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Rebel Dave’s Vehicle Cards.

These cards have been designed to emulate the style of Fantasy Flight Games NPC cards.
The idea being.. You have NPC stats on one card, and the ship stats on another… for those sudden but inevitable dog fights!

This is a fan made supplement for use with the Star Wars Role-playing Game series published by Fantasy Flight Games.
No Copyright Infringement is Intended
This is a Free Publication and not intended for sale.
DESIGN.
These cards have been designed to be the same size as a standard playing card (63.5x88.9mm - Poker card size, same as FFG’s NPC Cards), while I have used
A4 Paper size to work on (and this document displays in), I have designed them within the boundaries of US Letter paper, so they should fit on both A4 Paper
and Standard US Letter (For those in the world that use this size in their printers).
You should be able to print them “actual size” and they should fit on the page without any issues, for those using Letter paper any ‘loss’ with this setting will
be blank space at the ends of the page. (Oh and when printing, make sure to exclude this page, or everything will nerf up!). I recommend using heavy stock
card, and then clip the corners to round them off. I recommend printing on heavy stock card (300+gsm).
The cards have been designed as double sided and everything should line up (I’ve tested this on a commercial Xerox machine and my home Inkjet)
All images were sourced via Google, or submitted by others. All credit is intended to the original artists. If any image has been used without permission, please
inform me so I can either; A: give credit on this page, or if preferred, B: remove the image from the document.
If you do a google/ebay search for “Corner Punch” “Corner Rounder” or similar, you can find a cheap punch to round off the corners accurately and neatly.
WITH THANKS TO:
Brad Knowles - For his assistance and advice on colour support in the form of fonts, feedback and support.
Ian Houlihan - For his never ending support, putting up with my incessant questions, and his never failing and constantly honest feedback on everything I do.
GAT-12H SKIPRAY BLASTBOAT ALPHA-CLASS XG-1 ASSAULT GUN BOAT ALLIANCE T-47 SANDSPEEDER MANDALORIAN PROTECTORATE STARFIGHTER

DEF: FORE/PORT/STARBOARD/AFT DEF: FORE/PORT/STARBOARD/AFT DEF: FORE/PORT/STARBOARD/AFT DEF: FORE/PORT/STARBOARD/AFT

4 4 -1 2 - - 1 3 4 -2 1 - - 1 2 4 +2 0 - - 0 3 6 +3 0 - - 0
SILHOUETTE SPEED HANDLING SILHOUETTE SPEED HANDLING SILHOUETTE SPEED HANDLING SILHOUETTE SPEED HANDLING
SENSOR RANGE: Short SENSOR RANGE: Short SENSOR RANGE: Close SENSOR RANGE: Close

HT THRESHOLD SS THRESHOLD ARMOR HT THRESHOLD SS THRESHOLD ARMOR HT THRESHOLD SS THRESHOLD ARMOR HT THRESHOLD SS THRESHOLD ARMOR

20 15 4 12 8 3 4 6 0 12 10 2
SHIP’S COMPLEMENT: One Pilot, One Co-Pilot, One SHIP’S COMPLEMENT: One Pilot CREW: One Pilot, One Co-Pilot/Gunner SHIP’S COMPLEMENT: One Pilot
Comms/Sensor Operator, Two Gunners HYPERDRIVE: Primary: Class 3, Backup: None PASSENGER CAPACITY: 0 HYPERDRIVE: Primary: Class 2, Backup: None
HYPERDRIVE: Primary: Class 2, Backup: Class 15 NAVICOMPUTER: Yes ENCUMBRANCE CAPACITY: 6 NAVICOMPUTER: Yes
NAVICOMPUTER: Yes CONSUMABLES: Three Days MAXIMUM ALTITUDE: 175 meters CONSUMABLES: One Day
CONSUMABLES: One Month PASSENGER CAPACITY: 0 PASSENGER CAPACITY: 0
PASSENGER CAPACITY: 0 ENCUMBRANCE CAPACITY: 8 ENCUMBRANCE CAPACITY: 2
ENCUMBRANCE CAPACITY: 20

C-ROC GOZANTI CLASS LIGHT CRUISER YV-666 LIGHT FREIGHTER LANCER CLASS PURSUIT CRAFT KIHRAXZ LIGHT STARFIGHTER

DEF: FORE/PORT/STARBOARD/AFT DEF: FORE/PORT/STARBOARD/AFT DEF: FORE/PORT/STARBOARD/AFT DEF: FORE/PORT/STARBOARD/AFT

5 3 -3 3 2 2 1 4 3 -2 2 - - 1 4 5 -2 1 - - 0 3 4 +0 1 - - 0
SILHOUETTE SPEED HANDLING SILHOUETTE SPEED HANDLING SILHOUETTE SPEED HANDLING SILHOUETTE SPEED HANDLING
SENSOR RANGE: Medium SENSOR RANGE: Short SENSOR RANGE: Short SENSOR RANGE: Close

HT THRESHOLD SS THRESHOLD ARMOR HT THRESHOLD SS THRESHOLD ARMOR HT THRESHOLD SS THRESHOLD ARMOR HT THRESHOLD SS THRESHOLD ARMOR

55 40 5 30 12 3 20 10 2 10 6 2
SHIP’S COMPLEMENT: One: Pilot, Co-Pilot, Engi- SHIP’S COMPLEMENT: One Pilot, One Co-Pilot SHIP’S COMPLEMENT: One Pilot, One Co-Pilot SHIP’S COMPLEMENT: One Pilot
neer, Sensor Opr., 2 Loadmasters, 6 Gunners HYPERDRIVE: Primary: Class 3, Backup: 14 HYPERDRIVE: Primary: Class 2, Backup: 12 HYPERDRIVE: Primary: Class 3, Backup: None
HYPERDRIVE: Primary: Class 3, Backup: 12 NAVICOMPUTER: Yes NAVICOMPUTER: Yes NAVICOMPUTER: Yes
NAVICOMPUTER: Yes CONSUMABLES: Three Months CONSUMABLES: Three Months CONSUMABLES: One Day
CONSUMABLES: Two Months PASSENGER CAPACITY: 6 PASSENGER CAPACITY: 4 PASSENGER CAPACITY: 0
PASSENGER CAPACITY: 20 ENCUMBRANCE CAPACITY: 200 ENCUMBRANCE CAPACITY: 60 ENCUMBRANCE CAPACITY: 7
ENCUMBRANCE CAPACITY: 1,800
WEAPONS: WEAPONS: WEAPONS: WEAPONS:
Forward-Mounted Twin Light Laser Cannons Forward-Mounted Twin Heavy Blaster Cannons Forward-Mounted Medium Laser Cannons Triple Forward-Mounted Light Ion Cannons
(Fire Arc Forward; Damage 5; Critical 3; Range (Fire Arc Forward; Damage 5; Critical 4; Range (Fire Arc Forward; Damage 6; Critical 3; (Fire Arc Forward; Damage 5; Critical 4;
[Close]; Linked 1) [Close]; Linked 1) Range [Close]; Linked 1) Range [Close]; Ion, Linked 2)
Forward-Mounted Retractable Proton Torpedo Aft Light Repeating Blaster Cannon Forward-Mounted Ion Cannons Dorsal Turret-Mounted Twin Medium Laser
Launcher (Fire Arc Rear; Damage 3; Critical 4; (Fire Arc Forward; Damage 5; Critical 4; Cannons
(Fire Arc Forward; Damage 8; Critical 2; Range [Close]; Auto-Fire) Range [Close]; Ion, Linked 2) (Fire Arc All; Damage 6; Critical 3;
Range [Short]; Blast 6, Breach 6, Guided 2, Range [Close]; Linked 1)
Forward-Mounted Concussion Missile Launcher
Limited Ammo 1, Slow-Firing 1)
(Fire Arc Forward; Damage 6; Critical 3; Forward-Mounted Proton Torpedo Launcher
Range [Short]; Blast 4, Breach 4, Guided 3, (Fire Arc Forward; Damage 8; Critical 2;
Limited Ammo 16, Slow-Firing 1) Range [Short]; Blast 6, Breach 6, Guided 2,
Limited Ammo 5, Slow-Firing 1)
Forward-Mounted Concussion Missile Launcher
(Fire Arc Forward; Damage 6; Critical 3;
Range [Short]; Blast 4, Breach 4, Guided 3,
ADDITIONAL RULES: Limited Ammo 8, Slow-Firing 1)
Narrow Attack Profile
When an enemy ship targets this vessel at close
range, count this ships silhouette as 1 lower
(to a minimum of 1) for the purposes of deter-
mining the difficulty of the attack.

MANUFACTURER: MandalMotors MANUFACTURER: Incom Corporation MANUFACTURER: Cygnus Spaceworks MANUFACTURER: Sienar Fleet Systems
COST/RARITY: 120,000 / 9 COST/RARITY: 18,000 / 5 COST/RARITY: 135,000 (R) / 7 COST/RARITY: 150,000 / 6
HARD POINTS: 1 HARD POINTS: 2 HARD POINTS: 2 HARD POINTS: 2
ND: 58 OaAI: 26 FC: 54 E-CRB: 259

WEAPONS: WEAPONS: WEAPONS: WEAPONS:


One Dorsal and One Ventral Retractable Quad Dorsal Turret-Mounted Triple Light Laser Dorsal Retractable Quad Laser Turret One Dorsal and One Ventral Retractable Quad
Laser Turrets Cannon (Fire Arc All Dorsal; Damage 5; Critical 3; Laser Turrets
(Fire Arc All; Damage 5; Critical 3; (Fire Arc All Dorsal; Damage 5; Critical 3; Range [Close]; Accurate 1, Linked 3) (Fire Arc All; Damage 5; Critical 3;
Range [Close]; Accurate 1, Linked 3) Range [Close]; Linked 2) Range [Close]; Accurate 1, Linked 3)
Forward-Mounted Light Laser Cannons
Two Port and Two Starboard Retractable Twin Forward-Mounted Twin Light Laser Cannons (Fire Arc Forward; Damage 5; Critical 3; Two Port and Two Starboard Retractable Twin
Heavy Laser Cannons (Fire Arc Forward; Damage 5; Critical 3; Range [Close]; Linked 1) Heavy Laser Cannons
(Fire Arc Port and Starboard; Damage 6; Range [Close]; Linked 1) (Fire Arc Port and Starboard; Damage 6;
Critical 3; Range [Short]; Linked 1) Critical 3; Range [Short]; Linked 1)
Ventral-Mounted Light Tractor Beam Projector
(Fire Arc All Ventral; Damage -; Critical -;
Range [Close]; Tractor 2)

MANUFACTURER: TransGalMeg Inc. MANUFACTURER: MandalMotors MANUFACTURER: Corellian Engineering Corporation MANUFACTURER: Corellian Engineering Corporation
COST/RARITY: 65,000 / 6 COST/RARITY: 120,000 / 8 COST/RARITY: 132,000 / 6 COST/RARITY: 190,000 / 8
HARD POINTS: 5 HARD POINTS: 3 HARD POINTS: 6 HARD POINTS: 6
ND: 60 ND: 61 ND: 62 ND: 62

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