidden area. You can find a PHOENIX

DOWN (check north of the Weaponsmith/Armorer), a GOLD NEEDLE (in a bush next to

two flowers) and a PHOENIX DOWN (in a bush southwest from the Gold Needle).

The Weaponsmith and Armorer are currently closed, but the Sundries is open for

business. I'd suggest spending your 480 Gil on some extra Potions and a Phoenix

Down or two as well as an additional Tent. Whatever you feel you need. Keep in

mind that if you purchase four or more items at a time (like 4+ Potions all at

once), the store will give you a discount. This holds true for every Shop, so

keep that in the back of your mind.

Just north of the Sundries you'll find the path of the Devil's Road, which is

currently inaccessable. Down the stairs you'll find the Training Room, which

you can use if you're new to this game.

Once you're ready to go, head outside and begin your journey.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | D E L I V E R Y |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | B A R O N A R E A |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 10-12 | ^[WALK.004] |

| | O---------------------------O---------------O

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O----------O

 O-----------------------------O-----------------------------O



| Item Checklist | Equipment Checklist |
BOOKMARK
O-----------------------------O-----------------------------O

| None | None |

O-----------------------------O-----------------------------O

This section covers monsters found in the Baron region.

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 001 Floating Eye 11 40 150 7 Fire, Wind Eye Drops

___ 002 Goblin 10 30 90 5 None Potion

___ 003 Sword Rat 10 31 93 5 None Potion

___ 004 Helldiver 10 28 56 4 Wind Phoenix Down

The stupid little enemies around Baron are significantly more dangerous than in

previous incarnations. The Helldiver can instantly turn you to Stone with its

Beak attack and a team of four can really do some damage to the two of you.

Keep your guard up at all times.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | D E L I V E R Y |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | M I S T C A V E |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 10-12 | ^[WALK.005] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Potion | None |

| ____ Potion O-----------------------------O

| ____ Eye Drops |

| ____ Tent |

O-----------------------------O

The Mist Cave is northwest of Baron. Head that way, past the bridge, and into

the cave.

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 005 Eyewing Moth 12 39 78 5 Wind Eye Drops

___ 006 Larva 10 25 50 4 Ice Potion

O-------------------O

/ Namingway Sidequest \

O-O----------------------O-----------------------------------------------------O

| Upon entering the Mist Cave, you'll run into Namingway again. He's changed |

| his name to Mappingway and will give you the WAYFARER'S MAP upon entering |

| the dungeon. It does NOT appear in your inventory but it is always active |

| and will draw a map of almost any given area as you explore it. In a few |

| special cases, the map will start out fully completed. Keep in mind that all |

| of this appears on the bottom screen. If you start with a blank map and |

| complete it to 100%, you'll get a special item (which I will denote all |

| throughout this document). |

O------------------------------------------------------------------------------O

== Mist Cave == [100% Bonus - 5 Potions]

The path for this area is pretty straightforward. Eventually you'll run into a

split between some steps to the north and a bridge to the east. Take the steps

and grab the POTION and then head across the bridge. Once across, head up the

steps and continue east to pick up some EYE DROPS. Follow the path south down

both sets of steps, and then around west a tiny bit and follow the path to pick

up a TENT.

Backtrack to where you descended two sets of steps and then head east between

them and follow the path, picking up the POTION. Get ready, because there's a

boss fight coming. Heal up and select "Yes" to fight:

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O--------------------------------------------------O

| #154 - Mist Dragon |

 O---------------------O----------------------------O


| Level ........ 12 | Weakness |
BOOKMARK
| HP .......... 566 | Dark |

| EXP ........ 1112 | |

| Gil ........... 0 | Resistance |

| | Earth |

| | |

| Steal | Absorb |

| None | Holy |

| | |

| Drops | |

| None | |

| | |

O---------------------O----------------------------O

Just so you know, the Mist Dragon has recieved a significant upgrade since its

previous days.

The Mist Dragon has two main attacks: its physical attack and its Freezing Mist

attack. Its physical attack nothing to laugh at but the Freezing Mist can

easily shave off 100+ HP. However, Freezing Mist is only a counter-attack that

the Mist Dragon will use when you attack it in its Mist form.

I suggest you hold off on each attack until the previous animation completes.

It's easy to mess up and have a character attack or land on the Mist form,

which is deadly to your team's health.

When the battle first starts, have Kain Jump and Cecil use Darkness. Once Kain

lands, have him attack normally. From my experience, you CAN use Jump twice and

have it work. However, it can be risky since there is a chance that you will

have him land on the Mist.

Eventually the Mist Dragon will turn into Mist. STOP ATTACKING at this point

and use the time to heal up your team. If you attack the Mist Dragon while it's

in Mist form, it will counter with Freezing Mist, which can easily shave off

100+ HP.

Once the Mist Dragon turns back into its Dragon form, have Kain Jump again and

Cecil reuse Darkness if it has worn off. Again, once Kain lands, have him

attack normally.

The Mist Dragon is much trickier than before but certainly not impossible.

---

Once you've defeated the Mist Dragon, exit to the north.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | D E L I V E R Y |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | M I S T |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 10-12 | ^[WALK.006] |

| | O---------------------------O---------------O

O----------O

~ You'd betray your king? ~ Kain

KAIN WILL LEAVE THE PARTY SOON. UNEQUIP HIM BEFORE ENTERING MIST.

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| None | None |

O-----------------------------O-----------------------------O

Mist is located just east from where you exit the Mist Cave.

Once you enter the town, a scene will occur and you'll be thrust into a battle.

You can't win, so fight with all your might, but don't bother using any valuable

Potions.

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For the record, I couldn't get a single attack off. The girl attacked before I

could even fill a character's ATB bar. @_@





When Cecil awakes, Kain is gone and this girl is with him. Cecil fights alone
BOOKMARK
for a little while, so keep that in mind when entering battles.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | D E L I V E R Y |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | K A I P O , O A S I S O F T H E D E S E R T |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 12-15 | ^[WALK.007] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| None | None |

O-----------------------------O-----------------------------O

Kaipo is just northeast of Mist. Follow the path until the green ends and the

desert begins. When you reach the end of the green path, head northeast and you

should run right into Kaipo.

When you enter the town, Cecil will automatically go to the Inn. Watch the

scene and get ready for a fight:

O--------------------------------------------------O

| #156 - General |

O---------------------O----------------------------O

| Level ........ 14 | Weakness |

| HP .......... 100 | None |

| EXP ......... 300 | |

| Gil ......... 100 | Resistance |

| | None |

| | |

| Steal | Absorb |

| None | None |

| | |

| Drops | |

| None | |

| | |

O---------------------O----------------------------O

O--------------------------------------------------O

| #155 - Baron Soldier |

O---------------------O----------------------------O

| Level ......... 9 | Weakness |

| HP ........... 45 | None |

| EXP ......... 112 | |

| Gil ........... 6 | Resistance |

| | None |

| | |

| Steal | Absorb |

| Hi-Potion | None |

| | |

| Drops | |

| Hi-Potion (10%) | |

| | |

O---------------------O----------------------------O

It may seem intimidating that Cecil has to fight four bosses on his own. But

don't despair, because the three Baron Soldiers are easily defeated, so you

should kill them first, right? Hell no. The General will retreat and you'll

lose out on precious Gil and EXP.

Even though the General will yell "Attack!" and the Soldiers will ... well ...

attack, their attacks aren't very harsh. However, when they attack you three
times at once, it can cause some major damage over time.

What you want to do is eliminate two Soldiers and leave the third one alone.

Once you have done this, attack the General until he goes down. The third

Soldier will go down easily.

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You can use the Darkness command if you want. However, you'll have to keep a

 closer eye on Cecil's HP.






BOOKMARK
---

Once you've defeated the soldiers, the girl will start to trust you and

introduce herself as Rydia. She'll then join your party. Also, she'll introduce

Whyt, her personal Eidolon. For more on Whyt, jump over to section [WALK.802].

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | S A N D P E A R L S F O R R O S A |

| | | | | O-----------------------O---------------------------O---------------O

| | |/\| | | | Recommended Level : 12-15 | ^[WALK.050] |

| | | | O---------------------------O---------------O

| |__/\__| |

| |

O----------O

Remember Rosa, the legendary White Wizard of Baron? You can find her in Kaipo,

but she's come down with an illness called "desert fever". This desert fever

is a rather nasty illness that can only be cured by the Sand Pearl, found in

the cave where the Antlion dwells. In case you don't know where the Antlion

dwells, that is what this walkthough is for. Anyways, let's go get ourselves a

cure!

Here's the outline of what events will occur in this section:

1) Re-equip and redo Rydia's formation

2) Meet up with Rosa in Kaipo

3) Make your way through the Underground Waterway with Tellah and defeat

Octomammoth

4) Recruit Edward and make your way to the Antlion's Cave

5) Retrieve the Sand Pearl from the Antlion's Cave

6) Return to Kaipo and cure Rosa

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | S A N D P E A R L S F O R R O S A |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | K E E P I N G R Y D I A S A F E |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 12-15 | ^[WALK.051] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| None | None |

O-----------------------------O-----------------------------O

If you haven't switched the character setup (which you shouldn't have to for

any reason), Rydia will default to the top slot, putting her in the back row.

This will give you the following setup:

Rydia

Cecil

[empty]

[empty]

[empty]



Even with this, Rydia starts at Lv. 7 and is incredibly weak. Despite the fact

that it seems like she has a giant "KICK MY ASS" sign on her, she will also get

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KO'd very fast (or it'll seem like it anyways).

 Before moving on to the next area, you'll want to level up Rydia a few times



for the sake of helping her help herself (I suggest getting her to at LEAST Lv.
BOOKMARK
10). Rydia comes with the best equipment you have access to; the only thing she

lacks is a helmet.

Also, one more thing you should do. Rydia can make great use of the Rod she

comes with. Go into the Abilities submenu and select Rydia. Press A while on

the Attack command and you should default to Items. Press Right on the D-pad

and then select her Rod and press A. The Rod comes with a special spell called

Mage Arrows that are an excellent substitute for her Attack command (which she

shouldn't be using in the back row anyways). Now, whenever you attack, Rydia

will cast Mage Arrows for 0 MP; she can also keep up with Cecil

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | S A N D P E A R L S F O R R O S A |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | K A I P O , O A S I S O F T H E D E S E R T |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 12-15 | ^[WALK.052] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Auto-Potion Augment | None |

O-----------------------------O-----------------------------O

You resume your quest in Kaipo.

O-----------------------------O-----------------------------O------------------O

| Weaponsmith | Armorer | Inn 50 Gil |

O-----------------------------O-----------------------------O------------------O

| Rod ................... 100 | Leather Cap ........... 100 |

| Staff ................. 160 | Clothing ............... 50 |

| Bow ................... 220 | Leather Clothing ...... 200 |

| Iron Arrows ............ 50 | Iron Armlet ........... 100 |

O-----------------------------O-----------------------------O

O-----------------------------O

| Sundries |

O-----------------------------O

| Potion ................. 30 |

| Phoenix Down .......... 100 |

| Gold Needle ............ 80 |

| Maiden's Kiss .......... 60 |

| Eye Drops .............. 30 |

| Antidote ............... 40 |

| Tent .................. 100 |

| Emergency Exit ........ 200 |

O-----------------------------O

O-------------------O

/ Namingway Sidequest \

O-O----------------------O-----------------------------------------------------O

| You'll find Namingway in Kaipo as well. From the Inn where you regain |

| control, head to the northeast corner of Kaipo and you'll find a building |

| with Namingway inside. He calls himself Livingway now and he can show you |

| the Bestiary. You will be able to view it via the Fat Chocobo once you talk |

| to Namingway the next time. |

O------------------------------------------------------------------------------O

In the same building where you met Livingway. Just northeast from Livingway you

will find Rosa, sick from the effects of the desert fever. However, there is

nothing you can do for Rosa ... yet, that is. Upon talking to Rosa, she will

yield the AUTO-POTION AUGMENT. I suggest saving this one for later.

From the building where you found Rosa, head to the northwest corner to find

a Fat Chocobo. Even though you've talked to Livingway, the Bestiary option will

not be available yet; only Whyt is available right now.



Rydia comes equipped with a Rod, Leather Clothing and an Silver Armlet. You're

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probably thinking "Man that stuff sucks" right now, aren't you? And you'd be

right, since her equipment is pretty low-grade. Nonetheless, it's about as good

 as you're going to get for now (spending 160 Gil on a Staff is really a waste),



so just take it with a grain of salt and move on. If you REALLY want, you can
BOOKMARK
buy a Leather Cap.

On the other hand, you'll be getting another party member soon, and he comes

pretty poorly equipped. Buying a Leather Cap will benefit this character that

will be joining you in a moment.

I also suggest purchasing an Emergency Exit or two if you have some spare cash

lying around. They do come in handy for the price they are.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | S A N D P E A R L S F O R R O S A |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | K A I P O A R E A |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 12-15 | ^[WALK.053] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| None | None |

O-----------------------------O-----------------------------O

This section covers monsters found in the Kaipo region.

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 002 Goblin 10 30 90 5 None Potion

___ 003 Sword Rat 10 31 93 5 None Potion

___ 007 Sand Worm 12 500 1750 54 Ice Potion

___ 008 Desert Sahagin 12 40 100 6 Ice Antidote

___ 009 Hundlegs 12 46 115 7 Ice Potion

___ 010 Tiny Mage 13 50 224 16 None Rod

The Sand Worm is a real threat at this point of the game. If you run into one,

RUN! Use the R button because the Sand Worm WILL kick the hell out of you at

this point of the game.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | S A N D P E A R L S F O R R O S A |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | U N D E R G R O U N D W A T E R W A Y |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 12-15 | ^[WALK.054] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Potion | ____ Shadowblade |

| ____ Potion | ____ Ice Rod |

| ____ X-Potion | ____ Hades Helm |

| ____ Ether | ____ Feathered Cap |

| ____ Ether | ____ Hades Armor |

| ____ Ether | ____ Hades Gloves |

| ____ Dry Ether O-----------------------------O

| ____ Maiden's Kiss |

| ____ Phoenix Down |

| ____ Bomb Fragment |



| ____ Zeus's Wrath |

| ____ Bronze Hourglass |

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| ____ Hermes Sandals |

| ____ 580 Gil |

 O-----------------------------O




BOOKMARK
The Underground Waterway is due north of Kaipo. Just head straight north from

Kaipo and when you hit the mountains, jag slightly to the east. You'll see the

entrance to the Underground Waterway sitting in the mountains.

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 010 Tiny Mage 13 50 224 16 None Rod

___ 011 *Red Mousse 16 35 201 15 Fire Potion

___ 012 Zombie 14 87 130 10 Fire, Holy Potion

___ 013 Alligator 13 175 438 20 Ice Leather Cap

___ 014 Toadgre 14 66 165 9 Ice Maiden's Kiss

___ 015 Gigantoad 14 94 235 12 Ice Maiden's Kiss

___ 016 Sahagin 14 110 275 14 Thunder Potion

___ 017 Amoeba 14 125 188 14 Thunder Antidote

___ 018 Fangshell 15 55 82 7 Thunder Diet Ration

___ 019 Killer Fish 15 60 90 8 Thunder Potion

*In this dungeon you'll find the Red Mousse. It has a 0.4% chance of dropping

an incredibly rare item known as the RAINBOW PUDDING. If you run into these

enemies, FIGHT THEM and if you get a Rainbow Pudding, all the better (its use

will be made obvious later on).

== Waterway Entrance, South - B1 == [100% Bonus - 5 Eye Drops]

Head straight north to pick up a POTION and a MAIDEN'S KISS. Backtrack to the

entrance and head west across the bridge. Jag south a bit to nab a TENT, then

go north across the bridge and talk to the Old Man there. After the dialogue,

Sage Tellah will join your party.

Tellah will default to the back row unless you have changed the lineup. If you

purchased a Leather Cap, you can equip it on Tellah as well. They'll fill the

blank area in his equipment and boost his stats.

Once you're ready to move on, you can go to the next floor, which is due north

from where he joined you. However, if you cross the bridge to the east, you can

follow the path and descend into the water. From there, you can go up the

waterfall and pick up the ETHER in the chest there. Head back down the small

waterfall and head west until you reach a waterfall that's fairly wide. Go into

the left side of it to find an X-POTION, a DRY ETHER and a PHOENIX DOWN. The

first two are extremely rare at this point in the game, and you probably

shouldn't use them unless you're in an extreme pinch.

Head back to where you met Tellah and head north, enter the doorway to reach

the next floor.

== Underground Waterway, South - B2 == [100% Bonus - 5 Antidotes]

Head north across the bridge and descend into the water. Head slightly south-

west and up some steps to find a POTION. Hop back into the water and continue

south and up a different set of steps. Continue on west and pick up the ETHER,

then head south across the bridge and follow the path into a door.

Inside, Tellah will give you a crash course on Save Points. I highly suggest

utilizing this Save Point considering you get a freebie Tent use.

Upon exiting the room, go east across the bridge and head north to get an ICE

ROD. Head south, descending into the water, and head slightly east and up into

the door, which leads to the next floor.

== Underground Waterway - B3 == [100% Bonus - 3 Tents]

Follow the path. When it splits, head southeast and follow the path to pick up

580 GIL and a BOMB FRAGMENT. Go back to the split and head west and into the

door.

== Underground Waterway, North - B2 == [100% Bonus - 3 Phoenix Downs]

Head north and take the POTION sitting in the chest. Continue north but stop

one step south from the steps. Head west into the wall and follow the path to

find a FEATHERED CAP. Backtrack and head into the next area.

(NOTE: I know about a second path that can lead you from the beginning of this

area to the exit but it's not too important)



== Waterway Entrance, North - B1 == [100% Bonus - Ether]

Follow the path north and follow the west stairs up to pick up an ETHER and a

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ZEUS'S WRATH. Backtrack and cross the bridge, but don't go into the next area

quite yet. Head south to pick up the SHADOWBLADE and the BRONZE HOURGLASS (you

 should equip the Shadowblade on Cecil right away). Backtrack and enter the next



area.
BOOKMARK

== Overworld ==

You'll reappear on the Overworld. Use a Tent and Save if you need to. Proceed

to the northern cavern to continue.

== Underground Falls ==

Well, you can only go one way, and that's down.

== Underground Lake - B2 == [100% Bonus - 5 Potions]

Follow the path around until you see steps going down. Pick up the HADES HELM

and the HADES GLOVE (both of which you should stick on Cecil straight away),

then go back up and keep going around, into the door.

== Underground Lake - B1 == [100% Bonus - 3 Zeus's Wraths]

Follow the path east and pick up the HADES ARMOR and HERMES' SANDALS. Be sure

to equip Cecil properly before jumping into the upcoming battle. Once you're

ready to go, follow the path north and around. Go towards the waterfall and

you'll face:

O--------------------------------------------------O

| #157 - Octomammoth |

O---------------------O----------------------------O

| Level ........ 15 | Weakness |

| HP ......... 3350 | Lightning Dark |

| EXP ....... 10050 | |

| Gil ........ 1000 | Resistance |

| | None |

| | |

| Steal | Absorb |

| None | Water Holy |

| | |

| Drops | |

| None | |

| | |

O---------------------O----------------------------O

Believe it or not, Octomammoth only has its physical attack, but that's more

than enough to be a burden if you don't hurry because Octomammoth is probably

faster than most of your crew.

Hit up Darkness on Cecil and have him attack constantly. Once Darkness wears

off, you can hit it again or just have Cecil attack normally. I suggest you use

Thunder with Tellah and keep Rydia on permanent Cure duty (especially with

Cecil using Darkness). Since Octomammoth is weak to both Dark and Lightning,

they will both cause major damage.

If you need to, have Tellah stop casting Thunder and switch to Cura, especially

if you need some team healing.

Octomammoth's HP can be "seen" through its tentacles. As its tentacles go away,

you can determine how much HP Octomammoth has left. Once Octomammoth drops to

2-3 tentacles, he will hit for significantly more damage than before.

Once Octomammoth starts hitting harder, just have Cecil attack normally (you

might not want to hit Darkness again) and Tellah and Rydia use their Cure-type

spells. If your team is at full health, Tellah can cast a Thunder spell.

Just keep up your HP and you'll be fine. Octomammoth went down faster for me

than I thought he would.

---

Once you defeat Octomammoth, exit via the waterfall where its tentatcles were.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | S A N D P E A R L S F O R R O S A |

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| | | | | O-------------------------------------------------------------------O

| | |/\| | | D A M C Y A N C A S T L E |

 | | | O-----------------------O---------------------------O---------------O



| |__/\__| | | Recommended Level : 12-15 | ^[WALK.055] |
BOOKMARK
| | O---------------------------O---------------O

O----------O

~ You spoony bard! ~ Tellah

TELLAH LEAVES THE PARTY SOON. UNEQUIP HIM BEFORE ENTERING DAMCYAN CASTLE.

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Potion | ____ Power Bow |

| ____ Ether | ____ Iron Arrows |

| ____ Elixir | ____ Holy Arrows |

| ____ Phoenix Down | ____ Feathered Cap |

| ____ Gold Needle | ____ Ruby Ring |

| ____ Eye Drops O-----------------------------O

| ____ Antidote |

O-----------------------------O

Damcyan is just north of where you exit the Underground Waterway. However, on

your way there, a scene occurs. Go inside Damcyan Castle to assess the damage.

== Damcyan Castle ==

Head inside the castle and go up the stairs to the north.

== Damcyan Castle - 1F ==

Head north and up the stairs.

== Damcyan Castle - 2F ==

Head north and take the TENT from the chest. Then head north and up the stairs.

== Damcyan Castle - 3F ==

Head north and watch a scene. Tellah will leave the party. In his place, Edward

will join. Once the scene completes, you'll find yourself outside of Damcyan

Castle inside the Hovercraft.

Land the Hovercraft with the A button and head back inside the castle. Before

you head inside the castle walls, step outside and follow the east wall to find

a small building. Enter it and jump to the west side of the area. You'll find a

switch, so use it and enter the doorway that it opens. Inside you can slip

through the walls to pick up the RUBY RING, FEATHERED CAP and POWER BOW. Exit

the dungeon area but don't exit the room. There's a stairway in the southwest

corner, so take it.

Downstairs you'll find a POTION, ANTIDOTE, EYE DROPS, ETHER, PHOENIX DOWN and

GOLD NEEDLE in the chests. If you examine the southeast, southwest and

northeast corners, you'll find a few invisible areas that contain an ELIXIR,

HOLY ARROWS and IRON ARROWS, respectively.

Once you're done, you should double check and make sure that Edward is in the

back row. Here's how I had the character setup.

Rydia

Cecil

Edward

[empty]

[empty]

If you need to level up Edward, I suggest doing so outside of Damcyan. Also,

there are two pots inside Damcyan Castle, on 3F. They will restore your HP and

MP and status for free (Think: Free Tents). If you want to use them, you should

(actually, you could anyways if you want to).

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | S A N D P E A R L S F O R R O S A |

| | | | | O-------------------------------------------------------------------O

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| | |/\| | | D A M C Y A N A R E A |

| | | O-----------------------O---------------------------O---------------O

 | |__/\__| | | Recommended Level : 12-15 | ^[WALK.056] |





| | O---------------------------O---------------O
BOOKMARK
O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| None | None |

O-----------------------------O-----------------------------O

This section covers monsters found in the Damcyan region.

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 002 Goblin 10 30 90 5 None Potion

___ 003 Sword Rat 10 31 93 5 None Potion

___ 008 Desert Sahagin 12 40 100 6 Ice Antidote

___ 009 Hundlegs 12 46 115 7 Ice Potion

If you need to level up Edward a little bit, this is as good a place as any to

do so. If you need to heal up, just use the pots on 3F of Damcyan Castle.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | S A N D P E A R L S F O R R O S A |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | A N T L I O N C A V E |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 12-15 | ^[WALK.057] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Potion | ____ Shadowblade |

| ____ Potion | ____ Lamia Harp |

| ____ Potion | ____ Ice Rod |

| ____ Potion O-----------------------------O

| ____ Ether |

| ____ Gold Needle |

| ____ Phoenix Down |

| ____ Maiden's Kiss |

| ____ Phoenix Down |

| ____ Tent |

| ____ Emergency Exit |

| ____ Antarctic Wind |

| ____ Spider Silk |

| ____ Spider Silk |

O-----------------------------O

Using the Hovercraft, head northeast from Damcyan Castle. You'll see some small

rocks in the water that the Hovercraft can go over. Head east over the rocks,

but not too far (about 10 spaces east). Go south and you'll see a small opening

in the mountains.

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 020 Adamantoise 18 190 665 24 Ice Antidote

___ 021 *Yellow Jelly 17 60 238 18 Thunder Potion

___ 022 Domovoi 18 100 300 14 None Potion

___ 023 Basilisk 18 140 420 9 Ice Gold Needle

___ 024 Leshy 19 130 480 10 Fire Potion

*Remember those Rainbow Puddings I told you about earlier? Yellow Jellies can

drop them too so keep an eye out.

== Antlion's Den - B1 == [100% Bonus - 5 Potions]

Head west across the small bridge and pick up the SPIDER SILK. Take the nearby

steps and jag to the east to pick up a POTION. Head south, keeping close to the

west wall, and then around to grab a TENT and another POTION. Backtrack to the

entrance.

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Back at the entrance, head southeast and take some steps up and cross the

 bridge. Continue north and take the GOLD NEEDLE. Head south and down some other


steps, then head north up the middle path to nab a POTION. Head all the way
BOOKMARK
south and down the stairs.

== Antlion's Den - B2 == [100% Bonus - 3 Phoenix Downs]

Head south and follow the path. When you reach a south-east path, head east and

into a small room where you'll find a LAMIA HARP for Edward. It's a much better

weapon overall and you should equip it immediately.

Back outside, head further south for an ANTARCTIC WIND. Once you've picked it

up, follow the path north and into a doorway back to B1.

== Antlion's Den - B1 == [100% Bonus - 5 Potions]

(chances are you'll complete the map here instead of the last area)

Follow the path into the door. You'll find an EMERGENCY EXIT, an ETHER and a

PHOENIX DOWN, not to mention the Save Point that's in here too. Rest and save

if you so need and return to B2.

== Antlion's Den - B2 == [100% Bonus - 3 Phoenix Downs]

(chances are you'll complete the map here instead of the last area)

From where you re-emerge (from B1), circle north and take the POTION in the

chest. Head southwest and around to pick up a SPIDER SILK.

Head back southeast to where you picked up the Antarctic Wind. Continue to the

west and you'll see an exit to the south. Before you take that, head west and

up some steps. You can head east for an ICE ROD and west to find a SHADOWBLADE.

Have Cecil equip it immediately if you don't have it already equipped (which

you should if you've been following this document).

Backtrack and take the southern exit.

== Antlion's Nest ==

There's nothing for you to do here except heal up and go straight south to

face:

O--------------------------------------------------O

| #158 - Antlion |

O---------------------O----------------------------O

| Level ........ 17 | Weakness |

| HP ......... 2000 | Ice |

| EXP ........ 6000 | |

| Gil ........ 1500 | Resistance |

| | None |

| | |

| Steal | Absorb |

| None | Water |

| | |

| Drops | |

| None | |

| | |

O---------------------O----------------------------O

The Antlion has a physical attack which can be threatening but its real danger

lies within its Counter: Pincers attack. How the Antlion uses this attack is

dependent on the color of the Antlion's eyes. When her eyes are white, she will

counter physical attacks; when her eyes are red, she will counter magical

attacks. Once you start watching the eye color, this fight is a breeze.

The Antlion's eyes start out white so have Cecil use Potions or Defend and

Rydia should cast Blizzard. When the Antlion's eyes turn red, have Cecil start

up Darkness and attack and Rydia should focus on healing.

Edward is more useful in this fight than previous versions. You can either use

Salve to use a Potion (at its full capacity) on the entire team or use Life's

Anthem for a Regen-like effect.

With this in mind, you can defeat the Antlion pretty easily and with a little

luck you can even finish the battle without the Antlion using Counter: Pincers.

Once you defeat it, you will automatically obtain a SAND PEARL.

---

If you've been following this document, you have the Emergency Exit found in

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this area; use it to leave quickly. Or you can walk out the long way.






BOOKMARK

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | S A N D P E A R L S F O R R O S A |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | K A I P O , O A S I S O F T H E D E S E R T |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 15-18 | ^[WALK.058] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Item Lore Augment | None |

O-----------------------------O-----------------------------O

To get back to Kaipo, you don't have to go back through the cave (besides, you

can't). Using the Hovercraft, head back in the general direction of Damcyan

Castle and head southwest from there. You'll find more rocks to go over, which

will lead you towards the Kaipo area. Once you hit land again, head southeast

and land right outside of Kaipo.

O-----------------------------O-----------------------------O------------------O

| Weaponsmith | Armorer | Inn 50 Gil |

O-----------------------------O-----------------------------O------------------O

| Rod ................... 100 | Leather Cap ........... 100 |

| Staff ................. 160 | Clothing ............... 50 |

| Bow ................... 220 | Leather Clothing ...... 200 |

| Iron Arrows ............ 50 | Iron Armlet ........... 100 |

O-----------------------------O-----------------------------O

O-----------------------------O

| Sundries |

O-----------------------------O

| Potion ................. 30 |

| Phoenix Down .......... 100 |

| Gold Needle ............ 80 |

| Maiden's Kiss .......... 60 |

| Eye Drops .............. 30 |

| Antidote ............... 40 |

| Tent .................. 100 |

| Emergency Exit ........ 200 |

O-----------------------------O

Hopefully you remember that Rosa is lying in the northeast house (I mean, it's

not like she moved or anything). Talk to her and select the Sand Pearl. After

the impending scene, Rosa will join your party.

That evening, Edward will have troubles of his own. He'll fight a stronger

Sahagin monster on his own. Simply keep Edward's HP above 30-40 and you'll be

fine. If by some miraculous turn of fate you manage to LOSE the fight, it's

GAME OVER and I suggest you rethink your life. If you equip the Dream Harp, it

can potentially Stop the Sahagin when you attack.

The next morning, return to the northwest side of Kaipo to pick up the ITEM

LORE AUGMENT (it'll be between two trees). As with the earlier Augment, I

suggest you hold onto this one.

With Rosa in your party, you now have three "weaker" characters. Here's how I

set them up.

Rydia

Cecil

Rosa

[blank]

Edward

Cecil will be all by his lonesome in the front row, but he'll also be the one

to take the largest hits, which is what he was designed to do. Now you're all

set for what's coming later.



If you've been following my walkthrough, you should have a Feathered Cap for

Rosa, which will boost her defense and magic defense. In addition, the Ruby

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Ring will add to her magic defense, but will take away from her defense (which

should be irrelevant considering she should be in the back row).





Before heading out, you may wish to restock your supplies in Kaipo.
BOOKMARK

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | P R O T E C T T H E W I N D C R Y S T A L ! |

| | | | | O-----------------------O---------------------------O---------------O

| | |/\| | | | Recommended Level : 15-18 | ^[WALK.100] |

| | | | O---------------------------O---------------O

| |__/\__| |

| |

O----------O

Reviving Rosa was just one small step in your adventure. On one hand you have

to protect the Crystals from Golbez's evil grasp; on the other hand your only

Black Mage is too traumatized by fire to conjure up a lone Fire spell. Save for

Rosa's feminine charm, things look rather bleak. At any rate, it's time to move

out for Fabul!

Here's the outline of what events will occur in this section:

1) Enter Mount Hobs and pass through the ice

2) Enter Fabul and speak to the King of Fabul

3) Defend Fabul against Baron's attack

4) Infiltrate Baron via a sea ship

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | P R O T E C T T H E W I N D C R Y S T A L ! |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | M O U N T H O B S |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 17-20 | ^[WALK.101] |

| | O---------------------------O---------------O

O----------O

~ Good news everyone! I'm a horse's butt! ~ Cubert Farnsworth

~ I am? That's not good news at all! ~ Professor Farnsworth

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Potion | ____ Holy Arrows |

| ____ Gold Needle O-----------------------------O

| ____ Tent |

| ____ 960 Gil |

O-----------------------------O

Getting to Mt. Hobs is simple. From Kaipo (in the Hovercraft, of course), head

northwest to get back to Damcyan; head northeast from Damcyan to return towards

the Antlion Cave; instead of hanging a south turn to reach the Antlion Cave,

continue east and you'll see a path going into the mountain. Land your

Hovercraft and head on inside.

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 025 Gargoyle 19 240 810 15 Holy Potion

___ 026 Cockatrice 19 241 723 14 Wind Phoenix Down

___ 027 Skeleton 19 135 270 8 Fire, Holy Leather

Clothing

___ 028 Spirit 19 86 172 5 Holy Potion

___ 029 Bomb 20 55 150 5 Ice Bomb Fragment



___ 030 Gray Bomb 20 222 484 13 Ice Bomb Fragment

___ 031 Gatlinghog 21 215 430 12 None Gold Needle

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Good news everyone! Rydia can deal out the pwnage when she learns the Fire

 spell. Bad news is that she probably doesn't have enough MP to use it very many


times. :(
BOOKMARK

== Mount Hobs - West Slope == [100% Bonus - 3 Hi-Potions]

There's one basic path to follow. Head north and west from the ice. Continue up

the steps and take the door.

== Mount Hobs - Vista ==

Follow the path around and use the Save Point if you need. Continue on, picking

up the TENT, POTION, GOLD NEEDLE and 960 GIL. Backtrack to the door.

== Mount Hobs - West Slope == [100% Bonus - 3 Hi-Potions]

(chances are you'll complete the map here instead of the last area)

Continue east and enter the other doorway.

== Mount Hobs - Summit ==

Head east and take the HOLY ARROWS. Continue north and you'll initiate a scene.

Edward recognizes the man as one of Fabul's monks, and it looks like he's in

trouble, so get ready to face:

O--------------------------------------------------O

| #159 - Mom Bomb |

O---------------------O----------------------------O

| Level ........ 20 | Weakness |

| HP ........ 11000 | Ice Water |

| EXP ........ 4400 | Dark |

| Gil ........ 2000 | |

| | Resistance |

| | Lightning |

| Steal | |

| None | Absorb |

| | Fire |

| Drops | |

| None | |

| | |

O---------------------O----------------------------O

(Yeah, there IS a fight before this one but a simple Kick will fix that battle

pretty quick)

Mom Bomb has one major attack and chances are it'll really mess you up. After

a few rounds, she will turn into a giant cloud and a few turns after that you

will see Yang mention that she's building up power. After a countdown, she will

explode and turn into 3 Bombs and 3 Gray Bombs.

To begin with, I suggest you NOT activate Darkness with Cecil; he'll need all

the HP he can get. Simply have him attack normally and the Dark Sword that he

is equipped with will cause extra damage anyways. Yang should also Focus and

then Attack.

Rosa should start off with casting Slow on Mom Bomb and then casting Protect on

the entire team. After that she should simply cast Cure. Rydia can either cast

Blizzard or help Rosa on Cure duty.

Edward has some pretty useful options here. You should use Salve with a Potion

as opposed to have him using Life's Anthem (it takes up too much time).

Once Mom Bomb starts charging her power, STOP EVERYTHING and Defend (like Yang

says you should). You should be able to get everyone on Defend except Edward,

who should Hide away (thus protecting him against Mom Bomb's explosion). Also,

Yang can use Brace to reduce damage even more. When Mom Bomb is very close to

exploding, have Rosa on standby and during the explosion, have her cast Cure or

Cura on the team.

After Mom Bomb explodes, you should focus quickly on healing the team. For me,

Rydia didn't make it out alive so you'll want to revive and heal up anyone (if

you want EXP for them, that is).

As for defeating the 3 Bombs and 3 Gray Bombs that appear in Mom Bomb's place,

simply have Yang Focus and then Kick. It'll quickly end the battle.

---

Once you've defeated Mom Bomb and watched the scene with Yang, continue north

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into the next area.





== Mount Hobs - East Slope == [100% Bonus - 3 Bomb Cores]
BOOKMARK
The path here is straightforward. Just continue on and complete the map here

and exit this area.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | P R O T E C T T H E W I N D C R Y S T A L ! |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | F A B U L A R E A |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 17-20 | ^[WALK.102] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| None | None |

O-----------------------------O-----------------------------O

This section covers monsters found in the Fabul region.

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 022 Domovoi 18 100 300 14 None Potion

___ 029 Bomb 20 55 150 5 Ice Bomb Fragment

___ 030 Gray Bomb 20 222 484 13 Ice Bomb Fragment

___ 031 Gatlinghog 21 215 430 12 None Gold Needle

If you want to level up a little bit before going into Fabul Castle, that's

fine. You don't have to use any Tents or spend Gil for an Inn either since you

can find a Chocobo Forest just to the northeast from Fabul. It's a small patch

of trees hidden in the mountains.

Inside this forest you can find a White Chocobo (more like an off-white color).

It will restore your MP for free, so you can use Cure all day long. :)

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | P R O T E C T T H E W I N D C R Y S T A L ! |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | F A B U L C A S T L E |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 18-21 | ^[WALK.103] |

| | O---------------------------O---------------O

O----------O

ROSA LEAVES THE PARTY SOON. UNEQUIP HER BEFORE HEADING TO THE THIRD FLOOR.

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Potion | None |

| ____ Tent O-----------------------------O

| ____ Bomb Fragment |

| ____ Antarctic Wind |

| ____ Zeus's Wrath |

| ____ Bacchus's Cider |

O-----------------------------O

O-----------------------------O-----------------------------O------------------O

| Weaponsmith | Sundries | Inn 100 Gil |

O-----------------------------O-----------------------------O------------------O

| Flame Claws ........... 350 | Potion ................. 30 |



| Ice Claws ............. 450 | Phoenix Down .......... 100 |

| Thunder Claws ......... 550 | Gold Needle ............ 80 |

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| Demon Helm ............ 980 | Maiden's Kiss .......... 60 |

| Demon Armor .......... 3000 | Eye Drops .............. 30 |

 | Demon Gloves .......... 800 | Antidote ............... 40 |





O-----------------------------O Tent .................. 100 |
BOOKMARK
| Gysahl Greens .......... 50 |

O-----------------------------O

== Fabul Castle ==

When you first arrive in Fabul, head north and into the castle.

== Fabul Castle - 1F ==

You'll see the Inn to the west (the Inn area also includes the Sundries) and

the Weaponsmith to the east. Use them as you need, or continue on north to the

next floor.

O-------------------O

/ Namingway Sidequest \

O-O----------------------O-----------------------------------------------------O

| In the Inn area, you'll find Recordingway. He can show you all the previous |

| events that you have seen throughout the game. The Bestiary is no longer |

| available but Livingway has passed that task on to the Fat Chocobo which can |

| be found in nearly any Chocobo Forest, as well as a few other places. |

O------------------------------------------------------------------------------O

If you want to purchase new weapons and armor (for Yang and Cecil), now is the

time to do it. Don't forget to equip these new items either!

== Fabul Castle - 2F ==

There's a door to the south end of this room. Take it.

== Fabul Castle ==

There is a door to the east and a door to the west. Take the west door.

== West Tower - 1F ==

Inside here, you'll find a POTION, ANTARCTIC WIND and a BOMB FRAGMENT in the

chests and a ZEUS'S WRATH in the wall candle to the east. Head to the northeast

corner to head upstairs.

== West Tower - 2F ==

In previous versions of FINAL FANTASY IV, you used to find Namingway in the

Infirmary. However, he's next to the Inn now. Head upstairs

== West Tower - 3F ==

The third floor houses a woman, who is introduced as Yang's Wife. You'll want

to keep her in the back of your mind because she WILL play an important role

later on in the game.

Once you're ready, exit the West Tower and enter the East Tower.

== East Tower - 1F ==

There's nothing here except a few Monks, so head upstairs.

== East Tower - 2F ==

You'll find a flower pot on the east side of this floor. Approach it from the

south and then turn east and hit A. You should be able to pick up the BACCHUS'S

WINE that's hidden there. Head upstairs.

== East Tower - 3F ==

This is the King's Room. Remember this because you'll be sent here later. You

can find a TENT in the chest.

Once you're through, head back downstairs and outside.

== Fabul Castle ==

Head back inside through the middle doorway.

== Fabul Castle - 2F ==

Before doing anything, UNEQUIP ROSA. Like the warning at the beginning of this

section wasn't enough warning that she's leaving. You'll also probably want to

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SAVE your game since, well, saving is a very good thing.

 Once you have done both, head upstairs






BOOKMARK

== Fabul Castle - Throne Room ==

A scene will instantly occur. There's no downtime like previous versions and

once you're here, there's no turning back. You can't simply say "No" and run

away to save, you HAVE to fight once you watch this scene.

Anyways, the following battles are fought with Cecil, Yang and Edward alone.

Keep that in mind.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | P R O T E C T T H E W I N D C R Y S T A L ! |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | F A B U L C A S T L E B A T T L E S |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 18-21 | ^[WALK.104] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| None | None |
O-----------------------------O-----------------------------O

Here's how the battles will play out. You will fight a certain set of enemies,

and then a scene will occur. I've laid out the battle order and strategies for

each one. They're NOT hard, so they really don't constitute a Mini-Boss box.

With that out of the way, here's the battles:

~ Battle #1 - Captain + Baron Marine (x2) ~

This is like the battle back in Kaipo. Kill off one Baron Marine, then the

Captain, then the other Baron Marine. Leaving the Captain all by his lonesome

will result in him using his Retreat command, which results in less Gil and

less EXP (unless you're doing a Low Level Game).

~ Battle #2 - Leshy + Domovai + Sahagin ~

These are low grade enemies that you should have zero troubles with. The

Domovai has 100 HP, the Leshy has 130 and the Sahagin has 110 HP. Hardly a

challenge.

~ Battle #3 - Captain + Baron Marine (x2) ~

See Battle #1

~ Battle #4 - Gargoyle ~

Chances are you've faced one before. It only has 240 HP, so take it down and

continue.

~ Battle #5 - Leshy + Domovai + Sahagin ~

See battle #2

~ Battle #6 - Captain + Baron Marine (x2) ~

See Battle #1

---

After it's all said and done, you'll have one final battle. Don't bother trying

to win, since it's a story-driven battle. Don't worry, even if you're defeated,

it's not Game Over, the story will continue. But Rosa DOES get kidnapped, so

that's why you should've unequipped her before talking to the King of Fabul.

She loses all the equipment you have on her when you meet her next.

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 O----------O-------------------------------------------------------------------O



| _ _ | F I N A L F A N T A S Y I V D S |
BOOKMARK
| | | | | O-------------------------------------------------------------------O

| | | | | | P R O T E C T T H E W I N D C R Y S T A L ! |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | F A B U L C A S T L E A F T E R M A T H |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 18-21 | ^[WALK.105] |

| | O---------------------------O---------------O

O----------O

EVERYONE LEAVES THE PARTY EXCEPT CECIL SOON. UNEQUIP THEM ALL BEFORE BOARDING

THE SHIP FOR BARON.

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Ether | ____ Demon Shield |

| ____ Hermes Shoes | ____ Deathbringer |

| ____ Spider Silk O-----------------------------O

| ____ Counter Augment |

O-----------------------------O

Once Rydia heals your team and you regain control, head south into the Throne

Room. You'll notice that your party lineup has been skewed but don't worry

because they'll all be leaving soon.

== Fabul Castle - Throne Room ==

To the southwest you'll find a few pots, one of which contains a free HERMES

SANDALS. Head to the east side of the room and head farther east through the

fake wall (you can see the treasures on your bottom screen map). You will find

a SPIDER SILK, DEMON SHIELD and an ETHER.

Once you have these treasures, exit to the south.

== Fabul Castle - 2F ==

Head down the stairs to the south.

== Fabul Castle - 1F ==

For all your hard work, you get a FREE night's stay at the Inn. Sweet! Go to

the Inn and approach the Innkeeper. Cherish your free ONE night's stay (you get

a few of them during the game, but not too many).

== East Tower - 3F ==

You will automatically reappear in the King's Room. He will also give you the

DEATHBRINGER sword for free!

Once you're done talking to the King, exit Fabul and you'll see a ship waiting

for you just northeast of Fabul. UNEQUIP EVERYONE before you board the ship, as

they will all leave your party soon.

When you're about to leave on the ship, Yang's Wife will hand you the COUNTER

AUGMENT. This very useful augment will allow you to counterattack! Awesome!

Watch the scene that ensues.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | B O R N O F D A R K N E S S A N D L I G H T |

| | | | | O-----------------------O---------------------------O---------------O

| | |/\| | | | Recommended Level : 18-21 | ^[WALK.150] |

| | | | O---------------------------O---------------O

| |__/\__| |

| |

O----------O

Leviathan attacks your party and sends them flying to the far ends of the

planet. Even if you thought things couldn't get any worse, the Dark Sword Cecil

currently wields will be ineffective against Golbez's evil. Now then, the only

way to truly defeat Golbez is to venture to Mount Ordeals, where an ancient

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secret awaits. Nothing can stand in your way, except for thousands of mindless

monsters who would eat Cecil alive on his own. All you'd need is a little help

 to get you by, so what are you waiting for?






BOOKMARK
Here's the outline of what events will occur in this section:

1) Travel to Mysidia and enlist the aid of two mages

2) Make your way through Mount Ordeals

3) Defeat Scarmiglione atop Mount Ordeals

4) Shed your darkness on Mount Ordeals and follow the path of the Paladin

5) Return to Mysidia and learn about the legend of the dragon

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | B O R N O F D A R K N E S S A N D L I G H T |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | M Y S I D I A |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 18-21 | ^[WALK.151] |

| | O---------------------------O---------------O

O----------O

~ What he means is that I'm Mysidia's most esteemed magical prodigy, and you're

incredibly lucky to have me along! ~ Palom

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| None | None |

O-----------------------------O-----------------------------O

From where you reappear, head east and into Mysidia.

O-----------------------------O-----------------------------O------------------O

| Weaponsmith | Armor Shop | Inn 200 Gil |

O-----------------------------O-----------------------------O------------------O

| Ice Rod ............... 220 | Wizard's Hat .......... 700 |

| Flame Rod ............. 380 | Gaia Gear ............. 500 |

| Healing Staff ......... 480 | Silver Armlet ......... 650 |

| Power Bow ............. 700 | Lustrous Shield ....... 700 |

| Holy Arrows ........... 500 | Lustrous Helm ........ 4000 |

O-----------------------------O Knight's Armor ....... 8000 |

| Gauntlets ............ 3000 |

O-----------------------------O

O-----------------------------O

| Sundries |

O-----------------------------O

| Hi-Potion ............. 150 |

| Phoenix Down .......... 100 |

| Gold Needle ............ 80 |

| Echo Herbs ............. 50 |

| Antidote ............... 40 |

| Tent .................. 100 |

| Cottage ............... 500 |

| Emergency Exit ........ 200 |

| Bestiary ............... 50 |

O-----------------------------O

Before you do ANYTHING in Mysidia, listen to this. Mysidia is possibly the ONLY

place in Final Fantasy history where you'll want to disregard Travel Note #2:

"TALK TO EVERYONE!!" In case YOU have forgotten, Cecil invaded Mysidia and took

their Water Crystal at the beginning of the game ... rather forcefully for that

matter. For the record, the inhabitants of Mysida have NOT forgotten ... and

they're holding a grudge against Cecil for it. Talking to certain NPCs will

result in them casting nasty status effects on you, such as Poison, Toad or

Pig. To prevent this problem in the first place, refrain from talking to all

the denizens of Mysidia, or memorize the "bad citizens" locations. Here they

are, for your viewing pleasure.



1) Black Mage east of Mysidia's entrance - Casts Toad on you

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2) Black Mage inside the Inn (behind the bar) - Poisons you

3) Dancer inside the Inn (to the east of the previous BM) - Casts Pig on you





NOTE: All except the third "bad citizen" will stop slapping you with status
BOOKMARK
effects once you have Palom and Porom on your team.

From the entrance of Mysidia, simply head straight north until you reach the

village Elder. Talk to him and he will assign you your next task: Go to Mount

Ordeals and become a Paladin. Only then will the Elder trust you. Cecil can't

possibly go it alone, so the Elder assigns two of Mysidia's finest mages to

assist you: Porom the White Mage and Palom the Black Mage.

If you've been following this document, your lineup should default to this:

Palom

Cecil

Porom

[blank]

[blank]

AUGMENT SETUP: Before you get too far, you may want to put some of those nifty

Augments to good use. If you've been following this document, you already have

Auto-Potion, Item Lore and Counter. Give Auto-Potion to Porom, Item Lore to

Palom and give Counter to Cecil.

While you're at it, equip the Item Lore Augment on Palom through the Abilities

Menu. It will double the effectiveness of items so if you have him use his

Flame Rod like an item, it will cast Fire for 0 MP and be more effective at the

same time (I also suggest making the Flame Rod your Auto-Battle command). Auto-

Potion isn't as useful right now so leave it off of Porom. You should equip

Counter on Cecil right away.

Palom and Porom come equipped with a Wizard's Hat, Gaia Gear and Silver Armlet.

You don't have to buy them in this version but you may want to pick up one of

each anyways since the next character to join you will benefit from them. If

you still have the Sage Surplus from Rosa then you should stick it on Porom for

the extra SPR that it grants her.

If you have the cash on hand (which you probably don't), I highly suggest you

pick up a Lustrous Shield, Lustrous Helm, Knight's Armor and Gauntlets. Chances

are you don't have 15,700 Gil just lying around so pick up what you can.

Lastly, you may want to pick up a few Cottages, Gold Needles and Echo Herbs.

You can sell off most of your Tents (except for one, which I'll explain later).

Once you've finished shopping, head on out.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | B O R N O F D A R K N E S S A N D L I G H T |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | M Y S I D I A A R E A |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 18-21 | ^[WALK.152] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| None | None |

O-----------------------------O-----------------------------O

This section covers monsters found in the Mysidia region.

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 010 Tiny Mage 13 50 224 16 None Rod

___ 026 Cockatrice 19 241 723 14 Wind Phoenix Down

___ 034 Zu 24 941 3764 51 Lit, Wind Feathered Cap

Palom and Porom start off at Lv. 10, which is probably far away from what Cecil

most likely is. I suggest you spend some time to level them up. Seriously, they

will get some nice spells along the way and they'll be more prepared for the

battles that are coming.

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Also, I suggest you use up all your Tents except for 1-2. You'll see why in a

minute.






BOOKMARK

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | B O R N O F D A R K N E S S A N D L I G H T |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | C H O C O B O F O R E S T |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 18-21 | ^[WALK.153] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| None | None |

O-----------------------------O-----------------------------O

Far to the east you'll find Mount Ordeals (it's not hard to find; it's a giant

mountain in the middle of a giant forest). To the south of that you'll find a

Chocobo Forest. Inside the forest you'll find Namingway again.

O-------------------O

/ Namingway Sidequest \

O-O----------------------O-----------------------------------------------------O

| Namingway is in the middle of the Chocobo Forest. Now taking the mantle of |

| Campingway, he will buy all your Tents for 300 Gil. If you have 6 or less |

| Tents, this will turn out to be a good deal (since you sell Tents for 50 Gil |

| each). If you have more than 7, it's not a good deal at all since you end |

| up losing Gil. If you have one lone Tent, it's a really great deal since you |

| essentially make 250 Gil. Also, Namingway will pass on the Event Viewer to |

| the Fat Chocobo. |

O------------------------------------------------------------------------------O

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | B O R N O F D A R K N E S S A N D L I G H T |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | M O U N T O R D E A L S |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 18-21 | ^[WALK.154] |

| | O---------------------------O---------------O

O----------O

~ Long have I awaited this - the day that you would come. A tragedy unfolds now

which pains me more than you can know. To end it, I will gift to you my

light. Though in so doing, I condemn myself to sorrow greatest of all. But

the hour is late. No other road remains. ~ Mysterious voice

DARK KNIGHT CECIL WILL LEAVE THE PARTY SOON. UNEQUIP HIM RIGHT AFTER YOU DEFEAT

SCARMIGLIONE FOR THE SECOND TIME.

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Potion | ____ Mythgraven Blade |

| ____ Potion O-----------------------------O

| ____ Ether |

| ____ Ether |

| ____ Curse Augment |

O-----------------------------O

Mount Ordeals is far to the east of Mysidia. It's a lone mountain in the middle

of a large forest. If you've been following my FAQ here, you already know where

it is since it's just north of the Chocobo Forest.



X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

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___ 034 Zu 24 941 3764 51 Lit, Wind Feathered Cap

___ 035 Bloodbones 22 210 420 12 Fire, Holy, Leather

 ___ Cure Clothing



036 Ghoul 22 444 888 23 Fire, Holy, Leather
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Cure Clothing

___ 037 Soul 22 250 500 14 Holy Potion

___ 038 Lilith 28 732 3048 42 Fire, Cure Lilith's Kiss

___ 039 Revenant 23 530 1060 28 Fire, Holy Leather

Cure Clothing

== Mt. Ordeals - Entrance == [100% Bonus - 5 Antidotes]

Follow the path and you'll encounter some flames, which Palom takes care of

with the greatest of ease. It's really too bad that Porom simply gives him a

*thwack*. I miss the old days of *POW*, but that's just me. Watch the scene

that ensues.

After the scene is complete, continue following the path, skipping the steps

and continuing on to pick up the POTION. Now go back and up the steps, going a

little bit to the east to pick up another POTION. Continue onwards and upwards

to head into the next area.

== Mt. Ordeals - Trail == [100% Bonus - 3 Hi-Potions]

Follow the path until a familiar face appears. After another puny *thwack* from

Porom, Tellah will rejoin your team. Tellah will also show up in Slot 4, which

is in the front row. You'll want to move him to the back row so he doesn't take

as much damage. After you're done, here's how your party lineup should look:

Palom

Cecil

Porom

[blank]

Tellah

Continue on to the next area (it's to the east).

== Mt. Ordeals - Crossing == [100% Bonus - 1 Ether]

Head west and skip the first path north and continue on to pick up an ETHER.

Backtrack and head north along the path and continue on and up the next two

sets of steps. Make your way back west, but don't forget to jag south and pick

up the other ETHER. Continue west to the next area.

== Mt. Ordeals - Summit == [100% Bonus - 1 Red Fang]

Head north but sidetrack east to rest and Save. Continue on north and you'll

run into a boss:

O--------------------------------------------------O

| #161 - Scarmiglione |

O---------------------O----------------------------O

| Level ........ 24 | Weakness |

| HP ......... 1200 | Fire Holy |

| EXP ........ 3690 | Cure |

| Gil ........ 2500 | |

| | Resistance |

| | Dark |

| Steal | |

| None | Absorb |

| | Ice |

| Drops | |

| None | |

| | |

O---------------------O----------------------------O

Scarmiglione is accompanied by four Skullnants, so you'll have to take care of

them as well. Scarmiglione will eventually shout out a command and the

Skullnants will each cast Drain on a character. Scarmiglione can also use

Counter: Thunder against any action directed towards him.

I suggest that everyone who isn't Palom dedicated to healing duty. That's not a

joke at all. Have Cecil use Potions, Tellah use Cura and Porom should beef up

your party's defenses with Protect and Shell.

Palom should use Bluff and then cast Fira on all enemies (you can select all

enemies by attempting to select behind the rear enemy). This should instantly

take care of the Skullnants and deal a chunk of damage to Scarmiglione. If you

Bluff and cast Fira on him, it'll finish the battle.



---

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After the battle is done, I highly suggest you go back to the nearby Save Point

and use it (to rest AND Save). I suggest disabling Counter from Cecil just so

 he doesn't accidentally counter and inflict more status effects.




BOOKMARK
SWITCH YOUR LINEUP before crossing the bridge. You can do this using the Party

option and then use select Invert to switch your entire party lineup. This will

make the back row the front row and the front row the back.

When you're all ready to move on, continue west across the bridge and prepare

to face:

O--------------------------------------------------O

| #162 - Scarmiglione |

O---------------------O----------------------------O

| Level ........ 25 | Weakness |

| HP ......... 7046 | Fire Holy |

| EXP ....... 28184 | Cure |

| Gil ........ 3000 | |

| | Resistance |

| | Dark |

| Steal | |

| None | Absorb |

| | Ice Earth |

| Drops | |

| None | |

| | |

O---------------------O----------------------------O

This battle will start out as a Back Attack; you should have countered this

already by switching your lineup.

Scarmiglione has a few nasty attacks; he uses Counter: Gas to inflict a number

of status effects. However, he only seems to use Counter: Gas as a counter to

Black Magic attacks. Scarmiglione also uses Counter: Cursed Elegy as a counter

to physical attacks (it casts Slow on your entire team). Also, Scarmiglione's

physical attack can slap you with Blind.

Since Scarmiglione uses Counter: Gas to Black Magic, you can use curative items

and spells on him and they'll cause damage. Have Tellah and Porom casting Cura

on Scarmiglione since they won't invoke a counterattack.

In contrast, your two main hitters (Cecil and Palom) should concentrate on

healing the team. Use Potions as needed or use Hi-Potions if you need some

heavy-duty healing. If Palom has Item Lore on, a Hi-Potion will do 1000 damage

to Scarmiglione. Just something to keep in mind.

As strange as this strategy seems, it will work, I guarantee it. If you really

need help, you can exploit Scarmiglione's weakness to Slow and have Tellah cast

Blink a few times on characters who are getting hit hard.

If you're in a real pinch and need to end the battle quickly, you can drop an

Elixir on Scarmiglione for an instant 9999 damage and a quick win.

Even though Scarmiglione's Undead incarnation is significantly tougher, he

should still go down fairly easily if you keep up the spellcasting and healing.

---

Once Scarmiglione is defeated (again), continue west and UNEQUIP CECIL OF ALL

HIS DARK KNIGHT EQUIPMENT. Once you have done so, approach the larger stone

structure.

After the scene plays, a battle will begin. If you try to attack, a message

will appear: "A true paladin's heart knows no malice. Sheathe your blade, and

overcome the hate!" In case you don't know what to do, simply stand still,

Defend or heal yourself. The Dark Knight will defeat himself eventually. You

CAN defeat him the hard way, but it defeats the point of this test and it

requires unneccessary use of Hi-Potions.

At any rate, Tellah will also remember all his old spells as well, so he'll now

be able to play with a full deck. He also remembers Meteor, only he doesn't

have enough MP to cast it, making it useless at this point. (NOTE: You can

change this later on with the use of a Soma Drop)

Cecil is reborn as a Paladin and is now able to equip the Lustrous Shield,

Lustrous Helm, Knight's Armor and Gauntlets if you purchased them back in

Mysidia. The Mythgraven Blade is stronger against the undead monsters than the

Deathbringer ever was, making it more effective against the monsters in this

area.

DON'T FORGET TO SWITCH YOUR ROWS BACK TO WHERE THEY BELONG. CECIL IS STILL IN

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THE BACK ROW IF YOU HAVEN'T CHANGED IT YET.

 You'll have to walk ALL the way back to the entrance and exit Mount Ordeals.



The trip out is significantly easier now that Cecil has a weapon to defeat the
BOOKMARK
Undead monsters with. Also, it's a good opportunity to level Cecil up somewhat.

However, the trip from Mount Ordeals to Mysidia is NOT as jolly since you've

lost your most effective weapon against the Zu, which was the Deathbringer.

== Mt. Ordeals - Summit ==

Head east from the stones and south to the doorway. Reuse the Save Point if you

need to.

== Mt. Ordeals - Crossing ==

Return east across the bridge and head down the two sets of steps. At the

bottom, make sure you pick up the CURSE AUGMENT. If you have a spare Emergency

Exit, you can use it and skip the rest of this area. Otherwise, continue south

to exit.

AUGMENT SETUP: Give the Curse Augment to Palom or Porom (I suggest Palom). If

you've been following this document, you have now given them three Augments

(between the two of them). This will be very beneficial later on.

== Mt. Ordeals - Trail ==

The path here is straightforward, so head southwest and into the next doorway.

== Mt. Ordeals - Entrance ==

Another straightforward area; head south and out of Mount Ordeals.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | B O R N O F D A R K N E S S A N D L I G H T |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | M Y S I D I A |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 21-24 | ^[WALK.155] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| None | None |

O-----------------------------O-----------------------------O

From Mount Ordeals, Mysidia is due west. If you nab yourself a Chocobo from the

Chocobo Forest just south of Mount Ordeals, you can head back to Mysidia with

no encounters whatsoever. :)

If Cecil needs some more levels, feel free to walk back and gain said levels in

the process.

O-----------------------------O-----------------------------O------------------O

| Weaponsmith | Armor Shop | Inn 200 Gil |

O-----------------------------O-----------------------------O------------------O

| Ice Rod ............... 220 | Wizard's Hat .......... 700 |

| Flame Rod ............. 380 | Gaia Gear ............. 500 |

| Healing Staff ......... 480 | Silver Armlet ......... 650 |

| Power Bow ............. 700 | Lustrous Shield ....... 700 |

| Holy Arrows ........... 500 | Lustrous Helm ........ 4000 |

O-----------------------------O Knight's Armor ....... 8000 |

| Gauntlets ............ 3000 |

O-----------------------------O

O-----------------------------O

| Sundries |

O-----------------------------O

| Hi-Potion ............. 150 |

| Phoenix Down .......... 100 |

| Gold Needle ............ 80 |



| Echo Herbs ............. 50 |

| Antidote ............... 40 |

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| Tent .................. 100 |

| Cottage ............... 500 |

 | Emergency Exit ........ 200 |





| Bestiary ............... 50 |
BOOKMARK
O-----------------------------O

Good news, everyone! As a Paladin, nobody will attempt to kill you anymore

(except for the dancer on the first floor of the Inn so don't talk to her).

Once you re-enter Mysidia, you'll probably have enough Gil to buy some of the

Paladin armor, if you haven't done so already.

Talk to the elder and you'll learn of the ancient Mysidian legend. He will also

open up the Devil's Road which leads back to Baron. The entrance to the Devil's

Road is just north of the Inn.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T O P I L F E R A N A I R S H I P |

| | | | | O-----------------------O---------------------------O---------------O

| | |/\| | | | Recommended Level : 21-24 | ^[WALK.200] |

| | | | O---------------------------O---------------O

| |__/\__| |

| |

O----------O

So Cecil has attained Paladin status and Tellah has unlocked the secrets of the

mighty Meteor spell. Attacking Golbez right now with that sort of power would

seem like a successful mission. Regardless of the difficult battles that lay

ahead, Cecil and Co. are ready to fight Golbez to the death if need be. In case

you've forgotten, you can use the Devil's Road as an easy route between Mysidia

and Baron. So all you need to do is infiltrate Baron, defeat Golbez and save

the world. At any rate, what are you waiting for?

Here's the outline of what events will occur in this section:

1) Infiltrate Baron via the Serpent Trench

2) Enter Castle Baron via the Baron Waterway

3) Infiltrate Castle Baron and defeat Cagnazzo

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T O P I L F E R A N A I R S H I P |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | B A R O N |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 21-24 | ^[WALK.201] |

| | O---------------------------O---------------O

O----------O

~ Cecil! I've searched long and hard for you. This man is a traitor to the King

of Baron! Sieze him! ~ Yang

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Baron Key | None |

| ____ Zeus's Wrath O-----------------------------O

| ____ 2000 Gil |

| ____ 1000 Gil |

O-----------------------------O

To get to Baron from Mysidia, all you need do is use the Devil's Road inside

Mysidia. You'll reappear smack dab in the middle of Baron. Take THAT, Homeland

Security! :)

O-----------------------------O-----------------------------O------------------O

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| Weaponsmith | Armorer | Inn 50 Gil |

O-----------------------------O-----------------------------O------------------O

 | Thunder Rod ........... 700 | Headband .............. 450 |





| Healing Staff ......... 480 | Kenpo Gi ............. 4000 |
BOOKMARK
| Flame Claws ........... 350 | Silver Armlet ......... 650 |

| Ice Claws ............. 450 O-----------------------------O

| Thunder Claws ......... 550 |

O-----------------------------O

O-----------------------------O-----------------------------O

| Sundries (left seller) | Sundries (right seller) |

O-----------------------------O-----------------------------O

| Potion ................. 30 | Hi-Potion ............. 150 |

| Phoenix Down .......... 100 | Echo Herbs ............. 50 |

| Gold Needle ............ 80 | Maiden's Kiss .......... 60 |

| Eye Drops .............. 30 | Gnomish Bread ......... 100 |

| Antidote ............... 40 | Red Fang ............. 5500 |

| Tent .................. 100 | White Fang ........... 5500 |

| Bestiary ............... 50 | Blue Fang ............ 5500 |

O-----------------------------O-----------------------------O

There's not much to do here except go into the Pub and advance the story. In

the Inn, you'll see a familiar face. When you talk to him, he'll sic his two

lapdogs on you. They go down fairly easily, but keep in mind they can counter

with Pig. Seriously though, they're not that hard.

After you beat them, you'll fight Yang. He will usually only attack you with

his Kick ability, which can easily do anywhere between 100-150+ damage to your

weaker spellcasters. Cecil should be fine unless he's at low HP, but keep all

your characters healed and have Palom use Bluff and then cast a spell, which

will deal some major damage to Yang. If you have Bio, that will work better

than most of your other spells. Yang will eventually go down, and he'll rejoin

your party. You'll get a free night at the Inn, and a scene will occur after

that. You'll also recieve the BARON KEY.

With Yang in your party, here's the lineup I choose:

Palom

Cecil

Porom

Yang

Tellah

If you've been following this document, this will be the default.

Now then, with the Baron Key in hand, you can open up the Armor & Weapons Shop

in Baron.

Inside the Armor & Weapon Shop, if you go towards the table in the southeast

corner, you can slip one space south of the table and slip around to those

chests behind the counters. You'll find a ZEUS'S WRATH and 2000 GIL in the

chests that await you.

O-------------------O

/ Namingway Sidequest \

O-O----------------------O-----------------------------------------------------O

| Namingway is to the left of the Weaponsmith. If you've been following this |

| document, he'll change his name from Campingway to Jammingway and allow you |

| to listen to the music of FINAL FANTASY IV. |

O------------------------------------------------------------------------------O

If you sold Yang's Claws or forgot to unequip them, he may need some now. Invest

in them if you need. Also, if you have the Gil, the Kenpo Gi is a good set of

armor for Yang.

There's another Sundries seller next to the first one. His selling list can be

found to the right of the other Sundries list. I suggest investing in a few

Echo Herbs and a few more Maiden's Kisses. Hi-Potions are always good to have

around as well. Fangs can be very useful but for their price you'll be better

off with a -ra level spell that has Bluff behind it. Otherwise, just stick to

buying MORE ECHO HERBS (trust me here).

If you go to Cid's House (the northwest house), you'll find Cid's daughter who

is (obviously) concerned about Cid's well-being. He went to the castle days ago

and still hasn't returned.

If you try to get into the castle through the front door, you can't. They don't

even attack you, what the hell is up with that? You CAN get in through the Old

Waterway. You know that lone door on the west side of town? Use the Baron Key

on that and go in. Before you go down the stairs, go into the indent in the

east wall and keep heading east to pick up 1000 GIL. NOW feel free to go down

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the stairs to reach ...






BOOKMARK

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T O P I L F E R A N A I R S H I P |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | A N C I E N T W A T E R W A Y |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 21-24 | ^[WALK.202] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Hi-Potion | ____ Ancient Sword |

| ____ Ether O-----------------------------O

| ____ Zeus's Wrath |

| ____ Hermes Sandals |

| ____ Bronze Hourglass |

| ____ Spider Silk |

O-----------------------------O

You don't need directions to the Ancient Waterway, do you? (Seriously, you

don't, do you?)

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 040 Gigas Gator 23 584 1168 30 Ice Leather Cap

___ 041 Splasher 24 360 720 19 Lit Potion

___ 042 Devil's Castanet 25 760 1520 39 Lit Diet Ration

___ 043 Baron Guardsman 26 560 1710 31 None Potion

___ 044 Hydra 26 514 1542 28 Lit Antidote

___ 045 Flood Worm 28 1914 7656 100 Lit Potion

___ 046 Electrofish 26 284 568 16 None Diet Ration

The Ancient Waterway is filled with tons of hidden passages. Fear not friends,

for you are equipped with the greatest weapon of all: Action's FAQ. ^_^

== Ancient Waterway - B4 == [100% Bonus - 3 Hi-Potions]

Yeah. You start out on B4, how odd is that?

Start out south and follow the path. Once you hit a break in the path, go south

to pick up a HI-POTION, ETHER and a ZEUS'S WRATH. Continue around to get back

on the normal path. Go north and follow the path onwards until you reach the

next area.

[left

== Ancient Waterway - B3 == [100% Bonus - 1 Ether]

When you follow the path, it might seem like it leads to a dead end. However,

by walking into the south wall, you can make your way to another area and grab

the BRONZE HOURGLASS waiting for you. In this small area, hit the south wall

again and feel your way around until you make your way into an area with a

SPIDER SILK waiting for you (it's north of where you emerge).

From the square where you get the Spider Silk, backtrack to the entrance (yeah,

they changed it in this version). Once you're back toward the entrance, head

down the steps and barely into the water. You can head east into the wall (you

will go through a small area on the map before reappearing). In the next area,

circle around and take the HERMES SANDALS.

Head south from this chest and straight into the wall; you'll stop eventually

but if you head west, you can gain map completion points. Head east and you'll

reach the exit. You should complete the map in this area as well. :)

== Ancient Waterway - B2 == [100% Bonus - 3 Remedies]

Head straight north but before you exit, jump to the west and complete the map.

You can also nab the free ETHER sitting in the chest.

== Ancient Waterway - B1 ==

NOTE: The map is already completed here so don't worry about it.

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Take the west path and enter the door. There's a Save Point here but there's

more to this area than meets the eye. Head straight east from the Save Point to

 pick up the ANCIENT SWORD. The Ancient Sword has a lower attack than the



Mythgraven Blade, but it CAN curse the enemy. I prefer to stick with your
BOOKMARK
current weapon because it works well for what Cecil is built to do, which is

hit stuff.

Save and exit this area. Heading all the way east will reveal another path to

the north, which leads to Castle Baron.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T O P I L F E R A N A I R S H I P |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | C A S T L E B A R O N |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 21-24 | ^[WALK.203] |

| | O---------------------------O---------------O

O----------O

~ Your liege? Who might that be? You must mean that old fool who refused to

surrender up this kingdom. ~ King of Baron

PALOM AND POROM LEAVE THE PARTY SOON. UNEQUIP THEM AFTER DEFEATING BAIGAN.

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| None | None |

O-----------------------------O-----------------------------O

You'll end up in Baron's moat. From where you enter, go straight south. At the

southwestern corner of the moat, there's a small entrance which will lead you

right into Baron Castle. Which brings up the question of WHY that tiny opening

is there in the first place. Wouldn't it just BEG enemies to infiltrate the

castle? Oh well, what do I know?

From where you enter, you remember where Cecil's room is, right? It's in the

West Tower and you can rest there for a whopping for ZERO GIL. If you neglected

to use a Tent back at the Save Point, you can do so here (you still can't Save

though).

Once you're all rested up, make your way to the center of the castle. Baigan

will stop you and assist you, but he's not all what he's cracked up to be. Make

sure you're prepared to face:

O--------------------------------------------------O

| #163 - Baigan |

O---------------------O----------------------------O

| Level ........ 28 | Weakness |

| HP ......... 4444 | Ice |

| EXP ....... 21235 | |

| Gil ........ 3500 | Resistance |

| | Fire Lightning |

| | |

| Steal | Absorb |

| None | None |

| | |

| Drops | |

| None | |

| | |

O---------------------O----------------------------O

O--------------------------------------------------O

| #N/A - Right Arm, Left Arm |

O---------------------O----------------------------O

| Level ........ 25 | Weakness |

| HP ......... 2222 | Ice |

| EXP ........... 0 | |

| Gil ........... 0 | Resistance |

| | Fire Lightning |

| | |

| Steal | Absorb |

| None | None |

| | |

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| Drops | |

| None | |

 | | |


O---------------------O----------------------------O
BOOKMARK

Baigan's arms do most of his dirty work (wow, that just sounds dirty), and they

will regenerate if you simply destroy them. His arms can use Constrict (to

Paralyze a teammate) and Bloodfeast (which removes HP and causes Sap). His arms

can also slap you with Mini on occassion via their physical attack.

Baigan himself will cast Haste on his arms. He can also Regenerate his arms if

you destroy both of them but not Baigan himself (something to keep in mind is

that Baigan will NOT use Regenerate if only one of his arms is gone). Lastly,

Baigan will always use Counter: Reflect if hit with a spell (be it White or

Black).

First things first: Use Tellah/Porom/Cecil to cast Protect and Shell on the

team. You can also use Blink if you so choose (although it won't protect you

from spells). Have Porom use Cry quickly and then keep her on healing duty.

Tellah should cast Blizzaga on Baigan and then focus on one arm. I suggest you

use Palom to concentrate on the other. I've seen where some people lilke to use

Bio on Baigan instead of Blizzaga; however, I like to know exactly what the HP

of the enemies are in this fight. (For the record, Tellah with Blizzaga usually

hits harder than Palom with a Bluff and Blizzara).

Yang should Focus three times and then attack. Cecil should simply attack

Baigan normally.

When you defeat Baigan, his arms will explode if they are not defeated soon

after him. To fix this, simply kill off the arms and then Baigan or kill off

Baigan and then the arms (within a round or two of each other). Otherwise you

may be facing full-HP arms that will explode and probably take out a party

member (if your HP is not at full).

== ALTERNATE STRATEGY ==

If you like watching Twincast, there's a simple strategy that can easily take

down Baigan. After you toss up Protect/Shell, have Palom and Porom both use

Twincast. Everyone else is hereby dedicated to healing duty.

In previous versions, Pyroblast would Reflect and Comet would not (they also

went by different names in previous versions). In THIS version, NEITHER spell

will invoke Reflect. So Twincast away and laugh as Baigan falls in two shots.

He will Regenerate his arms after the first shot but they will all die after

the second. Guaranteed (I actually tested this a few times before writing it

down here).

Yeah, this strategy is incredibly cheap now. However, I can guarantee that it

works.

---

With Baigan gone, you'll most likely want to heal up back at Cecil's Room.

Unfortunately there is no way to save your game right now, unless you backtrack

ALL the way back to the Ancient Waterway.

From where you defeated Baigan, you may want to remove Palom and Porom's armor

and weapons if you want to keep them. They will fight the next boss battle

without equipment, but they should be fine. You may also choose to leave their

equipment on; the choice is yours. However, you'll want to make sure that you

have given them three Augments; especially if you've been using this document.

I had you give them Auto-Potion, Item Lore and Curse.

I suggest equipping Yang with any Ice or Thunder Claws you may have, more on

the Ice side than the Thunder. Head towards the Throne Room and talk to the

King, but get ready to face:

O--------------------------------------------------O

| #164 - Cagnazzo |

O---------------------O----------------------------O

| Level ........ 28 | Weakness |

| HP ........ 10624 | Ice |

| EXP ....... 53285 | |

| Gil ........ 4000 | Resistance |

| | Fire |

| | |

| Steal | Absorb |

| None | Water |

| | |

| Drops | |

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| None | |

| | |


O---------------------O----------------------------O


BOOKMARK
Cagnazzo has a much larger array of attacks than previous versions. He can cast

Sleep and Slow and will do so constantly. He also uses Counter: Silence to most

magical attacks and Counter: Hold to most physical attacks (Cagnazzo's counter-

attack rate is random but the counters themselves are always the same).

Cagnazzo can also retreat into his shell, where he takes less damage and will

regenerate HP over time. Also, keep in mind that Cagnazzo can still counter-

attack you while inside his shell.

I shouldn't have to say it, but Cagnazzo can also utilize the age-old physical

attack for damage that can probably KO nearly any mage on your team.

Lastly, when you see that "Water is surging to Cagnazzo's feet!", you should

immediately attack him with a Lightning-based attack (any spell or item that is

Lightning-based will do). Otherwise he will use Tsunami, which is an incredibly

devestating water attack. It can shave off a ton of HP and even cause Death

(which is just an instant-KO attack). Luckily, you don't actually have to see

Tsunami in action during this fight, which is a very good thing for you.

Cagnazzo can't be hit with Silence (trust me, I tried). You CAN hit him with

Slow, which is always a good choice. You can also hit him with Poison-based
attacks to inflict that status effect. While the water is at his feet, Cagnazzo

becomes resistant to Ice and weak to Lightning attacks.

To start, Porom and Tellah should use Protect and Shell; they should then cast

Haste on one of them (chances are only Tellah has this spell). Porom should use

Cry so that Yang can Focus three times and attack.

Palom should use Bluff and then Blizzara. Even though Tellah has the more

powerful Blizzaga at his disposal, he can only cast it three times before he

needs an MP refill. I suggest you have Tellah on standby to cast Thunder when

Cagnazzo tries to bring the water around his feet.

Cecil is a different story. You don't want him to invoke a Counter: Hold and he

can't really do anything other than support the others. Have him use Echo Herbs

(hopefully you bought a few back in Baron like I mentioned) on those who are

hit with Silence and use Potions or Hi-Potions on those who need healing. If

you're in a pinch and Tellah is Sleeping on the job, you can have Cecil use a

Zeus's Wrath when Cagnazzo brings the water around his feet.

Cagnazzo isn't too hard but the battle is more of a slugfest than anything.

It's more of an endurance test. With time, Cagnazzo will fall.

---

Watch the scene that ensues as Palom and Porom leave your party. Which leads me

to my next game related question. If the doors are wood, how come they couldn't

just burn them down with a Fire spell? Psh, whatever. Watch the scenes that

ensue.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T A K E T O T H E S K I E S ! |

| | | | | O-----------------------O---------------------------O---------------O

| | |/\| | | | Recommended Level : 24-27 | ^[WALK.250] |

| | | | O---------------------------O---------------O

| |__/\__| |

| |

O----------O

Cid joins your team as Palom and Porom leave. In case you really want to know,

everything in this section is totally optional. Divert your attention if you

wish, or just skip ahead to section [WALK.300] if you really want.

Here's the outline of what events will occur in this section:

1) Rework your team to compensate for the character changes

2) Head back to Mist for items



3) Head to Agart for items and Bestiary entries

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4) Head to Mythril for items and Bestiary entries



5) Head to Eblan Castle for items
BOOKMARK

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T A K E T O T H E S K I E S ! |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | A B O U T T H I S S E C T I O N |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 24-27 | ^[WALK.251] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| None | None |

O-----------------------------O-----------------------------O

As I said earlier, this entire section is totally optional. With the Enterprise

at your command, the world is yours for the taking! If you wish, you can head

straight for Troia like Kain instructs you to do, or you can continue following

this section and hit all the nifty little hot spots and pick up some great

equipment. If you opt to jump ahead, head to section [WALK.300], but don't

forget the carat (^) in there.

If you have been following this document, Cid will default to the back row. I

suggest you change your lineup so that Tellah (the lone spellcaster) is in the

back row and the three fighters (Cid, Cecil and Yang) are in the front row.

Here's how I set up my party:

Cid

Tellah

Cecil

[blank]

Yang

Cid is MUCH better than he was in previous incarnations. He can equip Shields

with his Hammers now (a definite plus). His Analyze ability will use the Libra

spell on every enemy on the field. His Upgrade ability will make his weapon an

elemental weapon (which can be very useful in some areas).

You'll reappear in the Enterprise just outside of Baron. To fly with the

Enterprise, hit A to board it and B to disembark it. The X Button will still

bring up the menu screen. Fly around with the directional pad and keep in mind

that you can only land on green grass.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T A K E T O T H E S K I E S ! |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | B A R O N & A N C I E N T W A T E R W A Y |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 24-27 | ^[WALK.252] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Tsunami Augment | None |

O-----------------------------O-----------------------------O

It may seem strange to go right back to Baron but trust me on this one.



Once you're back inside, head back to the west side of Baron and back into the

Ancient Waterway.

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 Make
== Ancient Waterway - B4 ==


your way over to the next area.
BOOKMARK

== Ancient Waterway - B3 ==

Circle around and down the steps. At the bottom of those steps, head east for

two areas and you'll see a sparkle on the ground. Talk to it to obtain the

TSUNAMI AUGMENT. I suggest sitting on this one for right now.

That's all there is here so either backtrack or use the Warp spell twice (the

Emergency Exit item doesn't work and Tellah has the Warp spell available).

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T A K E T O T H E S K I E S ! |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | B A R O N C A S T L E |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 24-27 | ^[WALK.253] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Hi-Potion | None |

| ____ Hi-Potion O-----------------------------O

| ____ Ether |

| ____ Ether |

| ____ Ether |

| ____ Elixir |

| ____ Phoenix Down |

| ____ Phoenix Down |

| ____ Unicorn Horn |

| ____ Unicorn Horn |

| ____ Tent |

| ____ Tent |

O-----------------------------O

Baron Castle is right next to the town (you should know where it is considering

you STARTED the game there).

You can talk to the people here if you want. They're all astonished that the

King was actually a demon.

== Baron Castle ==

Head north into the next area.

== Baron Castle - 1F ==

Head to the east side and enter the stairway.

== Baron Castle ==

Continue east and down the stairs.

Downstairs, you'll notice six chests in the southwest corner of the map (check

the bottom screen). To get there, just take the small doorway to the south and

head straight east after you can't head north any farther. Continue on and

you'll run into the chests which contain an ETHER, ETHER, UNICORN HORN, UNICORN

HORN, PHOENIX DOWN and a PHOENIX DOWN. Backtrack to the main path and head

south and outside.

Outside, head north and into the east tower.

== East Tower - 1F ==

You'll see four chests, containing a HERMES SANDALS, BACCHUS'S WINE, BACCHUS'S

WINE and a HERMES SANDALS. Head upstairs for now.

== East Tower - 2F ==

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The two chests contain a HI-POTION and a HI-POTION. Collect them and continue

upstairs.






BOOKMARK
== East Tower - 3F ==

In the chests up here, take the ETHER, TENT and TENT. Head downstairs beyond 1F

to find B1.

== East Tower - B1 ==

You won't be able to see it but there's an ELIXIR to the left of the left-most

suit of armor. Pick it up and head farther downstairs.

== East Tower - B2 ==

You'll find the real King of Baron here and he'll give you a mission. Until you

complete this story-related event, there's nothing else to do here. However,

you will want to remember this place because it'll come in handy later.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T A K E T O T H E S K I E S ! |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | M Y S I D I A |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 24-27 | ^[WALK.254] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Dualcast Augment | None |

| ____ Cry Augment O-----------------------------O

| ____ Bluff Augment |

| ____ Twincast Augment |

| ____ Twincast Augment |

O-----------------------------O

In case you forgot where Mysidia is, it's just southeast from Baron. You can

use the map on the bottom screen to get there if you need help.

Inside Mysidia, head straight north into the Hall of Prayer, then behind that

into the Crystal Chamber. From there head into the northwest corner and enter

the door to the Prayer Dais. At the end of this area you'll find the Elder.

Talk to him to obtain the DUALCAST AUGMENT, CRY AUGMENT, BLUFF AUGMENT,

TWINCAST AUGMENT and another TWINCAST AUGMENT.

I suggest giving one Twincast Augment to Tellah since you have to give him

two Augments to get all of his and this covers one of them. I also suggest you

give the other Twincast Augment to Cecil. Sit on all the others for now and

give them to your final party members. Which will come in time.

You'll get fewer Augments if you gave Palom and Porom fewer Augments to begin

with.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T A K E T O T H E S K I E S ! |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | M I S T |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 24-27 | ^[WALK.255] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

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| ____ Bomb Fragment | ____ Polymorph Rod |

| ____ Bomb Fragment | ____ Gold Hairpin |

 | ____ Bomb Fragment | ____ Clothing |





O-----------------------------O ____ Ruby Ring |
BOOKMARK
O-----------------------------O

In case you forgot where Mist is, it's due north from Baron. It got cut off

during the earthquake, but it's open to you now that you have the Enterprise

(you could come here after returning to Baron but then you have to deal with

monster encounters and such).

O-----------------------------O-----------------------------O------------------O

| Weaponsmith | Armorer | Inn 50 Gil |

O-----------------------------O-----------------------------O------------------O

| Whip ................. 3000 | Bard's Tunic .......... 700 |

| Dancing Dagger........ 5000 O-----------------------------O

O-----------------------------O

O-----------------------------O

| Sundries |

O-----------------------------O

| Items are not sold in Mist |

O-----------------------------O

The weapons and items here are useless to you now. But the Dancing Dagger can

be thrown by Edge later on in the game. However, there's some items here you

should get, especially if you want a "perfect" game.

From the entrance of Mist, go to where you first saw Rydia. From there, go into

the house to the north. Walk into the fireplace and when you hit the wall, head

east to pick up a GOLD HAIRPIN, CLOTHES. Continue south and you'll run into two

chests that contain a RUBY RING and a POLYMORPH ROD.

Go back to the area where you met Rydia again. Head to the east and pick up a

BOMB FRAGMENT hidden in the bushes.

Head to the Armor & Weapon Shop in the southern part of town. To the east you

will see some trees that lead to a dead end. Or do they? Go into the trees and

continue on to find a small area. They're invisible but you'll run into two

small patches where you can find a BOMB FRAGMENT and a BOMB FRAGMENT. That's

all in Mist for now, so you can head outside and go back to Baron for the next

area.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T A K E T O T H E S K I E S ! |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | T R O I A |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 24-27 | ^[WALK.256] |

| | O---------------------------O---------------O

O----------O

~ Oh, Stella! How I love you! Hey, wait a minute, Stella...

You're not really a woman, are you!? ~ Man in Pub

(I know what you're thinking since Troia is where you need to go. However, it's

actually necessary to come here to get the most out of the Namingway sidequest)

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Hi-Potion | None |

| ____ Hi-Potion O-----------------------------O

| ____ Ether |

| ____ Dry Ether |

| ____ Phoenix Down |

| ____ Tent |

| ____ Decoy |

| ____ 1000 Gil |

| ____ Gil Farmer Augment |

O-----------------------------O



Troia is located northwest of Baron. STRAIGHT northwest. You can literally hold

down the Up and Left directional buttons and you'll pop up right next to Troia.

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The town is where you want to be, not the castle.

 O-----------------------------O-----------------------------O------------------O



| Weaponsmith | Armorer | Inn 400 Gil |
BOOKMARK
O-----------------------------O-----------------------------O------------------O

| Wooden Hammer .......... 80 | Leather Cap ........... 100 |

| Fireshard ............. 300 | Feathered Cap ......... 330 |

| Frostshard ............ 300 | Clothing .............. 50 |

| Thundershard .......... 300 | Leather Clothing ...... 200 |

O-----------------------------O Ruby Ring ............ 1000 |

O-----------------------------O

O-----------------------------O-----------------------------O

| Sundries (shop) | Sundries (Pub) |

O-----------------------------O-----------------------------O

| Potion ................. 30 | Gysahl Greens .......... 50 |

| Hi-Potion ............. 150 | Bomb Fragment ......... 200 |

| Phoenix Down .......... 100 | Zeus's Wrath .......... 200 |

| Gold Needle ............ 80 | Antarctic Wind ........ 200 |

| Maiden's Kiss .......... 60 | Member's Writ ...... 100000 |

| Eye Drops .............. 30 O-----------------------------O

| Antidote ............... 40 |

| Tent .................. 100 |

O-----------------------------O

Upon entering Troia, hop northwest to find the Armorer. To the right of the

building is a crate and to the right of that you can find a TENT (face south to

find it). From there head across the bridge and around to the north. Continue

west across a different bridge and circle to the east. Behind the building you

can find a HI-POTION. Backtrack and head west to find another HI-POTION (it's

tucked away on the north side of the sand).

Next to the Inn (which is on the east side of town), you'll find a small path

into the water. Take it and follow it all the way around until you reach the

end (pass by the steps for now). Fiddle around here to find a PHOENIX DOWN. Now

backtrack and head up the steps. There are no chests here but you can find a

DECOY, ETHER, DRY ETHER and 1000 GIL (all invisible, of course). That's all for

the treasures here!

The real reason you're here is to find Namingway.

O-------------------O

/ Namingway Sidequest \

O-O----------------------O-----------------------------------------------------O

| Namingway can be found on the northeast side of town, just south of a large |

| plateau. He changes his name to Cheatingway and lets you know that he seems |

| to have booked two dates for the same time (what a player). He needs you to |

| stall the second date for a little while. To complete this task, head west |

| and into the Pub (it's an unmarked building). Talk to the girl behind the |

| counter to complete this sidequest. Cheatingway will also pass the Music |

| Player on to the Fat Chocobo. |

O------------------------------------------------------------------------------O

Other than Namingway, there's not a whole lot to do in Troia. The shops are

rather generic (although they'll be useful later) but the one thing you should

take note of is the Member's Writ available for 100,000 Gil. Once you can

actually, y'know, AFFORD that item, you can use it to get into the King's

Bounty Pub to ... heh ... watch the show. :)

Once you watch the show, you'll be able to get into the dressing room (Cecil

is such a perv) and find the GIL FARMER AUGMENT. I'll note this later during

your quest (or forget and have someone email me about it), so don't fret if you

can't afford it right now. If you can, then you've obviously been cheating or

powerleveling.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T A K E T O T H E S K I E S ! |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | A G A R T |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 24-27 | ^[WALK.257] |

| | O---------------------------O---------------O

O----------O

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O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

 O-----------------------------O-----------------------------O



| ____ Potion | None |
BOOKMARK
| ____ Hi-Potion O-----------------------------O

| ____ Phoenix Down |

| ____ Phoenix Down |

| ____ Cottage |

| ____ Antarctic Wind |

| ____ Gaia Drum |

O-----------------------------O

Agart is located directly south of Baron. It's an island with a giant mountain

on it, so simply fly south until you see the island with the town on it.

O-----------------------------O-----------------------------O------------------O

| Weaponsmith | Armorer | Inn 50 Gil |

O-----------------------------O-----------------------------O------------------O

| Rod ................... 100 | Iron Shield ........... 100 |

| Staff ................. 160 | Iron Helm ............. 150 |

| Spear .................. 60 | Iron Armor ............ 600 |

| Boomerang ............ 3000 | Iron Gloves ........... 130 |

| Bow ................... 220 | Iron Armlet ........... 100 |

| Power Bow ............. 700 O-----------------------------O

| Iron Arrows ............ 50 |

| Holy Arrows ........... 500 |

O-----------------------------O

O-----------------------------O-----------------------------O

| Sundries (left) | Sundries (right) |

O-----------------------------O-----------------------------O

| Potion ................. 30 | Gysahl Greens .......... 50 |

| Hi-Potion ............. 150 | Bomb Fragment ......... 200 |

| Phoenix Down .......... 100 | Zeus's Wrath .......... 200 |

| Gold Needle ............ 80 | Antarctic Wind ........ 200 |

| Echo Herbs ............. 50 | Bestiary ............... 50 |

| Eye Drops .............. 30 O-----------------------------O

| Antidote ............... 40 |

| Tent .................. 100 |

O-----------------------------O

From the entrance, circle around clockwise and follow the short path. Pass by

a northeast path and continue north until you run into a small path to the

east. Take it and you can find a POTION and PHOENIX DOWN (they're invisible

to your eyes, so you'll have to feel around).

Continue on the path to the north and pass the lake but don't take the steps

just yet. Take the small path east to find a COTTAGE. Backtrack to the steps

and take the steps. Follow the path south and take the HI-POTION in one of the

bushes.

Backtrack to the entrance and head northeast. Past the Inn you'll find a set of

steps. Head west from there to find a house and an ANTARCTIC WIND (to the south

of the house) and a GAIA DRUM (hidden behind the bushes to the west). Inside

the house, you won't enter a new area but you can find a PHOENIX DOWN on the

east side of the house (unless Namingway is in the way, in which case you have

to talk to him before collecting it). That's all the treasures here.

O-------------------O

/ Namingway Sidequest \

O-O----------------------O-----------------------------------------------------O

| Namingway is in the small house on the north side of town. He's given up his |

| cheating ways and is now on the hunt for pudding for his girlfriend. Upon |

| changing his name to Puddingway, he'll ask you for a Rainbow Pudding (I hope |

| you've been keeping an eye out for Rainbow Puddings). If you have one, you |

| can give it to him on the spot. Otherwise you'll just have to wait until |

| later to give him one. |

| |

| In case you're wondering, as of this point, I have covered the following |

| Rainbow Pudding drop places: |

| Red Mousse - Underground Waterway |

| Yellow Jelly - Antlion's Den |

| |

| If you want to wait until later to give Puddingway a Rainbow Pudding, here |

| are the other two enemies that drop them: |

| Purple Bavarois - The Moon, Tower of Zot, Lunar Tunnel |

| Black Flan - The Moon, Lunar Tunnel |

| *Flan Princess - Lunar Subterrane (B5, Red Fang Room) |

| |

| *The Flan Princess drops Rainbow Puddings at a 1% rate as compared to the |

| normal 0.4% rate that the others do. However, if you're fighting the Flan |

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| Princesses at all, you're usually fighting them for Pink Tails. |

| |

 | I think the Yellow Jelly is the easier one to find. Just run into the |



| Antlion's Den and go to where the Antlion was. Run around there until you |
BOOKMARK
| find one. If you skip this step, Puddingway will stay here until you come |

| back with a Rainbow Pudding. |

O------------------------------------------------------------------------------O

From the entrance, you can find the Observatory just west from the entrance.

You can feel free to gaze at the moon, but it's unimportant at this point in

time.

There's nothing too useful here (except for Gysahl Greens, which are always

useful). Most of the stuff you can buy here is already available elsewhere and

the armor is easily surpassed by everything in the town of Mythril (which you

will be visiting soon).

The real reason I directed you here is so you remember where it is. You'll

eventually be forced to come here for a storyline event. If you forget where

Agart is, you can now view it on the World Map (found on the bottom screen). By

visiting Agart, you have now placed it on your map so that you can locate it

later in the game.

Now then, you can fight the enemies around Agart to continue completing your

Bestiary, or head back to Baron for your next visit. If you choose to return

to Baron, jump ahead to [WALK.258] (don't forget the carat).

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T A K E T O T H E S K I E S ! |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | A G A R T A R E A |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 24-27 | ^[WALK.258] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| None | None |

O-----------------------------O-----------------------------O

This section covers monsters found in the Agart region.

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 068 Mors 31 1182 2363 61 None Potion

___ 069 Rukh 32 2550 10200 132 None Feathered Cap

___ 070 Fledgling Rukh 28 567 1701 31 None Phoenix Down

___ 071 Ironback 40 2166 6498 112 None Mythril

Shield

___ 085 Black Lizard 40 2692 5384 137 None Gold Needle

___ 089 Flamehound 45 4151 12453 212 Ice, Water Fire Arrows

These enemies are stronger and tougher so fight with care. The Mors is a

particularly tough enemy, as it will use its Renew ability to heal itself

completely. To beat it, simply target it once with Tellah's highest-level

spell.

At this point in the game, your team may not be strong enough to simply hack

and slash away. You'll have to either fight with extreme caution or simply come

back later.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T A K E T O T H E S K I E S ! |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | M Y T H R I L |

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| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 24-27 | ^[WALK.259] |

 | | O---------------------------O---------------O



O----------O
BOOKMARK

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Maiden's Kiss | ____ Mythril Knife |

| ____ Diet Ration | ____ Mythril Staff |

| ____ 5000 Gil O-----------------------------O

O-----------------------------O

Mythril is a tricky little place to find. From Baron, head about halfway

between Baron and Mist. From there, head east until you see a small string of

islands. Mythril is among them (it's the one with the town on it).

If you're having trouble, try heading directly north from Mount Ordeals. If

that doesn't work for you, try heading directly south from Fabul. If you really

need help beyond that ... use Google Image Search and type in "Final Fantasy IV

map". If you need help beyond that ... I got nothing else to help you with.

O-----------------------------O-----------------------------O------------------O

| Weaponsmith | Armorer | Inn 500 Gil |

O-----------------------------O-----------------------------O------------------O

| Mythril Staff ........ 4000 | Mythril Shield ....... 1000 |

| Mythril Knife ........ 3000 | Mythril Helm ......... 3000 |

| Mythril Hammer ....... 8000 | Mythril Armor ....... 17000 |

| Mythril Sword ........ 6000 | Mythril Gloves ....... 2000 |

O-----------------------------O-----------------------------O

O-----------------------------O

| Sundries |

O-----------------------------O

| Maiden's Kiss .......... 60 |

| Mallet ................. 80 |

| Diet Ration ........... 100 |

| Bomb Crank ........... 1200 |

| Arctic Wind .......... 1200 |

| Heavenly Wrath ....... 1200 |

O-----------------------------O

Before you go shopping, you may want to pick up some better stuff for your

characters. Go to the northeast side of town and sift through the invisible

areas to find a MYTHRIL STAFF, which Tellah can use. To the west (but east from

the Armorer), you can find another invisible spot next to a fence that contains

a MYTHRIL KNIFE. Just southwest from the Weaponsmith door you can find a cool

5000 GIL (it's behind the large bush). Congrats, I just saved you 7000 Gil and

you're even 5000 Gil ahead.

But that's not all! On the southwest side of town you'll find a patch of sand

(it's southwest from the Inn); to the west of that you'll find some flowers and

a DIET RATION hidden inside. Head all the way east and look inside a well for a

MAIDEN'S KISS. That's all for this area.

Mythril has some excellent items. The Mallet and Diet Food in the Sundries shop

haven't been sold before. In addition, all the items in the Armor and Weapons

shops are new. You should definitely upgrade your arsenal if you have the Gil

to do so.

Cid and Cecil can use the Mythril Shield, Helm, Armor and Gloves. You have a

Mythril Staff and Knife, but the Hammer and Sword are excellent purchase

choices, as their extra attack power will really help you out later on. If and

when you purchase the Mythril Hammer, do NOT sell your old Wooden Hammer. It

may come in handy later on. Keep in mind, most of what I just mentioned is

probably too pricey for now. But you can just come back later if you need.

You can either head back to Baron or stick around Mythril and fill out your

Bestiary.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T A K E T O T H E S K I E S ! |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | M Y T H R I L A R E A |

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| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 24-27 | ^[WALK.260] |

 | | O---------------------------O---------------O



O----------O
BOOKMARK

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| None | None |

O-----------------------------O-----------------------------O

This section covers monsters found in the Mythril region.

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 047 Treant 26 335 1005 18 Fire Diet Ration

___ 048 Mortblossom 27 440 1320 23 Fire Diet Ration

___ 049 Cait Sith 28 632 2528 34 None Unicorn Horn

___ 050 Ettin Snake 28 316 1264 19 Ice Antidote

___ 051 Needlehog 27 398 1194 21 None Gold Needle

___ 052 Cave Naga 28 428 1284 23 Holy Antidote

The enemies here aren't nearly as deadly as the ones around Agart. Make no

mistake, they'll kill you if you start sluffing off but they're more around

your current levels.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T A K E T O T H E S K I E S ! |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | E B L A N C A S T L E |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 24-27 | ^[WALK.261] |

| | O---------------------------O---------------O

O----------O

WARNING: SAVE OUTSIDE ELBAN CASTLE!! KEEP YOUR HP AND MP FULL AT ALL TIMES!!

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Hi-Potion | ____ Sleep Blade |

| ____ Hi-Potion | ____ Blood Lance |

| ____ Hi-Potion | ____ Silencing Arrows |

| ____ Ether O-----------------------------O

| ____ Ether |

| ____ Gold Needle |

| ____ Maiden's Kiss |

| ____ Alarm Clock |

| ____ Unicorn Horn |

| ____ Cottage |

| ____ Emergency Exit |

| ____ Silver Apple |

| ____ Ninja Sutra |

| ____ Ninja Sutra |

| ____ Bomb Core |

| ____ Coeurl Whisker |

| ____ Silver Hourglass |

| ____ Bacchus's Wine |

| ____ Hermes Sandals |

| ____ 10000 Gil |

O-----------------------------O

Back at Baron, head south until you hit Agart, then continue west until you

reach a giant tower. Don't worry, you'll be defeating that later, but for now

you should land the Enterprise south of the giant tower. Eblan Castle is

located slightly southeast from the tower.

This area will become of more use later on when you get the hook attached to

the Enterprise. For now, just go into Eblan Castle for loads of treasures and

tough monsters all around.

SPECIAL NOTE: A grateful viewer (who unfortunately doesn't have a GameFAQs or



GameSpot username) has informed me that you can use an Hourglass item to cast

Stop on all the enemies. He also notes that you'll have plenty of time to

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squeeze off all your attacks before the Stop effect wears off.

 I'm treating Eblan Castle like a dungeon for a reason. It's confusing to


navigate and has some difficult monsters that basically constitute boss battles
BOOKMARK
at this point in time.

== Eblan Castle ==

Head straight north into the middle of the castle.

== Eblan Castle - 1F ==

Head straight north and stop when you see the chest. Go straight into the wall

to pick up a HI-POTION. Continue on to the next floor.

== Eblan Castle - 2F ==

You can't get these chests for now. Continue on.

== Eblan Castle - Throne Room ==

Direct your attention (and your character) straight into the throne. This may

seem strange later on because there's a KING and QUEEN, so logically speaking

there should be two thrones, not one.

At any rate, you can find a NINJA SUTRA behind the throne.

Head east straight through the wall and you'll hit a set of stairs.

== Eblan Castle - 2F ==

Take the GOLD NEEDLE, COTTAGE and the MAIDEN'S KISS from the chests. Head back

upstairs.

== Eblan Castle - Throne Room ==

Head back to the throne and head through the west wall to head down a different

set of stairs.

== Eblan Castle - 2F ==

You can easily take another free UNICORN HORN and an ALARM CLOCK. Head back

upstairs.

== Eblan Castle - Throne Room ==

Exit the Throne Room to the south.

== Eblan Castle - 2F ==

Head south to the first floor.

== Eblan Castle - 1F ==

Head south and back outside the castle.

== Eblan Castle ==

Head east and down the steps, then north and into the East Tower.

== East Tower - 1F ==

Don't go up the stairs quite yet. Go hit the north wall and go left, straight

into the wall. Make your way around to grab the COEURL WHISKER. The other chest

is temporarily inaccessable, so head up the stairs.

== East Tower - 2F ==

There's a small opening to the northwest. Take it and and head farther west to

nab the HI-POTION. To the northeast you'll find two chests that contain an

EMERGENCY EXIT and a HI-POTION. To the northwest of these chests, talk to the

lighter colored pot to find a HERMES SANDALS. Head straight east and into the

northeast wall. Circle around to pick up the BLOOD LANCE and a fight with:

O--------------------------------------------------O

| #103 - Lamia |

O---------------------O----------------------------O

| Level ........ 39 | Weakness |

| HP ......... 7480 | None |



| EXP ....... 22530 | |

| Gil ......... 379 | Resistance |

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| | None |

| | |

 | Steal | Absorb |


| Lamia Harp | None |
BOOKMARK
| | |

| Drops | |

| 1: Lamia Harp | |

| 2: Ruby Ring | |

| 3: Holy Curtain | |

| 4: Angel Arrows | |

| | |

O---------------------O----------------------------O

O--------------------------------------------------O

| #097 - Coeurl |

O---------------------O----------------------------O

| Level ........ 42 | Weakness |

| HP ......... 2015 | None |

| EXP ........ 6165 | |

| Gil ......... 107 | Resistance |

| | None |

| | |

| Steal | Absorb |

| Unicorn Horn | None |

| | |

| Drops | |

| 1: Unicorn Horn | |

| 2: Coeurl Whisker | |

| 3: Cat Claws | |

| 4: None | |

| | |

O---------------------O----------------------------O

You may have faced these enemies outside of Agart already. All three of these

bastards can hit HARD. The Lamia alone might make a tricky boss battle, but

then there's two Coeurls along for the ride. The Lamia can Confuse members of

your team and the Coeurls are capable of inflicting Paralyze or instantly

KO-ing a member with their Blaster attack.

The FIRST thing you will do is use a Bronze Hourglass to temporarily cast Stop

on all enemies. After that, Tellah can cast Break on all three enemies.

Fighting this battle without exploiting these two status effects is suicide. I

attempted it a few times and it didn't work at all. My levels were slightly

lower than the levels I suggest (Cid and Cecil were Lv. 21, Yang and Tellah

were Lv. 25) but this battle was pretty much impossible without exploiting the

status effects.

---

Once you've collected your treasures, drop down the hole to advance.

== East Tower - 1F ==

You'll land just south of a chest containing a SILVER HOURGLASS. To get it, hug

the west wall and advance north and you'll bypass the gap in the floor. Take it

and go south into the hole.

== Eblan Castle - Cellar Passage ==

From where you land, talk to the candle to the north to find a NINJA SUTRA.

Follow the path and open the two chests to the west to find an ETHER and an

ETHER. Heal up before you open the west chest because when you do you'll obtain

a SILVER APPLE and fight:

O--------------------------------------------------O

| #099 - Mad Ogre |

O---------------------O----------------------------O

| Level ........ 42 | Weakness |

| HP ......... 6812 | None |

| EXP ....... 20436 | |

| Gil ......... 345 | Resistance |

| | None |

| | |

| Steal | Absorb |

| Bacchus's Wine | None |

| | |

| Drops | |

| 1: Bacchus's Wine | |

| 2: Headband | |

| 3: Power Armlet | |

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| 4: Giant's Gloves | |

| | |


O---------------------O----------------------------O


BOOKMARK
The Mad Ogres are incredibly fast and furious. However, you can stop them in

their tracks if you utilize the same strategy as before.

Have the first available character use a Bronze Hourglass (or the Silver one

you just picked up if you don't have any more Bronze Hourglasses). Then have

Tellah cast Break on them. The Mad Ogres can be hit by both attacks so by using

both, you'll ensure a quick victory.

---

Continue on the path and you'll find yourself outside of Eblan Castle. Rest,

Save and re-enter the castle.

== Eblan Castle ==

Head inside, but don't go into the double doors. Instead, take the west path

and head into the West Tower.

== West Tower - 1F ==

From the entrance, head east and into the southeast corner. Head northeast and

you'll slip into the wall. Follow it around and you'll end up right in front

of the eastern chest. MAKE SURE YOU ARE AT FULL HP AND MP AND THAT YOU HAVE

SAVED OUTSIDE. Opening the chest will net you the SLEEP BLADE and initiate a

battle with:

O--------------------------------------------------O

| #096 - Steel Golem |

O---------------------O----------------------------O

| Level ........ 40 | Weakness |

| HP ......... 6630 | Ice |

| EXP ....... 19890 | |

| Gil ......... 336 | Resistance |

| | Earth |

| | |

| Steal | Absorb |

| Gaia Hammer | None |

| | |

| Drops | |

| 1: Gaia Hammer | |

| 2: Giant's Gloves | |

| 3: N/A | |

| 4: N/A | |

| | |

O---------------------O----------------------------O

O--------------------------------------------------O

| #094 - Skuldier (x2) |

O---------------------O----------------------------O

| Level ........ 40 | Weakness |

| HP ......... 2512 | Fire Holy |

| EXP ........ 5024 | Cure |

| Gil ......... 128 | |

| | Resistance |

| | Earth |

| Steal | |

| Iron Gloves | Absorb |

| | None |

| Drops | |

| None | |

| | |

O---------------------O----------------------------O

The Steel Golem can put a character to sleep with nothing more than its own

physical attack (which is pretty brutal in its own right). The Skuldiers can

cast Lightning at a pretty fast rate on the entire team for a fair amount of

damage.

Again, this is a battle where you want to exploit the Stop+Break strategy. It

may be cheap but if your levels are anywhere near mine (which are actually

lower than the Recommended Levels I give), this strategy will be the only one

that keeps you from being wiped out.

---



Backtrack to the entrance of this room and head north up the stairs.

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== West Tower - 2F ==

 Well, the first thing you'll want to do is go to the southwest corner. From


there, you should be able to head straight south and into a hidden set of
BOOKMARK
stairs.

== West Tower - 1F ==

All there is to do is take the BOMB CORE and head south back upstairs.

== West Tower - 2F ==

At the north end of the room, you'll find three pots; one of which contains a

BACCHUS'S WINE. Head to the southeast corner of the room and you should slip

farther south than the wall should let you. If you follow the path, you'll pick

up some SILENCING ARROWS and 10000 GIL.

If you're still alive and you're reading this, congratulations! You've

officially obtained all the treasures in Eblan Castle. Pat yourself on the

back. No, seriously, this place is tough.

At any rate, now you can continue back on your main quest. And I assure you it

will be a LOT easier with the stuff you just picked up.

Once you're set to go, head back to Baron. It's time to get the next Crystal.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T H E E A R T H C R Y S T A L |

| | | | | O-----------------------O---------------------------O---------------O

| | |/\| | | | Recommended Level : 27-30 | ^[WALK.300] |


| | | | O---------------------------O---------------O

| |__/\__| |

| |

O----------O

Troia houses the Earth Crystal; it is the final crystal Golbez requires before

his plan for global domination is able to continue. Even though Golbez probably

has the firepower necessary to take it himself, he's decided to coerce Cecil

into obtaining it for him. Retrieving the Earth Crystal will get Rosa back, but

it will also allow Golbez to continue with his plan. Rest assured, it’s far

more complicated than that. At any rate, it’s time to head out and get the

Crystal, whether you like it or not.

Here's the outline of what events will occur in this section:

1) Head to Troia Castle to learn about the Earth Crystal

2) Meet a friend of yours in Troia Caslte

3) Re-equip your team in Troia for the Magnetic Cave

4) Enter the Chocobo Forest and pick up a Black Chocobo

5) Make your way through the Magnetic Cave and take the Earth Crystal

from the Dark Elf

6) Enter the Tower of Zot and face off against Barbariccia

7) Regroup at Baron

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T H E E A R T H C R Y S T A L |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | T R O I A C A S T L E |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 27-30 | ^[WALK.301] |

| | O---------------------------O---------------O

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O----------O

 ~ Dance for you!? How dare you! I am a shieldmaiden of the Epopts, not some



two-gil performer! ~ Troia Castle guard
BOOKMARK

WARNING: You MUST meet an old friend of yours here. You will not be able to

defeat the Dark Elf unless you meet him.

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Hi-Potion | ____ Ruby Ring |

| ____ Hi-Potion | ____ Ruby Ring |

| ____ Ether | ____ Whisperweed |

| ____ Ether O-----------------------------O

| ____ Tent |

| ____ Tent |

| ____ Bacchus's Wine |

O-----------------------------O

Troia Castle is far to the northwest from Baron. Head straight north from Baron

until you see a large set of rocks in the water (the ones you can pass over by

using the Hovercraft). From there, go west until you see a giant waterfall, a

castle and a town just south of the castle. This is where you need to be. Land

the Enterprise and head on in.

NOTE: In this version, there's much more space to land; in previous versions

you were given ONE whole space to land. I find this much more convinient.

Inside Troia Castle, head north and into the castle. From here, travel to the

southeast corner of this room. Head outside and around the corner into another

door. Inside, follow the stairs to the north and continue south to fine a

BACCHUS'S WINE in a pot.

Head back upstairs and to the east side to find another set of stairs. Down

here, you'll find free treasures, including a TENT, TENT, HI-POTION, HI-POTION,

ETHER, ETHER, RUBY RING and another RUBY RING.

Go back to the red carpeted area and take the west door. Follow the path around

and into the door. Inside here you'll find an old friend. Edward will give you

the WHISPERWEED, since he is incapable of fighting right now.

Head back to the red carpeted area. Go north and you'll find the eight Epopts

who really do nothing more than inform you of the situation (which Edward has

already done since you talked to him).

There's nothing else to do right now, so exit Troia Castle and head south into

Troia.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T H E E A R T H C R Y S T A L |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | T R O I A |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 27-30 | ^[WALK.302] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| None | None |

O-----------------------------O-----------------------------O

Troia is just south of Troia Castle. Seriously.

If you haven't been here before, jump to [WALK.256] to pick up the treasures

(and don't forget the carat).

O-----------------------------O-----------------------------O------------------O

| Weaponsmith | Armorer | Inn 400 Gil |

O-----------------------------O-----------------------------O------------------O

| Wooden Hammer .......... 80 | Leather Cap ........... 100 |

| Fireshard ............. 300 | Feathered Cap ......... 330 |

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| Frostshard ............ 300 | Clothing .............. 50 |

| Thundershard .......... 300 | Leather Clothing ...... 200 |

 O-----------------------------O Ruby Ring ............ 1000 |





O-----------------------------O
BOOKMARK

O-----------------------------O-----------------------------O

| Sundries (shop) | Sundries (Pub) |

O-----------------------------O-----------------------------O

| Potion ................. 30 | Gysahl Greens .......... 50 |

| Hi-Potion ............. 150 | Bomb Fragment ......... 200 |

| Phoenix Down .......... 100 | Zeus's Wrath .......... 200 |

| Gold Needle ............ 80 | Antarctic Wind ........ 200 |

| Maiden's Kiss .......... 60 | Member's Writ ...... 100000 |

| Eye Drops .............. 30 O-----------------------------O

| Antidote ............... 40 |

| Tent .................. 100 |

O-----------------------------O

The point here is to focus on your shopping, which is what I plan to do. :)

Inside the Lodestone Cavern (formerly the Magnetic Cave), anything metallic in

nature will weigh you down. I've decided to forego my previous "Metallic/Non-

metallic" list and just list what you should use on each character.

| Cid | Cecil | Tellah | Yang

-----------+---------------+--------------+-----------------+---------------

Right Arm | Wooden Hammer | Fireshard | Flame Rod | Flame Claws

Left Arm | Empty | Empty | Empty | Flame Claws*

Head | Feathered Cap | Wizard's Hat | Feathered Cap | Feathered Cap

Body | Kenpo Gi | Kenpo Gi | Sage's Surplice | Kenpo Gi

Arms | Ruby Ring | Ruby Ring | Ruby Ring | Ruby Ring

Chances are you already have four Ruby Rings (if not you can get more of them

in Troia). You'll have to pick up a Fireshard in Troia if you have not done so

already. If you need other equipment, the Kenpo Gi is available in Baron (along

with Yang's claws), the Wizard's Hat (which I couldn't equip on Tellah for some

odd reason) is available in Mysidia, everything else is available in Troia.

I suggest the Flame Rod on Tellah if you want to conserve his MP. The Flame Rod

will work on the weaknesses of some of the enemies in the Lodestone Cavern.

I also put a star by Yang's Flame Claws for a reason. Only one enemy is weak to

Ice in the Lodestone Cavern, so you might want to switch out a Claw for that

one enemy. Or you can just Blizzaga it, the choice is yours.

The only thing you want to do in Troia is to make sure you have all the

equipment I stated above. Don't equip it right away (you'll do that later), but

just make sure you have enough to go around.

Resupply your items and head on out.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T H E E A R T H C R Y S T A L |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | T R O I A A R E A |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 27-30 | ^[WALK.303] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| None | None |

O-----------------------------O-----------------------------O

This section covers monsters found in the Troia region.

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 031 Gatlinghog 21 215 430 12 None Gold Needle

___ 047 Treant 26 335 1005 18 Fire Diet Ration



___ 048 Mortblossom 27 440 1320 23 Fire Diet Ration

___ 049 Cait Sith 28 632 2528 34 None Unicorn Horn

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___ 050 Ettin Snake 28 316 1264 19 Ice Antidote

___ 051 Needlehog 27 398 1194 21 None Gold Needle

 ___ 052 Cave Naga 28 428 1284 23 Holy Antidote






BOOKMARK
These are almost the same enemies that are found around Mythril. They shouldn't

be too tough for you at this point.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T H E E A R T H C R Y S T A L |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | C H O C O B O F O R E S T |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 27-30 | ^[WALK.304] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| None | None |

O-----------------------------O-----------------------------O

The Chocobo Forest is far north of Troia. On the far north end of the continent

you will find a line of mountains. At the southern end of said mountains lies a

circular-looking forest. Enter it.

Before you get too excited looking for a Black Chocobo (not like it's hard to

find anyways), you can find some GYSAHL GREENS by poking around the northwest

corner of the area. There's another GYSAHL GREENS hiding in the larger patch of

grass (towards the north end). There's yet another GYSAHL GREENS to the east of

the previous one (it's to the west of the patch of dirt and hiding in some

flowers).

In the middle of the larger patch of grass, you'll find a purplish-looking

Chocobo. Talk to it and you'll see "Caught you, black chocobo!" You now have a

bona fide black chocobo!

To reach the Lodestone Cavern, simply go south a little bit and then east on

your new Black Chocobo. The entrance to the Lodestone Cavern is somewhat hidden

away in the mountains. Land your chocobo in the forest and enter the cave.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T H E E A R T H C R Y S T A L |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | L O D E S T O N E C A V E R N |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 27-30 | ^[WALK.305] |

| | O---------------------------O---------------O

O----------O

WARNING! IF YOU HAVE NOT TALKED TO EDWARD IN TROIA CASTLE, YOU CANNOT DEFEAT

THE DARK ELF!

Yeah ... I gave up trying to hide that spoiler since I get too many emails

about it. I also see way too many topics on the FINAL FANTASY IV game board on

GameFAQs.

In case you're just joining me, the Magnetic Cavern will weigh down any and all

characters who have "metallic" equipment on. See section [WALK.302] for help on

what to equip your characters.

Also, if you go in with all your metal equipment and go into a battle, it's an

automatic Game Over. Trust me on this, I fell to the same fate myself and lost

about an hour of game time. :(



To check and see if you have metallic equipment on, just hit X while inside the

Lodestone Cavern. If there's a lightning bolt next to the character (on the

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bottom screen), they're wearing metallic equipment and will be paralyzed once

you enter a battle.





O-----------------------------O-----------------------------O
BOOKMARK
| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Hi-Potion | ____ Faerie Claws |

| ____ Hi-Potion O-----------------------------O

| ____ Ether |

| ____ Ether |

| ____ Unicorn Horn |

| ____ Emergency Exit |

| ____ Spider Silk |

| ____ Bronze Hourglass |

| ____ 2000 Gil |

| ____ Earth Crystal |

O-----------------------------O

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 047 Treant 26 335 1005 18 Fire Diet Ration

___ 048 Mortblossom 27 440 1320 23 Fire Diet Ration

___ 049 Cait Sith 28 632 2528 34 None Unicorn Horn

___ 050 Ettin Snake 28 316 1264 19 Ice Antidote

___ 051 Needlehog 27 398 1194 21 None Gold Needle

___ 052 Cave Naga 28 428 1284 23 Holy Antidote

___ 053 Ogre 30 1065 4260 56 Holy Bacchus's

Wine

___ 054 Succubus 29 621 1863 33 Fire, Cure Vampire Fang

Holy

___ 055 Cave Bat 29 334 1002 18 Holy Potion

___ 056 Mindflayer 31 600 2400 33 None Hi-Potion

These monsters are significantly tougher, mostly because you can't rely on your

strongest armor and weapons for this dungeon.

== Lodestone Cavern - B1 == [100% Bonus - 1 Ether]

The first thing you want to do is exit. I'm not kidding here because there's a

small portion of map area is just north of where you enter.

From the entrance, go on the east bridge and go all the way east to pick up a

HI-POTION. Backtrack across the bridge and take the path south. Continue

following the path here. Eventually you'll reach another area and you'll see

another chest with a UNICORN HORN. Take it and head down the stairs you see

close by.

== Lodestone Cavern - B2 == [100% Bonus - 3 Vampire Fangs]

Start by heading west; once you reach a bridge, continue west and you'll run

into an ETHER. Backtrack back onto the main path and continue on around. Take

the north bridge and head northeast into another room. Inside this room, you'll

find two chests that contain 2000 GIL and an ETHER. Head back outside the door

and continue west until you see another set of stairs.

== Lodestone Cavern - B3 == [100% Bonus - 3 Silent Bells]

Just southwest of where you enter is a door that contains a Save Point. Use it

if you want, then head outside of this room and head south across the bridge.

The area you will eventually reach has another door for you to enter. Enter it

and you'll find three chests that contain a HI-POTION, a SPIDER SILK and a

BRONZE HOURGLASS. Exit this area and head west. When you reach the next area,

head north between the stone pillars and into the doorway.

Inside here, head directly north to get a FAERIE CLAWS. You can equip them on

Yang right away if you want but it's up to you. Then head southwest to descend

to the next floor.

== Lodestone Cavern - B4 == [100% Bonus - 1 Dry Ether]

There's a bridge west of where you enter. Take it and when you reach the area

with torches, you can head east and use another Save Point if you need.

Once you're good to go, head back to the torches and continue north, but not

into the door yet. You should see a chest to your left; you have to go right

and around to pick up an EMERGENCY EXIT. Now backtrack and enter the doorway.

NOTE: You may want to go back and save again, just in case.

== Crystal Chamber ==

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Before you head anywhere, take a moment to put your best equipment back on. It

will make the initial battle with the Dark Elf much easier.



Talk to the Dark Elf to face him. The first time around you won't win. Period.
BOOKMARK
If you didn't talk to Edward back at Troia Castle, it's Game Over.

If you DID talk to Edward like you should have, you will see a scene with him.

Afterwards, your party will back up one step. TAKE THIS MOMENT TO RE-EQUIP YOUR

TEAM WITH THE PROPER EQUIPMENT (if you didn't do so already). Don't worry about

healing because your team's HP will be restored to full.

When you're ready, talk to the Dark Elf again and prepare to face:

O--------------------------------------------------O

| #165 - Dark Elf |

O---------------------O----------------------------O

| Level ........ 30 | Weakness |

| HP ........... *0 | Holy |

| EXP .......... *0 | |

| Gil .......... *0 | Resistance |

| | None |

| | |

| Steal | Absorb |

| None | None |

| | |

| Drops | |

| None | |

| | |

O---------------------O----------------------------O

The Dark Elf will start out by attempting to cast spells on you. If you let him

do so, he'll use Fira, Blizzara and Thundara. Other than that, he can use Hex

to hit you with Pig.

To counter this quickly and easily, cast Silence on the Dark Elf. You'll still

have to put up with Hex but that shouldn't be a huge problem. Other than that,

the Dark Elf will do nothing.

In the meanwhile, make sure you have a barrier or Protect/Shell/Haste on all

your characters. Have Yang Focus three times and then hold it for the time

being. Cecil should Cover Tellah right away for the upcoming battle. I've also

found a use for Cid. If you have him Upgrade with a Fire-based item (Red Fang,

Bomb Fragment or Bomb Crank), it'll turn his Mythril Hammer into a fire-

elemental weapon (which is great in the next battle).

Once you have performed all of the above, Cecil and Cid should hack and slash

at the Dark Elf's HP for now while Tellah casts the protective spells.

After you have a full barrier up (Protect/Shell/Haste and probably Blink on

Tellah), have him use Osmose to regain his MP. Once it's full, have him use

his Fire Rod (if you have it equipped like I recommend) to cast Fire on the

Dark Elf.

Eventually (after you cause enough damage), the Dark Elf will shed his form and

reveal the true boss.

O--------------------------------------------------O

| #166 - Dark Dragon |

O---------------------O----------------------------O

| Level ........ 31 | Weakness |

| HP ......... 7854 | Fire Holy |

| EXP ....... 39765 | |

| Gil ........ 5000 | Resistance |

| | Earth |

| | |

| Steal | Absorb |

| None | None |

| | |

| Drops | |

| None | |

| | |

O---------------------O----------------------------O

The Dark Dragon can hit you with its Dark Breath ability, which only causes

damage but causes a lot of it. It also has its physical attack, which is brutal

in its own right.

You should already have the necessary protection given that you performed it

during the Dark Elf phase. If you haven't, then proceed to do so now.

If you still have Yang with three rounds of Focus, use it now. With two Flame

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Claws equipped, it will easily cause 2000+ damage. If you used Upgrade on Cid

earlier, his weapon will cause extra damage to the Dark Dragon as well.





Tellah can do one of two things. He can either be on healing duty or attack
BOOKMARK
duty. I suggest keeping him on healing duty so that you can cure yourself

whenever the Dark Dragon uses Dark Breath. However, if you find yourself with

the upper hand, feel free to use a Firaga spell to shorten the battle (which I

don't think is very hard to begin with).

Cecil should do the same as Tellah. Switch him between healing and attacking to

make the most of him.

I didn't have too hard a time with the Dark Elf/Dragon. He might even go down

sooner than you expect. :)

---

With the Dark Elf dead (and most likely a few levels to your party), walk up

and claim the EARTH CRYSTAL. Once you exit the Crystal Chamber, you can use an

Emergency Exit to leave (thanks to numerous users for letting me know about

this in my previous FAQ).

Board your Black Chocobo and it'll take you right back to the Chocobo Forest.

If you need healing, Tellah has an infinite MP supply; just replenish it by

talking to the White Chocobo. Once you're fully healed, just board a regular

Chocobo and head back to Troia Castle.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T H E E A R T H C R Y S T A L |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | T R O I A C A S T L E |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 28-32 | ^[WALK.306] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Hi-Potion | ____ Great Bow |

| ____ Hi-Potion | ____ Fire Arrows |

| ____ Ether | ____ Ice Arrows |

| ____ Ether | ____ Lightning Arrows |

| ____ Dry Ether O-----------------------------O

| ____ Dry Ether |

| ____ Elixir |

| ____ Echo Herbs |

| ____ Echo Herbs |

| ____ Remedy |

| ____ Remedy |

| ____ Silver Apple |

| ____ 50000 Gil |

| ____ 5000 Gil |

O-----------------------------O

In case you forgot where Troia Castle is, it's to the south of the Chocobo

Forest. :)

The first order of business is to revisit Edward. He'll hand over the BARDSONG

AUGMENT automatically. If you haven't been following this document and gave him

more Augments, he'll give you Salve (for 1 Augment) and Hide (for 2 Augments).

If you've been following this document, Tellah has 1 Augment and Cid/Yang both

have 0 each. Give Bardsong to Tellah to complete his set (I know it sounds very

strange to have Tellah singing, but bear with me here).

Return to the Clerics (*ahem*, excuse me, Epopts) and a scene will occur. Talk

to the Epopts after the scene and one of them will tell you that you can take

the treasures in their ex-dungeon. These treasures are on the eastern side of

the castle. If you remember where the three staircases were (the west side of

the castle), you should take the left one and then talk to the guard standing

there. You couldn't get in before because she knew that the Epopts hadn't given

you access.

After talking to the dancer ... I mean ... guard ... head inside the door and

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around until you hit the stairs. Downstairs you will find a plethora of chests

containing: HI-POTION, HI-POTION, REMEDY, REMEDY, ETHER, ETHER, DRY ETHER, DRY

 ETHER, ELIXIR, SILVER APPLE, ECHO HERBS, ECHO HERBS, a GREAT BOW, ICE ARROWS,



FIRE ARROWS, 50000 GIL, 5000 GIL and some LIGHTNING ARROWS.
BOOKMARK

You can visit Troia and restock your inventory if you need. Once you embark the

Enterprise, a scene will occur and you will automatically be taken to the next

area.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T H E E A R T H C R Y S T A L |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | T O W E R O F Z O T |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 28-32 | ^[WALK.307] |

| | O---------------------------O---------------O

O----------O

TELLAH WILL LEAVE THE PARTY SOON. UNEQUIP HIM BEFORE ENTERING THE FINAL LEVEL.

THE CHESTS IN THIS AREA LOOK DIFFERNTLY THAN NORMAL. KEEP THAT IN MIND.

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Recall Augment | ____ Flame Sword |

| ____ Last Stand Augment | ____ Hell Claws |

| ____ Fast Talker Augment | ____ Gaia Hammer |

O-----------------------------O ____ Flame Shield |

| ____ Sage's Surplice |

| ____ Flame Mail |

O-----------------------------O

You will automatically enter the Tower of Zot.

SPECIAL NOTE: The Tower of Zot is a "never again" area. That's because you will

never have the chance to come back here again. This means you want to get all

the Bestiary entries listed and pick up all the map completion points if you're

looking to get Augments and other goodies later on.

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 057 Centaur Knight 31 1292 3876 68 None Tent

___ 058 Sorceress 30 893 1786 46 None Rod

___ 059 *Purple Bavarois 30 519 1236 32 Fire Potion

___ 060 Gremlin 31 697 1394 36 Fire Silent Bell

___ 061 Black Knight 33 1224 3672 64 Fire, Holy Tent

___ 062 Frostbeast 40 1768 5304 92 Fire Ice Arrows

___ 063 Ice Lizard 32 1224 2448 63 Fire Ice Arrows

___ 064 Fell Turtle 36 3570 14280 184 Ice Mythril

Shield

___ 065 Marionetteer 33 804 1668 43 None Healing

Staff

___ 066 Marionette 33 654 1388 36 None Potion

___ 067 Soldieress 33 1085 2170 56 None Tent

___ 089 Flamehound 45 4151 12453 212 Ice, Water Fire Arrows

*Again, if you're hunting for Rainbow Pudding, the Purple Bavarois drops them

at a rate of 0.4%.

The monsters in the Tower of Zot are probably much harder than anything you've

faced so far. You have been warned. Don't be afraid to run or exploit status

effects if you think you're getting beat down.

NOTE: I've noticed you had to talk to the doors to get them to open, whereas

you do not have to do so in many other areas. Just a little note of caution.

== Tower of Zot - 1F == [100% Bonus - 5 Zeus's Wraths]

The first thing you'll want to do is head back west to pick up the map

completion points. I also find it worthy to note that you can exit this area

if you need to. Simply step on the pad to return to the ground. Most of the

stuff you'll find use for is in Troia.

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Return to where you regained control, head northwest and follow the path. When

you reach the top of the area, head west to pick up a FLAME MAIL, which Cecil

 can equip immediately. Head all the way east and head up to the next floor.



BOOKMARK

== Tower of Zot - 2F == [100% Bonus - 3 Heavenly Wraths]

Follow the path and continue south when it breaks. Continue south and you'll

run into a chest. Before you open it, equip everyone with your most powerful

Ice equipment. The chest contains a FLAME SWORD and a fight:

O--------------------------------------------------O

| #089 - Flamehound |

O---------------------O----------------------------O

| Level ........ 45 | Weakness |

| HP ......... 4151 | Ice Water |

| EXP ....... 12453 | |

| Gil ......... 212 | Resistance |

| | None |

| | |

| Steal | Absorb |

| Fire Arrows | Fire |

| | |

| Drops | |

| 1: Fire Arrows | |

| 2: Bomb Fragment | |

| 3: Bomb Crank | |

| 4: Red Fang | |

| | |

O---------------------O----------------------------O

The Flamehound has two basic attacks: its Scorch attack (which hits everyone

for massive fire damage) and its physical attack (which just hits one character

for nasty damage.

If you don't want to see Scorch (and I suggest that you don't), cast Berserk on

it right away so that it can only attack you physically. Also, you can exploit

its weakness to Sleep (via Cecil's Sleep Blade) or its weakness to Stop. Sleep

worked once for me and then it wouldn't work for the rest of the battle, so

that's something to keep in mind.

The Flamehound isn't too tough. Once you've cast Berserk on it, just hit it

with everything you have. Don't be afraid to break out Blizzaga and have at it.

Don't forget to heal up whenever you need as well.

---

I suggest equipping the Flame Sword on Cecil immediately. It will serve you

well throughout the rest of this dungeon. Continue west and northwest to reach

the exit.

== Tower of Zot - 3F == [100% Bonus - 1 Blue Fang]

There's really not a whole lot to do in this area except reach the exit. Just

circle around the area like a clock (counter-clockwise, that is). You'll most

likely want to complete the map as well.

== Tower of Zot - 4F == [100% Bonus - 1 Elixir]

Follow the path until it breaks. Head north for some treasures or skip ahead to

the **CONTINUE** marker if you don't want them. (If you want map completion,

you'll be reading on).

Head north and the path will split into three directions (west, north, east).

Head west for now and follow the stairs.

== Tower of Zot - 5F ==

Head south to pick up the GAIA HAMMER. Equip it on Cid immediately and return

to the previous floor.

== Tower of Zot - 4F ==

Head back to the split and take the north path.

== Tower of Zot - 5F ==

Follow the path and take the HELL CLAWS. Continue on to find a FIRE SHIELD.

Equip both immediately and backtrack to the previous floor.

== Tower of Zot - 4F ==

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Head back to the split and take the east path.



== Tower of Zot - 5F ==
BOOKMARK
Follow the short path to take the SAGE'S SURPLICE. Backtrack to the previous

floor.

== Tower of Zot - 4F == [100% Bonus - 1 Elixir] **CONTINUE**

Head back to the split and back south onto the main path. Continue east to the

next floor.

== Tower of Zot - 5F == [100% Bonus - 3 Bronze Hourglasses]

Head south and look out for a door. It'll lead to a Save Point, which you may

want to take advantage of. When you continue on your way, you'll be ambushed by

the Magus Sisters:

O--------------------------------------------------O

| #167 - Sandy (JP - Dog) |

O---------------------O----------------------------O

| Level ........ 33 | Weakness |

| HP ......... 5182 | None |

| EXP ....... 15843 | |

| Gil ........ 3000 | Resistance |

| | None |

| | |

| Steal | Absorb |

| None | None |

| | |

| Drops | |

| None | |

| | |

O---------------------O----------------------------O

O--------------------------------------------------O

| #169 - Cindy (JP - Mag) |

O---------------------O----------------------------O

| Level ........ 33 | Weakness |

| HP ......... 5180 | None |

| EXP ....... 15837 | |

| Gil ........ 3000 | Resistance |

| | None |

| | |

| Steal | Absorb |

| None | None |

| | |

| Drops | |

| None | |

| | |

O---------------------O----------------------------O

O--------------------------------------------------O

| #168 - Mindy (JP - Rag) |

O---------------------O----------------------------O

| Level ........ 33 | Weakness |

| HP ......... 5180 | None |

| EXP ....... 15837 | |

| Gil ........ 3000 | Resistance |

| | None |

| | |

| Steal | Absorb |

| None | None |

| | |

| Drops | |

| None | |

| | |

O---------------------O----------------------------O

Just in case any questions arise, Sandy is the tall one, Cindy is the fat one

and Mindy is the tiny one. I've also included their Japanese names (because I

knew them but never really knew which one was which). But enough history.

Sandy will cast Reflect on Cindy and then Mindy will reflect a -ra level spell

off of Cindy. That is the Sister's Delta Attack. The second time, Sandy's

Reflect will Reflect off of Cindy and onto one of your teammates. This makes

healing a royal pain in the ass. Also, Cindy has the power to revive her

sisters.



The first thing you'll want to do is reduce the power of the spells. Hit your

team with Shell right away. Afterwards, you can try and hit Sandy and Mindy

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with Silence. If they both connect, you have effectively shattered the Delta

Attack into a million pieces. After all, their spells are their focal point.



In the meanwhile, Cindy should be your main focus of attack. Yang should Focus
BOOKMARK
three times and attack. Cecil should Cover Tellah and attack. Cid should either

use Hi-Potions or attack; whatever the situation calls for. I suggest keeping

Tellah on healing duty due to his lower MP but you can switch him between Black

and White spells as you see fit.

One thing to keep in mind is that if Reflect is in place, you will have to use

Dispel with Tellah to remove it. Otherwise, spells targeting that character

will be Reflected. This includes both the Magus Sisters and your own team.

With Silence in place on Sandy and Mindy, the ONLY attack you have to be wary

of is Cindy's counterattack (which is physical). Other than that, commence with

the beatdown. Keep at it on Cindy and once she goes down, attack your sister of

choice. :)

The last little tidbit I have for you is that Tellah can Osmose some nice MP

from all three of the sisters. So if he needs MP and has at least 5 to cast

Osmose, go ahead and steal some from them. It's not like they'll be needing it

since they'll all be dead soon enough. :)

---

Return to the Save Point and save/heal if the battle left you hurting. When you

are ready to go, head north from where you fought the Sisters and to the next

floor.

== Tower of Zot - 6F ==

TELLAH LEAVES SOON. UNEQUIP HIM SO YOU CAN REUSE HIS EQUIPMENT.

Also, if you haven't done so already, you should make sure Tellah has at least

two Augments (I had you give him Twincast and Bardsong) before he leaves.

Lastly, if you need to find any Bestiary entries or complete any maps, this is

the point of no return, so return now and get them if you need.

---

Simply head north to find Kain and Golbez. Watch the scenes that ensue. Once

you regain control, talk to the three (or less) glimmering spots on the ground

to find the LAST STAND AUGMENT (for 1 Augment), RECALL AUGMENT (for 0 Augments)

and FAST TALKER AUGMENT (for 2 Augments). Talk to Kain as well and watch the

scene that results from that.

Once you regain control again, DO NOT MOVE. Press X and give some new equipment

to Kain and Rosa who just joined you. Kain can either put on or leave off the

Blood Lance you found at Eblan Castle. Rosa should get the Great Bow, Silencing

Arrows, Gold Hairpin, Sage's Surplice and Silver Armlet (just hit Optimize at

her screen and they should all appear). You can also hand out some Augments as

well. Cry goes to Kain (I know it sounds incredibly stupid but it actually

works), Dualcast goes to Rosa, Last Stand and Recall go to Yang.

Also, take a moment to set up any abilities right now (since Dualcast and Cry

won't be on Rosa and Kain's Abilities list automatically). Here's how I had all

my characters set up:

Cid | Kain | Cecil | Rosa | Yang

---------+--------+-------------+----------+--------

Attack | Attack | Attack | Aim | Attack

Analyze | Jump | White Magic | Dualcast | Kick

Upgrade | Cry | Cover | --- | Focus

--- | --- | --- | Pray | Brace

Items | Items | Items | Items | Items

I remove the Attack command from Rosa since Aim works with all weapons and it

guarantees a hit.

Also, here was my party setup by default:

Cid

Kain

Cecil

Rosa

Yang

I suggest leaving it this way. Unless you want Cid in the back row (which is

totally up to you).

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Once you're confident in your setup and you're fully healed, head south and

you'll be forced into a fight:





O--------------------------------------------------O
BOOKMARK
| #170 - Barbariccia |

O---------------------O----------------------------O

| Level ........ 35 | Weakness |

| HP ........ 12272 | None |

| EXP ....... 61855 | |

| Gil ....... 10000 | Resistance |

| | Earth Wind |

| | |

| Steal | Absorb |

| None | None |

| | |

| Drops | |

| None | |

| | |

O---------------------O----------------------------O

Barbariccia uses Counter:Lighting to most physical attacks. It's a very nasty

spell that can hit your entire team. She can also use Counter:Maelstrom as an

answer to magical attacks. It will bring your entire team to critical HP.

Barbariccia can also wrap herself in a tornado, which will increase her Evasion

to some obscene amount. You probably won't be able to hit her at all during the

tornado phase.

The first thing you should do is cast Shell on your team and then Slow on

Barbariccia. If you have Dualcast on Rosa, you can do this in one shot. Once

you have Shell and Slow up, you should keep Rosa on healing duty.

Whenever Barbariccia goes into her Tornado form, have Kain Jump. When he hits,

it'll break it apart and she'll return to her normal form (that you can hit).

You should always have Kain on standby and ready to Jump as needed. If you put

Cry on him, have him use that to increase the damage you deal.

Yang is the main focus of your attacking team. Have him Focus three times and

attack. If you have Cry in effect, it'll increase the damage even more. Keep in

mind that Barbariccia's Evasion is already high and Yang might miss with a

full-Focus attack. Otherwise, Yang can deal over 3000 damage with a full-Focus

attack. :)

Cecil should start by casting Protect on the team and Covering Rosa. She'll

need it at this point of the game. Other than that, Cecil can use Cura as you

need or help Cid with Hi-Potions and/or Ether dispersion.

Barbariccia is tough but nothing you can't handle. Simply keep your HP as close

to maximum as possible and break her tornado form as needed.

---

After Barbariccia dies, you will be Teleported back to Baron.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T H E E A R T H C R Y S T A L |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | B A R O N C A S T L E |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 30-34 | ^[WALK.308] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Magma Stone | None |

| ____ Whirlwind Augment O-----------------------------O

O-----------------------------O

You will automatically reappear in Baron Castle.

Kain will give you the MAGMA STONE item but he doesn't know where to use it.

If you've been following this document, you should already have every treasure

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available in Baron Castle. If you don't, you can jump back to section

[WALK.253] and pick them all up now (don't forget the carat).





Other than the treasures, there is nothing more to do in Baron. Head outside
BOOKMARK
and you'll find the Enterprise conviniently waiting for you. :)

Also, back at the Lodestone Cavern, if you go to the Crystal Chamber, you can

find the WHIRLWIND AUGMENT. Sit on this for now.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T H E D A R K C R Y S T A L S |

| | | | | O-----------------------O---------------------------O---------------O

| | |/\| | | | Recommended Level : 30-34 | ^[WALK.350] |

| | | | O---------------------------O---------------O

| |__/\__| |

| |

O----------O

Ceding the Earth Crystal should have sealed Cecil and company's doom. Even

though Golbez now has the four Crystals, his task is not quite complete. Coming

back to his senses, Kain informs Cecil that there are EIGHT Crystals, not FOUR

like we were led to believe. Inside the planet lie the four Dark Crystals; yes,

the Dark Crystals are underground. Leaving you to ponder just HOW you can get

down there ...

Here's the outline of what events will occur in this section:

1) Head to Agart and use the Magma Stone to obtain access to the underworld

2) Make your way to the Dwarf Castle and secure their Dark Crystal

3) Infiltrate the Tower of Babel and take back the other Crystals

4) Return to Baron to get some help

5) Head to Eblan to find another path into the Tower of Babel

6) Face off against Rubicante

7) Return to the Dwarf Castle to have the Falcon plated

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T H E D A R K C R Y S T A L S |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | A G A R T |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 30-34 | ^[WALK.351] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| None | None |

O-----------------------------O-----------------------------O

Agart is directly south of Baron. Simply board the airship and fly south until

you see a small town sitting by a giant mountain.

O-----------------------------O-----------------------------O------------------O

| Weaponsmith | Armorer | Inn 50 Gil |

O-----------------------------O-----------------------------O------------------O

| Rod ................... 100 | Iron Shield ........... 100 |

| Staff ................. 160 | Iron Helm ............. 150 |

| Spear .................. 60 | Iron Armor ............ 600 |



| Boomerang ............ 3000 | Iron Gloves ........... 130 |

| Bow ................... 220 | Iron Armlet ........... 100 |

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| Power Bow ............. 700 O-----------------------------O

| Iron Arrows ............ 50 |

 | Holy Arrows ........... 500 |





O-----------------------------O
BOOKMARK

O-----------------------------O-----------------------------O

| Sundries (left) | Sundries (right) |

O-----------------------------O-----------------------------O

| Potion ................. 30 | Gysahl Greens .......... 50 |

| Hi-Potion ............. 150 | Bomb Fragment ......... 200 |

| Phoenix Down .......... 100 | Zeus's Wrath .......... 200 |

| Gold Needle ............ 80 | Antarctic Wind ........ 200 |

| Echo Herbs ............. 50 | Bestiary ............... 50 |

| Eye Drops .............. 30 O-----------------------------O

| Antidote ............... 40 |

| Tent .................. 100 |

O-----------------------------O

All treasures can be found back at section [WALK.257].

From the entrance, just head north and into the area that houses the well.
Cecil will mention that it sure looks deep and you'll then be prompted to use

an item. Throw the Magma Stone down into the well and a scene will occur. You

will now have access to the Underworld, so head inside.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T H E D A R K C R Y S T A L S |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | D W A R V E N C A S T L E |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 30-34 | ^[WALK.352] |

| | O---------------------------O---------------O

O----------O

~ Say it with me! One... Two... Three... LALI-HO! ~ Dwarven Guard

CID LEAVES THE PARTY SOON. UNEQUIP HIM BEFORE ENTERING THE DWARF CASTLE.

Also, if you want Kain in the front row, switch him with Cid before Cid leaves

the party.

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Draw Attacks Augment | None |

O-----------------------------O-----------------------------O

When you first enter the Underworld, a scene will occur. From where you regain

control, the Dwarf Castle is just to the southwest.

O-----------------------------O-----------------------------O------------------O

| Sundries (left) | Sundries (right) | Inn 600 Gil |

O-----------------------------O-----------------------------O------------------O

| Gysahl Greens .......... 50 | Potion ................. 30 |

| Bomb Fragment ......... 200 | Hi-Potion ............. 150 |

| Zeus's Wrath .......... 200 | Phoenix Down .......... 100 |

| Antarctic Wind ........ 200 | Cottage ............... 500 |

| Bestiary ............... 50 | Remedy ................ 500 |

| Gnomish Bread ......... 100 | Cross ................. 100 |

| Emergency Exit ........ 200 | Echo Herbs ............. 30 |

O-----------------------------O-----------------------------O

None of the weapons and armor are available to you yet, only the items. The

other areas are locked off for now. So rest up and get some Hi-Potions if you

need them.

Head north from the entrance and you'll eventually run into King Giott, ruler

of the Underworld. Cid will leave the party and you'll have four characters

remaining. Had you put Kain in the front row, he can attack physically for full

damage in the upcoming battle.

After talking to King Giott, a scene (with some of my favorite music) will

occur and a battle will erupt:

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O--------------------------------------------------O

| #171 - Calca |

 O---------------------O----------------------------O


| Level ........ 37 | Weakness |
BOOKMARK
| HP ......... 1369 | None |

| EXP ........ 4137 | |

| Gil ........... 0 | Resistance |

| | None |

| | |

| Steal | Absorb |

| None | None |

| | |

| Drops | |

| None | |

| | |

O---------------------O----------------------------O

O--------------------------------------------------O

| #172 - Brina |

O---------------------O----------------------------O

| Level ........ 37 | Weakness |

| HP .......... 569 | None |

| EXP ........ 1737 | |

| Gil ........... 0 | Resistance |

| | None |

| | |

| Steal | Absorb |

| None | None |

| | |

| Drops | |

| None | |

| | |

O---------------------O----------------------------O

This battle takes place against three Calca dolls and three Brina dolls. If you

want their Bestiary entries, all you need to do is defeat one of each.

Most of what the dolls do is attack. However, they'll kill you if you don't try

and defend yourself. Cast Protect on the team and Blink on those who need it

(like Yang or anyone else who's getting attacked a lot). Have Cecil Cover Rosa

and Kain should try to stay in the air.

If you defeat all the dolls, the battle will end. However, if you destroy all

of one type of doll and leave at least one of the other, you'll see a message

that "The dolls are joining together as one!" and you'll face:

O--------------------------------------------------O

| #173 - Calcabrina |

O---------------------O----------------------------O

| Level ........ 37 | Weakness |

| HP ......... 8814 | None |

| EXP ....... 35296 | |

| Gil ........... 0 | Resistance |

| | None |

| | |

| Steal | Absorb |

| None | None |

| | |

| Drops | |

| None | |

| | |

O---------------------O----------------------------O

Caclabrina uses a wider array of attacks than the dolls. She adds Counter:

Attack, Glare (which causes Confuse) and Hold, not to mention her physical

attack.

Yang should Focus three times and then attack. Kain should Jump as much as he

can. Calcabrina can counter Jump but it doesn't seem to happen nearly as often.

Rosa should immediately cast Slow on Calcabrina. You can also hit her with

Silence but it's tougher to succeed with it. After that, have Rosa cast Blink

on as many characters as she can and Cure as needed.

Cecil should Cover Rosa if he hasn't done so already. After that, he can act as

the Hi-Potion and/or Ether dispenser.

Calcabrina isn't too hard but once you defeat her, you'll face another boss!



O--------------------------------------------------O

| #174 - Golbez |

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O---------------------O----------------------------O

| Level ........ 38 | Weakness |

 | HP ......... 9999 | Holy |



| EXP ....... 40000 | |
BOOKMARK
| Gil ....... 11000 | Resistance |

| | None |

| | |

| Steal | Absorb |

| None | None |

| | |

| Drops | |

| None | |

| | |

O---------------------O----------------------------O

O--------------------------------------------------O

| #N/A - Shadow Dragon |

O---------------------O----------------------------O

| Level ........ *0 | Weakness |

| HP ........... *0 | None |

| EXP .......... *0 | |

| Gil .......... *0 | Resistance |

| | None |

| | |

| Steal | Absorb |

| None | None |

| | |

| Drops | |

| None | |

| | |

O---------------------O----------------------------O

There's no downtime between Calcabrina and Golbez. Just something to keep in

mind.

Once this battle starts, try to cast Slow on Golbez and Haste on Cecil (Slow

first and Haste second).

Golbez has a few nasty attacks, including Binding Cold which paralyzes your

entire team. He'll eventually summon his Shadow Dragon which will cast Black

Fang, thus knocking out your entire team sans Cecil.

However, Rydia shows up! However, she looks a lot different than before. She's

lost all her White Magic, but she has more summons than before. Also, her HP

sucks.

Golbez will cast Barrier Shift and do this every time you hit him with his weak

element. It also allows him to Absorb any element that is not his weakness. In

addition, Golbez will also add Drain, Osmose and every -ra level spell to his

attack roster.

You can go about this battle two ways. The first way involves Cecil and Rydia

finishing this fight alone. Have Cecil cast Libra and Rydia summon the Eidolon

that matches Golbez's weakness. You'll end up doing this anyways so keep this

strategy in mind. You can win this fight just fine with Cecil and Rydia if your

levels are close to what I've recommended.

The second method involves reviving everyone so they get the EXP available from

Golbez. There's 40,000 of it to go around and that's 8000 per character if all

five are alive at the time. To go about this, simply use a Phoenix Down and try

to use a Hi-Potion right afterwards (Golbez can cast spells on the entire team

so you want to get a character's HP up ASAP). After you have everyone fully

healed, cast Shell on them and proceed with the first method of Libra+Summon.

In the second method, everyone who does not have a Summon is now assigned to

Hi-Potion and/or Ether dispersion. You can use anyone to cast Libra if you have

a Bestiary item in your inventory, so make sure Rydia has enough MP to cast her

spells. Golbez may try to steal her MP right before she casts, so don't be

afraid to use Ethers during this fight. If you need, you can even use a Dry

Ether if the going gets rough.

Golbez is tricky but not too tough. As long as you keep the whole Libra+Summon

trick in mind, it'll be a snap.

---

Watch the scenes that ensue and claim the DRAW ATTACKS AUGMENT for your own!

King Giott gives it to you automatically, so don't worry about it. I suggest

giving this one to Cecil immediately.



King Giott also has a plan; while Golbez is looking for the last Crystal, you

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will sneak into the Tower of Babil and steal the other seven Crystals! A risky

plan to be sure, but a crafty one nonetheless.






BOOKMARK

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T H E D A R K C R Y S T A L S |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | D W A R V E N C A S T L E T R E A S U R E S |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 30-34 | ^[WALK.353] |

| | O---------------------------O---------------O

O----------O

~ Say it with me! One... Two... Three... LALI-HO! ~ Dwarven Guard

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Hi-Potion | ____ Dwarven Axe |

| ____ Ether | ____ Black Belt Gi |

| ____ Ether | ____ Power Armlet |

| ____ Elixir O-----------------------------O

| ____ Elixir |

| ____ Cottage |

| ____ Cottage |

| ____ Cottage |

| ____ Gysahl Greens |

| ____ Gysahl Greens |

| ____ Gysahl Greens |

| ____ Bomb Fragment |

| ____ Silver Hourglass |

| ____ Bacchus's Wine |

| ____ Bacchus's Wine |

| ____ 5000 Gil |

| ____ Reach Augment |

| ____ Eye Gouge Augment |

O-----------------------------O

NOTE: This section strictly covers the treasures found in the Dwarven Castle.

If you want to skip this and go shopping (a move I recommend against), head on

over to the next section. That's why I didn't show the shops in this section.

There's plenty of loot to be had in the Dwarven Castle. So let's get to it!

== Dwarven Castle - Throne Room ==

Head south into the next area.

== Dwarven Castle - 1F ==

Head into the WEST (that's left on your screen) side and up the stairs.

== Inn ==

To the left of the Innkeeper you'll find 5000 GIL stashed away in the corner

between the counter and the wall. Head to the west side again and up the steps.

== West Tower - 1F ==

There's nothing here so take the stairs up (they're in the middle of the room).

== West Tower - 2F ==

You can find a BACCHUS'S WINE in one of the pots. You have to circle around and

approach it from the south side to get it. Head upstairs once you nab it.

== West Tower - 3F ==

LISTEN CAREFULLY! Since this area is tricky to navigate. The map on the bottom

screen will help immensely.

From where you enter, head west and into the wall. Open the chest for a HI-

POTION. Head halfway into the wall and continue north; circle around to the

northwest side and follow the wall east. On the west side, you can pop out and

grab the ELIXIR from the north chest. Continue east and around. Once you're

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south of the chest, head north and take the ETHER. Go back into the wall and

follow it southwest. Before the southwest curve, you can head north and pop out

 just north of the chest containing the BLACK BELT GI. Head back into the wall



and follow it southwest and around to emerge just south of the first chest.
BOOKMARK

Head back downstairs to 1F.

== West Tower - 1F ==

Head directly south and outside.

== Dwarven Castle ==

Pay attention to the map. Since the castle is symmetrical, mirror yourself to

the east side and enter the doorway on the far east side.

== East Tower - 1F ==

There's a chest containing a DWARVEN AXE (that's 15000 Gil I just saved you).

Grab it and head upstairs.

== East Tower - 2F ==

To get the treasure here, head all the way south and continue southwest. You'll

hop into the wall and emerge on the west side of the area (blocked by pots). In

one of them you will find a BACCHUS'S WINE (the lone one to the west of the

next set of stairs). Take the Wine and head upstairs.

== East Tower - 3F ==

This area is much easier to maneuver. The four chests have direct paths that

lead right to them. Head west to take the POWER ARMLET, north to take the

ETHER, east to take the SILVER HOURGLASS and south to take the ELIXIR. Meet me

back at 1F of the East Tower.

== East Tower - 1F ==

In the southeast corner you'll find a stairway going down. Take it.

== Weapons & Armor ==

You'll find a doorway between the two shops. It blends in but don't let it fool

you. Enter it.

== Lali-ho Pub ==

In the northeast corner of this area you'll find Namingway again.

O-------------------O

/ Namingway Sidequest \

O-O----------------------O-----------------------------------------------------O

| Namingway can be found on the northeast side of the Lali-ho Pub. He changes |

| his name to Mopingway due to the fact that his girlfriend was cheating on |

| him. Talk to him again to instigate a battle which you can easily win. After |

| that, he'll come to his senses and give you the EYE GOUGE AUGMENT. |

O------------------------------------------------------------------------------O

If Yang has only one Augment, give this one to him. Otherwise you should just

sit on it. If you've been following this document, he already has two (Recall

and Last Stand).

From the south side of the Pub, you can head east and into the wall (the part

that jags out). Head all the way east until you reach a different area and then

head south.

== Developer's Office ==

There's a few things you have to perform to get the Augment available here. In

no particular order, you must:

1. Talk to EVERYONE (including those in the Music Room and Break Room)

2. Take all the treasures (this is essentially a part of #1)

3. Fight the Trap Door in the Break Room (you can use Auto-Battle but you MUST

defeat it)

4. Find the LUSTFUL LALI-HO in the bookcase in the Break Room and put it on the

counter in the main area (you can place it on the counter just northeast

from the black-cloaked guy)

Don't worry about losing any battles here; they will NOT result in a Game Over!

If you have done everything right, you will find a sparkly on the ground in the

Break Room. Talk to it to find the REACH AUGMENT. Don't do anything with this

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one for now.

 Once you have obtained the Augment, head back to the Lali-ho Pub.




BOOKMARK

== Lali-ho Pub ==

Exit to the south.

== Weapons & Armor ==

You'll find a path in the northwest corner of this room. Take it and follow the

stairs.

== Dwarven Castle - B1 ==

Circle around and look inside all the pots for a GYSAHL GREENS, GYSAHL GREENS

and another GYSAHL GREENS. Farther to the west you'll see a patch where you can

summon the Fat Chocobo. Since you have four out of your final five characters

in your party right now, now is a prime time to train Whyt. :)

From the Fat Chocobo, head west and talk to the dwarf. He'll move and you can

head into the north door.

== Dwarven Castle - B2 ==

If you look at the map, you can see three chests just south of you. Head to

them and take the COTTAGE, COTTAGE and COTTAGE. Now head to the southwest

corner and take the stairs

== Dwarven Base ==

Just southwest of where you enter, you'll find a blue colored floor and a gray-

colored strip to the north of that. Walk along that strip and you'll be stopped

along the way by an invisible chest containing a BOMB FRAGMENT.

The back exit is on the southwest side of this area.

That's all the treasures in here!

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T H E D A R K C R Y S T A L S |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | D W A R V E N C A S T L E A F T E R M A T H |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 30-34 | ^[WALK.354] |

| | O---------------------------O---------------O

O----------O

~ Say it with me! One... Two... Three... LALI-HO! ~ Dwarven Guard

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| None | None |

O-----------------------------O-----------------------------O

NOTE: This section covers the shopping aspect of the Dwarven Castle. If you

want the treasures (even though you should already have them all), skip back to

the previous section.

O-----------------------------O-----------------------------O------------------O

| Weaponsmith | Armorer | Inn 600 Gil |

O-----------------------------O-----------------------------O------------------O

| Dwarven Axe ......... 15000 | Flame Shield ......... 1250 |

| Great Bow ............ 2000 | Flame Mail .......... 20000 |

| Blinding Arrows ...... 1000 | Sage's Miter ......... 2000 |

| Flame Sword ......... 14000 | Sage's Surplice ...... 1200 |

| Flame Lance ......... 11000 | Rune Armlet .......... 2000 |

| Power Bow ............. 700 O-----------------------------O

| Iron Arrows ............ 50 |

| Holy Arrows ........... 500 |

O-----------------------------O

O-----------------------------O-----------------------------O

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| Sundries (left) | Sundries (right) |

O-----------------------------O-----------------------------O

 | Gysahl Greens .......... 50 | Potion ................. 30 |





| Bomb Fragment ......... 200 | Hi-Potion ............. 150 |
BOOKMARK
| Zeus's Wrath .......... 200 | Phoenix Down .......... 100 |

| Antarctic Wind ........ 200 | Cottage ............... 500 |

| Bestiary ............... 50 | Remedy ................ 500 |

| Gnomish Bread ......... 100 | Cross ................. 100 |

| Emergency Exit ........ 200 | Echo Herbs ............. 30 |

O-----------------------------O-----------------------------O

Before we get started, you can give the Draw Attacks Augment to Cecil. You can

put it it in place of Cover since it works in the same manner but directs all

attacks to Cecil. You should also have Bluff and Fast Talker. Both should go to

Rydia straight away since 1) Rydia be with you for the rest of the game and

2) Rydia will make VERY good use of both. Equip them on her and drop her Attack

option (seriously, she shouldn't even be bothering with in the first place).

Believe it or not, Rydia comes with some pretty sweet equipment that already

boosts her Intellect and Spirit.

If you followed the previous section, you have a Dwarven Axe (which should go

to Cecil or Kain), the Power Armlet (which should go to Kain) and the Black

Belt Gi (which should go to Yang).

Rydia comes with a Rune Armlet but Rosa and Yang can both benefit from another.

Purchase two of those. The Flame equipment might seem tempting but you get much

better stuff for Cecil later so his old Flame equipment can go to Kain.

For weapons, hold off on everything (for now). You get better stuff later on so

you might as well save your Gil. The only thing I would recommend is the set of

Blinding Arrows to complete the Arrow set.

Other than that, simply resupply your Sundries and exit out the back way.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T H E D A R K C R Y S T A L S |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | D W A R V E N C A S T L E A R E A |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 32-36 | ^[WALK.355] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| None | None |

O-----------------------------O-----------------------------O

This section covers monsters found in the Dwarven Castle region.

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 064 Fell Turtle 36 3570 14280 184 Ice Mythril

Shield

___ 072 Hornworm 48 3151 6500 165 None Potion

___ 074 Armadillo 40 1114 2228 58 None Diet Ration

___ 078 Goblin Captain 29 1127 3381 59 None Potion

___ 081 Magma Tortoise 37 3777 15108 194 Ice Mythril

Shield

___ 085 Black Lizard 40 2692 5384 137 None Gold Needle

I highly suggest you spend some time and level up here. All of your characters

(especially Rydia) will benefit from it.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

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| | | | | | T H E D A R K C R Y S T A L S |

| | | | | O-------------------------------------------------------------------O

 | | |/\| | | T O W E R O F B A B I L |



| | | O-----------------------O---------------------------O---------------O
BOOKMARK
| |__/\__| | | Recommended Level : 35-40 | ^[WALK.356] |

| | O---------------------------O---------------O

O----------O

YANG WILL LEAVE THE PARTY SOON. UNEQUIP HIM BEFORE STOPPING THE CANON.

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Hi-Potion | ____ Icebrand |

| ____ Hi-Potion | ____ Ice Lance |

| ____ Hi-Potion | ____ Cat Claws |

| ____ Ether | ____ Killer Bow |

| ____ Phoenix Down | ____ Ice Shield |

| ____ Emergency Exit | ____ Green Beret |

| ____ Antarctic Wind | ____ Ice Armor |

| ____ Arctic Wind O-----------------------------O

O-----------------------------O

The Tower of Babel is northwest from the Dwarf Castle. There's really only one

main path to follow, so take it. Once you see the tanks and watch the scenes

that ensue, you'll know you're close. If you're lost, simply use the mini-map

on the bottom screen and follow it to the north end of the map.

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 024 Leshy 19 130 480 10 Fire Potion

___ 071 Ironback 40 2166 6498 112 None Mythril

Shield

___ 074 Armadillo 40 1114 2228 58 None Diet Ration

___ 078 Goblin Captain 29 1127 3381 59 None Potion

___ 081 Magma Tortoise 37 3777 15108 194 Ice Mythril

Shield

___ 083 *Security Eye 39 2432 4864 124 Lit Siren

___ 084 Chimera 33 2389 7167 123 None Fire Arrows

___ 085 Black Lizard 40 2692 5384 137 None Gold Needle

___ 086 Stone Golem 43 8721 26163 440 None Hi-Potion

___ 087 Naga 41 2161 4322 110 None Antidote

___ 088 Evil Doll 42 1319 2836 73 None Decoy

___ 089 Flamehound 45 4151 12453 212 Ice, Water Fire Arrows

___ 091 White Mousse 43 1012 2222 58 Ice Potion

___ 092 Medusa 37 2612 5284 134 None Gold Needle

___ 093**Mystery Egg 44 10000 1 1 None None

___ 094 Skuldier 40 2512 5024 128 Fire, Holy, Iron Gloves

Cure

___ 096 Steel Golem 40 6630 19890 336 Ice Gaia Hammer

*The Security Eye enemy isn't a huge threat on its own but it will call a much

more powerful enemy when you attack it. To defeat it easily, just have Yang use

Focus twice (or three times) and then attack.

**The Mystery Egg is harmless on its own but will hatch into something else

when attacked.

This area has lots monsters that are also extremely powerful. Do NOT be afraid

to run if you think you're in a pinch.

The Tower of Babel is where Golbez is holding his 7 Crystals. The time has come

for you to strike and take them!

== Tower of Babil - B13 == [100% Bonus - 5 Antarctic Winds]

Head north and when the path splits, head to the northwest corner. You'll find

an EMERGENCY EXIT. South of there you'll find a HI-POTION. Head back north and

all the way west to find an ETHER. The path to the next floor is on the north

end of the map.

== Tower of Babil - B12 == [100% Bonus - 3 Arctic Winds]

Head west and pick up the GREEN BERET (put it on Yang immediately for sexy

results). Head all the way south and enter a door at the south end of the area.

Enter the room and HEAL UP. Take the ICEBRAND and be prepared to face off with

a Security Eye.



Once you get the Ice Brand, equip it immediately. It has a lower attack power

than the Dwarven Axe but it will work against the weakness of the Flame Hound

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(which is probably the nastiest monster here).

 Back outside, head northeast to find two doors. Take the right one (farther to


the east). Inside, you'll face another Security Eye as you pick up the ICE
BOOKMARK
LANCE. Head back outside and enter the west door to head to the next floor.

== Tower of Babil - B11 == [100% Bonus - 1 White Fang]

Head west and pick up the CAT CLAWS (equip them immediately). Head all the way

east and follow the path south to find a HI-POTION. Circle back around and head

south to find two doors and a PHOENIX DOWN. Take the treasure and head into the

east door.

== Tower of Babil - B10 ==

Follow the path to find a KILLER BOW and an ANTARCTIC WIND. Backtrack to the

previous floor.

== Tower of Babil - B11 ==

Take the east door to the next floor.

== Tower of Babil - B10 == [100% Bonus - 5 Hi-Potions]

Head straight west and enter the door to find a Save Point. Back outside, head

north and east across the bridge. Farther east, enter the door and take the ICE

SHIELD (guarded by a Security Eye). Head back outside and south to find two

doors. The east door contains nothing and gives no map completion, so skip it.

The west door contains an ICE ARMOR (again, guarded by a Security Eye). Head

back outside and all the way north. Follow the bridge west and up to the next

floor.

== Tower of Babil - B9 == [100% Bonus - 5 Remedies]

Circle around south and head north to take the ARCTIC WIND. Head south and take

the path north for map completion points (keep this area in mind as well).

Backtrack onto the main path and continue east. When the path splits, head east

to pick up a HI-POTION. Return to the main path and head north to reach the

next floor.

== Tower of Babil - B8 == [100% Bonus - N/A]

NOTE: You can't complete this map on this run. You'll return to the Tower of

Babil later and can do so then.

Head west into the next area.

== Tower of Babil - B7 == [100% Bonus - N/A]

NOTE: You can't complete this map on this run. You'll return to the Tower of

Babil later and can do so then.

Head southeast and take the door to find a Save Point. Back outside, head back

to the entrance of this floor and head south to pick up a DRY ETHER and east to

enter the door to the next area.

== Tower of Babil - B6 ==

Head southwest and follow the path north. Make sure your team is at full health

because you'll watch a scene with Dr. Lugae and face:

O--------------------------------------------------O

| #175 - Doctor |

O---------------------O----------------------------O

| Level ........ 41 | Weakness |

| HP ......... 5872 | None |

| EXP ....... 17913 | |

| Gil ........... 0 | Resistance |

| | None |

| | |

| Steal | Absorb |

| None | None |

| | |

| Drops | |

| None | |

| | |

O---------------------O----------------------------O

O--------------------------------------------------O

| #176 - Barnabas |

O---------------------O----------------------------O

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| Level ........ 41 | Weakness |

| HP ......... 9664 | Lightning |

 | EXP ....... 28992 | |



| Gil ........... 0 | Resistance |
BOOKMARK
| | None |

| | |

| Steal | Absorb |

| None | None |

| | |

| Drops | |

| None | |

| | |

O---------------------O----------------------------O

After some initial confusion on who he should attack, Barnabas will attack your

team with his physical attack (which sometimes causes Confuse). The Doctor will

mutter something about oil and use Restore on Barnabas.

The first thing you'll want to do is cast Slow on Barnabas and the Doctor. That

is about the only weakness they have that you can easily exploit. After that,

cast Protect on your team and Blink if you want more protection.

Have everyone attack Barnabas and avoid the Doctor. Rydia should cast Thundara,

Kain should Jump, Yang Focus and attack, Cecil attack and Rosa either Aim or

attack (or Defend if you have neither one equipped).

If you take out the Doctor and leave Barnabas, he will self-destruct and cause

massive damage on one character. If you defeat both within moments of each

other, you can skip the next phase here. If you defeat Barnabas and leave the

Doctor (like I said you should), the Doctor will control Barnabas himself to

create:

O--------------------------------------------------O

| #177 - Barnabas-Z |

O---------------------O----------------------------O

| Level ........ 41 | Weakness |

| HP ......... 9036 | Lightning |

| EXP ....... 36144 | |

| Gil ........... 0 | Resistance |

| | None |

| | |

| Steal | Absorb |

| None | None |

| | |

| Drops | |

| None | |

| | |

O---------------------O----------------------------O

Barnabas-Z is a separate Bestiary entry, so you'll want to get this one if you

are looking to complete it. Barnabas-Z is just a stronger version of the

original Barnabas.

Start by recasting Slow on Barnabas-Z; you may also want to cast Blink on some

of your teammates. Try healing your team in the meanwhile (HP and MP) because

there's no downtime between this battle and the next. The Doctor will use Self-

Destruct eventually and the battle will complete.

---

After a scene, Dr. Lugae will initiate another fight:

O--------------------------------------------------O

| #178 - Dr. Lugae |

O---------------------O----------------------------O

| Level ........ 41 | Weakness |

| HP ........ 12642 | Lightning |

| EXP ....... 50568 | |

| Gil ....... 12000 | Resistance |

| | None |

| | |

| Steal | Absorb |

| None | None |

| | |

| Drops | |

| None | |

| | |

O---------------------O----------------------------O



Dr. Lugae uses this nasty thing called Reversal Gas. When it's in effect it

causes healing spells and items to damage you and damaging spells to heal you.

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He can also use Restore on your team while Reversal Gas is in effect (causing

damage to your team). His Beam attack can cause major damage (we're talking

 1800+ damage here) to one character. Lastly, Dr. Lugae can also use Sleeping



Gas on a character; he can also use it as a Counter.
BOOKMARK

The FIRST thing you want to do is cast Slow on Dr. Lugae (I shouldn't have to

tell you this since it should be a given by now). You should also cast Protect

and Shell on your team.

When Reversal Gas is in effect, use Cure-type spells to harm Dr. Lugae and

damage spells to heal your team. KEEP IN MIND that elemental weapons will act

as their respective element and heal Lugae if Reversal Gas in in effect. So you

may want to switch Cecil to the Dwarven Axe if you want him to attack. When

Reversal Gas is NOT in effect, have at it like you would a normal boss battle.

Have Rosa Cure you and Rydia cast Thunder.

Yang probably has the Cat Claws and the Faerie (or Hell) Claws equipped; this

means he has no element on him. Have him Focus three times and attack for some

nice damage.

Cecil and Kain should probably act as your backup and have them administer the

Hi-Potions and Ethers as you see fit (except when Reversal Gas is in effect due

to the fact that they will cause damage to their respective stat).

If you're in a pinch, use an Elixir on Dr. Lugae when Reversal Gas is in effect

for an instant 9999 damage. The final 2643 damage shouldn't be too hard to deal

with.

---

After the battle completes, you'll get LUGAE'S KEY. Head back to the entrance

of this area and back downstairs (Save if you need). I'm not going to write the

next few floors but I will meet you back at B9.

== Tower of Babil - B9 ==

YANG IS GOING TO LEAVE SOON. UNEQUIP HIM BEFORE ENTERING THE CENTER AREA.

The doorway in the middle can be unlocked using Lugae's Key. However, before

doing so, make sure you unequip Yang and check to see if he has two Augments (I

had you give him Recall and Last Stand).

Once you enter the room, you'll fight three Goblin Captains, which are NOT hard

by any standard (seriously, if you get beaten by them, I would seriously

question how you even got THIS far in the game considering you've probably

fought some already). Take them down and watch the next scene.

There's nothing else to do except exit this area. The hard way, of course. I'm

not going to write out all the sections since it's just redundant (I mean, you

found your way up; you should be able to find your way back down, right?). I'll

meet you back at the basement (B13).

If you're REALLY having trouble, here's the quick version. On B9 head to the NW

corner. On B10, it's the 2nd door from the left on the lower row of doors. On

B11, head to the middle. On B12, go north.

== Tower of Babil - B13 ==

Head south to watch a scene and you'll eventually regain control of the

Enterprise.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T H E D A R K C R Y S T A L S |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | B A R O N C A S T L E |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 35-40 | ^[WALK.357] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |



O-----------------------------O-----------------------------O

| ____ Airship Hook | ____ None |

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O-----------------------------O-----------------------------O

 You'll reappear right outside of Agart, so head north to find Castle Baron.




BOOKMARK
In case you don't know, Cid's men are the ones wearing blue outfits with brown

overalls. They're on the east side of Castle Baron. Talk to either one and a

scene will occur. You now have the hook attached to the Enterprise.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T H E D A R K C R Y S T A L S |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | C A V E O F E B L A N |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 38-42 | ^[WALK.358] |

| | O---------------------------O---------------O

O----------O

~ Pitiful. Allow me to show you true flame. ~ Rubicante

NOTE: If you've been following this document, you already have every treasure

from Eblan Castle. If you don't, you can skip back to section [WALK.261] and

pick them up now. Don't forget your carat!

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Potion | None |

| ____ Potion O-----------------------------O

| ____ Hi-Potion |

| ____ Hi-Potion |

| ____ Hi-Potion |

| ____ Dry Ether |

| ____ Elixir |

| ____ Elixir |

| ____ Phoenix Down |

| ____ Phoenix Down |

| ____ Gold Needle |

| ____ Remedy |

| ____ Tent |

| ____ Cottage |

| ____ Ninja Sutra |

| ____ Vampire Fang |

| ____ Spider Silk |

| ____ Bomb Core |

| ____ Silver Hourglass |

| ____ Shuriken |

| ____ Shuriken |

O-----------------------------O

Before you can venture to the Cave of Eblan, you need to go pick up the hover-

craft. In case you forgot where you left it, it's far northeast of Baron, just

outside of Mt. Hobs. In case you forgot where Mt. Hobs is, look for the only

hovercraft-looking item on the bottom screen map (seriously, it's big and tan

and looks like a hovercraft).

After you pick up the hovercraft, it's easiest to just head northwest from Mt.

Hobs to get to Eblan. You can head northwest from Mt. Hobs until you hit the

Mysidia area by Mt. Ordeals and then east to reach Eblan

At any rate, land the hovercraft and then the Enterprise. Take the hovercraft

west across the rocks until you see an opening. Land the hovercraft right out-

side of the cave entrance and enter the cave.

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 024 Leshy 19 130 480 10 Fire Potion

___ 055 Cave Bat 29 334 1002 18 Holy Potion

___ 071 Ironback 40 2166 6498 112 None Mythril

Shield

___ 093 *Mystery Egg 44 10000 1 1 None None

___ 094 Skuldier 40 2512 5024 128 Fire, Holy, Iron Gloves

Cure

___ 095 Blood Bat 40 1491 2982 77 Fire Potion

___ 096 Steel Golem 40 6630 19890 336 Ice Gaia Hammer

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___ 103 Lamia 39 7480 22530 379 None Lamia Harp

 *The Mystery Egg is harmless on its own but will hatch into something else when



attacked.
BOOKMARK

== Cave of Eblan - B1 == [100% Bonus - 3 Bacchus's Wines]

Follow the path south and once you reach the southwest corner you'll see an

entrance to another area. Don't take it quite yet. Follow the path west and

around. When you are posed with a north-south break, head south to take a free

VAMPIRE FANG. Head north and down into the water. It seems like it leads to a

dead end. However, if you head west you can slip through the wall. It will lead

you to the SHURIKEN and the REMEDY available.

Head back to the southwest corner of the area.

== Eblan ==

Down here you'll find the Eblan settlement. They've retreated to this location

because their castle was destroyed. You'll also find some shops here:

O-----------------------------O-----------------------------O------------------O

| Weaponsmith | Armorer | Inn 700 Gil |

O-----------------------------O-----------------------------O------------------O

| Power Staff .......... 2000 | Ice Shield .......... 10000 |

| Icebrand ............ 26000 | Ice Armor ........... 25000 |

| Ice Lance ........... 21000 | Black Robe .......... 10000 |

| Kunai ................ 4000 O-----------------------------O

| Boomerang ............ 3000 |

| Killer Bow ........... 3000 |

| Poison Arrows ....... 1000 |

| Shuriken .............. 650 |

O-----------------------------O

O-----------------------------O

| Sundries |

O-----------------------------O

| Gold Needle ............ 80 |

| Maiden's Kiss .......... 60 |

| Mallet ................. 80 |

| Diet Ration ........... 100 |

| Echo Herbs ............. 50 |

| Eye Drops .............. 30 |

| Antidote ............... 40 |

| Cross ................. 100 |

O-----------------------------O

If you want some better armor, you could purchase it here. However, the only

thing you shouldn't have (if you've been following this document) is the Black

Robe (which isn't as good as the Luminous Robe Rydia has).

In the Weapons department, you probably don't have a Power Staff, Kunai,

Boomerang, Poison Arrows and maybe one Shuriken. Edge comes with two Kunai and

a Boomerang will actually decrease his fighting ability (although you do get a

+1 to speed over the Kunai). I suggest skipping the Boomerang. You might want a

set of Poison Arrows and stock up on some Shurikens just because they rock.

Other than that, there's nothing else worth buying.

In the Inn (the far right room), you can find a NINJA SUTRA in the dresser to

the left of the Innkeeper. In the Infirmary (the far left room), you can find a

POTION in the pot next to the entrance and another POTION in the fireplace at

the far end of the room.

Rest up and restock if you need and then move on. Take the second doorway from

the left.

== Cave of Eblan - First Passage ==

Head east to find an ETHER and then continue on north. Pick up a TENT but don't

enter the next area yet. Head south and you'll see a small V-shape in the wall.

If you enter it, it will lead you around to a chest containing a HI-POTION. Now

you can head north into the next area.

== Cave of Eblan - Second Passage ==

Head south to gain a small map completion, then head northeast. You'll head up

some steps to find a BOMB CORE (the other treasure will come later). Head south

to enter the next area.

== Cave of Eblan - First Passage == [100% Bonus - 3 Hermes Sandals]

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Take the HI-POTION, COTTAGE and HI-POTION out of the chests. Just north of the

two right chests you'll find a secret passage to the east that will lead you to

 an ELIXIR and an ELIXIR. Backtrack outside and make your way south until you



descend a set of steps. To the east you'll find three chests containing a
BOOKMARK
SILVER HOURGLASS, PHOENIX DOWN and PHOENIX DOWN. Continue west to find a SPIDER

SILK. Backtrack to the previous chests and continue north.

== Cave of Eblan - Second Passage == [100% Bonus - 3 Decoys]

Go northwest to find a SHURIKEN and a GOLD NEEDLE. Backtrack to the entrance

and head northeast into a room. Inside, you'll find a Save Point and a chest to

the far east. If you take it, you'll be ambushed by two Steel Golems (which you

shouldn't have problems fighting since they're a normal encounter here). After

you defeat them, head back out the door and continue north.

Soon after, you'll watch a scene with Edge and Rubicante. It's scripted so

don't bother worrying about controlling Edge. After another scene, he'll join

your party.

If you've been following this document, you have the Reach Augment. I suggest

you give it to Edge right now and put him in the back row. Due to his lower
Defense rating, Reach will allow him to act like a front row fighter and still

benefit from the back row. Here's how I have my setup:

Rydia

Cecil

Rosa

Kain

Edge

Once you're good to go, head southwest from where you met Edge. There's a small

passage in the wall where you can pick up a DRY ETHER. Return to where you met

Edge and head north to continue.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T H E D A R K C R Y S T A L S |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | T O W E R O F B A B I L |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 38-42 | ^[WALK.359] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Hi-Potion | ____ Ogrekiller |

| ____ Unicorn Horn | ____ Ashura |

| ____ Lilith's Kiss O-----------------------------O

| ____ Silver Hourglass |

| ____ 10000 Gil |

O-----------------------------O

You'll reach this area right after the Cave of Eblan.

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 024 Leshy 19 130 480 10 Fire Potion

___ 071 Ironback 40 2166 6498 112 None Mythril

___ 074 Armadillo 40 1114 2228 58 None Diet Ration

___ 085 Black Lizard 40 2692 5384 137 None Gold Needle

___ 090 Flame Knight 45 2851 8553 147 Ice, Water Flame Lance

___ 091 White Mousse 43 1012 2222 58 Ice Potion

___ 092 Medusa 37 2612 5284 134 None Gold Needle

___ 093 *Mystery Egg 44 10000 1 1 None None

___ 094 Skuldier 40 2512 5024 128 Fire, Holy, Iron Gloves

Cure

___ 095 Blood Bat 40 1491 2982 77 Fire Potion

___ 096 Steel Golem 40 6630 19890 336 Ice Gaia Hammer

___ 097 Coeurl 42 2015 6165 107 None Unicorn Horn

___ 098 Sorcerer 41 1700 3598 92 None Healing

Staff

___ 099 Mad Ogre 42 6812 20436 345 None Bacchus's

Wine

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___ 100 Lamia Matriarch 46 3781 11433 195 None Lamia Harp

___ 101 Mythril Golem 47 9869 29607 498 None Mythril Knife

 ___ 102 Storm Anima 40 4760 9560 241 Holy Thunder



Arrows
BOOKMARK
___ 103 Lamia 39 7480 22530 379 None Lamia Harp

___ 104 Ghost Knight 40 3571 7142 181 Holy Tent

___ 105 Balloon 39 2624 5248 133 None Bomb Fragment

*The Mystery Egg is harmless on its own but will hatch into something else when

attacked.

Monsters that were previously bosses in become regular enemies here, so keep a

close eye on your team's health.

== Tower of Babil - B1 == [100% Bonus - 5 Bomb Fragments]

Head north and Edge will use his madd Ninja skillz to get you inside. From the

point where you appear, head slightly northwest to take the UNICORN HORN. From

there, start following the path. When you reach the door, don't go inside quite

yet. Head farther east and follow the path to take the SILVER HOURGLASS.

Backtrack and enter the door.

== Tower of Babil - B2 == [100% Bonus - 3 Bomb Cranks]

Head east and follow the path. When you're on the north side of this room, keep

an eye out for a bridge south. Take it and fight the monsters in the chest for

the OGREKILLER axe, which either Kain or Cecil can equip (the choice is yours).

Backtrack onto the path and continue following it. You'll eventually run into a

door, which you should enter.

== Tower of Babil - B3 ==

Follow the path and skip the first door (for now). Continue on and take the

LILITH'S KISS. Now you can backtrack and take the doorway.

== Tower of Babil - B4 ==

Start by going west to pick up map completion points. Continue east and follow

the path around. You'll run into a west-south split so go south to take the

ASHURA from the chest (and equip it on Edge immediately). Backtrack to the

split and head west to the next floor.

== Tower of Babil - B3 == [100% Bonus - 1 Red Fang]

Head northeast and when the path breaks, head south for map completion. Back-

track and continue east. The first door houses a Save Point and the second door

leads to the next floor.

== Tower of Babil - B4 == [100% Bonus - 3 X-Potions]

Head northwest to the next floor.

== Tower of Babil - B5 == [100% Bonus - 1 Elixir]

Head southwest and when the path splits to the north, continue west to find a

chest with 10000 GIL. Before you move any farther, make sure you don't have

Ice-based weapons on Cecil or Kain. You should have one Dwarven Axe and one

Ogrekiller by now so I suggest you put those on instead. Once you're confident

in your equipment, head up the middle to face an encounter with two very

special people (just so you know, they're both actually Bestiary entries #179

and #180).

The main point of the battle is to survive and wait until the enemies break

free and are able to speak on their own. Until then, use all the MP you want

since it'll all be resotred. However, don't bother using any items. Once the

enemies speak to Edge, you'll watch a scene and face:

O--------------------------------------------------O

| #181 - Rubicante |

O---------------------O----------------------------O

| Level ........ 42 | Weakness |

| HP ........ 24000 | Ice Water |

| EXP ...... 120000 | |

| Gil ....... 13000 | Resistance |

| | None |

| | |

| Steal | Absorb |

| None | Fire |

| | |

| Drops | |

| None | |

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| | |

O---------------------O----------------------------O


Rubicante's 


main pattern is to open his mantle and use Inferno; he will then
BOOKMARK
close it and attack you physically. He also uses Counter:Fira to most attacks

and Counter:Blizzara to heal himself when his mantle is closed. Inferno is the

nastiest attack Rubicante uses but the good news is that you don't have to see

it once. Have Edge Steal from Rubicante when his mantle is open and he'll close

it automatically.

As usual, hit Rubicante with Slow and your own team with Protect/Shell. Rosa

should stick to healing duty and use Pray at times to try and alleviate the

strain on Rydia's MP. Rydia should start by using Bio to hit Rubicante with Sap

and then Bluff+Quake (which doesn't seem to invoke Counter:Fira). Using any

Summon while Rubicante's mantle is closed will result in Rubicante using

Counter:Blizzara on himself.

Also, feel free to use Blink or Haste to help yourself along. If you use both

spells on Rydia, she'll be able to dodge easier and obtain turns faster.

Kain should Cry and then Jump. Cecil should Cover whomever needs it (in my

case, Rydia was being targeted by Rubicante). If you need to switch either Kain

or Cecil to healing duty, do so. I suggest Edge always remain on standby in

case he needs to Steal. If you absolutely need to switch Edge to help with your

Hi-Potion distribution, you can do so.

The biggest catch is to keep Rubicante's mantle CLOSED. Counter:Fira can be a

nasty counter but it always targets the team so you should be okay on healing.

O---------------O

/ Don't Quote Me! \

O-O-------------------O--------------------------------------------------------O

| Rubicante is scared of Edge stealing his manhood. Take advantage of that |

| fact. |

| |

| User: modest_boy |

O------------------------------------------------------------------------------O

---

After the battle, Rubicante will give his parting words and a scene will ensue

(Like how the cavalry arrives AFTER the battle? Bastards.). Once you regain

control, head north into the next room.

== Crystal Chamber ==

It's a trap! </Ackbar>

== Tower of Babil - B6 ==

Head south into the doorway.

== Tower of Babil - B7 == [100% Bonus - 1 Elixir]

Follow the straight path to the next area.

== Tower of Babil - B8 == [100% Bonus - 2 Ethers]

Follow the path and once it splits, head east and follow the path, picking up

the HI-POTION along the way. Then head west and into the next area.

In this area, you'll commandeer an enemy airship, which Edge will dub the

"Falcon". So now you have yourself a nifty new airship. Unfortunately, you

can't fly the Falcon over lava, so head to the Dwarf Castle. There's someone

waiting there for you.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T H E D A R K C R Y S T A L S |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | D W A R V E N C A S T L E |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 38-42 | ^[WALK.360] |



| | O---------------------------O---------------O

O----------O

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O-----------------------------O-----------------------------O

 | Item Checklist | Equipment Checklist |





O-----------------------------O-----------------------------O
BOOKMARK
| ____ Luca's Necklace | None |

| ____ Analyze Augment O-----------------------------O

O-----------------------------O

From the Babel Tower, you'll have to head straight south and then directly east

to reach the Dwarf Castle. Keep in mind that you won't be able to fly over the

lava freely ... yet.

Report to King Giott immediately to obtain LUCA'S NECKLACE, which is the key

you require to get into the Sealed Cave.

You should have all the treasures from before, so just head to the Infirmary

and you'll see *gasp* Cid! He'll put Mythril on your ship so you can fly

anywhere in the Underworld! Awesome, eh?

After the scene, Cid will give you some new Augments! He'll always give you the

ANALYZE AUGMENT and that'll be it if you've been following this document. If

you did give him more, he'll give you Upgrade (for 1 Augment) and Adrenaline

(for 2 Augments).

Right now though, you should only get Analyze. Sit on it for now but you can at

least take off in the Falcon. :)

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | B E F O R E T H E F I N A L C R Y S T A L |

| | | | | O-----------------------O---------------------------O---------------O

| | |/\| | | | Recommended Level : 38-42 | ^[WALK.400] |

| | | | O---------------------------O---------------O

| |__/\__| |

| |

O----------O

Read this carefully because it's important: EVERYTHING IN THIS SECTION IS

OPTIONAL. If you don't want to do it, you can skip ahead to section [WALK.450]

(without neglecting the carat, but you'd think it would be a given in THIS

document by now, right?) and continue on with your quest; I placed all of this

here because this is the prime time to perform these tasks. Keep in mind that

you'll most likely want Rosa to be level 38 or higher because she'll gain the

handy "Float" spell (which she might already have). Unless you want to move on

to the final Dark Crystal now, keep reading. :)

Here's the outline of what events will occur in this section:

1) Head to Tomra for treasure and new shops

2) Speak to Kokkol and learn of his grand dream

3) Make your way through the Sylph Cave for free loot

3) Make your way through the Passage of the Eidolons for free loot

4) Fight your way through The Feymarch for two new summons

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | B E F O R E T H E F I N A L C R Y S T A L |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | T O M R A |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 38-42 | ^[WALK.401] |

| | O---------------------------O---------------O

O----------O



~ Lali-ho? 'Fraid not, lad. The dwarves of Tomra say hi-ho! ~ Tomra denizen

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O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

 O-----------------------------O-----------------------------O



| ____ Dry Ether | None |
BOOKMARK
| ____ Phoenix Down O-----------------------------O

| ____ Bomb Fragment |

| ____ Antarctic Wind |

| ____ Zeus's Wrath |

| ____ Gaia Drum |

| ____ Bomb Core |

| ____ Bestiary |

| ____ 2000 Gil |

O-----------------------------O

Tomra is southwest of the Dwarf Castle. It's is a fairly sizeable town sitting

in the middle of nowhere. Just so you know, the Sealed Cave is on the same

patch of land as Tomra.

O-----------------------------O-----------------------------O------------------O

| Weaponsmith | Armorer | Inn 300 Gil |

O-----------------------------O-----------------------------O------------------O

| Ashura ............... 7000 | Diamond Shield ...... 15000 |

| Chain Whip ........... 6000 | Diamond Helm ........ 10000 |

| Ogrekiller .......... 25000 | Diamond Armor ....... 30000 |

| Killer Bow ........... 3000 | Diamond Gloves ....... 5000 |

| Silencing Arrows ..... 1000 | Gold Hairpin ........ 20000 |

| Shuriken .............. 650 | Diamond Armlet ....... 4000 |

O-----------------------------O-----------------------------O

O-----------------------------O

| Sundries |

O-----------------------------O

| Gaia Drum ............ 3000 |

| Stardust ............. 4800 |

| Lilith's Kiss ........ 1200 |

| Vampire Fang .......... 550 |

| Spider Silk .......... 1000 |

| Silent Bell .......... 1000 |

| Bronze Hourglass ..... 7200 |

O-----------------------------O

Welcome! To lali-ho land! Err . . . hi-ho land!

From the entrance, you'll see a building to the northwest. Follow it around on

the west side and in the small hole where the buildings connect you can find a

BOMB CORE. Inside the Inn, you'll find a GAIA DRUM stashed away on the left-

side beds. On the northeast corner of town you'll find a PHOENIX DOWN. The last

set of treasures is found in the building on the northwest side. You can find a

ZEUS'S WRATH, BOMB FRAGMENT, DRY ETHER, 2000 GIL, BESTIARY and an ANTARCTIC

WIND.

Tomra is filled with superior equipment compared to your current equipment.

Case in point, the Armorer. The Diamond equipment is better than the Mythril

you've been able to buy so far, and it even has Lightning resistance. If you

can afford it, you may want to at least get a set for Cecil, and Kain if you

really have Gil to burn. However, Kain will leave your party after you obtain

the last Crystal, so just a forewarning there.

Chances are you have most of the weapons available in one form or another. You

may want to pick up a Chain Whip due to its damage increase; however it will

also drop Rydia's Spirit and Intelligence by 1 (compared to her normal Whip).

Also, Shurikens are incredibly cheap. Once you're finished with shopping, I

suggest you spend the rest of your Gil on Shurikens.

Also, there's some VERY awesome items in Tomra (a significant change from prior

versions of FINAL FANTASY IV). Every single one of these items has a pretty

decent use all throughout the game. I suggest you feel free to purchase however

many you wish of each. I'd lean more towards Stardusts (which will have their

use later), Lilith's Kisses and and Bronze Hourglasses.

Buy whatever equipment you wish and then head out.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | B E F O R E T H E F I N A L C R Y S T A L |

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| | | | | O-------------------------------------------------------------------O

| | |/\| | | K O K K O L ' S F O R G E |

 | | | O-----------------------O---------------------------O---------------O



| |__/\__| | | Recommended Level : 38-42 | ^[WALK.402] |
BOOKMARK
| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Remedy | None |

| ____ Soma Drop O-----------------------------O

| ____ Excalibur |

O-----------------------------O

Kokkol's Forge is located just east of Tomra. I put it here simply so you know

where it is (and it'll show up as a blip on the minimap).

Head inside Kokkol's Forge and head to the left side of the area (since this

area is bent, it'll be on the top-left). One of the crates will reveal a REMEDY

for you. Head upstairs and look in the bookcase for a SOMA DROP. Talk to Kokkol

lying in bed and he'll mutter something about adamantite.

Keep this adamantite in mind since you'll be getting some later. It'll come in

handy for later when you actually get some.

There's nothing else to do here so head on out when you're ready.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | B E F O R E T H E F I N A L C R Y S T A L |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | S Y L P H C A V E |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 40-44 | ^[WALK.403] |

| | O---------------------------O---------------O

O----------O

MAKE SURE THAT ROSA IS AT LEVEL 38 OR HIGHER.

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Hi-Potion | ____ Avenger |

| ____ Hi-Potion | ____ Mage Masher |

| ____ Ether | ____ Kiku-ichimonji |

| ____ Ether | ____ Faerie Rod |

| ____ Elixir | ____ Aura Staff |

| ____ Maiden's Kiss | ____ Elven Bow |

| ____ Maiden's Kiss | ____ Medusa Arrows |

| ____ Maiden's Kiss | ____ Angel Arrows |

| ____ Remedy | ____ Moonring Blade |

| ____ Cottage O-----------------------------O

| ____ Emergency Exit |

| ____ Golden Apple |

| ____ Soma Drop |

| ____ Red Fang |

| ____ White Fang |

| ____ Blue Fang |

| ____ Arctic Wind |

| ____ Bomb Core |

| ____ Bestiary |

| ____ 2000 Gil |

| ____ 1000 Gil |

O-----------------------------O

The Sylph Cave is on the far northwest corner of the Underworld. Once Rosa has

Float (to make this area much easier), feel free to head inside.

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 075 Tunneler 40 1114 2228 58 None Spider Silk

___ 107 Bog Witch 52 5211 10620 268 None Maiden's Kiss

___ 108 Bog Toad 56 1600 3200 83 Ice Maiden's Kiss

___ 109 Evil Dreamer 51 4721 9502 240 None Potion

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___ 110 Elder Treant 62 6715 13430 339 Fire Diet Ration

___ 111 Malboro 50 7140 14280 360 Fire Remedy



Keep in mind that these enemies are at a significantly higher level than you.
BOOKMARK
You may want to treat every battle as a boss battle just to be safe.

ON EVERY FLOOR, YOU SHOULD CAST FLOAT ON YOUR TEAM TO PREVENT TAKING DAMAGE ON

THE GROUND.

== Sylph Cave - B1 ==

Head straight east to nab an ANGEL ARROWS and a BESTIARY. You can't get the

third chest yet so circle around southwest and enter the door.

== Sylph Cave - B2 ==

For map completion, circle around (skip the doorway for now but complete it on

the map) and return to the entrance. Then head south and into the next area.

== Sylph Cave - B1 ==

Head east and use the Save Point if you need (keep in mind that if you use a

Tent or Cottage, you must re-apply Float). The upper path might seem like it

leads to a dead end but you can slip into the east wall and head north to take

the ELVEN BOW. Return to the entrance of this area and head west past another

exit and you'll reach two chests containing a COTTAGE and 1000 GIL. Return to

the exit you just passed and enter it.

== Sylph Cave - B2 ==

Head north and take the first door you see.

== Sylph Cave - B1 == [100% Bonus - 1 Silver Apple]

If you've been completing maps as much as possible, you'll complete this one by

simply heading north.

To the north, you'll find a stash of chests containing an ARCTIC WIND, GOLDEN

APPLE, SOMA DROP, ETHER and HI-POTION. Return to the previous floor.

== Sylph Cave - B2 ==

Head north but don't take the next exit yet. There's a passage in the east wall

that you can take to find a MAGE MASHER (guarded by some monsters). Once you

grab that, return to the exit you were about to enter and take it.

== Sylph Cave - B3 ==

Circle around to the west and take the ELIXIR from the chest (yeah, I know you

can just take the wall entrance but you'll complete more map with my method).

Continue south until you see a small house. Enter it.

Inside you'll find Yang! Unfortunately, he won't wake up (but we'll be fixing

that later). Talk to the Sylphs and take the AURA STAFF and KIKU-ICHIMONJI from

the chests. Head into the northeast stairs and do so again for a free trip out.

Rest up and save, then turn right back around and head back in.

== Sylph Cave - B1 ==

Head straight south and into the next area.

== Sylph Cave - B2 ==

There's a passage to the northwest that I had you skip before. Take it now.

== Sylph Cave - B3 ==

Head south and around to find three chests. They contain a HI-POTION, MAIDEN'S

KISS and a FAERIE ROD. Backtrack to the entrance of this floor but keep an eye

out because just south of the entrance there's a hidden path in the wall that

leads east. If you take it, you'll find a doorway that you can take.

== Sylph Cave - B2 == [100% Bonus - 1 Silver Apple]

Head east and when the path splits, head west to find a REMEDY, BOMB CORE, 2000

GIL and 3000 GIL. Continue on the main path to find a larger area with a

MAIDEN'S KISS, ETHER, MAIDEN'S KISS and EMERGENCY EXIT. Jump in the hole to the

west.

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== Sylph Cave - B3 == [100% Bonus - 1 Silver Apple]

Head straight north. Even though it seems to lead to a dead end, you can slip

 into the west wall and find a portal at the other side. Take it.




BOOKMARK

== Sylph's Cache ==

Every chest here is guarded by a monster-in-a-box. However, you can still take

the RED FANG, WHITE FANG, BLUE FANG, MOONRING BLADE, AVENGER and MEDUSA ARROWS

from them. All the encounters in the chests are enemies you've been fighting

normally throughout this dungeon.

One thing I like to note is that if you've invested in Bronze Hourglasses, you

have made a very wise choice. All the enemies here can be Stopped by it. So go

ahead and use one and laugh you defeat the enemies while they are able to do

absolutely nothing! :)

When you've finished plundering your loot, take the steps to the east and head

outside.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | B E F O R E T H E F I N A L C R Y S T A L |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | P A S S A G E O F T H E E I D O L O N S |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 42-46 | ^[WALK.404] |

| | O---------------------------O---------------O

O----------O

MAKE SURE THAT ROSA IS AT LEVEL 38 OR HIGHER.

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Hi-Potion | ____ Defender |

| ____ Hi-Potion | ____ Kiku-ichimonji |

| ____ Hi-Potion | ____ Poison Axe |

| ____ Ether O-----------------------------O

| ____ Phoenix Down |

| ____ Phoenix Down |

| ____ Cottage |

| ____ Bestiary |

O-----------------------------O

The Passage of the Eidolons is due southwest from the Dwarf Castle, residing on

a tiny island in the middle of the lava. Once Rosa has Float (and preferably

Reflect as well), feel free to head inside.

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 112 Arachne 58 6205 12410 313 Ice Spider Silk

___ 113 Fell Knight 53 4930 9860 249 None Tent

___ 114 Imp 50 5910 11820 298 Holy Silent Bell

___ 115 Summoner 51 6120 12438 314 None Healing

Staff

___ 116 Blood Eye 50 4090 8180 207 None Eye Drops

___ 117 Belphegor 53 3740 7540 191 Holy Potion

___ 118 Thunder Dragon 54 12920 26038 654 None Heavenly

Wrath

___ 119 Nagaraja 45 4490 9178 232 None Antidote

ON EVERY FLOOR, YOU SHOULD CAST FLOAT ON YOUR TEAM TO PREVENT TAKING DAMAGE ON

THE GROUND.

The enemies in here are tougher than normal. The Archane likes to cast Quake,

so if you have Float on your characters, you can evade it completely. The Imp

tends to cast Confuse on your characters, so watch out.

Rydia informs you that she passed through here on her way to The Feymarch.

There are two very powerful summons here that will surely help you on your

quest.



== Passage of the Eidolons - B1 == [100% Bonus - 1 Soma Drop]

From the entrance, head east, and then north. Pick up the PHOENIX DOWN in the

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chest, then head west through the wall and pick up the ETHER. From where the

Phoenix Down was, head all the way south to pick up a HI-POTION. After this,

 head west and follow the path around until you reach the next area.




BOOKMARK

== Passage of the Eidolons - B2 == [100% Bonus - 1 Soma Drop]

Make your way east, and when the path splits, head southeast to pick up a HI-

POTION. From there, backtrack to the split and then head northwest across the

lava to nab a COTTAGE. Backtrack a little bit and then take the path east and

into the next area.

== Passage of the Eidolons - B3 == [100% Bonus - 1 Soma Drop]

In this area, make a large S starting at the top-right. So head west, south,

east and south. Take the PHOENIX DOWN from the chest and continue west to pick

up a HI-POTION, POISON AXE and KIKU-ICHIMONJI. Re-equip your team with these

upgraded items and make your way east. You'll run into a path north but if you

continue east you'll find a BESTIARY.

Return to the path north and take it but don't step on the blue portal yet. If

you jump into the east wall and follow it around to pick up the DEFENDER sword.

Take it and fight the monsters. Return to the portal and step on it. You'll be

transported to:

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | B E F O R E T H E F I N A L C R Y S T A L |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | T H E F E Y M A R C H |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 42-50 | ^[WALK.405] |

| | O---------------------------O---------------O

O----------O

MAKE SURE THAT ROSA IS AT LEVEL 40 OR HIGHER.

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Ether | ____ Yoichi Bow |

| ____ Dry Ether | ____ Yoichi Arrows |

| ____ Elixir O-----------------------------O

| ____ Phoenix Down |

| ____ Bestiary |

| ____ Bestiary |

| ____ 6000 Gil |

| ____ 5000 Gil |

| ____ Rat Tail |

O-----------------------------O

The Feymarch is directly after the Passage of the Eidolons.

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 112 Arachne 58 6205 12410 313 Ice Spider Silk

___ 113 Fell Knight 53 4930 9860 249 None Tent

___ 114 Imp 50 5910 11820 298 Holy Silent Bell

___ 115 Summoner 51 6120 12438 314 None Healing

Staff

___ 116 Blood Eye 50 4090 8180 207 None Eye Drops

___ 117 Belphegor 53 3740 7540 191 Holy Potion

___ 118 Thunder Dragon 54 12920 26038 654 None Heavenly

Wrath

___ 123 Nagaraja 45 4490 9178 232 None Antidote

From where you enter The Feymarch, head northwest to pick up an ETHER. Continue

to make a clockwise circle to pick up a BESTIARY, RAT TAIL (southeast of the

red portal, this will come in handy later), 5000 GIL and 6000 GIL. Just north

of the last chest you'll see a white-lined diamond. Step on it.

Down here, DO NOT STEP ON THE BLUE PORTAL. It will take you back to the surface

and you'll have to do the entire dungeon over again. Head north to take the

YOICHI BOW, YOICHI ARROWS, DRY ETHER and ELIXIR. Return to the red portal and

when you re-emerge, head back to the north side and take that red portal.

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O-----------------------------O-----------------------------O------------------O

| Weaponsmith | Armorer | Inn 1200 Gil |

 O-----------------------------O-----------------------------O------------------O



| Whip ................. 3000 | Aegis Shield ........ 20000 |
BOOKMARK
| Chain Whip ........... 6000 | Luminous Robe ....... 20000 |

| Blitz Whip .......... 10000 O-----------------------------O

| Kotetsu ............. 11000 |

| Faerie Rod ........... 5000 |

| Aura Staff ........... 7000 |

| Angel Arrows ......... 2000 |

| Shuriken ............. 2000 |

O-----------------------------O

O-----------------------------O

| Sundries |

O-----------------------------O

| Holy Curtain ......... 3800 |

| Decoy ................ 4800 |

| Hermes Sandals ....... 4800 |

| Bacchus's Wine ....... 3800 |

| Silver Hourglass ..... 9800 |

| Ether ............... 10000 |

O-----------------------------O

There's two very powerful summons for you to obtain here. However, to obtain

them, you'll have to fight two very powerful bosses. Rest up AND Save before

you try taking them on. Also, having Rosa at Level 40 or higher really helps.

To the west of the Inn you'll find Whyt's House. Inside you can find a BESTIARY

and a PHOENIX DOWN. This area also houses a Save Point. I suggest you make good

use of it throughout this area.

Matrix finally fixed the whole Cottage thing in previous versions. It was

actually cheaper to buy a Cottage (in the Land of the Summons) and use it on

the Save Point than it was to stay at the Inn! Still, if you DO have a Cottage,

it's still cheaper than staying at the Inn.

Before you go anywhere, purchase an Aegis Shield for Cecil and a Luminous Robe

for Rosa. Unfortunately, you can't get another Aegis Shield for Kain since he

can't equip it. As for weapons, the only thing that might be an upgrade is the

Blitz Whip and you can purchase it if you want. Everything else is optional.

O-------------------O

/ Namingway Sidequest \

O-O----------------------O-----------------------------------------------------O

| Namingway can be found at the northwest corner of The Feymarch. He changes |

| his name to Lovingway and asks for a five-letter name of someone special (or |

| any letter combination up to five characters. Just for kicks, I chose the |

| name "Rosa".He'll move along to his next destination. |

O------------------------------------------------------------------------------O

NOTE: In previous versions you could beat Asura without Reflect. By using the

Mage Masher, Mute Arrows or Rune Staff, you could bypass Asura's Silence

immunity and hit her with Silence; thus rendering her entire spell arsenal

useless. I have NOT had the same luck in this version (and believe me, I tried

for quite a while), so if you don't have Reflect you might as well go outside

and fight for a few levels until Rosa is at Lv. 40.

The Library in the middle of the area is where you want to go. You can read up

on the summon monsters here, but you should go down the stairs. In the next

area, there's a pad for you to step on. Take it and you'll see Queen Asura on

the right and King Leviathan on the left. You can't fight Leviathan yet, to

talk to Asura. When you're prepared to go, talk to her and get ready for a

fight:

O--------------------------------------------------O

| #182 - Asura |

O---------------------O----------------------------O

| Level ........ 45 | Weakness |

| HP ........ 21005 | None |

| EXP ....... 84416 | |

| Gil ....... 14000 | Resistance |

| | Earth |

| | |

| Steal | Absorb |

| None | Fire Ice |

| | Lightning Water |

| Drops | Wind |

| None | |

| | |

O---------------------O----------------------------O

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Asura uses practically every single White Magic spell in the book and she can

 cast them at a fairly fast rate. She can also use Counter:Attack to almost all


physical attacks; this attack is pretty nasty and could possibly KO a character
BOOKMARK
if she connects with it.

The easiest way to go about defeating Asura is by casting Reflect on her. Asura

has a tendency to cast protection spells on her, so if you have Dualcast, hit

her with Dispel and then Reflect. You can also cast Slow on her as well.

If you have Draw Attacks on Cecil, all counterattacks will be directed at him.

Put Blink on Cecil and have him Defend like there's no tomorrow. Be sure recast

keep Blink and heal as needed. This also frees up everyone else to do as they

please.

Kain should Cry and Jump; Edge can throw Shurikens until he's blue in the face.

Rydia should summon Dragon since it Asura will absorb any other summon's

elemental attack (sans Whyt but that's a different story). Rosa should recast

Blink and Reflect and cast Curaga as needed.

If Cecil does NOT have Draw Attacks set, you'll have to use Blink on the entire

team, but you can keep up the attacks as specified above. Keep in mind that you

can cast Blink via Edge's Mirage spell or the Decoy item.

One final note. If Asura beats the team, it's GAME OVER.

Asura's not too hard with Reflect in your arsenal. As long as you keep Blink up

on whoever needs it, you'll be fine.

---

After Asura goes down, Rydia will learn the Asura summon. Since the battle most

likely left you drained, you should probably go back to the Save Point and REST

AND SAVE!

SPECIAL NOTE: Leviathan in this version is significantly harder than previous

versions. Believe it or not, I suggest you go out RIGHT NOW and fight for a few

more levels (which is why the Recommended Levels are so wide). Once you're in

the Lv. 46-50 range, you can try fighting Leviathan. Careful though, he's a

tough cookie to face.

Before you start the next fight, you might as well re-equip your team to have

all the Magic Defense and Evasion possible. Leviathan doesn't have a physical

attack but he does have plenty of magical attacks. Return to where you fought

Asura and talk to the man in the chair to face:

O--------------------------------------------------O

| #183 - Leviathan |

O---------------------O----------------------------O

| Level ........ 48 | Weakness |

| HP ........ 30000 | Lightning |

| EXP ...... 150495 | |

| Gil ....... 15000 | Resistance |

| | Fire Earth |

| | Wind |

| Steal | |

| None | Absorb |

| | Ice Water |

| Drops | |

| None | |

| | |

O---------------------O----------------------------O

Leviathan starts the battle with Deluge, which is a nasty attack that hits

everyone for massive damage (and will most likely KO a few characters). After

that, his pattern will be:

Blizzara -> Blizzara -> Blizzaga -> Deluge (sometimes twice) -> Back to start

To counter this, you should be at a decent enough level to actually fight him

(which is why I suggested 46-50). Start by hitting Leviathan with Slow and then

concentrate on reviving your own team and getting Shell on them.

Rosa is dedicated to healing duty. Period. Don't be afraid AT ALL to burn a Dry

Ether (or even an Elixir) on her because she'll make excellent use of it. Have

her re-cast Shell as needed and hit up some characters with Haste when she can.

Whenever Rydia is awake, have her summon Ramuh. That's all there is to it. Kain

should Cry and Jump (he'll miss out on healing but he can also miss out on

Deluge if you're lucky). Cecil should help out wherever he can (Protect, Shell,

Cura, etc.) Edge should Throw Shurikens if you have them or attack as he sees

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fit.

 Leviathan is tough but he'll go down. It may take you a few tries to do this so



I HOPE YOU SAVED BEFORE. <_<
BOOKMARK

---

With Leviathan defeated, Rydia lears the Leviathan summon. Head back and save.

Once you're good to go, head to the upper level of The Feymarch. Go to the very

south end of the area and take the white diamond. After that, take the blue

diamond to exit.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T H E F I N A L C R Y S T A L |

| | | | | O-----------------------O---------------------------O---------------O

| | |/\| | | | Recommended Level : 48-52 | ^[WALK.450] |

| | | | O---------------------------O---------------O

| |__/\__| |

| |

O----------O

Golbez currently possesses seven out of the eight Crystals. Even though Cecil

and company assaulted the Babel Tower to get them back, the plan backfired and

failed. Remaining now is the fourth Dark Crystal; it lies waiting in the Sealed

Cavern and it's up to you to go get it. Although the Sealed Cavern should be,

well, sealed ... it's only a matter of time before Golbez breaks in and takes

what he wants out of it. Delaying this task any longer wouldn't be a wise idea

(okay, so it's really not a matter of time, but you really wouldn't want to

dink around anyways).

Here's the outline of what events will occur in this section:

1) Enter the Sealed Cavern and take the Crystal inside.

2) Return to the Dwarf Castle and find a way to get back to the surface

[The rest of these items are optional, but I suggest doing them anyways]

3) Obtain the Spoon ... erm ... Knife

4) Obtain the Excalibur

5) Obtain the Odin Summon

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T H E F I N A L C R Y S T A L |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | S E A L E D C A V E R N |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 48-52 | ^[WALK.451] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Hi-Potion | ____ Lustrous Sword |

| ____ Hi-Potion | ____ Kotetsu |

| ____ X-Potion | ____ Kotetsu |

| ____ Ether | ____ Fuma Shuriken |

| ____ Ether | ____ Black Cowl |

| ____ Ether O-----------------------------O

| ____ Dry Ether |

| ____ Elixir |

| ____ Phoenix Down |



| ____ Phoenix Down |

| ____ Silent Bell |

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| ____ Bestiary |

| ____ Bestiary |

 | ____ Light Curtain |





O-----------------------------O
BOOKMARK

KAIN LEAVES THE PARTY SOON. UNEQUIP HIM BEFORE YOU LEAVE THROUGH THE ENTRANCE.

The Sealed Cavern is southwest from the Dwarf Castle and just northwest from

Tomra (section [WALK.401] if you've been following this document). With Luca's

Necklace in hand (you should've gotten it from King Giott before you left),

you're well on your way to obtaining the final Crystal.

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 119 Trap Door 58 14000 28000 703 None None

___ 120 Yellow Dragon 58 18889 75952 958 None Blue Fang

___ 121 Vampire Bat 49 6824 13668 344 Fire Potion

___ 122 Chimera Brain 49 4780 11560 291 None Fire Arrows

___ 123 Nagaraja 45 4490 9178 232 None Antidote

___ 124 Lesser Marilith 49 9190 1838 462 Lit Thunder

Arrows

___ 125 Vampiress 46 10831 21860 549 Fire, Holy, Vampire Fang

Cure

A few notes about this dungeon before you undertake it. There's ropes in this

area that you can climb across. Simply step next to it and your character will

automatically cross the rope.

In addition, there's tons of trap doors in here. They're tricky to beat and a

lot of them usually lead to empty rooms. However, they're extremely good for

building your team's experience. My walkthrough will only go over the doors

that have items inside, but you are more than free to destroy them all if you

so wish.

O--------------------------------------------------O

| #119 - Trap Door |

O---------------------O----------------------------O

| Level ........ 58 | Weakness |

| HP ........ 14000 | None |

| EXP ....... 28000 | |

| Gil ......... 703 | Resistance |

| | None |

| | |

| Steal | Absorb |

| None | None |

| | |

| Drops | |

| None | |

| | |

O---------------------O----------------------------O

(thanks to sN0w88 for originally telling me about this strategy for my FINAL

FANTASY IV Advance FAQ)

The Trap Door will Target a party member and then use Ninth Dimension, which

will instantly KO them. They'll also send out a monster after they're defeated.

The simplest way to counter this is to have Draw Attacks on Cecil. The Trap

Door will always target him afterwards. If you cast Reflect on Cecil, the Ninth

Dimension attack will Reflect off of him and hit the Trap Door, instantly

killing it AND bypassing the monster that it normally spits out. Awesome!

If you don't have Draw Attacks equipped, you can just cast Reflect on the party

member who is targeted. Light Curtains work just as well as the Reflect spell

too, so feel free to use one if you need.

== Sealed Cave - Entrance ==

Head north and use Luca's Necklace to open the door.

== Sealed Cave - B1 == [100% Bonus - 3 Gaia Drums]

Head south and across the rope. South of the rope's end is a room with a

KOTETSU and an ETHER inside. Outside of the room there is a BESTIARY waiting

far to the west. Continue northwest and across the rope. You have to fight a

Trap Door to advance to the next area, so fight it and move on.

In this next area, head north slightly and take the HI-POTION. To the east is

a chest that contains an ETHER. Take the exit to the south.



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== Sealed Cave - B2 == [100% Bonus - 3 Red Fangs]

The left rope will lead you to a BESTIARY. Return across the rope and head

 east. Take the PHOENIX DOWN and stop at the northeast corner. As you head west,


take the second door to get a LUSTROUS SWORD, the third door to get an ELIXIR,
BOOKMARK
FUMA SHURIKEN and a LIGHT CURTAIN, the fifth door for a Save Point and the

sixth door for a KOTETSU and a BLACK COWL. Continue on the small path to the

west and you'll hit another Trap Door that you have to go through.

In the next area, take the ETHER and continue on. In the next area, there's a
HI-POTION and a PHOENIX DOWN to the right. Backtrack and take the south door to

continue.

== Sealed Cave - B3 ~ North == [100% Bonus - 3 Blue Fangs]

Head south across the bridge, then east, skipping the rope for now. Far to the

east is a chest containing a SILENT BELL. Now feel free to head across the

rope.

== Sealed Cave - B3 ~ South == [100% Bonus - 2 Blue Fangs]

On the other side of the rope, head east and into the room to take a DRY ETHER

and an X-POTION. Head back to the rope (be careful so you don't accidentally

cross it again) and go northwest to go into the next area.

== Sealed Cave - B4 == [100% Bonus - 2 White Fangs]

After using the Save Point, you'll be in a large room. The exit is directly

south of where you enter, so head either east or west all the way around and

take the exit. If you want the map completion points, you'll have to make a

full circle and then back south to the exit.

== Sealed Cave - B5 == [100% Bonus - 1 Megalixer]

Head north and take out the Trap Door and then enter the door.

== Crystal Chamber ==

Nothing to do here except take the final Dark Crystal. Easy, right? WRONG! You

have to walk ALL the way out. So start walking.

== Sealed Cave - B5 ==

Before you go about doing anything, I suggest you re-equip everyone accordingly

for the time being. Have Rydia focus on Intellect, Rosa, Kain and Cecil on

Strength and attack power and Edge on Strength and Speed. You can completely

ignore any and all Defense for the upcoming battle.

Once you've re-equipped yourself, heal up and head south across the bridge to

face:

O--------------------------------------------------O

| #184 - Demon Wall |

O---------------------O----------------------------O

| Level ........ 51 | Weakness |

| HP ........ 99999 | None |

| EXP ...... 399996 | |

| Gil ........... 0 | Resistance |

| | None |

| | |

| Steal | Absorb |

| None | None |

| | |

| Drops | |

| None | |

| | |

O---------------------O----------------------------O

The Demon Wall will advance toward you and then use its one attack: Crush.

However, Crush will always deal 9999 to a character and that's the only attack

the Demon Wall uses after reaching you. Needless to say, you do NOT want this

to happen. Oh, and the Demon Wall can counter magic with Gradual Petrify.

First off, CAST SLOW on the Demon Wall. After that, you need to destroy the

Demon Wall before it reaches you (or face the devestating results).

Hit up EVERYONE with Haste (Cecil, Kain, everyone else, in that order). Then

use Berserk on Cecil and Kain (do Kain after he uses Cry). Edge should Throw

everything but the Kitchen Sink (since there is no such item). Rydia should use

her strongest summon (Leviathan right now). Rosa should Attack or Aim after she

casts Haste on everyone (and maybe Berserk). If the Demon Wall starts hitting

people with Gradual Petrify, have Rydia or Rosa use a Gold Needle to counter it

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(don't bother using anyone else).

 Keep in mind that you CAN use items to perform these same tasks. Hermes Sandals



cast Haste and Bacchus's Wines cast Berserk (and you thought all they did was
BOOKMARK
sit around and look stupid).

This battle is a matter of speed. Don't dink around (especially if you have the

ATB set to Active!) and get your attacks off as soon as you can. The Demon Wall

should die before it reaches you. However, if it does, don't let up on your

assault and have Rosa use Raise on those who need it. Don't bother healing them

afterwards because the Demon Wall only has its one main attack.

---

Once you defeat the Demon Wall, you simply need to walk back out. I'll meet you

back at the entrance, but I suggest using a Save Point the battles leave you

hurting.

== Sealed Cave - Entrance ==

BEFORE YOU TAKE A STEP, UNEQUIP KAIN. A scene will occur and Kain will leave

the party. Don't worry, he'll come back with even better equipment anyways. The

team loses the Crystal, leaving Golbez with 8 and Cecil with 0. Damn, huh? Head

back to the Dwarf Castle to report to King Giott.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T H E F I N A L C R Y S T A L |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | D W A R V E N C A S T L E |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 48-52 | ^[WALK.452] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Drill | None |

O-----------------------------O-----------------------------O

A scene will occur when you head into the Throne Room. After it completes, you

will be able to drill your way out of the Underworld.

Take the Falcon to the northeastern corner of the Underworld and drill your way

outside. Mysidia is the next place you should go, but there's a few things to

do first. You can either continue on this path or simply jump ahead to

[WALK.500], and don't forget your carat (^) before the keyword.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T H E F I N A L C R Y S T A L |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | Q U E S T F O R T H E E X C A L I B U R |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 48-52 | ^[WALK.453] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Adamantite | ____ Excalibur |

O-----------------------------O-----------------------------O

WARNING: YOU MUST HAVE COMPLETED SECTION [WALK.403] AND OBTAINED THE RAT TAIL

ITEM BEFORE YOU CAN ACTIVATE THIS QUEST.



To perform this quest, you require the Enterprise and the hovercraft. Head down

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to Eblan and pick it up.





== Adamant Grotto ==
BOOKMARK
With the Enterprise back in your possession, head to Mythril (north of Mount

Ordeals) and drop the Hovercraft, and then the Enterprise. Take the hovercraft

southeast and land just outside a small cave. Head inside and talk to the small

guy who wants a tail. Give him your Rat Tail and you'll receive the ADAMANTITE.

Now then, this brings up the question of just WHY this guy wishes to possess

hindquarter appendages so badly, but whatever, I'm not asking questions about

this and neither should you. Chances are nobody wants to know. @_@

== Kokkol's Forge ==

With the Adamantite in your possession, head down to Kokkol's Forge, which is

due south of the entrance to the Underworld. Inside Kokkol's Forge, head to

the east side and up the stairs. There's a guy up here sleeping. Give him your

Adamantite and he'll give new life to your old Mythgraven Blade.

To get your sword back, you need to complete a quest item or head to the moon

and back. There's a number of things that complete the blade. If you've been

following this document, you can just complete the other two quests and then

try to pick it up.

Kokkol will give you the EXCALIBUR and open up a new shop.

O-----------------------------O

| Weaponsmith |

O-----------------------------O

| Shuriken .............. 650 |

| Fuma Shuriken ....... 50000 |

| Yoichi Arrows ....... 30000 |

O-----------------------------O

Let me say right now, all three of these items are well worth the price. I

suggest using Edge+Throw as a main attack and Shurikens are pretty cheap. Toss

in a Fuma Shuriken and you've got a massive damage dealer in Edge. You might

already have some Yoichi Arrows from The Feymarch so don't worry about those.

Purchase whatever you want and be on your way.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T H E F I N A L C R Y S T A L |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | Q U E S T F O R T H E S P O O N |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 48-52 | ^[WALK.454] |

| | O---------------------------O---------------O

O----------O

~ That lazy, good-for-nothing... Here, give him a good whack on the head with

this! Maybe that will knock some sense back into him! ~ Yang's Wife as she

gives you the FRYING PAN

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Frying Pan | None |

| ____ Knife O-----------------------------O

O-----------------------------O

WARNING: YOU MUST HAVE COMPLETED SECTION [WALK.403] AND "TALKED" TO YANG BEFORE

YOU CAN ACTIVATE THIS QUEST.

There's a throwable weapon for Edge that does 9000+ damage. Useful, you say? I

thought so too.

After you see Yang in the Sylph Cave, head to Fabul and talk to his wife. In

case you've forgotten where she is, she's located in the west tower on the third

floor. Talk to her and she will give you the mighty FRYING PAN, as well as

detailed instructions on how to utilize its iron-y goodness.



Frying Pan in hand, head back to the Sylph Cave (which, in case you forgot, is

located on the northeast corner of the underworld) and talk to Yang. When

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prompted to use an item, select the Frying Pan and your character will whang

him over the head with it (it really makes you wonder about the relationship

 between Yang and his wife). Anyways, Yang will awaken and a scene will occur.



After it's all said and done, Rydia will learn the Sylph summon.
BOOKMARK

Also, Yang will give you some sweet Augments. You'll obtain the FOCUS AUGMENT

(always given), KICK AUGMENT (for 1 Augment) and the BRACE AUGMENT (for 2

Augments). I recommend you put Kick and Brace to Cecil and sit on Focus for

right now.

Head back to Fabul and talk to Yang's wife. Return the Frying Pan to her and

she'll give you the Spoon! Err, wait . . . a KNIFE? What the hell is up with

THAT SquareEnix? Oh well. :(

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T H E F I N A L C R Y S T A L |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | A N O L D K I N G A W A I T S |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 48-52 | ^[WALK.455] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Darkness Augment | None |

O-----------------------------O-----------------------------O

WARNING: YOU MUST HAVE COMPLETED SECTION [WALK.404] AND VISITED THE FEYMARCH

BEFORE YOU CAN ACTIVATE THIS QUEST.

Cagnazzo was posing as the King of Baron but Cecil says that the King raised

Kain and him like they were his own children. This rafises the question of what

happened to the real King?

Truth of the matter is, he hasn't gone too far from Baron. The real King is

residing in the basement and you can summon him whenever you need. However, he

will test you first.

FOR THE LOVE OF ALL THINGS FINAL FANTASY, SAVE YOUR GAME BEFORE ENTERING BARON.

Head down the east tower in Baron into the basement. Since you have visited the

Land of Summons like he ordered (seriously, is the all-caps warning at the

beginning of this section), he will fight alongside you. Get ready to fight:

O--------------------------------------------------O

| #185 - Odin |

O---------------------O----------------------------O

| Level ........ 53 | Weakness |

| HP ........ 40001 | Lightning |

| EXP ...... 106004 | |

| Gil ....... 16000 | Resistance |

| | None |

| | |

| Steal | Absorb |

| Darkness Augment | None |

| | |

| Drops | |

| None | |

| | |

O---------------------O----------------------------O

It's possible that Odin will be too hard for you right now. In which case you

should just come back later when you regain Kain.

Remember how the Demon Wall was a race against time? Well Odin is the same way,

except Odin can actually do some damage. There's one real objective you need to

do here. STEAL THE DARKNESS AUGMENT FROM ODIN. Oh yeah, you need to defeat him

too.

Start by casting Slow on Odin and then Protect+Haste on your own team. Then

proceed to toss everything you've got at him. Cecil should have Haste and

Berserk on him so you shouldn't have to worry about him.

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Rydia should summon Ramuh and Edge should Steal the "Darkness" item from Odin

 (that's the Augment). Once he's done so, have Edge Throw stuff at him. If



you're feeling scared (and you should be since Odin's HP has doubled since his
BOOKMARK
Advance days), Throw the Knife you just got for 9000+ damage. However, you

shouldn't have use that item in this fight.

Rosa should be dedicated to casting Haste and healing.

If Odin raises his sword above his head, he's about to use Zantetsuken on your

entire team. If you see him raise his sword, just drop everything you're doing

and have everyone Defend (or Brace if you put it on Cecil). It can cause over

2000+ damage but with Defend in place, your entire team can survive it. After

it's done, heal up and start again.

You should be fully capable of defeating Odin with just four characters. I did

so at Lv. 49-51 with everyone, so you should be able to as well. It may take a

try or two but don't give up if he manages to defeat your team. The key is to

hit him HARD with what you have.

---

After defeating Odin, Rydia will be able to summon him into battle and you'll

be able to use him freely.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T H E F I N A L C R Y S T A L |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | A U G M E N T H U N T I N G & L O O S E E N D S |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 48-52 | ^[WALK.456] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Inferno Augment | None |

| ____ MP +50% Augment O-----------------------------O

O-----------------------------O

Head over to Eblan Castle and take the hovercraft back into the Cave of Eblan.

Back where you saw the scene with Edge and Rubicante you can find the INFERNO

AUGMENT.

Back in Mist, there's another Augment waiting for you. The northwest house will

have a sparkly on the ground. Talk to it and take the MP +50% AUGMENT.

Inferno is a pretty powerful Augment but its uses are limited due to its MP

cost. Sit on it for now.

MP +50% should be given to Rosa, hands down. I've seen other guides that tell

you to give this one to Rydia and I'll admit, at first, it might seem like

Rydia is the more suitable choice due to the fact that her spells cost more MP

(Leviathan used to cost 50 MP and now costs 75; Bahamut used to cost 60 MP and

now costs 99). However, one thing you DON'T hear about is how kickass some of

Rydia's equipment can be. Later in the game you will get this nifty little item

called the Stardust Rod. It casts Comet for free and gives Rydia a +10 Intellect

boost. In Rydia's hands, Comet can easily do 6000-7000 damage late-game (more if

you reall jack up her INT) AND it uses a whopping 0 MP. On top of that, Rydia

has the Osmose spell which sucks MP from any target (including any friendly

targets) so she almost always has SOME way of obtaining MP.

Rosa, on the other hand, has nothing of the sort to help her out in the healing

department. In my FAQ-writing opinion, Rosa will make much better use of a

higher MP count late-game than Rydia. If you want to deviate from this, you can

do so but I actually went back and changed this from Rydia to Rosa because I

was regretting it late-game.

Lastly, any loose ends you want to do might as well be taken care of right now.

This includes the Gil Farmer Augment (back at section [WALK.257]), both Asura

and Leviathan (section [WALK.405]) and pretty much all the other stuff gone

over in this chapter.

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BOOKMARK

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | O N E B O R N O F A D R A G O N |

| | | | | O-----------------------O---------------------------O---------------O

| | |/\| | | | Recommended Level : 50-54 | ^[WALK.500] |

| | | | O---------------------------O---------------O

| |__/\__| |

| |

O----------O

King Giott has informed you of a legend in Mysidia; revealing it will open up

the path to the moon. Leaving the planet is probably the LAST thing you'd want

to do when Golbez possesses all eight Crystals. Unforgivable as it is that

Golbez forcefully took Kain back under his power, you must keep moving on, Kain

or no Kain. Yes, the final battle is coming and you need to be prepared for the

worst. At any rate, it's time for you to fly to the moon!

Here's the outline of what events will occur in this section:

1) Return to Mysidia and learn about the legend of the Moon

2) Fly to the Moon in the Lunar Whale

3) Visit the Hummingway Home

4) Make your way along the Lunar Path and to the Crystal Palace

5) Enter the Cave of Bahamut and gain his support

6) Return to the planet and fight your way through the Giant of Babil

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | O N E B O R N O F A D R A G O N |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | M Y S I D I A |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 50-54 | ^[WALK.501] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ ???'s Love Augment | None |

O-----------------------------O-----------------------------O

When you enter Mysidia, the Elder will approach you and show you the Mysidian

prophecy. He and his fellow mages will pray and the Lunar Whale will emerge. The

Elder will give you some instructions, but you don't really need those with a

FAQ at your side, eh? :)

The Lunar Whale is truly the stuff of champions. Never again will you need to

spend the night at an Inn, or use Gysahl Greens to call the Fat Chocobo. The

Lunar Whale comes equipped with it all: bunks to rest and a Fat Chocobo at the

southern end of the ship.

Before you go heading off all gung-ho like, take a moment to return to the Hall

of Prayer (in Mysidia). You'll see Namingway inside.

O-------------------O

/ Namingway Sidequest \

O-O----------------------O-----------------------------------------------------O

| Namingway can be found in the Hall of Prayer in Mysidia. He changes his name |

| to Weddingway and gives you the ????'S LOVE AUGMENT (depending on whose name |

| you gave him. Since I chose "Rosa", it will be "Rosa's Love". |

O------------------------------------------------------------------------------O

I suggest you equip Rosa's Love right away on Cecil. :)

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Once you're ready, talk to the Crystal inside the Lunar Whale to head to the

 Moon.




BOOKMARK

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | O N E B O R N O F A D R A G O N |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | T H E M O O N + M O O N A R E A |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 50-54 | ^[WALK.502] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| None | None |

O-----------------------------O-----------------------------O

This section covers monsters found on the Moon.

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 126 Abyss Worm 70 24000 48000 1204 Fire Arctic Wind

___ 127 Prokaryote 61 4420 8840 224 None Stardust

___ 128 Eukaryote 59 2890 5780 147 None Stardust

___ 129 Lunar Virus 53 1660 3320 86 None Ether

___ 130 Dark Grenade 44 6519 13038 328 None Bomb

Fragment

___ 131 Black Flan 55 2301 4800 123 None Ether

When you arrive on the Moon for the first time, you'll end up on the northeast

corner of the map. If you go straight south, you'll see a cave opening that

leads to the Lair of the Father.

On the southern middle of the map, you will find the Hummingway Abode.

In the middle of the map, you'll find a giant structure called the Crystal

Palace. That's where your next mission objective is, but there's no way to get

there since you can't land anywhere near. However, just northwest from the

Crystal Palace is a cave opening and a path from the gray upper level (where

you can land the Lunar Whale) and head into the cave.

But first, you might want to visit the Hummingway Abode.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | O N E B O R N O F A D R A G O N |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | H U M M I N G W A Y A B O D E |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 50-54 | ^[WALK.503] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| None | None |

O-----------------------------O-----------------------------O

In case you didn't read the previous section, the Hummingway Home is on the

southern center part of the map.

O-----------------------------O

| Sundries |

O-----------------------------O

| Hi-Potion ............. 150 |

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| X-Potion ............. 3000 |

| Phoenix Down .......... 100 |

 | Dry Ether ........... 20000 |





| Elixir .............. 50000 |
BOOKMARK
| Cottage ............... 500 |

| Remedy ................ 500 |

| Siren ................ 3000 |

O-----------------------------O

Namingway is here too! Go figure, eh?

O-------------------O

/ Namingway Sidequest \

O-O----------------------O-----------------------------------------------------O

| Namingway can be found on the southeast corner of the Hummingway Abode. He |

| will change his name to Hummingway. After that, you'll meet him in another |

| area where he will give you the SAFE TRAVEL AUGMENT. The places you might |

| find Namingway is: |

| |

| - Any chocobo forest - Troia (on the north end of town) |

| - Underground Lake B1 (near Damcyan) - Lair of the Father - B1 |

| - Mt. Hobs (Summit) - Sylph Cave - B2 |

O------------------------------------------------------------------------------O

You can also find the LEVEL LUST AUGMENT in the northeast corner of the

Hummingway Abode.

The Hummingway Abode is your one-stop shop on the Moon. Well okay, it may be

the ONLY shop on the Moon, but still, there's items here that you won't find

anywhere else, at least in the main game.

Before you go dropping all your Gil on Dry Ethers, consider this. You can buy

FIVE regular Ethers for the price of one Dry Ether. Even though Dry Ethers heal

up more MP, it only takes TWO regular Ethers to do the same job. Dry Ethers are

better for a pinch but I suggest spending the bulk of your Gil on plain old

regular Ethers instead.

So here's the deal. Stock up on Hi-Potions X-Potions, Ethers, a few Dry Ethers,

Phoenix Downs and maybe a Cottage or two for the few Save Points. Once you're

ready to go, feel free to head out.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | O N E B O R N O F A D R A G O N |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | L U N A R T U N N E L |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 50-54 | ^[WALK.504] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Golden Apple | None |

| ____ Stardust O-----------------------------O

| ____ Lunar Curtain |

O-----------------------------O

In the middle of the map, you'll find a giant structure called the Crystal

Palace. That's where your next mission objective is, but there's no way to get

there since you can't land anywhere near. However, just northwest from the

Crystal Palace is a cave opening and a path from the gray upper level (where

you can land the Lunar Whale) and head into the cave.

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 126 Abyss Worm 70 24000 48000 1204 Fire Arctic Wind

___ 127 Prokaryote 61 4420 8840 224 None Stardust

___ 128 Eukaryote 59 2890 5780 147 None Stardust

___ 129 Lunar Virus 53 1660 3320 86 None Ether

___ 130 Dark Grenade 44 6519 13038 328 None Bomb

Fragment

___ 131 Black Flan 55 2301 4800 123 None Ether

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The Lunar Tunnel is one of the toughest areas in the game, even if it is one of

the shortest.






BOOKMARK
== Lunar Tunnel - West == [100% Bonus - 3 Sirens]

From this area, head northeast, skipping the northwest path, and fight the

Monsters in the chest for a GOLDEN APPLE. This nifty item will increase any

character's Maximum HP by 100. Sweet, huh? Anyways, head up the northwest path

and eventually you'll see an exit. Instead of taking it, head farther east to

pick up a LUNAR CURTAIN and a STARDUST. Now feel free to exit.

== Overworld ==

Head east and follow the path south to enter the second area of the Lunar

Tunnel.

== Lunar Tunnel - East == [100% Bonus - 3 Sirens]

There isn't much to this part of the path. Follow the path south and you'll

eventually find an exit.

== Overworld ==

Head to the west and then to the northwest. You'll eventually find the Crystal

Palace.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | O N E B O R N O F A D R A G O N |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | C R Y S T A L P A L A C E |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 52-56 | ^[WALK.505] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| None | None |

O-----------------------------O-----------------------------O

Head north and you'll be greeted by an old man, a Lunarian named Fusoya. He can

explain everything about Golbez's actions to you. He will explain Cecil's past

and eventually join your party.

Fusoya is one of the best mages in the game. He starts off at level 50, with

over 700,000 EXP and even better, he knows every spell in the game right off

the bat. Awesome, you say, right? Fusoya's biggest downfall is his paltry 190

MP, which means you won't be able to cast all your spells to often.

If you've been following my FAQ and haven't moved Edge to the front row, Fusoya

will default to Kain's previous spot. As a spellcaster, he shouldn't be there.

Here is the setup I recommend:

Rydia

Cecil

Rosa

Edge

Fusoya

Since you now have another character in the team, you may want to give him an

Augment or two. If you've been following this document, you have Analyze, Focus

Gil Farmer, Eye Gouge, Darkness and Inferno. I suggest you give Fusoya any of

those two (sans Focus and Darkness since those will be going to Kain). I gave

him Analyze and Eye Gouge.

Before you leave, you'll notice two paths (east and west) just in front of the

entrance to the Crystal Palace. The left one will restore your HP and remove

all status effects, the right one will restore your MP. You should use them

before you head out.

At any rate, head back to where you left the Lunar Whale. There's one more

thing you should do on the Moon before heading back to the planet.

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BOOKMARK

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | O N E B O R N O F A D R A G O N |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | L A I R O F T H E F A T H E R |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 52-56 | ^[WALK.506] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| None | ____ Genji Shield |

O-----------------------------O ____ Genji Helm |

| ____ Genji Armor |

| ____ Genji Gloves |

O-----------------------------O

WARNING: YOU MUST HAVE COMPLETED SECTION [WALK.405] AND OBTAINED ASURA AND

LEVIATHAN BEFORE YOU CAN ACTIVATE THIS QUEST.

If you've been following my FAQ, the Lair of the Father is just west form where

you left the Lunar Whale to go fetch Fusoya. With him on your team, you're more

than prepared to take on the tough bosses in this area. Not to mention the

bonuses you'll reap are more than worth it for the upcoming area.

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 139 Dark Sage 65 8670 8769 442 None Maiden's Kiss

___ 140 Gold Dragon 66 16400 49353 832 None Zeus's Wrath

___ 141 Silver Dragon 66 15000 45168 763 None Stardust

___ 143 Bone Dragon 68 24000 72000 1210 Fire, Holy Red Fang

Cure

___ 144 Moonmaiden 61 6800 6810 344 None Artemis

Arrows

___ 147 Armored Fiend 71 28000 84000 1411 Lit Cottage (60%)

Rune Axe (1%)

___ 150 Behemoth 71 46000 138297 2316 None Headband

Before you begin, let me remind you that there are three mandatory boss battles

in this area. There's no way to get around them and you HAVE to go through them

if you want to reach Bahamut. Luckily for you, Action's FAQ/Walkthrough is on

your side. That and they're all the same boss. :)

== Lair of the Father - B1 == [100% Bonus - 1 Golden Apple]

Start by heading straight south to pick up the GENJI GLOVES. Backtrack north

and start heading east. When the path breaks, head north and east into the wall

and on the other side you'll find a GENJI SHIELD. Backtrack and take the path

south and around to head into the door.

== Lair of the Father - B2 == [100% Bonus - 1 Golden Apple]

Head west, then follow the path north and take the GENJI ARMOR (it's hiding

behind a pillar). Head all the way east to pick up the GENJI HELM. Backtrack to

the middle and take the narrow path north, but beware because you'll run into:

O--------------------------------------------------O

| #150 - Behemoth |

O---------------------O----------------------------O

| Level ........ 71 | Weakness |

| HP ........ 46000 | None |

| EXP ...... 138297 | |

| Gil ........ 2316 | Resistance |

| | Fire Ice |

| | Lightning Water |

| Steal | Wind Holy |

| Headband (40%) | Dark |

| | |

| Drops | Absorb |

| 1: Headband | None |

| 2: Power Armlet | |

| 3: Power Sash | |

| 4: Avenger | |

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| | |

O---------------------O----------------------------O


Now, 


if you're like me the first time I ever tried facing this guy, you're most
BOOKMARK
likely tearing your hair out and screaming "He's doing so much damage to me!"

Fear not readers. You can easily evade most, if not all, of the Behemoth's

fierce counter-attacks (and normal attacks added to this version). By casting

Blink (or using Edge's Mirage), you can cast a double-image of yourself and

easily evade the Behemoth's attacks. Once you've cast Blink on your team (minus

Edge), feel free to attack at your leisure, but watch your characters like

hawks. If they lose their Blink status, they're wide open for an attack.

The Behemoth will use Counter:Maelstrom to all Black Magic attacks. It can also

use Counter:Attack to physical attacks or Thrown objects.

The only thing you really can do is hit the Behemoth with Slow and Sap (via the

Bio spell) and occasionally Sleep. However, keep in mind that the spells that

do not hit you will just end up with a Counter:Maelstrom.

Cecil should attack relentlessly and Edge should Throw Shurikens up the wazoo.

Rydia may want to summon Titan (since summoms don't seem to invoke the Counter:

Maelstrom attack and the Behemoth does not Resist Earth).

Rosa and Fusoya should focus on healing and keeping Blink up. Fusoya's Bless

can alleviate the MP usage that Rosa and Rydia will endure, so use it right

away.

Using this strategy, the Behemoth should go down with relatively little damage

to your team's HP/MP. This is good, since you'll be facing THREE of these

bastards during this dungeon. Also, you'll face plenty of Behemoths in the

Lunar Subterrane area, so keep this strategy in mind and face each Behemoth

like it's a boss battle.

---

Once you've defeated the Behemoth, continue north and into the next area.

== Lair of the Father - B3 == [100% Bonus - 1 Golden Apple]

WARNING: YOU MUST HAVE COMPLETED SECTION [WALK.405] AND OBTAINED ASURA AND

LEVIATHAN BEFORE YOU CAN FIGHT BAHAMUT.

Seriously, like the giant warning at the start of this section wasn't enough of

an indicator.

Head south and face a Behemoth in the first small path. After you beat him,

keep following the path and prepare to face another Behemoth while heading

north. After you bring him down, head farther north and heal up your HP/MP

before talking to Bahamut, the figure at the top of the stairs. He will decree

the final judgement:

O--------------------------------------------------O

| #186 - Bahamut |

O---------------------O----------------------------O

| Level ........ 55 | Weakness |

| HP ........ 45001 | None |

| EXP ...... 180400 | |

| Gil ....... 17000 | Resistance |

| | Fire Ice |

| | Lightning Water |

| Steal | Earth Wind |

| None | Holy Dark |

| | |

| Drops | Absorb |

| None | None |

| | |

O---------------------O----------------------------O

Bahamut only has two attacks: Counter: Reflect, which he uses after being hit

with any spell and his other main attack, Mega Flare.

Bahamut has a countdown from 5 to 1, after which he'll cast his mighty Mega

Flare, which is easily capable of wiping out your entire team with one shot.

Unfortunately in this version, Reflect does NOT protect you from its effects.

This means that your entire strategy (if you've played previous versions) will

need to change.

Start by hitting Bahamut with Slow; he will counter with Counter:Reflect on



himself but that's to be expected so don't worry about it.

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Afterwards, hit everyone with Shell and Haste. Rydia first and then Cecil,

Edge, Rosa and finally Fusoya. Once you have those two spells up and running,

 you can attack with Cecil, Throw with Edge and summon Leviathan with Rydia.




BOOKMARK
Rosa should concentrate on the defense and Hasting of everyone. Fusoya should

help her with that task and use Bless in the process.

Once Bahamut's counter reaches 2 or 1, have everyone Defend. If you're lucky,

they will all survive the Mega Flare. Revive anyone who needs it, heal up and

continue your assault.

Bahamut is tricky but his only real attack is Mega Flare. So have at him like

there's no tomorrow. Even Rosa and Fusoya can attack if you need more help and

have Haste+Shell on everyone.

---

After Bahamut falls, Rydia will gain the ability to summon Bahamut! Awesome!

Teleport out or use an Emergency Exit. Before you undertake the next task, you

may want to head back to the Hummingway Abode to restock and resupply.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | O N E B O R N O F A D R A G O N |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | G I A N T O F B A B I L |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 54-58 | ^[WALK.507] |

| | O---------------------------O---------------O

O----------O

BE WARNED. YOU CANNOT EXIT THIS AREA.

FUSOYA WILL LEAVE THE PARTY SOON. UNEQUIP HIM -BEFORE- FIGHTING THE CPU AND

NODES.

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Hi-Potion | ____ Fuma Shuriken |

| ____ Ether | ____ Yoichi Arrows |

| ____ Elixir O-----------------------------O

| ____ Silver Apple |

O-----------------------------O

Hop back into the Lunar Whale and talk to the Crystal to head back to the

planet. The instant you return, you lose the ability to do a few side quests

described earlier (Quest for the Spoon! is one).

At any rate, watch the scene and then enter the Giant of Babel.

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 132 Clockwork Soldier 60 9800 19600 493 Lit Thunder

Arrows

___ 133 Beam Cannon 55 6000 12000 303 Lit Tent

___ 134 Clockwork Dragon 60 18000 54000 909 Lit Heavenly

Wrath

___ 135 Armor Construct 64 23000 69000 1160 Lit Cottage

___ 136 Searcher 43 9350 18700 470 Lit Siren

___ 137 Centaurion 61 9999 9999 503 Lit Tent

NOTE: THE GIANT OF BABIL IS A ONE-TIME AREA. You'll want to encounter all the

monsters before leaving.

As you can see, nearly all of the enemies here are weak to Lightning-based

spells and attacks. So let the Thundagas rip. :)

Fans rejoice! You no longer have to Steal 1000+ Sirens from Searchers anymore!

You can just buy them from the Hummingway Abode (albeit for 3000 Gil each).

The Giant of Babil is rampaging across the lands and it's up to you to stop it.

You start in its mouth and must make your way to its CPU.

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== Giant's Mouth ==

Head straight north and around to the platform.






BOOKMARK
== Giant's Neck == [100% Bonus - 3 X-Potions]

Take the platform just to the south.

== Giant's Chest == [100% Bonus - 5 Remedies]

Head south and follow the path. Along the way you'll find a FUMA SHURIKEN, HI-

POTION and ETHER. As you circle around north, the path will break. Head north

to find a YOICHI ARROWS and then southwest to find a SIREN. The exit is just

left of where you found the Arrows.

== Giant's Stomach == [100% Bonus - 1 Dry Ether]

Straight to the north you'll find a SILVER APPLE. Backtrack and head northeast.

The path will break in two so take the right one to find a SOMA DROP. Backtrack

and take the right path to find the exit.

== Giant of Babil - Inner Passage == [100% Bonus - 1 Elixir]

Head south and follow the path; head north to find an ELIXIR. Continue east and

when the path breaks again, head west to find a Save Point. By this Save Point

you can find a shop:

O-----------------------------O

| Sundries |

O-----------------------------O

| Potion ................. 30 |

| Hi-Potion ............. 150 |

| Phoenix Down .......... 100 |

| Cottage ............... 500 |

| Shuriken .............. 650 |

| Bomb Crank .......... 1200 |

| Heavenly Wrath ....... 1200 |

| Arctic Wind .......... 1200 |

O-----------------------------O

Once you're done shopping, take the north path to find the exit.

== Giant of Babil - Inner Stair ==

Head north to run into Rubicante! He'll heal your team and initiate a fight:

O--------------------------------------------------O

| #xxx - Scarmiglione |

O---------------------O----------------------------O

| Level ........ 56 | Weakness |

| HP ........ 25000 | Fire Cure |

| | |

O---------------------O----------------------------O

The entire fight is set in four stages, one right after another. You'll have to

defeat all four Elemential Archfiends with no breaks in between. This task may

sound daunting but you have to remember that you are significantly more powerful

now than you ever were before.

Before I even begin, CAST SLOW EVERY TIME A NEW FIEND APPEARS!!

You'll start against Scarmiglione. He just seems to hit physically and causes

Blind by his physical attacks.

Before you get too far, keep in mind that Scarmiglione is pretty weak and you

may want to buff up your team's defenses with Protect and Shell during this

time. Haste never hurts and Blink is just an added plus. Make sure that Fusoya

uses Bless right off the bat so you can benefit from it all throughout the

fight.

Cast Fire and Cure (as, y'know, the little box states) on Scarmiglione. Avoid

Earth since it will heal him. Also, avoid Holy since it SHOULD be a weakness

but is not. It won't cause nearly as much damage as a Curaja.

Once Scarmiglione goes down, you'll face:

O--------------------------------------------------O

| #xxx - Cagnazzo |

O---------------------O----------------------------O

| Level ........ 56 | Weakness |



| HP ........ 25000 | Ice Lightning |

| | |

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O---------------------O----------------------------O

 Cagnazzo can use Slow, Sleep and Counter:Hold to physical attacks.



Hit him with Ice attacks but watch out since he can draw up water as he did the
BOOKMARK
last time. If he does, attack him with Lightning to avoid Tsunami. Luckily, you

should be powerful enough so you never see him draw up water. Attack him with

your Ice attacks and he'll go down soon enough. Next you'll face:

O--------------------------------------------------O

| #xxx - Barbariccia |

O---------------------O----------------------------O

| Level ........ 56 | Weakness |

| HP ........ 25000 | Holy |

| | |

O---------------------O----------------------------O

Unfortunately, Kain's not around to stop her tornado. This means you'll have to

face Maelstrom, which is a Tornado-type spell against your entire team. She can

also use Stone Touch and Lightning.

You have a few Holy-based spells at your disposal. Fusoya carries the Holy

spell in his inventory but Rydia's Dragon summon works much better and is much

more cost-effective than Bahamut.

Once Barbariccia goes down, you'll face:

O--------------------------------------------------O

| #xxx - Rubicante |

O---------------------O----------------------------O

| Level ........ 56 | Weakness |

| HP ........ 25000 | Ice Water |

| EXP ...... 100000 | |

| Gil ....... 12000 | |

| | |

O---------------------O----------------------------O

Rubicante has the same arsenal as before. He has Inferno (which you should

NEVER see), Counter:Blizzara to magical attacks and Counter:Firaga to physical

attacks.

Keep Edge on permanent standby to Steal whenever necessary (so you don't have

to see Inferno ever). Cecil should remain on standby and Defend just because

Rubicante will counter his physical attacks with Counter:Firaga (on the whole

team, no less). Rosa should remain on permanent healing duty for this round.

Rydia should either summon Titan or Bahamut (take your pick). Rubicante will

counter Bahamut with Counter:Blizzara and not counter Titan but Bahamut also

does more damage per round. Fusoya should help in the damage department by

casting Quake.

If you're feeling gutsy, wait for Rubicante to open his mantle and have Rydia

and Fusoya cast Blizzaga on him in tandem. Then immediately have Edge Steal

from him. If your timing is right, you'll cause massive damage AND close the

mantle. If your timing is wrong, you'll either get hit with Inferno or one of

the Blizzaga spells will heal Rubicante (because his mantle closed too soon).

This is much easier to pull off with just Rydia because she likely has Fast

Talker on her while Fusoya has to wait the full time for his spells. This is

just a forewarning but I HAVE managed to pull this trick off a few times.

---

Once you've finished the fight, head back and REST AND SAVE. Then head back and

continue north to the next floor.

== Giant's Central Core ==

If you put ANY equipment on Fusoya, now's the time to unequip it (or take off

the equipment he has). He'll fight the last battle without any armor, but he

should be fine regardless. Also, you should make sure he has two Augments (I

had you give him Eye Gouge and Analyze).

Head north and get ready for a boss:

O--------------------------------------------------O

| #187 - CPU |

O---------------------O----------------------------O

| Level ........ 60 | Weakness |

| HP ........ 30000 | Lightning |

| EXP ...... 220000 | |



| Gil ....... 20000 | Resistance |

| | None |

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| | |

| Steal | Absorb |

 | None | None |


| | |
BOOKMARK
| Drops | |

| None | |

| | |

O---------------------O----------------------------O

O--------------------------------------------------O

| #188 - Defense Node |

O---------------------O----------------------------O

| Level ........ 60 | Weakness |

| HP ........ 12000 | None |

| EXP ........... 0 | |

| Gil ........... 0 | Resistance |

| | Earth |

| | |

| Steal | Absorb |

| None | Fire Ice |

| | Lightning Water |

| Drops | Wind Holy |

| None | Dark |

| | |

O---------------------O----------------------------O

O--------------------------------------------------O

| #189 - Attack Node |

O---------------------O----------------------------O

| Level ........ 60 | Weakness |

| HP ........ 12000 | None |

| EXP ........... 0 | |

| Gil ........... 0 | Resistance |

| | Earth |

| | |

| Steal | Absorb |

| None | None |

| | |

| Drops | |

| None | |

| | |

O---------------------O----------------------------O

In case you don't know, the CPU is the larger middle node, the Attack node is

the left node and the Defense Node is the right node.

Fusoya suggests you take out the Defense Node first. I wholeheartedly disagree

in this version (although in previous versions it would be that way). Take out

the Attack Node first because it can use a variety of attacks that are very

incredibly brutal. Just because of that, if Fusoya falls in this battle, don't

bother raising him (that'll teach the bastard).

The Attack Node can use this attack called Laser Barrage. If the game goes hog

wild on you and spams this attack, you're screwed, plain and simple. Prepare to

restart this battle. The Defense Node will Heal every turn but its healing is

pretty pathetic overall. The CPU will cast Reflect on itself but that's about

it. If you leave it alone, it will wreak havoc on you.

Focus your attacks on the Attack Node first. Have everyone attack the Attack

Node with anything aand everything you've got. Have Rosa casting Raise and then

Curaja to alleviate the effects of the Laser Barrage. Have Edge Throw any items

you have and Rydia cast spells or summon Bahamut (she might get KO'd in the

process). Cecil should attack normally.

Once the Attack Node is dead, take the fight to the CPU. Have Rydia Summon

Ramuh (it'll heal the Defense Node but harm the CPU and that's just fine),

Cecil attack, Edge Throw any items and Rosa Pray or Aim. If you've revived

Fusoya (which is much easier once the Attack Node is down), he can use Quake to

bypass the Reflect that the CPU puts up.

The CPU has a lot of HP but it should be a cakewalk once the Attack Node is

gone. After the CPU is dead, take down the Defense Node at your leisure. Just

attack away and it'll go down with no problems.

---

After you complete the battle, watch the scenes that ensue. Let me say right

now that the scenes that follow are unlike anything any previous version has

brought forth. They rock hardcore. Seriously.



Once you regain control of Cecil, talk to the Crystal in the Lunar Whale for

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some more scenes. Awesome.

 You'll eventually have a full party of five. If you've been following this



document, Kain will default to the back row. Switch him accordingly; here's how
BOOKMARK
I had my crew set up:

Rydia

Cecil

Rosa

Kain

Edge

You'll reappear on the Moon, just northwest from the Crystal Palace. However,

I suggest heading back to the planet to take care of a few final things ...

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | O N E B O R N O F A D R A G O N |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | A U G M E N T H U N T I N G |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 54-58 | ^[WALK.508] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| None | None |

O-----------------------------O-----------------------------O

Before you head off to the Moon, there's a few loose ends you should do now.

If you haven't obtained the Excalibur yet from Kokkol's Forge, do so now. Then

head on over to the Passage of the Eidolons and into The Feymarch.

== The Feymarch ==

Inside Whyt's House (the one with the Save Point inside), talk to Whyt's mother

and you'll obtain the PIERCING MAGIC AUGMENT. I suggest giving this one to

Rydia so she can bypass Reflect on enemies (which is always nice). Leave here

and head to the Overworld and to Baron.

== Baron Castle ==

By the West Tower (where Cecil's room is), you'll see another door to the east.

Enter it and follow it to the roof of Baron Castle. You'll find a soldier who

gives you the HP +50% AUGMENT. You may want to give this one to Cecil (so he

can tank) or Rosa (so she can take a few more hits). It's up to you although I

personally give it to Cecil along with Draw Attacks.

That's all for now! Head out whenever you're ready.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T H E F I N A L B A T T L E |

| | | | | O-----------------------O---------------------------O---------------O

| | |/\| | | | Recommended Level : 56-65 | ^[WALK.550] |

| | | | O---------------------------O---------------O

| |__/\__| |

| |

O----------O

Finally, the time has come. It's time to head back to the Moon and put an end

to the evil schemes of Zemus. Remind yourself to be prepared for the final

battles. I suggest that you obtain the Excalibur, the Knife and all the "big"

summons. On top of that, I suggest you stock up at the Hummingway Home with Hi-

Potions, Ethers and Cottages (moreso the two former ones). No reason to save

any Gil, so feel free to spend everything you've got.

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Here's the outline of what events will occur in this section:





1) Prepare for the final battle
BOOKMARK

2) Return to the Crystal Palace

3) Fight your way through the Lunar Subterrane

4) Fight Zemus and defeat him!

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T H E F I N A L B A T T L E |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | P R E P A R A T I O N S |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 56-65 | ^[WALK.551] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| None | None |

O-----------------------------O-----------------------------O

This section will go over what you should keep and what you should sell. If you

feel you don't need this section, skip it and move on.

First off, you should sell a few things that you don't need. All Potions that

are not Hi-Potions or X-Potions; sell them. Get rid of all your status-curing

items and go with straight Remedies. Get rid of all your Tents and everything

else.

Basically what you want to keep is:

- X-Potions (for inside battles)

- Hi-Potions (for outside of battles)

- All Ether types

- All Elixir Types

- Remedies

- Phoenix Downs

- Cottages

- Stuff Edge can Throw (Shurikens and Fuma Shurikens)

- Stuff that you think you might use (aka it has a nice bonus to Spirit or

Intellect)

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T H E F I N A L B A T T L E |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | C R Y S T A L P A L A C E |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 56-65 | ^[WALK.552] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Bless Augment | None |

| ____ Omnicasting Augment O-----------------------------O

| ____ Phoenix Augment |

O-----------------------------O

Inside the Crystal Palace, you'll find some sparkly items on the ground behind

where you met Fusoya. You can find the BLESS AUGMENT (given automatically), the

OMNICASTING AUGMENT (for 1 Augment) and the PHOENIX AUGMENT (for 2 Augments).

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You should get all three if you've been following this guide.

 I suggest giving Bless to Edge since he usually has the most downtime to do



other things. Give Omnicasting to Rosa since it makes casting Blink and Haste
BOOKMARK
on everyone a total breeze. Phoenix should go to Kain since he's usually the

last one to get KO'd in most any fight (due to Jump).

Once you're ready, head into the door to the north. You can speak with the

Crystals there if you want. Step on the pad in the middle to head to:

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T H E F I N A L B A T T L E |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | L U N A R S U B T E R R A N E T R E A S U R E S |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 56-65 | ^[WALK.553] |

| | O---------------------------O---------------O

O----------O

This section will lead you to all the treasures in the Lunar Subterrane and

then to Zemus. If you wish to go straight to Zemus, go to section [WALK.554],

and don't forget your carat (^).

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ X-Potion | ____ Ragnarok |

| ____ Elixir | ____ Holy Lance |

| ____ Elixir | ____ Murasame |

| ____ Elixir | ____ Masamune |

| ____ Cottage | ____ Stardust Rod |

| ____ Cottage | ____ Sage's Staff |

| ____ Golden Apple | ____ Artemis Arrows |

| ____ Red Fang | ____ Flame Whip |

| ____ White Fang | ____ Dragon Shield |

| ____ Gold Hourglass | ____ Crystal Shield |

| ____ Fuma Shuriken | ____ Ribbon |

| ____ Fuma Shuriken | ____ Ribbon |

| ____ Fuma Shuriken | ____ Dragon Helm |

| ____ Fuma Shuriken | ____ Crystal Helm |

| ____ Treasure Hunter Aug. | ____ White Robe |

O-----------------------------O ____ Minerva Bustier |

| ____ Dragon Mail |

| ____ Black Garb |

| ____ Crystal Mail |

| ____ Dragon Gloves |

| ____ Crystal Gloves |

| ____ Protect Ring |

| ____ Protect Ring |

O-----------------------------O

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 138 Ahriman 71 25000 25066 1257 None Eye Drops

___ 139 Dark Sage 65 8670 8769 442 None Maiden's Kiss

___ 140 Gold Dragon 66 16400 49353 832 None Zeus's Wrath

___ 141 Silver Dragon 66 15000 45168 763 None Stardust

___ 142 Dinozombie 68 24000 72000 1210 Fire, Holy Red Fang

Cure

___ 143 Bone Dragon 68 24000 72000 1210 Fire, Holy Red Fang

Cure

___ 144 Moonmaiden 61 6800 6810 344 None Artemis

Arrows

___ 145 Flan Princess 70 10000 20198 508 None Dry Ether

___ 146 Blue Dragon 70 30000 90297 1515 None White Fang

___ 147 Armored Fiend 71 28000 84000 1411 Lit Cottage (60%)

Rune Axe (1%)

___ 148 Li'L Murderer 66 12000 12099 608 Lit Potion

___ 149 Deathmask 71 37000 111297 1866 None Holy Curtain

___ 150 Behemoth 71 46000 138297 2316 None Headband

___ 151 Red Dragon 72 50000 150297 2516 Ice Red Fang(40%)

Crystal

Ring (1%)

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___ 152 Zemus's Breath 70 40000 60000 2012 None None

___ 153 Zemus's Malice 70 20000 60000 1012 None None



ASSUME THAT ALL CHESTS HAVE MONSTERS INSIDE. It makes this dungeon a lot easier
BOOKMARK
if you count on this, even though there are some chests that do not have any

monsters inside.

== Lunar Subterrane - B1 == [100% Bonus - 10 Hi-Potions]

From the entrance, head slightly north and then go east. There's an indent in

the wall you can go into that will lead you to a BLACK GARB. Backtrack and then

go west from where you entered. You can slip through another wall and step on a

portal.

In the next area, simply go south into the door.

== Lunar Subterrane - B2 ==

Head north and take the SAGE'S STAFF. Follow the path west and around to step

on the pad.

In the next area, head all the way south and then west at the bottom of this

area. Enter the doorway.

== Lunar Subterrane - B3 ==

Heal up your HP and MP and cast Float on your team for the next battle. Circle

around and talk to the sword. If you want the Murasame, you'll have to fight:

O--------------------------------------------------O

| #190 - White Dragon |

O---------------------O----------------------------O

| Level ........ 65 | Weakness |

| HP ........ 32700 | None |

| EXP ...... 132132 | |

| Gil ....... 21000 | Resistance |

| | Earth |

| | |

| Steal | Absorb |

| None | Fire Ice |

| | Lightning Water |

| Drops | Wind Holy |

| None | Dark |

| | |

O---------------------O----------------------------O

The White Dragon has an array of attacks, most of which are counterattacks. It

will use Counter:Slow against physical attacks, Counter:Maelstrom against

magical attacks and Counter:Earthquake against summons (keep in mind that the

counterattacks are not always guaranteed). In addition, the White Dragon will

occassionally cast Maelstrom just to piss you off and it has its normal

physical attack.

You can avoid Earthquake altogether by casting Float on your team. Then put up

Protect and Blink on your team or just Cecil if he has Draw Attacks on him (or

everyone if you have Omnicasting).

Kain should Focus twice and then Jump (doing it twice will usually deal out

9999 damage). Edge should either Throw or Attack. Rydia should Summon either

Titan or Bahamut (nothing else though since it will heal the White Dragon).

Rosa should be casting Curaja or Blink whenever she can (or any other helpful

spell).

The White Dragon isn't too incredibly difficult and once it falls, it'll give

you the mighty MURASAME sword!

---

There's nothing but a dead end here, so use Teleport (or an Emergency Exit) and

leave the dungeon, then re-enter it.

== Lunar Subterrane - B1 ==

From the entrance, head south and into the door.

== Lunar Subterrane - B2 == [100% Bonus - 5 Ethers]

Follow the path straight into the wall. Start your way north, but notice the

chest to your left. When you're level with it, make your way west and around to

pick up the FLAME WHIP (no monsters!). Backtrack to the main path and continue

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north and then west. Before you enter the stairway, take the DRAGON SHIELD from

the chest. Now take the stairs.




BOOKMARK
== Lunar Subterrane - B3 == [100% Bonus - 5 X-Potions]

The exit is to the south, but there's three Dragon equipment items for you to

grab. Go all the south until you reach a dead end and then east, right into the

wall. Take the DRAGON HELM, then continue east and around to find the DRAGON

MAIL and a DRAGON GLOVES. Backtrack to the entrance and head downstairs.

NOTE: I give Cecil the Dragon equipment first. Then when I get the Crystal

equipment, I give that to Cecil and the Dragon equipment to Kain. Feel free to

do whatever you wish though.

== Lunar Subterrane - B4 == [100% Bonus - 3 Dry Ethers]

Head all the way east to pick up the ARTEMIS ARROWS. Backtrack a bit and take

the steps down. Head west to enter a room with an ELIXIR and then east and down

some more steps. Enter the doorway at the bottom.

In here, make your way north and around to a WHITE FANG. Far to the southwest

is an X-POTION. Head slightly east and into the small indent in the south part

of the wall to exit.

Take the STARDUST ROD in the chest here. Then head down the stairs.

== Lunar Subterrane - B5 ==

Follow the path, skip the door and take the CRYSTAL SHIELD from the chest. Take

the door and follow it right into the northeast wall. Take the PROTECT RING and

continue east. You'll see a stairway to the east. Instead, head south and out-

side. Out here, take the CRYSTAL MAIL to the east and re-enter the door. Back

inside, take the stairs.

Take the CRYSTAL GLOVES to the east and then head west and into the door. Head

northwest and around to take the WHITE ROBE. Then backtrack and into the south

path.

Outside, head west to take the CRYSTAL HELM and then east. Skip the southern

stairs and take the door to the northeast. Inside, pick up the RED FANG.

** WARNING **

If you have a Siren, use it in the room with the Red Fang. You'll instantly

instigate a fight with the Flan Princess. When you fight them, they have the

ability to drop the super-rare Pink Tail, which can be swapped for the Adamant

Armor back at the Adamant Grotto.

** END WARNING **

Exit the room with the Red Fang and head down the stairs.

== Lunar Subterrane - B6 == [100% Bonus - 1 Elixir]

Before you take either set of stairs, head east and west for a FUMA SHURIKEN

and a FUMA SHURIKEN. Take the steps and grab the COTTAGE. Head west across the

small patch of land and you'll find a hidden path. Follow it to a dead end and

then head east into the wall. You'll see a hidden set of stairs.

Head south to take the GOLDEN APPLE. Then continue east to a portal.

== Lunar Subterrane - B5 == [100% Bonus - 3 Sirens]

Go north and take the PROTECT RING. Then continue north and step on the pad. In

this next area, SAVE YOUR GAME and heal up. If you have the Stardust Rod handy,

put it on Rydia. She'll lose her physical ability to cause Paralyze, but that's

useless and the Stardust Rod will be useful in the next battle.

Head outside and talk to the sword to initate a battle:

O--------------------------------------------------O

| #191 - Dark Bahamut |

O---------------------O----------------------------O

| Level ........ 65 | Weakness |

| HP ........ 60000 | None |

| EXP ...... 241332 | |

| Gil ....... 24000 | Resistance |

| | Fire Ice |

| | Lightning Water |

| Steal | Earth Wind |

| None | Holy Dark |

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| | |

| Drops | Absorb |

 | None | None |


| | |
BOOKMARK
O---------------------O----------------------------O

Dark Bahamut has a very small line of attacks but they are all fairly brutal.

He'll start the battle off with Megaflare and use Counter:Megaflare to Summons.

He'll also use Counter:Attack to physical damage and Couter:Flare to magic. He

can also use Flare normally and can cast Reflect on himself to make sure that

you can't avoid it. Lastly, Dark Bahamut also has his normal physical attack

that can cause Death.

So, play this like a normal boss battle. Hit Dark Bahamut with Slow and then

Protect/Shell/Haste/Blink on your own team.

The reason I told you to put the Stardust Rod on Rydia is because when you use

it as an Item while in battle (open the Item menu and press Up), it'll cast a

free 0 MP Comet that doesn't seem to invoke any counterattacks. And since Rydia

has such a high Intellect, this Comet will likely cause well over 6000-7000

damage. How awesome is that?

As for your other teammates, Cecil should either Attack or Brace. Kain should

Focus twice and then Jump, Edge can Throw or Attack.

Rosa is dedicated to keeping all the above spells up, healing and reviving.

I didn't have too much of a problem with Dark Bahamut once I started using the

Stardust Rod trick. Otherwise it was much harder to deal with the Counter:Flare

and regular Flare spells.

---

Once Dark Bahamut falls, the RAGNAROK sword is yours! Head back and Save, then

backtrack to the two sets of steps where you got the Cottage.

== Lunar Subterrane - B6 ==

From where you obtained the Cottage, there's a doorway to the southeast. Take

it. In this next area, take the MINERVA BUSTIER on the left and then the stairs

on the right.

== Lunar Subterrane - B7 == [100% Bonus - 3 Coeurl Whiskers]

Head south and take the first door (the far west one) to find a Save Point and

a COTTAGE to the north of it. I highly recommend utilizing this Save Point.

Once you're done, head outside and take the next door to the east. Talk to the

lance to fight:

O--------------------------------------------------O

| #192 - Plague Horror |

O---------------------O----------------------------O

| Level ........ 65 | Weakness |

| HP ........ 33333 | None |

| EXP ...... 134664 | |

| Gil ....... 22000 | Resistance |

| | Earth Dark |

| | |

| Steal | Absorb |

| None | None |

| | |

| Drops | |

| None | |

| | |

O---------------------O----------------------------O

Plague Horror will cast Doom and Haste on your entire team. This will start a

countdown from 10 and then your team will fall. The Plague Horror also casts

Protect and Shell on itself. Lastly, it can use Heal to, well, heal itself.

I thought about not writing a strategy for this boss. I beat him before the

counter reached 06. That should give you an indication on how easy this fight

is (it might have been a challenge if the boss had 333,333 HP instead). Despite

that, here you go.

Don't bother worrying about Defense. Just finish the battle as soon as you can.

Have everyone use their strongest attacks, spells, Throws, etc. Rosa should

have Holy and Rydia should have Flare. Use both.



Kain should be in the air as much as possible (don't even worry about using

Focus). His counter will stall with each passing second that he is not on the

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screen. Also, if you have Phoenix on him, he will bring your entire party back

once he falls (given he has MP to begin with).



Seriously, this battle isn't too tough. Just attack with all your might and you
BOOKMARK
will have no problems winning. After you do, you'll obtain the HOLY LANCE,

which I suggest you equip immediately.

---

Head back and save, then head outside and farther east. Make sure that Rosa has

Omnicasting in her inventory before you start the next fight. The door to the

east contains two chests, but are guarded by:

O--------------------------------------------------O

| #193 - Lunasaur |

O---------------------O----------------------------O

| Level ........ 65 | Weakness |

| HP ........ 46000 | Fire Cure |

| EXP ...... 184000 | |

| Gil ....... 23000 | Resistance |

| | Dark |

| | |

| Steal | Absorb |

| None | None |

| | |

| Drops | |

| None | |

| | |

O---------------------O----------------------------O

There's only one Lunasaur in this game (there were two in previous versions),

but don't think your job will be any easier. The Lunasaur will cast Counter:

Reflect when you attack it physically. It will also cast Bio off of itself and

in turn, onto you. Its deadliest attack, however, is Bad Breath (which has also

recieved an upgrade in this version). It's not fun to watch your own team kill

itself or swing wildly and miss.

The first thing you want to do is cast the main four spells on your team (aka

Blink/Protect/Shell/Haste). Cast Slow on the Lunasaur.

Once you have accomplished that, it's time to attack. Keep in mind that once

you attack it physically, it'll use Reflect on itself. So you'll have to use

Dispel before using any magical spells.

I suggest performing your actions in this order. If the Lunasaur has Reflect,

Rosa can Dispel and Curaja, Rydia can use Firaga and the other three characters

can either Attack, Jump or Throw. Repeat that process in that order.

If you DO get hit with Bad Breath, Rosa should quicky Esuna everyone (or you

should use a Remedy on her ASAP) and heal accordingly.

I find it worthy to note that if you have four Elixirs lying around, you can

use them to take out the vast majority of the Lunasaur's HP.

Either way, the Lunasaur is much tougher this time around and you should be

thankful that there's only ONE of them and not two.

---

Take the RIBBON and RIBBON from the chests. I suggest you put them on Rosa and

Rydia. Head back and rest/save. Outside of the Save Point room, head all the

way east and around and down the steps to find a set of stairs.

== Lunar Subterrane - B8 == [100% Bonus - 3 Gold Hourglasses]

Head west for map completion and then east. The path is pretty straightforward

and you'll pick up a FUMA SHURIKEN along the way. When the path breaks, head

south to find a sword. Talk to it and face:

O--------------------------------------------------O

| #194 - Ogopogo |

O---------------------O----------------------------O

| Level ........ 65 | Weakness |

| HP ........ 50000 | None |

| EXP ...... 201332 | |

| Gil ....... 25000 | Resistance |

| | Fire Ice |

| | Earth Wind |

| Steal | Holy Dark |



| None | |

| | Absorb |

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| Drops | Water |

| None | |

 | | |


O---------------------O----------------------------O
BOOKMARK

Does Ogopogo look familiar? (The answer: It should).

Ogopogo follows a basic pattern. He'll use Deluge twice, attack physically

three times, use Deluge again, attack twice and then repeat it from the top.

He can also use Counter:Blaze to any spells directed towards him. Ogopogo does

not seem to counter physical attacks.

Cast Slow on Ogopogo and Shell/Haste on your crew. You can use Protect if you

like but if you gave Cecil HP +50% and have it equipped, don't bother. It's a

wasted turn and Cecil should have more than enough HP to survive the physical

attacks that Ogopogo uses.

Rosa should be using Curaja all throughout this fight. A lot. Rydia can help

with Sylph or Asura if Rosa needs help. Kain should Jump and maybe hit Darkness

before that (it's up to you). Cecil should attack and Edge should Throw some

Shurikens.

Physical attackers like Cecil, Edge and Kain are the ones who will ultimately

win this battle for you. Of course, Rosa is always important for keeping the

team alive and Rydia will be ... uhh ... she'll be important somehow.

Once Ogopogo falls, the mighty MASAMUNE is yours. Equip it on Edge immediately

for sexy results.

---

If you want, you might consider exiting right now and Saving considering the

ordeal of getting this far. Backtrack onto the main path and go around and down

the stairs.

== Lunar Subterrane - B9 == [100% Bonus - 3 Light Curtains]

Make your way southeast, down the steps and take the ELIXIR. Then make your

way west and follow the path, picking up the GOLD HOURGLASS along the way. Take

the stairs at the end of the path.

== Lunar Subterrane - B10 == [100% Bonus - 3 Stardusts]

There's only one real path to follow so follow it and make sure you pick up the

FUMA SHURIKEN and ELIXIR along the way.

== Lunar Subterrane - B11 == [100% Bonus - 3 Lunar Curtains]

The path is totally straight. Follow it and enjoy the scenery along the way.

NOTE: If you've been conscious about 100% map completion, you'll get a notice

that you have completed all the maps. You'll also get the TREASURE HUNTER

AUGMENT here.

== Lunar Subterrane - B12 ==

LAST CHANCE TO GET AWAY! The final battle is coming so heal up your HP and MP.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T H E F I N A L B A T T L E |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | L U N A R S U B T E R R A N E |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 56-65 | ^[WALK.554] |

| | O---------------------------O---------------O

O----------O

This section will lead you straight to Zemus. If you want the treasures, go to

section [WALK.553], and don't forget your carat (^).

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |



O-----------------------------O-----------------------------O

| ____ X-Potion | ____ Artemis Arrows |

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| ____ Elixir | ____ Flame Whip |

| ____ Elixir | ____ Dragon Shield |

 | ____ Cottage | ____ White Robe |





| ____ Cottage | ____ Protect Ring |
BOOKMARK
| ____ Red Fang O-----------------------------O

| ____ Gold Hourglass |

| ____ Fuma Shuriken |

| ____ Fuma Shuriken |

| ____ Fuma Shuriken |

| ____ Fuma Shuriken |

O-----------------------------O

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 138 Ahriman 71 25000 25066 1257 None Eye Drops

___ 139 Dark Sage 65 8670 8769 442 None Maiden's Kiss

___ 140 Gold Dragon 66 16400 49353 832 None Zeus's Wrath

___ 141 Silver Dragon 66 15000 45168 763 None Stardust

___ 142 Dinozombie 68 24000 72000 1210 Fire, Holy Red Fang

Cure

___ 143 Bone Dragon 68 24000 72000 1210 Fire, Holy Red Fang

Cure

___ 144 Moonmaiden 61 6800 6810 344 None Artemis

Arrows

___ 145 Flan Princess 70 10000 20198 508 None Dry Ether

___ 146 Blue Dragon 70 30000 90297 1515 None White Fang

___ 147 Armored Fiend 71 28000 84000 1411 Lit Cottage (60%)

Rune Axe (1%)

___ 148 Li'L Murderer 66 12000 12099 608 Lit Potion

___ 149 Deathmask 71 37000 111297 1866 None Holy Curtain

___ 150 Behemoth 71 46000 138297 2316 None Headband

___ 151 Red Dragon 72 50000 150297 2516 Ice Red Fang(40%)

Crystal

Ring (1%)

___ 152 Zemus's Breath 70 40000 60000 2012 None None

___ 153 Zemus's Malice 70 20000 60000 1012 None None

Even though you're going straight to Zemus, there's some freebie treasures you

can get along the way. I'll only point out the treasures you can obtain for

free (meaning there is NO battle associated with them).

== Lunar Subterrane - B1 ==

Head to the south and take the door.

== Lunar Subterrane - B2 ==

Follow the path straight into the wall. Start your way north, but notice the

chest to your left. When you're level with it, make your way west and around to

pick up the FLAME WHIP (no monsters!). Backtrack to the main path and continue

north and then west. Before you enter the stairway, take the DRAGON SHIELD from

the chest. Now take the stairs.

== Lunar Subterrane - B3 ==

Head south to the stairs.

== Lunar Subterrane - B4 ==

Head all the way east to pick up the ARTEMIS ARROWS. Backtrack a bit and take

the steps down. Head east and down some more steps and then west and into a

doorway. Head all the way west and take the X-POTION and then take the doorway.

Head southeast and down the stairs.

== Lunar Subterrane - B5 ==

Head south and into the door. Follow the path north, into the wall and take the

PROTECT RING as you go east. Once you emerge, go north and into the door.

Outside, go west and into the door. In here, go around and take the WHITE ROBE,

then take the steps in the middle.

Outside, head east and into the door. Take the RED FANG. Exit this room and

head down the stairs.

== Lunar Subterrane - B6 ==

Before you take either set of stairs, head east and west for a FUMA SHURIKEN

and a FUMA SHURIKEN. Take the steps and grab the COTTAGE, then head southeast

down some more steps. After that, head northeast and take the stairs.

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== Lunar Subterrane - B7 == [100% Bonus - 3 Coeurl Whiskers]

 Follow the path and take the first door. Rest and Save if you need and take the



free COTTAGE to the north. Head outside and continue on (skipping the next two
BOOKMARK
doors). Go around to the north and around and then take the steps down and go

down the stairs.

== Lunar Subterrane - B8 == [100% Bonus - 3 Gold Hourglasses]

From here on down, the floors are fairly straightforward. However, the monsters

also become much harder. Just a forewarning.

Go east all the way and down the steps. Then go all the way west to pick up a

FUMA SHURIKEN. Follow the path southeast and when the path breaks to the south,

skip it and head around and then down.

== Lunar Subterrane - B9 == [100% Bonus - 3 Light Curtains]

Make your way southeast, down the steps and take the ELIXIR. Then make your

way west and follow the path, picking up the GOLD HOURGLASS along the way. Take

the stairs at the end of the path.

== Lunar Subterrane - B10 == [100% Bonus - 3 Stardusts]

There's only one real path to follow so follow it and make sure you pick up the

FUMA SHURIKEN and ELIXIR along the way.

== Lunar Subterrane - B11 == [100% Bonus - 3 Lunar Curtains]

The path is totally straight. Follow it and enjoy the scenery along the way.

== Lunar Subterrane - B12 ==

LAST CHANCE TO GET AWAY! The final battle is coming so heal up your HP and MP.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T H E F I N A L B A T T L E |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | T H E F I N A L B A T T L E |

| | | O-----------------------O---------------------------O---------------O

| |__/\__| | | Recommended Level : 56-65 | ^[WALK.555] |

| | O---------------------------O---------------O

O----------O

O-----------------------------O-----------------------------O

| Item Checklist | Equipment Checklist |

O-----------------------------O-----------------------------O

| ____ Crystal | None |

| ____ Dark Matter *** O-----------------------------O

| ____ Limit Break Augment |

O-----------------------------O

*** The Dark Matter was rumored to reduce the damage from Zeromus' Big Bang

attack. I can tell you that it does not. However, the Dark Matter DOES serve a

purpose in this game. :)

== Lunar Subterrane - B12 ==

Before you take another step, make sure you are equipped properly and have the

proper Abilities on your team. If you've been following this guide, Kain should

have Jump, Focus, Darkness, Phoenix and Cry in his Auto-Battle slot. Rydia

should have Black Magic, Summon, Fast Talker, Piercing Magic and Bluff in her

Auto-Battle. Cecil should have Attack, White Magic, Brace, HP +50% and any

ability in Auto-Battle. Rosa should have Aim, Dualcast, MP +50%, Omnicasting

and Pray in her Auto-Battle. Edge should have Attack, Throw, Steal, any ability

and Bless in his Auto-Battle.

Watch the scenes that ensue. You'll receive the CRYSTAL from Golbez and the

final battle will begin.

Only Cecil can use the Crystal. Don't bother buffing anyone since Zeromus'

initial attack will remove them. However, you can hit Darkness on Kain and make

sure he has a round or two of Focus. Also, make sure everyone's ATB bar is full

so they can act immediately. Use the Crystal to face:

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O--------------------------------------------------O

 | #197 - Zeromus |


O---------------------O----------------------------O
BOOKMARK
| Level ........ 68 | Weakness |

| HP ....... 150000 | None |

| EXP ........... 0 | |

| Gil ........... 0 | Resistance |

| | None |

| | |

| Steal | Absorb |

| Dark Matter | None |

| | |

| Drops | |

| None | |

| | |

O---------------------O----------------------------O

Zeromus has a few attacks, the most brutal being Big Bang and Black Hole. Big

Bang will cause massive damage to everyone and leaves them with Sap. Luckily,

you have a forewarning on this because Zeromus will shake before he uses Big

Bang. You should have everyone Defend or Brace at that point and have Rosa on

standby for quick healing.

Black Hole will remove all your hard-earned buffs and remove any negative

status effects from Zeromus (like Slow). One upside is that it also removes the

Sap status that Big Bang causes.

Zeromus also uses Osmose, Flare and Whirl (a Tornado-type attack that hits the

whole team). He will also use Counter:Flare to any Black Magic attack. He uses

Counter:Osmose to Summons.

Zeromus has three major attack patterns. When his HP is anywhere between 90000

and 150000, his attack pattern will be:

Black Hole -> Big Bang -> Black Hole -> Osmose -> Big Bang (x2) -> Osmose ->

repeat from start

When his HP is between 30000 and 89999, the attack pattern will be:

Osmose -> Big Bang -> Black Hole -> Flare -> Osmose -> Black Hole -> Big Bang

-> repeat from start

When his HP dips anywhere below 30000, the attack pattern will get much worse:

Meteor -> Osmose -> Whirl

Here's a small list of what each character will do throughout this battle.

Kain - Jump. Don't even bother with Focus (but maybe hit Darkness on him). You

may want to keep him on the ground if he needs healing. Also, if he has Sap

on him, you might want to have him get hit with Black Hole to remove it.

Rydia - Summon Bahamut. Yeah, yeah, Osmose is a pain in the ass but that's why

you have Elixirs along. You DID remember to buy a ton of them, right?

Cecil - Attack. Or help build defenses.

Rosa - Curaja and Blink/Protect/Shell/Haste. Hopefully you have Dualcast on

her. If not, then you'll have to do it once every round.

A certain degree of common sense should take place here. If you need to use a

Dry Ether, Elixir or Megalixer, USE IT! Don't worry about whose turn it is,

just use items as you need.

The fight is hard, but Zeromus WILL go down. I beat him with my team at the

following levels:

Kain - 58

Rydia - 61

Cecil - 62

Rosa - 62

Edge - 62

Once it's all said and done, watch the ending scenes. Much more has been added

to this version than before, so enjoy the scenes!

Congratulations! You have officially completed the story of FINAL FANTASY IV.

I think FINAL FANTASY IV has one of the best endings in the Final Fantasy

series, so watch it and enjoy!

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*** SPECIAL NOTE ***

 After the credits roll, you will receive the LIMIT BREAK AUGMENT. You will also


have the chance to save your game. SAVE ON A DIFFERENT GAME FILE!!!!!
BOOKMARK

Seriously, I can't emphasize that enough.

O----------O-------------------------------------------------------------------O
| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | T H E F I N A L B A T T L E |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | N E W G A M E + |

| | | O-------------------------O-------------------------O---------------O

| |__/\__| | | Recommended Level : 1-1 | ^[WALK.556] |

| | O-------------------------O---------------O

O----------O

After completing the game, you can start a New Game +. Certain items will carry

over to your New Game + and others will not. Here's a list of what DOES carry

over:

- All Augments (in your inventory and equipped on characters)

- All Apples (Golden and Silver) and Soma Drops

- Adamant Armor

- All Onion Equipment

- Tail items that obtain Adamant Armor and Onion Equipment

- Dark Matter (stolen from Zeromus)

- Rare Summons (both items and the actual summons on Rydia, only includes

Goblin, Cockatrice, Mindflayer and Bomb summons)

So if it's not on this list, it doesn't carry over. That's all there is to it.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | E X T R A Q U E S T S & O T H E R S T U F F |

| | | | | O---------------------------------------------------O---------------O

| | |/\| | | | ^[WALK.800] |

| | | | O---------------O

| |__/\__| |

| |

O----------O

This section covers quests that have no impact on the story of FINAL FANTASY

IV. They are simply there to help you out along the way. Most of the basic

sidequests are covered in the main game but this section will cover the more

extensive ones.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | E X T R A Q U E S T S & O T H E R S T U F F |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | E N D G A M E E N E M Y S T R A T E G I E S |

| | | O---------------------------------------------------O---------------O

| |__/\__| | | ^[WALK.801] |

| | O---------------O

O----------O

[NOTE: THIS SECTION DOES NOT COVER BOSSES, ONLY MONSTERS]

When you begin reaching the end of the game, you'll run into some very strong

enemies. This entire section is dedicated to defeating these monsters. If you



are having troubles with an enemy and it's not listed here, you can drop a

message on the GameFAQs board for much faster results.

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Before I begin, it's important to note that you should be at a decent level to

 fight them to begin with. The levels in my guide should be more than sufficient


to get you by. Fighting a Red Dragon with a Lv. 5 Cecil is nothing short of
BOOKMARK
suicide, so use some sense when fighting these battles.

Secondly, items are a key part of all of these strategies. The reason behind

this is simple. Most of the time (until your stats are maxed), Edge will be the

first to act; having Edge use an item is faster than having Rydia cast a spell.

In addition, some of these spells Rydia casts are restricted to single targets

(ST) unless you have the Omnicasting Augment equipped and active on her. Most

items that use the same spells will act as multi-target spells (MT).

The biggest items you'll get use out of are Hourglass items (Bronze Hourglasses

can be purchased in Tomra for 7200 Gil and Silver Hourglasses can be purchased

in The Feymarch for 9800 Gil). That might seem expensive early on but by the

time you really get around to needing them, you'll have enough Gil to get as

many as you want.

Cursed Rings + Elemental Armor are a great plus to have for many fights. Cursed

Rings will turn any armor's elemental Resists into an Absorbs. If you pair a

Cursed Ring with the Adamant Armor, you'll cancel out the -15 to all stats that

the Cursed Ring gives you because the Adamant Armor adds +15 to all stats. On

top of that, you'll absorb every element in the book. Awesome.

So here's a list of the enemies you might have trouble with.

[#111 - Malboro]

The Malboro uses Bad Breath. To prevent it from doing so, cast Stop on it to

freeze the Malboro in its tracks.

[#112 - Arachne]

Arachne tends to spam Quake, which is quickly nullified by Float. Usually when

you run into one of them, you'll be in the Sylph Cave or the Passage of the

Eidolons, where you'll have Float on anyways.

[#113 - Trap Door]

Trap Doors are only found in the Sealed Cave. They'll Target a character and

then use Ninth Dimension for an instant KO. To prevent this, watch for the

character that they Target then immediately cast Reflect on them. The Ninth

Dimension spell will Reflect and hit the Trap Door.

[#122 - Chimera Brain]

Immediately hit them with Stop to prevent them from attacking. Then you can hit

them with Break for an instant kill or take them out at your leisure. You won't

be able to hit them with Fire/Ice/Lit attacks, so watch out for that.

[#135 - Armor Construct]

You can't use Stop on this enemy but you can use Slow. After you Slow it, just

hit it with everything you've got and Lightning-based spells.

[#139 - Dark Sage]

You can either cast Stop or Toad on her. I suggest Toad but if she's dealing

too much damaeg to you, use Stop first and then Toad second.

[#140 - Gold Dragon]

You can utilize Stop on this Dragon and then attack it. It Resists all elements

in the game, so your weapons and spells will either be hampered or you'll have

to change them (Bio is non-elemental). Break won't work, nor will Toad.

[#141 - Silver Dragon]

See #140 for more details. The only real difference is that the Silver Dragon

has less HP.

[#142 - Dinozombie]

After using Stop, you can use Fire, Holy or Cure spells to damage it, as well

as physical attacks. You can also use healing items to deal massive damage. An

Elixer works well but you shouldn't really need it.

[#143 - Bone Dragon]

See #142 for more details. They're practically the same enemy.

[#144 - Moonmaiden]

Utilize Stop and then attack. Her HP is only 6800 so she shouldn't be a huge

problem.

[#145 - Flan Princess]

They always come in groups of 3 and they will always hit you with "Samba de

Flan". If you have the Crystal Mail equipped on Cecil, he is the ONLY one who

can defend against it. If you put Draw Attacks and Brace on Cecil, he can

easily absorb most of the damage that the Flan Princesses throw at you and the

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other party members can take them down with physical attacks.

 If you want to make this easier, put Cecil in the back row and put Counter on



him (along with Draw Attacks and Brace). Put the Stardust item in Cecil's top
BOOKMARK
slot so he'll counter with it. Have Cecil Brace and he'll automatically counter

with one of the more powerful attacks in the game.

[#146 - Blue Dragon]

Hit it with Stop and then attack away. It's not weak to any element but it will

absorb Ice. You can Blind it but it is not weak to any instant-KO spells or any

elements.

[#147 - Armored Fiend]

You can't use Stop on it, but you can use Slow. It is weak to Lightning but it

resists Fire/Ice/Water/Wind.

[#148 - Li'l Murderer]

Whatever you do, do NOT cast any Lightning-based spells on it. It will counter

violently and it won't be pretty. Instead, you can hit it with Stop and then

any attacks you choose.

[#149 - Deathmask]

It can either hit your entire team with a Laser Barrage or hit your entire team

with a Reflect spell. If Rosa has Piercing Magic on her, you can burn through

the Reflect spell that the Deathmask puts on itself and your team. If you've

been following this guide, Rydia has it, so you can cast Flare or Meteor on it.

It has no elemental weakness but you can hit it with Stop.

[#150 - Behemoth]

You can avoid most of its attacks by casting Blink on someone with Draw Attacks

on them (probably Cecil). You can also make this battle much easier and hit it

with Blind if you have the Eye Gouge Augment on someone. It resists all

elements, but you can also hit it with Sleep, COnfuse, Curse and Paralyze.

[#151 - Red Dragon]

You can't Stop them, but you can Slow them. They'll use Thermal Rays, which is

a nasty party attack, so cast Berserk on them and then Blink on your team or a

character with Draw Attacks. You can also hit them with Blind, so keep that in

mind. They are weak to Ice.

[#152 - Zemus's Breath]

Stop it and then attack away. It's not weak to any elements but resists most of

them. Stick to physical attacks or non-elemental spells. It's also immune to

all instant-KO spells.

[#153 - Zemus's Malice]

Again, stick with Stop and attack away. It's the same as Zemus's Breath, just

with less HP. Again, it's immune to all instant-KO spells.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | E X T R A Q U E S T S & O T H E R S T U F F |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | W H Y T |

| | | O---------------------------------------------------O---------------O

| |__/\__| | | ^[WALK.802] |

| | O---------------O

O----------O

When you first meet Rydia, the meeting is ... less than pleasant. When Cecil

defends her and gains her trust, she will introduce you to her personal

Eidolon, Whyt. Whyt can be fully customized with any abilities available to

your current party. Whyt's stats are also determined by well you perform by

playing Whyt's minigames. Everything Whyt-related can be found by talking to a

Fat Chocobo.

This section will go over Whyt's Minigames, of which there are five: Rydia's

Mathemagic Minute, Rosa's Measured Meditations, Cecil's Goblin Gauntlet, Kain's

High Jump Hijinks and Edge's Ninja Blade Glade. Here's a few base rules for

obtaining the high score.

1. PRACTICE! PRACTICE! PRACTICE! Trust me when I say you probably won't be good

at these games when you start (I know I wasn't).



2. See #1 for details.

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Each minigame will train a different stat on Whyt. After obtaining a Hi-Score

in any game, you'll see the Hi-Score board for that game. Whyt's respective

 stat is determined by the average of all three Hi-Scores divided by 100. So to



get 99 on Whyt's stat, you'll have to score 9999 on each minigame three times.
BOOKMARK

Here's an overview and some hints on each game.

O---------------------------------------O

| Rydia's Mathemagic Minute - Intellect |

O---------------------------------------O

~ Please Excuse My Dear Aunt Sally ~ Sho Minamimoto

Four numbers will apear on the top of the screen and four mathematical symbols

will appear underneath. The point is to use all four numbers in some sort of

configuration so that you reach the number 10.

For example, if my numbers are 2 2 2 1, I can do the following:

2 + 2 = 4

4 + 1 = 5

5 x 2 = 10

After completing this task, you'll recieve points and move on to another set of

numbers. This will continue for the remainder of time. Something to keep in

mind is that you MUST NOT SKIP sets at all to obtain the high score, otherwise

the multiplier will reset.

TIPS

------

- You can utilize the DS's built in Sleep Mode by closing the DS. As long as

you have all four numbers in your head, you can write them down and then solve

the problem that way.

- If you're REALLY stumped and don't want to Skip any sets, try using this

solver tool:

http://nenem.jp/dsff4/eq10.cgi

The tool is in Japanese but it's simple to use. Just type in all four numbers

you have with no spaces (so the above set would be "2221" for that tool). The

tool will then solve the problem for you and spit out any number of different

configurations you can use to solve it. It requires you to know the basic math

orders of operations (Parentheses, Exponentiation, Multiplication/Division,

Addition/Subtraction) to complete, so that's just a warning.

O--------------------------------------O

| Rosa's Measured Meditations - Spirit |

O--------------------------------------O

Rosa's game is pretty simple. It's all about timing. You have three shots to

hold the stylus down for a set amount of time and then lift it up when the time

has elapsed.

If you think you can do this fine on your own, go for it. The rest of us who

aren't that great (myself included) will need some sort of aid in this game. If

you have confidence in the Windows clock (or Linux/OS X clock), you can try and

use that as a measurement tool. Unfortunately, the Windows Clock kinda sucks so

you might want to try using a different timepiece. If you have no other sort of

timepiece, you might be better off running to the nearest convinience store and

getting a cheap stopwatch.

O------------------------------------O

| Cecil's Goblin Gauntlet - Strength |

O------------------------------------O

Goblins will run from the right side of the screen in their attempt to attack

Cecil and Whyt (located on the left). Your job is to tap the Goblins to defeat

them before they can reach Cecil. Cecil can take on freebie hit but if he's hit

twice, the game ends and your final score is recorded as a big fat ZERO. You

can (on ocassion) obtain a third heart so Cecil can take two hits before going

down. You can also hit Escape if things get too hairy.

Standard Green and Orange (Yellow?) colored Goblins will take one hit to die.

However, Purple colored Goblins will take more and ocassionally you'll see a

giant Green Goblin which takes even more hits to kill.

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After some time, you will gain a Crash item (a little sword on the bottom-left

corner of the screen). If you tap it, all the enemies onscreen will instantly

 die.




BOOKMARK
TIPS

------

- There's nothing in the rule book that says you can't have an extra stylus in

the mix. Since the DS Lite comes with two out of the box and most packs come

with three, you can utilize an extra stylus when tapping Goblins. Keep in mind

that only one stylus can register a touch at any given time.

- If you're really in a bind, you can try having a friend help as well.

O------------------------------------O

| Kain's High Jump Hijinks - Stamina |

O------------------------------------O

This minigame is actually a two-part game. You must draw a circle around Kain

repeatedly to build up his power meter (shown on the left). You have 10 seconds

to accomplish this.

Once Kain takes off, you must keep birds from hitting Kain by tapping them with

the stylus. If even one bird hits Kain, the game will end.

TIPS

------

- As with Cecil's minigame, you can utilize extra stylii. Again, keep in mind

that the DS will only register one tap at a time.

- It doesn't matter where you kill the birds; all that matters is that you kill

them.

O----------------------------------O

| Edge's Ninja Blade Glade - Speed |

O----------------------------------O

This minigame has you firing Shurikens at enemies that appear onscreen. Tap the

enemies to fire a Shuriken toward it. The enemies will attempt to hit you with

projectiles. However, you can knock those projectiles out of the air if you tap

them correctly.

Eventually, a Malboro will appear in the middle of the area and you can gain a

ton of points for defeating it. Just make sure you don't get hit while trying

to do it!

Edge can survive 2 hits; the third one will end the game with no score.

TIPS

------

- Edge can disappear all ninja-like by holding the stylus over him. However,

keep in mind that this process of hiding is lengthy and can cause you to be

hit. Practice with it before relying on it too much.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | E X T R A Q U E S T S & O T H E R S T U F F |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | ? ? ? ? ' S L O V E A C T I O N R E P L A Y H A C K |

| | | O---------------------------------------------------O---------------O

| |__/\__| | | ^[WALK.803] |

| | O---------------O

O----------O

In case you didn't know, the ????'s Love Augment increases your attack power.

The amount it increases it by is determined by the # of Whyt Wireless Battles

you fight.

In order to do this, you need three things.

1. A friend with a DS.

2. A friend with a DS AND Final Fantasy IV.

3. A friend with a DS AND Final Fantasy IV who is willing to fight 99 wireless

battles with you.



Now I don't know about the rest of you but I don't have #1, let alone #2 and 3.

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If you DO have all three of the above, more power to you. For the rest of us, I

have an Action Replay code. (thanks to obishawn for telling me about this,

 props to the unknown person who wrote it)






BOOKMARK
Game Code - YF4E, Game ID - 99358f97

Press select + left on the d-pad for +99 attack bonus on ???'s Love augment.

94000130 FFDB0000

020D2000 00630063

220D2004 00000000

D0000000 00000000

All other codes are up to you. Before anyone emails me: no, I don't know how to

translate codes.

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | E X T R A Q U E S T S & O T H E R S T U F F |

| | | | | O-------------------------------------------------------------------O

| | |/\| | | N A M I N G W A Y S I D E Q U E S T |

| | | O---------------------------------------------------O---------------O

| |__/\__| | | ^[WALK.804] |

| | O---------------O

O----------O

THIS QUEST MUST BE COMPLETED THROUGHOUT THE GAME.

This section of the walkthrough will cover the entire Namingway sidequest. It

will also tell you where to find Namingway each time.

-> BARON - Namingway can be found in the west tower (the one where Cecil's Room

is). Talk to him and he will go off to find his true calling.

-> MIST CAVE - Mappingway will be found upon entering the Mist Cave and he will

give you the WAYFARER'S MAP.

-> KAIPO - Livingway can be found in the same room where you find Rosa. He will

show you the Bestiary and add it to the Fat Chocobo menu when you meet

Recordingway.

-> FABUL - Recordingway can be found in the Inn. He will show you the Event

Viewer and add it to the Fat Chocobo Menu when you meet Campingway.

-> CHOCOBO FOREST - Campingway can be found in the Chocobo Forest just south of

Mount Ordeals. He'll buy all your Tents for a flat 300 Gil, so sell him one

lone Tent for maximum profit.

-> BARON - Jammingway can be found inside the Weapon & Armor Shop after you

defeat Yang in battle (and get the Baron Key). He will allow you to listen to

the music of FINAL FANTASY IV and add it to the Fat Chocobo menu when you

meet Cheatingway.

-> TROIA - Cheatingway can be found on the northeast side of town, just south

of the small plateau. After talking to him, talk to the woman in the Pub

behind the counter (the Pub is to the west of Cheatingway and is unmarked on

the map).

-> AGART - Puddingway can be found on in the open house on the northern side of

town. Give him a Rainbow Pudding and he'll move on.

-> DWARVEN CASTLE - Mopingway can be found in the northeast corner of the Lali-

ho Pub. Talk to him again and defeat him in battle to gain the EYE GOUGE

AUGMENT.

-> THE FEYMARCH - Lovingway can be found at the northwest corner of The

Feymarch. He'll ask Cecil who he's seeing and prompt you for a four-letter

name. This will come into play later.

-> MYSIDIA - Weddingway can be found on the left side of the Hall of Prayer. He

will give you the ????'S LOVE AUGMENT where the ???? is the four-letter name

you gave him in The Feymarch.

-> HUMMINGWAY ABODE - Hummingway can be found in the southeast corner. He will

converse with you and then move on to another location.

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-> FINAL LOCATION - Goingmyway can be found in one of any locations. When you

find him, he will give you the SAFE TRAVEL AUGMENT. Here is a list of

 locations you can find him:






BOOKMARK
- Any chocobo forest - Troia (on the north end of town)

- Underground Lake B1 (near Damcyan) - Lair of the Father - B1

- Mt. Hobs (Summit) - Sylph Cave - B2

O----------O-------------------------------------------------------------------O

| __ | F I N A L F A N T A S Y I V D S |

| / \ O-------------------------------------------------------------------O

| / /\ \ | E X T R A Q U E S T S & O T H E R S T U F F |

| | / \ | O-------------------------------------------------------------------O

| | /\ | | S T A T M A X I N G H E L P |

| | / \ | O---------------------------------------------------O---------------O

| |/ \| | | ^[WALK.805] |

| | O---------------O

O----------O

In any given playthrough, you might want to try and "max" some stats. What this

means is that you try to gain levels with the proper Augments equipped. The

first 70 levels (1-70) will ALWAYS have static level ups. For the remaining

levels (71-99), you will only be able to increase your stats depending on the

Augments and Abilities you have equipped.

In the first playthrough, you won't be able to max all your stats. Period. The

second playthrough is very iffy and most players wait until the third one to go

about the task of maxing all their stats.

Well, as I said earlier, the stat level ups from 1-70 are static. Here is what

your final five characters will look like when they reach Level 70:

| STR | SPD | STA | INT | SPR |

--------+-----+-----+-----+-----+-----+-

Cecil | 73 | 41 | 70 | 36 | 41 |

Kain | 71 | 54 | 56 | 12 | 39 |

Edge | 61 | 72 | 48 | 35 | 24 |

Rosa | 48 | 32 | 42 | 22 | 73 |

Rydia | 36 | 33 | 34 | 72 | 54 |

Keep in mind that this table does NOT include equipment that changes your

stats (for example, the Stardust Rod will add 10 to Rydia's INT but the change

is not permanent).

Here is a listing of each Augment and how it affects stat growth from Level 71

or higher. This listing also includes the all standard abilities (like Attack,

among others).

In alphabetical order:

--------------------+-----+-----+-----+-----+-----+-----+-----+-

Augment Name | HP | MP | STR | SPD | STA | INT | SPR |

--------------------+-----+-----+-----+-----+-----+-----+-----+-

???'s Love | 10 | 5 | 1 | 1 | 1 | 1 | 1 |

Adrenaline | -- | -- | 1 | - | - | - | - |

Aim | -- | -- | - | 1 | - | - | - |

Analyze | -- | -- | - | - | - | 1 | - |

Attack | 10 | -- | 1 | - | - | - | - |

Auto-Potion | 10 | -- | - | - | 1 | - | - |

Bardsong | -- | -- | - | 1 | - | - | - |

Black Magic | -- | 5 | - | - | - | 1 | - |

Bless | -- | -- | - | - | - | - | 1 |

Bluff | -- | -- | - | - | - | 1 | - |

Brace | 10 | -- | - | - | 1 | - | - |

Counter | -- | -- | 1 | - | - | 1 | - |

Cover | -- | -- | - | - | - | 1 | - |

Curse | -- | 5 | 1 | - | 1 | - | 1 |

Cry | -- | -- | - | - | - | - | 1 |

Darkness | 10 | -- | 1 | - | 1 | - | - |

Draw Attacks | -- | -- | - | - | 1 | - | - |

Dualcast | -- | 5 | - | - | - | 1 | 1 |

Eye Gouge | -- | -- | - | 1 | - | - | - |

Fast Talker | -- | -- | - | - | - | 1 | - |

Focus | 10 | -- | 2 | - | - | - | - |

Gil Farmer | -- | -- | - | 1 | - | - | - |

Hide | -- | -- | - | 1 | - | - | - |

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--------------------+-----+-----+-----+-----+-----+-----+-----+-

Augment Name | HP | MP | STR | SPD | STA | INT | SPR |

 --------------------+-----+-----+-----+-----+-----+-----+-----+-


HP +50% | 10 | -- | - | - | - | - | - |
BOOKMARK
Inferno | -- | 5 | 1 | 1 | 1 | - | - |

Item Lore | -- | -- | - | - | - | 1 | - |

Item | 10 | -- | - | - | - | - | - |

Jump | 10 | -- | 1 | - | 1 | - | - |

Kick | -- | -- | 1 | - | - | - | - |

Last Stand | 10 | -- | 1 | - | 1 | - | - |

Level Lust | -- | -- | 1 | - | - | - | - |

Limit Break | 10 | 5 | 1 | 1 | 1 | 1 | 1 |

MP +50% | -- | 10 | - | - | - | - | - |

Ninjutsu | -- | 5 | - | - | - | 1 | - |

Omnicasting | -- | 5 | - | - | - | 1 | 1 |

Phoenix | -- | -- | - | - | - | - | 2 |

Piercing Magic | -- | -- | - | - | - | 1 | 1 |

Pray | -- | -- | - | - | - | - | 1 |

Reach | -- | -- | - | 1 | - | - | - |

Recall | -- | 5 | - | - | - | 1 | - |

Safe Travel | -- | -- | - | 1 | - | - | - |

Salve | -- | -- | - | 1 | - | - | - |

Steal | -- | -- | - | 1 | - | - | - |

Summon | -- | 5 | - | - | - | 1 | 1 |

Throw | -- | -- | - | 1 | - | - | - |

Treasure Hunter | -- | -- | - | 1 | - | - | - |

--------------------+-----+-----+-----+-----+-----+-----+-----+-

Augment Name | HP | MP | STR | SPD | STA | INT | SPR |

--------------------+-----+-----+-----+-----+-----+-----+-----+-

Tsunami | -- | 5 | 1 | - | 1 | 1 | - |

Twincast | -- | 5 | - | - | - | 1 | - |

Upgrade | -- | -- | - | 1 | - | - | - |

Whirlwind | -- | 5 | - | 1 | - | 1 | 1 |

White Magic | -- | 5 | - | - | - | - | 1 |

I set it up that way so I could keep track of which stat was which. You can do

so as well. :)

Of course, you won't really pay attention to HP and MP (which cap at 9999 and

999, respectively). To max these stats, you'll use Apples and Soma Drops since

it is 100% impossible to do it with Augments alone.

If you have been following this guide, your setup should look like this after

the first playthrough (this doesn't include innate abilities like Cecil's

Cover ability):

Cecil - Counter Tellah - Twincast

Twincast Bardsong

Draw Attacks

Kick Edward - None

Brace

Level Lust Yang - Recall

HP +50% Last Stand

Treasure Hunter

???'s Love Palom - Item Lore

Safe Travel Curse

Kain - Cry Porom - Auto-Potion

Darkness

Focus Cid - None

Phoenix

Fusoya - Analyze

Rosa - Dualcast Eye Gouge

MP +50%

Omnicasting Nobody - Inferno

Gil Farmer

Rydia - Bluff

Fast Talker

Piercing Magic

Edge - Reach

Bless

Tsunami

Whirlwind

Curse, Tsunami, Whirlwind and Inferno have some of the best stat boosters in

the entire game (the best is ???'s Love). With that in mind, you should do your

best to save those Augments for the Final Five, since that is who this part of

the guide is centered around (the first Curse goes to Palom so you can get the

Dualcast Augment).

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Anyways, if I were trying to stat max Cecil, I'd have his final stats:

 | STR | SPD | STA | INT | SPR |





--------+-----+-----+-----+-----+-----+-
BOOKMARK
Cecil | 73 | 41 | 70 | 36 | 41 |

And then I'd start putting Augments on him to increase those stats for Lv. 71-

99 (they're all 29 to compensate for the 29 levels):

| STR | SPD | STA | INT | SPR |

-------------+-----+-----+-----+-----+-----+-

???'s Love | +29 | +29 | +29 | +29 | +29 |

Cover | --- | --- | --- | +29 | --- |

T. Hunter | --- | +29 | --- | --- | --- |

Whirlwind | --- | --- | --- | +29 | +29 |

-------------+-----+-----+-----+-----+-----+-

Totals | 102 | 99 | 99 | 123 | 99 |

This is just an example. You can mix and match any number of Augments (up to 4)

so that you can maximize your stats. They all cap at 99, so if you find that

you've maxed out stats and want to change up your Augments, you can do so.

So that's how you maximize stats. You can experiment with any combination to

find a setup that works for you. If you plan your Augments surgically, you can

max your stats on the second playthrough.

O----------O-------------------------------------------------------------------O

| __ | F I N A L F A N T A S Y I V D S |

| / \ O-------------------------------------------------------------------O

| / /\ \ | E X T R A Q U E S T S & O T H E R S T U F F |

| | / \ | O-------------------------------------------------------------------O

| | /\ | | S T A T M A X I N G G U I D E |

| | / \ | O---------------------------------------------------O---------------O

| |/ \| | | ^[WALK.806] |

| | O---------------O

O----------O

If you REALLY need help maxing your stats, here's how you should do it, level

by level. A special thanks to insignia7 for helping me figure out how to max

stats by giving Cecil both Limit Break and ???'s Love.

As a refresher, here is what your final five characters will look like when

they reach Level 70:

| STR | SPD | STA | INT | SPR |

--------+-----+-----+-----+-----+-----+-

Cecil | 73 | 41 | 70 | 36 | 41 |

Kain | 71 | 54 | 56 | 12 | 39 |

Edge | 61 | 72 | 48 | 35 | 24 |

Rosa | 48 | 32 | 42 | 22 | 73 |

Rydia | 36 | 33 | 34 | 72 | 54 |

For the second playthrough, it is 100% IMPOSSIBLE to max stats. That's really

all there is to it. However, on the third playthrough, you can max stats on

everyone, regardless of who you give ???'s Love and your second Limit Break

to (which will be noted below).

Cecil | STR | SPD | STA | INT | SPR | Levels

-------------+-----+-----+-----+-----+-----+--------

Base stats | 73 | 41 | 70 | 36 | 41 | 70

???'s Love | +29 | +29 | +29 | +29 | +29 | 71-99

Limit Break | +29 | +29 | +29 | +29 | +29 | 71-99

Twincast | --- | --- | --- | +5 | --- | 71-76

Final | 131 | 99 | 99 | 99 | 99 |

Should you give Limit Break and ???'s Love to Cecil, this is how he would max

his stats. Otherwise, you'll throw in other Augments to max his stats. Cecil is

one of the easiest to max stats on, so you shouldn't have trouble figuring him

out yourself.

Kain | STR | SPD | STA | INT | SPR | Levels

-------------+-----+-----+-----+-----+-----+--------

Base stats | 71 | 54 | 56 | 12 | 39 | 70

Limit Break | +29 | +29 | +29 | +29 | +29 | 71-99



Tsunami | +29 | --- | +29 | +29 | --- | 71-99

Omnicasting | --- | --- | --- | +29 | +29 | 71-99

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Phoenix | --- | --- | --- | --- | +2 | 71-72

Bardsong | --- | +16 | --- | --- | --- | 73-87


Final | 129 | 99 | 114 | 99 | 99 |


BOOKMARK
It may seem strange to give Kain both Tsunami amd Omnicasting. However, this

setup effectively frees up the most vital stat-boosting Augment for others:

Whirlwind. Kain can max stats without Whirlwind, meaning that you can use all

three of them for everyone else.

Edge | STR | SPD | STA | INT | SPR | Levels

-------------+-----+-----+-----+-----+-----+--------

Base stats | 61 | 72 | 48 | 35 | 24 | 70

Whirlwind | --- | +29 | --- | +29 | +29 | 71-99

Curse | +29 | --- | +29 | --- | +29 | 71-99

Piercing M. | --- | --- | --- | +29 | +29 | 71-99

Darkness | +22 | --- | +22 | --- | --- | 71-92

Ninjutsu | --- | --- | --- | +6 | --- | 93-98

Final | 112 | 101 | 99 | 99 | 111 |

Edge will need a Piercing Magic to max his stats.

Rosa | STR | SPD | STA | INT | SPR | Levels

-------------+-----+-----+-----+-----+-----+--------

Base stats | 48 | 32 | 42 | 22 | 73 | 70

Inferno | +29 | +29 | +29 | --- | --- | 71-99

Whirlwind | --- | +29 | --- | +29 | +29 | 71-99

Tsunami | +29 | --- | +29 | +29 | --- | 71-99

Dualcast | --- | --- | --- | +19 | +19 | 71-90

Aim | --- | +10 | --- | --- | --- | 91-99

Final | 106 | 100 | 100 | 99 | 121 |

I found Rosa to be one of the easier ones to max out.

Rydia | STR | SPD | STA | INT | SPR | Levels

-------------+-----+-----+-----+-----+-----+--------

Base stats | 36 | 33 | 34 | 72 | 54 | 70

Limit Break | +29 | +29 | +29 | +29 | +29 | 71-99

Inferno | +29 | +29 | +29 | --- | --- | 71-99

Curse | +16 | --- | +16 | --- | +16 | 71-87

Bardsong | --- | +8 | --- | --- | --- | 88-95

Final | 110 | 99 | 108 | 101 | 99 |

Should you choose to give Rydia's Limit Break to Cecil (and still have him with

???'s Love), she can still max her stats. You just have to get a little more

creative with Augments (and you HAVE to give her a Whirlwind):

Rydia | STR | SPD | STA | INT | SPR | Levels

-------------+-----+-----+-----+-----+-----+--------

Base stats | 36 | 33 | 34 | 72 | 54 | 70

Inferno | +29 | +29 | +29 | --- | --- | 71-99

Whirlwind | --- | +29 | --- | +29 | +29 | 71-99

Curse | +29 | --- | +29 | --- | +29 | 71-99

Last Stand | +7 | --- | +7 | --- | --- | 71-78

Bardsong | --- | +8 | --- | --- | --- | 79-86

Final | 101 | 99 | 99 | 101 | 112 |

You can get a little more creative instead of using Tsunami. However, the other

three (Inferno, Curse and Whirlwind) are more or less non-negotiable. Rydia

really should have all three of those.

O----------O-------------------------------------------------------------------O

| __ | F I N A L F A N T A S Y I V D S |

| / \ O-------------------------------------------------------------------O

| / /\ \ | E X T R A Q U E S T S & O T H E R S T U F F |

| | / \ | O-------------------------------------------------------------------O

| | /\ | | A U G M E N T G U I D E |

| | / \ | O---------------------------------------------------O---------------O

| |/ \| | | ^[WALK.807] |

| | O---------------O

O----------O

If you're a frequent browser at the Final Fantasy IV DS board, you'll notice a

few additional topics about how to distribute Augments. They lead the player in

very different directions in how to distribute them.



I've read both guides and I see where both authors are coming from. However, I

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respectfully disagree with the distribution they recommend. If you decide to

study this guide in depth, it will resemble SBAllen's guide more than

 GauRocks's guide.




BOOKMARK
I think that SBAllen's guide gives out critical stat growth Augments (Curse,

Tsunami, Whirlwind and Inferno) to characters who do not need them (like

Tsunami to Tellah, Inferno to Fusoya, Curse to Cid). Curse is necessary to

obtain Dualcast, so that is an Augment that SHOULD go to the twins in the

first playthrough.

Anyways, here is Action's Complete 3-Playthrough Augment Guide (the name was a

little too long for the title bar).

NOTE: Not all Augments are obtained on the first playthrough. If you won't be

obtaining an Augment, you'll see "N/A" under the "Recipient" slot.

== First Playthrough ==

Augment Name | How to obtain Augment | Recipient

------------------+-------------------------------------------------+-----------

Auto-Potion | Talk to Rosa in Kaipo | Porom

Item Lore | Where Edward defeats the Sahagin in Kaipo | Palom

Counter | Given automatically by Yang's Wife | Cecil

Curse | Mt. Ordeals ~ Crossing after beating | Palom

| Scarmiglione |

Tsunami | Ancient Waterway ~ B3 after beating Cagnazzo | Edge

Twincast (2x) | Mysidian Elder after beating Cagnazzo; | Tellah

| give the twins 0 Augments | Cecil

Bluff | Obtain Twincast; give Palom 1 Augment | Rydia

Cry | Obtain Twincast; give Porom 1 Augment | Kain

Dualcast | Obtain Twincast; give Palom/Porom 3 Augments | Rosa

Gil Farmer | Dressing room of the King's Bounty Pub | *Nobody

Bardsong | Talk to Edward after defeating the Dark Elf | Tellah

Salve | Obtain Bardsong; give Edward 1 Augment | N/A

Hide | Obtain Bardsong; give Edward 2 Augments | N/A

Recall | Found on the floor after beating Golbez | Yang

Last Stand | Obtain Recall; give Tellah 1 Augment | Yang

Fast Talker | Obtain Recall; give Tellah 2 Augments | Rydia

Whirlwind | Lodestone Cavern Crystal Chamber after beating | Edge

| Barbariccia |

Draw Attacks | Given automatically by King Giott | Cecil

Reach | Developer's Room in the Dwarven Castle | Edge

Analyze | Talk to Cid after he fixes up the Falcon | Fusoya

Adrenaline | Obtain Analyze; give Cid 1 Augment | N/A

Upgrade | Obtain Analyze; give Cid 2 Augments | N/A

MP +50% | NW house in Mist after the final Crystal | Rosa

Inferno | The spot where Edge fought Rubicante; after | Rydia

| defeating Rubicante |

Darkness | Steal from Odin | Kain

Focus | Talk to Yang during the Sylph Cave subquest | Kain

Kick | Obtain Focus; give Yang 1 Augment | Cecil

Brace | Obtain Focus; give Yang 2 Augments | Cecil

Level Lust | Found in Hummingway Abode on the Moon | Cecil

HP +50% | Rooftop soldier in Baron Castle after defeating | Cecil

| the Giant of Babil |

Piercing Magic | Whyt's mother after defeating the Giant of | Rydia

| Babil (MUST have the Bahamut summon) |

Bless | Found on the floor of the Crystal Palace | Edge

Omnicasting | Obtain Bless; give Fusoya 1 Augment | Rosa

Phoenix | Obtain Bless; give Fusoya 2 Augments | Kain

Treasure Hunter | 100% completion of all maps | Cecil

Eye Gouge | Defeat Mopingway in the Lali-ho Pub | Fusoya

???'s Love | Talk to Weddingway in Mysidia | Cecil

Safe Travel | Complete the Namingway sidequest | Cecil

Limit Break | Complete the game; obtained after the credits | Kain

------------------+-------------------------------------------------+-----------

*After the first playthrough, Gil Farmer available to you. Once you get Edward

in your party, give it to him.

== Second Playthrough ==

Augment Name | Recipient

--------------------+--------------------

Auto-Potion | Edward

Item Lore | Rydia

Counter | Edge

Curse | Edge

Tsunami | Rosa

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Twincast | Kain & Rosa

Bluff | Edge

 Cry | Edge


Dualcast | Rydia
BOOKMARK
Gil Farmer | Cid

Bardsong | Rydia

Salve | Edge

Hide | Edge

Recall | Cid

Last Stand | Edge

Fast Talker | Rosa

Whirlwind | Rosa

Draw Attacks | Edge

Reach | Cecil

Analyze | Cecil

Adrenaline | Kain

Upgrade | Edge

MP +50% | Rydia

Inferno | Rosa

Darkness | Cecil

Focus | Cecil

Kick | Edge

Brace | Kain

Level Lust | Nobody

HP +50% | Edge

Piercing Magic | Rosa

Bless | Nobody

Omnicasting | Rydia

Phoenix | Edge

Limit Break | ***Rydia/Cecil

This playthrough will give you the semi-max stats that can be found in section

[WALK.806]. With this and the next playthrough, you can give the "Nobody"

Augments to anyone you choose.

*** You can change who gets Limit Break if you want. More on this below.

== Third Playthrough ==

Augment Name | Recipient

--------------------+--------------------

Auto-Potion | Nobody

Item Lore | Nobody

Counter | Kain

Curse | Rydia

Tsunami | Kain

Twincast | Rydia & Edge

Bluff | Nobody

Cry | Nobody

Dualcast | Nobody

Gil Farmer | Nobody

Bardsong | Kain

Salve | Nobody

Hide | Nobody

Recall | Nobody

Last Stand | Rydia

Fast Talker | Nobody

Whirlwind | Rydia

Draw Attacks | Nobody

Reach | Nobody

Analyze | Nobody

Adrenaline | Nobody

Upgrade | Nobody

MP +50% | Nobody

Inferno | Nobody

Darkness | Edge

Focus | Edge

Kick | Nobody

Brace | Edge

Level Lust | Nobody

HP +50% | Nobody

Piercing Magic | Edge

Bless | Nobody

Omnicasting | Kain

Phoenix | Nobody

As stated earlier, you can give anyone the "Nobody" Augments.



*** I keep getting asked who the better recipient for Limit Break is. Truth of

the matter is that both Cecil and Rydia can make good use of it. However, the

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choice is truly up to you.

 Rydia can still max stats using this guide, regardless of whether or not you



give her Limit Break. She can also still max her stats if you give Cecil the
BOOKMARK
Limit Break AND ???'s Love Augment. This guide is built to give you the freedom

to make that choice on your own.

O----------O-------------------------------------------------------------------O

| ____ | F I N A L F A N T A S Y I V D S |

| | _ \ O-------------------------------------------------------------------O

| | | \ \ | B E S T I A R Y |

| | |_/ / O---------------------------------------------------O---------------O

| | | \ \ | | ^[BEST.000] |

| | |_/ / | O---------------O

| |____/ |

| |

O----------O

Before anyone asks: yes, I took the stats not given by the in-game Bestiary

from the BradyGames Strategy Guide.

This part of the FAQ contains every single monster in the game. I've finally

gotten smart and written the Bestiary as I went along in the game (you can

thank FINAL FANTASY VI Advance for that one). :)

Here's a small example of what you'll see for each monster. The tags you see

[1] are also explained.

[1]-> Floating Eye ____ ^[BEST.999] <-[2]

=------------------------=

[3]-> Level ............. 11 Weakness <-[4] Drops <-[8]

HP ................ 40 Fire Wind 1:Eye Drops

Exp .............. 150 2:Phoenix Down

Gil ................ 7 Resistance <-[5] 3:Alarm Clock

Earth 4:Gold Needle

Strength .......... 10

Stamina ........... 10 Absorb <-[6] Steal (60%) <-[9]

Speed .............. 3 None Eye Drops

Intellect .......... 3

Spirit ............. 8

Attack ............. 8 Status Effects <-[7]

Accuracy ......... 105 Paralyze Sleep Confuse

Defense ........... 21 Petrify Toad Silence

Evasion ............ 5 Mini Blind Poison

Magic Defense ...... 9 Death Critical Slow Petrify

Magic Evasion ...... 5 Pig Curse Berserk

Slow Stop Sap

And a breakdown of the tags:

[1]: Monster Name

[2]: Monster ID; for use with the Find Feature (the number in the example is

fake so that you don't confuse its entry with the real entry); you can

use the space before the ID to mark off whether or not you have obtained

this entry, in case you've decided to print this guide out

[3]: Stats for the Monster

[4]: This area describes all the spell elements the Monster is weak against;

use these for a quick victory

[5]: This area describes all the spell elements the Monster is resistant to;

using these won't be nearly as effective as any elements in section [4]

[6]: This area describes all the spell elements the Monster absorbs; using

these elements will only make your battle harder

[7]: This area describes all the status effects you can use against the

Monster; if you're in a pinch, try one of these

[8]: Describes all the treasures the Monster can potentially drop after the

battle ends; the order is as follows:

1: Item has a 20% chance of being dropped (most common)

2: Item has a 12% chance of being dropped (semi common)

3: Item has a 5% chance of being dropped (rare)

4: Item has a 0.4% chance of being dropped (uber-rare)

Keep in mind that there are a few drops that have different percentages.

I'll denote them as they appear in the Bestiary

[9]: Describes all the treasures the you can potentially Steal from the

Monster; the percentage denotes how often you will succeed in Stealing the

Item

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If you're looking for a certain enemy, you can use the Find Function (Ctrl+F)

function here. The layout for each enemy is as follows:



[BEST.XXX]
BOOKMARK

Where XXX represents the number of the enemy you're looking up. For your

viewing pleasure, here's a (semi) complete list of the Bestiary, sorted by

Enemy ID number). I've also recompiled it as a quick Bestiary checklist, in

case you don't want to use the in-game Bestiary.

___ 001 Floating Eye ___ 101 Mythril Golem

___ 002 Goblin ___ 102 Storm Anima

___ 003 Sword Rat ___ 103 Lamia

___ 004 Helldiver ___ 104 Ghost Knight

___ 005 Eyewing Moth ___ 105 Balloon

___ 006 Larva ___ 106 Green Dragon

___ 007 Sand Worm ___ 107 Bog Witch

___ 008 Desert Sahagin ___ 108 Bog Toad

___ 009 Hundlegs ___ 109 Evil Dreamer

___ 010 Tiny Mage ___ 110 Elder Treant

___ 011 Red Mousse ___ 111 Malboro

___ 012 Zombie ___ 112 Arachne

___ 013 Alligator ___ 113 Fell Knight

___ 014 Toadgre ___ 114 Imp

___ 015 Gigantoad ___ 115 Summoner

___ 016 Sahagin ___ 116 Blood Eye

___ 017 Amoeba ___ 117 Belphegor

___ 018 Fangshell ___ 118 Thunder Dragon

___ 019 Killer Fish ___ 119 Trap Door

___ 020 Adamantoise ___ 120 Yellow Dragon

___ 021 Yellow Jelly ___ 121 Vampire Bat

___ 022 Domovoi ___ 122 Chimera Brain

___ 023 Basilisk ___ 123 Nagaraja


___ 024 Leshy ___ 124 Lesser Marilith

___ 025 Gargoyle ___ 125 Vampiress

___ 026 Cockatrice ___ 126 Abyss Worm

___ 027 Skeleton ___ 127 Prokaryote

___ 028 Spirit ___ 128 Eukaryote

___ 029 Bomb ___ 129 Lunar Virus

___ 030 Gray Bomb ___ 130 Dark Grenade

___ 031 Gatlinghog ___ 131 Black Flan

___ 032 Baron Marine ___ 132 Clockwork Soldier

___ 033 Captain ___ 133 Beam Cannon

___ 034 Zu ___ 134 Clockwork Dragon

___ 035 Bloodbones ___ 135 Armor Construct

___ 036 Ghoul ___ 136 Searcher

___ 037 Soul ___ 137 Centaurion

___ 038 Lilith ___ 138 Ahriman

___ 039 Revenant ___ 139 Dark Sage

___ 040 Gigas Gator ___ 140 Gold Dragon

___ 041 Splasher ___ 141 Silver Dragon

___ 042 Devil's Castanet ___ 142 Dinozombie

___ 043 Baron Guardsman ___ 143 Bone Dragon

___ 044 Hydra ___ 144 Moonmaiden

___ 045 Floodworm ___ 145 Flan Princess

___ 046 Electrofish ___ 146 Blue Dragon

___ 047 Treant ___ 147 Armored Fiend

___ 048 Mortblossom ___ 148 Li'l Murderer

___ 049 Cait Sith ___ 149 Deathmask

___ 050 Ettin Snake ___ 150 Behemoth

___ 051 Needlehog ___ 151 Red Dragon

___ 052 Cave Naga ___ 152 Zemus's Breath

___ 053 Ogre ___ 153 Zemus's Malice

___ 054 Succubus ___ 154 Mist Dragon

___ 055 Cave Bat ___ 155 Baron Soldier

___ 056 Mindflayer ___ 156 General

___ 057 Centaur Knight ___ 157 Octomammoth

___ 058 Sorceress ___ 158 Antlion

___ 059 Purple Bavarois ___ 159 Mom Bomb

___ 060 Gremlin ___ 160 Skulnant

___ 061 Black Knight ___ 161 Scarmiglione

___ 062 Frostbeast ___ 162 Scarmiglione

___ 063 Ice Lizard ___ 163 Baigan

___ 064 Fell Turtle ___ 164 Cagnazzo

___ 065 Marionetteer ___ 165 Dark Elf

___ 066 Marionette ___ 166 Dark Dragon

___ 067 Soldieress ___ 167 Sandy

___ 068 Mors ___ 168 Mindy

___ 069 Rukh ___ 169 Cindy



___ 070 Fledgling Rukh ___ 170 Barbariccia

___ 071 Ironback ___ 171 Calca

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___ 072 Hornworm ___ 172 Brina

___ 073 Blood Flower ___ 173 Calcabrina

 ___ 074 Armadillo ___ 174 Golbez





___ 075 Tunneler ___ 175 Doctor
BOOKMARK
___ 076 Caterpillar ___ 176 Barnabas

___ 077 Gloomwing ___ 177 Barbabas-Z

___ 078 Goblin Captain ___ 178 Dr. Lugae

___ 079 Gorgon ___ 179 King of Eblan

___ 080 Hellflapper ___ 180 Queen of Eblan

___ 081 Magma Tortoise ___ 181 Rubicante

___ 082 Alraune ___ 182 Asura

___ 083 Security Eye ___ 183 Leviathan

___ 084 Chimera ___ 184 Demon Wall

___ 085 Black Lizard ___ 185 Odin

___ 086 Stone Golem ___ 186 Bahamut

___ 087 Naga ___ 187 CPU

___ 088 Evil Doll ___ 188 Defense Node

___ 089 Flamehound ___ 189 Attack Node

___ 090 Flame Knight ___ 190 White Dragon

___ 091 White Mousse ___ 191 Dark Bahamut

___ 092 Medusa ___ 192 Plague Horror

___ 093 Mystery Egg ___ 193 Lunasaur

___ 094 Skuldier ___ 194 Ogopogo

___ 095 Blood Bat ___ 195 Zemus

___ 096 Steel Golem ___ 196 Zeromus

___ 097 Coeurl ___ 197 Zeromus

___ 098 Sorcerer ___ 198 Mopingway

___ 099 Mad Ogre ___ 199 Geryon

___ 100 Lamia Matriarch ___ 200 Proto-Babil

Without further ado, here's the Bestiary

+------------------------------------------------------------------------------+

Floating Eye ____ ^[BEST.001]

=------------------------=

Level ............. 11 Weakness Drops

HP ................ 40 Fire Wind 1: Eye Drops

Exp .............. 150 2: Phoenix Down

Gil ................ 7 Resistance 3: Alarm Clock

Earth 4: Gold Needle

Strength .......... 10

Stamina ........... 10 Absorb Steal (60%)

Speed .............. 3 None Eye Drops

Intellect .......... 3

Spirit ............. 8

Attack ............. 8 Status Effects

Accuracy ......... 105 Paralyze Sleep Confuse

Defense ........... 21 Petrify Toad Silence

Evasion ............ 5 Mini Blind Poison

Magic Defense ...... 9 Death Critical Slow Petrify

Magic Evasion ...... 5 Pig Curse Berserk

Stop Slow Sap

+------------------------------------------------------------------------------+

Goblin ____ ^[BEST.002]

=------------------------=

Level ............. 10 Weakness Drops

HP ................ 30 None 1: Potion

Exp ............... 90 2: Tent

Gil ................ 5 Resistance 3: Bronze Hourglass

None 4: Goblin

Strength ........... 9

Stamina ............ 9 Absorb Steal (60%)

Speed .............. 2 None Potion

Intellect .......... 3

Spirit ............. 7

Attack ............. 7 Status Effects

Accuracy ......... 105 Paralyze Sleep Confuse

Defense ........... 20 Petrify Toad Silence

Evasion ............ 5 Mini Blind Poison

Magic Defense ...... 8 Death Critical Slow Petrify

Magic Evasion ...... 5 Pig Curse Berserk

Stop Slow Sap

+------------------------------------------------------------------------------+

Sword Rat ____ ^[BEST.003]



=------------------------=

Level ............. 10 Weakness Drops

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HP ................ 31 None 1: Potion

Exp ............... 93 2: N/A

 Gil ................ 5 Resistance 3: N/A



None 4: N/A
BOOKMARK
Strength ........... 9

Stamina ............ 9 Absorb Steal (60%)

Speed .............. 2 None Hi-Potion

Intellect .......... 3

Spirit ............. 7

Attack ............. 7 Status Effects

Accuracy ......... 105 Paralyze Sleep Confuse

Defense ........... 20 Petrify Toad Silence

Evasion ............ 5 Mini Blind Poison

Magic Defense ...... 8 Death Critical Slow Petrify

Magic Evasion ...... 5 Pig Curse Berserk

Stop Slow Sap

+------------------------------------------------------------------------------+

Helldiver ____ ^[BEST.004]

=------------------------=

Level ............. 10 Weakness Drops

HP ................ 28 Wind 1: Gold Needle

Exp ............... 56 2: Gold Needle

Gil ................ 4 Resistance 3: Phoenix Down

Earth 4: Cockatrice

Strength ........... 7

Stamina ............ 7 Absorb Steal (60%)

Speed .............. 6 None Phoenix Down

Intellect .......... 3

Spirit ............. 7

Attack ............. 5 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 15 Petrify Toad Silence

Evasion ........... 10 Mini Blind Poison

Magic Defense ...... 7 Death Critical Slow Petrify

Magic Evasion ...... 5 Pig Curse Berserk

Stop Slow Sap

+------------------------------------------------------------------------------+

Eyewing Moth ____ ^[BEST.005]

=------------------------=

Level ............. 12 Weakness Drops

HP ................ 39 Wind 1: Eye Drops

Exp ............... 78 2: Phoenix Down

Gil ................ 5 Resistance 3: Alarm Clock

Earth 4: Gold Needle

Strength ........... 8

Stamina ............ 8 Absorb Steal (60%)

Speed .............. 8 None Eye Drops

Intellect .......... 4

Spirit ............. 8

Attack ............. 6 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 16 Petrify Silence Mini

Evasion ........... 20 Blind Poison Death

Magic Defense ...... 8 Critical Slow Petrify Pig

Magic Evasion ...... 5 Curse Berserk Stop

Slow Sap

+------------------------------------------------------------------------------+

Larva ____ ^[BEST.006]

=------------------------=

Level ............. 10 Weakness Drops

HP ................ 25 Ice 1: Potion

Exp ............... 50 2: N/A

Gil ................ 4 Resistance 3: Hi-Potion

None 4: N/A

Strength ........... 7

Stamina ............ 7 Absorb Steal (60%)

Speed .............. 6 None Potion

Intellect .......... 3

Spirit ............. 7

Attack ............. 5 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 15 Petrify Toad Silence

Evasion ............ 5 Mini Blind Poison



Magic Defense ...... 7 Death Critical Slow Petrify

Magic Evasion ...... 5 Pig Curse Berserk

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Stop Slow Sap

 +------------------------------------------------------------------------------+




BOOKMARK
Sand Worm ____ ^[BEST.007]

=------------------------=

Level ............. 12 Weakness Drops

HP ............... 500 Ice 1: Potion

Exp ............. 1750 2: Hi-Potion

Gil ............... 54 Resistance 3: Remedy

Fire 4: Silver Apple

Strength .......... 12

Stamina ........... 12 Absorb Steal (60%)

Speed .............. 0 Earth Potion

Intellect .......... 4

Spirit ............. 8

Attack ............ 10 Status Effects

Accuracy ......... 115 Paralyze Sleep Confuse

Defense ........... 46 Petrify Silence Mini

Evasion ............ 5 Blind Poison Death

Magic Defense ..... 10 Critical Slow Petrify Pig

Magic Evasion ...... 5 Curse Berserk Slow

Sap

+------------------------------------------------------------------------------+

Desert Sahagin ____ ^[BEST.008]

=------------------------=

Level ............. 12 Weakness Drops

HP ................ 40 Ice 1: Antidote

Exp .............. 100 2: Echo Herbs

Gil ................ 6 Resistance 3: Cross

Fire 4: Tent

Strength .......... 10

Stamina ........... 10 Absorb Steal (60%)

Speed .............. 4 Water Antidote

Intellect .......... 4

Spirit ............. 8

Attack ............. 8 Status Effects

Accuracy ......... 105 Paralyze Sleep Confuse

Defense ........... 21 Petrify Silence Mini

Evasion ............ 5 Blind Poison Death

Magic Defense ...... 9 Critical Slow Petrify Pig

Magic Evasion ...... 5 Curse Berserk Stop

Slow Sap

+------------------------------------------------------------------------------+

Hundlegs ____ ^[BEST.009]

=------------------------=

Level ............. 12 Weakness Drops

HP ................ 46 Ice 1: Antidote

Exp .............. 115 2: Potion

Gil ................ 7 Resistance 3: N/A

Fire Earth 4: N/A

Strength .......... 10

Stamina ........... 10 Absorb Steal (60%)

Speed .............. 4 None Potion

Intellect .......... 4

Spirit ............. 8

Attack ............. 8 Status Effects

Accuracy ......... 105 Paralyze Sleep Confuse

Defense ........... 21 Petrify Silence Mini

Evasion ............ 5 Blind Poison Death

Magic Defense ...... 9 Critical Slow Petrify Pig

Magic Evasion ...... 5 Curse Berserk Stop

Slow Sap

+------------------------------------------------------------------------------+

Tiny Mage ____ ^[BEST.010]

=------------------------=

Level ............. 13 Weakness Drops

HP ................ 50 None 1: Rod

Exp .............. 224 2: Silver Armlet

Gil ............... 16 Resistance 3: Ether

None 4: Dry Ether

Strength ........... 9

Stamina ............ 2 Absorb Steal (20%)



Speed .............. 9 None Rod

Intellect .......... 4

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Spirit ............. 9

Attack ............. 6 Status Effects

 Accuracy .......... 95 Paralyze Sleep Confuse



Defense ........... 17 Petrify Silence Mini
BOOKMARK
Evasion ........... 10 Blind Poison Death

Magic Defense ...... 9 Critical Slow Petrify Pig

Magic Evasion ...... 5 Curse Berserk Stop

Slow Sap

+------------------------------------------------------------------------------+

Red Mousse ____ ^[BEST.011]

=------------------------=

Level ............. 16 Weakness Drops

HP ................ 35 Fire 1: Potion

Exp .............. 201 2: Hi-Potion

Gil ............... 15 Resistance 3: N/A

Lightning 4: Rainbow Pudding

Strength .......... 10

Stamina ........... 99 Absorb Steal (60%)

Speed ............. 12 None Potion

Intellect .......... 5

Spirit ............ 11

Attack ............. 7 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense .......... 200 Petrify Silence Mini

Evasion ............ 0 Blind Poison Death

Magic Defense ..... 10 Critical Slow Petrify Pig

Magic Evasion ...... 5 Curse Berserk Stop

Slow Sap

+------------------------------------------------------------------------------+

Zombie ____ ^[BEST.012]

=------------------------=

Level ............. 14 Weakness Drops

HP ................ 87 Fire Holy 1: N/A

Exp .............. 130 Cure 2: N/A

Gil ............... 10 3: N/A

Resistance 4: N/A

Strength ........... 9 Ice Lightning

Stamina ............ 9 Dark

Speed ............. 10

Intellect .......... 4 Absorb Steal (60%)

Spirit ............ 10 None Potion

Attack ............. 7

Accuracy .......... 95

Defense ........... 17 Status Effects

Evasion ............ 5 Paralyze Confuse Petrify

Magic Defense ...... 9 Silence Mini Slow Petrify

Magic Evasion ...... 5 Pig Berserk Stop

Slow Sap

+------------------------------------------------------------------------------+

Alligator ____ ^[BEST.013]

=------------------------=

Level ............. 13 Weakness Drops

HP ............... 175 Ice 1: Leather Cap

Exp .............. 438 2: Leather Clothing

Gil ............... 20 Resistance 3: Hi-Potion

Fire 4: Silver Apple

Strength .......... 11

Stamina ........... 11 Absorb Steal (40%)

Speed .............. 5 Water Leather Cap

Intellect .......... 4

Spirit ............. 9

Attack ............. 8 Status Effects

Accuracy ......... 105 Paralyze Sleep Confuse

Defense ........... 22 Petrify Silence Mini

Evasion ............ 5 Blind Poison Death

Magic Defense ..... 10 Critical Slow Petrify Curse

Magic Evasion ...... 5 Berserk Stop Slow

Sap

+------------------------------------------------------------------------------+

Toadgre ____ ^[BEST.014]

=------------------------=

Level ............. 14 Weakness Drops

HP ................ 66 Ice 1: Maiden's Kiss

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Exp .............. 165 2: N/A

Gil ................ 9 Resistance 3: N/A

 Fire 4: N/A


Strength .......... 11
BOOKMARK
Stamina ........... 11 Absorb Steal (60%)

Speed .............. 6 Water Maiden's Kiss

Intellect .......... 4

Spirit ............ 10

Attack ............. 9 Status Effects

Accuracy ......... 105 Paralyze Sleep Confuse

Defense ........... 22 Petrify Silence Mini

Evasion ............ 5 Blind Poison Death

Magic Defense ..... 10 Critical Slow Petrify Pig

Magic Evasion ...... 5 Curse Berserk Stop

Slow Sap

+------------------------------------------------------------------------------+

Gigantoad ____ ^[BEST.015]

=------------------------=

Level ............. 14 Weakness Drops

HP ................ 94 Ice 1: Maiden's Kiss

Exp .............. 235 2: N/A

Gil ............... 12 Resistance 3: N/A

Fire 4: N/A

Strength .......... 11

Stamina ........... 11 Absorb Steal (60%)

Speed .............. 6 Water Maiden's Kiss

Intellect .......... 4

Spirit ............ 10

Attack ............. 9 Status Effects

Accuracy ......... 105 Paralyze Sleep Confuse

Defense ........... 22 Petrify Silence Mini

Evasion ............ 5 Blind Poison Death

Magic Defense ..... 10 Critical Slow Petrify Pig

Magic Evasion ...... 5 Curse Berserk Stop

Slow Sap

+------------------------------------------------------------------------------+

Sahagin ____ ^[BEST.016]

=------------------------=

Level ............. 14 Weakness Drops

HP ............... 110 Lightning 1: N/A

Exp .............. 275 2: N/A

Gil ............... 14 Resistance 3: N/A

Fire 4: N/A

Strength .......... 11

Stamina ........... 11 Absorb Steal (60%)

Speed .............. 6 Water Potion

Intellect .......... 4

Spirit ............ 10

Attack ............. 9 Status Effects

Accuracy ......... 105 Paralyze Sleep Confuse

Defense ........... 22 Petrify Silence Mini

Evasion ............ 5 Blind Poison Critical

Magic Defense ..... 10 Slow Petrify Pig Curse

Magic Evasion ...... 5 Berserk Stop Slow

Sap

+------------------------------------------------------------------------------+

Amoeba ____ ^[BEST.017]

=------------------------=

Level ............. 14 Weakness Drops

HP ............... 125 Lightning 1: N/A

Exp .............. 188 2: N/A

Gil ............... 14 Resistance 3: N/A

Fire 4: N/A

Strength ........... 9

Stamina ............ 9 Absorb Steal (60%)

Speed ............. 10 Water Antidote

Intellect .......... 4

Spirit ............ 10

Attack ............. 9 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 17 Petrify Silence Mini

Evasion ............ 5 Blind Poison Death

Magic Defense ...... 9 Critical Slow Petrify Pig



Magic Evasion ...... 5 Curse Berserk Stop

Slow Sap

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+------------------------------------------------------------------------------+





Fangshell ____ ^[BEST.018]
BOOKMARK
=------------------------=

Level ............. 12 Weakness Drops

HP ................ 55 Lightning 1: Diet Ration

Exp ............... 82 2: Mallet

Gil ................ 7 Resistance 3: Maiden's Kiss

Fire 4: Remedy

Strength .......... 10

Stamina ........... 10 Absorb Steal (60%)

Speed ............. 11 Water Diet Ration

Intellect .......... 5

Spirit ............ 11

Attack ............. 7 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 22 Petrify Silence Mini

Evasion ............ 5 Blind Poison Death

Magic Defense ..... 10 Critical Slow Petrify Pig

Magic Evasion ...... 5 Curse Berserk Stop

Slow Sap

+------------------------------------------------------------------------------+

Killer Fish ____ ^[BEST.019]

=------------------------=

Level ............. 15 Weakness Drops

HP ................ 60 Lightning 1: Potion

Exp ............... 90 2: Hi-Potion

Gil ................ 8 Resistance 3: N/A

Fire 4: N/A

Strength .......... 10

Stamina ........... 10 Absorb Steal (60%)

Speed ............. 11 Water Potion

Intellect .......... 5

Spirit ............ 11

Attack ............. 7 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 18 Petrify Silence Mini

Evasion ............ 5 Blind Poison Death

Magic Defense ..... 10 Critical Slow Petrify Pig

Magic Evasion ...... 5 Curse Berserk Stop

Slow Sap

+------------------------------------------------------------------------------+

Adamantoise ____ ^[BEST.020]

=------------------------=

Level ............. 18 Weakness Drops

HP ............... 190 Ice 1: Antidote

Exp .............. 665 2: Echo Herbs

Gil ............... 24 Resistance 3: Cross

Lightning 4: Tent

Strength .......... 15

Stamina ........... 15 Absorb Steal (60%)

Speed .............. 6 Water Antidote

Intellect .......... 5

Spirit ............ 22

Attack ............ 12 Status Effects

Accuracy ......... 115 Paralyze Sleep Confuse

Defense ........... 49 Petrify Silence Mini

Evasion ............ 5 Blind Poison Death

Magic Defense ..... 13 Critical Slow Petrify Curse

Magic Evasion ...... 5 Berserk Slow Sap

+------------------------------------------------------------------------------+

Yellow Jelly ____ ^[BEST.021]

=------------------------=

Level ............. 17 Weakness Drops

HP ................ 60 Lightning 1: Potion

Exp .............. 238 2: Hi-Potion

Gil ............... 18 Resistance 3: N/A

Fire 4: Rainbow Pudding

Strength .......... 11

Stamina ........... 99 Absorb Steal (60%)

Speed ............. 13 None Potion

Intellect .......... 5

Spirit ............ 12

Attack ............. 8 Status Effects

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Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 19 Petrify Silence Mini

 Evasion ............ 0 Poison Death Critical



Magic Defense ..... 11 Slow Petrify Curse Berserk
BOOKMARK
Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Domovoi ____ ^[BEST.022]

=------------------------=

Level ............. 18 Weakness Drops

HP ............... 100 None 1: Potion

Exp .............. 300 2: Tent

Gil ............... 14 Resistance 3: N/A

None 4: N/A

Strength .......... 13

Stamina ........... 13 Absorb Steal (60%)

Speed ............. 10 None Potion

Intellect .......... 5

Spirit ............ 13

Attack ............ 10 Status Effects

Accuracy ......... 105 Paralyze Sleep Confuse

Defense ........... 24 Petrify Silence Mini

Evasion ............ 5 Blind Poison Death

Magic Defense ..... 12 Critical Slow Petrify Curse

Magic Evasion ...... 5 Berserk Stop Slow

Sap

+------------------------------------------------------------------------------+

Basilisk ____ ^[BEST.023]

=------------------------=

Level ............. 18 Weakness Drops

HP ............... 140 None 1: Golden Needle

Exp .............. 420 2: N/A

Gil ................ 9 Resistance 3: N/A

Ice 4: N/A

Strength .......... 13

Stamina ........... 13 Absorb Steal (60%)

Speed ............. 10 None Golden Needle

Intellect .......... 5

Spirit ............ 13

Attack ............ 10 Status Effects

Accuracy ......... 105 Paralyze Sleep Confuse

Defense ........... 24 Petrify Silence Mini

Evasion ............ 5 Blind Poison Death

Magic Defense ..... 12 Critical Slow Petrify Curse

Magic Evasion ...... 5 Berserk Stop Slow

Sap

+------------------------------------------------------------------------------+

Leshy ____ ^[BEST.024]

=------------------------=

Level ............. 19 Weakness Drops

HP ............... 130 Fire 1: Golden Needle

Exp .............. 480 2: N/A

Gil ............... 10 Resistance 3: N/A

Ice Lightning 4: N/A

Strength .......... 14

Stamina ........... 14 Absorb Steal (60%)

Speed ............. 11 None Golden Needle

Intellect .......... 6

Spirit ............ 13

Attack ............ 10 Status Effects

Accuracy ......... 105 Paralyze Sleep Confuse

Defense ........... 25 Petrify Silence Mini

Evasion ............ 5 Blind Poison Death

Magic Defense ..... 13 Critical Slow Petrify Curse

Magic Evasion ...... 5 Berserk Stop Slow

Sap

+------------------------------------------------------------------------------+

Gargoyle ____ ^[BEST.025]

=------------------------=

Level ............. 19 Weakness Drops

HP ............... 240 Holy 1: Potion

Exp .............. 480 2: N/A



Gil ............... 10 Resistance 3: N/A

Earth Dark 4: N/A

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Strength .......... 14

Stamina ........... 14 Absorb Steal (60%)

 Speed ............. 11 None Potion



Intellect .......... 6
BOOKMARK
Spirit ............ 13

Attack ............ 10 Status Effects

Accuracy ......... 105 Paralyze Confuse Petrify

Defense ........... 25 Silence Mini Slow Petrify

Evasion ............ 5 Berserk Stop Slow

Magic Defense ..... 13 Sap

Magic Evasion ...... 5

+------------------------------------------------------------------------------+

Cockatrice ____ ^[BEST.026]

=------------------------=

Level ............. 19 Weakness Drops

HP ............... 241 Wind 1: Gold Needle

Exp .............. 723 2: Gold Needle

Gil ............... 14 Resistance 3: Phoenix Down

None 4: Cockatrice

Strength .......... 14

Stamina ........... 14 Absorb Steal (60%)

Speed ............. 11 None Phoenix Down

Intellect .......... 6

Spirit ............ 13

Attack ............ 10 Status Effects

Accuracy ......... 105 Paralyze Sleep Confuse

Defense ........... 25 Petrify Silence Mini

Evasion ........... 10 Blind Poison Death

Magic Defense ..... 13 Critical Slow Petrify Curse

Magic Evasion ...... 5 Berserk Stop Slow

Sap

+------------------------------------------------------------------------------+

Skeleton ____ ^[BEST.027]

=------------------------=

Level ............. 19 Weakness Drops

HP ............... 135 Holy Cure 1: N/A

Exp .............. 270 2: N/A

Gil ................ 8 Resistance 3: N/A

Ice Lightning 4: N/A

Strength .......... 12 Dark

Stamina ........... 12

Speed ............. 15 Absorb Steal (40%)

Intellect .......... 6 None Leather Clothing

Spirit ............ 13

Attack ............. 8

Accuracy .......... 95 Status Effects

Defense ........... 20 Paralyze Confuse Petrify

Evasion ............ 5 Silence Mini Slow Petrify

Magic Defense ..... 12 Berserk Stop Slow

Magic Evasion ...... 5 Sap

+------------------------------------------------------------------------------+

Spirit ____ ^[BEST.028]

=------------------------=

Level ............. 19 Weakness Drops

HP ................ 86 Holy 1: Potion

Exp .............. 172 2: N/A

Gil ................ 5 Resistance 3: Cursed Ring

Ice Lightning 4: N/A

Strength .......... 12 Dark Earth

Stamina ........... 12

Speed ............. 15 Absorb Steal (60%)

Intellect .......... 6 Fire Potion

Spirit ............ 13

Attack ............. 8

Accuracy .......... 95 Status Effects

Defense ........... 20 Paralyze Confuse Petrify

Evasion ........... 10 Silence Mini Slow Petrify

Magic Defense ..... 12 Berserk Stop Slow

Magic Evasion ...... 5 Sap

+------------------------------------------------------------------------------+

Bomb ____ ^[BEST.029]



=------------------------=

Level ............. 20 Weakness Drops

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HP ................ 55 Ice 10%: Bomb Fragment

Exp .............. 150

 Gil ................ 5 Resistance



None
BOOKMARK
Strength .......... 12

Stamina ........... 12 Absorb Steal (50%)

Speed ............. 16 Fire Bomb Fragment

Intellect .......... 6

Spirit ............ 14

Attack ............. 9 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 20 Petrify Silence Mini

Evasion ........... 10 Blind Poison Death

Magic Defense ..... 12 Critical Slow Petrify Curse

Magic Evasion ...... 5 Berserk Stop Slow

Sap

+------------------------------------------------------------------------------+

Gray Bomb ____ ^[BEST.030]

=------------------------=

Level ............. 20 Weakness Drops

HP ............... 222 Ice 10%: Bomb Fragment

Exp .............. 484

Gil ............... 13 Resistance

None

Strength .......... 13

Stamina ........... 13 Absorb Steal (50%)

Speed ............. 17 Fire Bomb Fragment

Intellect .......... 7

Spirit ............ 15

Attack ............ 10 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 21 Petrify Silence Mini

Evasion ........... 11 Blind Poison Death

Magic Defense ..... 13 Critical Slow Petrify Curse

Magic Evasion ...... 6 Berserk Stop Slow

Sap

+------------------------------------------------------------------------------+

Gatlinghog ____ ^[BEST.031]

=------------------------=

Level ............. 21 Weakness Drops

HP ............... 215 None 10%: Bomb Fragment

Exp .............. 430

Gil ............... 12 Resistance

None

Strength .......... 15

Stamina ........... 13 Absorb Steal (50%)

Speed ............. 16 None Bomb Fragment

Intellect .......... 6

Spirit ............ 14

Attack ............. 9 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 20 Petrify Silence Mini

Evasion ........... 10 Blind Poison Death

Magic Defense ..... 12 Critical Slow Petrify Curse

Magic Evasion ...... 5 Berserk Stop Slow

Sap

+------------------------------------------------------------------------------+

Baron Marine ____ ^[BEST.032]

=------------------------=

Level ............. 22 Weakness Drops

HP ............... 210 None 10%: Hi-Potion

Exp .............. 663

Gil ............... 13 Resistance

Lightning

Strength .......... 16

Stamina ........... 15 Absorb Steal (60%)

Speed ............. 14 None Hi-Potion

Intellect .......... 7

Spirit ............ 15

Attack ............ 11 Status Effects

Accuracy ......... 105 Paralyze Sleep Confuse

Defense ........... 26 Petrify Silence Mini

Evasion ............ 5 Blind Poison Death



Magic Defense ..... 14 Critical Slow Petrify Curse

Magic Evasion ...... 5 Berserk Stop Slow

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Sap

 +------------------------------------------------------------------------------+




BOOKMARK
Captain ____ ^[BEST.033]

=------------------------=

Level ............. 23 Weakness Drops

HP ............... 320 None 15%: Hi-Potion

Exp .............. 999

Gil ............... 19 Resistance

Lightning

Strength .......... 17

Stamina ........... 16 Absorb Steal (60%)

Speed ............. 15 None Hi-Potion

Intellect .......... 7

Spirit ............ 16

Attack ............ 12 Status Effects

Accuracy ......... 105 Paralyze Sleep Confuse

Defense ........... 27 Petrify Silence Mini

Evasion ............ 5 Blind Poison Death

Magic Defense ..... 15 Critical Slow Petrify Curse

Magic Evasion ...... 5 Berserk Stop Slow

Sap

+------------------------------------------------------------------------------+

Zu ____ ^[BEST.034]

=------------------------=

Level ............. 24 Weakness Drops

HP ............... 941 Lightning Wind 1: Feathered Cap

Exp ............. 3764 2: Hi-Potion

Gil ............... 51 Resistance 3: Cottage

Fire Ice 4: Silver Apple

Strength .......... 19 Earth

Stamina ........... 18

Speed ............. 15 Absorb Steal (40%)

Intellect .......... 7 None Feathered Cap

Spirit ............ 17

Attack ............ 14

Accuracy ......... 115 Status Effects

Defense ........... 32 Death

Evasion ........... 10

Magic Defense ..... 16

Magic Evasion ...... 5

+------------------------------------------------------------------------------+

Bloodbones ____ ^[BEST.035]

=------------------------=

Level ............. 22 Weakness Drops

HP ............... 210 Fire Holy 1: N/A

Exp .............. 420 Cure 2: N/A

Gil ............... 12 3: N/A

Resistance 4: N/A

Strength .......... 13 Ice Lightning

Stamina ........... 13 Dark

Speed ............. 18

Intellect .......... 7 Absorb Steal (40%)

Spirit ............ 15 None Leather Clothing

Attack ............. 9

Accuracy .......... 95

Defense ........... 21 Status Effects

Evasion ............ 5 Paralyze Confuse Petrify

Magic Defense ..... 13 Silence Mini Slow Petrify

Magic Evasion ...... 5 Berserk Stop Slow

Sap

+------------------------------------------------------------------------------+

Ghoul ____ ^[BEST.036]

=------------------------=

Level ............. 22 Weakness Drops

HP ............... 444 Fire Holy 1: N/A

Exp .............. 888 Cure 2: N/A

Gil ............... 23 3: N/A

Resistance 4: N/A

Strength .......... 17 Dark

Stamina ........... 13

Speed ............. 18 Absorb Steal (40%)



Intellect .......... 7 None Leather Clothing

Spirit ............ 15

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Attack ............. 9

Accuracy .......... 95 Status Effects

 Defense ........... 21 Paralyze Sleep Confuse



Evasion ............ 5 Silence Slow Petrify Berserk
BOOKMARK
Magic Defense ..... 13 Stop Slow Sap

Magic Evasion ...... 5

+------------------------------------------------------------------------------+

Soul ____ ^[BEST.037]

=------------------------=

Level ............. 33 Weakness Drops

HP ............... 250 Holy 1: Potion

Exp .............. 500 2: Cursed Ring

Gil ............... 14 Resistance 3: N/A

Ice 4: N/A

Strength .......... 17

Stamina ........... 13 Absorb Steal (60%)

Speed ............. 18 Fire Potion

Intellect .......... 7

Spirit ............ 15

Attack ............. 9 Status Effects

Accuracy .......... 95 Paralyze Confuse Petrify

Defense ........... 21 Silence Slow Petrify Berserk

Evasion ............ 5 Stop Slow Sap

Magic Defense ..... 13

Magic Evasion ...... 5

+------------------------------------------------------------------------------+

Lilith ____ ^[BEST.038]

=------------------------=

Level ............. 28 Weakness Drops

HP ............... 732 Fire Cure 1: Lilith's Kiss

Exp ............. 3048 2: Silver Apple

Gil ............... 42 Resistance 3: Lilith Rod

None 4: N/A

Strength .......... 21

Stamina ........... 20 Absorb Steal (50%)

Speed ............. 16 None Lilith's Kiss

Intellect .......... 8

Spirit ............ 20

Attack ............ 15 Status Effects

Accuracy ......... 115 Paralyze Confuse Petrify

Defense ........... 54 Silence Blind Poison

Evasion ............ 5 Death Critical Slow Petrify

Magic Defense ..... 18 Curse Berserk Stop

Magic Evasion ...... 5 Slow Sap

+------------------------------------------------------------------------------+

Revenant ____ ^[BEST.039]

=------------------------=

Level ............. 23 Weakness Drops

HP ............... 530 Fire Holy 1: N/A

Exp ............. 1060 Cure 2: N/A

Gil ............... 28 3: N/A

Resistance 4: N/A

Strength .......... 19 Dark

Stamina ........... 14

Speed ............. 19 Absorb Steal (40%)

Intellect .......... 7 None Leather Clothing

Spirit ............ 16

Attack ............ 10

Accuracy .......... 95 Status Effects

Defense ........... 32 Paralyze Confuse Petrify

Evasion ............ 5 Silence Slow Petrify Berserk

Magic Defense ..... 14 Stop Slow Sap

Magic Evasion ...... 5

+------------------------------------------------------------------------------+

Gigas Gator ____ ^[BEST.040]

=------------------------=

Level ............. 23 Weakness Drops

HP ............... 584 Ice 1: Leather Cap


Exp ............. 1168 2: Leather Clothing

Gil ............... 30 Resistance 3: Hi-Potion

None 4: Silver Apple



Strength .......... 17

Stamina ........... 14 Absorb Steal (40%)

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Speed ............. 19 Water Leather Cap

Intellect .......... 7

 Spirit ............ 16


Attack ............ 11 Status Effects
BOOKMARK
Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 32 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 14 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Splasher ____ ^[BEST.041]

=------------------------=

Level ............. 24 Weakness Drops

HP ............... 360 Lightning 1: Potion

Exp .............. 720 2: Hi-Potion

Gil ............... 19 Resistance 3: N/A

None 4: N/A

Strength .......... 18

Stamina ........... 14 Absorb Steal (60%)

Speed ............. 20 Water Potion

Intellect .......... 7

Spirit ............ 17

Attack ............ 12 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 32 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 14 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Devil's Castanet ____ ^[BEST.042]

=------------------------=

Level ............. 25 Weakness Drops

HP ............... 760 Lightning 1: Diet Ration

Exp ............. 1520 2: Mallet

Gil ............... 39 Resistance 3: Maiden's Kiss

None 4: Remedy

Strength .......... 18

Stamina ........... 15 Absorb Steal (60%)

Speed ............. 21 Water Diet Ration

Intellect .......... 7

Spirit ............ 18

Attack ............ 12 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 33 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 15 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Baron Guardsman ____ ^[BEST.043]

=------------------------=

Level ............. 26 Weakness Drops

HP ............... 560 None 1: Potion

Exp ............. 1710 2: Hi-Potion

Gil ............... 31 Resistance 3: N/A

None 4: N/A

Strength .......... 19

Stamina ........... 17 Absorb Steal (60%)

Speed ............. 18 None Potion

Intellect .......... 8

Spirit ............ 18

Attack ............ 14 Status Effects

Accuracy ......... 105 Paralyze Sleep Confuse

Defense ........... 43 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 16 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Hydra ____ ^[BEST.044]

=------------------------=

Level ............. 26 Weakness Drops

HP ............... 514 Lightning 1: Antidote



Exp ............. 1542 2: Unicorn Horn

Gil ............... 28 Resistance 3: Poison Arrows

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None 4: N/A

Strength .......... 23

 Stamina ........... 17 Absorb Steal (60%)



Speed ............. 18 None Antidote
BOOKMARK
Intellect .......... 8

Spirit ............ 18

Attack ............ 14 Status Effects

Accuracy ......... 105 Paralyze Sleep Confuse

Defense ........... 43 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 16 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Flood Worm ____ ^[BEST.045]

=------------------------=

Level ............. 28 Weakness Drops

HP .............. 1914 Lightning 1: Potion

Exp ............. 7656 2: Hi-Potion

Gil .............. 100 Resistance 3: Remedy

None 4: Silver Apple

Strength .......... 22

Stamina ........... 20 Absorb Steal (60%)

Speed ............. 16 Earth Potion

Intellect .......... 8

Spirit ............ 20

Attack ............ 17 Status Effects

Accuracy ......... 115 Paralyze Sleep Confuse

Defense ........... 54 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 18 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Electrofish ____ ^[BEST.046]

=------------------------=

Level ............. 26 Weakness Drops

HP ............... 284 None 1: Diet Ration

Exp .............. 568 2: Mallet

Gil ............... 16 Resistance 3: Maiden's Kiss

None 4: Remedy

Strength .......... 18

Stamina ........... 15 Absorb Steal (60%)

Speed ............. 22 Lightning Water Diet Ration

Intellect .......... 8

Spirit ............ 18

Attack ............ 12 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 33 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 15 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Treant ____ ^[BEST.047]

=------------------------=

Level ............. 26 Weakness Drops

HP ............... 335 Fire 1: Diet Ration

Exp ............. 1005 2: Mallet

Gil ............... 18 Resistance 3: Maiden's Kiss

None 4: Remedy

Strength .......... 19

Stamina ........... 18 Absorb Steal (60%)

Speed ............. 22 None Diet Ration

Intellect ......... 13

Spirit ............ 18

Attack ............ 12 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 33 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 20 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Mortblossom ____ ^[BEST.048]



=------------------------=

Level ............. 27 Weakness Drops

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HP ............... 440 None 1: Diet Ration

Exp ............. 1320 2: Mallet

 Gil ............... 23 Resistance 3: Maiden's Kiss



None 4: Remedy
BOOKMARK
Strength .......... 19

Stamina ........... 18 Absorb Steal (60%)

Speed ............. 23 Lightning Water Diet Ration

Intellect ......... 14

Spirit ............ 19

Attack ............ 13 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 34 Petrify Silence Blind

Evasion ............ 0 Poison Death Critical

Magic Defense ..... 21 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Cait Sith ____ ^[BEST.049]

=------------------------=

Level ............. 28 Weakness Drops

HP ............... 632 None 1: Unicorn Horn

Exp ............. 2528 2: Coeurl Whisker

Gil ............... 34 Resistance 3: Cat Claws

None 4: N/A

Strength .......... 24

Stamina ........... 21 Absorb Steal (50%)

Speed ............. 20 None Unicorn Horn

Intellect ......... 14

Spirit ............ 20

Attack ............ 15 Status Effects

Accuracy ......... 105 Paralyze Sleep Confuse

Defense ........... 44 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 23 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Ettin Snake ____ ^[BEST.050]

=------------------------=

Level ............. 28 Weakness Drops

HP ............... 316 Ice 1: Antidote

Exp ............. 1264 2: Unicorn Horn

Gil ............... 19 Resistance 3: Poison Arrows

None 4: N/A

Strength .......... 24

Stamina ........... 21 Absorb Steal (60%)

Speed ............. 20 None Antidote

Intellect ......... 14

Spirit ............ 20

Attack ............ 15 Status Effects

Accuracy ......... 105 Paralyze Sleep Confuse

Defense ........... 44 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 23 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Needlehog ____ ^[BEST.051]

=------------------------=

Level ............. 27 Weakness Drops

HP ............... 398 None 1: Gold Needle

Exp ............. 1194 2: N/A

Gil ............... 21 Resistance 3: N/A

None 4: N/A

Strength .......... 20

Stamina ........... 19 Absorb Steal (60%)

Speed ............. 24 None Gold Needle

Intellect ......... 14

Spirit ............ 19

Attack ............ 13 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 34 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 21 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap



+------------------------------------------------------------------------------+

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Cave Naga ____ ^[BEST.052]

=------------------------=

 Level ............. 28 Weakness Drops



HP ............... 428 Holy 1: Antidote
BOOKMARK
Exp ............. 1284 2: Unicorn Horn

Gil ............... 23 Resistance 3: Poison Arrows

None 4: N/A

Strength .......... 20

Stamina ........... 19 Absorb Steal (20%)

Speed ............. 24 None Antidote

Intellect ......... 14

Spirit ............ 20

Attack ............ 13 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 34 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 22 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Ogre ____ ^[BEST.053]

=------------------------=

Level ............. 30 Weakness Drops

HP .............. 1065 Holy 1: Bacchus's Wine

Exp ............. 4260 2: Headband

Gil ............... 56 Resistance 3: Power Armlet

None 4: Giant's Gloves

Strength .......... 25

Stamina ........... 22 Absorb Steal (50%)

Speed ............. 22 None Bacchus's Wine

Intellect ......... 15

Spirit ............ 21

Attack ............ 16 Status Effects

Accuracy ......... 105 Paralyze Sleep Confuse

Defense ........... 45 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 24 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Succubus ____ ^[BEST.054]

=------------------------=

Level ............. 29 Weakness Drops

HP ............... 621 Fire Holy 1: Vampire Fang

Exp ............. 1863 Cure 2: Lilith's Kiss

Gil ............... 33 3: N/A

Resistance 4: N/A

Strength .......... 20 None

Stamina ........... 19

Speed ............. 25 Absorb Steal (50%)

Intellect ......... 15 Lightning Vampire Fang

Spirit ............ 20

Attack ............ 14

Accuracy .......... 95 Status Effects

Defense ........... 35 Paralyze Sleep Confuse

Evasion ............ 5 Petrify Silence Blind

Magic Defense ..... 22 Poison Death Critical

Magic Evasion ...... 5 Slow Petrify Curse Berserk

Stop Slow Sap

+------------------------------------------------------------------------------+

Cave Bat ____ ^[BEST.055]

=------------------------=

Level ............. 29 Weakness Drops

HP ............... 334 Holy 1: Potion

Exp ............. 1002 2: Hi-Potion

Gil ............... 18 Resistance 3: N/A

Earth 4: N/A

Strength .......... 20

Stamina ........... 19 Absorb Steal (60%)

Speed ............. 25 Lightning Potion

Intellect ......... 15

Spirit ............ 20

Attack ............ 14 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 35 Petrify Silence Blind



Evasion ........... 10 Poison Death Critical

Magic Defense ..... 22 Slow Petrify Curse Berserk

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Magic Evasion ...... 5 Stop Slow Sap

 +------------------------------------------------------------------------------+




BOOKMARK
Mindflayer ____ ^[BEST.056]

=------------------------=

Level ............. 31 Weakness Drops

HP ............... 600 None 1: Hi-Potion

Exp ............. 2400 2: Unicorn Horn

Gil ............... 33 Resistance 3: Gold Hourglass

None 4: Mindflayer

Strength .......... 25

Stamina ........... 23 Absorb Steal (60%)

Speed ............. 23 None Hi-Potion

Intellect ......... 16

Spirit ............ 22

Attack ............ 16 Status Effects

Accuracy ......... 105 Paralyze Sleep Confuse

Defense ........... 46 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 25 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Centaur Knight ____ ^[BEST.057]

=------------------------=

Level ............. 31 Weakness Drops

HP .............. 1292 None 1: Tent

Exp ............. 3876 2: Cottage

Gil ............... 68 Resistance 3: N/A

None 4: N/A

Strength .......... 26

Stamina ........... 29 Absorb Steal (60%)

Speed ............. 23 None Tent

Intellect ......... 19

Spirit ............ 25

Attack ............ 20 Status Effects

Accuracy ......... 105 Berserk Stop Slow

Defense ........... 61 Sap

Evasion ............ 5

Magic Defense ..... 28

Magic Evasion ...... 5

+------------------------------------------------------------------------------+

Sorceress ____ ^[BEST.058]

=------------------------=

Level ............. 30 Weakness Drops

HP ............... 893 None 1: Rod

Exp ............. 1786 2: Silver Armlet

Gil ............... 46 Resistance 3: Ether

None 4: Dry Ether

Strength .......... 23

Stamina ........... 26 Absorb Steal (40%)

Speed ............. 26 None Rod

Intellect ......... 18

Spirit ............ 24

Attack ............ 17 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 50 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 26 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Purple Bavarois ____ ^[BEST.059]

=------------------------=

Level ............. 30 Weakness Drops

HP ............... 519 Fire 1: Potion

Exp ............. 1236 2: Hi-Potion

Gil ............... 32 Resistance 3: N/A

None 4: Rainbow Pudding

Strength .......... 23

Stamina ........... 99 Absorb Steal (60%)

Speed ............. 26 None Potion

Intellect ......... 18

Spirit ............ 24

Attack ............ 17 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

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Defense .......... 999 Petrify Silence Blind

Evasion ............ 0 Poison Death Critical

 Magic Defense ..... 26 Slow Petrify Curse Berserk



Magic Evasion ...... 5 Stop Slow Sap
BOOKMARK

+------------------------------------------------------------------------------+

Gremlin ____ ^[BEST.060]

=------------------------=

Level ............. 31 Weakness Drops

HP ............... 697 Fire 1: Silent Bell

Exp ............. 1394 2: Unicorn Horn

Gil ............... 36 Resistance 3: Bronze Hourglass

None 4: Ether

Strength .......... 24

Stamina ........... 27 Absorb Steal (50%)

Speed ............. 27 None Silent Bell

Intellect ......... 19

Spirit ............ 25

Attack ............ 18 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 51 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 27 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Black Knight ____ ^[BEST.061]

=------------------------=

Level ............. 33 Weakness Drops

HP .............. 1224 Fire Holy 1: Tent

Exp ............. 3672 Cure 2: Cottage

Gil ............... 64 3: N/A

Resistance 4: N/A

Strength .......... 27 Dark

Stamina ........... 30 Steal (60%)

Speed ............. 25 Absorb Tent

Intellect ......... 19 None

Spirit ............ 25

Attack ............ 18

Accuracy .......... 95 Status Effects

Defense ........... 51 Paralyze Sleep Confuse

Evasion ............ 5 Petrify Silence Blind

Magic Defense ..... 27 Poison Death Critical

Magic Evasion ...... 5 Slow Petrify Curse Berserk

Stop Slow Sap

+------------------------------------------------------------------------------+

Frost Beast ____ ^[BEST.062]

=------------------------=

Level ............. 40 Weakness Drops

HP .............. 1768 Fire 1: Ice Arrows

Exp ............. 5304 2: Antarctic Wind

Gil ............... 92 Resistance 3: Arctic Wind

None 4: White Fang

Strength .......... 32

Stamina ........... 36 Absorb Steal (40%)

Speed ............. 32 Ice Ice Arrows

Intellect ......... 24

Spirit ............ 32

Attack ............ 24 Status Effects

Accuracy ......... 105 Paralyze Sleep Confuse

Defense ........... 70 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 35 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Ice Lizard ____ ^[BEST.063]

=------------------------=

Level ............. 32 Weakness Drops

HP .............. 1224 Fire 1: Ice Arrows

Exp ............. 2448 2: Antarctic Wind

Gil ............... 63 Resistance 3: Arctic Wind

None 4: White Fang

Strength .......... 24

Stamina ........... 28 Absorb Steal (40%)

Speed ............. 28 Ice Ice Arrows

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Intellect ......... 19

Spirit ............ 26

 Attack ............ 18 Status Effects



Accuracy .......... 95 Paralyze Sleep Confuse
BOOKMARK
Defense ........... 52 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 28 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Fell Turtle ____ ^[BEST.064]

=------------------------=

Level ............. 36 Weakness Drops

HP .............. 3750 Ice 1: Mythril Shield

Exp ............ 14280 2: Mythril Hammer

Gil .............. 184 Resistance 3: Hi-Potion

None 4: X-Potion

Strength .......... 31

Stamina ........... 35 Absorb Steal (40%)

Speed ............. 24 Fire Mythril Shield

Intellect ......... 22

Spirit ............ 29

Attack ............ 24 Status Effects

Accuracy ......... 115 Paralyze Sleep Confuse

Defense ........... 76 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 33 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Marionetter ____ ^[BEST.065]

=------------------------=

Level ............. 33 Weakness Drops

HP ............... 804 None 1: Healing Staff

Exp ............. 1668 2: Rune Armlet

Gil ............... 43 Resistance 3: Rune Staff

None 4: N/A

Strength .......... 25

Stamina ........... 28 Absorb Steal (40%)

Speed ............. 29 None Healing Staff

Intellect ......... 20

Spirit ............ 26

Attack ............ 19 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 53 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 28 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Marionette ____ ^[BEST.066]

=------------------------=

Level ............. 33 Weakness Drops

HP ............... 654 None 1: Potion

Exp ............. 1388 2: Ether

Gil ............... 36 Resistance 3: Decoy

None 4: N/A

Strength .......... 25

Stamina ........... 28 Absorb Steal (60%)

Speed ............. 29 None Potion

Intellect ......... 20

Spirit ............ 26

Attack ............ 19 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 53 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 28 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Soldieress ____ ^[BEST.067]

=------------------------=

Level ............. 33 Weakness Drops

HP .............. 1065 None 1: Tent

Exp ............. 2170 2: Cottage



Gil ............... 56 Resistance 3: N/A

None 4: N/A

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Strength .......... 25

Stamina ........... 28 Absorb Steal (60%)

 Speed ............. 29 None Tent



Intellect ......... 20
BOOKMARK
Spirit ............ 26

Attack ............ 19 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 53 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 28 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Mors ____ ^[BEST.068]

=------------------------=

Level ............. 31 Weakness Drops

HP .............. 1182 None 1: Tent

Exp ............. 2363 2: Cottage

Gil ............... 61 Resistance 3: N/A

None 4: N/A

Strength .......... 24

Stamina ........... 27 Absorb Steal (60%)

Speed ............. 27 None Tent

Intellect ......... 19

Spirit ............ 25

Attack ............ 18 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 51 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 27 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Rukh ____ ^[BEST.069]

=------------------------=

Level ............. 32 Weakness Drops

HP .............. 2550 None 1: Feathered Cap

Exp ............ 10200 2: Hi-Potion

Gil .............. 132 Resistance 3: Cottage

None 4: Silver Apple

Strength .......... 28

Stamina ........... 32 Absorb Steal (40%)

Speed ............. 20 None Feathered Cap

Intellect ......... 19

Spirit ............ 26

Attack ............ 22 Status Effects

Accuracy ......... 115 Paralyze Sleep Confuse

Defense ........... 72 Petrify Silence Blind

Evasion ........... 10 Poison Death Critical

Magic Defense ..... 30 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Fledgling Rukh ____ ^[BEST.070]

=------------------------=

Level ............. 28 Weakness Drops

HP ............... 567 None 1: Gold Needle

Exp ............. 1701 2: N/A

Gil ............... 31 Resistance 3: Phoenix Down

Earth 4: Cockatrice

Strength .......... 24

Stamina ........... 26 Absorb Steal (50%)

Speed ............. 20 None Phoenix Down

Intellect ......... 17

Spirit ............ 22

Attack ............ 18 Status Effects

Accuracy ......... 105 Paralyze Sleep Confuse

Defense ........... 58 Petrify Silence Blind

Evasion ........... 10 Poison Death Critical

Magic Defense ..... 25 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Ironback ____ ^[BEST.071]

=------------------------=

Level ............. 40 Weakness Drops

HP .............. 2166 None 1: Mythril Shield

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Exp ............. 6498 2: Mythril Hammer

Gil .............. 112 Resistance 3: Hi-Potion

 None 4: X-Potion


Strength .......... 24
BOOKMARK
Stamina ........... 26 Absorb Steal (40%)

Speed ............. 20 None Mythril Shield

Intellect ......... 17

Spirit ............ 22

Attack ............ 18 Status Effects

Accuracy ......... 105 Paralyze Sleep Confuse

Defense ........... 58 Petrify Silence Blind

Evasion ........... 10 Poison Death Critical

Magic Defense ..... 25 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Hornworm ____ ^[BEST.072]

=------------------------=

Level ............. 48 Weakness Drops

HP .............. 3151 None 1: Potion

Exp ............. 6500 2: Hi-Potion

Gil .............. 165 Resistance 3: N/A

None 4: N/A

Strength .......... 40

Stamina ........... 40 Absorb Steal (60%)

Speed ............. 45 None Potion

Intellect ......... 34

Spirit ............ 38

Attack ............ 31 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 78 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 40 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Blood Flower ____ ^[BEST.073]

=------------------------=

Level ............. 28 Weakness Drops

HP ............... 629 None 1: Diet Ration

Exp ............. 1258 2: Mallet

Gil ............... 33 Resistance 3: Maiden's Kiss

None 4: Remedy

Strength .......... 22

Stamina ........... 24 Absorb Steal (60%)

Speed ............. 24 None Diet Ration

Intellect ......... 17

Spirit ............ 22

Attack ............ 16 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 48 Petrify Silence Blind

Evasion ............ 0 Poison Death Critical

Magic Defense ..... 24 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Armadillo ____ ^[BEST.074]

=------------------------=

Level ............. 32 Weakness Drops

HP .............. 1146 None 1: Mythril Shield

Exp ............. 3438 2: Mythril Hammer

Gil ............... 60 Resistance 3: Hi-Potion

None 4: X-Potion

Strength .......... 26

Stamina ........... 30 Absorb Steal (40%)

Speed ............. 24 None Mythril Shield

Intellect ......... 19

Spirit ............ 26

Attack ............ 20 Status Effects

Accuracy ......... 105 Paralyze Sleep Confuse

Defense ........... 62 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 29 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Tunneler ____ ^[BEST.075]

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=------------------------=

Level ............. 40 Weakness Drops

 HP .............. 1114 None 1: Spider Silk



Exp ............. 2228 2: Gaia Drum
BOOKMARK
Gil ............... 58 Resistance 3: Siren

Earth 4: N/A

Strength .......... 30

Stamina ........... 34 Absorb Steal (50%)

Speed ............. 36 None Spider Silk

Intellect ......... 24

Spirit ............ 32

Attack ............ 22 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 60 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 34 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Caterpillar ____ ^[BEST.076]

=------------------------=

Level ............. 40 Weakness Drops

HP .............. 1711 None 1: Potion

Exp ............. 3422 2: Hi-Potion

Gil ............... 88 Resistance 3: N/A

None 4: N/A

Strength .......... 30

Stamina ........... 34 Absorb Steal (60%)

Speed ............. 36 None Potion

Intellect ......... 24

Spirit ............ 32

Attack ............ 22 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 60 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 34 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Gloomwing ____ ^[BEST.077]

=------------------------=

Level ............. 41 Weakness Drops

HP .............. 2684 None 1: Ether

Exp ............. 5368 2: Stardust

Gil .............. 136 Resistance 3: Lunar Curtain

Earth 4: Artemis Arrows

Strength .......... 31

Stamina ........... 35 Absorb Steal (30%)

Speed ............. 37 None Ether

Intellect ......... 25

Spirit ............ 33

Attack ............ 23 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 61 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 35 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Goblin Captain ____ ^[BEST.078]

=------------------------=

Level ............. 29 Weakness Drops

HP .............. 1127 None 1: Potion

Exp ............. 3381 2: Hi-Potion

Gil ............... 59 Resistance 3: N/A

None 4: X-Potion

Strength .......... 24

Stamina ........... 27 Absorb Steal (60%)

Speed ............. 21 None Potion

Intellect ......... 17

Spirit ............ 23

Attack ............ 19 Status Effects

Accuracy ......... 105 Paralyze Sleep Confuse

Defense ........... 59 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 26 Slow Petrify Curse Berserk



Magic Evasion ...... 5 Stop Slow Sap

https://gamefaqs.gamespot.com/ds/939425-final-fantasy-iv/faqs/54117 167/264
02/12/2021, 00:40 Final Fantasy IV - Guide and Walkthrough - DS - By Action - GameFAQs
+------------------------------------------------------------------------------+

 Gorgon ____ ^[BEST.079]





=------------------------=
BOOKMARK
Level ............. 37 Weakness Drops

HP .............. 4335 None 1: Gold Needle

Exp ............. 3381 2: Medusa Arrow

Gil ............... 59 Resistance 3: Stoneblade

None 4: N/A

Strength .......... 28

Stamina ........... 32 Absorb Steal (60%)

Speed ............. 33 None Gold Needle

Intellect ......... 22

Spirit ............ 30

Attack ............ 21 Status Effects

Accuracy .......... 95 Paralyze Confuse Petrify

Defense ........... 57 Silence Slow Petrify Berserk

Evasion ............ 5 Stop Slow Sap

Magic Defense ..... 32

Magic Evasion ...... 5

+------------------------------------------------------------------------------+

Hellflapper ____ ^[BEST.080]

=------------------------=

Level ............. 38 Weakness Drops

HP .............. 2295 None 1: Eye Drops

Exp ............. 4590 2: Phoenix Down

Gil .............. 117 Resistance 3: Alarm Clock

Earth 4: Gold Needle

Strength .......... 29

Stamina ........... 32 Absorb Steal (60%)

Speed ............. 34 None Eye Drops

Intellect ......... 23

Spirit ............ 30

Attack ............ 21 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 58 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 32 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Magma Tortoise ____ ^[BEST.081]

=------------------------=

Level ............. 37 Weakness Drops

HP .............. 3777 Ice 1: Mythril Shield

Exp ............ 15108 2: Mythril Hammer

Gil .............. 194 Resistance 3: Hi-Potion

None 4: X-Potion

Strength .......... 32

Stamina ........... 36 Absorb Steal (40%)

Speed ............. 25 None Mythril Shield

Intellect ......... 22

Spirit ............ 30

Attack ............ 25 Status Effects

Accuracy ......... 115 Paralyze Sleep Confuse

Defense ........... 77 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 34 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Alraune ____ ^[BEST.082]

=------------------------=

Level ............. 47 Weakness Drops

HP .............. 3930 None 1: Spider Silk

Exp ............. 7860 2: Gaia Drum

Gil .............. 199 Resistance 3: Siren

None 4: N/A

Strength .......... 40

Stamina ........... 40 Absorb Steal (50%)

Speed ............. 44 None Spider Silk

Intellect ......... 33

Spirit ............ 38

Attack ............ 30 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse



Defense ........... 77 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

https://gamefaqs.gamespot.com/ds/939425-final-fantasy-iv/faqs/54117 168/264
02/12/2021, 00:40 Final Fantasy IV - Guide and Walkthrough - DS - By Action - GameFAQs
Magic Defense ..... 40 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap


+------------------------------------------------------------------------------+


BOOKMARK

Security Eye ____ ^[BEST.083]

=------------------------=

Level ............. 39 Weakness Drops

HP .............. 2432 Lightning 1: Siren

Exp ............. 7860 2: N/A

Gil .............. 124 Resistance 3: N/A

Earth 4: N/A

Strength .......... 29

Stamina ........... 33 Absorb Steal (20%)


Speed ............. 35 None Siren

Intellect ......... 23

Spirit ............ 31

Attack ............ 22 Status Effects

Accuracy .......... 95 Berserk Stop Slow

Defense ........... 59 Sap

Evasion ........... 10

Magic Defense ..... 33

Magic Evasion ...... 5

+------------------------------------------------------------------------------+

Chimera ____ ^[BEST.084]

=------------------------=

Level ............. 33 Weakness Drops

HP .............. 2389 None 1: Fire Arrows

Exp ............. 7167 2: Bomb Fragment

Gil .............. 123 Resistance 3: Bomb Crank

None 4: Red Fang

Strength .......... 27

Stamina ........... 30 Absorb Steal (20%)

Speed ............. 25 Fire Ice Fire Arrows

Intellect ......... 20 Lightning

Spirit ............ 26

Attack ............ 21

Accuracy ......... 105 Status Effects

Defense ........... 63 Paralyze Sleep Confuse

Evasion ............ 5 Petrify Silence Blind

Magic Defense ..... 29 Poison Death Critical

Magic Evasion ...... 5 Slow Petrify Curse Berserk

Stop Slow Sap

+------------------------------------------------------------------------------+

Black Lizard ____ ^[BEST.085]

=------------------------=

Level ............. 40 Weakness Drops

HP .............. 2692 None 1: Gold Needle

Exp ............. 5384 2: Medusa Arrow

Gil .............. 137 Resistance 3: Stoneblade

None 4: N/A

Strength .......... 30

Stamina ........... 34 Absorb Steal (60%)

Speed ............. 36 None Gold Needle

Intellect ......... 24

Spirit ............ 32

Attack ............ 22 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 60 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 34 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Stone Golem ____ ^[BEST.086]

=------------------------=

Level ............. 43 Weakness Drops

HP .............. 8721 None 1: Hi-Potion

Exp ............ 26163 2: X-Potion

Gil .............. 440 Resistance 3: Medusa Arrows

None 4: N/A

Strength .......... 34

Stamina ........... 38 Absorb Steal (60%)

Speed ............. 35 Earth Hi-Potion



Intellect ......... 26

Spirit ............ 34

https://gamefaqs.gamespot.com/ds/939425-final-fantasy-iv/faqs/54117 169/264
02/12/2021, 00:40 Final Fantasy IV - Guide and Walkthrough - DS - By Action - GameFAQs
Attack ............ 26 Status Effects

Accuracy ......... 105 Paralyze Sleep Confuse

 Defense ........... 73 Petrify Silence Blind



Evasion ............ 0 Poison Death Critical
BOOKMARK
Magic Defense ..... 37 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Naga ____ ^[BEST.087]

=------------------------=

Level ............. 41 Weakness Drops

HP .............. 2161 None 1: Antidote

Exp ............. 4322 2: Unicorn Horn

Gil .............. 110 Resistance 3: Poison Arrows

None 4: N/A

Strength .......... 31

Stamina ........... 35 Absorb Steal (20%)

Speed ............. 37 None Antidote

Intellect ......... 25

Spirit ............ 33

Attack ............ 23 Status Effects

Accuracy .......... 95 Paralyze Confuse Petrify

Defense ........... 61 Silence Blind Slow Petrify

Evasion ............ 5 Berserk Stop Slow

Magic Defense ..... 35 Sap

Magic Evasion ...... 5

+------------------------------------------------------------------------------+

Evil Doll ____ ^[BEST.088]

=------------------------=

Level ............. 42 Weakness Drops

HP .............. 1319 None 1: Decoy

Exp ............. 2836 2: N/A

Gil ............... 73 Resistance 3: N/A

None 4: N/A

Strength .......... 31

Stamina ........... 36 Absorb Steal (30%)

Speed ............. 38 None Decoy

Intellect ......... 25

Spirit ............ 34

Attack ............ 23 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 62 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 36 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Flamehound ____ ^[BEST.089]

=------------------------=

Level ............. 45 Weakness Drops

HP .............. 4151 Ice Water 1: Fire Arrows

Exp ............ 12453 2: Bomb Fragment

Gil .............. 212 Resistance 3: Bomb Crank

None 4: Red Fang

Strength .......... 36

Stamina ........... 40 Absorb Steal (40%)

Speed ............. 37 Fire Fire Arrows

Intellect ......... 23

Spirit ............ 36

Attack ............ 27 Status Effects

Accuracy ......... 105 Paralyze Sleep Confuse

Defense ........... 75 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 39 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Flame Knight ____ ^[BEST.090]

=------------------------=

Level ............. 45 Weakness Drops

HP .............. 4151 Ice Water 1: Flame Lance

Exp ............ 12453 2: Flame Sword

Gil .............. 212 Resistance 3: Flame Shield

None 4: Flame Armor



Strength .......... 36

Stamina ........... 40 Absorb Steal (40%)

https://gamefaqs.gamespot.com/ds/939425-final-fantasy-iv/faqs/54117 170/264
02/12/2021, 00:40 Final Fantasy IV - Guide and Walkthrough - DS - By Action - GameFAQs
Speed ............. 37 Fire Fire Lance

Intellect ......... 23

 Spirit ............ 36


Attack ............ 27 Status Effects
BOOKMARK
Accuracy ......... 105 Paralyze Sleep Confuse

Defense ........... 75 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 39 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

White Mousse ____ ^[BEST.091]

=------------------------=

Level ............. 43 Weakness Drops

HP .............. 1012 Ice 1: Potion

Exp ............. 2222 2: Hi-Potion

Gil ............... 58 Resistance 3: N/A

None 4: X-Potion

Strength .......... 32

Stamina ........... 99 Absorb Steal (20%)

Speed ............. 39 None Potion

Intellect ......... 26

Spirit ............ 34

Attack ............ 24 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense .......... 999 Petrify Silence Blind

Evasion ............ 0 Poison Death Critical

Magic Defense ..... 36 Slow Petrify Curse Berserk

Magic Evasion ...... 0 Stop Slow Sap

+------------------------------------------------------------------------------+

Medusa ____ ^[BEST.092]

=------------------------=

Level ............. 37 Weakness Drops

HP .............. 2612 None 1: Gold Needle

Exp ............. 5284 2: Medusa Arrows

Gil .............. 134 Resistance 3: Stoneblade

None 4: N/A

Strength .......... 28

Stamina ........... 32 Absorb Steal (60%)

Speed ............. 33 None Gold Needle

Intellect ......... 22

Spirit ............ 30

Attack ............ 21 Status Effects

Accuracy .......... 95 Paralyze Confuse Petrify

Defense ........... 57 Silence Slow Petrify Berserk

Evasion ............ 5 Stop Slow Sap

Magic Defense ..... 32

Magic Evasion ...... 5

+------------------------------------------------------------------------------+

Mystery Egg ____ ^[BEST.093]

=------------------------=

Level ............. 44 Weakness Drops

HP ............. 10000 None 1: N/A

Exp ................ 1 2: N/A

Gil ................ 1 Resistance 3: N/A

None 4: N/A

Strength ........... 0

Stamina ........... 37 Absorb Steal (0%)

Speed ............. 40 Fire Ice N/A

Intellect ......... 26 Lightning Water

Spirit ............ 35 Water Earth

Attack ............ 24 Wind Holy

Accuracy .......... 95 Dark

Defense ........... 66

Evasion ............ 0

Magic Defense ..... 37 Status Effects

Magic Evasion ..... 99 None

+------------------------------------------------------------------------------+

Skuldier ____ ^[BEST.094]

=------------------------=

Level ............. 40 Weakness Drops

HP .............. 2512 Fire Holy 1: N/A



Exp ............. 5024 2: N/A

Gil .............. 128 Resistance 3: N/A

https://gamefaqs.gamespot.com/ds/939425-final-fantasy-iv/faqs/54117 171/264
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None 4: N/A

Strength .......... 30

 Stamina ........... 34 Absorb Steal (40%)



Speed ............. 36 None Iron Gloves
BOOKMARK
Intellect ......... 24

Spirit ............ 32

Attack ............ 22 Status Effects

Accuracy .......... 95 Paralyze Confuse Petrify

Defense ........... 60 Silence Slow Petrify Berserk

Evasion ............ 5 Stop Slow Sap

Magic Defense ..... 34

Magic Evasion ...... 5

+------------------------------------------------------------------------------+

Blood Bat ____ ^[BEST.095]

=------------------------=

Level ............. 40 Weakness Drops

HP .............. 1491 Fire 1: Potion

Exp ............. 2982 2: Hi-Potion

Gil ............... 77 Resistance 3: N/A

Earth 4: N/A

Strength .......... 30

Stamina ........... 34 Absorb Steal (60%)

Speed ............. 36 Lightning Potion

Intellect ......... 24

Spirit ............ 32

Attack ............ 22 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 60 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 34 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Steel Golem ____ ^[BEST.096]

=------------------------=

Level ............. 40 Weakness Drops

HP .............. 6630 Ice 1: Gaia Hammer

Exp ............ 19890 2: Giant's Gloves

Gil .............. 336 Resistance 3: N/A

Earth 4: N/A

Strength .......... 32

Stamina ........... 36 Absorb Steal (40%)

Speed ............. 32 None Gaia Hammer

Intellect ......... 24

Spirit ............ 32

Attack ............ 24 Status Effects

Accuracy .......... 15 Paralyze Sleep Confuse

Defense ........... 70 Petrify Silence Blind

Evasion ............ 0 Poison Death Critical

Magic Defense ..... 35 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Coeurl ____ ^[BEST.097]

=------------------------=

Level ............. 42 Weakness Drops

HP .............. 2015 None 1: Unicorn Horn

Exp ............. 6165 2: Coeurl Whisker

Gil .............. 107 Resistance 3: Cat Claws

None 4: N/A

Strength .......... 33

Stamina ........... 38 Absorb Steal (50%)

Speed ............. 34 None Unicorn Horn

Intellect ......... 25

Spirit ............ 34

Attack ............ 25 Status Effects

Accuracy ......... 105 Paralyze Sleep Confuse

Defense ........... 72 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 37 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Sorcerer ____ ^[BEST.098]



=------------------------=

Level ............. 41 Weakness Drops

https://gamefaqs.gamespot.com/ds/939425-final-fantasy-iv/faqs/54117 172/264
02/12/2021, 00:40 Final Fantasy IV - Guide and Walkthrough - DS - By Action - GameFAQs
HP .............. 1700 None 1: Healing Staff

Exp ............. 3598 2: Rune Armlet

 Gil ............... 92 Resistance 3: Rune Staff



None 4: N/A
BOOKMARK
Strength .......... 31

Stamina ........... 36 Absorb Steal (40%)

Speed ............. 38 None Healing Staff

Intellect ......... 25

Spirit ............ 34

Attack ............ 23 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 62 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 36 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Mad Ogre ____ ^[BEST.099]

=------------------------=

Level ............. 42 Weakness Drops

HP .............. 6812 None 1: Bacchus's Wine

Exp ............ 20436 2: Headband

Gil .............. 345 Resistance 3: Power Armlet

None 4: Giant's Gloves

Strength .......... 33

Stamina ........... 38 Absorb Steal (50%)

Speed ............. 34 None Bacchus's Wine

Intellect ......... 25

Spirit ............ 34

Attack ............ 25 Status Effects

Accuracy ......... 105 Paralyze Sleep Confuse

Defense ........... 72 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 37 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Lamia Matriarch ____ ^[BEST.100]

=------------------------=

Level ............. 46 Weakness Drops

HP .............. 3781 None 1: Lamia Harm

Exp ............ 11433 2: Ruby Ring

Gil .............. 195 Resistance 3: Holy Curtain

None 4: Angel Arrows

Strength .......... 36

Stamina ........... 41 Absorb Steal (40%)

Speed ............. 38 None Lamia Harp

Intellect ......... 28

Spirit ............ 37

Attack ............ 27 Status Effects

Accuracy ......... 105 Paralyze Confuse Petrify

Defense ........... 76 Silence Slow Petrify Berserk

Evasion ............ 5 Stop Slow Sap

Magic Defense ..... 40

Magic Evasion ...... 5

+------------------------------------------------------------------------------+

Mythril Golem ____ ^[BEST.101]

=------------------------=

Level ............. 47 Weakness Drops

HP .............. 9869 None 1: Mythril Knife

Exp ............ 29607 2: Mythril Shield

Gil .............. 498 Resistance 3: Mythril Armor

Earth 4: Mythril Sword

Strength .......... 37

Stamina ........... 42 Absorb Steal (40%)

Speed ............. 39 None Mythril Knife

Intellect ......... 28

Spirit ............ 38

Attack ............ 28 Status Effects

Accuracy ......... 105 Paralyze Sleep Confuse

Defense ........... 77 Petrify Silence Blind

Evasion ............ 0 Poison Death Critical

Magic Defense ..... 41 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap



+------------------------------------------------------------------------------+

https://gamefaqs.gamespot.com/ds/939425-final-fantasy-iv/faqs/54117 173/264
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Storm Anima ____ ^[BEST.102]

=------------------------=

 Level ............. 40 Weakness Drops



HP .............. 4760 Holy 1: Thunder Arrows
BOOKMARK
Exp ............. 9560 2: Zeus's Wrath

Gil .............. 241 Resistance 3: Heavenly Wrath

None 4: Blue Fang

Strength .......... 30

Stamina ........... 34 Absorb Steal (40%)

Speed ............. 36 Lightning Thunder Arrows

Intellect ......... 24

Spirit ............ 32

Attack ............ 22 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 60 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 34 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Lamia ____ ^[BEST.103]

=------------------------=

Level ............. 39 Weakness Drops

HP .............. 7480 None 1: Lamia Harp

Exp ............ 22530 2: Ruby Ring

Gil .............. 379 Resistance 3: Holy Curtain

None 4: Angel Arrows

Strength .......... 31

Stamina ........... 35 Absorb Steal (40%)

Speed ............. 31 None Lamia Harp

Intellect ......... 23

Spirit ............ 31

Attack ............ 24 Status Effects

Accuracy ......... 105 Paralyze Confuse Petrify

Defense ........... 69 Silence Slow Petrify Berserk

Evasion ............ 5 Stop Slow Sap

Magic Defense ..... 34

Magic Evasion ...... 5

+------------------------------------------------------------------------------+

Ghost Knight ____ ^[BEST.104]

=------------------------=

Level ............. 40 Weakness Drops

HP .............. 3571 Holy 1: Tent

Exp ............. 7142 2: Cottage

Gil .............. 181 Resistance 3: N/A

None 4: N/A

Strength .......... 30

Stamina ........... 34 Absorb Steal (60%)

Speed ............. 36 None Tent

Intellect ......... 24

Spirit ............ 32

Attack ............ 22 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 60 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 34 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Balloon ____ ^[BEST.105]

=------------------------=

Level ............. 39 Weakness Drops

HP .............. 2624 None 1: Bomb Fragment

Exp ............. 5248 2: Bomb Crank

Gil .............. 133 Resistance 3: Bomb Core

None 4: Bomb

Strength .......... 29

Stamina ........... 33 Absorb Steal (50%)

Speed ............. 35 None Bomb Fragment

Intellect ......... 23

Spirit ............ 31

Attack ............ 22 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 59 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical



Magic Defense ..... 33 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

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+------------------------------------------------------------------------------+





Green Dragon ____ ^[BEST.106]
BOOKMARK
=------------------------=

Level ............. 44 Weakness Drops

HP ............. 17000 None 1: Blue Fang

Exp ............ 68120 2: Siren

Gil .............. 858 Resistance 3: Silver Apple

None 4: Green Tail

Strength .......... 37

Stamina ........... 41 Absorb Steal (50%)

Speed ............. 32 None Blue Fang

Intellect ......... 44

Spirit ............ 44

Attack ............ 28 Status Effects

Accuracy ......... 115 Paralyze Sleep Confuse

Defense ........... 84 Blind Curse Berserk

Evasion ............ 5 Slow Sap

Magic Defense ..... 39

Magic Evasion ...... 5

+------------------------------------------------------------------------------+

Bog Witch ____ ^[BEST.107]

=------------------------=

Level ............. 52 Weakness Drops

HP .............. 5211 None 1: Maiden's Kiss

Exp ............ 10620 2: Dry Ether

Gil .............. 268 Resistance 3: Soma Drop

None 4: Ribbon

Strength .......... 38

Stamina ........... 44 Absorb Steal (60%)

Speed ............. 44 None Maiden's Kiss

Intellect ......... 31

Spirit ............ 42

Attack ............ 28 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 72 Petrify Toad Silence

Evasion ............ 5 Blind Poison Death

Magic Defense ..... 44 Slow Petrify Curse Berserk

Magic Evasion ..... 10 Stop Slow Sap

+------------------------------------------------------------------------------+

Bog Toad ____ ^[BEST.108]

=------------------------=

Level ............. 56 Weakness Drops

HP .............. 1600 Ice 1: Maiden's Kiss

Exp ............. 3200 2: N/A

Gil ............... 83 Resistance 3: N/A

None 4: N/A

Strength .......... 41

Stamina ........... 47 Absorb Steal (60%)

Speed ............. 52 None Maiden's Kiss

Intellect ......... 34

Spirit ............ 45

Attack ............ 30 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 76 Petrify Silence Mini

Evasion ............ 5 Blind Poison Critical

Magic Defense ..... 47 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Evil Dreamer ____ ^[BEST.109]

=------------------------=

Level ............. 51 Weakness Drops

HP .............. 4721 None 1: Potion

Exp ............. 9502 2: N/A

Gil .............. 240 Resistance 3: Cursed Ring

None 4: N/A

Strength .......... 38

Stamina ........... 43 Absorb Steal (60%)

Speed ............. 47 Fire Potion

Intellect ......... 31

Spirit ............ 41

Attack ............ 28 Status Effects



Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 71 Petrify Silence Blind

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Evasion ............ 5 Poison Death Critical

Magic Defense ..... 43 Slow Petrify Curse Berserk


Magic Evasion ...... 5 Stop Slow Sap


BOOKMARK
+------------------------------------------------------------------------------+

Elder Treant ____ ^[BEST.110]

=------------------------=

Level ............. 62 Weakness Drops

HP .............. 6715 Fire 1: Diet Ration

Exp ............ 13430 2: Mallet

Gil .............. 339 Resistance 3: Maiden's Kiss

None 4: Remedy

Strength .......... 45

Stamina ........... 52 Absorb Steal (60%)

Speed ............. 58 None Diet Ration

Intellect ......... 37

Spirit ............ 50

Attack ............ 33 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 82 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 52 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Malboro ____ ^[BEST.111]

=------------------------=

Level ............. 50 Weakness Drops

HP .............. 7140 Fire 1: Remedy

Exp ............ 14280 2: Bacchus's Wine

Gil .............. 360 Resistance 3: Yoichi Arrows

None 4: Soma Drop

Strength .......... 37

Stamina ........... 42 Absorb Steal (60%)

Speed ............. 46 None Remedy

Intellect ......... 30

Spirit ............ 40

Attack ............ 27 Status Effects

Accuracy .......... 95 Stop Slow Sap

Defense ........... 70

Evasion ............ 5

Magic Defense ..... 42

Magic Evasion ...... 5

+------------------------------------------------------------------------------+

Arachne ____ ^[BEST.112]

=------------------------=

Level ............. 58 Weakness Drops

HP .............. 6205 Ice 1: Spider Silk

Exp ............ 12410 2: Gaia Drum

Gil .............. 313 Resistance 3: Siren

None 4: N/A

Strength .......... 43

Stamina ........... 48 Absorb Steal (50%)

Speed ............. 54 None Spider Silk

Intellect ......... 41

Spirit ............ 46

Attack ............ 31 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 78 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 48 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Fell Knight ____ ^[BEST.113]

=------------------------=

Level ............. 53 Weakness Drops

HP .............. 4390 None 1: Tent

Exp ............. 9860 2: Cottage

Gil .............. 249 Resistance 3: N/A

None 4: N/A

Strength .......... 39

Stamina ........... 44 Absorb Steal (60%)

Speed ............. 49 None Tent



Intellect ......... 37

Spirit ............ 42

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Attack ............ 29 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

 Defense ........... 73 Petrify Silence Blind



Evasion ............ 5 Poison Death Critical
BOOKMARK
Magic Defense ..... 44 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Imp ____ ^[BEST.114]

=------------------------=

Level ............. 50 Weakness Drops

HP .............. 5910 Holy 1: Silent Bell

Exp ............ 11820 2: Unicorn Horn

Gil .............. 298 Resistance 3: Bronze Hourglass

None 4: Ether

Strength .......... 37

Stamina ........... 42 Absorb Steal (50%)

Speed ............. 46 None Silent Bell

Intellect ......... 35

Spirit ............ 40

Attack ............ 27 Status Effects

Accuracy .......... 95 Paralyze Confuse Petrify

Defense ........... 70 Silence Slow Petrify Berserk

Evasion ............ 5 Stop Slow Sap

Magic Defense ..... 42

Magic Evasion ...... 5

+------------------------------------------------------------------------------+

Summoner ____ ^[BEST.115]

=------------------------=

Level ............. 51 Weakness Drops

HP .............. 6120 None 1: Healing Staff

Exp ............ 12438 2: Rune Armlet

Gil .............. 314 Resistance 3: Rune Staff

None 4: N/A

Strength .......... 38

Stamina ........... 43 Absorb Steal (40%)

Speed ............. 47 None Healing Staff

Intellect ......... 36

Spirit ............ 41

Attack ............ 28 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 71 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 43 Slow Petrify Curse Berserk

Magic Evasion ..... 10 Stop Slow Sap

+------------------------------------------------------------------------------+

Blood Eye ____ ^[BEST.116]

=------------------------=

Level ............. 50 Weakness Drops

HP .............. 4090 None 1: N/A

Exp ............. 8180 2: N/A

Gil .............. 207 Resistance 3: N/A

Earth 4: N/A

Strength .......... 37

Stamina ........... 42 Absorb Steal (60%)

Speed ............. 46 None Potion

Intellect ......... 35

Spirit ............ 40

Attack ............ 27 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 70 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 42 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Belphegor ____ ^[BEST.117]

=------------------------=

Level ............. 53 Weakness Drops

HP .............. 3740 Holy 1: Potion

Exp ............. 7540 2: Cursed Ring

Gil .............. 191 Resistance 3: N/A

Earth 4: N/A

Strength .......... 39

Stamina ........... 44 Absorb Steal (60%)

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Speed ............. 49 None Potion

Intellect ......... 37

 Spirit ............ 42


Attack ............ 29 Status Effects
BOOKMARK
Accuracy .......... 95 Paralyze Confuse Petrify

Defense ........... 72 Silence Slow Petrify Berserk

Evasion ............ 5 Stop Slow Sap

Magic Defense ..... 44

Magic Evasion ...... 5

+------------------------------------------------------------------------------+

Thunder Dragon ____ ^[BEST.118]

=------------------------=

Level ............. 54 Weakness Drops

HP ............. 12920 None 1: Heavenly Wrath

Exp ............ 26038 2: Gold Hairpin

Gil .............. 654 Resistance 3: Gold Hourglass

Earth 4: Blue Tail

Strength .......... 40

Stamina ........... 45 Absorb Steal (50%)

Speed ............. 50 Lightning Heavenly Wrath

Intellect ......... 38

Spirit ............ 43

Attack ............ 29 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 74 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 45 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Trap Door ____ ^[BEST.119]

=------------------------=

Level ............. 58 Weakness Drops

HP ............. 14000 None 1: N/A

Exp ............ 28000 2: N/A

Gil .............. 703 Resistance 3: N/A

None 4: N/A

Strength .......... 43

Stamina ........... 48 Absorb Steal (60%)

Speed ............. 54 None Potion

Intellect ......... 41

Spirit ............ 46

Attack ............ 31 Status Effects

Accuracy .......... 95 Death Berserk Slow

Defense ........... 78 Sap

Evasion ............ 5

Magic Defense ..... 48

Magic Evasion ...... 5

+------------------------------------------------------------------------------+

Yellow Dragon ____ ^[BEST.120]

=------------------------=

Level ............. 58 Weakness Drops

HP ............. 18889 None 1: Blue Fang

Exp ............ 75952 2: Siren

Gil .............. 958 Resistance 3: Silver Apple

None 4: Yellow Tail

Strength .......... 47

Stamina ........... 52 Absorb Steal (40%)

Speed ............. 46 Lightning Blue Fang

Intellect ......... 41

Spirit ............ 58

Attack ............ 35 Status Effects

Accuracy ......... 115 Paralyze Sleep Confuse

Defense ........... 98 Blind Curse Berserk

Evasion ............ 5 Slow

Magic Defense ..... 50

Magic Evasion ...... 5

+------------------------------------------------------------------------------+

Vampire Bat ____ ^[BEST.121]

=------------------------=

Level ............. 49 Weakness Drops

HP .............. 6824 Fire 1: Potion



Exp ............ 13668 2: Hi-Potion

Gil .............. 344 Resistance 3: N/A

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Earth 4: N/A

Strength .......... 36

 Stamina ........... 41 Absorb Steal (60%)



Speed ............. 45 Lightning Potion
BOOKMARK
Intellect ......... 34

Spirit ............ 39

Attack ............ 27 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 68 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 41 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Chimera Brain ____ ^[BEST.122]

=------------------------=

Level ............. 49 Weakness Drops

HP .............. 5780 None 1: Fire Arrows

Exp ............ 11560 2: Bomb Fragment

Gil .............. 291 Resistance 3: Bomb Crank

None 4: Red Fang

Strength .......... 37

Stamina ........... 41 Absorb Steal (40%)

Speed ............. 32 Fire Ice Fire Arrows

Intellect ......... 44 Lightning

Spirit ............ 44

Attack ............ 28

Accuracy .......... 95 Status Effects

Defense ........... 84 Paralyze Sleep Confuse

Evasion ............ 5 Petrify Silence Blind

Magic Defense ..... 39 Poison Death Critical

Magic Evasion ...... 5 Slow Petrify Curse Berserk

Stop Slow Sap

+------------------------------------------------------------------------------+

Nagaraja ____ ^[BEST.123]

=------------------------=

Level ............. 45 Weakness Drops

HP .............. 4490 None 1: Antidote

Exp ............. 9178 2: Unicorn Horn

Gil .............. 232 Resistance 3: Poison Arrows

None 4: N/A

Strength .......... 34

Stamina ........... 38 Absorb Steal (60%)

Speed ............. 41 None Antidote

Intellect ......... 32

Spirit ............ 36

Attack ............ 25 Status Effects

Accuracy .......... 95 Paralyze Confuse Petrify

Defense ........... 65 Silence Slow Petrify Berserk

Evasion ............ 5 Stop Slow Sap

Magic Defense ..... 38

Magic Evasion ...... 5

+------------------------------------------------------------------------------+

Lesser Marilith ____ ^[BEST.124]

=------------------------=

Level ............. 49 Weakness Drops

HP .............. 9190 None 1: Thunder Arrows

Exp ............. 1838 2: Zeus's Wrath

Gil .............. 462 Resistance 3: Heavenly Wrath

None 4: Blue Fang

Strength .......... 36

Stamina ........... 41 Absorb Steal (40%)

Speed ............. 45 Lightning Thunder Arrows

Intellect ......... 34

Spirit ............ 39

Attack ............ 27 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 69 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 41 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+



Vampiress ____ ^[BEST.125]

=------------------------=

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Level ............. 46 Weakness Drops

HP ............. 10831 Fire Holy 1: Vampire Fang

 Exp ............ 21860 Cure 2: Lilith's Kiss



Gil .............. 549 3: N/A
BOOKMARK
Resistance 4: N/A

Strength .......... 34 None

Stamina ........... 39 Steal (50%)

Speed ............. 42 Absorb Vampire Fang

Intellect ......... 32 None

Spirit ............ 37

Attack ............ 25 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 66 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 39 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Abyss Worm ____ ^[BEST.126]

=------------------------=

Level ............. 70 Weakness Drops

HP ............. 24000 Fire 1: Arctic Wind

Exp ............ 48000 2: Ether

Gil ............. 1204 Resistance 3: N/A

None 4: N/A

Strength .......... 58

Stamina ........... 65 Absorb Steal (50%)

Speed ............. 67 None Arctic Wind

Intellect ......... 49

Spirit ............ 23

Attack ............ 44 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense .......... 100 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 58 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Prokaryote ____ ^[BEST.127]

=------------------------=

Level ............. 61 Weakness Drops

HP .............. 4420 None 1: Stardust

Exp ............. 8840 2: Lunar Curtain

Gil .............. 224 Resistance 3: N/A

Earth 4: N/A

Strength .......... 51

Stamina ........... 57 Absorb Steal (40%)

Speed ............. 58 None Stardust

Intellect ......... 43

Spirit ............ 49

Attack ............ 39 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 91 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical


Magic Defense ..... 51 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Eukaryote ____ ^[BEST.128]

=------------------------=

Level ............. 59 Weakness Drops

HP .............. 2890 None 1: Stardust

Exp ............. 5780 2: Lunar Curtain

Gil .............. 147 Resistance 3: N/A

Earth 4: N/A

Strength .......... 49

Stamina ........... 49 Absorb Steal (40%)

Speed ............. 56 None Stardust

Intellect ......... 41

Spirit ............ 47

Attack ............ 37 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 89 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 49 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap



+------------------------------------------------------------------------------+

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Lunar Virus ____ ^[BEST.129]

 =------------------------=


Level ............. 53 Weakness Drops
BOOKMARK
HP .............. 1660 None 1: Ether

Exp ............. 3320 2: Stardust

Gil ............... 86 Resistance 3: Lunar Curtain

Earth 4: Artemis Arrows

Strength .......... 44

Stamina ........... 44 Absorb Steal (30%)

Speed ............. 50 None Ether

Intellect ......... 37

Spirit ............ 42

Attack ............ 34 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 83 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 44 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Dark Grenade ____ ^[BEST.130]

=------------------------=

Level ............. 44 Weakness Drops

HP .............. 6519 None 1: Bomb Fragment

Exp ............ 13038 2: Bomb Crank

Gil .............. 328 Resistance 3: Bomb Core

None 4: Bomb

Strength .......... 37

Stamina ........... 37 Absorb Steal (50%)

Speed ............. 41 Fire Bomb Fragment

Intellect ......... 31

Spirit ............ 35

Attack ............ 28 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense ........... 74 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 37 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Black Flan ____ ^[BEST.131]

=------------------------=

Level ............. 55 Weakness Drops

HP .............. 2301 None 1: Ether

Exp ............. 4800 2: Stardust

Gil .............. 123 Resistance 3: Lunar Curtain

None 4: Rainbow Pudding

Strength .......... 46

Stamina ........... 99 Absorb Steal (30%)

Speed ............. 52 None Ether

Intellect ......... 39

Spirit ............ 44

Attack ............ 35 Status Effects

Accuracy .......... 95 Paralyze Sleep Confuse

Defense .......... 999 Petrify Silence Blind

Evasion ............ 5 Poison Death Critical

Magic Defense ..... 46 Slow Petrify Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Clockwork Soldier ____ ^[BEST.132]

=------------------------=

Level ............. 60 Weakness Drops

HP .............. 9800 Lightning 1: Thunder Arrows

Exp ............ 19600 2: Zeus's Wrath

Gil .............. 493 Resistance 3: Heavenly Wrath

Fire Ice 4: Blue Fang

Strength .......... 50 Water Wind

Stamina ........... 50 Steal (40%)

Speed ............. 57 Absorb Thunder Arrows

Intellect ......... 42 None

Spirit ............ 48

Attack ............ 38 Status Effects

Accuracy .......... 95 Stop Slow Sap

Defense ........... 90

Evasion ........... 10

Magic Defense ..... 62

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Magic Evasion ...... 0

 +------------------------------------------------------------------------------+



BOOKMARK
Beam Cannon ____ ^[BEST.133]

=------------------------=

Level ............. 55 Weakness Drops

HP .............. 6000 Lightning 1: Tent

Exp ............ 12000 2: Heavenly Wrath

Gil .............. 303 Resistance 3: N/A

Fire Ice 4: N/A

Strength .......... 46 Water Wind

Stamina ........... 46 Steal (60%)

Speed ............. 52 Absorb Tent

Intellect ......... 39 None

Spirit ............ 44

Attack ............ 35 Status Effects

Accuracy .......... 95 Stop Slow Sap

Defense ........... 85

Evasion ............ 0

Magic Defense ..... 57

Magic Evasion ...... 0

+------------------------------------------------------------------------------+

Clockwork Dragon ____ ^[BEST.134]

=------------------------=

Level ............. 60 Weakness Drops

HP ............. 18000 Lightning 1: Heavenly Wrath

Exp ............ 54000 2: Gold Hourglass

Gil .............. 909 Resistance 3: Gold Hairpin

Fire Ice 4: Golden Apple

Strength .......... 54 Water Wind

Stamina ........... 54 Steal (50%)

Speed ............. 51 Absorb Heavenly Wrath

Intellect ......... 42 None

Spirit ............ 48

Attack ............ 42 Status Effects

Accuracy ......... 115 Stop Slow Sap

Defense .......... 120

Evasion ........... 10

Magic Defense ..... 64

Magic Evasion ...... 0

+------------------------------------------------------------------------------+

Armor Construct ____ ^[BEST.135]

=------------------------=

Level ............. 64 Weakness Drops

HP ............. 23000 Lightning 1: Cottage

Exp ............ 69000 2: Ogre Killer

Gil ............. 1160 Resistance 3: Poison Axe

Fire Ice 4: Rune Axe

Strength .......... 57 Water Wind

Stamina ........... 57 Steal (60%)

Speed ............. 55 Absorb Cottage

Intellect ......... 45 None

Spirit ............ 51

Attack ............ 44 Status Effects

Accuracy ......... 115 Slow Sap

Defense .......... 124

Evasion ........... 10

Magic Defense ..... 68

Magic Evasion ...... 0

+------------------------------------------------------------------------------+

Searcher ____ ^[BEST.136]

=------------------------=

Level ............. 43 Weakness Drops

HP .............. 9350 Lightning 1: Siren

Exp ............ 18700 2: N/A

Gil .............. 470 Resistance 3: N/A

Earth 4: N/A

Strength .......... 36

Stamina ........... 36 Absorb Steal (40%)

Speed ............. 40 None Siren

Intellect ......... 30

Spirit ............ 34

Attack ............ 28 Status Effects

Accuracy .......... 95 Stop Slow Sap

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Defense ........... 73

Evasion ........... 15

 Magic Defense ..... 45



Magic Evasion ...... 0
BOOKMARK

+------------------------------------------------------------------------------+

Centaurion ____ ^[BEST.137]

=------------------------=

Level ............. 61 Weakness Drops

HP .............. 9999 Lightning 1: Tent

Exp ............. 9999 2: Cottage

Gil .............. 503 Resistance 3: N/A

None 4: N/A

Strength .......... 50

Stamina ........... 50 Absorb Steal (60%)

Speed ............. 57 None Tent

Intellect ......... 42

Spirit ............ 48

Attack ............ 38 Status Effects

Accuracy .......... 95 Berserk Stop Slow

Defense ........... 90 Sap

Evasion ........... 10

Magic Defense ..... 62

Magic Evasion ...... 0

+------------------------------------------------------------------------------+

Ahriman ____ ^[BEST.138]

=------------------------=

Level ............. 71 Weakness Drops

HP ............. 25000 None 1: Eye Drops

Exp ............ 25066 2: Elixer

Gil ............. 1257 Resistance 3: Gold Hourglass

Fire Ice 4: Protect Ring

Strength .......... 59 Lightning Water

Stamina ........... 59 Earth Wind Steal (60%)

Speed ............. 68 Holy Dark Eye Drops

Intellect ......... 50

Spirit ............ 64 Absorb

Attack ............ 45 None

Accuracy .......... 95

Defense .......... 101 Status Effects

Evasion ........... 20 Paralyze Confuse Blind

Magic Defense ..... 73 Berserk Stop Slow

Magic Evasion ..... 20 Sap

+------------------------------------------------------------------------------+

Dark Sage ____ ^[BEST.139]

=------------------------=

Level ............. 65 Weakness Drops

HP .............. 8670 None 1: Maiden's Kiss

Exp ............. 8769 2: Dry Ether

Gil .............. 442 Resistance 3: Soma Drop

Fire Ice 4: Ribbon

Strength .......... 54 Lightning Water

Stamina ........... 54 Wind Holy Steal (60%)

Speed ............. 35 Dark Maiden's Kiss

Intellect ......... 46

Spirit ............ 59 Absorb

Attack ............ 41 None

Accuracy .......... 95

Defense ........... 95 Status Effects

Evasion ........... 15 Paralyze Sleep Confuse

Magic Defense ..... 67 Petrify Toad Silence

Magic Evasion ..... 10 Mini Blind Poison

Critical Slow Petrify Pig

Curse Stop Slow

Sap

+------------------------------------------------------------------------------+

Gold Dragon ____ ^[BEST.140]

=------------------------=

Level ............. 66 Weakness Drops

HP ............. 16400 None 1: Zeus's Wrath

Exp ............ 49353 2: Heavenly Wrath

Gil .............. 832 Resistance 3: Blue Fang



Fire Ice 4: Golden Apple

Strength .......... 59 Lightning Water

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Stamina ........... 59 Earth Wind Steal (50%)

Speed ............. 57 Holy Dark Zeus's Wrath

 Intellect ......... 46


Spirit ............ 59 Absorb
BOOKMARK
Attack ............ 46 None

Accuracy ......... 115

Defense .......... 126 Status Effects

Evasion ........... 15 Paralyze Sleep Confuse

Magic Defense ..... 70 Blind Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Silver Dragon ____ ^[BEST.141]

=------------------------=

Level ............. 66 Weakness Drops

HP ............. 15000 None 1: Stardust

Exp ............ 45168 2: Holy Curtain

Gil .............. 763 Resistance 3: Lunar Curtain

Fire Ice 4: Silver Apple

Strength .......... 59 Lightning Water

Stamina ........... 59 Earth Wind Steal (40%)

Speed ............. 57 Holy Dark Stardust

Intellect ......... 46

Spirit ............ 59 Absorb

Attack ............ 46 None

Accuracy ......... 115

Defense .......... 126 Status Effects

Evasion ........... 15 Paralyze Sleep Confuse

Magic Defense ..... 70 Blind Curse Berserk

Magic Evasion ...... 5 Stop Slow Sap

+------------------------------------------------------------------------------+

Dinozombie ____ ^[BEST.142]

=------------------------=

Level ............. 68 Weakness Drops

HP ............. 24000 Fire Holy 1: Red Fang

Exp ............ 72000 Cure 2: N/A

Gil ............. 1210 3: Cursed Ring

Resistance 4: N/A

Strength .......... 60 Dark

Stamina ........... 60 Steal (40%)

Speed ............. 59 Absorb Red Fang

Intellect ......... 48 None

Spirit ............ 61

Attack ............ 47

Accuracy ......... 115 Status Effects

Defense .......... 128 Paralyze Sleep Confuse

Evasion ........... 15 Blind Curse Berserk

Magic Defense ..... 72 Stop Slow Sap

Magic Evasion ...... 5

+------------------------------------------------------------------------------+

Bone Dragon ____ ^[BEST.143]

=------------------------=

Level ............. 68 Weakness Drops

HP ............. 24000 Fire Holy 1: Red Fang

Exp ............ 72000 Cure 2: N/A

Gil ............. 1210 3: Cursed Ring

Resistance 4: N/A

Strength .......... 60 Dark

Stamina ........... 60 Steal (40%)

Speed ............. 59 Absorb Red Fang

Intellect ......... 48 None

Spirit ............ 61

Attack ............ 47

Accuracy ......... 115 Status Effects

Defense .......... 128 Paralyze Sleep Confuse

Evasion ........... 15 Blind Curse Berserk

Magic Defense ..... 72 Stop Slow Sap

Magic Evasion ...... 5

+------------------------------------------------------------------------------+

Moonmaiden ____ ^[BEST.144]

=------------------------=

Level ............. 61 Weakness Drops



HP .............. 6800 None 1: Artemis Arrows

Exp ............. 6810 2: Lunar Curtain

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Gil .............. 344 Resistance 3: Minerva Bustier

None 4: Artemis Bow

 Strength .......... 51


Stamina ........... 51 Absorb Steal (40%)
BOOKMARK
Speed ............. 58 None Artemis Arrows

Intellect ......... 43

Spirit ............ 55

Attack ............ 39 Status Effects

Accuracy .......... 95 Confuse Berserk Stop

Defense ........... 91 Slow Sap

Evasion ........... 20

Magic Defense ..... 63

Magic Evasion ...... 5

+------------------------------------------------------------------------------+

Flan Princess ____ ^[BEST.145]

=------------------------=

Level ............. 70 Weakness Drops

HP ............. 10000 None 1: Dry Ether

Exp ............ 20198 2: Elixer

Gil .............. 508 Resistance *3: Rainbow Pudding

None 4: Pink Tail

Strength .......... 51

Stamina ........... 99 Absorb Steal (20%)

Speed ............. 99 Fire Ice Dry Ether

Intellect ......... 49 Lightning Water

Spirit ............. 1 Earth Wind

Attack ............ 44

Accuracy ......... 120 Status Effects

Defense .......... 999 Curse Slow Sap

Evasion ............ 0

Magic Defense ..... 72

Magic Evasion ..... 10

*The Flan Princess has a 1% chance of dropping the Rainbow Pudding instead of

the normal 5% found in Drop slot #3.

+------------------------------------------------------------------------------+

Blue Dragon ____ ^[BEST.146]

=------------------------=

Level ............. 70 Weakness Drops

HP ............. 30000 None 1: White Fang

Exp ............ 90297 2: Shuriken

Gil ............. 1515 Resistance 3: Dragon Whisker

None 4: Wyvern Lance

Strength .......... 62

Stamina ........... 62 Absorb Steal (40%)

Speed ............. 61 Ice White Fang

Intellect ......... 49

Spirit ............ 63

Attack ............ 48 Status Effects

Accuracy ......... 115 Paralyze Sleep Confuse

Defense .......... 130 Blind Curse Berserk

Evasion ........... 20 Stop Slow Sap

Magic Defense ..... 74

Magic Evasion ...... 5

+------------------------------------------------------------------------------+

Armored Fiend ____ ^[BEST.147]

=------------------------=

Level ............. 71 Weakness Drops

HP ............. 28000 Lightning 1: Cottage

Exp ............ 84000 2: Ogrekiller

Gil ............. 1411 Resistance 3: Poison Axe

Fire Ice 4: Black Tail

Strength .......... 63 Water Wind

Stamina ........... 63 Steal (60%)

Speed ............. 62 Absorb Cottage

Intellect ......... 50 None Steal (1%)

Spirit ............ 64 Rune Axe

Attack ............ 49

Accuracy ......... 115 Status Effects

Defense .......... 131 Slow Sap

Evasion ........... 15

Magic Defense ..... 75

Magic Evasion ...... 0



+------------------------------------------------------------------------------+

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Li'l Murderer ____ ^[BEST.148]

 =------------------------=


Level ............. 66 Weakness Drops
BOOKMARK
HP ............. 12000 *Lightning 1: Potion

Exp ............ 12099 2: Tent

Gil .............. 608 Resistance 3: Silver Hourglass

None 4: Goblin

Strength .......... 55

Stamina ........... 55 Absorb Steal (60%)

Speed ............. 63 None Potion

Intellect ......... 46

Spirit ............ 59

Attack ............ 42 Status Effects

Accuracy .......... 95 Berserk Stop Slow

Defense ........... 96 Sap

Evasion ........... 30

Magic Defense ..... 68

Magic Evasion ...... 5

*Using Lightning on the Li'l Murderer will cause it to counterattack violently

+------------------------------------------------------------------------------+

Deathmask ____ ^[BEST.149]

=------------------------=

Level ............. 71 Weakness Drops

HP ............. 37000 None 1: Holy Curtain

Exp ........... 111297 2: X-Potion

Gil ............. 1866 Resistance 3: Elixer

Fire Ice 4: Glass Mask

Strength .......... 63 Lightning Water

Stamina ........... 63 Wind Holy Steal (40%)

Speed ............. 62 Dark Holy Curtain

Intellect ......... 36

Spirit ............ 64 Absorb

Attack ............ 49 None

Accuracy ......... 115

Defense .......... 131 Status Effects

Evasion ............ 0 Stop Slow Sap

Magic Defense ..... 75

Magic Evasion ..... 10

+------------------------------------------------------------------------------+

Behemoth ____ ^[BEST.150]

=------------------------=

Level ............. 71 Weakness Drops

HP ............. 46000 None 1: Headband

Exp ........... 138297 2: Power Armlet

Gil ............. 2316 Resistance 3: Power Sash

Fire Ice 4: Avenger

Strength .......... 63 Lightning Water

Stamina ........... 63 Wind Holy Steal (40%)

Speed ............. 62 Dark Headband

Intellect ......... 50

Spirit ............ 64 Absorb

Attack ............ 49 None

Accuracy ......... 115

Defense .......... 131 Status Effects

Evasion ........... 15 Paralyze Sleep Confuse

Magic Defense ..... 75 Blind Curse Berserk

Magic Evasion ...... 5 Slow Sap

+------------------------------------------------------------------------------+

Red Dragon ____ ^[BEST.151]

=------------------------=

Level ............. 72 Weakness Drops

HP ............. 50000 Ice 1: Red Fang

Exp ........... 150297 2: Dragon Gloves

Gil ............. 2516 Resistance 3: Wyvern Lance

Wind Holy 4: Red Tail

Strength .......... 70 Dark

Stamina ........... 70 Steal (40%)

Speed ............. 70 Absorb Red Fang

Intellect ......... 58 None Steal (1%)

Spirit ............ 86 Crystal Ring

Attack ............ 49

Accuracy ......... 120 Status Effects

Defense .......... 140 Paralyze Sleep Confuse

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Evasion ........... 30 Blind Curse Berserk

Magic Defense ..... 76 Slow Sap


Magic Evasion ...... 5


BOOKMARK
+------------------------------------------------------------------------------+

Zemus's Breath ____ ^[BEST.152]

=------------------------=

Level ............. 70 Weakness Drops

HP ............. 40000 None 1: N/A

Exp ............ 60000 2: N/A

Gil ............. 2012 Resistance 3: N/A

Ice Lightning 4: N/A

Strength .......... 62 Water Wind

Stamina ........... 62 Holy Dark Steal (60%)

Speed ............. 61 N/A

Intellect ......... 49 Absorb

Spirit ............ 63 Fire

Attack ............ 48

Accuracy ......... 115

Defense .......... 130 Status Effects

Evasion ........... 15 Paralyze Sleep Confuse

Magic Defense ..... 74 Blind Curse Stop

Magic Evasion ..... 10 Slow Sap

+------------------------------------------------------------------------------+

Zemus's Malice ____ ^[BEST.153]

=------------------------=

Level ............. 70 Weakness Drops

HP ............. 20000 None 1: N/A

Exp ............ 60000 2: N/A

Gil ............. 2012 Resistance 3: N/A

Ice Lightning 4: N/A

Strength .......... 62 Water Wind

Stamina ........... 62 Holy Dark Steal (60%)

Speed ............. 61 N/A

Intellect ......... 49 Absorb

Spirit ............ 63 Fire

Attack ............ 48

Accuracy ......... 115

Defense .......... 130 Status Effects

Evasion ........... 15 Paralyze Sleep Confuse

Magic Defense ..... 74 Blind Curse Stop

Magic Evasion ..... 10 Slow Sap

+------------------------------------------------------------------------------+

Mist Dragon ____ ^[BEST.154]

=------------------------=

Level ............. 12 Weakness Drops

HP ............... 556 Dark 1: N/A

Exp ............. 1112 2: N/A

Gil ................ 0 Resistance 3: N/A

Earth 4: N/A

Strength .......... 12

Stamina ........... 12 Absorb Steal (60%)

Speed .............. 3 Holy N/A

Intellect .......... 6

Spirit ............. 6

Attack ............ 12 Status Effects

Accuracy ......... 115 Slow Sap

Defense ........... 32

Evasion ........... 15

Magic Defense ..... 10

Magic Evasion ..... 15

+------------------------------------------------------------------------------+

Baron Soldier ____ ^[BEST.155]

=------------------------=

Level .............. 9 Weakness Drops

HP ................ 45 None 1: Hi-Potion

Exp .............. 112 2: N/A

Gil ................ 6 Resistance 3: N/A

None 4: N/A

Strength ........... 9

Stamina ............ 9 Absorb Steal (60%)

Speed .............. 1 None Hi-Potion



Intellect .......... 3

Spirit ............. 6

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Attack ............. 4 Status Effects

Accuracy ......... 105 Paralyze Sleep Confuse

 Defense ........... 20 Petrify Silence Mini



Evasion ............ 5 Blind Poison Death
BOOKMARK
Magic Defense ...... 8 Critical Slow Petrify Pig

Magic Evasion ...... 5 Curse Berserk Stop

Slow Sap

+------------------------------------------------------------------------------+

General ____ ^[BEST.156]

=------------------------=

Level ............. 14 Weakness Drops

HP ............... 100 None 1: N/A

Exp .............. 300 2: N/A

Gil .............. 100 Resistance 3: N/A

None 4: N/A

Strength .......... 13

Stamina ........... 13 Absorb Steal (60%)

Speed .............. 8 None N/A

Intellect .......... 7

Spirit ............. 7

Attack ............. 8 Status Effects

Accuracy ......... 105 Paralyze Sleep Confuse

Defense ........... 22 Petrify Silence Mini

Evasion ............ 5 Blind Poison Death

Magic Defense ..... 10 Critical Slow Petrify Pig

Magic Evasion ..... 15 Curse Berserk Stop

Slow Sap

+------------------------------------------------------------------------------+

Octomammoth ____ ^[BEST.157]

=------------------------=

Level ............. 15 Weakness Drops

HP .............. 3350 Dark Lightning 1: N/A

Exp ............ 10050 2: N/A

Gil ............. 1000 Resistance 3: N/A

None 4: N/A

Strength .......... 16

Stamina ........... 14 Absorb Steal (60%)

Speed ............. 24 Water Holy N/A

Intellect .......... 8

Spirit ............ 14

Attack ............ 14 Status Effects

Accuracy ......... 115 Silence Blind Poison

Defense ........... 28 Curse Slow Sap

Evasion ............ 0

Magic Defense ..... 44

Magic Evasion ..... 15

+------------------------------------------------------------------------------+

Antlion ____ ^[BEST.158]

=------------------------=

Level ............. 17 Weakness Drops

HP .............. 2000 Ice 1: N/A

Exp ............. 6000 2: N/A

Gil ............. 1500 Resistance 3: N/A

None 4: N/A

Strength .......... 17

Stamina ........... 15 Absorb Steal (60%)

Speed .............. 8 Water N/A

Intellect .......... 9

Spirit ............. 9

Attack ............ 15 Status Effects

Accuracy ......... 115 Silence Blind Poison

Defense ........... 37 Curse Slow Sap

Evasion ........... 10

Magic Defense ..... 13

Magic Evasion ..... 15

+------------------------------------------------------------------------------+

Mom Bomb ____ ^[BEST.159]

=------------------------=

Level ............. 20 Weakness Drops

HP ............. 11000 Ice Water 1: N/A

Exp ............. 4400 Dark 2: N/A



Gil ............. 2000 3: N/A

Resistance 4: N/A

https://gamefaqs.gamespot.com/ds/939425-final-fantasy-iv/faqs/54117 188/264
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Strength .......... 22 Lightning

Stamina ........... 20 Steal (60%)

 Speed ............. 11 Absorb N/A



Intellect ......... 10 Fire
BOOKMARK
Spirit ............ 10

Attack ............ 16 Status Effects

Accuracy ......... 115 Curse Slow Sap

Defense ........... 40

Evasion ........... 10

Magic Defense ..... 14

Magic Evasion ..... 15

+------------------------------------------------------------------------------+

Skulnant ____ ^[BEST.160]

=------------------------=

Level ............. 20 Weakness Drops

HP ............... 400 Fire Holy 1: N/A

Exp .............. 800 Cure 2: N/A

Gil ................ 0 3: N/A

Resistance 4: N/A

Strength .......... 22 Dark

Stamina ........... 20 Steal (60%)

Speed .............. 5 Absorb N/A

Intellect .......... 5 None

Spirit ............. 5

Attack ............ 12 Status Effects

Accuracy .......... 95 Paralyze Silence Stop

Defense ........... 30 Slow Sap

Evasion ........... 10

Magic Defense ..... 12

Magic Evasion ..... 15

+------------------------------------------------------------------------------+

Scarmiglione ____ ^[BEST.161]

=------------------------=

Level ............. 24 Weakness Drops

HP .............. 1200 Fire Holy 1: N/A

Exp ............. 3690 Cure 2: N/A

Gil ............ 25008 3: N/A

Resistance 4: N/A

Strength .......... 23 Dark

Stamina ........... 23 Steal (60%)

Speed ............. 18 Absorb N/A

Intellect ......... 14 Ice

Spirit ............ 15

Attack ............ 16 Status Effects

Accuracy ......... 115 Slow Sap

Defense ........... 39

Evasion ........... 10

Magic Defense ..... 15

Magic Evasion ..... 15

+------------------------------------------------------------------------------+

Scarmiglione ____ ^[BEST.162]

=------------------------=

Level ............. 25 Weakness Drops

HP .............. 7046 Fire Holy 1: N/A

Exp ............ 28184 Cure 2: N/A

Gil ............. 3000 3: N/A

Resistance 4: N/A

Strength .......... 22 Dark

Stamina ........... 20 Steal (60%)

Speed .............. 5 Absorb N/A

Intellect .......... 5 Ice Earth

Spirit ............. 5

Attack ............ 12 Status Effects

Accuracy .......... 95 Slow Sap

Defense ........... 30

Evasion ........... 10

Magic Defense ..... 12

Magic Evasion ..... 15

+------------------------------------------------------------------------------+

Baigan ____ ^[BEST.163]

=------------------------=

Level ............. 28 Weakness Drops

HP .............. 4444 Ice 1: N/A

https://gamefaqs.gamespot.com/ds/939425-final-fantasy-iv/faqs/54117 189/264
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Exp ............ 21234 2: N/A

Gil ............. 3500 Resistance 3: N/A

 Fire Lightning 4: N/A



Strength .......... 22
BOOKMARK
Stamina ........... 20 Absorb Steal (60%)

Speed .............. 5 None N/A

Intellect .......... 5

Spirit ............. 5

Attack ............ 12 Status Effects

Accuracy .......... 95 Silence Poison Curse

Defense ........... 30 Slow Sap

Evasion ........... 10

Magic Defense ..... 12

Magic Evasion ..... 15

+------------------------------------------------------------------------------+

Cagnazzo ____ ^[BEST.164]

=------------------------=

Level ............. 28 Weakness Drops

HP ............. 10624 Ice 1: N/A

Exp ............ 53285 2: N/A

Gil ............. 4000 Resistance 3: N/A

Fire 4: N/A

Strength .......... 32

Stamina ........... 30 Absorb Steal (60%)

Speed ............. 21 Water N/A

Intellect ......... 22

Spirit ............ 30

Attack ............ 30 Status Effects

Accuracy ......... 115 Blind Poison Slow

Defense ........... 50 Sap

Evasion ............ 5

Magic Defense ..... 50

Magic Evasion ...... 5

+------------------------------------------------------------------------------+

Dark Elf ____ ^[BEST.165]

=------------------------=

Level ............. 30 Weakness Drops

HP ............. 99999 Fire Holy 1: N/A

Exp ................ 0 2: N/A

Gil ................ 0 Resistance 3: N/A

None 4: N/A

Strength .......... 31

Stamina ........... 32 Absorb Steal (60%)

Speed ............. 23 None N/A

Intellect ......... 23

Spirit ............ 15

Attack ............ 39 Status Effects

Accuracy ......... 115 Silence Blind Poison

Defense ........... 70 Slow Sap

Evasion ........... 10

Magic Defense ..... 19

Magic Evasion ..... 15

+------------------------------------------------------------------------------+

Dark Dragon ____ ^[BEST.166]

=------------------------=

Level ............. 31 Weakness Drops

HP .............. 7854 Fire Holy 1: N/A

Exp ............ 39765 2: N/A

Gil ............. 5000 Resistance 3: N/A

Earth 4: N/A

Strength .......... 33

Stamina ........... 34 Absorb Steal (60%)

Speed ............. 24 None N/A

Intellect ......... 25

Spirit ............ 17

Attack ............ 45 Status Effects

Accuracy ......... 120 Silence Blind Poison

Defense ........... 71 Slow Sap

Evasion ........... 10

Magic Defense ..... 20

Magic Evasion ..... 15

+------------------------------------------------------------------------------+

Sandy ____ ^[BEST.167]

https://gamefaqs.gamespot.com/ds/939425-final-fantasy-iv/faqs/54117 190/264
02/12/2021, 00:42 Final Fantasy IV - Guide and Walkthrough - DS - By Action - GameFAQs
=------------------------=

Level ............. 33 Weakness Drops

 HP .............. 5182 None 1: N/A



Exp ............ 15843 2: N/A
BOOKMARK
Gil ............. 3000 Resistance 3: N/A

None 4: N/A

Strength .......... 34

Stamina ........... 35 Absorb Steal (60%)

Speed ............. 28 None N/A

Intellect ......... 26

Spirit ............ 10

Attack ............ 45 Status Effects

Accuracy ......... 120 Silence Blind Poison

Defense ........... 71 Curse Sap

Evasion ........... 10

Magic Defense ..... 20

Magic Evasion ..... 15

+------------------------------------------------------------------------------+

Mindy ____ ^[BEST.168]

=------------------------=

Level ............. 33 Weakness Drops

HP .............. 5180 None 1: N/A

Exp ............ 15837 2: N/A

Gil ............. 3000 Resistance 3: N/A

None 4: N/A

Strength .......... 36

Stamina ........... 35 Absorb Steal (60%)

Speed ............. 28 None N/A

Intellect ......... 26

Spirit ............ 10

Attack ............ 39 Status Effects

Accuracy ......... 115 Silence Blind Poison

Defense ........... 80 Curse Sap

Evasion ........... 20

Magic Defense ...... 1

Magic Evasion ..... 15

+------------------------------------------------------------------------------+

Cindy ____ ^[BEST.169]

=------------------------=

Level ............. 33 Weakness Drops

HP .............. 9191 None 1: N/A

Exp ............ 27870 2: N/A

Gil ............. 3000 Resistance 3: N/A

None 4: N/A

Strength .......... 33

Stamina ........... 35 Absorb Steal (60%)

Speed ............. 28 None N/A

Intellect ......... 26

Spirit ............ 10

Attack ............ 39 Status Effects

Accuracy ......... 115 Silence Blind Poison

Defense .......... 100 Curse Berserk Sap

Evasion ............ 0

Magic Defense ...... 1

Magic Evasion ..... 15

+------------------------------------------------------------------------------+

Barbariccia ____ ^[BEST.170]

=------------------------=

Level ............. 35 Weakness Drops

HP ............. 12272 None 1: N/A

Exp ............ 61855 2: N/A

Gil ............ 10000 Resistance 3: N/A

Earth Wind 4: N/A

Strength .......... 40

Stamina ........... 37 Absorb Steal (60%)

Speed ............. 29 None N/A

Intellect ......... 28

Spirit ............ 18

Attack ............ 44 Status Effects

Accuracy ......... 115 Paralyze Silence Blind

Defense ........... 75 Poison Slow Sap

Evasion ........... 20

Magic Defense ..... 22



Magic Evasion ..... 15

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+------------------------------------------------------------------------------+

 Calca ____ ^[BEST.171]





=------------------------=
BOOKMARK
Level ............. 37 Weakness Drops

HP .............. 1369 None 1: N/A

Exp ............. 4137 2: N/A

Gil ................ 0 Resistance 3: N/A

None 4: N/A

Strength .......... 27

Stamina ........... 37 Absorb Steal (60%)

Speed ............. 30 None N/A

Intellect .......... 5

Spirit ............. 5

Attack ............ 25 Status Effects

Accuracy ......... 115 Paralyze Silence Blind

Defense ........... 97 Poison Berserk Slow

Evasion ........... 10 Sap

Magic Defense ...... 5

Magic Evasion ...... 0

+------------------------------------------------------------------------------+

Brina ____ ^[BEST.172]

=------------------------=

Level ............. 37 Weakness Drops

HP ............... 569 None 1: N/A

Exp ............. 1737 2: N/A

Gil ................ 0 Resistance 3: N/A

None 4: N/A

Strength .......... 27

Stamina ........... 33 Absorb Steal (60%)

Speed ............. 30 None N/A

Intellect .......... 5

Spirit ............. 5

Attack ............ 25 Status Effects

Accuracy ......... 115 Paralyze Silence Blind

Defense ........... 97 Poison Berserk Slow

Evasion ........... 10 Sap

Magic Defense ...... 5

Magic Evasion ...... 0

+------------------------------------------------------------------------------+

Calcabrina ____ ^[BEST.173]

=------------------------=

Level ............. 37 Weakness Drops

HP .............. 8814 None 1: N/A

Exp ............ 35296 2: N/A

Gil ................ 0 Resistance 3: N/A

None 4: N/A

Strength .......... 54

Stamina ........... 46 Absorb Steal (60%)

Speed ............. 28 None N/A

Intellect ......... 10

Spirit ............ 10

Attack ............ 50 Status Effects

Accuracy ......... 115 Paralyze Silence Blind

Defense .......... 117 Poison Berserk Slow

Evasion ........... 10 Sap

Magic Defense ..... 10

Magic Evasion ...... 0

+------------------------------------------------------------------------------+

Golbez ____ ^[BEST.174]

=------------------------=

Level ............. 38 Weakness Drops

HP .............. 9999 Variable 1: N/A

Exp ............ 40000 2: N/A

Gil ............ 11000 Resistance 3: N/A

Variable 4: N/A

Strength .......... 46

Stamina ........... 44 Absorb Steal (60%)

Speed ............. 30 Variable N/A

Intellect ......... 28

Spirit ............ 34

Attack ............ 44 Status Effects

Accuracy ......... 115 Slow Sap



Defense .......... 200

Evasion ........... 10

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Magic Defense ..... 22

Magic Evasion ..... 15


+------------------------------------------------------------------------------+


BOOKMARK

Doctor ____ ^[BEST.175]

=------------------------=

Level ............. 41 Weakness Drops

HP .............. 5872 None 1: N/A

Exp ............ 17913 2: N/A

Gil ................ 0 Resistance 3: N/A

None 4: N/A
Strength .......... 47

Stamina ........... 47 Absorb Steal (60%)

Speed ............. 35 None N/A

Intellect ......... 33

Spirit ............ 37

Attack ............ 47 Status Effects

Accuracy ......... 105 Blind Slow Sap

Defense .......... 101

Evasion ........... 15

Magic Defense ..... 24

Magic Evasion ..... 15

+------------------------------------------------------------------------------+

Barnabas ____ ^[BEST.176]

=------------------------=

Level ............. 41 Weakness Drops

HP .............. 9664 Lightning 1: N/A

Exp ............ 28992 2: N/A

Gil ................ 0 Resistance 3: N/A

None 4: N/A

Strength .......... 47

Stamina ........... 47 Absorb Steal (60%)

Speed ............. 35 None N/A

Intellect ......... 33

Spirit ............ 37

Attack ............ 47 Status Effects

Accuracy ......... 105 Slow Sap

Defense .......... 101

Evasion ........... 10

Magic Defense ..... 24

Magic Evasion ..... 15

+------------------------------------------------------------------------------+

Barnabas-Z ____ ^[BEST.177]

=------------------------=

Level ............. 41 Weakness Drops

HP .............. 9306 Lightning 1: N/A

Exp ............ 36144 2: N/A

Gil ................ 0 Resistance 3: N/A

None 4: N/A

Strength .......... 50

Stamina ........... 50 Absorb Steal (60%)

Speed ............. 32 None N/A

Intellect ......... 33

Spirit ............ 37

Attack ............ 50 Status Effects

Accuracy ......... 115 Slow Sap

Defense .......... 121

Evasion ........... 10

Magic Defense ..... 25

Magic Evasion ..... 15

+------------------------------------------------------------------------------+

Dr. Lugae ____ ^[BEST.178]

=------------------------=

Level ............. 41 Weakness Drops

HP ............. 12642 Lightning 1: N/A

Exp ............ 50568 2: N/A

Gil ............ 12000 Resistance 3: N/A

None 4: N/A

Strength .......... 50

Stamina ........... 50 Absorb Steal (60%)

Speed ............. 32 None N/A

Intellect ......... 29

Spirit ............ 33

Attack ............ 50 Status Effects

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Accuracy ......... 115 Slow Sap

Defense .......... 121

 Evasion ........... 10


Magic Defense ..... 30
BOOKMARK
Magic Evasion ..... 15

+------------------------------------------------------------------------------+

King of Eblan ____ ^[BEST.179]

=------------------------=

Level ............. 40 Weakness Drops

HP ............... N/A None 1: N/A

Exp ................ 0 2: N/A

Gil ................ 0 Resistance 3: N/A

None 4: N/A

Strength .......... 46

Stamina ........... 46 Absorb Steal (60%)

Speed ............. 34 None N/A

Intellect ......... 24

Spirit ............ 36

Attack ............ 48 Status Effects

Accuracy ......... 105 Slow Sap

Defense .......... 100

Evasion ........... 10

Magic Defense ..... 23

Magic Evasion ..... 15

+------------------------------------------------------------------------------+

Queen of Eblan ____ ^[BEST.180]

=------------------------=

Level ............. 40 Weakness Drops

HP ............... N/A None 1: N/A

Exp ................ 0 2: N/A

Gil ................ 0 Resistance 3: N/A

None 4: N/A

Strength .......... 46

Stamina ........... 46 Absorb Steal (60%)

Speed ............. 34 None N/A

Intellect ......... 24

Spirit ............ 36

Attack ............ 48 Status Effects

Accuracy ......... 105 Slow Sap

Defense .......... 100

Evasion ........... 10

Magic Defense ..... 23

Magic Evasion ..... 15

+------------------------------------------------------------------------------+

Rubicante ____ ^[BEST.181]

=------------------------=

Level ............. 42 Weakness Drops

HP ............. 24000 Ice Water 1: N/A

Exp ........... 120000 2: N/A

Gil ............ 13000 Resistance 3: N/A

None 4: N/A

Strength .......... 51

Stamina ........... 51 Absorb Steal (60%)

Speed ............. 33 Fire N/A

Intellect ......... 34

Spirit ............ 38

Attack ............ 54 Status Effects

Accuracy ......... 115 Slow Sap

Defense .......... 122

Evasion ........... 10

Magic Defense ..... 25

Magic Evasion ..... 15

+------------------------------------------------------------------------------+

Asura ____ ^[BEST.182]

=------------------------=

Level ............. 45 Weakness Drops

HP ............. 21005 None 1: N/A

Exp ............ 84416 2: N/A

Gil ............ 14000 Resistance 3: N/A

Earth 4: N/A

Strength .......... 50

Stamina ........... 50 Absorb Steal (60%)

Speed ............. 32 Fire Ice N/A

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Intellect ......... 33 Lightning Water

Spirit ............ 37 Wind

 Attack ............ 50


Accuracy ......... 115
BOOKMARK
Defense .......... 121 Status Effects

Evasion ........... 10 Slow Sap

Magic Defense ..... 25

Magic Evasion ..... 15

+------------------------------------------------------------------------------+

Leviathan ____ ^[BEST.183]

=------------------------=

Level ............. 48 Weakness Drops

HP ............. 30000 Lightning 1: N/A

Exp ........... 150495 2: N/A

Gil ............ 15000 Resistance 3: N/A

Fire Earth 4: N/A

Strength .......... 59 Wind

Stamina ........... 57 Steal (60%)

Speed ............. 46 Absorb N/A

Intellect ......... 29 Ice Water

Spirit ............ 43

Attack ............ 60 Status Effects

Accuracy ......... 115 Slow Sap

Defense .......... 128

Evasion ........... 10

Magic Defense ..... 28

Magic Evasion ..... 15

+------------------------------------------------------------------------------+

Demon Wall ____ ^[BEST.184]

=------------------------=

Level ............. 51 Weakness Drops

HP ............. 99999 None 1: N/A

Exp ........... 399996 2: N/A

Gil ................ 0 Resistance 3: N/A

None 4: N/A

Strength .......... 60

Stamina ........... 60 Absorb Steal (60%)

Speed ............. 60 None N/A

Intellect ......... 60

Spirit ............ 60

Attack ........... 999 Status Effects

Accuracy ......... 115 Slow Sap

Defense .......... 120

Evasion ............ 0

Magic Defense ..... 30

Magic Evasion ..... 15

+------------------------------------------------------------------------------+

Odin ____ ^[BEST.185]

=------------------------=

Level ............. 53 Weakness Drops

HP ............. 40001 Lightning 1: N/A

Exp ........... 160004 2: N/A

Gil ............ 16000 Resistance 3: N/A

None 4: N/A

Strength .......... 65

Stamina ........... 62 Absorb Steal (60%)

Speed ............. 44 None Darkness

Intellect ......... 42

Spirit ............ 48

Attack ............ 65 Status Effects

Accuracy ......... 115 Slow Sap

Defense .......... 133

Evasion ........... 10

Magic Defense ..... 31

Magic Evasion ..... 15

+------------------------------------------------------------------------------+

Bahamut ____ ^[BEST.186]

=------------------------=

Level ............. 55 Weakness Drops

HP ............. 45001 None 1: N/A

Exp ........... 180400 2: N/A



Gil ............ 17000 Resistance 3: N/A

None 4: N/A

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Strength .......... 67

Stamina ........... 65 Absorb Steal (60%)

 Speed ............. 46 All N/A



Intellect ......... 44
BOOKMARK
Spirit ............ 50

Attack ............ 67 Status Effects

Accuracy ......... 115 Slow Sap

Defense .......... 135

Evasion ........... 15

Magic Defense ..... 32

Magic Evasion ..... 15

+------------------------------------------------------------------------------+

CPU ____ ^[BEST.187]

=------------------------=

Level ............. 60 Weakness Drops

HP ............. 30000 Lightning 1: N/A

Exp ........... 220000 2: N/A

Gil ............ 20000 Resistance 3: N/A

None 4: N/A

Strength .......... 99

Stamina ........... 99 Absorb Steal (60%)

Speed ............. 54 None N/A

Intellect ......... 48

Spirit ............ 54

Attack ............ 68 Status Effects

Accuracy ......... 115 Slow Sap

Defense .......... 999

Evasion ............ 0

Magic Defense ..... 74

Magic Evasion ...... 0

+------------------------------------------------------------------------------+

Defense Node ____ ^[BEST.188]

=------------------------=

Level ............. 60 Weakness Drops

HP ............. 12000 None 1: N/A

Exp ................ 0 2: N/A

Gil ................ 0 Resistance 3: N/A

Earth 4: N/A

Strength .......... 62

Stamina ........... 99 Absorb Steal (60%)

Speed ............. 54 Fire Ice N/A

Intellect ......... 48 Lightning Water

Spirit ............ 54 Wind Holy

Attack ............ 68 Dark

Accuracy ......... 115

Defense .......... 120

Evasion ............ 0 Status Effects

Magic Defense ..... 62 Slow Sap

Magic Evasion ...... 0

+------------------------------------------------------------------------------+

Attack Node ____ ^[BEST.189]

=------------------------=

Level ............. 60 Weakness Drops

HP ............. 12000 None 1: N/A

Exp ................ 0 2: N/A

Gil ................ 0 Resistance 3: N/A

Earth 4: N/A

Strength .......... 62

Stamina ........... 99 Absorb Steal (60%)

Speed ............. 54 None N/A

Intellect ......... 48

Spirit ............ 54

Attack ............ 68 Status Effects

Accuracy ......... 115 Slow Sap

Defense .......... 120

Evasion ............ 0

Magic Defense ..... 62

Magic Evasion ...... 0

+------------------------------------------------------------------------------+

White Dragon ____ ^[BEST.190]

=------------------------=

Level ............. 65 Weakness Drops

HP ............. 32700 None 1: N/A

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Exp ........... 132132 2: N/A

Gil ............ 21000 Resistance 3: N/A

 Earth 4: N/A


Strength .......... 70
BOOKMARK
Stamina ........... 70 Absorb Steal (60%)

Speed ............. 56 Fire Ice N/A

Intellect ......... 52 Lightning Water

Spirit ............ 59 Wind Holy

Attack ............ 77 Dark

Accuracy ......... 115

Defense .......... 145

Evasion ........... 10 Status Effects

Magic Defense ..... 37 Slow Sap

Magic Evasion ..... 15

+------------------------------------------------------------------------------+

Dark Bahamut ____ ^[BEST.191]

=------------------------=

Level ............. 65 Weakness Drops

HP ............. 60000 None 1: N/A

Exp ........... 241332 2: N/A

Gil ............ 24000 Resistance 3: N/A

All 4: N/A

Strength .......... 77

Stamina ........... 75 Absorb Steal (60%)

Speed ............. 56 None N/A

Intellect ......... 33

Spirit ............ 59

Attack ............ 77 Status Effects

Accuracy ......... 115 Blind Poison Slow

Defense .......... 145 Sap

Evasion ........... 10

Magic Defense ..... 37

Magic Evasion ..... 15

+------------------------------------------------------------------------------+

Plague Horror ____ ^[BEST.192]

=------------------------=

Level ............. 65 Weakness Drops

HP ............. 33333 None 1: N/A

Exp ........... 134664 2: N/A

Gil ............ 22000 Resistance 3: N/A

Earth Dark 4: N/A

Strength .......... 66

Stamina ........... 77 Absorb Steal (60%)

Speed ............. 66 None N/A

Intellect ......... 52

Spirit ............ 59

Attack ............ 99 Status Effects

Accuracy ......... 115 Blind Poison Slow

Defense .......... 150 Sap

Evasion ........... 20

Magic Defense .... 150

Magic Evasion ..... 20

+------------------------------------------------------------------------------+

Lunasaur ____ ^[BEST.193]

=------------------------=

Level ............. 65 Weakness Drops

HP ............. 46000 Fire Cure 1: N/A

Exp ........... 184000 2: N/A

Gil ............ 23000 Resistance 3: N/A

Dark 4: N/A

Strength .......... 75

Stamina ........... 75 Absorb Steal (60%)

Speed ............. 56 None N/A

Intellect ......... 52

Spirit ............ 59

Attack ............ 77 Status Effects

Accuracy ......... 115 Blind Poison Slow

Defense .......... 145 Sap

Evasion ........... 70

Magic Defense ..... 37

Magic Evasion ..... 15

+------------------------------------------------------------------------------+

Ogopogo ____ ^[BEST.194]

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=------------------------=

Level ............. 65 Weakness Drops

 HP ............. 50000 None 1: N/A



Exp ........... 201332 2: N/A
BOOKMARK
Gil ............ 25000 Resistance 3: N/A

Fire Ice 4: N/A

Strength .......... 70 Earth Wind

Stamina ........... 80 Holy Dark Steal (60%)

Speed ............. 56 N/A

Intellect ......... 52 Absorb

Spirit ............ 59 Water

Attack ............ 77

Accuracy ......... 115

Defense .......... 145 Status Effects

Evasion ........... 10 Blind Poison Slow

Magic Defense ..... 37 Sap

Magic Evasion ..... 70

+------------------------------------------------------------------------------+

Zemus ____ ^[BEST.195]

=------------------------=

Level ............. 68 Weakness Drops

HP ............... N/A None 1: N/A

Exp ................ 0 2: N/A

Gil ................ 0 Resistance 3: N/A

None 4: N/A

Strength .......... 78

Stamina ........... 78 Absorb Steal (60%)

Speed ............. 59 None N/A

Intellect ......... 33

Spirit ............ 68

Attack ............ 80 Status Effects

Accuracy ......... 115 Slow Sap

Defense .......... 148

Evasion ........... 10

Magic Defense ..... 52

Magic Evasion ..... 15

+------------------------------------------------------------------------------+

Zeromus ____ ^[BEST.196]

=------------------------=

Level ............. 68 Weakness Drops

HP ............... N/A None 1: N/A

Exp ................ 0 2: N/A

Gil ................ 0 Resistance 3: N/A

None 4: N/A

Strength .......... 78

Stamina ........... 78 Absorb Steal (60%)

Speed ............. 59 None N/A

Intellect ......... 33

Spirit ............ 68

Attack ............ 80 Status Effects

Accuracy ......... 115 Slow Sap

Defense .......... 148

Evasion ........... 10

Magic Defense ..... 52

Magic Evasion ..... 15

+------------------------------------------------------------------------------+

Zeromus ____ ^[BEST.197]

=------------------------=

Level ............. 68 Weakness Drops

HP ............ 150000 None 1: N/A

Exp ................ 0 2: N/A

Gil ................ 0 Resistance 3: N/A

None 4: N/A

Strength .......... 78

Stamina ........... 78 Absorb Steal (50%)

Speed ............. 59 None Dark Matter

Intellect ......... 33

Spirit ............ 68

Attack ............ 80 Status Effects

Accuracy ......... 115 Slow Sap

Defense .......... 148

Evasion ........... 10

Magic Defense ..... 52



Magic Evasion ..... 15

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+------------------------------------------------------------------------------+

 Mopingway ____ ^[BEST.198]





=------------------------=
BOOKMARK
Level ............. 10 Weakness Drops

HP ................ 32 None 1: N/A

Exp ................ 1 2: N/A

Gil ............... 12 Resistance 3: Bronze Hourglass

None 4: Goblin

Strength .......... 11

Stamina ........... 11 Absorb Steal (60%)

Speed .............. 2 None N/A

Intellect .......... 2

Spirit ............ 10

Attack ............. 7 Status Effects

Accuracy ......... 115 None

Defense ........... 20

Evasion ............ 5

Magic Defense ...... 6

Magic Evasion ...... 5

+------------------------------------------------------------------------------+

Geryon ____ ^[BEST.199]

=------------------------=

Level ............. 99 Weakness Drops

HP ............ 200000 None 1: N/A

Exp ........... 800000 2: N/A

Gil ............ 99999 Resistance 3: N/A

None 4: N/A

Strength .......... 89

Stamina ........... 89 Absorb Steal (60%)

Speed ............. 89 Fire Water N/A

Intellect ......... 89 Earth Wind

Spirit ............ 89

Attack ........... 160

Accuracy ......... 130 Status Effects

Defense .......... 150 Slow Sap

Evasion ........... 30

Magic Defense ..... 99

Magic Evasion ..... 20

+------------------------------------------------------------------------------+

Proto-Babil ____ ^[BEST.200]

=------------------------=

Level ............. 99 Weakness Drops

HP ............ 400000 None 1: N/A

Exp .......... 2000000 2: N/A

Gil ............ 99999 Resistance 3: N/A

None 4: N/A

Strength .......... 99

Stamina ........... 99 Absorb Steal (20%)

Speed ............. 99 None Megalixer

Intellect ......... 99

Spirit ............ 99

Attack ........... 200 Status Effects

Accuracy ......... 130 Slow Sap

Defense .......... 200

Evasion ........... 40

Magic Defense ..... 99

Magic Evasion ..... 30

+------------------------------------------------------------------------------+

O----------O-------------------------------------------------------------------O

| _____ | F I N A L F A N T A S Y I V D S |

| | ___| O-------------------------------------------------------------------O

| | | | C H A R A C T E R S |

| | | O---------------------------------------------------O---------------O

| | | | | ^[CHAR.000] |

| | |___ | O---------------O

| |_____| |

| |

O----------O

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FINAL FANTASY IV has one of the largest cast of playable characters when

compared to the rest of the Final Fantasy series. They'll enter and leave your

 party at many different points in the game, but Cecil will always be with you.




BOOKMARK
You can't control who's in your party until much later in the game. But rest

assured, the characters have a wide range of abilities that will guarantee your

survival, as well as making the game a lot of fun. :)

O----------O-------------------------------------------------------------------O

| _____ | F I N A L F A N T A S Y I V D S |

| | ___| O-------------------------------------------------------------------O

| | | | C H A R A C T E R S |

| | | O-------------------------------------------------------------------O

| | | | C E C I L |

| | |___ O---------------------------------------------------O---------------O

| |_____| | | ^[CHAR.001] |

| | O---------------O

O----------O

O---------------O

| Dark Knight |

O---------------O

Cecil is the commander of the Red Wings, Baron's version of the RAF (Royal Air

Force for those of you who don't know). Cecil was raised by the King of Baron

and under his orders, took up the Dark Sword and became a Dark Knight. Cecil's

powers as a Dark Knight come from an evil and tainted source, but Cecil seems

to be a cut above the rest, as he has not been corrupted himself. Not to

mention that Cecil is well respected among the people of Baron.

Starting Stats:

Level : 10

HP : 226 Attack : 10

MP : 27 Accuracy : 85

Strength : 13 Defense : 12

Speed : 10 Evasion : 22

Stamina : 11 M Defense : 1

Intellect : 6 M Evasion : 0

Spirit : 3

Magic Learned:

The Dark Knight does not learn magic.

Weapons: Dark Swords

Command: Darkness - Sacrifice HP to attack for double damage.

Darkness allows the user to consume 10% of their Max HP to do double damage.

It must be activated once and then any damage dealt for several turns is

doubled. The HP loss only takes place for a successful attack.

O-----------O

| Paladin |

O-----------O

The Paladin is a holy and noble warrior who will valiantly cover and even

sacrifice himself to save those on his team.

White Magic Learned:

Spell | LV Spell | LV

----------+---- ----------+----

Cure | 1 Teleport | 29

Sight | 3 Shell | 33

Libra | 8 Esuna | 35

Protect | 10 Raise | 40

Cura | 20

Weapons: Holy Swords, Swords, Knives, Axes

Command: White Magic

This command allows Cecil to use certain White Magic spells (specified above)

to the fullest of his abilities. Cecil's magic power isn't quite as much as

Rosa's, so Cure and Cura aren't as useful. However, Protect, Shell, Esuna and

Raise are just as useful, so feel free to use them as you need.



Command: Cover

Cecil can take physical damage for any character by stepping in front of them

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and taking the damage himself. Cecil can Cover any character of his choosing,

but he will automatically do it for any character who is at critical HP.






BOOKMARK

O----------O-------------------------------------------------------------------O

| _____ | F I N A L F A N T A S Y I V D S |

| | ___| O-------------------------------------------------------------------O

| | | | C H A R A C T E R S |

| | | O-------------------------------------------------------------------O

| | | | K A I N |

| | |___ O---------------------------------------------------O---------------O

| |_____| | | ^[CHAR.002] |

| | O---------------O

O----------O

O-----------O

| Dragoon |

O-----------O

Kain is the commander of Baron's Dragoon squad. His father was a Dragoon and

Kain strives to live up to the man his father was. Kain, Cecil and Rosa became

friends early in childhood and have remained as such later on.

Starting Stats:

Level : 10

HP : 205 Attack : 10

MP : 13 Accuracy : 80

Strength : 14 Defense : 10

Speed : 11 Evasion : 20

Stamina : 9 M Defense : 1

Intellect : 6 M Evasion : 0

Spirit : 12

Magic Learned:

The Dragoon does not learn magic.

Weapons: Spears, Swords, Knives, Axes

Command: Jump

Kain will literally leap off-screen and smash the enemy from above at a later

time for double damage. While he is off-screen, Kain takes zero damage (even

from Sap) and is completely immune to any form of status effect. If you combine

Jump with Darkness, Focus, Limit Break and an excellent weapon, Kain can easily

outdo the 9999 damage limit.

O----------O-------------------------------------------------------------------O

| _____ | F I N A L F A N T A S Y I V D S |

| | ___| O-------------------------------------------------------------------O

| | | | C H A R A C T E R S |

| | | O-------------------------------------------------------------------O

| | | | R O S A |

| | |___ O---------------------------------------------------O---------------O

| |_____| | | ^[CHAR.003] |

| | O---------------O

O----------O

O--------------O

| White Mage |

O--------------O

Rosa is a childhood friend of Cecil and Kain. Over the years she has developed

a strong feeling for Cecil although her duties as a White Mage forbid her from

openly expressing them. She is also a renowned White Mage. Rosa's spell library

starts out small but she is learns all the White Magic spells in the game. This

would make her more of a White Wizard than a White Mage, but that's just me.

Starting Stats:

Level : 15

HP : 229 Attack : 6

MP : 91 Accuracy : 80

Strength : 11 Defense : 6

Speed : 10 Evasion : 15

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Stamina : 9 M Defense : 8

Intellect : 11 M Evasion : 7


Spirit : 29


BOOKMARK
White Magic Learned:

Spell | LV Spell | LV Spell | LV Spell | LV

----------+---- ----------+---- ----------+---- ----------+----

Cure | 15 Protect | 15 Confuse | 24 Haste | 35

Hold | 15 Cura | 15 Teleport | 26 Float | 38

Libra | 15 Silence | 15 Berserk | 30 Reflect | 40

Sight | 15 Esuna | 18 Curaga | 31 Curaja | 45

Slow | 15 Shell | 20 Mini | 32 Arise | 55

Raise | 15 Blink | 23 Dispel | 33 Holy | 60

Weapons: Bows & Arrows, Staves, Knives

Command: Aim

This causes Rosa's attack to hit 100% of the time, no matter what weapon she

has equipped. This can be useful for status-effect Arrows.

Command: White Magic

This command allows Rosa to use White Magic spells (specified above) to the

fullest of her abilities.

Command: Pray

Rosa can send her prayer to the heavens. If it is answered, it will restore

some HP and MP of all your characters. Pray can fail but it succeeds more often

than not.

O----------O-------------------------------------------------------------------O

| _____ | F I N A L F A N T A S Y I V D S |

| | ___| O-------------------------------------------------------------------O

| | | | C H A R A C T E R S |

| | | O-------------------------------------------------------------------O

| | | | R Y D I A |

| | |___ O---------------------------------------------------O---------------O

| |_____| | | ^[CHAR.004] |

| | O---------------O

O----------O

O-----------O

| Summoner |

O-----------O

Rydia was born as a Summoner of Mist and orphaned due to Cecil's intervention.

Rydia may be a small child but inside her lies the power to call forth the

power of Eidolons. Rydia is the only character who can use the Summon command

and she is well-versed in both colors of magics.

Starting Stats:

Level : 7

HP : 108 Attack : 5

MP : 50 Accuracy : 80

Strength : 10 Defense : 7

Speed : 8 Evasion : 20

Stamina : 8 M Defense : 5

Intellect : 7 M Evasion : 5

Spirit : 3

All Magic Learned:

Spell | LV Spell | LV Spell | LV Summon | LV

----------+---- ----------+---- ----------+---- ------------+----

Cure | 7 Blizzard | 7 Stop | 15 Whyt | 7

Sight | 7 Thunder | 7 Pig | 20 Chocobo | 7

Hold | 7 Fire | *S Bio | 26 Shiva | *S

Confuse | 8 Blizzara | *S Osmose | 33 Ramuh | *S

Esuna | 10 Drain | *S Blizzaga | 38 Titan | *S

Cura | 12 Fira | *S Firaga | 40 Dragon | *S

Raise | 15 Quake | *S Thundaga | 41 Sylph | *S

Thundara | *S Break | 43 Asura | *S

Sleep | 8 Death | 55 Leviathan | *S

Poison | 10 Tornado | 58 Bahamut | *S

Warp | 12 Flare | 60 Goblin | *I

Toad | 13 Meteor | 80 Bomb | *I



Cockatrice | *I

Mindflayer | *I

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*S denotes a Story-related event

 *I denotes an Item required






BOOKMARK
Weapons: Young Rydia - Knives, Rods, Staves

Adult Rydia - Knives, Rods, Whips

Command: White Magic

This command allows Rydia to use White Magic spells (specified above) to the

fullest of her abilities. She'll lose this ability later on, so I wouldn't put

too much thought into leveling her up to gain White Magic spells.

Command: Black Magic

This command allows Rydia to use Black Magic spells (specified above) to the

fullest of her abilities. Rydia never loses this command.

Command: Summon

Rydia will summon a monster to the field. The monsters effect can be found in

section [MECH.005].

O----------O-------------------------------------------------------------------O

| _____ | F I N A L F A N T A S Y I V D S |

| | ___| O-------------------------------------------------------------------O

| | | | C H A R A C T E R S |

| | | O-------------------------------------------------------------------O

| | | | T E L L A H |

| | |___ O---------------------------------------------------O---------------O

| |_____| | | ^[CHAR.005] |

| | O---------------O

O----------O

O--------O

| Sage |

O--------O

Tellah's no kid by any standard. He already know all the spells he'll ever be

able to learn. Thing is ... he's forgotten them all. He has but a few spells

when you meet him, but he'll eventually re-learn them all later. Also, his MP

caps at 90 and will probably never grow throughout the time he is on your team.

Starting Stats:

Level : 13

HP : 217 Attack : 6

MP : 90 Accuracy : 80

Strength : 6 Defense : 7

Speed : 7 Evasion : 22

Stamina : 8 M Defense : 5

Intellect : 25 M Evasion : 4

Spirit : 24

Magic Learned:

Spell | LV Spell | LV Spell | LV Spell | LV

----------+---- ----------+---- ----------+---- ----------+----

Blink | 13 Dispel | *S Fire | 13 Drain | *S

Confuse | 13 Float | *S Blizzard | 13 Fira | *S

Cura | 13 Haste | *S Osmose | 13 Firaga | *S

Esuna | 13 Hold | *S Poison | 13 Meteor | *S

Raise | 13 Libra | *S Sleep | 13 Pig | *S

Silence | 13 Mini | *S Thunder | 13 Thundara | *S

Teleport | 13 Protect | *S Bio | *S Thundaga | *S

Arise | *S Reflect | *S Blizzara | *S Toad | *S

Berserk | *S Shell | *S Blizzaga | *S Tornado | *S

Cure | *S Sight | *S Break | *S Warp | *S

Curaga | *S Slow | *S

Curaja | *S

*S denotes a Story-related event

Weapons: Rods, Staves

Command: White Magic

This command allows Tellah to use White Magic spells (specified above) to the

fullest of his abilities.



Command: Black Magic

This command allows Tellah to use Black Magic spells (specified above) to the

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fullest of his abilities.

 Command: Recall



Allows Tellah to dig deep into his memories and use one of his forgotten
BOOKMARK
spells. After a casting time of 3, Tellah will attempt to remember one of his

old spells. I wouldn't count on this at all throughout the game, but that's

just my take on it. A list of spells and percentages that they'll be cast can

be found below:

Spell | %

-----------+----

Toad/Fail | 31

Fire | 10

Blizzard | 10

Thunder | 10

Fira | 6

Blizzara | 6

Thundara | 6

Firaga | 4

Blizzaga | 4

Thundaga | 4

Bubble | 3

Bravery | 3

Faith | 3

O----------O-------------------------------------------------------------------O

| _____ | F I N A L F A N T A S Y I V D S |

| | ___| O-------------------------------------------------------------------O

| | | | C H A R A C T E R S |

| | | O-------------------------------------------------------------------O

| | | | E D W A R D |

| | |___ O---------------------------------------------------O---------------O

| |_____| | | ^[CHAR.006] |

| | O---------------O

O----------O

O--------O

| Bard |

O--------O

Edward is the prince of Damcyan and he is a master musician. He's also madly in

love with Tellah's daughter, Anna, and they run away together. Edward has some

extremely useful abilities and he can be very useful in combat. However, he is

not really suited for front row combat and is better off as a supporting

teammate. Despite this, Edward has an array of abilities that make him a great

supporting character.

Starting Stats:

Level : 9

HP : 128 Attack : 5

MP : 30 Accuracy : 100

Strength : 12 Defense : 6

Speed : 10 Evasion : 26

Stamina : 9 M Defense : 7

Intellect : 6 M Evasion : 5

Spirit : 3

Bardsongs Learned:

Song | LV

---------------+----

Lullaby | 9

Alluring Air | 9

Silent Verse | 9

Life's Anthem | 10

Toadsong | 20

Hog Call | 30

Hastemarch | 40

Hero's Rime | 50

Weapons: Knives, Harps

Command: Bardsong

This command allows Edward to use Bardsongs (specified above). This command

uses 0 MP and the songs have a variety of excellent uses.



Command: Hide

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Edward isn't exactly powerful and will be KO'd easily. If he's low on HP and

needs to stop taking damage, use Hide to hide him away.





Command: Salve
BOOKMARK
This command will allow you to use one item across the whole team. This is

especially useful with items like Potions, Ethers and Phoenix Downs. If you

have Augments that influence items (like Auto-Potion or Item Lore), they will

add even more power to Salve.

O----------O-------------------------------------------------------------------O

| _____ | F I N A L F A N T A S Y I V D S |

| | ___| O-------------------------------------------------------------------O

| | | | C H A R A C T E R S |

| | | O-------------------------------------------------------------------O

| | | | Y A N G |

| | |___ O---------------------------------------------------O---------------O

| |_____| | | ^[CHAR.007] |

| | O---------------O

O----------O

O--------O

| Monk |

O--------O

Yang is a High Monk of Fabul. From a young age he has trained to become the

most powerful martial artist Fabul has known. Yang always looks out for the

well-being of his comrades and is held in high regard to all those around him.

Starting Stats:

Level : 20

HP : 891 Attack : 30

MP : 16 Accuracy : 100

Strength : 25 Defense : 7

Speed : 13 Evasion : 30

Stamina : 24 M Defense : 4

Intellect : 2 M Evasion : 2

Spirit : 3

Magic Learned:

The Monk does not learn magic.

Weapons: Claws

Command: Focus

Increases the damage of the next physical attack. It uses the turn and has a

casting time of 1. It can also stack up to three times to increase physical

damage even more. Here's a table of how much damage you'll do.

Uses | Dmg

------+------

1 | 2x

2 | 3.3x

3 | 4.5x

So if you would do 1000 damage normally, three Focus uses and a physical attack

would make that 4500 damage. This doesn't include elemental affinities though

so you can do even more damage with the right Claws equipped.

Command: Kick

Kick is an Attack command spread out over the entire enemy populace. It has a

casting time of 2 and loses power as you increase the number of enemies. If you

use Kick against one enemy, it will act like a normal attack. With more enemies

onscreen, it will lose power accordingly:

# | % DMG

---+-------

1 | 100%

2 | 60%

3 | 50%

4 | 40%

5 | 30%

6 | 20%

Command: Brace

Brace takes a turn of 1 but it will reduce all damage by 75%.

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BOOKMARK

O----------O-------------------------------------------------------------------O

| _____ | F I N A L F A N T A S Y I V D S |

| | ___| O-------------------------------------------------------------------O

| | | | C H A R A C T E R S |

| | | O-------------------------------------------------------------------O

| | | | P A L O M |

| | |___ O---------------------------------------------------O---------------O

| |_____| | | ^[CHAR.008] |

| | O---------------O

O----------O

O--------------O

| Black Mage |

O--------------O

In case you don't know, Palom is the boy Black Mage from Mysidia. He constantly

gets into trouble, much to the dismay of his sister, who subsequently clocks

him on the head. Palom can learn every Black Magic spell in the game and he

even learns them faster than Rydia. As with any mage, his Defense is not that

great, so you should plan on keeping him in the back row.

Starting Stats:

Level : 10

HP : 231 Attack : 12

MP : 90 Accuracy : 80

Strength : 7 Defense : 12

Speed : 8 Evasion : 29

Stamina : 5 M Defense : 12

Intellect : 17 M Evasion : 12

Spirit : 10

Magic Learned:

Spell | LV Spell | LV Spell | LV Spell | LV

----------+---- ----------+---- ----------+---- ----------+----

Fire | 10 Blizzara | 12 Osmose | 23 Quake | 36

Blizzard | 10 Fira | 13 Drain | 26 Stop | 40

Poison | 10 Thundara | 14 Warp | 29 Death | 46

Sleep | 10 Break | 15 Blizzaga | 32 Tornado | 48

Thunder | 10 Bio | 19 Firaga | 33 Meteor | 50

Pig | 11 Toad | 22 Thundaga | 34 Flare | 55

Weapons: Knives, Rods

Command: Black Magic

This command allows Palom to use Black Magic spells (specified above) to the

fullest of his abilities.

Command: Bluff

Palom can boost his Intellect to deal more magic damage on his next turn.

Command: Twincast (Palom & Porom)

Palom and Porom have the ability to use their power together to cast some

powerful attack magic. They both have to use Twincast and they'll both use the

MP and casting time. Since they're probably your only mages at the point they

join, you might not want them tied up like this.

O----------O-------------------------------------------------------------------O

| _____ | F I N A L F A N T A S Y I V D S |

| | ___| O-------------------------------------------------------------------O

| | | | C H A R A C T E R S |

| | | O-------------------------------------------------------------------O

| | | | P O R O M |

| | |___ O---------------------------------------------------O---------------O

| |_____| | | ^[CHAR.009] |

| | O---------------O

O----------O

O--------------O

| White Mage |

O--------------O

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Porom is the young girl White Mage from Mysidia. Her brother is constantly

getting himself into trouble, so she solves this problem by constantly bopping

 him on the head (if you remember *POW* from the old SNES game). Porom can learn



all the White Magic spells in the game, but she learns them at a different rate
BOOKMARK
than Rosa does. As a mage, you should keep Porom in the back row.

Starting Stats:

Level : 10

HP : 226 Attack : 9

MP : 81 Accuracy : 80

Strength : 8 Defense : 12

Speed : 7 Evasion : 29

Stamina : 6 M Defense : 12

Intellect : 10 M Evasion : 12

Spirit : 18

Magic Learned:

Spell | LV Spell | LV Spell | LV Spell | LV

----------+---- ----------+---- ----------+---- ----------+----

Cure | 10 Protect | 12 Blink | 23 Haste | 38

Hold | 10 Cura | 13 Confuse | 25 Float | 40

Libra | 10 Silence | 15 Berserk | 29 Reflect | 44

Sight | 10 Shell | 18 Dispel | 31 Curaja | 48

Slow | 10 Teleport | 19 Mini | 32 Holy | 52

Raise | 11 Esuna | 20 Curaga | 33 Arise | 56

Weapons: Staves

Command: White Magic

This command allows Porom to use White Magic spells (specified above) to the

fullest of her abilities.

Command: Cry

Porom cries and drops all enemies' defense by half. Needless to say, this can

be very useful in about any situation.

Command: Twincast (Palom & Porom)

Palom and Porom have the ability to use their power together to cast some

powerful attack magic. They both have to use Twincast and they'll both use the

MP and casting time. Since they're probably your only mages at the point they

join, you might not want them tied up like this.

O----------O-------------------------------------------------------------------O

| _____ | F I N A L F A N T A S Y I V D S |

| | ___| O-------------------------------------------------------------------O

| | | | C H A R A C T E R S |

| | | O-------------------------------------------------------------------O

| | | | C I D |

| | |___ O---------------------------------------------------O---------------O

| |_____| | | ^[CHAR.010] |

| | O---------------O

O----------O

O------------O

| Engineer |

O------------O

To say that Cid was the backbone of Baron's air power isn't really that far-

fetched. Cid was the legendary airship engineer who basically MADE Baron into

the dominant nation it is. Cid might seem gruff but he's kind hearted and acts

as if Cecil was the son he never had (although his daughter sure has a rough

personality). Cid is ideal for the front row due to his high attack, defense

and HP values.

Starting Stats:

Level : 20

HP : 817 Attack : 55

MP : 0 Accuracy : 90

Strength : 22 Defense : 2

Speed : 9 Evasion : 10

Stamina : 23 M Defense : 0

Intellect : 5 M Evasion : 0

Spirit : 5

Magic Learned:

The Engineer does not learn magic.

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Weapons: Hammers, Axes

 Command: Analyze



Analyze works like the Libra spell or the Bestiary item. However, it's also
BOOKMARK
free to use and works on the entire enemy party.

Command: Upgrade

Cid can use an item to Upgrade his weapon and give it an element. At first

glance this might not seem too useful. However, given the right situation and

when someone else is given this Augment (like Edge, who has no elemental

weapons in his arsenal), it can totally kick ass. Here's a list of the items

that can be used in Upgrade and what element they will add:

Item | Element

----------------+-----------

Red Fang | Fire

Bomb Fragment | Fire

Bomb Crank | Fire

White Fang | Ice

Antarctic Wind | Ice

Arctic Wind | Ice

Blue Fang | Lightning

Zeus's Wrath | Lightning

Heavenly Wrath | Lightning

Gaia Drum | Earth

O----------O-------------------------------------------------------------------O

| _____ | F I N A L F A N T A S Y I V D S |

| | ___| O-------------------------------------------------------------------O

| | | | C H A R A C T E R S |

| | | O-------------------------------------------------------------------O

| | | | E D G E |

| | |___ O---------------------------------------------------O---------------O

| |_____| | | ^[CHAR.011] |

| | O---------------O

O----------O

O---------O

| Ninja |

O---------O

Edge is the prince of Eblan, but hardly acts like it. He's a womanizer and he's

arrogant. Eblan is reknowned for their ninjas and Edge is no exception. He can

wield two weapons and Throw many different weapons in your inventory, even

those that are old and seemingly useless. Edge's defense is lower than most of

your other frontline fighters but most of his weaponry only allows for him to

fight in the front row.

Starting Stats:

Level : 35

HP : 1485 Attack : 70

MP : 100 Accuracy : 100

Strength : 42 Defense : 19

Speed : 41 Evasion : 42

Stamina : 26 M Defense : 6

Intellect : 20 M Evasion : 5

Spirit : 14

Magic Learned:

Spell | LV Spell | LV

------------+---- ----------+----

Flame | 35 Blitz | *S

Smoke | 35 Tremor | 40

Shadowbind | 35 Gale | 50

Mirage | 35 Frost | 60

Flood | *S

*S denotes a Story-related event

Weapons: Knives, Katanas

Command: Throw

Edge can throw most weapons in your inventory as well as specialized throwing

items designed for that purpose.



Command: Steal

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Edge will attempt to Steal from an enemy. Some of the rarest items and one

Augment can only be stolen from an enemy.





Command: Ninjitsu
BOOKMARK
This command allows Edge to use Ninjitsu spells (specified above) to the

fullest of his abilities.

O----------O-------------------------------------------------------------------O

| _____ | F I N A L F A N T A S Y I V D S |

| | ___| O-------------------------------------------------------------------O

| | | | C H A R A C T E R S |

| | | O-------------------------------------------------------------------O

| | | | F U S O Y A |

| | |___ O---------------------------------------------------O---------------O

| |_____| | | ^[CHAR.012] |

| | O---------------O

O----------O

O------------O

| Lunarian |

O------------O

Fusoya is, quite literally, out of this world. As a Lunarian, he has mastered

EVERY White and Black Magic spell in the game right off the bat, but with a

paltry 190 MP, he is incapable of being a constant spellcaster like Rydia or

Rosa.

Starting Stats:

Level : 50

HP : 2006 Attack : 26

MP : 190 Accuracy : 80

Strength : 10 Defense : 23

Speed : 20 Evasion : 28

Stamina : 10 M Defense : 24

Intellect : 45 M Evasion : 22

Spirit : 50

Magic Learned:

See section [MECH.005] to find all the White/Black Magic spells

Weapons: Rods, Staves

Command: White Magic

This command allows Fusoya to use White Magic spells (specified above) to the

fullest of his abilities.

Command: Black Magic

This command allows Fusoya to use Black Magic spells (specified above) to the

fullest of his abilities.

Command: Bless

Fusoya will spend a casting time of 2 and for the rest of the battle, the

team will restore MP on about each turn. It even bypasses KO status. If used at

the beginning of each battle (and especially every boss battle), it will ensure

that your team's MP is being regenerated.

O----------O-------------------------------------------------------------------O

| __ | F I N A L F A N T A S Y I V D S |

| / \ O-------------------------------------------------------------------O

| / /\ \ | A P P E N D I C E S |

| | / \ | O-------------------------------------------------------------------O

| | /\ | | A P P E N D I X I N D E X |

| | / \ | O---------------------------------------------------O---------------O

| |/ \| | | ^[APPX.000] |

| | O---------------O

O----------O

Here it is! Your one-stop shop for all the neato "stuff" in the game. All the

items, armor, etc. will be outlined and described here. Here's a listing of all

the appendices here:

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When using the Find Function (Ctrl+F), don't forget to include the carat (^).






BOOKMARK

O----------O-------------------------------------------------------------------O

| __ | F I N A L F A N T A S Y I V D S |

| / \ O-------------------------------------------------------------------O

| / /\ \ | A P P E N D I C E S |

| | / \ | O-------------------------------------------------------------------O

| | /\ | | A P P E N D I X A - R E C O V E R Y I T E M S |

| | / \ | O---------------------------------------------------O---------------O

| |/ \| | | ^[APPX.001] |

| | O---------------O

O----------O

Here's a list of all the recovery items in the game. This includes other items

that can be used outside of battle (Gysahl items for example).

Here's how to read this section:

Name : <- The name of the item in question

Effect : <- The effect of the item

Resale Value : <- The price of the item when you sell it

+------------------------------------------------------------------------------+

Name : Potion

Effect : Restores 100 HP

Resale Value : 15 Gil

Name : Hi-Potion

Effect : Restores 500 HP

Resale Value : 75 Gil

Name : X-Potion

Effect : Restores 1000 HP

Resale Value : 1500 Gil

Name : Ether

Effect : Restores 50 MP

Resale Value : 1 Gil

Name : Dry Ether

Effect : Restores 100 MP

Resale Value : 1 Gil

Name : Elixer

Effect : Fully recovers HP and MP

Resale Value : 1 Gil

Name : Megalixer

Effect : Fully recovers entire party's HP and MP

Resale Value : 325000 Gil

Name : Phoenix Down

Effect : Removes KO status

Resale Value : 50 Gil

Name : Gold Needle

Effect : Removes stone status

Resale Value : 200 Gil

Name : Maiden's Kiss

Effect : Removes toad status

Resale Value : 30 Gil

Name : Mallet

Effect : Removes mini status

Resale Value : 40 Gil

Name : Diet Ration

Effect : Removes pig status

Resale Value : 50 Gil

Name : Echo Herbs



Effect : Removes silence status

Resale Value : 25 Gil

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Name : Eye Drops

 Effect : Removes blind status



Resale Value : 15 Gil
BOOKMARK

Name : Antidote

Effect : Removes poison status

Resale Value : 20 Gil

Name : Cross

Effect : Removes curse status

Resale Value : 50 Gil

Name : Remedy

Effect : Removes most status ailments

Resale Value : 250 Gil

Name : Alarm Clock

Effect : Removes sleep status

Resale Value : 5 Gil

Name : Unicorn Horn

Effect : Removes set status ailments from entire party

Resale Value : 5 Gil

Name : Tent

Effect : Restores HP, MP, and status of entire party

Resale Value : 50 Gil

Name : Cottage

Effect : Restores HP, MP, and status of entire party

Resale Value : 50 Gil

Name : Emergency Exit

Effect : Allows party to excape from a cave or dungeon

Resale Value : 90 Gil

Name : Gnomish Bread

Effect : Casts Sight

Resale Value : 50 Gil

Name : Gysahl Greens

Effect : Must use at an appropriate location

Resale Value : 25 Gil

Name : Golden Apple

Effect : Increases Max HP by 100

Resale Value : 10 Gil

Name : Silver Apple

Effect : Increases Max HP by 50

Resale Value : 5 Gil

Name : Soma Drop

Effect : Increases Max MP by 10

Resale Value : 500 Gil

Name : Siren

Effect : Causes nearby monsters to attack

Resale Value : 1500 Gil

Name : Ninja Sutra

Effect : A book of Eblanese arcana - or so it appears

Resale Value : 10 Gil

Name : Member's Writ

Effect : Permits entry to the King's Bounty Pub in Troia

Resale Value : 1 Gil

+------------------------------------------------------------------------------+

O----------O-------------------------------------------------------------------O

| __ | F I N A L F A N T A S Y I V D S |

| / \ O-------------------------------------------------------------------O

| / /\ \ | A P P E N D I C E S |

| | / \ | O-------------------------------------------------------------------O

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| | /\ | | A P P E N D I X B - C O M B A T I T E M S |

| | / \ | O---------------------------------------------------O---------------O

 | |/ \| | | ^[APPX.002] |



| | O---------------O
BOOKMARK
O----------O

Here's a list of all the combat items in the game. For the record, that means

that these items can ONLY be used IN BATTLE.

Here's how to read this section:

Name : <- The name of the item in question

Effect : <- The effect of the item

Resale Value : <- The price of the item when you sell it

+------------------------------------------------------------------------------+

Name : Red Fang

Effect : Unleashes a powerful fire-based attack

Resale Value : 50 Gil

Name : White Fang

Effect : Unleashes a powerful ice-based attack

Resale Value : 50 Gil

Name : Blue Fang

Effect : Unleashes a powerful lightning-based attack

Resale Value : 50 Gil

Name : Bomb Fragment

Effect : Casts Fire

Resale Value : 50 Gil

Name : Bomb Crank

Effect : Casts Fira

Resale Value : 250 Gil

Name : Antarctic Wind

Effect : Casts Blizzard

Resale Value : 50 Gil

Name : Arctic Wind

Effect : Casts Blizzara

Resale Value : 250 Gil

Name : Zeus's Wrath

Effect : Casts Thunder

Resale Value : 50 Gil

Name : Heavenly Wrath

Effect : Casts Thundara

Resale Value : 250 Gil

Name : Gaia Drum

Effect : Casts Quake

Resale Value : 250 Gil

Name : Bomb Core

Effect : Causes the user to self-destruct

Resale Value : 5 Gil

Name : Stardust

Effect : Casts Comet

Resale Value : 500 Gil

Name : Lilith's Kiss

Effect : Casts Osmose

Resale Value : 100 Gil

Name : Vampire Fang

Effect : Casts Drain

Resale Value : 25 Gil

Name : Spider Silk

Effect : Casts Slow

Resale Value : 50 Gil

Name : Silent Bell

Effect : Casts Silence



Resale Value : 50 Gil

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Name : Coeurl Whisker

Effect : Casts Death


Resale Value : 500 Gil


BOOKMARK
Name : Bestiary

Effect : Casts Libra

Resale Value : 25 Gil

Name : Bronze Hourglass

Effect : Casts a short-lasting Stop

Resale Value : 50 Gil

Name : Silver Hourglass

Effect : Casts Stop

Resale Value : 250 Gil

Name : Gold Hourglass

Effect : Casts an extended Stop

Resale Value : 500 Gil

Name : Bacchus's Cider

Effect : Casts Berserk

Resale Value : 100 Gil

Name : Hermes Sandals

Effect : Casts Haste

Resale Value : 100 Gil

Name : Decoy

Effect : Casts Blink

Resale Value : 25 Gil

Name : Light Curtain

Effect : Casts Reflect

Resale Value : 500 Gil

Name : Lunar Curtain

Effect : Casts Reflect and nullifies physical damage

Resale Value : 1000 Gil

Name : Shuriken

Effect : Attack: 50 Can only be thrown

Resale Value : 325 Gil

Name : Fuma Shuriken

Effect : Attack: 200 Can only be thrown

Resale Value : 25000 Gil

+------------------------------------------------------------------------------+

O----------O-------------------------------------------------------------------O

| __ | F I N A L F A N T A S Y I V D S |

| / \ O-------------------------------------------------------------------O

| / /\ \ | A P P E N D I C E S |

| | / \ | O-------------------------------------------------------------------O

| | /\ | | A P P E N D I X C - W E A P O N S |

| | / \ | O---------------------------------------------------O---------------O

| |/ \| | | ^[APPX.003] |

| | O---------------O

O----------O

This appendix will give you a listing of every weapon available in the game.

Keep in mind that this list does NOT include any items or armor (they each have

their own seperate appendix), so only come here if you want to view weapons.

This appendix is set up like you see on the Item Subscreen after using the Sort

option. You'll see it in this order:

- Dark Swords

- Holy Swords

- Swords

- Spears

- Daggers

- Harps

- Claws

- Hammers

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- Axes

- Katanas

 - Rods


- Staves
BOOKMARK
- Bows

- Arrows

- Whips

- Boomerangs

Here is the basic layout of how you will see each weapon:

Name: Dark Sword <- [1]

Element: Dark <- [2]

Effects: None <- [3]

[4] Strength : + 0 [5] Attack : + 10

Speed : + 0 Accuracy : + 85

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

And here's what each number denotes:

[1]: Name of the weapon

[2]: What element it strikes with

[3]: Any special effects the weapon has associated with it. The most common

ones are: 30% of inflicting [status effect]; Use: [effect the item has when

used as an item]; extra damage to [enemy type]

[4]: How the weapon affects your stats

[5]: Base stats of the weapon

+-------------+

| Dark Swords |

+-------------+ --- Dark Knight Cecil

+------------------------------------------------------------------------------+

Name: Dark Sword

Element: Dark

Effects: None

Strength : + 0 Attack : + 10

Speed : + 0 Accuracy : + 85

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Shadowblade

Element: Dark

Effects: None

Strength : + 0 Attack : + 20

Speed : + 0 Accuracy : + 90

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Deathbringer

Element: Dark

Effects: 30% chance of causing Death

Strength : + 5 Attack : + 30

Speed : + 5 Accuracy : + 95

Stamina : + 5 Defense : + 0

Intellect : + 5 Evasion : + 0

Spirit : - 5 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

+-------------+

| Holy Swords |

+-------------+ --- Paladin Cecil

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+------------------------------------------------------------------------------+





Name: Mythgraven Blade
BOOKMARK
Element: Holy

Effects: None

Strength : + 0 Attack : + 40

Speed : + 0 Accuracy : + 99

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 3 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Lustrous Sword

Element: Holy

Effects: None

Strength : + 3 Attack : + 80

Speed : + 0 Accuracy : + 99

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 3 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Excalibur

Element: Holy

Effects: None

Strength : + 10 Attack : + 120

Speed : + 0 Accuracy : + 99

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Ragnarok

Element: Holy

Effects: None

Strength : + 15 Attack : + 150

Speed : + 0 Accuracy : + 110

Stamina : + 15 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 15 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

+--------+

| Swords |

+--------+ --- Paladin Cecil and Kain

+------------------------------------------------------------------------------+

Name: Onion Sword

Element: None

Effects: None

Strength : + (LV / 3) Attack : + (LV * 2)

Speed : + 0 Accuracy : + (LV + 50)

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Ancient Sword

Element: None

Effects: 30% chance of causing Curse

Strength : + 0 Attack : + 35

Speed : + 0 Accuracy : + 90

Stamina : + 0 Defense : + 0

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Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0


Magic Evasion : + 0


BOOKMARK
+------------------------------------------------------------------------------+

Name: Blood Sword

Element: None

Effects: Drains HP of target (effect reversed on Undead)

Strength : - 5 Attack : + 45

Speed : - 5 Accuracy : + 90

Stamina : - 5 Defense : + 0

Intellect : - 5 Evasion : + 0

Spirit : - 5 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Mythril Sword

Element: None

Effects: Extra damage to Ghosts

Strength : + 0 Attack : + 50

Speed : + 0 Accuracy : + 90

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Sleep Blade

Element: None

Effects: 30% chance of causing Sleep; Use: Sleep

Strength : + 0 Attack : + 55

Speed : + 0 Accuracy : + 90

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Flame Sword

Element: Fire

Effects: Use: Fire

Strength : + 0 Attack : + 65

Speed : + 0 Accuracy : + 90

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Icebrand

Element: Ice

Effects: Use: Blizzara

Strength : + 0 Attack : + 75

Speed : + 0 Accuracy : + 90

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Stoneblade

Element: Earth

Effects: 10% chance of causing Break; Use: Break

Strength : + 0 Attack : + 77

Speed : + 0 Accuracy : + 90

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

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+------------------------------------------------------------------------------+





Name: Avenger
BOOKMARK
Element: None

Effects: Berserks the wielder

Strength : + 10 Attack : + 90

Speed : + 0 Accuracy : + 85

Stamina : + 10 Defense : + 0

Intellect : - 10 Evasion : + 0

Spirit : - 10 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Defender

Element: None

Effects: Use: Protect

Strength : + 0 Attack : + 40

Speed : + 0 Accuracy : + 99

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Fireshard

Element: Fire

Effects: None

Strength : + 0 Attack : + 5

Speed : + 0 Accuracy : + 90

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Frostshard

Element: Ice

Effects: None

Strength : + 0 Attack : + 40

Speed : + 0 Accuracy : + 99

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Thundershard

Element: Lightning

Effects: None

Strength : + 0 Attack : + 5

Speed : + 0 Accuracy : + 90

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

+--------+

| Spears |

+--------+ --- Kain

+------------------------------------------------------------------------------+

Name: Spear

Element: None

Effects: None

Strength : + 0 Attack : + 10

Speed : + 0 Accuracy : + 80

Stamina : + 0 Defense : + 0

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Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0


Magic Evasion : + 0


BOOKMARK
+------------------------------------------------------------------------------+

Name: Wind Spear

Element: Wind

Effects: None

Strength : + 0 Attack : + 55

Speed : + 0 Accuracy : + 80

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Flame Lance

Element: Fire

Effects: Use: Fira

Strength : + 0 Attack : + 66

Speed : + 0 Accuracy : + 80

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Ice Lance

Element: Ice

Effects: None

Strength : + 0 Attack : + 77

Speed : + 0 Accuracy : + 80

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Blood Lance

Element: None

Effects: Drains HP of target (effect reversed on Undead)

Extra damage to Giants & Flans

Strength : - 10 Attack : + 88

Speed : - 10 Accuracy : + 80

Stamina : - 10 Defense : + 0

Intellect : - 10 Evasion : + 0

Spirit : - 10 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Gungnir

Element: None

Effects: None

Strength : + 0 Attack : + 99

Speed : + 0 Accuracy : + 90

Stamina : + 15 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Wyvern Lance

Element: None

Effects: Extra damage to Dragons

Strength : + 0 Attack : + 110

Speed : + 0 Accuracy : + 100

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

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Magic Evasion : + 0

 +------------------------------------------------------------------------------+




BOOKMARK
Name: Holy Lance

Element: Holy

Effects: Use: Holy; extra damage to Ghosts

Strength : + 0 Attack : + 140

Speed : + 0 Accuracy : + 110

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

+--------+

| Knives |

+--------+ --- Paladin Cecil, Kain, adult Rydia, Rosa, Edge, Palom, Edward

+------------------------------------------------------------------------------+

Name: Mythril Knife

Element: None

Effects: Extra damage to Ghosts

Strength : + 0 Attack : + 10

Speed : + 1 Accuracy : + 110

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Mage Masher

Element: None

Effects: Extra damage to Mages

Strength : + 0 Attack : + 35

Speed : + 3 Accuracy : + 110

Stamina : + 0 Defense : + 0

Intellect : + 3 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Dancing Dagger

Element: None

Effects: Use: Dancing Dagger

Strength : + 0 Attack : + 28

Speed : + 2 Accuracy : + 110

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 10

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Knife

Element: None

Effects: Can only be Thrown

Strength : + 0 Attack : + 999

Speed : + 0 Accuracy : + 999

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

+-------+

| Harps |

+-------+ --- Edward



+------------------------------------------------------------------------------+

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Name: Dream Harp

Element: None

 Effects: 30% chance of causing Sleep






BOOKMARK
Strength : + 0 Attack : + 5

Speed : + 0 Accuracy : + 100

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Lamia Harp

Element: None

Effects: 30% chance of causing Confuse

Strength : + 0 Attack : + 13

Speed : + 0 Accuracy : + 100

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

+-------+

| Claws |

+-------+ --- Yang

+------------------------------------------------------------------------------+

Name: Flame Claws

Element: Fire

Effects: Use: Fire

Strength : + 0 Attack : + 5

Speed : + 0 Accuracy : + 95

Stamina : + 1 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Faerie Claws

Element: None

Effects: 30% chance of causing Confuse; extra damage to Giants

Strength : + 0 Attack : + 5

Speed : + 0 Accuracy : + 95

Stamina : + 3 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Ice Claws

Element: Ice

Effects: Use: Blizzard

Strength : + 0 Attack : + 5

Speed : + 0 Accuracy : + 95

Stamina : + 1 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Lightning Claws

Element: Lightning

Effects: Use: Thunder; extra damage to Machines

Strength : + 0 Attack : + 5

Speed : + 0 Accuracy : + 95

Stamina : + 1 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

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+------------------------------------------------------------------------------+





Name: Hell Claws
BOOKMARK
Element: None

Effects: 30% chance of causing Poison

Strength : + 0 Attack : + 5

Speed : + 0 Accuracy : + 95

Stamina : + 4 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Cat Claws

Element: None

Effects: None

Strength : + 0 Attack : + 5

Speed : + 5 Accuracy : + 95

Stamina : + 5 Defense : + 0

Intellect : + 0 Evasion : + 10

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

+---------+

| Hammers |

+---------+ --- Cid

+------------------------------------------------------------------------------+

Name: Wooden Hammer

Element: None

Effects: Extra damage to Machines

Strength : + 0 Attack : + 55

Speed : + 0 Accuracy : + 90

Stamina : + 2 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Mythril Hammer

Element: None

Effects: Extra damage to Machines & Ghosts

Strength : + 0 Attack : + 65

Speed : + 0 Accuracy : + 90

Stamina : + 3 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Gaia Hammer

Element: Earth

Effects: Use: Quake; extra damage to Machines

Strength : + 3 Attack : + 75

Speed : + 0 Accuracy : + 90

Stamina : + 4 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

+------+

| Axes |

+------+ --- Paladin Cecil, Kain, Cid

+------------------------------------------------------------------------------+

Name: Dwarven Axe

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Element: None

Effects: None



Strength : + 5 Attack : + 82
BOOKMARK
Speed : - 2 Accuracy : + 95

Stamina : + 5 Defense : + 0

Intellect : - 2 Evasion : + 0

Spirit : - 2 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Ogrekiller

Element: None

Effects: Extra damage to Giants

Strength : + 6 Attack : + 90

Speed : - 3 Accuracy : + 95

Stamina : + 6 Defense : + 0

Intellect : - 3 Evasion : + 0

Spirit : - 3 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Poison Axe

Element: None

Effects: 30% chance of causing Poison; extra damage to Giants

Strength : + 7 Attack : + 105

Speed : - 4 Accuracy : + 95

Stamina : + 7 Defense : + 0

Intellect : - 4 Evasion : + 0

Spirit : - 4 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Rune Axe

Element: None

Effects: Extra damage to Mages

Strength : + 8 Attack : + 110

Speed : - 5 Accuracy : + 90

Stamina : + 8 Defense : + 0

Intellect : - 5 Evasion : + 0

Spirit : - 5 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

+---------+

| Katanas |

+---------+ --- Edge

+------------------------------------------------------------------------------+

Name: Kunai

Element: None

Effects: None

Strength : + 0 Attack : + 35

Speed : + 1 Accuracy : + 100

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Ashura

Element: None

Effects: None

Strength : + 0 Attack : + 40

Speed : + 2 Accuracy : + 100

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0



Magic Evasion : + 0

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+------------------------------------------------------------------------------+

 Name: Kotetsu



Element: None
BOOKMARK
Effects: None

Strength : + 0 Attack : + 45

Speed : + 2 Accuracy : + 100

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Kiku-ichimonji

Element: None

Effects: None

Strength : + 0 Attack : + 50

Speed : + 2 Accuracy : + 100

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Murasame

Element: None

Effects: None

Strength : + 3 Attack : + 55

Speed : + 1 Accuracy : + 120

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Masamune

Element: None

Effects: Use: Haste

Strength : + 1 Attack : + 60

Speed : + 3 Accuracy : + 120

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

+------+

| Rods |

+------+ --- young Rydia, Adult Rydia, Tellah, Palom, Fusoya

+------------------------------------------------------------------------------+

Name: Rod

Element: None

Effects: Use: Mage Arrows

Strength : + 0 Attack : + 5

Speed : + 0 Accuracy : + 80

Stamina : + 0 Defense : + 0

Intellect : + 1 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Flame Rod

Element: Fire

Effects: Use: Fire

Strength : + 0 Attack : + 12

Speed : + 0 Accuracy : + 80

Stamina : + 0 Defense : + 0

Intellect : + 2 Evasion : + 0

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Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0


+------------------------------------------------------------------------------+


BOOKMARK

Name: Ice Rod

Element: Ice

Effects: Use: Blizzard; extra damage to Lizards

Strength : + 0 Attack : + 12

Speed : + 0 Accuracy : + 80

Stamina : + 0 Defense : + 0

Intellect : + 2 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Thunder Rod

Element: Lightning

Effects: Use: Thunder

Strength : + 0 Attack : + 12

Speed : + 0 Accuracy : + 80

Stamina : + 0 Defense : + 0

Intellect : + 2 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Lilith Rod

Element: None

Effects: Use: Osmose

Strength : + 0 Attack : + 18

Speed : + 0 Accuracy : + 80

Stamina : + 0 Defense : + 0

Intellect : + 4 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Polymorph Rod

Element: None

Effects: Use: Pig

Strength : + 0 Attack : + 20

Speed : + 0 Accuracy : + 80

Stamina : + 0 Defense : + 0

Intellect : + 5 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Faerie Rod

Element: None

Effects: Use: Confuse

Strength : + 0 Attack : + 30

Speed : + 0 Accuracy : + 80

Stamina : + 0 Defense : + 0

Intellect : + 7 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Stardust Rod

Element: None

Effects: Use: Comet

Strength : + 0 Attack : + 45

Speed : + 0 Accuracy : + 80

Stamina : + 0 Defense : + 0

Intellect : + 10 Evasion : + 0

Spirit : + 0 Magic Defense : + 0



Magic Evasion : + 0

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+------------------------------------------------------------------------------+

 +--------+



| Staves |
BOOKMARK
+--------+ --- young Rydia, Rosa, Tellah, Porom, Fusoya

+------------------------------------------------------------------------------+

Name: Staff

Element: None

Effects: Use: Poisona

Strength : + 0 Attack : + 6

Speed : + 0 Accuracy : + 80

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 1 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Healing Staff

Element: None

Effects: Use: Heal

Strength : + 0 Attack : + 9

Speed : + 0 Accuracy : + 80

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 3 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Mythril Staff

Element: None

Effects: Use: Basuna; extra damage to Undead

Strength : + 0 Attack : + 11

Speed : + 0 Accuracy : + 80

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 2 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Power Staff

Element: None

Effects: 30% chance of causing Berserk; Use: Berserk

Strength : + 8 Attack : + 20

Speed : + 0 Accuracy : + 100

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 4 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Aura Staff

Element: None

Effects: Use: Dispel

Strength : + 0 Attack : + 26

Speed : + 0 Accuracy : + 100

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 5 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Sage's Staff

Element: None

Effects: Use: Raise

Strength : + 0 Attack : + 38

Speed : + 0 Accuracy : + 80

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 7 Magic Defense : + 0

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Magic Evasion : + 0

 +------------------------------------------------------------------------------+




BOOKMARK
Name: Rune Staff

Element: None

Effects: 30% chance of causing Silence; Use: Silence; extra damage to Mages

Strength : + 0 Attack : + 42

Speed : + 0 Accuracy : + 80

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 10 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

+------+

| Bows |

+------+ --- Rosa

+------------------------------------------------------------------------------+

Name: Bow

Element: None

Effects: None

Strength : + 0 Attack : + 10

Speed : + 1 Accuracy : + 75

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Power Bow

Element: None

Effects: None

Strength : + 3 Attack : + 20

Speed : + 0 Accuracy : + 75

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Great Bow

Element: None

Effects: None

Strength : + 0 Attack : + 30

Speed : + 2 Accuracy : + 75

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Killer Bow

Element: None

Effects: None

Strength : + 0 Attack : + 40

Speed : + 4 Accuracy : + 75

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Elven Bow

Element: None

Effects: Use: Shell; extra damage to Mages



Strength : + 0 Attack : + 50

Speed : + 5 Accuracy : + 75

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Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

 Spirit : + 0 Magic Defense : + 0



Magic Evasion : + 0
BOOKMARK

+------------------------------------------------------------------------------+

Name: Yoichi Bow

Element: None

Effects: None

Strength : + 0 Attack : + 60

Speed : + 6 Accuracy : + 100

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Artemis Bow

Element: None

Effects: None

Strength : + 0 Attack : + 80

Speed : + 7 Accuracy : + 90

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 2 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

+--------+

| Arrows |

+--------+ --- Rosa

+------------------------------------------------------------------------------+

Name: Medusa Arrows

Element: None

Effects: 30% chance of causing Break

Strength : + 0 Attack : + 2

Speed : + 0 Accuracy : + 80

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Iron Arrows

Element: None

Effects: None

Strength : + 0 Attack : + 5

Speed : + 0 Accuracy : + 80

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Holy Arrows

Element: Holy

Effects: Extra damage to Ghosts & Undead

Strength : + 0 Attack : + 10

Speed : + 0 Accuracy : + 80

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Fire Arrows



Element: Fire

Effects: None

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Strength : + 0 Attack : + 15

 Speed : + 0 Accuracy : + 80


Stamina : + 0 Defense : + 0
BOOKMARK
Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Ice Arrows

Element: Ice

Effects: None

Strength : + 0 Attack : + 15

Speed : + 0 Accuracy : + 80

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Lightning Arrows

Element: Lightning

Effects: Extra damage to Machines

Strength : + 0 Attack : + 15

Speed : + 0 Accuracy : + 80

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Blinding Arrows

Element: None

Effects: 30% chance of causing Blind

Strength : + 0 Attack : + 20

Speed : + 0 Accuracy : + 80

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Poison Arrows

Element: None

Effects: 30% chance of causing Poison

Strength : + 0 Attack : + 20

Speed : + 0 Accuracy : + 80

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Silence Arrows

Element: None

Effects: 30% chance of causing Silence; extra damage to Mages

Strength : + 0 Attack : + 20

Speed : + 0 Accuracy : + 80

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Angel Arrows

Element: None

Effects: 30% chance of causing Confuse; extra damage against Giants



Strength : + 0 Attack : + 20

Speed : + 0 Accuracy : + 80

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Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

 Spirit : + 0 Magic Defense : + 0



Magic Evasion : + 0
BOOKMARK

+------------------------------------------------------------------------------+

Name: Yoichi Arrows

Element: None

Effects: None

Strength : + 0 Attack : + 40

Speed : + 0 Accuracy : + 80

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Artemis Arrows

Element: None

Effects: Extra damage against Dragons

Strength : + 0 Attack : + 50

Speed : + 0 Accuracy : + 80

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

+-------+

| Whips |

+-------+ --- adult Rydia

+------------------------------------------------------------------------------+

Name: Whip

Element: None

Effects: 30% chance of causing Paralyze; extra damage to Beasts

Strength : + 0 Attack : + 50

Speed : + 1 Accuracy : + 85

Stamina : + 0 Defense : + 0

Intellect : + 1 Evasion : + 0

Spirit : + 1 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Chain Whip

Element: None

Effects: 30% chance of causing Paralyze; extra damage to Beasts

Strength : + 0 Attack : + 70

Speed : + 2 Accuracy : + 85

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Blitz Whip

Element: Lightning

Effects: 30% chance of causing Paralyze; extra damage to Beasts

Strength : + 0 Attack : + 80

Speed : + 3 Accuracy : + 85

Stamina : + 0 Defense : + 0

Intellect : + 1 Evasion : + 0

Spirit : + 1 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Flame Whip



Element: Fire

Effects: 30% chance of causing Paralyze; extra damage to Beasts

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Strength : + 0 Attack : + 90

 Speed : + 2 Accuracy : + 85


Stamina : + 0 Defense : + 0
BOOKMARK
Intellect : + 2 Evasion : + 0

Spirit : + 2 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Dragon Whisker

Element: None

Effects: 30% chance of causing Paralyze; extra damage to Dragons & Beasts

Strength : + 3 Attack : + 110

Speed : + 0 Accuracy : + 90

Stamina : + 0 Defense : + 0

Intellect : + 3 Evasion : + 0

Spirit : + 3 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

+------------+

| Boomerangs |

+------------+ --- Edge

+------------------------------------------------------------------------------+

Name: Boomerang

Element: None

Effects: None

Strength : + 0 Attack : + 30

Speed : + 2 Accuracy : + 90

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Moonring Blade

Element: None

Effects: None

Strength : + 0 Attack : + 45

Speed : + 4 Accuracy : + 100

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

O----------O-------------------------------------------------------------------O

| __ | F I N A L F A N T A S Y I V D S |

| / \ O-------------------------------------------------------------------O

| / /\ \ | A P P E N D I C E S |

| | / \ | O-------------------------------------------------------------------O

| | /\ | | A P P E N D I X D - A R M O R |

| | / \ | O---------------------------------------------------O---------------O

| |/ \| | | ^[APPX.004] |

| | O---------------O

O----------O

This appendix will give you a listing of every armor piece available in the

game. Keep in mind that this list does NOT include any items or weapons (they

each have their own seperate appendix), so only come here if you want to view

armor.

This appendix is set up like you see on the Item Subscreen after using the Sort

option. You'll see it in this order:



- Shields

- Helmets

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- Armor

- Gloves





Here is the basic layout of how you will see each armor piece:
BOOKMARK

Name: Dark Sword <- [1]

Users: Cecil, Kain, Cid <-[2]

Element: None <- [3]

Effects: Blind <- [4]

[5] Strength : + 0 [6] Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 1

Intellect : + 0 Evasion : + 20

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

And here's what each number denotes:

[1]: Name of the armor piece

[2]: Who can use this armor (NOTE: If you see "Cecil" alone, that means Cecil

the Paladin, NOT Cecil the Dark Knight)

[3]: What elements the armor halves

[4]: Any status effects the armor protects against

[5]: How the armor piece affects your stats

[6]: Base stats of the armor piece

+---------+

| Shields |

+---------+

+------------------------------------------------------------------------------+

Name: Iron Shield

Users: Cecil, Kain, Cid

Element: None

Effects: Blind

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 1

Intellect : + 0 Evasion : + 20

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Dark Shield

Users: DK Cecil

Element: Holy

Effects: Toad, Mini, Pig

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 1

Intellect : + 0 Evasion : + 22

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Demon Shield

Users: DK Cecil

Element: Holy

Effects: Toad, Mini, Pig

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 2

Intellect : + 0 Evasion : + 24

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 1

+------------------------------------------------------------------------------+

Name: Lustrous Shield

Users: Cecil

Element: Dark

Effects: Sleep, Poison, Death, Curse

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Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

 Stamina : + 0 Defense : + 2


Intellect : + 0 Evasion : + 24
BOOKMARK
Spirit : + 0 Magic Defense : + 1

Magic Evasion : + 1

+------------------------------------------------------------------------------+

Name: Mythril Shield

Users: Cecil, Kain, Cid

Element: None

Effects: Confuse, Silence

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 3

Intellect : + 0 Evasion : + 26

Spirit : + 0 Magic Defense : + 2

Magic Evasion : + 2

+------------------------------------------------------------------------------+

Name: Flame Shield

Users: Cecil, Kain, Cid

Element: Ice

Effects: Paralyze, Confuse

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 3

Intellect : + 0 Evasion : + 28

Spirit : + 0 Magic Defense : + 2

Magic Evasion : + 2

+------------------------------------------------------------------------------+

Name: Ice Shield

Users: Cecil, Kain, Cid

Element: Fire

Effects: Paralyze, Confuse

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 3

Intellect : + 0 Evasion : + 30

Spirit : + 0 Magic Defense : + 2

Magic Evasion : + 2

+------------------------------------------------------------------------------+

Name: Diamond Shield

Users: Cecil, Kain, Cid

Element: Lightning

Effects: Paralyze, Confuse

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 4

Intellect : + 0 Evasion : + 32

Spirit : + 0 Magic Defense : + 2

Magic Evasion : + 3

+------------------------------------------------------------------------------+

Name: Aegis Shield

Users: Cecil

Element: None

Effects: Paralyze, Sleep, Petrify, Death, Slow Petrify, Stop

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 4

Intellect : + 0 Evasion : + 34

Spirit : + 0 Magic Defense : + 5

Magic Evasion : + 4

+------------------------------------------------------------------------------+



Name: Genji Shield

Users: Cecil, Kain, Cid

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Element: None

Effects: Petrify, Toad, Mini, Blind, Pig, Stop





Strength : + 0 Attack : + 0
BOOKMARK
Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 5

Intellect : + 0 Evasion : + 36

Spirit : + 0 Magic Defense : + 3

Magic Evasion : + 4

+------------------------------------------------------------------------------+

Name: Dragon Shield

Users: Cecil, Kain, Cid

Element: Fire, Ice, Lightning

Effects: Paralyze, Sleep, Stop

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 6

Intellect : + 0 Evasion : + 38

Spirit : + 0 Magic Defense : + 3

Magic Evasion : + 6

+------------------------------------------------------------------------------+

Name: Crystal Shield

Users: Cecil

Element: Dark

Effects: Sleep, Poison, Death, Curse

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 7

Intellect : + 0 Evasion : + 40

Spirit : + 0 Magic Defense : + 4

Magic Evasion : + 6

+------------------------------------------------------------------------------+

Name: Onion Shield

Users: Cecil, Kain

Element: None

Effects: All but Berserk

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + (LV / 3) Defense : + (LV / 10)

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

+---------+

| Helmets |

+---------+

+------------------------------------------------------------------------------+

Name: Leather Cap

Users: All but DK Cecil

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 1

Intellect : + 0 Evasion : + 5

Spirit : + 0 Magic Defense : + 1

Magic Evasion : + 1

+------------------------------------------------------------------------------+

Name: Headband

Users: All but DK Cecil

Element: None

Effects: Confuse



Strength : + 5 Attack : + 0

Speed : + 0 Accuracy : + 0

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Stamina : + 0 Defense : + 1

Intellect : + 0 Evasion : + 10

 Spirit : + 0 Magic Defense : + 1



Magic Evasion : + 1
BOOKMARK

+------------------------------------------------------------------------------+

Name: Feathered Crap

Users: Everyone but DK Cecil

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 2

Intellect : + 0 Evasion : + 6

Spirit : + 0 Magic Defense : + 3

Magic Evasion : + 3

+------------------------------------------------------------------------------+

Name: Iron Helm

Users: Cecil, Kain, Cid

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 3

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Wizard's Hat

Users: Cecil, Rydia, Rosa, Palom, Porom, Fusoya

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 3

Intellect : + 0 Evasion : + 7

Spirit : + 0 Magic Defense : + 5

Magic Evasion : + 5

+------------------------------------------------------------------------------+

Name: Green Beret

Users: All but DK Cecil

Element: None

Effects: None

NOTE: This item increases its wearer's HP by 200.

Strength : + 5 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 3

Intellect : + 0 Evasion : + 12

Spirit : + 0 Magic Defense : + 1

Magic Evasion : + 1

+------------------------------------------------------------------------------+

Name: Dark Helm

Users: DK Cecil

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 4

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+



Name: Hades Helm

Users: DK Cecil

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Element: None

Effects: None



Strength : + 0 Attack : + 0
BOOKMARK
Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 5

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 1

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Sage's Miter

Users: Cecil, Rydia, Tellah, Palom, Porom, Fusoya

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 5

Intellect : + 0 Evasion : + 8

Spirit : + 0 Magic Defense : + 7

Magic Evasion : + 7

+------------------------------------------------------------------------------+

Name: Black Cowl

Users: All but DK Cecil

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 5

Intellect : + 0 Evasion : + 14

Spirit : + 0 Magic Defense : + 1

Magic Evasion : + 1

+------------------------------------------------------------------------------+

Name: Demon Helm

Users: DK Cecil

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 6

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 1

Magic Evasion : + 1

+------------------------------------------------------------------------------+

Name: Lustrous Helm

Users: Cecil

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 7

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 2

Magic Evasion : + 1

+------------------------------------------------------------------------------+

Name: Gold Hairpin

Users: Rydia, Rosa, Porom

Element: Lightning

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 7

Intellect : + 0 Evasion : + 10

Spirit : + 0 Magic Defense : + 10

Magic Evasion : + 9

+------------------------------------------------------------------------------+

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Name: Mythril Helm

 Users: Cecil, Kain, Cid



Element: None
BOOKMARK
Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 8

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 2

Magic Evasion : + 2

+------------------------------------------------------------------------------+

Name: Diamond Helm

Users: Cecil, Kain, Cid

Element: Lightning

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 9

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 2

Magic Evasion : + 2

+------------------------------------------------------------------------------+

Name: Ribbon

Users: All but DK Cecil

Element: None

Effects: All but Berserk, Slow, Sap, Doom, Critical

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 9

Intellect : + 0 Evasion : + 12

Spirit : + 0 Magic Defense : + 12

Magic Evasion : + 12

+------------------------------------------------------------------------------+

Name: Genji Helm

Users: Cecil, Kain, Cid, Edge

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 10

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 6

Magic Evasion : + 3

+------------------------------------------------------------------------------+

Name: Dragon Helm

Users: Cecil, Kain

Element: Fire, Ice, Lit

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 11

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 7

Magic Evasion : + 4

+------------------------------------------------------------------------------+

Name: Crystal Helm

Users: Cecil

Element: Fire, Ice, Lightning

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 12

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 8

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Magic Evasion : + 5

 +------------------------------------------------------------------------------+




BOOKMARK
Name: Glass Mask

Users: All

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 30

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Onion Helm

Users: Final Five ONLY

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + (LV / 3) Accuracy : + 0

Stamina : + 0 Defense : + (LV / 10)

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + (LV / 10)

Magic Evasion : + 0

+------------------------------------------------------------------------------+

+-------+

| Armor |

+-------+

+------------------------------------------------------------------------------+

Name: Clothing

Users: All but DK Cecil

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 1

Intellect : + 0 Evasion : + 10

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Prison Garb

Users: All

Element: None

Effects: Sleep

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 2

Intellect : + 0 Evasion : + 10

Spirit : + 0 Magic Defense : + 1

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Leather Clothing

Users: All but DK Cecil

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 3

Intellect : + 0 Evasion : + 10

Spirit : + 0 Magic Defense : + 1

Magic Evasion : + 1

+------------------------------------------------------------------------------+

Name: Bard's Tunic

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Users: All but DK Cecil

Element: None

 Effects: Silence



BOOKMARK
Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 4

Intellect : + 0 Evasion : + 10

Spirit : + 0 Magic Defense : + 1

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Gaia Gear

Users: Cecil, Rydia, Tellah, Rosa, Palom, Porom, Fusoya

Element: None

Effects: Slow Petrify

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 5

Intellect : + 0 Evasion : + 12

Spirit : + 0 Magic Defense : + 3

Magic Evasion : + 3

+------------------------------------------------------------------------------+

Name: Iron Armor

Users: Cecil, Kain, Cid

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 4

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 1

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Dark Armor

Users: DK Cecil

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 5

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 1

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Sage's Surplice

Users: Cecil, Rydia, Tellah, Rosa, Palom, Porom, Fusoya

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 6

Intellect : + 0 Evasion : + 5

Spirit : + 0 Magic Defense : + 5

Magic Evasion : + 5

+------------------------------------------------------------------------------+

Name: Kenpo Gi

Users: All but DK Cecil

Element: None

Effects: None

Strength : + 3 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 5

Intellect : + 0 Evasion : + 20

Spirit : + 0 Magic Defense : + 2



Magic Evasion : + 1

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+------------------------------------------------------------------------------+

 Name: Hades Armor





Users: DK Cecil
BOOKMARK
Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 7

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 2

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Black Robe

Users: Rydia, Tellah, Palom, Fusoya

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 8

Intellect : + 0 Evasion : + 10

Spirit : + 0 Magic Defense : + 7

Magic Evasion : + 7

+------------------------------------------------------------------------------+

Name: Demon Armor

Users: DK Cecil

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 9

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 3

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Black Belt Gi

Users: All but DK Cecil

Element: None

Effects: None

Strength : + 5 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 10

Intellect : + 0 Evasion : + 30

Spirit : + 0 Magic Defense : + 3

Magic Evasion : + 2

+------------------------------------------------------------------------------+

Name: Knight's Armor

Users: Cecil

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 11

Intellect : + 0 Evasion : + 0

Spirit : + 3 Magic Defense : + 3

Magic Evasion : + 1

+------------------------------------------------------------------------------+

Name: Luminous Robe

Users: Cecil, Rydia, Tellah, Rosa, Palom, Porom, Fusoya

Element: Lightning

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 12

Intellect : + 5 Evasion : + 10

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Spirit : + 5 Magic Defense : + 9

Magic Evasion : + 9


+------------------------------------------------------------------------------+


BOOKMARK

Name: Mythril Armor

Users: Cecil, Kain, Cid

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 13

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 4

Magic Evasion : + 2

+------------------------------------------------------------------------------+

Name: Flame Mail

Users: Cecil, Kain, Cid

Element: Ice

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 15

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 4

Magic Evasion : + 2

+------------------------------------------------------------------------------+

Name: Power Sash

Users: All but DK Cecil

Element: None

Effects: None

Strength : + 15 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 15

Intellect : + 0 Evasion : + 10

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Ice Armor

Users: Cecil, Kain, Cid

Element: Fire

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 17

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 4

Magic Evasion : + 2

+------------------------------------------------------------------------------+

Name: White Robe

Users: Cecil, Tellah, Rosa, Porom, Fusoya

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 18

Intellect : + 0 Evasion : + 10

Spirit : + 15 Magic Defense : + 10

Magic Evasion : + 6

+------------------------------------------------------------------------------+

Name: Diamond Armor

Users: Cecil, Kain, Cid

Element: Lightning

Effects: None

Strength : + 0 Attack : + 0

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Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 19

 Intellect : + 0 Evasion : + 0


Spirit : + 0 Magic Defense : + 4
BOOKMARK
Magic Evasion : + 2

+------------------------------------------------------------------------------+

Name: Minerva Bustier

Users: Rydia, Rosa, Porom

Element: None

Effects: Paralyze

Strength : + 15 Attack : + 0

Speed : + 15 Accuracy : + 0

Stamina : + 15 Defense : + 20

Intellect : - 15 Evasion : + 40

Spirit : - 15 Magic Defense : + 5

Magic Evasion : + 5

+------------------------------------------------------------------------------+

Name: Genji Armor

Users: Cecil, Kain, Cid, Edge

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 21

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 7

Magic Evasion : + 4

+------------------------------------------------------------------------------+

Name: Dragon Mail

Users: Cecil, Kain

Element: Fire, Ice, Lightning

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 23

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 8

Magic Evasion : + 5

+------------------------------------------------------------------------------+

Name: Black Garb

Users: Edge

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 3 Accuracy : + 0

Stamina : + 0 Defense : + 24

Intellect : + 0 Evasion : + 70

Spirit : + 0 Magic Defense : + 15

Magic Evasion : + 8

+------------------------------------------------------------------------------+

Name: Crystal Mail

Users: Cecil

Element: None

Effects: Toad, Silence, Mini, Blind, Pig, Berserk

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 25

Intellect : + 0 Evasion : + 0

Spirit : + 3 Magic Defense : + 10

Magic Evasion : + 6

+------------------------------------------------------------------------------+

Name: Adamant Armor



Users: All but DK Cecil

Element: All

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Effects: All but Berserk, Slow, Sap, Doom, Critical

 Strength : + 15 Attack : + 0



Speed : + 15 Accuracy : + 0
BOOKMARK
Stamina : + 15 Defense : + 100

Intellect : + 15 Evasion : + 30

Spirit : + 15 Magic Defense : + 100

Magic Evasion : + 30

+------------------------------------------------------------------------------+

Name: Onion Armor

Users: Final Five ONLY

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + LV
Intellect : + (LV / 3) Evasion : + 0

Spirit : + 0 Magic Defense : + LV

Magic Evasion : + 0

+------------------------------------------------------------------------------+

+--------+

| Gloves |

+--------+

+------------------------------------------------------------------------------+

Name: Ruby Ring

Users: All but DK Cecil

Element: None

Effects: Pig

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + 10

Spirit : + 0 Magic Defense : + 3

Magic Evasion : + 2

+------------------------------------------------------------------------------+

Name: Cursed Ring

Users: All but DK Cecil

Element: None

Effects: None

NOTE: This item turns any elemental Resistance into an Absorb

Strength : - 15 Attack : + 0

Speed : - 15 Accuracy : + 0

Stamina : - 15 Defense : + 0

Intellect : - 15 Evasion : + 0

Spirit : - 15 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Iron Gloves

Users: Cecil, Kain, Cid, Edge

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 2

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Dark Gloves

Users: DK Cecil

Element: None

Effects: None

Strength : + 0 Attack : + 0

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Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 2

 Intellect : + 0 Evasion : + 0


Spirit : + 0 Magic Defense : + 0
BOOKMARK
Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Iron Armlet

Users: Rydia, Tellah, Edward, Rosa, Yang, Palom, Porom, Edge, Fusoya

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 2

Intellect : + 0 Evasion : + 10

Spirit : + 0 Magic Defense : + 2

Magic Evasion : + 1

+------------------------------------------------------------------------------+

Name: Power Armlet

Users: Cecil, Kain, Yang, Cid, Edge

Element: None

Effects: None

Strength : + 5 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 2

Intellect : + 0 Evasion : + 10

Spirit : + 0 Magic Defense : + 2

Magic Evasion : + 2

+------------------------------------------------------------------------------+

Name: Hades Gloves

Users: DK Cecil

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 3

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Demon Gloves

Users: DK Cecil

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 4

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 0

+------------------------------------------------------------------------------+

Name: Silver Armlet

Users: Rydia, Tellah, Edward, Rosa, Yang, Palom, Porom, Edge, Fusoya

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 4

Intellect : + 0 Evasion : + 10

Spirit : + 0 Magic Defense : + 4

Magic Evasion : + 4

+------------------------------------------------------------------------------+

Name: Gauntlets

Users: Cecil

Element: None

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Effects: None

 Strength : + 0 Attack : + 0


Speed : + 0 Accuracy : + 0
BOOKMARK
Stamina : + 0 Defense : + 5

Intellect : + 0 Evasion : + 0

Spirit : + 3 Magic Defense : + 1

Magic Evasion : + 1

+------------------------------------------------------------------------------+

Name: Rune Armlet

Users: Rydia, Tellah, Edward, Rosa, Yang, Palom, Porom, Edge, Fusoya

Element: None

Effects: Silence

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 5

Intellect : + 3 Evasion : + 10

Spirit : + 3 Magic Defense : + 8

Magic Evasion : + 8

+------------------------------------------------------------------------------+

Name: Mythril Gloves

Users: Cecil, Kain, Cid, Edge

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 6

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 2

Magic Evasion : + 2

+------------------------------------------------------------------------------+

Name: Diamond Armlet

Users: Rydia, Tellah, Edward, Rosa, Yang, Palom, Porom, Cid, Edge, Fusoya

Element: Lightning

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 6

Intellect : + 0 Evasion : + 10

Spirit : + 0 Magic Defense : + 8

Magic Evasion : + 6

+------------------------------------------------------------------------------+

Name: Diamond Gloves

Users: Cecil, Kain, Cid

Element: Lightning

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 7

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 3

Magic Evasion : + 3

+------------------------------------------------------------------------------+

Name: Genji Gloves

Users: Cecil, Kain, Cid, Edge

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 8

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 5

Magic Evasion : + 3



+------------------------------------------------------------------------------+

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Name: Dragon Gloves

Users: Cecil, Kain

 Element: Fire, Ice, Lightning



Effects: None
BOOKMARK

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 9

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 6

Magic Evasion : + 3

+------------------------------------------------------------------------------+

Name: Giant's Gloves

Users: Cecil, Kain, Yang, Cid, Edge

Element: None

Effects: Mini

Strength : + 10 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 10

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 0

Magic Evasion : + 9

+------------------------------------------------------------------------------+

Name: Crystal Gloves

Users: Cecil

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 11

Intellect : + 0 Evasion : + 0

Spirit : + 0 Magic Defense : + 7

Magic Evasion : + 4

+------------------------------------------------------------------------------+

Name: Protect Ring

Users: All but DK Cecil

Element: Fire, Ice, Lightning

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 15 Defense : + 10

Intellect : + 0 Evasion : + 15

Spirit : + 0 Magic Defense : + 12

Magic Evasion : + 10

+------------------------------------------------------------------------------+

Name: Crystal Ring

Users: All but DK Cecil

Element: None

Effects: Paralyze, Sleep, Counter

Strength : + 0 Attack : + 0

Speed : + 5 Accuracy : + 0

Stamina : + 0 Defense : + 20

Intellect : + 0 Evasion : + 15

Spirit : + 0 Magic Defense : + 12

Magic Evasion : + 10

+------------------------------------------------------------------------------+

Name: Onion Gloves

Users: Final Five ONLY

Element: None

Effects: None

Strength : + 0 Attack : + 0

Speed : + 0 Accuracy : + 0

Stamina : + 0 Defense : + 0

Intellect : + 0 Evasion : + (LV / 5)



Spirit : + (LV / 3) Magic Defense : + 0

Magic Evasion : + (LV / 5)

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+------------------------------------------------------------------------------+






BOOKMARK

O----------O-------------------------------------------------------------------O

| __ | F I N A L F A N T A S Y I V D S |

| / \ O-------------------------------------------------------------------O

| / /\ \ | A P P E N D I C E S |

| | / \ | O-------------------------------------------------------------------O

| | /\ | | A P P E N D I X E - A U G M E N T S |

| | / \ | O---------------------------------------------------O---------------O

| |/ \| | | ^[APPX.005] |

| | O---------------O

O----------O

This appendix will cover all the Augments in the game. This guide will cover

Augments in the order recieved throughout my guide. Here's how to read this

appendix:

Name : <- Name of the Augment

Obtained : <- How to obtain the Augment

Effects : <- Effect of the Augment has

Notes : <- Any special notes about the Augment

+------------------------------------------------------------------------------+

Name : Auto-Potion

Obtained : Talk to Rosa in Kaipo

Effects : Automatically uses a Potion when attacked

Notes : ONLY works with Potions, not with Hi-Potions or X-Potions

+------------------------------------------------------------------------------+

Name : Item Lore

Obtained : Return to the spot where Edward fights the Sahagin

Effects : Increases the effect of items

Notes : Works on items AND weapons used as items

+------------------------------------------------------------------------------+

Name : Counter

Obtained : Automatically obtained from Yang's Wife

Effects : Counters any attack with the ability in the first slot

Notes : Counter will use the ability in the top slot; it can be an item or

an ability; Counter will ALWAYS use the ability on the enemy that

originally attacked you

+------------------------------------------------------------------------------+

Name : Curse

Obtained : Mount Ordeals ~ Crossing, after defeating Scarmiglione

Effects : Attempts to Curse enemies for 40 MP

Notes : The Curse status will reduce all stats by 20%

+------------------------------------------------------------------------------+

Name : Tsunami

Obtained : Ancient Waterway ~ B3, after defeating Cagnazzo

Effects : Attacks all enemies with a Tsunami for 50 MP

Notes : Tsunami is water-based

+------------------------------------------------------------------------------+

Name : Dualcast

Obtained : Give Palom & Porom 3 Augments (2 on one twin and 1 on the other)

Effects : Allows a user to cast two spells in one turn

Notes : None

+------------------------------------------------------------------------------+

Name : Cry

Obtained : Give Porom 1 Augment

Effects : Cuts enemies Defense by half

Notes : None



+------------------------------------------------------------------------------+

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Name : Bluff

Obtained : Give Palom 1 Augment

 Effects : Doubles Intellect to increase Black Magic damage



Notes : Intellect can only be increased to 99
BOOKMARK

+------------------------------------------------------------------------------+

Name : Twincast (x2)

Obtained : Obtained automatically by talking to the Mysidian Elder

Effects : Two characters cast a spell in tandem

Notes : Some spells are only available to certain teams

+------------------------------------------------------------------------------+

Name : Gil Farmer

Obtained : Inside the Dressing Room at the King's Bounty Pub in Troia

Effects : Doubles Gil recieved in battle

Notes : None

+------------------------------------------------------------------------------+

Name : Bardsong

Obtained : Talk to Edward after defeating Dark Elf; give Edward no Augments

Effects : Sings songs for various status effects or attacks

Notes : None

+------------------------------------------------------------------------------+

Name : Salve

Obtained : Complete Bardsong requirements; given Edward 1 Augment

Effects : Use an item on the entire party

Notes : Works with Auto-Potion and Item Lore; item's effect is slightly

lowered if used on the entire party

+------------------------------------------------------------------------------+

Name : Hide

Obtained : Complete Bardsong requirements; given Edward 2 Augments

Effects : Hide away to avoid all attacks

Notes : Protects user from any and all attacks since they are not onscreen

+------------------------------------------------------------------------------+

Name : Recall

Obtained : After Tellah faces Golbez in the Tower of Zot

Effects : Attempts to recall a forgotten spell

Notes : Here is a list of the spells that can be Recalled and the chance

of them being cast:

Spell | Chance

-----------+--------

Toad/Fail | 31%

Fire | 10%

Blizzard | 10%

Thunder | 10%

Fira | 6%

Blizzara | 6%

Thundara | 6%

Firaga | 4%

Blizzaga | 4%

Thundaga | 4%

Bubble | 3%

Bravery | 3%

Faith | 3%

+------------------------------------------------------------------------------+

Name : Last Stand

Obtained : Complete Recall requirements; give Tellah 1 Augment

Effects : Doubles Defense when HP is critical

Notes : None

+------------------------------------------------------------------------------+

Name : Fast Talker

Obtained : Complete Recall requirements; give Tellah 2 Augments

Effects : Cut casting time of spells in half

Notes : Does not work on items or equipment that casts spells



+------------------------------------------------------------------------------+

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Name : Whirlwind

Obtained : Lodestone Cavern ~ Crystal Chamber after defeating Barbariccia

 Effects : Hits enemies with Whirlwind for 60 MP



Notes : Whirlwind is wind-based and all enemies will have a Fire weakness
BOOKMARK
after being hit with Whirlwind

+------------------------------------------------------------------------------+

Name : Draw Attacks

Obtained : Automatically obtained from King Giott after defeating Calcabrina

Effects : Forces enemies to attack the user

Notes : Works like Cecil's Cover ability but instead works on all party

members at once; does not work on entire-party attacks but almost

always works on single target attacks.

+------------------------------------------------------------------------------+

Name : Eye Gouge

Obtained : Defeat Mopingway in the Lali-ho Pub during the Namingway sidequest

Effects : Inflicts Blind on all enemies

Notes : Can only be obtained ONCE!

+------------------------------------------------------------------------------+

Name : Reach

Obtained : Fulfill all the requirements in the Developers Room

Effects : Allows user to ignore rows

Notes : None

+------------------------------------------------------------------------------+

Name : Analyze

Obtained : Talk to Cid in the Dwarven Castle

Effects : Casts Libra on all enemies at once

Notes : None

+------------------------------------------------------------------------------+

Name : Upgrade

Obtained : Complete Analyze requirements; give Cid 1 Augment

Effects : Use items to add Elements to physical attacks

Notes : Here is a list of items that can be used with Upgrade and what

elements they add:

Item | Element

----------------+-----------

Red Fang | Fire

Bomb Fragment | Fire

Bomb Crank | Fire

White Fang | Ice

Antarctic Wind | Ice

Arctic Wind | Ice

Blue Fang | Lightning

Zeus's Wrath | Lightning

Heavenly Wrath | Lightning

Gaia Drum | Earth

+------------------------------------------------------------------------------+

Name : Adrenaline

Obtained : Complete Analyze requirements; give Cid 2 Augments

Effects : Doubles attack power when HP is critical

Notes : None

+------------------------------------------------------------------------------+

Name : Focus

Obtained : Talk to Yang during the Knife sidequest

Effects : Increases attack power

Notes : Focus can be used up to 3 times; they MUST be consecutive; here is

a list of how it will increase the damage:

# uses | Power

--------+-----------

Zero | 1x

One | 2x

Two | 3.3x

Three | 4.5x



+------------------------------------------------------------------------------+

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Name : Kick

Obtained : Complete Focus requirements; give Yang 1 Augment

 Effects : Perform a flying kick to damage enemies



Notes : Kick's power is split with more enemies onscreen; here is a table
BOOKMARK
that shows the damage distribution:

Foes | Power

------+-----------

1 | 100%

2 | 60%

3 | 50%

4 | 40%

5 | 30%

6 | 20%

+------------------------------------------------------------------------------+

Name : Brace

Obtained : Complete Focus requirements; give Yang 2 Augments

Effects : Brace and reduce all damage by 75%

Notes : None

+------------------------------------------------------------------------------+

Name : Darkness

Obtained : Steal from Odin

Effects : Sacrifices HP to hit for double damage

Notes : Takes 10% of Maximum HP to deal double damage

+------------------------------------------------------------------------------+

Name : Inferno

Obtained : Cave of Eblan after defeating Rubicante

Effects : Attacks with blazing fire for 70 MP

Notes : None

+------------------------------------------------------------------------------+

Name : MP +50%

Obtained : Northwest house in Mist, after defeating Rubicante

Effects : Increases Max MP by 50% when equipped

Notes : None

+------------------------------------------------------------------------------+

Name : ????'s Love

Obtained : Talk to Weddingway during the Namingway sidequest

Effects : Attack with supercharged power, use it like you would any other

standard command (like Attack)

Notes : Dependent upon the number of Wireless battles fought with Whyt

+------------------------------------------------------------------------------+

Name : Safe Travel Augment

Obtained : Talk to Hummingway during the Namingway Sidequest

Effects : Eliminates random encounters

Notes : Hummingway can be found in any of the following locations:

- Any chocobo forest - Troia (on the north end of town)

- Underground Lake B1 (near Damcyan) - Lair of the Father - B1

- Mt. Hobs (Summit) - Sylph Cave - B2

+------------------------------------------------------------------------------+

Name : Level Lust

Obtained : Found in Hummingway Abode

Effects : Doubles EXP gained by the party

Notes : None

+------------------------------------------------------------------------------+

Name : Piercing Magic

Obtained : Talk to Whyt's Mother in The Feymarch after defeating the Giant of

Babil

Effects : Ignores special magic designed to reflect spells.

Notes : None

+------------------------------------------------------------------------------+



Name : HP +50%

Obtained : Talk to rooftop Baron guard after defeating Giant of Babil

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Effects : Boosts Max HP by 50% when equipped

Notes : None


+------------------------------------------------------------------------------+


BOOKMARK

Name : Bless

Obtained : Crystal Palace after Fusoya leaves the party

Effects : Regenerates MP throughout the battle

Notes : None

+------------------------------------------------------------------------------+

Name : Omnicasting

Obtained : Complete Bless requirements; give Fusoya 1 Augment

Effects : Allows user to cast spells on all allies/enemies

Notes : Any spell that is normally ST is turned into an MT spell

+------------------------------------------------------------------------------+

Name : Phoenix

Obtained : Complete Bless Requirements; give Fusoya 2 Augments

Effects : Expends all MP to revive all teammates

Notes : Amount of HP restored is dependant on the amount of MP held by the

Phoenix user

+------------------------------------------------------------------------------+

Name : Treasuer Hunter

Obtained : Obtain 100% on every single map in the game

Effects : Doubles all item drop rates

Notes : The most commonly missed maps are usually the Tower of Zot, Tower

of Babil and Giant of Babil

+------------------------------------------------------------------------------+

Name : Limit Break

Obtained : Complete the game

Effects : Allows user to break the 9999 damage limit

Notes : None

+------------------------------------------------------------------------------+

O----------O-------------------------------------------------------------------O

| __ | F I N A L F A N T A S Y I V D S |

| / \ O-------------------------------------------------------------------O

| / /\ \ | A P P E N D I C E S |

| | / \ | O-------------------------------------------------------------------O

| | /\ | | A P P E N D I X F - S H O P L I S T I N G |

| | / \ | O---------------------------------------------------O---------------O

| |/ \| | | ^[APPX.006] |

| | O---------------O

O----------O

Here is a listing of every known shop in the game. They will be in alphabetical

order. Here is a listing of the order you'll find them in:

- Agart

- Baron (first time)

- Baron (second time)

- Dwarven Castle

- Eblan

- Fabul

- Hummingway Abode

- Kaipo

- Kokkol's Smithy

- Mist

- Mysidia

- Mythril

- The Feymarch

- Tomra

- Troia

== Agart ==

O-----------------------------O-----------------------------O------------------O

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| Weaponsmith | Armorer | Inn 50 Gil |

O-----------------------------O-----------------------------O------------------O

 | Rod ................... 100 | Iron Shield ........... 100 |





| Staff ................. 160 | Iron Helm ............. 150 |
BOOKMARK
| Spear .................. 60 | Iron Armor ............ 600 |

| Boomerang ............ 3000 | Iron Gloves ........... 130 |

| Bow ................... 220 | Iron Armlet ........... 100 |

| Power Bow ............. 700 O-----------------------------O

| Iron Arrows ............ 50 |

| Holy Arrows ........... 500 |

O-----------------------------O

O-----------------------------O-----------------------------O

| Sundries (left) | Sundries (right) |

O-----------------------------O-----------------------------O

| Potion ................. 30 | Gysahl Greens .......... 50 |

| Hi-Potion ............. 150 | Bomb Fragment ......... 200 |

| Phoenix Down .......... 100 | Zeus's Wrath .......... 200 |

| Gold Needle ............ 80 | Antarctic Wind ........ 200 |

| Echo Herbs ............. 50 | Bestiary ............... 50 |

| Eye Drops .............. 30 O-----------------------------O

| Antidote ............... 40 |

| Tent .................. 100 |

O-----------------------------O

== Baron - First Time ==

O-----------------------------O-----------------------------O------------------O

| Weaponsmith | Armorer | Inn 50 Gil |

O-----------------------------O-----------------------------O------------------O

| Closed for now | Closed for now |

O-----------------------------O-----------------------------O

O-----------------------------O

| Sundries |

O-----------------------------O

| Potion ................. 30 |

| Phoenix Down .......... 100 |

| Gold Needle ............ 80 |

| Eye Drops .............. 30 |

| Antidote ............... 40 |

| Tent .................. 100 |

| Bestiary ............... 50 |

O-----------------------------O

== Baron - Second Time ==

O-----------------------------O-----------------------------O------------------O

| Weaponsmith | Armorer | Inn 50 Gil |

O-----------------------------O-----------------------------O------------------O

| Thunder Rod ........... 700 | Headband .............. 450 |

| Healing Staff ......... 480 | Kenpo Gi ............. 4000 |

| Flame Claws ........... 350 | Silver Armlet ......... 650 |

| Ice Claws ............. 450 O-----------------------------O

| Thunder Claws ......... 550 |

O-----------------------------O

O-----------------------------O-----------------------------O

| Sundries (left seller) | Sundries (right seller) |

O-----------------------------O-----------------------------O

| Potion ................. 30 | Hi-Potion ............. 150 |

| Phoenix Down .......... 100 | Echo Herbs ............. 50 |

| Gold Needle ............ 80 | Maiden's Kiss .......... 60 |

| Eye Drops .............. 30 | Gnomish Bread ......... 100 |

| Antidote ............... 40 | Red Fang ............. 5500 |

| Tent .................. 100 | White Fang ........... 5500 |

| Bestiary ............... 50 | Blue Fang ............ 5500 |

O-----------------------------O-----------------------------O

== Dwarven Castle ==

O-----------------------------O-----------------------------O------------------O

| Weaponsmith | Armorer | Inn 600 Gil |

O-----------------------------O-----------------------------O------------------O

| Dwarven Axe ......... 15000 | Flame Shield ......... 1250 |

| Great Bow ............ 2000 | Flame Mail .......... 20000 |



| Blinding Arrows ...... 1000 | Sage's Miter ......... 2000 |

| Flame Sword ......... 14000 | Sage's Surplice ...... 1200 |

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| Flame Lance ......... 11000 | Rune Armlet .......... 2000 |

| Power Bow ............. 700 O-----------------------------O

 | Iron Arrows ............ 50 |





| Holy Arrows ........... 500 |
BOOKMARK
O-----------------------------O

O-----------------------------O-----------------------------O

| Sundries (left) | Sundries (right) |

O-----------------------------O-----------------------------O

| Gysahl Greens .......... 50 | Potion ................. 30 |

| Bomb Fragment ......... 200 | Hi-Potion ............. 150 |

| Zeus's Wrath .......... 200 | Phoenix Down .......... 100 |

| Antarctic Wind ........ 200 | Cottage ............... 500 |

| Bestiary ............... 50 | Remedy ................ 500 |

| Gnomish Bread ......... 100 | Cross ................. 100 |

| Emergency Exit ........ 200 | Echo Herbs ............. 30 |

O-----------------------------O-----------------------------O

== Eblan ==

O-----------------------------O-----------------------------O------------------O

| Weaponsmith | Armorer | Inn 700 Gil |

O-----------------------------O-----------------------------O------------------O

| Power Staff .......... 2000 | Ice Shield .......... 10000 |

| Icebrand ............ 26000 | Ice Armor ........... 25000 |

| Ice Lance ........... 21000 | Black Robe .......... 10000 |

| Kunai ................ 4000 O-----------------------------O

| Boomerang ............ 3000 |

| Killer Bow ........... 3000 |

| Poison Arrows ....... 1000 |

| Shuriken .............. 650 |

O-----------------------------O

O-----------------------------O

| Sundries |

O-----------------------------O

| Gold Needle ............ 80 |

| Maiden's Kiss .......... 60 |

| Mallet ................. 80 |

| Diet Ration ........... 100 |

| Echo Herbs ............. 50 |

| Eye Drops .............. 30 |

| Antidote ............... 40 |

| Cross ................. 100 |

O-----------------------------O

== Fabul ==

O-----------------------------O-----------------------------O------------------O

| Weaponsmith | Sundries | Inn 100 Gil |

O-----------------------------O-----------------------------O------------------O

| Flame Claws ........... 350 | Potion ................. 30 |

| Ice Claws ............. 450 | Phoenix Down .......... 100 |

| Thunder Claws ......... 550 | Gold Needle ............ 80 |

| Demon Helm ............ 980 | Maiden's Kiss .......... 60 |

| Demon Armor .......... 3000 | Eye Drops .............. 30 |

| Demon Gloves .......... 800 | Antidote ............... 40 |

O-----------------------------O Tent .................. 100 |

| Gysahl Greens .......... 50 |

O-----------------------------O

== Hummingway Abode ==

O-----------------------------O

| Sundries |

O-----------------------------O

| Hi-Potion ............. 150 |

| X-Potion ............. 3000 |

| Phoenix Down .......... 100 |

| Dry Ether ........... 20000 |

| Elixer .............. 50000 |

| Cottage ............... 500 |

| Remedy ................ 500 |

| Siren ................ 3000 |

O-----------------------------O

== Kaipo ==

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O-----------------------------O-----------------------------O------------------O

 | Weaponsmith | Armorer | Inn 50 Gil |





O-----------------------------O-----------------------------O------------------O
BOOKMARK
| Rod ................... 100 | Leather Cap ........... 100 |

| Staff ................. 160 | Clothing ............... 50 |

| Bow ................... 220 | Leather Clothing ...... 200 |

| Iron Arrows ............ 50 | Iron Armlet ........... 100 |

O-----------------------------O-----------------------------O

O-----------------------------O

| Sundries |

O-----------------------------O

| Potion ................. 30 |

| Phoenix Down .......... 100 |

| Gold Needle ............ 80 |

| Maiden's Kiss .......... 60 |

| Eye Drops .............. 30 |

| Antidote ............... 40 |

| Tent .................. 100 |

| Emergency Exit ........ 200 |

O-----------------------------O

== Kokkol's Smithy ==

O-----------------------------O

| Weaponsmith |

O-----------------------------O

| Shuriken .............. 650 |

| Fuma Shuriken ....... 50000 |

| Yoichi Arrows ....... 30000 |

O-----------------------------O

== Mist ==

O-----------------------------O-----------------------------O------------------O

| Weaponsmith | Armorer | Inn 50 Gil |

O-----------------------------O-----------------------------O------------------O

| Whip ................. 3000 | Bard's Tunic .......... 700 |

| Dancing Dagger........ 5000 O-----------------------------O

O-----------------------------O

O-----------------------------O

| Sundries |

O-----------------------------O

| Items are not sold in Mist |

O-----------------------------O

== Mysidia ==

O-----------------------------O-----------------------------O------------------O

| Weaponsmith | Armor Shop | Inn 200 Gil |

O-----------------------------O-----------------------------O------------------O

| Ice Rod ............... 220 | Wizard's Hat .......... 700 |

| Flame Rod ............. 380 | Gaia Gear ............. 500 |

| Healing Staff ......... 480 | Silver Armlet ......... 650 |

| Power Bow ............. 700 | Lustrous Shield ....... 700 |

| Holy Arrows ........... 500 | Lustrous Helm ........ 4000 |

O-----------------------------O Knight's Armor ....... 8000 |

| Gauntlets ............ 3000 |

O-----------------------------O

O-----------------------------O

| Sundries |

O-----------------------------O

| Hi-Potion ............. 150 |

| Phoenix Down .......... 100 |

| Gold Needle ............ 80 |

| Echo Herbs ............. 50 |

| Antidote ............... 40 |

| Tent .................. 100 |

| Cottage ............... 500 |

| Emergency Exit ........ 200 |

| Bestiary ............... 50 |

O-----------------------------O

== Mythril ==

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O-----------------------------O-----------------------------O------------------O

 | Weaponsmith | Armorer | Inn 500 Gil |





O-----------------------------O-----------------------------O------------------O
BOOKMARK
| Mythril Staff ........ 4000 | Mythril Shield ....... 1000 |

| Mythril Knife ........ 3000 | Mythril Helm ......... 3000 |

| Mythril Hammer ....... 8000 | Mythril Armor ....... 17000 |

| Mythril Sword ........ 6000 | Mythril Gloves ....... 2000 |

O-----------------------------O-----------------------------O

O-----------------------------O

| Sundries |

O-----------------------------O

| Maiden's Kiss .......... 60 |

| Mallet ................. 80 |

| Diet Ration ........... 100 |

| Bomb Crank ........... 1200 |

| Arctic Wind .......... 1200 |

| Heavenly Wrath ....... 1200 |

O-----------------------------O

== The Feymarch ==

O-----------------------------O-----------------------------O------------------O

| Weaponsmith | Armorer | Inn 1200 Gil |

O-----------------------------O-----------------------------O------------------O

| Whip ................. 3000 | Aegis Shield ........ 20000 |

| Chain Whip ........... 6000 | Luminous Robe ....... 20000 |

| Blitz Whip .......... 10000 O-----------------------------O

| Kotetsu ............. 11000 |

| Faerie Rod ........... 5000 |

| Aura Staff ........... 7000 |

| Angel Arrows ......... 2000 |

| Shuriken ............. 2000 |

O-----------------------------O

O-----------------------------O

| Sundries |

O-----------------------------O

| Holy Curtain ......... 3800 |

| Decoy ................ 4800 |

| Hermes Sandals ....... 4800 |

| Bacchus's Wine ....... 3800 |

| Silver Hourglass ..... 9800 |

| Ether ............... 10000 |

O-----------------------------O

== Tomra ==

O-----------------------------O-----------------------------O------------------O

| Weaponsmith | Armorer | Inn 300 Gil |

O-----------------------------O-----------------------------O------------------O

| Ashura ............... 7000 | Diamond Shield ...... 15000 |

| Chain Whip ........... 6000 | Diamond Helm ........ 10000 |

| Ogrekiller .......... 25000 | Diamond Armor ....... 30000 |

| Killer Bow ........... 3000 | Diamond Gloves ....... 5000 |

| Silencing Arrows ..... 1000 | Gold Hairpin ........ 20000 |

| Shuriken .............. 650 | Diamond Armlet ....... 4000 |

O-----------------------------O-----------------------------O

O-----------------------------O

| Sundries |

O-----------------------------O

| Gaia Drum ............ 3000 |

| Stardust ............. 4800 |

| Lilith's Kiss ........ 1200 |

| Vampire Fang .......... 550 |

| Spider Silk .......... 1000 |

| Silent Bell .......... 1000 |

| Bronze Hourglass ..... 7200 |

O-----------------------------O

== Troia ==

O-----------------------------O-----------------------------O------------------O

| Weaponsmith | Armorer | Inn 400 Gil |



O-----------------------------O-----------------------------O------------------O

| Wooden Hammer .......... 80 | Leather Cap ........... 100 |

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| Fireshard ............. 300 | Feathered Cap ......... 330 |

| Frostshard ............ 300 | Clothing .............. 50 |

 | Thundershard .......... 300 | Leather Clothing ...... 200 |





O-----------------------------O Ruby Ring ............ 1000 |
BOOKMARK
O-----------------------------O

O-----------------------------O-----------------------------O

| Sundries (shop) | Sundries (Pub) |

O-----------------------------O-----------------------------O

| Potion ................. 30 | Gysahl Greens .......... 50 |

| Hi-Potion ............. 150 | Bomb Fragment ......... 200 |

| Phoenix Down .......... 100 | Zeus's Wrath .......... 200 |

| Gold Needle ............ 80 | Antarctic Wind ........ 200 |

| Maiden's Kiss .......... 60 | Member's Writ ...... 100000 |

| Eye Drops .............. 30 O-----------------------------O

| Antidote ............... 40 |

| Tent .................. 100 |

O-----------------------------O

O----------O-------------------------------------------------------------------O

| __ | F I N A L F A N T A S Y I V D S |

| / \ O-------------------------------------------------------------------O

| / /\ \ | A P P E N D I C E S |

| | / \ | O-------------------------------------------------------------------O

| | /\ | | A P P E N D I X G - M O N S T E R S B Y L O C A T I O N |

| | / \ | O---------------------------------------------------O---------------O

| |/ \| | | ^[APPX.007] |

| | O---------------O

O----------O

Here is a listing of monsters by location as they appear in this document.

== Baron Area ==

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 001 Floating Eye 11 40 150 7 Fire, Wind Eye Drops

___ 002 Goblin 10 30 90 5 None Potion

___ 003 Sword Rat 10 31 93 5 None Potion

___ 004 Helldiver 10 28 56 4 Wind Phoenix Down

== Mist Cave ==

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 005 Eyewing Moth 12 39 78 5 Wind Eye Drops

___ 006 Larva 10 25 50 4 Ice Potion

== Kaipo Area ==

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 007 Sand Worm 12 500 1750 54 Ice Potion

___ 008 Desert Sahagin 12 40 100 6 Ice Antidote

___ 009 Hundlegs 12 46 115 7 Ice Potion

___ 010 Tiny Mage 13 50 224 16 None Rod

== Underground Waterway ==

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 010 Tiny Mage 13 50 224 16 None Rod

___ 011 Red Mousse 16 35 201 15 Fire Potion

___ 012 Zombie 14 87 130 10 Fire, Holy Potion

___ 013 Alligator 13 175 438 20 Ice Leather Cap

___ 014 Toadgre 14 66 165 9 Ice Maiden's Kiss

___ 015 Gigantoad 14 94 235 12 Ice Maiden's Kiss

___ 016 Sahagin 14 110 275 14 Thunder Potion

___ 017 Amoeba 14 125 188 14 Thunder Antidote

___ 018 Fangshell 15 55 82 7 Thunder Diet Ration

___ 019 Killer Fish 15 60 90 8 Thunder Potion

== Damcyan Area ==

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 002 Goblin 10 30 90 5 None Potion

___ 003 Sword Rat 10 31 93 5 None Potion

___ 008 Desert Sahagin 12 40 100 6 Ice Antidote



___ 009 Hundlegs 12 46 115 7 Ice Potion

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== Antlion's Den ==

X # Monster Lv HP EXP Gil Weakness Steal

 --------------------------------------------------------------------------------



___ 002 Goblin 10 30 90 5 None Potion
BOOKMARK
___ 007 Sand Worm 12 500 1750 54 Ice Potion

___ 020 Adamantoise 18 190 665 24 Ice Antidote

___ 021 Yellow Jelly 17 60 238 18 Thunder Potion

___ 022 Domovoi 18 100 300 14 None Potion

___ 023 Basilisk 18 140 420 9 Ice Gold Needle

___ 024 Leshy 19 130 480 10 Fire Potion

== Mount Hobs ==

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 025 Gargoyle 19 240 810 15 Holy Potion

___ 026 Cockatrice 19 241 723 14 Wind Phoenix Down

___ 027 Skeleton 19 135 270 8 Fire, Holy Leather

Clothing

___ 028 Spirit 19 86 172 5 Holy Potion

___ 029 Bomb 20 55 150 5 Ice Bomb Fragment

___ 030 Gray Bomb 20 222 484 13 Ice Bomb Fragment

___ 031 Gatlinghog 21 215 430 12 None Gold Needle

== Fabul Area ==

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 022 Domovoi 18 100 300 14 None Potion

___ 029 Bomb 20 55 150 5 Ice Bomb Fragment

___ 030 Gray Bomb 20 222 484 13 Ice Bomb Fragment

___ 031 Gatlinghog 21 215 430 12 None Gold Needle

== Mysidia Area ==

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 010 Tiny Mage 13 50 224 16 None Rod

___ 026 Cockatrice 19 241 723 14 Wind Phoenix Down

___ 034 Zu 24 941 3764 51 Lit, Wind Feathered Cap

== Ancient Waterway ==

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 040 Gigas Gator 23 584 1168 30 Ice Leather Cap

___ 041 Splasher 24 360 720 19 Lit Potion

___ 042 Devil's Castanet 25 760 1520 39 Lit Diet Ration

___ 043 Baron Guardsman 26 560 1710 31 None Potion

___ 044 Hydra 26 514 1542 28 Lit Antidote

___ 045 Flood Worm 28 1914 7656 100 Lit Potion

___ 046 Electrofish 26 284 568 16 None Diet Ration

== Agart Area ==

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 068 Mors 31 1182 2363 61 None Potion

___ 069 Rukh 32 2550 10200 132 None Feathered Cap

___ 070 Fledgling Rukh 28 567 1701 31 None Phoenix Down

___ 071 Ironback 40 2166 6498 112 None Mythril

Shield

___ 085 Black Lizard 40 2692 5384 137 None Gold Needle

___ 089 Flamehound 45 4151 12453 212 Ice, Water Fire Arrows

== Mythril Area ==

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 047 Treant 26 335 1005 18 Fire Diet Ration

___ 048 Mortblossom 27 440 1320 23 Fire Diet Ration

___ 049 Cait Sith 28 632 2528 34 None Unicorn Horn

___ 050 Ettin Snake 28 316 1264 19 Ice Antidote

___ 051 Needlehog 27 398 1194 21 None Gold Needle

___ 052 Cave Naga 28 428 1284 23 Holy Antidote

== Troia Area ==

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 047 Treant 26 335 1005 18 Fire Diet Ration

___ 048 Mortblossom 27 440 1320 23 Fire Diet Ration

___ 049 Cait Sith 28 632 2528 34 None Unicorn Horn

___ 050 Ettin Snake 28 316 1264 19 Ice Antidote

___ 051 Needlehog 27 398 1194 21 None Gold Needle

___ 052 Cave Naga 28 428 1284 23 Holy Antidote



== Lodestone Cavern ==

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X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

 ___ 047 Treant 26 335 1005 18 Fire Diet Ration





___ 048 Mortblossom 27 440 1320 23 Fire Diet Ration
BOOKMARK
___ 049 Cait Sith 28 632 2528 34 None Unicorn Horn

___ 050 Ettin Snake 28 316 1264 19 Ice Antidote

___ 051 Needlehog 27 398 1194 21 None Gold Needle

___ 052 Cave Naga 28 428 1284 23 Holy Antidote

___ 053 Ogre 30 1065 4260 56 Holy Bacchus's

Wine

___ 054 Succubus 29 621 1863 33 Fire, Cure Vampire Fang

Holy

___ 055 Cave Bat 29 334 1002 18 Holy Potion

___ 056 Mindflayer 31 600 2400 33 None Hi-Potion

== Tower of Zot ==

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 057 Centaur Knight 31 1292 3876 68 None Tent

___ 058 Sorceress 30 893 1786 46 None Rod

___ 059 Purple Bavarois 30 519 1236 32 Fire Potion

___ 060 Gremlin 31 697 1394 36 Fire Silent Bell

___ 061 Black Knight 33 1224 3672 64 Fire, Holy Tent

___ 062 Frostbeast 40 1768 5304 92 Fire Ice Arrows

___ 063 Ice Lizard 32 1224 2448 63 Fire Ice Arrows


___ 064 Fell Turtle 36 3570 14280 184 Ice Mythril

Shield

___ 065 Marionetteer 33 804 1668 43 None Healing

Staff

___ 066 Marionette 33 654 1388 36 None Potion

___ 067 Soldieress 33 1085 2170 56 None Tent

___ 089 Flame Hound 45 4151 12453 212 Ice, Water Fire Arrows

== Dwarven Castle Area ==

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 064 Fell Turtle 36 3570 14280 184 Ice Mythril

Shield

___ 072 Hornworm 48 3151 6500 165 None Potion

___ 074 Armadillo 40 1114 2228 58 None Diet Ration

___ 078 Goblin Captain 29 1127 3381 59 None Potion

___ 081 Magma Tortoise 37 3777 15108 194 Ice Mythril

Shield

___ 085 Black Lizard 40 2692 5384 137 None Gold Needle

== Tower of Babil ==

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 024 Leshy 19 130 480 10 Fire Potion

___ 071 Ironback 40 2166 6498 112 None Mythril

Shield

___ 074 Armadillo 40 1114 2228 58 None Diet Ration

___ 078 Goblin Captain 29 1127 3381 59 None Potion

___ 081 Magma Tortoise 37 3777 15108 194 Ice Mythril

Shield

___ 083 Security Eye 39 2432 4864 124 Lit Siren

___ 084 Chimera 33 2389 7167 123 None Fire Arrows

___ 085 Black Lizard 40 2692 5384 137 None Gold Needle

___ 086 Stone Golem 43 8721 26163 440 None Hi-Potion

___ 087 Naga 41 2161 4322 110 None Antidote

___ 088 Evil Doll 42 1319 2836 73 None Decoy

___ 089 Flamehound 45 4151 12453 212 Ice, Water Fire Arrows

___ 091 White Mousse 43 1012 2222 58 Ice Potion

___ 092 Medusa 37 2612 5284 134 None Gold Needle

___ 093 Mystery Egg 44 10000 1 1 None None

___ 094 Skuldier 40 2512 5024 128 Fire, Holy, Iron Gloves

Cure

___ 096 Steel Golem 40 6630 19890 336 Ice Gaia Hammer

== Cave of Eblan ==

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 024 Leshy 19 130 480 10 Fire Potion

___ 055 Cave Bat 29 334 1002 18 Holy Potion

___ 071 Ironback 40 2166 6498 112 None Mythril

Shield

___ 093 Mystery Egg 44 10000 1 1 None None

___ 094 Skuldier 40 2512 5024 128 Fire, Holy, Iron Gloves

Cure

___ 095 Blood Bat 40 1491 2982 77 Fire Potion

___ 096 Steel Golem 40 6630 19890 336 Ice Gaia Hammer

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___ 103 Lamia 39 7480 22530 379 None Lamia Harp

 == Tower of Babil ==



X # Monster Lv HP EXP Gil Weakness Steal
BOOKMARK
--------------------------------------------------------------------------------

___ 024 Leshy 19 130 480 10 Fire Potion

___ 071 Ironback 40 2166 6498 112 None Mythril

___ 074 Armadillo 40 1114 2228 58 None Diet Ration

___ 085 Black Lizard 40 2692 5384 137 None Gold Needle

___ 090 Flame Knight 45 2851 8553 147 Ice, Water Flame Lance

___ 091 White Mousse 43 1012 2222 58 Ice Potion

___ 092 Medusa 37 2612 5284 134 None Gold Needle

___ 093 Mystery Egg 44 10000 1 1 None None

___ 094 Skuldier 40 2512 5024 128 Fire, Holy, Iron Gloves

Cure

___ 095 Blood Bat 40 1491 2982 77 Fire Potion

___ 096 Steel Golem 40 6630 19890 336 Ice Gaia Hammer

___ 097 Coeurl 42 2015 6165 107 None Unicorn Horn

___ 098 Sorcerer 41 1700 3598 92 None Healing

Staff

___ 099 Mad Ogre 42 6812 20436 345 None Bacchus's

Wine

___ 100 Lamia Matriarch 46 3781 11433 195 None Lamia Harp

___ 101 Mythril Golem 47 9869 29607 498 None Mythril Knife

___ 102 Storm Anima 40 4760 9560 241 Holy Thunder

Arrows

___ 103 Lamia 39 7480 22530 379 None Lamia Harp

___ 104 Ghost Knight 40 3571 7142 181 Holy Tent

___ 105 Balloon 39 2624 5248 133 None Bomb Fragment

== Sylph Cave ==

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 075 Tunneler 40 1114 2228 58 None Spider Silk

___ 107 Bog Witch 52 5211 10620 268 None Maiden's Kiss

___ 108 Bog Toad 56 1600 3200 83 Ice Maiden's Kiss

___ 109 Evil Dreamer 51 4721 9502 240 None Potion

___ 110 Elder Treant 62 6715 13430 339 Fire Diet Ration

___ 111 Malboro 50 7140 14280 360 Fire Remedy

== Passage of the Eidolons ==

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 112 Arachne 58 6205 12410 313 Ice Spider Silk

___ 113 Fell Knight 53 4930 9860 249 None Tent

___ 114 Imp 50 5910 11820 298 Holy Silent Bell

___ 115 Summoner 51 6120 12438 314 None Healing

Staff

___ 116 Blood Eye 50 4090 8180 207 None Eye Drops

___ 117 Belphegor 53 3740 7540 191 Holy Potion

___ 118 Thunder Dragon 54 12920 26038 654 None Heavenly

Wrath

___ 123 Nagaraja 45 4490 9178 232 None Antidote

== Sealed Cave ==

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 119 Trap Door 58 14000 28000 703 None None

___ 120 Yellow Dragon 58 18889 75952 958 None Blue Fang

___ 121 Vampire Bat 49 6824 13668 344 Fire Potion

___ 122 Chimera Brain 49 4780 11560 291 None Fire Arrows

___ 123 Nagaraja 45 4490 9178 232 None Antidote

___ 124 Lesser Marilith 49 9190 1838 462 Lit Thunder

Arrows

___ 125 Vampiress 46 10831 21860 549 Fire, Holy, Vampire Fang

Cure

== The Moon ==

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 126 Abyss Worm 70 24000 48000 1204 Fire Arctic Wind

___ 127 Prokaryote 61 4420 8840 224 None Stardust

___ 128 Eukaryote 59 2890 5780 147 None Stardust

___ 129 Lunar Virus 53 1660 3320 86 None Ether

___ 130 Dark Grenade 44 6519 13038 328 None Bomb

Fragment

___ 131 Black Flan 55 2301 4800 123 None Ether

== Lair of the Father ==



X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

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___ 139 Dark Sage 65 8670 8769 442 None Maiden's Kiss

___ 140 Gold Dragon 66 16400 49353 832 None Zeus's Wrath

 ___ 141 Silver Dragon 66 15000 45168 763 None Stardust



___ 142 Dinozombie 68 24000 72000 1210 Fire, Holy Red Fang
BOOKMARK
Cure

___ 143 Bone Dragon 68 24000 72000 1210 Fire, Holy Red Fang

Cure

___ 144 Moonmaiden 61 6800 6810 344 None Artemis

Arrows

___ 147 Armored Fiend 71 28000 84000 1411 Lit Cottage (60%)

Rune Axe (1%)

___ 150 Behemoth 71 46000 138297 2316 None Headband

== Giant of Babil ==

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 132 Clockwork Soldier 60 9800 19600 493 Lit Thunder

Arrows

___ 133 Beam Cannon 55 6000 12000 303 Lit Tent

___ 134 Clockwork Dragon 60 18000 54000 909 Lit Heavenly

Wrath

___ 135 Armor Construct 64 23000 69000 1160 Lit Cottage

___ 136 Searcher 43 9350 18700 470 Lit Siren

___ 137 Centaurion 61 9999 9999 503 Lit Tent

== Lunar Subterrane ==

X # Monster Lv HP EXP Gil Weakness Steal

--------------------------------------------------------------------------------

___ 138 Ahriman 71 25000 25066 1257 None Eye Drops

___ 139 Dark Sage 65 8670 8769 442 None Maiden's Kiss

___ 140 Gold Dragon 66 16400 49353 832 None Zeus's Wrath

___ 141 Silver Dragon 66 15000 45168 763 None Stardust

___ 142 Dinozombie 68 24000 72000 1210 Fire, Holy Red Fang

Cure

___ 143 Bone Dragon 68 24000 72000 1210 Fire, Holy Red Fang

Cure

___ 144 Moonmaiden 61 6800 6810 344 None Artemis

Arrows

___ 145 Flan Princess 70 10000 20198 508 None Dry Ether

___ 146 Blue Dragon 70 30000 90297 1515 None White Fang

___ 147 Armored Fiend 71 28000 84000 1411 Lit Cottage (60%)

Rune Axe (1%)

___ 148 Li'L Murderer 66 12000 12099 608 Lit Potion

___ 149 Deathmask 71 37000 111297 1866 None Holy Curtain

___ 150 Behemoth 71 46000 138297 2316 None Headband

___ 151 Red Dragon 72 50000 150297 2516 Ice Red Fang(40%)

Crystal

Ring (1%)

___ 152 Zemus's Breath 70 40000 60000 2012 None None

___ 153 Zemus's Malice 70 20000 60000 1012 None None

O----------O-------------------------------------------------------------------O

| __ | F I N A L F A N T A S Y I V D S |

| / \ O-------------------------------------------------------------------O

| / /\ \ | A P P E N D I C E S |

| | / \ | O-------------------------------------------------------------------O

| | /\ | | A P P E N D I X H - S I R E N L I S T I N G |

| | / \ | O---------------------------------------------------O---------------O

| |/ \| | | ^[APPX.008] |

| | O---------------O

O----------O

Throughout the game, you'll find an item called a Siren. When you use it, you

will immediately be attacked by enemies local to the area. Here is a listing of

all the areas that you can use a Siren and the enemies that you will fight when

you use one.

NOTE: It's possible that you will fight a different set of monsters in the same

area.

Area (Overworlds) | Monsters Fought

-----------------------------+--------------------------------------------------

Baron Area | - 3 Floating Eye

| - 4 Goblins

| - 4 Helldivers

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Kaipo Area | - 1 Sand Worm

 Damcyan Area | - 1 Sand Worm





|
BOOKMARK
Fabul Area | - 1 Gatlinghog + 2 Cockatrice

Mysidia Area | - 1 Zu + 2 Cockatrice

| - 1 Gatlinghog + 2 Cockatrice

| - 1 Zu

| - 4 Tiny Mage

Agart Area | - 1 Flamehound + 2 Black Lizard

Mythril Area | - 1 Treant + 2 Needlehog

Eblan Area | - 1 Rukh + 2 Fledgling Rukh

Troia Area | - 2 Ettin Snake + 1 Cave Naga

| - 2 Treant + 1 Mortblossom

| - 1 Treant + 2 Needlehog

| - 2 Needlehog + 1 Cait Sith

Dwarven Castle Area | - 3 Black Lizards

| - 3 Goblin Captain

| - 1 Magma Tortoise + 2 Armadillo

| - 3 Armadillo

| - 1 Goblin Captain + 1 Armadillo + 1 Fell Turtle

Sylph Cave Area | - 3 Hellflapper

| - 2 Blood Flower

| - 2 Tunneler + 1 Blood Flower

Passage of the Eidolons | - Yellow Dragon

Area |

Southwest Corner | - Yellow Dragon

Tomra Area | - Green Dragon

Kokkol's Smithy Area | - Yellow Dragon

The Moon | - 1 Abyss Worm

Area (Inner Areas) | Monsters Fought

-----------------------------+--------------------------------------------------

Mist Cave | - 4 Goblins

Waterway Entrance, | - 1 Tiny Mage + 2 Sword Rat + 1 Goblin

South ~ B1 |

Waterway Entrance, | - 4 Tiny Mages

South ~ B2 |

Underground Waterway ~ B3 | - 1 Amoeba + 3 Fangshell

Underground Waterway, | - 3 Killer Fish

North ~ B2 |

Underground Waterway, | - 1 Fangshell + 2 Killer Fish

North ~ B1 |

Underground Lake ~ B2 | - 1 Amoeba + 1 Killer Fish + 1 Fangshell

Underground Lake ~ B1 | - 3 Gigantoads

Antlion's Den ~ B1 | - 1 Domovoi + 3 Goblin

Antlion's Den ~ B2 | - 1 Adamantoise

Antlion's Den ~ Hidden | - 4 Yellow Jelly

Alcove |

Antlion's Nest | - 3 Goblin + 1 Basilisk

Mount Hobs ~ West Slope | - 6 Skeletons

Mount Hobs ~ Vista | - 4 Skeletons

Mount Hobs ~ Summit | - 2 Spirits

Mount Hobs ~ East Slope | - 3 Skeletons + 3 Spirits

Mount Ordeals ~ Entrance | - 1 Soul + 2 Spirit + 1 Skeleton

Mount Ordeals ~ Trail | - 1 Bloodbones + 2 Soul + 1 Spirit

Mount Ordeals ~ Crossing | - 1 Lilith

Mount Ordeals ~ Summit | - 1 Lilith

Ancient Waterway ~ B4 | - 1 Fangshell + 1 Devil's Castanet + 3 Splasher

Ancient Waterway ~ B3 | - 3 Electrofish + 3 Slasher

Ancient Waterway ~ B2 | - 1 Flood Worm



Ancient Waterway ~ B1 | - 1 Flood Worm

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Lodestone Cavern ~ B1 | - 2 Cait Sith

Lodestone Cavern ~ B2 | - 2 Needlehog + 1 Cait Sith

 Lodestone Cavern ~ B2 | - 1 Ogre + 2 Cait Sith



Alcove |
BOOKMARK
Lodestone Cavern ~ B3 | - 3 Ogre

Lodestone Cavern ~ B3 | - 3 Cave Bat

Alcove |

Lodestone Cavern ~ Passage | - 2 Mindflayers

from B3 & B4 |

Lodestone Cavern ~ B4 | - 1 Ogre + 1 Mindflayer + 1 Cait Sith

Tower of Babel ~ B13 | - 1 Flamehound

Tower of Babel ~ B12 | - 1 Flamehound

Tower of Babel ~ B12 South | - 4 Goblin Captain

Room |

Tower of Babel ~ B12 East | - 1 Marionetter + 2 Evil Doll

Room |

Tower of Babel ~ B11 | - 4 Goblin Captain

Tower of Babel ~ B10 | - 1 Marionetter + 2 Evil Doll

Tower of Babel ~ B10 | - 2 Chimera

Northeast Room |

Tower of Babel ~ B10 East | - 2 Medusa

Room |

Tower of Babel ~ B9 | - Mystery Egg -> Green Dragon

Tower of Babel ~ B8 | - Mystery Egg -> Green Dragon

Tower of Babel ~ B7 | - Mystery Egg -> Green Dragon

Tower of Babel ~ B6 | - N/A

Tower of Babel ~ B5 | - Green Dragon

Tower of Babel ~ B4 | - Green Dragon

Tower of Babel ~ B3 | - 1 Mythril Golem + 2 Ghost Knight

Tower of Babel ~ B2 | - 1 Mythril Golem + 2 Ghost Knight

Tower of Babel ~ B1 | - 1 Mythril Golem + 2 Ghost Knight

Cave of Eblan ~ B1 | - 1 Steel Golem

Cave of Eblan ~ First | - 2 Steel Golem

Passage |

Cave of Eblan ~ Second | - 1 Steel Golem + 2 Skuldier

Passage |

Sylph Cave ~ B1 | - 1 Tunneler

Sylph Cave ~ B2 | - 2 Tunneler

Sylph Cave ~ B3 | - 2 Malboro + 1 Tunneler

Sylph Cache | - 1 Bog Witch + 3 Bog Toad

Passage of the Eidolons B1 | - 2 Blood Eye

Passage of the Eidolons B2 | - 2 Thunder Dragon

Passage of the Eidolons B3 | - 2 Thunder Dragon

Sealed Cave ~ Entrance | - 2 Nagaraja

Sealed Cave ~ B1 | - 2 Nagaraja

Sealed Cave ~ Passage from | - 2 Chimera Brain

B1 & B2 ~ Left Alcove |

Sealed Cave ~ Passage from | - 1 Chimera Brain + 1 Lesser Marilith +

B1 & B2 ~ Right Alcove | 1 Vampiress

Sealed Cave ~ B2 | - 1 Chimera Brain + 1 Lesser Marilith +

| 1 Vampiress

Sealed Cave ~ B2 ~ Room 6 | - 2 Vampire Bat

(far right) |

Sealed Cave ~ B2 ~ Room 5 | - 2 Vampire Bat

Sealed Cave ~ B2 ~ Room 4 | - 2 Chimera Brain

Sealed Cave ~ B2 ~ Room 3 | - 1 Chimera Brain + 1 Lesser Marilith +

| 1 Vampiress

Sealed Cave ~ B2 ~ Room 2 | - N/A (Save Room)

Sealed Cave ~ B2 ~ Room 1 | - 1 Chimera Brain + 1 Lesser Marilith +

(far left) | 1 Vampiress

Sealed Cave ~ Passage from | - 1 Chimera Brain + 1 Lesser Marilith +

B2 & B3 ~ Passage 1 | 1 Vampiress

Sealed Cave ~ Passage from | - 1 Lesser Marilith + 1 Nagaraja

B2 & B3 ~ Passage 2 |

Sealed Cave ~ Passage from | - 2 Vampire Bat

B2 & B3 ~ Passage 2 Alcove |

Sealed Cave ~ B3 North | - 1 Thunder Dragon

Sealed Cave ~ B3 North | - 1 Vampire Bat + 1 Vampiress

Alcove |

Sealed Cave ~ B3 South | - 1 Thunder Dragon

Sealed Cave ~ B3 South | - 2 Vampire Bats

Alcove |

Sealed Cave ~ B4 | - 1 Thunder Dragon

Sealed Cave ~ B5 | - N/A



Sealed Cave ~ Crystal | - N/A

Chamber |

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|

Giant's Mouth | - 1 Searcher

 Giant's Neck | - 1 Beam Cannon + 2 Clockwork Soldier



Giant's Chest | - 2 Centaurion
BOOKMARK
Giant's Stomach | - 2 Beam Cannon + 1 Centaurion

Giant of Babil ~ Inner | - 1 Armor Construct

Passage |

Giant of Babil - Inner | - N/A

Stair |

Giant's Central Core | - N/A

Lunar Tunnel ~ West | - 1 Abyss Worm

Lunar Tunnel ~ East | - 1 Abyss Worm

Lair of the Father ~ B1 | - 1 Dark Sage

Lair of the Father ~ B2 | - 1 Armored Fiend

Lair of the Father ~ B3 | - 1 Armored Fiend

Lunar Subterrane ~ B1 | - 1 Dark Sage

Lunar Subterrane ~ B2 | - 2 Blue Dragon

Lunar Subterrane ~ B3 | - 2 Blue Dragon

Lunar Subterrane ~ B4 | - 2 Blue Dragon

Lunar Subterrane ~ B4 ~ | - 1 Gold Dragon + 1 Silver Dragon

West Alcove |

Lunar Subterrane ~ B4 | - 2 Blue Dragon

South Alcove |

Lunar Subterrane ~ B5 | - 2 Blue Dragon

Lunar Subterrane ~ B5 | - 3 Flan Princess

(Red Fang Room) |

Lunar Subterrane ~ B6 | - 1 Ahriman

Lunar Subterrane ~ Passage | - 2 Moonmaiden + 1 Dark Sage

from B6 & B7 |

Lunar Subterrane ~ B7 | - 1 Gold Dragon + 1 Silver Dragon

| - 1 Blue Dragon

| - 1 Bone Dragon

| - 1 Armored Fiend

Lunar Subterrane ~ B7 ~ | - 1 Dinozombie

Middle Room |

Lunar Subterrane ~ B7 ~ | - 1 Ahriman

East Room |

Lunar Subterrane ~ B8 | - 1 Red Dragon

Lunar Subterrane ~ B9 | - 1 Red Dragon

Lunar Subterrane ~ B10 | - 1 Red Dragon

Lunar Subterrane ~ B11 | - 1 Zemus's Breath

O----------O-------------------------------------------------------------------O

| _ _ | F I N A L F A N T A S Y I V D S |

| | | | | O-------------------------------------------------------------------O

| | | | | | F U L L U P D A T E H I S T O R Y |

| | | | | O-------------------------------------------------------O-----------O

| | | | | | | ^[UPDATE] |

| | |__| | | O-----------O

| |______| |

| |

O----------O

1.2 - Completed: Tuesday, November 4, 2008. Size: 1,000,462 bytes (977k)

- Did some major and minor edits in the Walkthrough

- Added "New Game +" section

- Added "Endgame Enemy Strategies" section

- Added "Appendix H: Siren Listing" section

- Added "Appendix I: Augment Guide" section ... and then changed it to its

own main section. :D

1.1 - Completed: Saturday, October 11 @ 9:00 PM. Size: 960k

- Added "New Game +" section

- Added "Endgame Enemy Strategies" section

- Added "Appendix H: Siren Listing" section

1.0 - Completed: Tuesday, September 30, 2008 @ 11:11 PM. Size - 938 kb

- Small Mechanics section added

- FAQ section changed slightly

- Bestiary completed

- Characters section moved

- Appendices added

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0.8 - Completed: Saturday, September 20, 2008 @ 1:13 AM. Size - 630k

 - Mechanics section completed





- Characters section completed
BOOKMARK
- Appendicies added

0.5 - Completed: Tuesday, September 16, 2008 @ 6:04 PM. Size - 439k

- FAQ overhauled

- Walkthrough completed

O----------O-------------------------------------------------------------------O

| _____ | F I N A L F A N T A S Y I V D S |

| | ___| O-------------------------------------------------------------------O

| | | | C O P Y R I G H T S , D I S C L A I M E R S , E T C . |

| | | O--------------------------------------------------O----------------O

| | | | | ^[COPYRIGHT] |

| | |___ | O----------------O

| |_____| |

| |

O----------O

I swear that all of this FAQ was written by ME. This document is based solely

on my knowledge of Final Fantasy IV DS. I did NOT claim any info as my own if

I did not obtain it on my own. I expect you to do the same. Don't copy this FAQ

or any information inside. You may NOT post this FAQ on a site without my

consent. I assure you, I'll do my best to protect my work with the full extent

of the law, if need be. I will not tolerate any illegal copies of this document

without my permission.

Anyone is permitted to download this document onto a hard drive, a floppy disk

(although you might not be able to fit it on a floppy when it's done), USB

Flash Drive, CD-ROM or print it out on paper (recycled paper! Save the trees!),

provided it stays in its exact form, including this section. You may NOT sell

this FAQ for any monetary value. Anyone is welcome to view this document on the

sites listed at the beginning of this document, as long as it is for PERSONAL

USE ONLY and not for profit of any kind.

Any site that hosts this document agrees that the guide will not be sold for

monetary value or give it to any other site without my consent. The document

cannot be altered in any way by the site (even spelling, grammatical, and data

errors); all errors should be reported to me at my email address, so I may make

the changes myself and re-submit a copy. If I ask the site to remove this FAQ

for any given reason, it must comply. Resistance is futile.

A few special thanks before I close this FAQ (in alphabetical order):

Action <-- Yeah! I thank me first and foremost, and not just because my name

just so happens to be alphabetically first. I took a lot of pride and time

to make this thing great, moreso than I ever have before. So I'd like to

thank me for writing this.

Anubis IV <-- For creation of the Keyword System used in this FAQ

Arctic <-- For designs from his Final Fantasy VII FAQ and being the inspiration

for my first big FAQ/Walkthrough for Final Fantasy II

GameFAQs/CJayC/SBAllen <-- For hosting many great FAQs/Walkthroughs/etc.

Squaresoft LTD <-- For making the original Final Fantasy IV. Without it, there

wouldn't be a FFIV Advance for me to write on. ^_^

Matrix Software & SquareEnix <-- For making and presenting Final Fantasy IV DS,

and for giving me a game to write on.

YOU! <-- Yeah, you, the reader! For reading this and using it! This FAQ really

wouldn't be very useful if nobody read it, so my hats off to you all! I

mean, I don't really wear hats, but if I did, they'd be off to you readers!

The following users for their help in making my guide better. Whether or not I

answered your emails (due to Gmail being stupid), keep in mind I always read

them!

In alphabetical order:



Enfinete

foodmania

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FranckKnight

gizzywiz

 insignia7


NorseFTX
BOOKMARK
obishawn

TheGreatUltros

themoogleking

Final Fantasy IV DS FAQ/Walkthrough

Copyright (c) 2007-2008

Action/R Jackson

All rights reserved

Cecil, Kain, Rosa, and all related characters are property of SquareEnix.

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