You are on page 1of 87

Mono path[0] = 'F:/SteamLibrary/steamapps/common/7 Days To

Die/7daystodie_Data/Managed'
Mono config path = 'F:/SteamLibrary/steamapps/common/7 Days To
Die/MonoBleedingEdge/etc'
Initialize engine version: 2019.2.17f1 (8e603399ca02)
[XR] Discovering subsystems at path F:/SteamLibrary/steamapps/common/7 Days To
Die/7daystodie_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
Vendor:
VRAM: 4053 MB
Driver: 27.21.14.5671
Begin MonoManager ReloadAssembly
- Completed reload, in 1.293 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 2.167734 ms
2021-05-03T21:04:29 0.150 INF [Steamworks.NET] SteamAPI_Init() ok
2021-05-03T21:04:30 0.759 INF Localization language: spanish
2021-05-03T21:04:30 0.898 INF Texture quality is set to 1
2021-05-03T21:04:30 0.904 INF Precaching...
2021-05-03T21:04:30 0.924 INF Precaching file: 7DaysToDie_Data/resources.assets
2021-05-03T21:04:30 1.041 INF [EAC] Initializing ...
2021-05-03T21:04:30 1.060 INF [EAC] Initialized :: Easy Anti-Cheat successfully
initialized
2021-05-03T21:04:38 9.653 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
2021-05-03T21:04:38 9.668 INF Precaching file: Data/Bundles/blocktextureatlases
2021-05-03T21:04:47 18.141 INF Precaching file: Data/Bundles/terraintextures
2021-05-03T21:04:55 26.012 INF Precaching done
2021-05-03T21:04:55 26.014 INF Loading main scene
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 12.512624 ms
2021-05-03T21:04:55 26.383 INF [GSM] Singleton Initialized...
2021-05-03T21:04:55 26.433 INF Awake IsFocused: True
2021-05-03T21:04:55 26.434 INF Awake
2021-05-03T21:04:55 26.551 INF Version: Alpha 19.4 (b7) Compatibility Version:
Alpha 19.4, Build: Windows 64 Bit
2021-05-03T21:04:55 26.553 INF System information:
2021-05-03T21:04:55 26.555 INF OS: Windows 10 (10.0.0) 64bit
2021-05-03T21:04:55 26.558 INF CPU: AMD A10-6790K APU with Radeon(tm) HD
Graphics (cores: 4)
2021-05-03T21:04:55 26.559 INF RAM: 15557 MB
2021-05-03T21:04:55 26.561 INF GPU: NVIDIA GeForce GTX 960 (4053 MB)
2021-05-03T21:04:55 26.564 INF Graphics API: Direct3D 11.0 [level 11.1] (shader
level 5.0)
2021-05-03T21:04:55 26.565 INF Last played version: Alpha 19.4
2021-05-03T21:04:55 26.570 INF Local UTC offset: -4 hours
2021-05-03T21:04:55 26.615 INF Command line arguments: F:\SteamLibrary\steamapps\
common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile F:\SteamLibrary\
steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-05-03__21-03-53.txt
-eac_executablename 7daystodie.exe
2021-05-03T21:04:55 26.621 INF Not running in Big Picture Mode, no on-screen
keyboard available
2021-05-03T21:04:55 26.627 INF Starting PlayerInputManager...
Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To
Die/7daystodie_Data/Mono/XInputInterface32
Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To
Die/7daystodie_Data/Mono/XInputInterface32.dll
Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To
Die/7daystodie_Data/Mono/XInputInterface32
Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To
Die/7daystodie_Data/Mono/libXInputInterface32
Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To
Die/7daystodie_Data/Mono/libXInputInterface32.dll
Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To
Die/7daystodie_Data/Mono/libXInputInterface32
2021-05-03T21:04:56 27.447 INF InControl (version 1.8.2 build 9357, native module =
False, XInput = True)
2021-05-03T21:04:56 27.545 INF Starting UserProfileManager...
2021-05-03T21:04:57 27.874 INF Occlusion: Awake
2021-05-03T21:04:57 27.912 INF ApplyAllOptions streaming budget 3647.7 MB
2021-05-03T21:04:57 27.918 INF ApplyAllOptions current screen 1920 x 1080, 60hz,
window 1920 x 1080, fullscreen True FullScreenWindow
2021-05-03T21:04:57 27.919 INF Texture quality is set to 1
2021-05-03T21:04:57 27.922 INF ApplyTextureFilter 1, AF Enable
2021-05-03T21:04:57 27.927 INF ApplyTerrainOptions 3
2021-05-03T21:05:00 30.775 INF [MODS] No mods folder found
2021-05-03T21:05:00 30.909 INF Loading permissions file at 'C:\Users\
GabrielVidalSandoval\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2021-05-03T21:05:00 31.264 INF Loading permissions file done.
2021-05-03T21:05:00 31.697 INF GameSense server not found (no props file),
disabling
2021-05-03T21:05:00 31.699 INF Awake done in 5265 ms
Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To
Die/7daystodie_Data/Mono/libc
Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To
Die/7daystodie_Data/Mono/libc.dll
Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To
Die/7daystodie_Data/Mono/libc

Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4329.
Total: 39.328672 ms (FindLiveObjects: 0.561733 ms CreateObjectMapping: 0.164267 ms
MarkObjects: 38.401738 ms DeleteObjects: 0.161822 ms)

2021-05-03T21:05:01 32.421 INF User joined: GaboQlo


2021-05-03T21:05:01 32.441 INF Reloading serveradmin.xml
2021-05-03T21:05:01 32.441 INF Loading permissions file at 'C:\Users\
GabrielVidalSandoval\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2021-05-03T21:05:01 32.444 INF Loading permissions file done.
2021-05-03T21:05:02 33.217 INF Updated culture for display texts
2021-05-03T21:05:14 45.341 INF UMA Overlay loading took 10066 ms
2021-05-03T21:05:14 45.372 INF UMA Slot loading took 8 ms
2021-05-03T21:05:14 45.464 INF [GSM] GameSparks Connected
2021-05-03T21:05:20 51.133 INF [GSM] Device Authentication suceeded ...
2021-05-03T21:05:22 53.405 INF LoadTextureArraysForQuality quality -1 to 1, reload
False
2021-05-03T21:05:25 56.621 INF WorldStaticData.Init() needed 10.630s
2021-05-03T21:05:31 62.051 INF [Steamworks.NET] Login ok.
2021-05-03T21:05:31 62.417 INF AchievementManager: Received stats and achievements
from Steam
2021-05-03T21:06:11 102.511 INF NET: Starting server protocols
2021-05-03T21:06:11 102.579 INF NET: LiteNetLib server started
2021-05-03T21:06:11 102.585 INF [Steamworks.NET] NET: Server started
2021-05-03T21:06:11 102.586 INF Started thread SteamNetworkingServer
2021-05-03T21:06:11 102.595 INF StartGame
2021-05-03T21:06:11 102.598 INF NetPackageManager Init
2021-05-03T21:06:12 102.806 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 72
GamePref.AirDropMarker = False
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 15
GamePref.BedrollExpiryTime = 45
GamePref.BlockDamageAI = 100
GamePref.BlockDamageAIBM = 100
GamePref.BlockDamagePlayer = 100
GamePref.BloodMoonEnemyCount = 8
GamePref.BloodMoonFrequency = 7
GamePref.BloodMoonRange = 0
GamePref.BloodMoonWarning = 8
GamePref.BuildCreate = False
GamePref.ConnectToServerIP = 127.0.0.1
GamePref.ConnectToServerPort = 26900
GamePref.ControlPanelEnabled = False
GamePref.ControlPanelPort = 8080
GamePref.CraftTimer =
GamePref.CreateLevelDim = 8
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 60
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 1
GamePref.DropOnQuit = 0
GamePref.DynamicSpawner =
GamePref.EACEnabled = False
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.FavoriteServersList =
GamePref.FragLimit = 20
GamePref.GameDifficulty = 1
GamePref.GameGuidClient =
GamePref.GameMode = GameModeSurvival
GamePref.GameName = My Game
GamePref.GameNameClient = My Game
GamePref.GameVersion = Alpha 19.4
GamePref.GameWorld = Navezgane
GamePref.HideCommandExecutionLog = 0
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 1
GamePref.LandClaimDeadZone = 30
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 7
GamePref.LandClaimOfflineDelay = 0
GamePref.LandClaimOfflineDurabilityModifier = 4
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 41
GamePref.LastGameResetRevision = 13
GamePref.LastLoadedPrefab =
GamePref.LastLoadedPrefabSize =
GamePref.LastLoadingTipRead = 15
GamePref.LootAbundance = 100
GamePref.LootRespawnDays = 30
GamePref.LootTimer =
GamePref.MatchLength = 10
GamePref.MaxSpawnedAnimals = 50
GamePref.MaxSpawnedZombies = 64
GamePref.MaxUncoveredMapChunksPerPlayer = 524288
GamePref.NoGraphicsMode = False
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 1
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 0.75
GamePref.OptionsControllerVibration = True
GamePref.OptionsControlsResetRevision = 3
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDynamicMusicDailyTime = 0.45
GamePref.OptionsDynamicMusicEnabled = True
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGfxAA = 1
GamePref.OptionsGfxBloom = True
GamePref.OptionsGfxBrightness = 0.5
GamePref.OptionsGfxDOF = False
GamePref.OptionsGfxDynamicMinFPS = 30
GamePref.OptionsGfxDynamicMode = 0
GamePref.OptionsGfxDynamicScale = 1
GamePref.OptionsGfxFOV = 65
GamePref.OptionsGfxGrassDistance = 1
GamePref.OptionsGfxLODDistance = 0.5
GamePref.OptionsGfxMotionBlur = 1
GamePref.OptionsGfxObjQuality = 3
GamePref.OptionsGfxOcclusion = True
GamePref.OptionsGfxQualityPreset = 2
GamePref.OptionsGfxReflectQuality = 1
GamePref.OptionsGfxReflectShadows = False
GamePref.OptionsGfxResetRevision = 1
GamePref.OptionsGfxResolution = 0
GamePref.OptionsGfxShadowDistance = 1
GamePref.OptionsGfxSSAO = True
GamePref.OptionsGfxSSReflections = 1
GamePref.OptionsGfxStreamMipmaps = True
GamePref.OptionsGfxSunShafts = True
GamePref.OptionsGfxTerrainQuality = 3
GamePref.OptionsGfxTexFilter = 1
GamePref.OptionsGfxTexQuality = 1
GamePref.OptionsGfxTreeDistance = 4
GamePref.OptionsGfxUMATexQuality = 1
GamePref.OptionsGfxViewDistance = 6
GamePref.OptionsGfxVsync = 1
GamePref.OptionsGfxWaterPtlLimiter = 0.5
GamePref.OptionsGfxWaterQuality = 1
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 1
GamePref.OptionsInterfaceSensitivity = 0.75
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsMenuMusicVolumeLevel = 0.7
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMouseSensitivity = 0.5
GamePref.OptionsMusicVolumeLevel = 0.6
GamePref.OptionsOverallAudioVolumeLevel = 1
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerMale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsTempCelsius = False
GamePref.OptionsUiFpsScaling = 1
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsZoomMouseSensitivity = 0.5
GamePref.PartySharedKillRange = 100
GamePref.PersistentPlayerProfiles = True
GamePref.PlayerAutologin = False
GamePref.PlayerId = 76561198145615403
GamePref.PlayerKillingMode = 2
GamePref.PlayerName = GaboQlo
GamePref.PlayerSafeZoneHours = 7
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken =
GamePref.RebuildMap = False
GamePref.SaveGameFolder =
C:\Users\GabrielVidalSandoval\AppData\Roaming/7DaysToDie/Saves
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription =
GamePref.ServerDisabledNetworkProtocols =
GamePref.ServerIP =
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText =
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 8
GamePref.ServerMaxWorldTransferSpeedKiBs = 512
GamePref.ServerName = Default Server
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 1
GamePref.ServerWebsiteURL =
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = False
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 25003
GamePref.TerminalWindowEnabled = True
GamePref.UNUSED_OptionsBloom =
GamePref.UNUSED_OptionsDeferredLighting =
GamePref.UNUSED_OptionsDOF =
GamePref.UNUSED_OptionsFieldOfViewNew =
GamePref.UNUSED_OptionsGamma =
GamePref.UNUSED_OptionsImageEffects =
GamePref.UNUSED_OptionsMotionBlur =
GamePref.UNUSED_OptionsObjectBlur =
GamePref.UNUSED_OptionsReflectionBounces =
GamePref.UNUSED_OptionsReflectionCullList =
GamePref.UNUSED_OptionsReflectionFarClip =
GamePref.UNUSED_OptionsReflectionRefreshMode =
GamePref.UNUSED_OptionsReflectionShadowDistance =
GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
GamePref.UNUSED_OptionsSSAO =
GamePref.UNUSED_OptionsStreamingMipmapsBudget =
GamePref.UNUSED_OptionsSunShafts =
GamePref.UserDataFolder = C:\Users\GabrielVidalSandoval\AppData\Roaming/7DaysToDie
GamePref.WorldGenSeed =
GamePref.WorldGenSize = 8192
GamePref.XPMultiplier = 100
GamePref.ZombieBMMove = 3
GamePref.ZombieFeralMove = 3
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 3
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 0
GameStat.AirDropMarker = False
GameStat.AllowedViewDistance = 12
GameStat.AnimalCount = 0
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 0
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CraftTimer =
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = Normal
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 2
GameStat.GameDifficultyBonus = 1
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow =
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = True
GameStat.LandClaimCount = 1
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 41
GameStat.LoadScene =
GameStat.LootTimer =
GameStat.OptionsPOICulling = 0
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = KillStrangersOnly
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow =
GameStat.ShowZombieCounter = False
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = False
2021-05-03T21:06:12 102.961 INF StartAsServer
WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are
suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting
to default shader.
2021-05-03T21:06:14 104.798 INF Set Microsplat diffuse:
MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
2021-05-03T21:06:14 104.798 INF Set Microsplat normals:
MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
2021-05-03T21:06:14 104.799 INF Set Microsplat smooth:
MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
2021-05-03T21:06:50 140.709 INF Block IDs with mapping
2021-05-03T21:06:50 140.711 INF BlockIDs from Mapping
2021-05-03T21:06:57 148.565 INF Item IDs with mapping
2021-05-03T21:06:57 148.566 INF ItemIDs from Mapping
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex
shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex
shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no
vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no
vertex shader
2021-05-03T21:07:10 160.989 INF createWorld: Navezgane, My Game, GameModeSurvival
2021-05-03T21:07:10 160.993 INF Occlusion: Enabled
2021-05-03T21:07:10 161.510 INF Started thread ChunkRegeneration
2021-05-03T21:07:10 161.511 INF Started thread ChunkCalc
2021-05-03T21:07:12 163.427 INF World.Load: Navezgane
2021-05-03T21:07:12 163.485 INF BloodMoon SetDay: day 35, last day 28, freq 7,
range 0
2021-05-03T21:07:20 171.514 INF ShapeControllers: 64
2021-05-03T21:07:46 197.272 INF Started thread GenerateChunks
2021-05-03T21:07:49 199.962 INF Calculating world hashes took 2678 ms (world size
177 MiB)
2021-05-03T21:07:49 200.649 INF Loading dtm raw file took 3373ms
2021-05-03T21:07:50 200.998 INF Biomes image size w= 3072, h = 3072
2021-05-03T21:07:50 201.464 INF Loading and creating biomes took 811ms
2021-05-03T21:07:54 205.503 INF Loading and creating shader control textures took
4038ms
2021-05-03T21:07:56 206.924 INF Loading and parsing of generator took 1417ms
2021-05-03T21:07:56 207.079 INF Started thread SaveChunks C:\Users\
GabrielVidalSandoval\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game\Region
2021-05-03T21:08:01 211.804 INF [DECO] read 77602/
2021-05-03T21:08:01 212.020 INF Loading asset at #Sounds/Music?HomeDay.wav...
2021-05-03T21:08:01 212.026 INF Loading asset at #Sounds/Music?HomeNight.wav...
2021-05-03T21:08:01 212.027 INF Loading asset at #Sounds/Music?TraderBob.wav...
2021-05-03T21:08:01 212.027 INF Loading asset at #Sounds/Music?TraderHugh.wav...
2021-05-03T21:08:01 212.028 INF Loading asset at #Sounds/Music?TraderJen.wav...
2021-05-03T21:08:01 212.028 INF Loading asset at #Sounds/Music?TraderJoel.wav...
2021-05-03T21:08:01 212.029 INF Loading asset at #Sounds/Music?TraderRekt.wav...
2021-05-03T21:08:04 215.184 INF AstarManager Init
2021-05-03T21:08:21 232.343 INF Finished loading HomeDay.
2021-05-03T21:08:21 232.344 INF Casted asset HomeDay as AudioClip.
2021-05-03T21:08:21 232.345 INF Finished loading HomeNight.
2021-05-03T21:08:21 232.347 INF Casted asset HomeNight as AudioClip.
2021-05-03T21:08:21 232.348 INF Finished loading TraderBob.
2021-05-03T21:08:21 232.348 INF Casted asset TraderBob as AudioClip.
2021-05-03T21:08:21 232.349 INF Finished loading TraderHugh.
2021-05-03T21:08:21 232.349 INF Casted asset TraderHugh as AudioClip.
2021-05-03T21:08:21 232.350 INF Finished loading TraderJen.
2021-05-03T21:08:21 232.350 INF Casted asset TraderJen as AudioClip.
2021-05-03T21:08:21 232.351 INF Finished loading TraderJoel.
2021-05-03T21:08:21 232.351 INF Casted asset TraderJoel as AudioClip.
2021-05-03T21:08:21 232.351 INF Finished loading TraderRekt.
2021-05-03T21:08:21 232.352 INF Casted asset TraderRekt as AudioClip.
2021-05-03T21:08:31 242.538 INF Weather Packages Created FROM BIOMES
2021-05-03T21:08:31 242.543 INF createWorld() done
2021-05-03T21:08:31 242.562 INF Loading players.xml
2021-05-03T21:08:32 243.654 INF Created player with id=171
2021-05-03T21:08:34 245.423 INF Loaded player
2021-05-03T21:08:36 246.829 INF VehicleManager C:\Users\GabrielVidalSandoval\
AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game/vehicles.dat, loaded 5
Calling Animator.GotoState on Synchronize layer

(Filename:
C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp
Line: 1370)

2021-05-03T21:08:39 250.342 INF Origin Reposition (0.0, 0.0, 0.0) to (-1616.0,


64.0, 480.0)
2021-05-03T21:08:39 250.643 INF [DECO] written 77602, in 77ms
2021-05-03T21:08:39 250.706 INF [DECO] write thread 61ms
2021-05-03T21:08:40 250.795 INF OpenSpawnWindow
2021-05-03T21:08:41 252.146 INF StartGame done
2021-05-03T21:08:44 255.490 INF [Steamworks.NET] GameServer.Init successful
2021-05-03T21:08:45 256.623 INF [Steamworks.NET] GameServer.LogOn successful,
SteamID=90146217906444292, public IP=18*.7*.11*.21*
2021-05-03T21:08:46 256.717 INF [Steamworks.NET] Trying to create Lobby
(visibility: k_ELobbyTypeFriendsOnly)
2021-05-03T21:08:46 257.147 INF [Steamworks.NET] Lobby creation succeeded,
LobbyID=109775241030360949, server SteamID=90146217906444292, server public
IP=18*.7*.11*.21*, server port=26900
2021-05-03T21:08:46 257.170 INF [Steamworks.NET] Lobby entered: 109775241030360949
2021-05-03T21:08:55 265.720 INF Respawn almost done
2021-05-03T21:08:55 265.769 INF PlayerSpawnedInWorld (reason: LoadedGame, position:
-1629, 76, 490): localplayer
2021-05-03T21:09:07 278.443 INF [Steamworks.NET] NET: P2PSessionRequest from:
76561198134523934
2021-05-03T21:09:11 282.191 INF [Steamworks.NET] NET: Received authentication
package from 76561198134523934: valid password
2021-05-03T21:09:11 282.248 INF Started thread NCSteam_Reader_76561198134523934_0
2021-05-03T21:09:11 282.248 INF Started thread NCSteam_Writer_76561198134523934_0
2021-05-03T21:09:11 282.275 INF Started thread NCSteam_Reader_76561198134523934_1
2021-05-03T21:09:11 282.277 INF Started thread NCSteam_Writer_76561198134523934_1
2021-05-03T21:09:11 282.282 INF [NET] PlayerConnected EntityID=-1,
PlayerID='76561198134523934', OwnerID='', PlayerName=''
2021-05-03T21:09:11 282.513 INF NPPL.Read
2021-05-03T21:09:11 282.570 INF PlayerLogin: YamaPoto/Alpha 19.4
2021-05-03T21:09:11 282.572 INF Client IP: 192.168.0.100
2021-05-03T21:09:11 282.582 INF [Auth] PlayerName authorization successful:
EntityID=-1, PlayerID='76561198134523934', OwnerID='', PlayerName='YamaPoto'
2021-05-03T21:09:11 282.586 INF [Auth] ServerState authorization successful:
EntityID=-1, PlayerID='76561198134523934', OwnerID='', PlayerName='YamaPoto'
2021-05-03T21:09:11 282.588 INF [Auth] PlayerId authorization successful:
EntityID=-1, PlayerID='76561198134523934', OwnerID='', PlayerName='YamaPoto'
2021-05-03T21:09:11 282.593 INF [Auth] PlayerId-Steam authorization successful:
EntityID=-1, PlayerID='76561198134523934', OwnerID='', PlayerName='YamaPoto'
2021-05-03T21:09:11 282.595 INF [Auth] TicketValidation authorization successful:
EntityID=-1, PlayerID='76561198134523934', OwnerID='', PlayerName='YamaPoto'
2021-05-03T21:09:11 282.599 INF [Auth] VersionCheck authorization successful:
EntityID=-1, PlayerID='76561198134523934', OwnerID='', PlayerName='YamaPoto'
2021-05-03T21:09:11 282.608 INF [Auth] PlayerSlots authorization successful:
EntityID=-1, PlayerID='76561198134523934', OwnerID='', PlayerName='YamaPoto'
2021-05-03T21:09:11 282.613 INF [Auth] LegacyModAuthorizations authorization
successful: EntityID=-1, PlayerID='76561198134523934', OwnerID='',
PlayerName='YamaPoto'
2021-05-03T21:09:11 282.620 INF [Steamworks.NET] Auth.AuthenticateUser()
2021-05-03T21:09:11 282.687 INF [Steamworks.NET] Authenticating player: YamaPoto
SteamId: 76561198134523934 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
2021-05-03T21:09:12 282.942 INF [Steamworks.NET] Authentication callback. ID:
76561198134523934, owner: 76561198134523934, result: k_EAuthSessionResponseOK
2021-05-03T21:09:12 282.944 INF [Auth] Steam authorization successful: EntityID=-1,
PlayerID='76561198134523934', OwnerID='76561198134523934', PlayerName='YamaPoto'
2021-05-03T21:09:12 282.946 INF [Auth] SteamFamily authorization successful:
EntityID=-1, PlayerID='76561198134523934', OwnerID='76561198134523934',
PlayerName='YamaPoto'
2021-05-03T21:09:12 282.953 INF [Auth] SteamFriends authorization successful:
EntityID=-1, PlayerID='76561198134523934', OwnerID='76561198134523934',
PlayerName='YamaPoto'
2021-05-03T21:09:12 282.957 INF [Auth] SteamGroups authorization successful:
EntityID=-1, PlayerID='76561198134523934', OwnerID='76561198134523934',
PlayerName='YamaPoto'
2021-05-03T21:09:12 282.961 INF [Auth] BansAndWhitelist authorization successful:
EntityID=-1, PlayerID='76561198134523934', OwnerID='76561198134523934',
PlayerName='YamaPoto'
2021-05-03T21:09:12 282.964 INF [Auth] EAC authorization successful: EntityID=-1,
PlayerID='76561198134523934', OwnerID='76561198134523934', PlayerName='YamaPoto'
2021-05-03T21:09:12 282.990 INF Allowing player with id 76561198134523934
2021-05-03T21:09:12 283.439 INF RequestToEnterGame: 76561198134523934/YamaPoto
2021-05-03T21:09:19 290.470 INF Time: 3.31m FPS: 10.63 Heap: 1582.5MB Max: 1582.5MB
Chunks: 225 CGO: 168 Ply: 1 Zom: 2 Ent: 11 (11) Items: 1 CO: 1 RSS: 4264.2MB
2021-05-03T21:09:24 294.859 INF 223.4586 SleeperVolume -1630, 67, 506. Restoring at
-1623, 68, 511 'zombieYo', count 2
2021-05-03T21:09:50 320.827 INF Time: 3.81m FPS: 19.13 Heap: 1703.9MB Max: 1703.9MB
Chunks: 240 CGO: 182 Ply: 1 Zom: 3 Ent: 12 (13) Items: 1 CO: 1 RSS: 4392.0MB
2021-05-03T21:10:01 332.342 INF Entity zombieMoe 10182 killed by GaboQlo 171
2021-05-03T21:10:21 351.714 INF Time: 4.31m FPS: 33.55 Heap: 1708.2MB Max: 1708.2MB
Chunks: 240 CGO: 195 Ply: 1 Zom: 0 Ent: 9 (13) Items: 1 CO: 1 RSS: 4417.1MB
2021-05-03T21:10:51 382.296 INF VehicleManager saving 5 (5 / 0)
2021-05-03T21:10:51 382.359 INF Time: 4.81m FPS: 19.57 Heap: 1744.3MB Max: 1744.3MB
Chunks: 240 CGO: 187 Ply: 1 Zom: 0 Ent: 8 (14) Items: 1 CO: 1 RSS: 4518.2MB
2021-05-03T21:11:13 403.924 INF SectionType change from None to Exploration
2021-05-03T21:11:13 403.937 INF Played Exploration
2021-05-03T21:11:13 403.937 INF Fading in Exploration
2021-05-03T21:11:13 403.945 INF Notified SectionSelector that music played
2021-05-03T21:11:19 410.291 INF RequestToSpawnPlayer: 1963, YamaPoto, 5
2021-05-03T21:11:19 410.311 INF Created player with id=1963
Calling Animator.GotoState on Synchronize layer

(Filename:
C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp
Line: 1370)

2021-05-03T21:11:22 413.228 INF Time: 5.31m FPS: 25.14 Heap: 1750.3MB Max: 1750.3MB
Chunks: 409 CGO: 192 Ply: 2 Zom: 0 Ent: 9 (21) Items: 2 CO: 2 RSS: 4616.3MB
2021-05-03T21:11:27 418.687 INF GMSG: Player 'YamaPoto' joined the game
2021-05-03T21:11:27 418.698 INF PlayerSpawnedInWorld (reason: JoinMultiplayer,
position: -1627, 73, 481): EntityID=1963, PlayerID='76561198134523934',
OwnerID='76561198134523934', PlayerName='YamaPoto'
2021-05-03T21:11:34 425.029 INF Player YamaPoto disconnected after 0.2 minutes
2021-05-03T21:11:34 425.047 INF Player disconnected: EntityID=1963,
PlayerID='76561198134523934', OwnerID='76561198134523934', PlayerName='YamaPoto'
2021-05-03T21:11:34 425.061 INF GMSG: Player 'YamaPoto' left the game
2021-05-03T21:11:34 425.079 INF Exited thread NCSteam_Reader_76561198134523934_0
2021-05-03T21:11:34 425.080 INF Exited thread NCSteam_Reader_76561198134523934_1
2021-05-03T21:11:34 425.081 INF Exited thread NCSteam_Writer_76561198134523934_0
2021-05-03T21:11:34 425.083 INF Exited thread NCSteam_Writer_76561198134523934_1
2021-05-03T21:11:34 425.231 INF [Steamworks.NET] NET: Dropping client:
76561198134523934
2021-05-03T21:11:34 425.234 INF [Steamworks.NET] NET: Received package from an
unconnected client: 76561198134523934
2021-05-03T21:11:34 425.234 INF [Steamworks.NET] NET: Received package from an
unconnected client: 76561198134523934
2021-05-03T21:11:43 434.332 INF [Steamworks.NET] NET: P2PSessionRequest from:
76561198134523934
2021-05-03T21:11:47 438.185 INF [Steamworks.NET] NET: Received authentication
package from 76561198134523934: valid password
2021-05-03T21:11:47 438.198 INF Started thread NCSteam_Reader_76561198134523934_0
2021-05-03T21:11:47 438.203 INF Started thread NCSteam_Writer_76561198134523934_0
2021-05-03T21:11:47 438.204 INF Started thread NCSteam_Reader_76561198134523934_1
2021-05-03T21:11:47 438.205 INF Started thread NCSteam_Writer_76561198134523934_1
2021-05-03T21:11:47 438.206 INF [NET] PlayerConnected EntityID=-1,
PlayerID='76561198134523934', OwnerID='', PlayerName=''
2021-05-03T21:11:47 438.267 INF NPPL.Read
2021-05-03T21:11:47 438.279 INF PlayerLogin: YamaPoto/Alpha 19.4
2021-05-03T21:11:47 438.280 INF Client IP: 192.168.0.100
2021-05-03T21:11:47 438.280 INF [Auth] PlayerName authorization successful:
EntityID=-1, PlayerID='76561198134523934', OwnerID='', PlayerName='YamaPoto'
2021-05-03T21:11:47 438.280 INF [Auth] ServerState authorization successful:
EntityID=-1, PlayerID='76561198134523934', OwnerID='', PlayerName='YamaPoto'
2021-05-03T21:11:47 438.281 INF [Auth] PlayerId authorization successful:
EntityID=-1, PlayerID='76561198134523934', OwnerID='', PlayerName='YamaPoto'
2021-05-03T21:11:47 438.281 INF [Auth] PlayerId-Steam authorization successful:
EntityID=-1, PlayerID='76561198134523934', OwnerID='', PlayerName='YamaPoto'
2021-05-03T21:11:47 438.281 INF [Auth] TicketValidation authorization successful:
EntityID=-1, PlayerID='76561198134523934', OwnerID='', PlayerName='YamaPoto'
2021-05-03T21:11:47 438.282 INF [Auth] VersionCheck authorization successful:
EntityID=-1, PlayerID='76561198134523934', OwnerID='', PlayerName='YamaPoto'
2021-05-03T21:11:47 438.282 INF [Auth] PlayerSlots authorization successful:
EntityID=-1, PlayerID='76561198134523934', OwnerID='', PlayerName='YamaPoto'
2021-05-03T21:11:47 438.282 INF [Auth] LegacyModAuthorizations authorization
successful: EntityID=-1, PlayerID='76561198134523934', OwnerID='',
PlayerName='YamaPoto'
2021-05-03T21:11:47 438.282 INF [Steamworks.NET] Auth.AuthenticateUser()
2021-05-03T21:11:47 438.283 INF [Steamworks.NET] Authenticating player: YamaPoto
SteamId: 76561198134523934 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
2021-05-03T21:11:47 438.523 INF [Steamworks.NET] Authentication callback. ID:
76561198134523934, owner: 76561198134523934, result: k_EAuthSessionResponseOK
2021-05-03T21:11:47 438.523 INF [Auth] Steam authorization successful: EntityID=-1,
PlayerID='76561198134523934', OwnerID='76561198134523934', PlayerName='YamaPoto'
2021-05-03T21:11:47 438.524 INF [Auth] SteamFamily authorization successful:
EntityID=-1, PlayerID='76561198134523934', OwnerID='76561198134523934',
PlayerName='YamaPoto'
2021-05-03T21:11:47 438.524 INF [Auth] SteamFriends authorization successful:
EntityID=-1, PlayerID='76561198134523934', OwnerID='76561198134523934',
PlayerName='YamaPoto'
2021-05-03T21:11:47 438.525 INF [Auth] SteamGroups authorization successful:
EntityID=-1, PlayerID='76561198134523934', OwnerID='76561198134523934',
PlayerName='YamaPoto'
2021-05-03T21:11:47 438.525 INF [Auth] BansAndWhitelist authorization successful:
EntityID=-1, PlayerID='76561198134523934', OwnerID='76561198134523934',
PlayerName='YamaPoto'
2021-05-03T21:11:47 438.526 INF [Auth] EAC authorization successful: EntityID=-1,
PlayerID='76561198134523934', OwnerID='76561198134523934', PlayerName='YamaPoto'
2021-05-03T21:11:47 438.540 INF Allowing player with id 76561198134523934
2021-05-03T21:11:48 438.748 INF RequestToEnterGame: 76561198134523934/YamaPoto
2021-05-03T21:11:52 443.207 INF Time: 5.81m FPS: 41.38 Heap: 1810.3MB Max: 1810.3MB
Chunks: 409 CGO: 195 Ply: 1 Zom: 0 Ent: 2 (20) Items: 1 CO: 1 RSS: 4660.5MB
2021-05-03T21:12:00 450.808 INF [Steamworks.NET] NET: P2PSessionRequest from:
76561198107370588
2021-05-03T21:12:03 454.552 INF [Steamworks.NET] NET: Received authentication
package from 76561198107370588: valid password
2021-05-03T21:12:03 454.555 INF Started thread NCSteam_Reader_76561198107370588_0
2021-05-03T21:12:03 454.557 INF Started thread NCSteam_Writer_76561198107370588_0
2021-05-03T21:12:03 454.564 INF Started thread NCSteam_Reader_76561198107370588_1
2021-05-03T21:12:03 454.565 INF [NET] PlayerConnected EntityID=-1,
PlayerID='76561198107370588', OwnerID='', PlayerName=''
2021-05-03T21:12:03 454.569 INF Started thread NCSteam_Writer_76561198107370588_1
2021-05-03T21:12:03 454.662 INF NPPL.Read
2021-05-03T21:12:03 454.669 INF PlayerLogin: Animal/Alpha 19.4
2021-05-03T21:12:03 454.669 INF Client IP: 192.168.1.104
2021-05-03T21:12:03 454.670 INF [Auth] PlayerName authorization successful:
EntityID=-1, PlayerID='76561198107370588', OwnerID='', PlayerName='Animal'
2021-05-03T21:12:03 454.670 INF [Auth] ServerState authorization successful:
EntityID=-1, PlayerID='76561198107370588', OwnerID='', PlayerName='Animal'
2021-05-03T21:12:03 454.671 INF [Auth] PlayerId authorization successful:
EntityID=-1, PlayerID='76561198107370588', OwnerID='', PlayerName='Animal'
2021-05-03T21:12:03 454.671 INF [Auth] PlayerId-Steam authorization successful:
EntityID=-1, PlayerID='76561198107370588', OwnerID='', PlayerName='Animal'
2021-05-03T21:12:03 454.671 INF [Auth] TicketValidation authorization successful:
EntityID=-1, PlayerID='76561198107370588', OwnerID='', PlayerName='Animal'
2021-05-03T21:12:03 454.671 INF [Auth] VersionCheck authorization successful:
EntityID=-1, PlayerID='76561198107370588', OwnerID='', PlayerName='Animal'
2021-05-03T21:12:03 454.672 INF [Auth] PlayerSlots authorization successful:
EntityID=-1, PlayerID='76561198107370588', OwnerID='', PlayerName='Animal'
2021-05-03T21:12:03 454.672 INF [Auth] LegacyModAuthorizations authorization
successful: EntityID=-1, PlayerID='76561198107370588', OwnerID='',
PlayerName='Animal'
2021-05-03T21:12:03 454.672 INF [Steamworks.NET] Auth.AuthenticateUser()
2021-05-03T21:12:03 454.673 INF [Steamworks.NET] Authenticating player: Animal
SteamId: 76561198107370588 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
2021-05-03T21:12:04 455.003 INF [Steamworks.NET] Authentication callback. ID:
76561198107370588, owner: 76561198107370588, result: k_EAuthSessionResponseOK
2021-05-03T21:12:04 455.003 INF [Auth] Steam authorization successful: EntityID=-1,
PlayerID='76561198107370588', OwnerID='76561198107370588', PlayerName='Animal'
2021-05-03T21:12:04 455.003 INF [Auth] SteamFamily authorization successful:
EntityID=-1, PlayerID='76561198107370588', OwnerID='76561198107370588',
PlayerName='Animal'
2021-05-03T21:12:04 455.004 INF [Auth] SteamFriends authorization successful:
EntityID=-1, PlayerID='76561198107370588', OwnerID='76561198107370588',
PlayerName='Animal'
2021-05-03T21:12:04 455.004 INF [Auth] SteamGroups authorization successful:
EntityID=-1, PlayerID='76561198107370588', OwnerID='76561198107370588',
PlayerName='Animal'
2021-05-03T21:12:04 455.005 INF [Auth] BansAndWhitelist authorization successful:
EntityID=-1, PlayerID='76561198107370588', OwnerID='76561198107370588',
PlayerName='Animal'
2021-05-03T21:12:04 455.005 INF [Auth] EAC authorization successful: EntityID=-1,
PlayerID='76561198107370588', OwnerID='76561198107370588', PlayerName='Animal'
2021-05-03T21:12:04 455.022 INF Allowing player with id 76561198107370588
2021-05-03T21:12:04 455.264 INF RequestToEnterGame: 76561198107370588/Animal
2021-05-03T21:12:22 472.963 INF RequestToSpawnPlayer: 1963, YamaPoto, 5
2021-05-03T21:12:22 472.972 INF Created player with id=1963
2021-05-03T21:12:22 473.281 INF Time: 6.31m FPS: 29.09 Heap: 1879.7MB Max: 1879.7MB
Chunks: 409 CGO: 183 Ply: 2 Zom: 1 Ent: 10 (29) Items: 3 CO: 2 RSS: 4679.9MB
Calling Animator.GotoState on Synchronize layer

(Filename:
C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp
Line: 1370)

2021-05-03T21:12:25 475.869 INF GMSG: Player 'YamaPoto' joined the game


2021-05-03T21:12:25 475.877 INF PlayerSpawnedInWorld (reason: JoinMultiplayer,
position: -1627, 73, 481): EntityID=1963, PlayerID='76561198134523934',
OwnerID='76561198134523934', PlayerName='YamaPoto'
2021-05-03T21:12:29 479.967 INF AIDirector: Spawning scouts at (-1636.0, 62.0,
406.0), towards (-1621.0, 73.0, 485.0)
2021-05-03T21:12:29 479.981 INF Spawning this wave: 1
2021-05-03T21:12:29 480.234 INF Spawned [type=EntityZombie, name=zombieScreamer,
id=10190] at (-1634.5, 62.4, 401.5) Day=29 TotalInWave=1 CurrentWave=1
2021-05-03T21:12:29 480.236 INF AIDirector: scout horde spawned
'[type=EntityZombie, name=zombieScreamer, id=10190]'. Moving to point of interest
2021-05-03T21:12:30 480.996 INF Start a new wave 'Scouts'. timeout=1s. worldtime=0
2021-05-03T21:12:31 482.415 INF Entity zombieNurse 10189 killed by GaboQlo 171
2021-05-03T21:12:52 503.126 INF VehicleManager saving 5 (5 / 0)
2021-05-03T21:12:52 503.324 INF Time: 6.81m FPS: 22.07 Heap: 1803.8MB Max: 1879.7MB
Chunks: 436 CGO: 199 Ply: 2 Zom: 2 Ent: 13 (32) Items: 2 CO: 3 RSS: 4774.3MB
2021-05-03T21:13:22 533.338 INF Time: 7.31m FPS: 30.09 Heap: 1823.2MB Max: 1879.7MB
Chunks: 436 CGO: 195 Ply: 2 Zom: 1 Ent: 11 (34) Items: 2 CO: 3 RSS: 4738.2MB
2021-05-03T21:13:43 553.996 INF RequestToSpawnPlayer: 409, Animal, 7
2021-05-03T21:13:43 554.037 INF Created player with id=409
Calling Animator.GotoState on Synchronize layer

(Filename:
C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp
Line: 1370)

2021-05-03T21:13:50 560.731 INF GMSG: Player 'Animal' joined the game


2021-05-03T21:13:50 560.742 INF PlayerSpawnedInWorld (reason: JoinMultiplayer,
position: -1665, 61, 491): EntityID=409, PlayerID='76561198107370588',
OwnerID='76561198107370588', PlayerName='Animal'
2021-05-03T21:13:53 563.927 INF Time: 7.81m FPS: 17.05 Heap: 1871.8MB Max: 1879.7MB
Chunks: 542 CGO: 200 Ply: 3 Zom: 2 Ent: 13 (40) Items: 3 CO: 4 RSS: 4756.4MB
2021-05-03T21:14:01 572.425 INF Stopped Exploration
2021-05-03T21:14:01 572.466 INF Notified SectionSelector that music stopped
2021-05-03T21:14:01 572.467 INF SectionType change from Exploration to None
2021-05-03T21:14:20 591.152 INF Origin Reposition (-1616.0, 64.0, 480.0) to (-
720.0, 48.0, 928.0)
2021-05-03T21:14:23 594.282 INF Time: 8.31m FPS: 15.32 Heap: 1933.9MB Max: 1933.9MB
Chunks: 542 CGO: 196 Ply: 3 Zom: 4 Ent: 15 (42) Items: 2 CO: 4 RSS: 4861.5MB
2021-05-03T21:14:31 602.120 INF 527.0928 SleeperVolume -683, 58, 906. Restoring at
-680, 62, 920 'zombieSteveCrawlerFeral', count 4
2021-05-03T21:14:31 602.342 INF 527.3111 SleeperVolume -683, 58, 906. Restoring at
-675, 62, 919 'zombieJanitor', count 4
2021-05-03T21:14:32 602.887 INF 527.7159 SleeperVolume -683, 58, 906. Restoring at
-670, 61, 912 'zombieBoe', count 4
2021-05-03T21:14:53 624.130 INF VehicleManager saving 5 (5 / 0)
2021-05-03T21:14:53 624.442 INF Time: 8.81m FPS: 24.79 Heap: 1991.6MB Max: 1991.6MB
Chunks: 542 CGO: 214 Ply: 3 Zom: 7 Ent: 17 (46) Items: 2 CO: 4 RSS: 4891.5MB
2021-05-03T21:14:55 626.394 INF Entity zombieJanitor 10198 killed by GaboQlo 171
2021-05-03T21:15:05 636.435 INF Entity zombieSteveCrawlerFeral 10197 killed by
GaboQlo 171
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
539)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp.


This will output the callstacks of the leaked allocations

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
541)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)
Internal: deleting an allocation that is older than its permitted lifetime of 4
frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)
(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)
Internal: deleting an allocation that is older than its permitted lifetime of 4
frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

2021-05-03T21:15:16 647.357 INF 572.199 SleeperVolume -683, 58, 895. Restoring at -


675, 62, 897 'zombieMaleHazmat', count 5
2021-05-03T21:15:17 647.735 INF 572.5662 SleeperVolume -683, 58, 895. Restoring at
-680, 62, 897 'zombieMaleHazmat', count 5
2021-05-03T21:15:17 647.873 INF 572.7082 SleeperVolume -683, 58, 895. Restoring at
-675, 62, 898 'zombieMaleHazmat', count 5
2021-05-03T21:15:23 654.463 INF Time: 9.31m FPS: 20.75 Heap: 1915.0MB Max: 1991.6MB
Chunks: 542 CGO: 214 Ply: 3 Zom: 8 Ent: 20 (26) Items: 1 CO: 4 RSS: 4892.9MB
2021-05-03T21:15:32 663.615 INF Scout spawned a zombie horde
2021-05-03T21:15:32 663.631 INF Party of 2, game stage 88, enemy max 32, bonus
every 12
2021-05-03T21:15:32 663.634 INF Party members:
2021-05-03T21:15:32 663.635 INF Player id 409, gameStage 64
2021-05-03T21:15:32 663.635 INF Player id 1963, gameStage 48
2021-05-03T21:15:33 664.032 INF Screamer spawned zombieJoe from scoutHordeStageGS82
2021-05-03T21:15:33 664.302 INF Screamer spawned zombieCheerleader from
scoutHordeStageGS82
2021-05-03T21:15:33 664.692 INF Screamer spawned zombieUtilityWorker from
scoutHordeStageGS82
2021-05-03T21:15:34 664.837 INF Screamer spawned zombieJanitorFeral from
scoutHordeStageGS82
2021-05-03T21:15:34 664.971 INF Screamer spawned zombieUtilityWorker from
scoutHordeStageGS82
2021-05-03T21:15:39 669.725 INF Entity zombieBoe 10199 killed by GaboQlo 171
2021-05-03T21:15:39 670.437 INF Entity zombieScreamer 10190 killed by Animal 409
2021-05-03T21:15:39 670.451 INF AIDirector: scout horde '[type=EntityZombie,
name=zombieScreamer, id=10190]' removed from control
2021-05-03T21:15:39 670.452 INF AIDirector: Scout triggered horde finished (all
mobs spawned)
2021-05-03T21:15:39 670.498 INF AIDirector: Scout horde spawn finished (all mobs
spawned)
2021-05-03T21:15:54 684.732 INF Time: 9.81m FPS: 21.33 Heap: 1948.3MB Max: 1991.6MB
Chunks: 542 CGO: 224 Ply: 3 Zom: 11 Ent: 23 (32) Items: 1 CO: 4 RSS: 4912.1MB
2021-05-03T21:16:10 701.041 INF Entity zombieMaleHazmat 10202 killed by GaboQlo 171
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
539)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp.


This will output the callstacks of the leaked allocations

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
541)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
539)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp.


This will output the callstacks of the leaked allocations

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
541)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)
Internal: deleting an allocation that is older than its permitted lifetime of 4
frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)
(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)
Internal: deleting an allocation that is older than its permitted lifetime of 4
frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)
(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)
Internal: deleting an allocation that is older than its permitted lifetime of 4
frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)
(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)
Internal: deleting an allocation that is older than its permitted lifetime of 4
frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)
(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

2021-05-03T21:16:24 714.777 INF Time: 10.31m FPS: 21.88 Heap: 1992.1MB Max:
1992.1MB Chunks: 542 CGO: 221 Ply: 3 Zom: 10 Ent: 21 (32) Items: 1 CO: 3 RSS:
4920.6MB
2021-05-03T21:16:25 716.688 INF Entity zombieMaleHazmat 10200 killed by GaboQlo 171
2021-05-03T21:16:29 720.396 INF Entity zombieJanitorFeral 10207 killed by Animal
409
2021-05-03T21:16:53 744.381 INF VehicleManager saving 5 (5 / 0)
2021-05-03T21:16:54 744.775 INF Time: 10.81m FPS: 25.63 Heap: 1933.8MB Max:
1992.1MB Chunks: 542 CGO: 226 Ply: 3 Zom: 8 Ent: 20 (32) Items: 1 CO: 3 RSS:
4926.3MB
2021-05-03T21:17:11 762.355 INF Entity zombieCheerleader 10205 killed by Animal 409
2021-05-03T21:17:13 764.489 INF SectionType change from None to Suspense
2021-05-03T21:17:13 764.489 INF Played Suspense
2021-05-03T21:17:13 764.490 INF Fading in Suspense
2021-05-03T21:17:13 764.490 INF Notified SectionSelector that music played
2021-05-03T21:17:19 769.969 INF Entity zombieUtilityWorker 10208 killed by Animal
409
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
539)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp.


This will output the callstacks of the leaked allocations

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
541)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
539)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp.


This will output the callstacks of the leaked allocations

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
541)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)
(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)
Internal: deleting an allocation that is older than its permitted lifetime of 4
frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)
(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

2021-05-03T21:17:24 774.809 INF Time: 11.31m FPS: 23.48 Heap: 2000.7MB Max:
2000.7MB Chunks: 542 CGO: 226 Ply: 3 Zom: 6 Ent: 18 (32) Items: 1 CO: 3 RSS:
4943.2MB
2021-05-03T21:17:27 777.808 INF Entity zombieJoe 10204 killed by Animal 409
2021-05-03T21:17:30 781.300 INF Entity zombieUtilityWorker 10206 killed by Animal
409
2021-05-03T21:17:50 801.025 INF Entity zombieMaleHazmat 10201 killed by GaboQlo 171
2021-05-03T21:17:54 804.828 INF Time: 11.82m FPS: 27.59 Heap: 2025.6MB Max:
2025.6MB Chunks: 542 CGO: 226 Ply: 3 Zom: 3 Ent: 16 (32) Items: 1 CO: 3 RSS:
4966.8MB
2021-05-03T21:18:04 815.076 INF Entity zombieSteveCrawler 9312 killed by GaboQlo
171
2021-05-03T21:18:20 831.101 INF SectionType change from Suspense to None
2021-05-03T21:18:20 831.102 INF Fading out Suspense
2021-05-03T21:18:23 834.170 INF Paused Suspense
2021-05-03T21:18:23 834.209 INF Notified SectionSelector that music stopped
2021-05-03T21:18:24 834.861 INF Time: 12.32m FPS: 28.35 Heap: 2034.3MB Max:
2034.3MB Chunks: 542 CGO: 226 Ply: 3 Zom: 2 Ent: 13 (32) Items: 1 CO: 3 RSS:
4989.1MB
2021-05-03T21:18:26 836.898 INF 761.4955 SleeperVolume -683, 67, 903. Spawning at -
679, 69, 919, group 'ZombieBearsGroup', class animalZombieBear, count 2
2021-05-03T21:18:26 837.016 INF 761.4955 SleeperVolume -683, 67, 895. Spawning at -
671, 70, 897, group 'sleeperHordeStageGS64', class zombieMaleHazmat, count 2
2021-05-03T21:18:26 837.033 INF 761.4955 SleeperVolume -683, 67, 890. Spawning at -
681, 67, 894, group 'sleeperHordeStageGS64', class zombieSteveCrawler, count 2
2021-05-03T21:18:26 837.052 WRN Spawn class 813805287 can't walk on block
sleeperIdle with walkType 4
2021-05-03T21:18:26 837.153 INF 761.7499 SleeperVolume -683, 67, 903. Spawning at -
667, 69, 919, group 'ZombieBearsGroup', class animalZombieBear, count 2
2021-05-03T21:18:26 837.167 INF 761.7499 SleeperVolume -683, 67, 890. Spawning at -
677, 67, 891, group 'sleeperHordeStageGS64', class zombieDarlene, count 2
2021-05-03T21:18:26 837.288 INF 761.8848 SleeperVolume -683, 67, 903. Spawning at -
677, 68, 911, group 'ZombiesCrawlers', class zombieSteveCrawler, count 2
2021-05-03T21:18:26 837.308 INF 761.8848 SleeperVolume -683, 67, 890. Spawning at -
677, 67, 894, group 'sleeperHordeStageGS64', class zombieMaleHazmat, count 2
2021-05-03T21:18:45 856.232 INF Entity zombieDarlene 10213 killed by GaboQlo 171
2021-05-03T21:18:46 857.539 INF Entity zombieMaleHazmat 10215 killed by GaboQlo 171
2021-05-03T21:18:53 864.413 INF VehicleManager saving 5 (5 / 0)
2021-05-03T21:18:54 864.894 INF Time: 12.82m FPS: 27.36 Heap: 1955.6MB Max:
2034.3MB Chunks: 542 CGO: 225 Ply: 3 Zom: 6 Ent: 18 (39) Items: 1 CO: 3 RSS:
5001.9MB
Calling Animator.GotoState on Synchronize layer

(Filename:
C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp
Line: 1370)

Calling Animator.GotoState on Synchronize layer

(Filename:
C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp
Line: 1370)

2021-05-03T21:19:16 886.906 INF Entity zombieMaleHazmat 10210 killed by GaboQlo 171


Calling Animator.GotoState on Synchronize layer

(Filename:
C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp
Line: 1370)

2021-05-03T21:19:23 894.175 INF Stopped Suspense


2021-05-03T21:19:24 894.903 INF Time: 13.32m FPS: 26.26 Heap: 1909.7MB Max:
2034.3MB Chunks: 542 CGO: 226 Ply: 3 Zom: 5 Ent: 16 (37) Items: 1 CO: 3 RSS:
5010.8MB
Calling Animator.GotoState on Synchronize layer

(Filename:
C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp
Line: 1370)

2021-05-03T21:19:54 924.913 INF Time: 13.82m FPS: 28.47 Heap: 1987.6MB Max:
2034.3MB Chunks: 542 CGO: 226 Ply: 3 Zom: 5 Ent: 15 (37) Items: 1 CO: 3 RSS:
5087.5MB
2021-05-03T21:20:18 949.057 INF 873.6365 SleeperVolume -683, 73, 895. Spawning at -
666, 74, 904, group 'sleeperHordeStageGS64', class zombieMoe, count 5
2021-05-03T21:20:18 949.201 INF 873.784 SleeperVolume -683, 73, 895. Spawning at -
668, 74, 906, group 'sleeperHordeStageGS64', class zombieYo, count 5
2021-05-03T21:20:18 949.319 INF 873.91 SleeperVolume -683, 73, 895. Spawning at -
665, 74, 915, group 'VultureGroup', class animalZombieVulture, count 5
2021-05-03T21:20:18 949.446 INF 874.0358 SleeperVolume -683, 73, 895. Spawning at -
668, 74, 910, group 'sleeperHordeStageGS64', class zombieSkateboarder, count 5
2021-05-03T21:20:24 954.956 INF Time: 14.32m FPS: 21.67 Heap: 2011.0MB Max:
2034.3MB Chunks: 542 CGO: 226 Ply: 3 Zom: 9 Ent: 19 (41) Items: 1 CO: 3 RSS:
5086.0MB
2021-05-03T21:20:34 965.198 INF Entity zombieMoe 10216 killed by GaboQlo 171
2021-05-03T21:20:44 975.229 INF Entity animalZombieVulture 10218 killed by GaboQlo
171
2021-05-03T21:20:52 983.611 INF Entity zombieYo 10217 killed by GaboQlo 171
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
539)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp.


This will output the callstacks of the leaked allocations

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
541)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)
(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

2021-05-03T21:20:53 984.426 INF VehicleManager saving 5 (5 / 0)


2021-05-03T21:20:54 984.970 INF Time: 14.82m FPS: 21.89 Heap: 2066.7MB Max:
2066.7MB Chunks: 542 CGO: 226 Ply: 3 Zom: 6 Ent: 19 (41) Items: 1 CO: 3 RSS:
5110.7MB
2021-05-03T21:21:03 993.714 INF Entity zombieSkateboarder 10219 killed by GaboQlo
171
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
539)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp.


This will output the callstacks of the leaked allocations

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
541)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
539)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp.


This will output the callstacks of the leaked allocations

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
541)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)
Internal: deleting an allocation that is older than its permitted lifetime of 4
frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)
(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)
Internal: deleting an allocation that is older than its permitted lifetime of 4
frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)
(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

2021-05-03T21:21:24 1015.025 INF Time: 15.32m FPS: 21.70 Heap: 2030.4MB Max:
2066.7MB Chunks: 542 CGO: 218 Ply: 3 Zom: 5 Ent: 18 (41) Items: 1 CO: 3 RSS:
5107.9MB
2021-05-03T21:21:35 1026.236 INF SectionType change from None to Exploration
2021-05-03T21:21:35 1026.236 INF Played Exploration
2021-05-03T21:21:35 1026.237 INF Fading in Exploration
2021-05-03T21:21:35 1026.237 INF Notified SectionSelector that music played
2021-05-03T21:21:46 1037.360 INF SectionType change from Exploration to Suspense
2021-05-03T21:21:46 1037.361 INF Fading out Exploration
2021-05-03T21:21:46 1037.361 INF Played Suspense
2021-05-03T21:21:46 1037.361 INF Fading in Suspense
2021-05-03T21:21:49 1040.458 INF Paused Exploration
2021-05-03T21:21:54 1045.041 INF Time: 15.82m FPS: 20.11 Heap: 2038.4MB Max:
2066.7MB Chunks: 542 CGO: 218 Ply: 3 Zom: 5 Ent: 16 (41) Items: 1 CO: 3 RSS:
5133.7MB
2021-05-03T21:21:56 1047.417 INF AIDirector: Spawning scouts at (-1606.0, 61.0,
409.0), towards (-1621.0, 73.0, 488.0)
2021-05-03T21:21:56 1047.418 INF Spawning this wave: 1
2021-05-03T21:21:56 1047.434 INF Spawned [type=EntityZombie, name=zombieScreamer,
id=10220] at (-1604.5, 61.0, 404.5) Day=29 TotalInWave=1 CurrentWave=1
2021-05-03T21:21:56 1047.434 INF AIDirector: scout horde spawned
'[type=EntityZombie, name=zombieScreamer, id=10220]'. Moving to point of interest
2021-05-03T21:21:57 1048.429 INF Start a new wave 'Scouts'. timeout=1s. worldtime=0
2021-05-03T21:22:24 1075.071 INF Time: 16.32m FPS: 17.17 Heap: 2055.7MB Max:
2066.7MB Chunks: 542 CGO: 218 Ply: 3 Zom: 6 Ent: 17 (42) Items: 1 CO: 4 RSS:
5385.5MB
2021-05-03T21:22:25 1076.706 INF Entity animalZombieBear 10209 killed by GaboQlo
171
2021-05-03T21:22:49 1100.514 INF Stopped Exploration
2021-05-03T21:22:53 1103.830 INF GMSG: Player 'GaboQlo' died
2021-05-03T21:22:53 1103.841 INF Entity GaboQlo 171 killed by animalZombieBear
10212
2021-05-03T21:22:53 1103.874 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:22:53 1103.877 INF 26410 EntityBackpack id 10221, plyrId 171, (-
661.8, 63.1, 935.1) (-42, 58), chunk False (0, 0, 0), items ? : Write
2021-05-03T21:22:53 1103.882 INF 26410 EntityBackpack id 0, plyrId 171, (0.0, 0.0,
0.0) (0, 0), chunk False (0, 0, 0), items 46 resourceRockSmall, drinkJarEmpty at
(0, 0, 0, xz 0 0) : Read
2021-05-03T21:22:53 1103.884 INF 26410 EntityBackpack id 10222, plyrId 171, (-
661.8, 63.1, 935.1) (-42, 58), chunk True (-42, 3, 58), items 46 resourceRockSmall,
drinkJarEmpty at (0, 0, 0, xz 0 0) : Write
2021-05-03T21:22:53 1103.884 INF 26410 EntityBackpack id 10221, plyrId 171, (-
661.8, 63.1, 935.1) (-42, 58), chunk False (0, 0, 0), items ? : OnEntityUnload
markedForUnload False, IsDead False, IsDespawned False
2021-05-03T21:22:53 1103.925 INF 26410 EntityBackpack id 10222, plyrId 171, (-
661.8, 63.1, 935.1) (-42, 58), chunk True (-42, 3, 58), items 46 resourceRockSmall,
drinkJarEmpty at (0, 0, 0, xz 0 0) : Start
2021-05-03T21:22:53 1103.986 INF SectionType change from Suspense to None
2021-05-03T21:22:53 1103.987 INF Fading out Suspense
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
539)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp.


This will output the callstacks of the leaked allocations

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
541)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
539)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp.


This will output the callstacks of the leaked allocations

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
541)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 6)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

2021-05-03T21:22:53 1104.451 INF VehicleManager saving 5 (5 / 0)


2021-05-03T21:22:54 1105.075 INF Time: 16.82m FPS: 14.18 Heap: 2083.3MB Max:
2083.3MB Chunks: 542 CGO: 218 Ply: 3 Zom: 5 Ent: 18 (44) Items: 3 CO: 4 RSS:
5329.1MB
2021-05-03T21:22:56 1107.035 INF Paused Suspense
2021-05-03T21:22:56 1107.054 INF Notified SectionSelector that music stopped
Calling Animator.GotoState on Synchronize layer

(Filename:
C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp
Line: 1370)

2021-05-03T21:23:06 1117.204 INF 1. Spawn pos: sleeping bag SpawnPoint (-1625.5,


73.0, 486.5)/0.0
2021-05-03T21:23:06 1117.204 INF OpenSpawnWindow
2021-05-03T21:23:06 1117.208 INF Origin Reposition (-720.0, 48.0, 928.0) to (-
1616.0, 64.0, 480.0)
2021-05-03T21:23:06 1117.635 INF 26912 EntityBackpack id 10222, plyrId 171, (-
662.4, 61.2, 934.5) (-42, 58), chunk True (-42, 3, 58), items 46 resourceRockSmall,
drinkJarEmpty at (0, 0, 0, xz 0 0) : OnEntityUnload markedForUnload False, IsDead
True, IsDespawned False
2021-05-03T21:23:08 1119.652 INF 0 EntityBackpack id 10222, plyrId 171, (-662.4,
61.2, 934.5) (-42, 58), chunk True (-42, 3, 58), items 46 resourceRockSmall,
drinkJarEmpty at (0, 0, 0, xz 0 0) : Write
2021-05-03T21:23:08 1119.653 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:23:09 1120.429 INF Respawn almost done
2021-05-03T21:23:09 1120.432 INF PlayerSpawnedInWorld (reason: Died, position: -
1625, 73, 486): localplayer
2021-05-03T21:23:24 1135.137 INF Time: 17.32m FPS: 12.85 Heap: 2183.5MB Max:
2183.5MB Chunks: 542 CGO: 210 Ply: 3 Zom: 2 Ent: 11 (43) Items: 2 CO: 4 RSS:
5513.8MB
2021-05-03T21:23:45 1156.263 INF Scout spawned a zombie horde
2021-05-03T21:23:45 1156.264 INF Party of 2, game stage 88, enemy max 32, bonus
every 12
2021-05-03T21:23:45 1156.264 INF Party members:
2021-05-03T21:23:45 1156.291 INF Player id 409, gameStage 64
2021-05-03T21:23:45 1156.292 INF Player id 1963, gameStage 48
2021-05-03T21:23:45 1156.312 INF Screamer spawned zombieUtilityWorker from
scoutHordeStageGS82
2021-05-03T21:23:45 1156.386 INF Screamer spawned zombieMaleHazmat from
scoutHordeStageGS82
2021-05-03T21:23:46 1156.805 INF Screamer spawned zombieSteveFeral from
scoutHordeStageGS82
2021-05-03T21:23:46 1156.909 INF Screamer spawned zombieCheerleader from
scoutHordeStageGS82
2021-05-03T21:23:46 1157.044 INF Screamer spawned zombieJoe from
scoutHordeStageGS82
2021-05-03T21:23:50 1160.857 INF Entity zombieScreamer 10220 killed by Animal 409
2021-05-03T21:23:50 1160.886 INF AIDirector: scout horde '[type=EntityZombie,
name=zombieScreamer, id=10220]' removed from control
2021-05-03T21:23:50 1160.887 INF AIDirector: Scout triggered horde finished (all
mobs spawned)
2021-05-03T21:23:50 1160.953 INF AIDirector: Scout horde spawn finished (all mobs
spawned)
2021-05-03T21:23:54 1165.256 INF Time: 17.82m FPS: 17.31 Heap: 2224.9MB Max:
2224.9MB Chunks: 542 CGO: 403 Ply: 3 Zom: 6 Ent: 16 (48) Items: 2 CO: 4 RSS:
5632.4MB
2021-05-03T21:23:56 1167.053 INF Stopped Suspense
2021-05-03T21:24:10 1180.987 INF Entity zombieNurse 10189 killed
2021-05-03T21:24:19 1190.448 INF Entity zombieNurse 10189 killed
2021-05-03T21:24:24 1195.282 INF Time: 18.32m FPS: 16.62 Heap: 2212.1MB Max:
2224.9MB Chunks: 543 CGO: 431 Ply: 3 Zom: 7 Ent: 18 (41) Items: 1 CO: 4 RSS:
5776.1MB
2021-05-03T21:24:53 1224.574 INF VehicleManager saving 5 (4 / 1)
2021-05-03T21:24:54 1225.300 INF Time: 18.82m FPS: 22.36 Heap: 2235.4MB Max:
2235.4MB Chunks: 543 CGO: 412 Ply: 3 Zom: 6 Ent: 17 (43) Items: 1 CO: 3 RSS:
5825.9MB
2021-05-03T21:25:18 1249.175 INF Entity zombieUtilityWorker 10223 killed by Animal
409
2021-05-03T21:25:18 1249.566 INF Entity zombieSteveFeral 10225 killed by Animal 409
2021-05-03T21:25:19 1250.060 INF Entity zombieCheerleader 10226 killed by Animal
409
2021-05-03T21:25:22 1253.297 INF Entity zombieJoe 10227 killed by Animal 409
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
539)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp.


This will output the callstacks of the leaked allocations

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
541)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)
Internal: deleting an allocation that is older than its permitted lifetime of 4
frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

2021-05-03T21:25:24 1255.310 INF Time: 19.32m FPS: 18.90 Heap: 2221.2MB Max:
2235.4MB Chunks: 543 CGO: 413 Ply: 3 Zom: 2 Ent: 18 (47) Items: 1 CO: 3 RSS:
5792.5MB
2021-05-03T21:25:49 1280.703 INF AIDirector: Spawning scouts at (-1695.0, 75.0,
519.0), towards (-1621.0, 73.0, 488.0)
2021-05-03T21:25:49 1280.705 INF Spawning this wave: 1
2021-05-03T21:25:50 1280.723 INF Spawned [type=EntityZombie, name=zombieScreamer,
id=10231] at (-1692.5, 74.2, 522.5) Day=29 TotalInWave=1 CurrentWave=1
2021-05-03T21:25:50 1280.723 INF AIDirector: scout horde spawned
'[type=EntityZombie, name=zombieScreamer, id=10231]'. Moving to point of interest
2021-05-03T21:25:51 1281.735 INF Start a new wave 'Scouts'. timeout=1s. worldtime=0
2021-05-03T21:25:54 1285.317 INF Time: 19.82m FPS: 19.46 Heap: 2237.2MB Max:
2237.2MB Chunks: 543 CGO: 421 Ply: 3 Zom: 3 Ent: 13 (49) Items: 1 CO: 4 RSS:
5834.8MB
2021-05-03T21:26:00 1291.049 INF 30174 EntityBackpack id 0, plyrId 171, (0.0, 0.0,
0.0) (0, 0), chunk False (0, 0, 0), items 46 resourceRockSmall, drinkJarEmpty at
(0, 0, 0, xz 0 0) : Read
2021-05-03T21:26:00 1291.076 INF 30174 EntityBackpack id 10222, plyrId 171, (-
662.4, 61.2, 934.5) (-42, 58), chunk True (-42, 3, 58), items 46 resourceRockSmall,
drinkJarEmpty at (0, 0, 0, xz 0 0) : Start
2021-05-03T21:26:05 1296.338 INF Origin Reposition (-1616.0, 64.0, 480.0) to (-
720.0, 48.0, 928.0)
2021-05-03T21:26:05 1296.676 INF 30278 EntityBackpack id 10222, plyrId 171, (-
662.4, 61.2, 934.5) (-42, 58), chunk True (-42, 3, 58), items 46 resourceRockSmall,
drinkJarEmpty at (0, 0, 0, xz 0 0) : Write
2021-05-03T21:26:08 1299.115 INF SectionType change from None to Exploration
2021-05-03T21:26:08 1299.116 INF Played Exploration
2021-05-03T21:26:08 1299.116 INF Fading in Exploration
2021-05-03T21:26:08 1299.117 INF Notified SectionSelector that music played
2021-05-03T21:26:11 1302.519 INF Entity zombieArlene 10203 killed
2021-05-03T21:26:18 1308.817 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:18 1309.386 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:18 1309.392 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:18 1309.402 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:18 1309.406 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:18 1309.418 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:18 1309.422 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:18 1309.432 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:18 1309.435 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:18 1309.443 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:18 1309.449 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:18 1309.458 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:18 1309.463 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:18 1309.472 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:18 1309.475 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:18 1309.487 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:18 1309.491 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:18 1309.504 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:18 1309.508 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:18 1309.521 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:18 1309.526 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:18 1309.540 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:18 1309.543 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:18 1309.556 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:18 1309.559 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:18 1309.571 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:18 1309.575 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:18 1309.588 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:18 1309.593 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:18 1309.600 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:18 1309.606 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:18 1309.612 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:18 1309.616 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:18 1309.701 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.707 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.725 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.735 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.747 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.750 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.760 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.763 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.774 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.777 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.788 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.790 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.802 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.804 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.814 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.816 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.826 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.828 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.840 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.842 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.856 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.858 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.870 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.872 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.877 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.880 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.886 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.888 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.893 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.896 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.902 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.904 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.911 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.913 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.921 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.923 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.928 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.931 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.936 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.937 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.945 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.946 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.959 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.960 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.971 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.972 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.984 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.985 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1309.998 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1310.000 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1310.012 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1310.014 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1310.026 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1310.028 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1310.040 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1310.041 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1310.052 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1310.053 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1310.062 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1310.063 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1310.178 INF TileEntityLootContainer backpack write 0, 0, 0
2021-05-03T21:26:19 1310.253 INF 30541 EntityBackpack id 10222, plyrId 171, (-
662.4, 61.2, 934.5) (-42, 58), chunk True (-42, 3, 58), items 0 at (0, 0, 0, xz 0
0) : RemoveBackpack empty True, reason empty
2021-05-03T21:26:19 1310.254 INF 30541 EntityBackpack id 10222, plyrId 171, (-
662.4, 61.2, 934.5) (-42, 58), chunk True (-42, 3, 58), items 0 at (0, 0, 0, xz 0
0) : OnEntityUnload markedForUnload False, IsDead True, IsDespawned False
Calling Animator.GotoState on Synchronize layer

(Filename:
C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp
Line: 1370)

2021-05-03T21:26:25 1315.752 INF Time: 20.32m FPS: 21.92 Heap: 2261.0MB Max:
2261.0MB Chunks: 543 CGO: 410 Ply: 3 Zom: 3 Ent: 14 (54) Items: 2 CO: 4 RSS:
5860.3MB
2021-05-03T21:26:43 1334.611 INF Entity zombieMaleHazmat 10224 killed by YamaPoto
1963
2021-05-03T21:26:54 1345.007 INF VehicleManager saving 5 (5 / 0)
2021-05-03T21:26:55 1345.777 INF Time: 20.82m FPS: 26.14 Heap: 2263.4MB Max:
2263.4MB Chunks: 543 CGO: 425 Ply: 3 Zom: 2 Ent: 13 (54) Items: 2 CO: 4 RSS:
5888.9MB
2021-05-03T21:26:58 1349.442 INF SectionType change from Exploration to Suspense
2021-05-03T21:26:58 1349.443 INF Fading out Exploration
2021-05-03T21:26:58 1349.443 INF Played Suspense
2021-05-03T21:26:58 1349.443 INF Fading in Suspense
2021-05-03T21:27:01 1352.514 INF Paused Exploration
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
539)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp.


This will output the callstacks of the leaked allocations

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
541)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
539)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp.


This will output the callstacks of the leaked allocations

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
541)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)
Internal: deleting an allocation that is older than its permitted lifetime of 4
frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)
(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)
Internal: deleting an allocation that is older than its permitted lifetime of 4
frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

2021-05-03T21:27:24 1375.506 INF 1299.579 SleeperVolume -683, 67, 903. Restoring at


-677, 68, 911 'zombieSteveCrawler', count 2
2021-05-03T21:27:24 1375.608 INF 1299.677 SleeperVolume -683, 67, 903. Restoring at
-667, 69, 919 'animalZombieBear', count 2
2021-05-03T21:27:25 1375.779 INF Time: 21.32m FPS: 26.48 Heap: 2273.6MB Max:
2273.6MB Chunks: 543 CGO: 426 Ply: 3 Zom: 2 Ent: 14 (56) Items: 2 CO: 4 RSS:
5904.7MB
2021-05-03T21:27:55 1405.807 INF Time: 21.82m FPS: 26.95 Heap: 2279.3MB Max:
2279.3MB Chunks: 543 CGO: 426 Ply: 3 Zom: 4 Ent: 15 (57) Items: 3 CO: 4 RSS:
5893.4MB
2021-05-03T21:28:01 1412.531 INF Stopped Exploration
2021-05-03T21:28:05 1416.251 INF Scout spawned a zombie horde
2021-05-03T21:28:05 1416.276 INF Spawned [type=EntityZombie, name=zombieScreamer,
id=10240] at (-1697.5, 78.2, 523.5) Day=29 TotalInWave=1 CurrentWave=1
2021-05-03T21:28:05 1416.276 INF AIDirector: scout horde spawned
'[type=EntityZombie, name=zombieScreamer, id=10240]'. Moving to point of interest
2021-05-03T21:28:05 1416.277 INF Party of 2, game stage 88, enemy max 32, bonus
every 12
2021-05-03T21:28:05 1416.290 INF Party members:
2021-05-03T21:28:05 1416.290 INF Player id 409, gameStage 64
2021-05-03T21:28:05 1416.291 INF Player id 1963, gameStage 48
2021-05-03T21:28:05 1416.299 INF Screamer spawned animalZombieVulture from
scoutHordeStageGS82
2021-05-03T21:28:05 1416.366 INF Screamer spawned zombieJanitorFeral from
scoutHordeStageGS82
2021-05-03T21:28:05 1416.490 INF Screamer spawned zombieJoe from
scoutHordeStageGS82
2021-05-03T21:28:05 1416.556 INF Entity zombieScreamer 10231 killed by YamaPoto
1963
2021-05-03T21:28:05 1416.560 INF AIDirector: scout horde '[type=EntityZombie,
name=zombieScreamer, id=10231]' removed from control
2021-05-03T21:28:05 1416.560 INF AIDirector: Scout triggered horde finished (all
mobs spawned)
2021-05-03T21:28:06 1417.295 INF Start a new wave 'Scouts'. timeout=1s. worldtime=0
2021-05-03T21:28:10 1421.443 INF Entity zombieSteveCrawler 10233 killed by GaboQlo
171
2021-05-03T21:28:25 1435.865 INF Time: 22.32m FPS: 18.94 Heap: 2355.4MB Max:
2355.4MB Chunks: 543 CGO: 426 Ply: 3 Zom: 6 Ent: 19 (65) Items: 6 CO: 5 RSS:
5982.5MB
2021-05-03T21:28:44 1455.504 INF Entity animalZombieBear 10234 killed by GaboQlo
171
2021-05-03T21:28:47 1458.019 INF Entity zombieJanitorFeral 10242 killed by Animal
409
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
539)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp.


This will output the callstacks of the leaked allocations

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
541)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)
Internal: deleting an allocation that is older than its permitted lifetime of 4
frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)
(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

2021-05-03T21:28:54 1465.036 INF VehicleManager saving 5 (5 / 0)


2021-05-03T21:28:55 1465.899 INF Time: 22.82m FPS: 22.11 Heap: 2363.9MB Max:
2363.9MB Chunks: 543 CGO: 426 Ply: 3 Zom: 4 Ent: 17 (67) Items: 8 CO: 4 RSS:
5991.2MB
2021-05-03T21:29:14 1485.533 INF SectionType change from Suspense to None
2021-05-03T21:29:14 1485.533 INF Fading out Suspense
2021-05-03T21:29:17 1488.568 INF Paused Suspense
2021-05-03T21:29:17 1488.596 INF Notified SectionSelector that music stopped
2021-05-03T21:29:25 1495.924 INF Time: 23.32m FPS: 29.11 Heap: 2341.9MB Max:
2363.9MB Chunks: 543 CGO: 426 Ply: 3 Zom: 4 Ent: 14 (65) Items: 6 CO: 4 RSS:
6006.4MB
2021-05-03T21:29:44 1515.017 INF Entity zombieJoe 10243 killed by YamaPoto 1963
2021-05-03T21:29:48 1519.216 INF Scout spawned a zombie horde
2021-05-03T21:29:48 1519.217 INF Party of 2, game stage 88, enemy max 32, bonus
every 12
2021-05-03T21:29:48 1519.217 INF Party members:
2021-05-03T21:29:48 1519.218 INF Player id 409, gameStage 64
2021-05-03T21:29:48 1519.218 INF Player id 1963, gameStage 48
2021-05-03T21:29:48 1519.400 INF Screamer spawned zombieSpiderFeral from
scoutHordeStageGS82
2021-05-03T21:29:48 1519.483 INF Screamer spawned zombieCheerleader from
scoutHordeStageGS82
2021-05-03T21:29:48 1519.559 INF Screamer spawned zombieNurse from
scoutHordeStageGS82
2021-05-03T21:29:48 1519.618 INF Screamer spawned zombieMaleHazmat from
scoutHordeStageGS82
2021-05-03T21:29:48 1519.701 INF Screamer spawned zombieYoFeral from
scoutHordeStageGS82
2021-05-03T21:29:51 1521.954 INF Entity zombieScreamer 10240 killed by YamaPoto
1963
2021-05-03T21:29:51 1521.957 INF AIDirector: scout horde '[type=EntityZombie,
name=zombieScreamer, id=10240]' removed from control
2021-05-03T21:29:51 1521.957 INF AIDirector: Scout triggered horde finished (all
mobs spawned)
2021-05-03T21:29:51 1521.996 INF AIDirector: Scout horde spawn finished (all mobs
spawned)
2021-05-03T21:29:55 1525.921 INF Time: 23.82m FPS: 27.46 Heap: 2370.7MB Max:
2370.7MB Chunks: 543 CGO: 426 Ply: 3 Zom: 7 Ent: 20 (71) Items: 7 CO: 4 RSS:
5996.3MB
2021-05-03T21:30:09 1540.349 INF AIDirector: Spawning scouts at (-1681.0, 64.0,
541.0), towards (-1621.0, 73.0, 488.0)
2021-05-03T21:30:09 1540.350 INF Spawning this wave: 1
2021-05-03T21:30:09 1540.365 INF Spawned [type=EntityZombie, name=zombieScreamer,
id=10253] at (-1677.5, 64.1, 537.5) Day=29 TotalInWave=1 CurrentWave=1
2021-05-03T21:30:09 1540.365 INF AIDirector: scout horde spawned
'[type=EntityZombie, name=zombieScreamer, id=10253]'. Moving to point of interest
2021-05-03T21:30:10 1541.371 INF Start a new wave 'Scouts'. timeout=1s. worldtime=0
2021-05-03T21:30:13 1544.662 INF Entity animalZombieVulture 10241 killed by
YamaPoto 1963
2021-05-03T21:30:17 1548.569 INF Stopped Suspense
2021-05-03T21:30:23 1554.228 INF UnloadUnusedAssets 21.4894
Unloading 3 Unused Serialized files (Serialized files now loaded: 10)

Unloading 26706 unused Assets to reduce memory usage. Loaded Objects now: 275615.
Total: 1132.704855 ms (FindLiveObjects: 38.062938 ms CreateObjectMapping: 23.671514
ms MarkObjects: 939.324830 ms DeleteObjects: 131.596194 ms)

2021-05-03T21:30:24 1555.518 INF Entity zombieSpiderFeral 10248 killed by Animal


409
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
539)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp.


This will output the callstacks of the leaked allocations

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
541)
Internal: deleting an allocation that is older than its permitted lifetime of 4
frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)
(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

Internal: deleting an allocation that is older than its permitted lifetime of 4


frames (age = 5)

(Filename:
C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line:
313)

2021-05-03T21:30:26 1556.901 INF Time: 24.32m FPS: 20.81 Heap: 2435.2MB Max:
2435.2MB Chunks: 543 CGO: 425 Ply: 3 Zom: 6 Ent: 18 (72) Items: 7 CO: 4 RSS:
6014.6MB
2021-05-03T21:30:28 1559.024 INF Entity zombieYoFeral 10252 killed by Animal 409
2021-05-03T21:30:55 1586.011 INF VehicleManager saving 5 (5 / 0)
2021-05-03T21:30:56 1586.906 INF Time: 24.82m FPS: 27.19 Heap: 2394.2MB Max:
2435.2MB Chunks: 543 CGO: 432 Ply: 3 Zom: 5 Ent: 16 (72) Items: 7 CO: 4 RSS:
6034.4MB
2021-05-03T21:31:07 1598.005 INF Entity zombieCheerleader 10249 killed by Animal
409
2021-05-03T21:31:21 1612.099 INF 1535.196 SleeperVolume -713, 61, 911. Restoring at
-711, 62, 920 'zombieNurse', count 4
2021-05-03T21:31:21 1612.213 INF 1535.309 SleeperVolume -713, 61, 911. Restoring at
-706, 62, 913 'zombieJanitor', count 4
2021-05-03T21:31:21 1612.330 INF 1535.425 SleeperVolume -713, 61, 911. Restoring at
-708, 62, 915 'zombieMarleneFeral', count 4
2021-05-03T21:31:26 1616.908 INF Time: 25.32m FPS: 19.02 Heap: 2420.4MB Max:
2435.2MB Chunks: 543 CGO: 424 Ply: 3 Zom: 7 Ent: 18 (76) Items: 8 CO: 4 RSS:
6028.9MB
2021-05-03T21:31:26 1617.441 INF Entity zombieMaleHazmat 10251 killed by Animal 409
2021-05-03T21:31:28 1619.706 INF Scout spawned a zombie horde
2021-05-03T21:31:28 1619.707 INF Party of 2, game stage 88, enemy max 32, bonus
every 12
2021-05-03T21:31:29 1619.707 INF Party members:
2021-05-03T21:31:29 1619.708 INF Player id 409, gameStage 64
2021-05-03T21:31:29 1619.708 INF Player id 1963, gameStage 48
2021-05-03T21:31:29 1619.724 INF Screamer spawned zombieCheerleader from
scoutHordeStageGS82
2021-05-03T21:31:29 1619.778 INF Screamer spawned zombieUtilityWorker from
scoutHordeStageGS82
2021-05-03T21:31:29 1619.841 INF Screamer spawned zombieJoe from
scoutHordeStageGS82
2021-05-03T21:31:29 1619.913 INF Screamer spawned zombieCheerleader from
scoutHordeStageGS82
2021-05-03T21:31:29 1619.975 INF Screamer spawned zombieSpiderFeral from
scoutHordeStageGS82
2021-05-03T21:31:30 1621.385 INF Entity zombieDarlene 10239 killed by GaboQlo 171
2021-05-03T21:31:37 1627.994 INF Entity zombieScreamer 10253 killed by Animal 409
2021-05-03T21:31:37 1627.997 INF AIDirector: scout horde '[type=EntityZombie,
name=zombieScreamer, id=10253]' removed from control
2021-05-03T21:31:37 1627.997 INF AIDirector: Scout triggered horde finished (all
mobs spawned)
2021-05-03T21:31:37 1628.055 INF AIDirector: Scout horde spawn finished (all mobs
spawned)
2021-05-03T21:31:44 1635.280 INF Entity zombieMarleneFeral 10257 killed by GaboQlo
171
2021-05-03T21:31:46 1637.399 INF Entity zombieCheerleader 10258 killed by Animal
409
2021-05-03T21:31:54 1645.090 INF Entity zombieNurse 10255 killed by GaboQlo 171
2021-05-03T21:31:56 1646.922 INF Time: 25.82m FPS: 22.96 Heap: 2466.7MB Max:
2466.7MB Chunks: 543 CGO: 411 Ply: 3 Zom: 6 Ent: 22 (81) Items: 8 CO: 4 RSS:
6040.0MB
2021-05-03T21:32:01 1652.211 INF Entity zombieNurse 10250 killed by Animal 409
2021-05-03T21:32:03 1653.915 INF Entity zombieJanitor 10256 killed by GaboQlo 171
2021-05-03T21:32:09 1660.017 INF Entity zombieCheerleader 10261 killed by Animal
409
2021-05-03T21:32:17 1668.110 INF 1591.208 SleeperVolume -714, 62, 902. Restoring at
-701, 71, 909 'zombieSpider', count 3
2021-05-03T21:32:17 1668.214 INF 1591.312 SleeperVolume -714, 62, 902. Restoring at
-708, 70, 910 'zombieArlene', count 3
2021-05-03T21:32:18 1668.751 INF Entity zombieSpiderFeral 10262 killed by Animal
409
2021-05-03T21:32:26 1676.930 INF Time: 26.33m FPS: 22.75 Heap: 2523.4MB Max:
2523.4MB Chunks: 543 CGO: 411 Ply: 3 Zom: 4 Ent: 19 (83) Items: 8 CO: 3 RSS:
6051.4MB
2021-05-03T21:32:28 1679.462 INF Entity zombieUtilityWorker 10259 killed by
YamaPoto 1963
2021-05-03T21:32:29 1680.635 INF SectionType change from None to Suspense
2021-05-03T21:32:29 1680.636 INF Played Suspense
2021-05-03T21:32:29 1680.636 INF Fading in Suspense
2021-05-03T21:32:29 1680.637 INF Notified SectionSelector that music played
2021-05-03T21:32:45 1695.784 INF Entity zombieJoe 10260 killed by Animal 409
2021-05-03T21:32:55 1706.032 INF VehicleManager saving 5 (5 / 0)
2021-05-03T21:32:56 1706.952 INF Time: 26.83m FPS: 28.40 Heap: 2409.3MB Max:
2523.4MB Chunks: 543 CGO: 404 Ply: 3 Zom: 2 Ent: 13 (49) Items: 1 CO: 3 RSS:
6055.5MB
2021-05-03T21:33:26 1737.003 INF Time: 27.33m FPS: 23.73 Heap: 2426.0MB Max:
2523.4MB Chunks: 543 CGO: 404 Ply: 3 Zom: 2 Ent: 11 (49) Items: 1 CO: 3 RSS:
6050.7MB
2021-05-03T21:33:48 1759.296 INF 1682.389 SleeperVolume -714, 74, 902. Spawning at
-709, 74, 918, group 'sleeperHordeStageGS58', class zombieDarleneFeral, count 2
2021-05-03T21:33:48 1759.458 INF 1682.552 SleeperVolume -714, 74, 902. Spawning at
-709, 74, 913, group 'sleeperHordeStageGS58', class zombieJoe, count 2
2021-05-03T21:33:48 1759.627 INF 1682.723 SleeperVolume -714, 74, 902. Spawning at
-707, 74, 908, group 'sleeperHordeStageGS58', class zombieBoe, count 2
2021-05-03T21:33:52 1763.640 INF SectionType change from Suspense to Combat
2021-05-03T21:33:52 1763.641 INF Fading out Suspense
2021-05-03T21:33:52 1763.644 INF Played Combat
2021-05-03T21:33:52 1763.645 INF Fading in Combat
2021-05-03T21:33:56 1766.758 INF Paused Suspense
2021-05-03T21:33:56 1767.022 INF Time: 27.83m FPS: 16.78 Heap: 2327.5MB Max:
2523.4MB Chunks: 543 CGO: 404 Ply: 3 Zom: 5 Ent: 14 (52) Items: 1 CO: 3 RSS:
6068.0MB
2021-05-03T21:33:59 1770.072 INF Entity zombieBoe 10267 killed by GaboQlo 171
2021-05-03T21:34:11 1781.933 INF Entity zombieDarleneFeral 10265 killed by GaboQlo
171
2021-05-03T21:34:16 1786.890 INF Entity zombieJoe 10266 killed by GaboQlo 171
2021-05-03T21:34:26 1797.002 INF Time: 28.33m FPS: 18.98 Heap: 2336.1MB Max:
2523.4MB Chunks: 543 CGO: 404 Ply: 3 Zom: 2 Ent: 15 (53) Items: 2 CO: 3 RSS:
6071.7MB
2021-05-03T21:34:32 1803.258 INF AIDirector: Spawning scouts at (-1555.0, 50.0,
443.0), towards (-1621.0, 73.0, 488.0)
2021-05-03T21:34:32 1803.258 INF Spawning this wave: 1
2021-05-03T21:34:33 1804.267 INF Entity zombieSpider 10263 killed by GaboQlo 171
2021-05-03T21:34:48 1819.424 INF Entity zombieArlene 10264 killed by GaboQlo 171
2021-05-03T21:34:48 1819.651 INF SectionType change from Combat to Exploration
2021-05-03T21:34:48 1819.652 INF Fading out Combat
2021-05-03T21:34:48 1819.653 INF Played Exploration
2021-05-03T21:34:48 1819.653 INF Fading in Exploration
2021-05-03T21:34:52 1822.721 INF Paused Combat
2021-05-03T21:34:55 1826.040 INF VehicleManager saving 5 (5 / 0)
2021-05-03T21:34:56 1826.798 INF [DECO] written 77602, in 33ms
2021-05-03T21:34:56 1826.801 INF Stopped Suspense
2021-05-03T21:34:56 1826.871 INF [DECO] write thread 72ms
2021-05-03T21:34:56 1827.006 INF Time: 28.83m FPS: 28.99 Heap: 2353.6MB Max:
2523.4MB Chunks: 543 CGO: 404 Ply: 3 Zom: 0 Ent: 12 (53) Items: 2 CO: 3 RSS:
6098.9MB
2021-05-03T21:35:26 1857.023 INF Time: 29.33m FPS: 23.97 Heap: 2420.4MB Max:
2523.4MB Chunks: 543 CGO: 404 Ply: 3 Zom: 0 Ent: 9 (53) Items: 2 CO: 3 RSS:
6120.5MB
2021-05-03T21:35:52 1882.768 INF Stopped Combat
2021-05-03T21:35:56 1887.042 INF Time: 29.83m FPS: 27.46 Heap: 2453.1MB Max:
2523.4MB Chunks: 551 CGO: 404 Ply: 3 Zom: 0 Ent: 9 (53) Items: 2 CO: 3 RSS:
6084.7MB
2021-05-03T21:36:07 1898.235 INF SectionType change from Exploration to None
2021-05-03T21:36:07 1898.235 INF Fading out Exploration
2021-05-03T21:36:10 1901.299 INF Paused Exploration
2021-05-03T21:36:10 1901.365 INF Notified SectionSelector that music stopped
2021-05-03T21:36:26 1917.070 INF Time: 30.33m FPS: 25.93 Heap: 2552.2MB Max:
2552.2MB Chunks: 554 CGO: 404 Ply: 3 Zom: 0 Ent: 10 (54) Items: 3 CO: 3 RSS:
6189.6MB
2021-05-03T21:36:55 1946.073 INF VehicleManager saving 4 (4 / 0)
2021-05-03T21:36:56 1946.848 INF [DECO] written 77602, in 30ms
2021-05-03T21:36:56 1946.911 INF [DECO] write thread 63ms
2021-05-03T21:36:56 1947.127 INF Time: 30.83m FPS: 25.16 Heap: 2552.3MB Max:
2552.3MB Chunks: 554 CGO: 392 Ply: 3 Zom: 0 Ent: 9 (54) Items: 3 CO: 3 RSS:
6179.9MB
2021-05-03T21:37:10 1961.352 INF Stopped Exploration
2021-05-03T21:37:13 1964.229 INF 1887.326 SleeperVolume -727, 60, 958. Restoring at
-719, 62, 969 'zombieBusinessMan', count 0
2021-05-03T21:37:14 1965.010 INF 1887.8 SleeperVolume -727, 60, 958. Restoring at -
726, 63, 966 'zombieUtilityWorker', count 0
2021-05-03T21:37:14 1965.222 INF 1888.015 SleeperVolume -727, 60, 958. Restoring at
-722, 62, 970 'zombieDarlene', count 0
2021-05-03T21:37:26 1977.467 INF Time: 31.33m FPS: 20.74 Heap: 2588.9MB Max:
2588.9MB Chunks: 554 CGO: 391 Ply: 3 Zom: 2 Ent: 8 (57) Items: 3 CO: 3 RSS:
4690.7MB
2021-05-03T21:37:56 2007.179 INF [DECO] written 77602, in 35ms
2021-05-03T21:37:56 2007.249 INF [DECO] write thread 69ms
2021-05-03T21:37:56 2007.524 INF Time: 31.83m FPS: 17.28 Heap: 2648.8MB Max:
2648.8MB Chunks: 554 CGO: 362 Ply: 3 Zom: 0 Ent: 11 (60) Items: 3 CO: 3 RSS:
3973.3MB
2021-05-03T21:38:26 2037.548 INF Time: 32.33m FPS: 17.53 Heap: 2700.3MB Max:
2700.3MB Chunks: 554 CGO: 381 Ply: 3 Zom: 0 Ent: 9 (62) Items: 3 CO: 3 RSS:
4020.2MB
2021-05-03T21:38:52 2063.015 INF Entity zombieBoe 9434 killed by GaboQlo 171
2021-05-03T21:38:55 2066.394 INF VehicleManager saving 4 (4 / 0)
2021-05-03T21:38:56 2067.542 INF Time: 32.83m FPS: 22.08 Heap: 2522.6MB Max:
2700.3MB Chunks: 554 CGO: 397 Ply: 3 Zom: 0 Ent: 9 (48) Items: 0 CO: 3 RSS:
4064.4MB
2021-05-03T21:39:22 2093.415 INF SectionType change from None to Exploration
2021-05-03T21:39:22 2093.415 INF Played Exploration
2021-05-03T21:39:22 2093.416 INF Fading in Exploration
2021-05-03T21:39:22 2093.416 INF Notified SectionSelector that music played
2021-05-03T21:39:26 2097.607 INF Time: 33.33m FPS: 13.54 Heap: 2555.5MB Max:
2700.3MB Chunks: 554 CGO: 392 Ply: 3 Zom: 0 Ent: 8 (48) Items: 0 CO: 3 RSS:
4088.6MB
2021-05-03T21:39:34 2105.496 INF AIDirector: Spawning scouts at (-1668.0, 61.0,
553.0), towards (-1621.0, 73.0, 488.0)
2021-05-03T21:39:34 2105.497 INF Spawning this wave: 1
2021-05-03T21:39:34 2105.520 INF Spawned [type=EntityZombie, name=zombieScreamer,
id=10275] at (-1663.5, 61.0, 556.5) Day=29 TotalInWave=1 CurrentWave=1
2021-05-03T21:39:34 2105.521 INF AIDirector: scout horde spawned
'[type=EntityZombie, name=zombieScreamer, id=10275]'. Moving to point of interest
2021-05-03T21:39:35 2106.556 INF Start a new wave 'Scouts'. timeout=1s. worldtime=0
2021-05-03T21:39:44 2114.956 INF 2037.724 SleeperVolume -1656, 60, 571. Restoring
at -1648, 61, 573 'zombieArlene', count 1
2021-05-03T21:39:44 2115.056 INF 2037.824 SleeperVolume -1656, 60, 571. Restoring
at -1654, 61, 586 'zombieBoe', count 1
2021-05-03T21:39:51 2121.750 INF Entity zombieScreamer 10275 killed by GaboQlo 171
2021-05-03T21:39:51 2121.789 INF AIDirector: scout horde '[type=EntityZombie,
name=zombieScreamer, id=10275]' removed from control
2021-05-03T21:39:51 2121.861 INF AIDirector: Scout horde spawn finished (all mobs
spawned)
2021-05-03T21:39:56 2127.219 INF [DECO] written 77602, in 32ms
2021-05-03T21:39:56 2127.307 INF [DECO] write thread 87ms
2021-05-03T21:39:56 2127.619 INF Time: 33.83m FPS: 24.48 Heap: 2597.2MB Max:
2700.3MB Chunks: 554 CGO: 263 Ply: 3 Zom: 2 Ent: 11 (51) Items: 0 CO: 4 RSS:
4058.1MB
2021-05-03T21:39:58 2128.810 INF Origin Reposition (-720.0, 48.0, 928.0) to (-
1632.0, 48.0, 544.0)
2021-05-03T21:40:01 2132.601 INF SectionType change from Exploration to HomeDay
2021-05-03T21:40:01 2132.602 INF Fading out Exploration
2021-05-03T21:40:01 2132.605 INF Played HomeDay
2021-05-03T21:40:01 2132.605 INF Fading in HomeDay
2021-05-03T21:40:04 2135.654 INF Paused Exploration
2021-05-03T21:40:27 2157.844 INF Time: 34.33m FPS: 15.69 Heap: 2538.8MB Max:
2700.3MB Chunks: 554 CGO: 253 Ply: 3 Zom: 0 Ent: 8 (51) Items: 0 CO: 3 RSS:
4107.8MB
2021-05-03T21:40:55 2186.681 INF VehicleManager saving 4 (4 / 0)
2021-05-03T21:40:57 2187.902 INF Time: 34.83m FPS: 16.69 Heap: 2574.3MB Max:
2700.3MB Chunks: 554 CGO: 253 Ply: 3 Zom: 0 Ent: 8 (51) Items: 0 CO: 3 RSS:
4202.6MB
2021-05-03T21:41:04 2195.682 INF Stopped Exploration
2021-05-03T21:41:27 2217.938 INF Time: 35.33m FPS: 19.05 Heap: 2589.0MB Max:
2700.3MB Chunks: 554 CGO: 253 Ply: 3 Zom: 0 Ent: 8 (51) Items: 0 CO: 3 RSS:
4226.7MB
Calling Animator.GotoState on Synchronize layer

(Filename:
C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp
Line: 1370)

2021-05-03T21:41:57 2247.954 INF Time: 35.83m FPS: 15.29 Heap: 2610.8MB Max:
2700.3MB Chunks: 554 CGO: 253 Ply: 3 Zom: 0 Ent: 8 (51) Items: 0 CO: 3 RSS:
4243.0MB
Calling Animator.GotoState on Synchronize layer

(Filename:
C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp
Line: 1370)

Calling Animator.GotoState on Synchronize layer

(Filename:
C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp
Line: 1370)

2021-05-03T21:42:27 2278.058 INF Time: 36.33m FPS: 19.40 Heap: 2515.1MB Max:
2700.3MB Chunks: 554 CGO: 239 Ply: 3 Zom: 0 Ent: 8 (49) Items: 0 CO: 3 RSS:
4124.7MB
2021-05-03T21:42:56 2306.774 INF VehicleManager saving 4 (4 / 0)
2021-05-03T21:42:57 2308.112 INF Time: 36.83m FPS: 17.78 Heap: 2532.8MB Max:
2700.3MB Chunks: 554 CGO: 239 Ply: 3 Zom: 0 Ent: 8 (49) Items: 0 CO: 3 RSS:
3952.3MB
2021-05-03T21:43:01 2311.988 INF AIDirector: Spawning wandering horde
2021-05-03T21:43:01 2311.994 INF AIDirector: FindWanderingHordeTargets at player
'[type=EntityPlayer, name=Animal, id=409]', dist 57.67912
2021-05-03T21:43:01 2311.996 INF Party of 3, game stage 8, enemy max 5, bonus every
12
2021-05-03T21:43:01 2311.996 INF Party members:
2021-05-03T21:43:01 2311.997 INF Player id 409, gameStage 64
2021-05-03T21:43:01 2311.997 INF Player id 171, gameStage 64
2021-05-03T21:43:01 2311.998 INF Player id 1963, gameStage 48
2021-05-03T21:43:01 2312.063 INF AIDirector: Spawned wandering horde (group
VultureGroup, zombie [type=EntityVulture, name=animalZombieVulture, id=10278])
2021-05-03T21:43:02 2313.102 INF AIDirector: Spawned wandering horde (group
VultureGroup, zombie [type=EntityVulture, name=animalZombieVulture, id=10279])
2021-05-03T21:43:03 2314.118 INF AIDirector: Spawned wandering horde (group
VultureGroup, zombie [type=EntityVulture, name=animalZombieVulture, id=10280])
2021-05-03T21:43:04 2315.158 INF AIDirector: Spawned wandering horde (group
VultureGroup, zombie [type=EntityVulture, name=animalZombieVulture, id=10281])
2021-05-03T21:43:05 2316.223 INF AIDirector: Spawned wandering horde (group
VultureGroup, zombie [type=EntityVulture, name=animalZombieVulture, id=10282])
2021-05-03T21:43:05 2316.279 INF AIDirectorGameStagePartySpawner: groups done (1)
2021-05-03T21:43:27 2338.148 INF Time: 37.33m FPS: 19.72 Heap: 2560.9MB Max:
2700.3MB Chunks: 554 CGO: 239 Ply: 3 Zom: 5 Ent: 13 (54) Items: 0 CO: 6 RSS:
3922.5MB
2021-05-03T21:43:37 2348.570 INF AIDirector: Wandering horde zombie
'[type=EntityVulture, name=animalZombieVulture, id=10280]' removed from control
2021-05-03T21:43:49 2360.547 INF Entity animalZombieVulture 10280 killed by
YamaPoto 1963
2021-05-03T21:43:57 2368.169 INF Time: 37.83m FPS: 13.44 Heap: 2603.8MB Max:
2700.3MB Chunks: 554 CGO: 239 Ply: 3 Zom: 4 Ent: 13 (54) Items: 0 CO: 8 RSS:
4035.1MB
2021-05-03T21:44:11 2382.296 INF Stopped HomeDay
2021-05-03T21:44:11 2382.358 INF Notified SectionSelector that music stopped
2021-05-03T21:44:11 2382.358 INF SectionType change from HomeDay to None
Calling Animator.GotoState on Synchronize layer

(Filename:
C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp
Line: 1370)

Calling Animator.GotoState on Synchronize layer

(Filename:
C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp
Line: 1370)

Calling Animator.GotoState on Synchronize layer

(Filename:
C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp
Line: 1370)

2021-05-03T21:44:27 2398.208 INF Time: 38.34m FPS: 15.15 Heap: 2531.6MB Max:
2700.3MB Chunks: 554 CGO: 239 Ply: 3 Zom: 4 Ent: 12 (54) Items: 0 CO: 7 RSS:
4041.3MB
2021-05-03T21:44:46 2416.844 INF AIDirector: Spawning scouts at (-1652.0, 66.0,
413.0), towards (-1621.0, 73.0, 488.0)
2021-05-03T21:44:46 2416.847 INF Spawning this wave: 1
2021-05-03T21:44:46 2416.864 INF Spawned [type=EntityZombie, name=zombieScreamer,
id=10283] at (-1647.5, 62.9, 415.5) Day=29 TotalInWave=1 CurrentWave=1
2021-05-03T21:44:46 2416.864 INF AIDirector: scout horde spawned
'[type=EntityZombie, name=zombieScreamer, id=10283]'. Moving to point of interest
2021-05-03T21:44:47 2417.867 INF Start a new wave 'Scouts'. timeout=1s. worldtime=0
2021-05-03T21:44:56 2426.818 INF VehicleManager saving 4 (4 / 0)
2021-05-03T21:44:57 2428.244 INF Time: 38.84m FPS: 16.87 Heap: 2561.5MB Max:
2700.3MB Chunks: 554 CGO: 254 Ply: 3 Zom: 5 Ent: 13 (55) Items: 0 CO: 8 RSS:
4085.9MB
2021-05-03T21:45:16 2447.194 INF Entity zombieScreamer 10283 killed by YamaPoto
1963
2021-05-03T21:45:16 2447.200 INF AIDirector: scout horde '[type=EntityZombie,
name=zombieScreamer, id=10283]' removed from control
2021-05-03T21:45:16 2447.251 INF AIDirector: Scout horde spawn finished (all mobs
spawned)
2021-05-03T21:45:27 2458.292 INF Time: 39.34m FPS: 16.91 Heap: 2598.4MB Max:
2700.3MB Chunks: 554 CGO: 255 Ply: 3 Zom: 4 Ent: 13 (55) Items: 0 CO: 8 RSS:
4051.4MB
2021-05-03T21:45:57 2488.309 INF Time: 39.84m FPS: 15.43 Heap: 2635.9MB Max:
2700.3MB Chunks: 554 CGO: 252 Ply: 3 Zom: 4 Ent: 12 (55) Items: 0 CO: 6 RSS:
4062.5MB
Calling Animator.GotoState on Synchronize layer

(Filename:
C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp
Line: 1370)

2021-05-03T21:46:27 2518.325 INF Time: 40.34m FPS: 18.42 Heap: 2549.4MB Max:
2700.3MB Chunks: 554 CGO: 261 Ply: 3 Zom: 4 Ent: 12 (55) Items: 0 CO: 7 RSS:
4122.6MB
2021-05-03T21:46:54 2545.653 INF 2468.107 SleeperVolume -1630, 67, 506. Restoring
at -1623, 68, 511 'zombieYo', count 4
2021-05-03T21:46:56 2546.876 INF VehicleManager saving 4 (4 / 0)
2021-05-03T21:46:57 2548.361 INF Time: 40.84m FPS: 15.12 Heap: 2574.2MB Max:
2700.3MB Chunks: 554 CGO: 264 Ply: 3 Zom: 5 Ent: 13 (56) Items: 0 CO: 7 RSS:
3993.7MB
2021-05-03T21:47:23 2574.370 INF SectionType change from None to HomeDay
2021-05-03T21:47:23 2574.371 INF Played HomeDay
2021-05-03T21:47:23 2574.371 INF Fading in HomeDay
2021-05-03T21:47:23 2574.372 INF Notified SectionSelector that music played
2021-05-03T21:47:27 2578.364 INF Time: 41.34m FPS: 14.55 Heap: 2603.3MB Max:
2700.3MB Chunks: 554 CGO: 273 Ply: 3 Zom: 4 Ent: 13 (57) Items: 1 CO: 7 RSS:
4054.8MB
Calling Animator.GotoState on Synchronize layer

(Filename:
C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp
Line: 1370)

2021-05-03T21:47:57 2608.416 INF Time: 41.84m FPS: 17.96 Heap: 2546.4MB Max:
2700.3MB Chunks: 554 CGO: 273 Ply: 3 Zom: 4 Ent: 12 (56) Items: 0 CO: 7 RSS:
4012.8MB
2021-05-03T21:48:17 2628.179 INF AIDirector: Wandering horde zombie
'[type=EntityVulture, name=animalZombieVulture, id=10279]' removed from control
2021-05-03T21:48:27 2638.473 INF Time: 42.34m FPS: 14.34 Heap: 2563.9MB Max:
2700.3MB Chunks: 554 CGO: 270 Ply: 3 Zom: 4 Ent: 12 (56) Items: 0 CO: 7 RSS:
4058.8MB
2021-05-03T21:48:38 2649.317 INF Entity animalZombieVulture 10279 killed by
YamaPoto 1963
2021-05-03T21:48:44 2655.364 INF SectionType change from HomeDay to None
2021-05-03T21:48:44 2655.365 INF Fading out HomeDay
2021-05-03T21:48:47 2658.513 INF Paused HomeDay
2021-05-03T21:48:47 2658.563 INF Notified SectionSelector that music stopped
2021-05-03T21:48:56 2666.906 INF VehicleManager saving 4 (4 / 0)
2021-05-03T21:48:57 2668.506 INF Time: 42.84m FPS: 15.36 Heap: 2588.4MB Max:
2700.3MB Chunks: 554 CGO: 264 Ply: 3 Zom: 3 Ent: 11 (56) Items: 0 CO: 6 RSS:
4039.5MB
2021-05-03T21:49:27 2698.552 INF Time: 43.34m FPS: 14.78 Heap: 2633.1MB Max:
2700.3MB Chunks: 554 CGO: 264 Ply: 3 Zom: 5 Ent: 13 (62) Items: 3 CO: 6 RSS:
3561.6MB
2021-05-03T21:49:36 2706.849 INF AIDirector: Wandering horde zombie
'[type=EntityVulture, name=animalZombieVulture, id=10281]' removed from control
2021-05-03T21:49:47 2718.578 INF Stopped HomeDay
2021-05-03T21:49:50 2721.091 INF AIDirector: Spawning scouts at (-1656.0, 67.0,
411.0), towards (-1624.0, 73.0, 485.0)
2021-05-03T21:49:50 2721.092 INF Spawning this wave: 1
2021-05-03T21:49:50 2721.110 INF Spawned [type=EntityZombie, name=zombieScreamer,
id=10292] at (-1655.5, 68.4, 408.5) Day=29 TotalInWave=1 CurrentWave=1
2021-05-03T21:49:50 2721.110 INF AIDirector: scout horde spawned
'[type=EntityZombie, name=zombieScreamer, id=10292]'. Moving to point of interest
2021-05-03T21:49:51 2722.171 INF Start a new wave 'Scouts'. timeout=1s. worldtime=0
2021-05-03T21:49:57 2728.586 INF Time: 43.84m FPS: 12.53 Heap: 2562.7MB Max:
2700.3MB Chunks: 554 CGO: 263 Ply: 3 Zom: 6 Ent: 14 (61) Items: 1 CO: 7 RSS:
3599.9MB
2021-05-03T21:50:04 2734.791 INF Entity animalZombieVulture 10281 killed by GaboQlo
171
2021-05-03T21:50:11 2742.142 INF Entity zombieScreamer 10292 killed by animalBear
10291
2021-05-03T21:50:11 2742.199 INF AIDirector: scout horde '[type=EntityZombie,
name=zombieScreamer, id=10292]' removed from control
2021-05-03T21:50:11 2742.259 INF AIDirector: Scout horde spawn finished (all mobs
spawned)
2021-05-03T21:50:22 2753.519 INF Entity animalBear 10291 killed by Animal 409
2021-05-03T21:50:27 2758.679 INF Time: 44.34m FPS: 18.17 Heap: 2581.9MB Max:
2700.3MB Chunks: 554 CGO: 255 Ply: 3 Zom: 3 Ent: 14 (61) Items: 1 CO: 7 RSS:
3583.1MB
2021-05-03T21:50:50 2781.591 INF Entity animalBear 10287 killed by Animal 409
2021-05-03T21:50:56 2786.910 INF VehicleManager saving 4 (4 / 0)
2021-05-03T21:50:57 2788.695 INF Time: 44.84m FPS: 15.54 Heap: 2604.1MB Max:
2700.3MB Chunks: 554 CGO: 242 Ply: 3 Zom: 2 Ent: 12 (61) Items: 1 CO: 6 RSS:
3613.7MB
Calling Animator.GotoState on Synchronize layer

(Filename:
C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp
Line: 1370)

2021-05-03T21:51:27 2818.704 INF Time: 45.34m FPS: 20.32 Heap: 2631.2MB Max:
2700.3MB Chunks: 554 CGO: 256 Ply: 3 Zom: 2 Ent: 11 (61) Items: 1 CO: 6 RSS:
3617.9MB
2021-05-03T21:51:58 2848.745 INF Time: 45.84m FPS: 18.91 Heap: 2583.3MB Max:
2700.3MB Chunks: 554 CGO: 273 Ply: 3 Zom: 3 Ent: 12 (61) Items: 0 CO: 6 RSS:
3593.0MB
2021-05-03T21:51:59 2850.592 INF SectionType change from None to HomeNight
2021-05-03T21:51:59 2850.593 INF Played HomeNight
2021-05-03T21:51:59 2850.594 INF Fading in HomeNight
2021-05-03T21:51:59 2850.594 INF Notified SectionSelector that music played
2021-05-03T21:52:22 2873.152 INF 2795.608 SleeperVolume -1667, 60, 571. Restoring
at -1662, 61, 573 'zombieDarleneFeral', count 3
2021-05-03T21:52:22 2873.278 INF 2795.732 SleeperVolume -1667, 60, 571. Restoring
at -1660, 61, 578 'zombieArlene', count 3
2021-05-03T21:52:28 2878.801 INF Time: 46.35m FPS: 19.49 Heap: 2597.7MB Max:
2700.3MB Chunks: 554 CGO: 267 Ply: 3 Zom: 5 Ent: 14 (65) Items: 1 CO: 6 RSS:
3616.1MB
2021-05-03T21:52:52 2903.661 INF SectionType change from HomeNight to Suspense
2021-05-03T21:52:52 2903.661 INF Fading out HomeNight
2021-05-03T21:52:52 2903.662 INF Played Suspense
2021-05-03T21:52:52 2903.662 INF Fading in Suspense
2021-05-03T21:52:55 2906.698 INF Paused HomeNight
2021-05-03T21:52:56 2906.932 INF VehicleManager saving 4 (4 / 0)
2021-05-03T21:52:58 2908.805 INF Time: 46.85m FPS: 19.61 Heap: 2643.7MB Max:
2700.3MB Chunks: 554 CGO: 252 Ply: 3 Zom: 3 Ent: 12 (66) Items: 2 CO: 6 RSS:
3595.7MB
2021-05-03T21:53:07 2918.044 INF 2840.496 SleeperVolume -1656, 60, 571. Restoring
at -1648, 61, 573 'zombieArlene', count 6
2021-05-03T21:53:07 2918.184 INF 2840.638 SleeperVolume -1656, 60, 571. Restoring
at -1654, 61, 586 'zombieBoe', count 6
2021-05-03T21:53:12 2922.896 INF AIDirector: Spawning scouts at (-1665.0, 64.0,
435.0), towards (-1624.0, 73.0, 485.0)
2021-05-03T21:53:12 2922.897 INF Spawning this wave: 1
2021-05-03T21:53:12 2922.917 INF Spawned [type=EntityZombie, name=zombieScreamer,
id=10309] at (-1660.5, 62.7, 434.5) Day=29 TotalInWave=1 CurrentWave=1
2021-05-03T21:53:12 2922.917 INF AIDirector: scout horde spawned
'[type=EntityZombie, name=zombieScreamer, id=10309]'. Moving to point of interest
2021-05-03T21:53:13 2923.905 INF Start a new wave 'Scouts'. timeout=1s. worldtime=0
2021-05-03T21:53:17 2928.469 INF Entity zombieBoe 10305 killed by GaboQlo 171
2021-05-03T21:53:24 2935.030 INF Entity zombieSteveCrawler 10300 killed by Animal
409
2021-05-03T21:53:26 2937.551 INF 2860.006 SleeperVolume -1667, 60, 571. Restoring
at -1662, 61, 573 'zombieDarleneFeral', count 8
2021-05-03T21:53:27 2937.763 INF 2860.21 SleeperVolume -1667, 60, 571. Restoring at
-1660, 61, 578 'zombieArlene', count 8
2021-05-03T21:53:28 2938.872 INF Time: 47.35m FPS: 19.32 Heap: 2672.0MB Max:
2700.3MB Chunks: 639 CGO: 296 Ply: 3 Zom: 10 Ent: 21 (76) Items: 3 CO: 7 RSS:
3628.3MB
2021-05-03T21:53:47 2958.385 INF 2880.827 SleeperVolume -1604, 62, 817. Spawning at
-1602, 62, 820, group 'ZombieBikerBarGroupGS1', class zombieMoe, count 10
2021-05-03T21:53:47 2958.540 INF 2880.988 SleeperVolume -1604, 62, 817. Spawning at
-1601, 62, 820, group 'ZombieBikerBarGroupGS1', class zombieJanitor, count 10
2021-05-03T21:53:48 2958.997 INF Entity zombieBoe 9434 killed
2021-05-03T21:53:48 2959.391 INF 2881.828 SleeperVolume -1599, 62, 822. Spawning at
-1595, 62, 823, group 'ZombieGhostTownGroupGS1', class zombieFemaleFat, count 10
2021-05-03T21:53:49 2959.934 INF 2882.274 SleeperVolume -1599, 62, 822. Spawning at
-1598, 62, 830, group 'ZombieGhostTownGroupGS1', class zombieOldTimer, count 12
2021-05-03T21:53:49 2960.145 INF 2882.274 SleeperVolume -1598, 62, 806. Spawning at
-1593, 62, 813, group 'zombieBusinessManGroupGS1', class zombieBusinessMan, count
12
2021-05-03T21:53:55 2966.257 INF UnloadUnusedAssets 23.50494
Unloading 2 Unused Serialized files (Serialized files now loaded: 10)

Unloading 3623 unused Assets to reduce memory usage. Loaded Objects now: 282786.
Total: 1106.469118 ms (FindLiveObjects: 38.238938 ms CreateObjectMapping: 10.145912
ms MarkObjects: 994.921282 ms DeleteObjects: 63.125341 ms)

2021-05-03T21:53:56 2967.453 INF Stopped HomeNight


2021-05-03T21:53:59 2969.823 INF Time: 47.85m FPS: 16.09 Heap: 2670.0MB Max:
2700.3MB Chunks: 754 CGO: 316 Ply: 3 Zom: 13 Ent: 24 (80) Items: 1 CO: 7 RSS:
3611.8MB
2021-05-03T21:54:00 2971.321 INF Entity zombieFemaleFat 10317 killed by YamaPoto
1963
2021-05-03T21:54:12 2983.099 INF Entity zombieOldTimer 10318 killed by YamaPoto
1963
Calling Animator.GotoState on Synchronize layer

(Filename:
C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp
Line: 1370)

2021-05-03T21:54:21 2992.231 INF Entity zombieDarleneFeral 10311 killed by GaboQlo


171
Calling Animator.GotoState on Synchronize layer

(Filename:
C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp
Line: 1370)

2021-05-03T21:54:26 2996.865 INF Entity zombieArlene 10312 killed by GaboQlo 171


Calling Animator.GotoState on Synchronize layer

(Filename:
C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp
Line: 1370)

2021-05-03T21:54:29 2999.983 INF Time: 48.35m FPS: 17.20 Heap: 2578.8MB Max:
2700.3MB Chunks: 773 CGO: 319 Ply: 3 Zom: 12 Ent: 25 (59) Items: 1 CO: 7 RSS:
3222.7MB
Calling Animator.GotoState on Synchronize layer

(Filename:
C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp
Line: 1370)

2021-05-03T21:54:33 3004.009 INF Entity zombieArlene 10304 killed by GaboQlo 171


Calling Animator.GotoState on Synchronize layer

(Filename:
C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp
Line: 1370)

2021-05-03T21:54:42 3013.437 INF Spawning this wave: 1


2021-05-03T21:54:47 3018.066 INF Entity zombieArlene 10323 killed by Animal 409
2021-05-03T21:54:57 3028.094 INF VehicleManager saving 4 (4 / 0)
2021-05-03T21:54:59 3030.022 INF Time: 48.85m FPS: 15.53 Heap: 2582.7MB Max:
2700.3MB Chunks: 848 CGO: 336 Ply: 3 Zom: 11 Ent: 25 (65) Items: 4 CO: 7 RSS:
3242.4MB
2021-05-03T21:55:12 3043.253 INF Entity zombieJoe 10307 killed by YamaPoto 1963
Calling Animator.GotoState on Synchronize layer

(Filename:
C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp
Line: 1370)

2021-05-03T21:55:29 3060.058 INF Time: 49.35m FPS: 20.36 Heap: 2582.7MB Max:
2700.3MB Chunks: 873 CGO: 302 Ply: 3 Zom: 8 Ent: 19 (67) Items: 1 CO: 6 RSS:
3234.3MB
2021-05-03T21:55:40 3071.417 INF Stopped Suspense
2021-05-03T21:55:40 3071.491 INF Notified SectionSelector that music stopped
2021-05-03T21:55:40 3071.492 INF SectionType change from Suspense to None
2021-05-03T21:55:59 3090.076 INF Time: 49.85m FPS: 15.47 Heap: 2689.7MB Max:
2700.3MB Chunks: 873 CGO: 289 Ply: 3 Zom: 8 Ent: 18 (73) Items: 4 CO: 7 RSS:
3291.2MB
2021-05-03T21:56:05 3096.355 INF Entity zombieYo 10340 killed by YamaPoto 1963
2021-05-03T21:56:09 3100.702 INF AIDirector: Wandering horde zombie
'[type=EntityVulture, name=animalZombieVulture, id=10282]' removed from control
Calling Animator.GotoState on Synchronize layer

(Filename:
C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp
Line: 1370)

Calling Animator.GotoState on Synchronize layer

(Filename:
C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp
Line: 1370)

2021-05-03T21:56:29 3120.131 INF Time: 50.35m FPS: 12.41 Heap: 2633.8MB Max:
2700.3MB Chunks: 873 CGO: 288 Ply: 3 Zom: 5 Ent: 15 (70) Items: 1 CO: 6 RSS:
3303.1MB
2021-05-03T21:56:31 3122.318 INF Entity animalZombieVulture 10282 killed by
YamaPoto 1963
2021-05-03T21:56:38 3129.381 INF Entity zombieScreamer 10309 killed by GaboQlo 171
2021-05-03T21:56:38 3129.461 INF AIDirector: scout horde '[type=EntityZombie,
name=zombieScreamer, id=10309]' removed from control
2021-05-03T21:56:38 3129.540 INF AIDirector: Scout horde spawn finished (all mobs
spawned)
2021-05-03T21:56:57 3148.235 INF VehicleManager saving 4 (4 / 0)
2021-05-03T21:56:59 3150.272 INF Time: 50.85m FPS: 12.65 Heap: 2659.8MB Max:
2700.3MB Chunks: 873 CGO: 315 Ply: 3 Zom: 9 Ent: 21 (91) Items: 7 CO: 5 RSS:
3350.7MB
2021-05-03T21:57:07 3157.763 INF Entity zombieSnow 8037 killed by
animalMountainLion 8039
2021-05-03T21:57:10 3161.275 INF Entity animalMountainLion 8039 killed by Animal
409
2021-05-03T21:57:21 3172.148 INF Entity zombieBusinessMan 10358 killed by Animal
409
2021-05-03T21:57:22 3172.829 INF MinEventLogMessage: XP gained during the last
level:
2021-05-03T21:57:22 3172.830 INF CVarLogValue: $xpFromLootThisLevel == 0
2021-05-03T21:57:22 3172.831 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
2021-05-03T21:57:22 3172.831 INF CVarLogValue: $xpFromKillThisLevel == 0
2021-05-03T21:57:29 3180.283 INF Time: 51.35m FPS: 13.84 Heap: 2696.1MB Max:
2700.3MB Chunks: 873 CGO: 301 Ply: 3 Zom: 7 Ent: 21 (97) Items: 9 CO: 4 RSS:
3325.2MB
2021-05-03T21:57:59 3210.284 INF Time: 51.85m FPS: 14.64 Heap: 2732.5MB Max:
2732.5MB Chunks: 873 CGO: 292 Ply: 3 Zom: 7 Ent: 19 (97) Items: 9 CO: 4 RSS:
3342.8MB
2021-05-03T21:58:16 3227.311 INF Entity zombieBoe 10353 killed by
animalMountainLion 10357
2021-05-03T21:58:29 3240.310 INF Time: 52.35m FPS: 14.45 Heap: 2649.5MB Max:
2732.5MB Chunks: 873 CGO: 287 Ply: 3 Zom: 8 Ent: 14 (103) Items: 4 CO: 4 RSS:
3310.5MB
2021-05-03T21:58:48 3259.669 INF Entity zombieArlene 10323 killed
2021-05-03T21:58:52 3263.558 INF SectionType change from None to Suspense
2021-05-03T21:58:52 3263.558 INF Played Suspense
2021-05-03T21:58:52 3263.559 INF Fading in Suspense
2021-05-03T21:58:52 3263.560 INF Notified SectionSelector that music played
2021-05-03T21:58:57 3268.285 INF VehicleManager saving 4 (4 / 0)
2021-05-03T21:58:59 3270.080 INF Entity zombieJoe 10307 killed
2021-05-03T21:58:59 3270.343 INF Time: 52.85m FPS: 13.09 Heap: 2676.8MB Max:
2732.5MB Chunks: 873 CGO: 243 Ply: 3 Zom: 5 Ent: 14 (118) Items: 9 CO: 4 RSS:
3333.7MB
2021-05-03T21:59:23 3294.159 INF 3215.409 SleeperVolume -1630, 67, 506. Restoring
at -1623, 68, 511 'zombieYo', count 3
2021-05-03T21:59:23 3294.601 INF SectionType change from Suspense to HomeNight
2021-05-03T21:59:23 3294.602 INF Fading out Suspense
2021-05-03T21:59:23 3294.602 INF Played HomeNight
2021-05-03T21:59:23 3294.602 INF Fading in HomeNight
2021-05-03T21:59:27 3297.716 INF Paused Suspense
2021-05-03T21:59:29 3300.357 INF Time: 53.35m FPS: 13.26 Heap: 2672.2MB Max:
2732.5MB Chunks: 873 CGO: 217 Ply: 3 Zom: 3 Ent: 11 (115) Items: 4 CO: 4 RSS:
3330.8MB
2021-05-03T21:59:59 3330.376 INF Time: 53.85m FPS: 11.17 Heap: 2687.5MB Max:
2732.5MB Chunks: 873 CGO: 248 Ply: 3 Zom: 4 Ent: 12 (116) Items: 4 CO: 4 RSS:
3403.3MB
2021-05-03T22:00:01 3332.250 INF Player Animal disconnected after 46.2 minutes
2021-05-03T22:00:01 3332.253 INF Player disconnected: EntityID=409,
PlayerID='76561198107370588', OwnerID='76561198107370588', PlayerName='Animal'
2021-05-03T22:00:01 3332.262 INF GMSG: Player 'Animal' left the game
2021-05-03T22:00:01 3332.280 INF Exited thread NCSteam_Reader_76561198107370588_0
2021-05-03T22:00:01 3332.280 INF Exited thread NCSteam_Reader_76561198107370588_1
2021-05-03T22:00:01 3332.281 INF Exited thread NCSteam_Writer_76561198107370588_0
2021-05-03T22:00:01 3332.281 INF Exited thread NCSteam_Writer_76561198107370588_1
2021-05-03T22:00:01 3332.365 INF [Steamworks.NET] NET: Connection closed:
76561198107370588
2021-05-03T22:00:01 3332.464 INF [Steamworks.NET] NET: Dropping client:
76561198107370588
2021-05-03T22:00:12 3342.727 INF Player YamaPoto disconnected after 47.8 minutes
2021-05-03T22:00:12 3342.729 INF Player disconnected: EntityID=1963,
PlayerID='76561198134523934', OwnerID='76561198134523934', PlayerName='YamaPoto'
2021-05-03T22:00:12 3342.732 INF GMSG: Player 'YamaPoto' left the game
2021-05-03T22:00:12 3342.751 INF Exited thread NCSteam_Writer_76561198134523934_1
2021-05-03T22:00:12 3342.751 INF Exited thread NCSteam_Reader_76561198134523934_1
2021-05-03T22:00:12 3342.752 INF Exited thread NCSteam_Reader_76561198134523934_0
2021-05-03T22:00:12 3342.752 INF Exited thread NCSteam_Writer_76561198134523934_0
2021-05-03T22:00:12 3342.890 INF [Steamworks.NET] NET: Connection closed:
76561198134523934
2021-05-03T22:00:12 3342.938 INF [Steamworks.NET] NET: Dropping client:
76561198134523934
2021-05-03T22:00:13 3343.998 INF Saving 103 of chunks took 247ms
2021-05-03T22:00:13 3344.004 INF Paused HomeNight
2021-05-03T22:00:14 3345.195 INF Disconnect
2021-05-03T22:00:14 3345.203 INF Unpaused HomeNight
2021-05-03T22:00:14 3345.209 INF [NET] ServerShutdown
2021-05-03T22:00:14 3345.211 INF NET: Stopping server protocols
2021-05-03T22:00:14 3345.235 INF NET: LiteNetLib server stopped
2021-05-03T22:00:14 3345.241 INF Exited thread SteamNetworkingServer
2021-05-03T22:00:14 3345.245 INF [Steamworks.NET] NET: Server stopped
2021-05-03T22:00:14 3345.252 INF SaveAndCleanupWorld
2021-05-03T22:00:14 3345.500 INF Saving 76 of chunks took 166ms
2021-05-03T22:00:14 3345.508 INF [Steamworks.NET] Stopping server
2021-05-03T22:00:14 3345.541 INF [Steamworks.NET] Exiting Lobby
2021-05-03T22:00:15 3346.171 INF AstarManager Cleanup
2021-05-03T22:00:15 3346.201 INF World.Unload
2021-05-03T22:00:15 3346.267 INF Exited thread GenerateChunks
2021-05-03T22:00:15 3346.365 INF Exited thread SaveChunks C:\Users\
GabrielVidalSandoval\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game\Region
2021-05-03T22:00:15 3346.694 INF World.Cleanup
2021-05-03T22:00:15 3346.698 INF Exited thread ChunkRegeneration
2021-05-03T22:00:15 3346.704 INF Exited thread ChunkCalc
2021-05-03T22:00:16 3346.735 INF VehicleManager saving 4 (0 / 4)
2021-05-03T22:00:16 3346.902 INF Persistent GamePrefs saved
2021-05-03T22:00:19 3349.972 INF Preparing quit
2021-05-03T22:00:19 3349.997 INF Persistent GamePrefs saved
2021-05-03T22:00:19 3350.000 INF Cleanup
2021-05-03T22:00:19 3350.046 INF AchievementManager.Cleanup
2021-05-03T22:00:19 3350.341 INF Terminating threads
2021-05-03T22:00:19 3350.343 INF OnApplicationQuit
2021-05-03T22:00:19 3350.345 INF Terminating threads
2021-05-03T22:00:19 3350.346 INF OnApplicationQuit
2021-05-03T22:00:19 3350.580 INF [GSM] GameSparks Disconnected
2021-05-03T22:00:20 3351.000 INF Terminating threads
2021-05-03T22:00:20 3351.000 INF OnApplicationQuit
2021-05-03T22:00:20 3351.002 INF Terminating threads
2021-05-03T22:00:20 3351.002 INF OnApplicationQuit
Setting up 2 worker threads for Enlighten.
Thread -> id: 3390 -> priority: 1
Thread -> id: 488c -> priority: 1

You might also like