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1.0 CHAPTER ONE – RESEARCH PROPOSAL
Dr. Elliott Jaques coined the term “organizational culture” or “culture in the
organizational context” in his book The Changing Culture of a Factory (Jaques,
1951). This was a published report on “a case study of developments in one
industrial community’s social life between April 1948 and November 1950
(Schuneman, 2019). Organizational culture encompasses an organization’s
expectations, experiences, philosophy, and values that guide employee behavior,
and is evidenced in employee self-image, internal dynamics, interactions with the
outside world, and future expectations. Culture is based on shared attitudes,
beliefs, customs, and written and unwritten rules that have evolved over time and
are considered valid (The Business Dictionary, n.d.). Culture also includes the
organization’s vision, values, norms, systems, symbols, language, assumptions,
beliefs, and habits (Needle, 2004). Simply put, organizational culture is “the ways
things are done around here” (Deal and Kennedy, 2000). This paper seeks to
conduct an extensive exploration into how Walt Disney’s organizational culture
ties in to the company’s innovation. Organizational culture influences every
aspect of a company, from punctuality and tone to contract terms and employee
benefits (Wong, 2020). When workplace culture is in alignment with the
employees’ needs, they are more likely to feel at ease, supported, and valued.
Companies that prioritize culture are more likely to weather difficult times and
changes in the business environment and emerge stronger (Wong, 2020). When
it comes to attracting talent and outperforming the competition, culture is a
crucial advantage. According to a mission and culture survey conducted in 2019
by Glassdoor, 77 percent of workers consider a company’s culture before
applying, and nearly half of employees would leave their current job for a lower
paying opportunity at a better- cultured organization. The culture of an
organization is also one of the top predictors of employee satisfaction and one of
the primary reasons that nearly two-thirds (65%) of employees stay with their
current company. (Wong, 2020). Corporate culture in business is linked to
American culture. According to Xiaoli et al. (2019), the company is successful
because it has a corporate culture that empowers employees to improve their
performance and the company’s profit. The corporate culture assists the
corporation in managing its growth strategy and opportunities. According to Li et
al. (2018), this culture emphasizes innovation, which motivates the company to
develop products that are compatible with new technologies and trends in
entertainment, mass media, amusement parks and resort industries
(Totalassignmenthelp, n.d.).
Walter Elias Disney and his brother Roy founded the Disney Brothers Cartoon
Studio in Hollywood, California on October 16, 1923. The Walt Disney Company,
now known as the Walt Disney Studios, has had a massive impact on the
entertainment industry and is now one of the world’s major media conglomerates
(History.com, 2019). The Walt Disney Studios’ initial distribution arrangement was
with Margaret Winkler, a New York distributor, to publish their Alice Cartoons
(Biography.com, 2021). Following the success of the Alice Comedies and a series
based on a character named Oswald the Lucky Rabbit, Disney began work on his
most famous creation. With the release of Steamboat Willie in 1928, the world
was introduced to Mickey Mouse. The character would go on to become one of, if
not the, most popular cartoon characters in history (History.com, 2019). As the
company pushed the boundaries of animation, being on the cutting edge of
technology became par for the course. During the decades that followed,
including the Great Depression and World War II, Disney created the first color
cartoons and the first animated feature-length film, Snow White and the Seven
Dwarfs. The film was a hit but the costs of these ground-breaking films were so
high, and the margins so thin, that a poor box office performance could still sink
the studio. Walt and Roy began 1940 with some great films, but a lot of debt
(Beattie, 2020).
Based on the research title and problem statement, the primary research
question that will be asked is: To what extent can organizational culture influence
innovation?
In order to answer the stated research question, this study will look at the
objectives listed below:
This study is designed to show the extent of how organizational culture can help
influence the innovation at The Walt Disney Company and how it ensures that
employees reflect ideals that align with the target customers’ preferences and
expectations in the entertainment industry. Previous research has been
conducted on organizational culture importance, specifically pertaining to the
engagement of employees within the workplace, the different types of culture
that can be found in an organization or country, and the strategies used by senior
company executives to establish an effective organizational culture in order to
improve performance. However, few researchers have taken a dive into how The
Walt Disney Company’s corporate culture has influenced their innovation and has
managed to keep them relevant and ahead of competitors in the entertainment
industry.
2.0. CHAPTER TWO – THE LITERATURE REVIEW
2.1. Introduction
Keeping within the research objectives, in this chapter, theories and research
studies related to organizational culture and its relationship with innovation will
be explored. An explanation of two major components of organizational culture –
values and norms will be discussed, and the types of innovation that exist in
organizations will also be identified.
According to Handy (1993), each of the above types of cultures is fine, but
employees are often inflexible when it comes to culture, which means they often
believe the myth that what works well in one organization will also work well in
another (1993:183). Furthermore, Handy adds that an employee who is successful
in one culture may not always perform well in another (1993:204). As such, it is
up to the organization’s executive to manage all four cultures, distinguishing and
integrating them within the organization (Handy, 1993:216).
2.3. Values
2.4. Norms
Norms are the foundation of organizational culture. They encompass all behavior
that is expected, accepted, and supported by the work group, whether the
behavior is stated or not (Allen, 1985). Kilmann (1985) believes that norms are the
most important aspect of culture, and that they are an important and critical part
of the culture’s content because they regulate and guide much of the day-to-day
behaviors and attitudes of employees. Organizational norms are critical. They are
the cultural aspects that have the most direct influence on behavior and
performance (Cooke, 1989). They describe the attitudes and behaviors that
members of a work group pressure one another to adopt, thereby facilitating a
stable pattern of behavior that provides coherence and stricture to an
organization’s cultural life. Essentially, they are the unwritten rules of behavior
that govern what is and is not acceptable (Beyer, 1981; Brown, 1995).
2.5. Innovation
Modern businesses grow and succeed in today’s corporate climate for a variety of
reasons. Some are known for their products, other for their services, and still
others for less easily defined factors such as strong brand loyalty or captivating ad
campaigns. This growing need for growth and change also creates a lot of
opportunity for businesses. Simply put, businesses cannot afford to stay afloat if
they do not embrace innovation and change (Purcell, 2019). At its core,
innovation is about doing something different than everyone else in your
industry. If your company uses innovation on its products, for example, the goal is
to develop or update the products until there is nothing else on the market that is
similar to it. If your company is using process innovation, it is because it will save
you time, money, or other resources, as well as give you a competitive advantage
over other companies that are stuck in their systems. In either scenarios, your
organization is taking the time to try something new because the status quo is no
longer working (Purcell, 2019). According to the Northeastern University (2019),
there are three critical factors on the importance of innovation in business;
Business leaders must be able to think creatively and incorporate innovation into
their business models in order to drive business growth, stay relevant in changing
times, and differentiate themselves from the competition.
The Innovation Matrix is one of the most common ways of looking at innovation.
The Innovation matrix categorizes innovations based on both the technology used
and the market in which they operate. This matrix created by Greg Satell, is used
to map innovation based on whether or not a problem is clearly defined and
where it exits in the market. Its purpose revolves around strategy and where to
solve these problems, but looking at the definitions has helped researchers
consider how to map different types of innovation in a way that would be useful
for management purposes (Hough, 2020).
Breakthrough Sustaining
NEW Innovation Innovation
MARKET
Disruptive
EXISTING
Basic Research
Innovation
EXISTING NEW
TECHNOLOGY
The Ten Types of Innovation methodology is especially useful for helping users
think more broadly (Doblin, 2020). The Doblin group has been using the Ten
Types Framework, led by Larry Keely, since the late 1990s (Woods, 2015). The ten
types are divided into three categories. The Offering is in the center, and it
contains the core product elements as well as how the product is organized and
integrated. Configuration, or how the company is organized to make a profit, is on
the left. To the right is the Experience, which describes how the company
interacts with the customer (Woods, 2015).
Several research studies have concluded that culture plays a critical role in
innovation (Ahmed, 1998; Dobni, 2008; Higgins and Mcallaster, 2002; Jamrog et
al., 2006; Jassawalla and Sashittal, 2002; Lau and Ngo, 2004; Martins and
Terblanche, 2003; Mumford, 2000). The main reason is that it can encourage
innovative behavior among members of an organization by leading them to
accept innovation as a basic value of the organization and foster commitment to
it (Hartman, 2006). According to Tesluk et al. (1997), the fundamental elements of
culture have a dual impact on creativity and innovation from the perspectives of
socialization and coordination. Individuals can learn whether creative and
innovative behaviors are part of the business’s path through socialization.
Simultaneously, the business can generate values that support creativity and
innovation through activities, policies, and procedures, and its innovative capacity
will improve as a result.
Empirical research has also revealed a strong link between culture and innovation
(Chang and Lee, 2007; Jaskyte, 2004; Lau and Ngo, 2004; Mayondo and Farrell,
2003; Miron et al., 2004; Obenchain and Johnson, 2004). What the literature has
not clarified, is which types of cultures foster or stifle innovation. In order to
analyze this, the competing values framework (CVF) model proposed by Cameron
and Quinn (1999) can be applied. Although other organizational culture typologies
exist (Kets De Vries and Miller, 1986; Reigle, 2001; Wallach, 1983), the CVF is one
of the most comprehensive and has been used in some empirical studies on
organizational culture (Deshpandé et al., 1993). There are two dimensions of the
model: stability/flexibility and internal/external organization. Since opposing
values are represented, it is critical to determine which extreme of these values
the business should focus on in order to foster innovation. In the case of the first
dimension of the model, stability/flexibility, it is to be expected that flexibility
oriented cultures will favor innovation while stability oriented ones will hinder it,
because flexibility is one of the values most associated with innovative culture,
according to the literature (Arad et al., 1997; Martins and Terblanche, 2003).
Concerning the second dimension, internal focus/external focus, Deshpandé et al.
(1993) state that cultures with an emphasis on the internal (integration, little
novel activity) may cause the business to be less attentive to market changes,
which is critical in the innovation process.
Culture can be found in every business, from the smallest to the largest
conglomerate. Depending on the values instilled by the founder from the
organizations inception, an organization’s culture may grow to be a force to be
reckoned with in terms of competitive advantage, or it may fail. An organizational
culture is not completely ‘homogenous’ in practice (Williams et al. 1993:23). This
means that no organization adopts a single type of culture, and complex
organizations may have sub-cultures that overlap and disagree. Trompenaars and
Deal and Kennedy both agree on this point. Employees who are successful in one
organization may not be successful in another, as illustrated by Handy, whereas
Schein defined culture as an entity that is nearly impossible to measure, study, or
change. Values are an important type of shared understanding in a culture (Sathe,
1983). They develop a set of appropriate behavioral rules for members of an
organization, which serves as a social glue to hold the organization together
(Kilmann, 1984) and keeps every member pulling toward a common goal (Deal
and Kennedy, 1983; Uttal, 1983). Norms are the foundation of organizational
culture. They encompass all behavior that is expected, accepted, and supported
by the work group, whether the behavior is stated or not (Allen, 1985). At its core,
innovation is about doing something different than everyone else in your
industry. When assessing a company’s innovation maturity, the presence of
multiple definitions of innovation is an important criterion to consider. There are
different types of innovation and they should be treated as different. These can
be presented in multiple ways, but only the Innovation Matrix and Doblin’s Ten
Types of Innovation were looked at.
3.0. CHAPTER THREE – METHOD OF ANALYSIS
The Research Onion (Saunders, Lewis, and Thornhill, 2019) was used to refine the
direction and scope of the chosen search and helped emphasize the importance
of maintaining reflexivity at all stages of planning and execution. Other factors
that influenced the planning process included feasibility, originality, application to
the chosen case, and the study’s usefulness to others. Because it is necessary to
delve into the organizational context of the phenomenon, a case study strategy
was most appropriate for this research.
Google Scholar was chosen as the search engine to assist in locating relevant
sources. Research Gate, Emerald Journals, Sage Publications, and Jstor were the
primary databases used. Secondary resources included academic books, peer-
reviewed articles, business periodicals such as Fortune magazine and Harvard
Business Review, and journals sourced from various scholarly platforms.
Organizational culture and Innovation, Disney’s culture issues and market
challenges, Disney’s Management Style, and success timeline of Walt Disney Co.
were the key search terms.
Kumar (2011) explains that secondary research was required for this paper,
“Sometimes the information required is already available in other sources such as
journals, previous reports, censuses, and you extract that information for the
specific purpose of your study. This type of data which already exists but you
extract for the purpose of your study is called secondary data.” When compared
to primary research, this provided numerous advantages. It allowed for significant
resource savings, particularly in terms of time and money and provided access to
higher quality data that could have been obtained on your own (Smith, 2006)
(Ghauri and Gronhaug, 2010). In a relatively short period of time, this can result in
higher quality research and recommendations based on reliable and credible
information.
The Saunders Research Onion, developed by Saunders et al., depicts the stages
involved in the development of a research study (2007). In other words, the onion
layers describe the stages of a research process in greater detail. It provides an
effective progression for developing a research methodology. Its utility stems
from its adaptability to almost any type of research methodology and its ability to
be used in a variety of contexts (Bryman, 2012). According to Saunders et al.
(2012), when using a research onion, one must move from the outer layer to the
inner layer.
This research study used the induction approach, also known as a grounded
approach, in when the collected data was analyzed to determine which themes
were most relevant to this specific study (Charmaz, 2006). However, Yin (2009,
cited in Saunders et al., 2012) believed that an inductive approach will be difficult
for a novice researcher to use, leading to failure. Although this approach has been
criticized in comparison to deduction and abduction, it was deemed appropriate
and valuable for this study, using this approach aided in the identification of
trends and links to the research objectives and data collected.
7. 2019 Journal The Importance of Innovation in Purcell, W. This study highlighted how innovation helps companies grow and remain relevant by
Business differentiating themselves.
8. 2014 Journal One Man’s Dream: How a Company’s Zink, C. This thesis answers the question of whether a unique organizational culture can help a
Unique Culture can Translate into Long company find long- term success.
Term Success
9. 2008 Journal Organizational Culture and Its Themes Sun, S. Explores the role of culture within an organization and examines its different themes.
10. 1999 Journal Handy’s Four Types of Organizational Handy, C. A model of culture presenting organizational cultures as classified into four major types.
Cultures
11. 2019 Website Company Values and Norms Management Mania Values and Norms as terms used to describe the basic pillars of the organizational culture.
12. 2009 Journal Navigating the Innovation Matrix: An Kyffin, S., and Gardien, The Innovation matrix categorizes innovations based on both the technology used and the
Approach to Design-Led Innovation P. market in which they operate. This matrix created by Greg Satell, is used to map innovation
based on whether or not a problem is clearly defined and where it exits in the market.
13. 2014 Journal The good research guide: for small-scale Denscombe, M. Strategies for social research and experiments were looked at in this case study.
social research projects. 5th ed.
14. 2006 Journal/Book Systematic Reviews in the Social Petticrew, M. and Illustrates in practical terms the decision making processes involved in the application of
Sciences: A Practical Guide Roberts, H. the guidance to a specific narrative synthesis.
15. 2009 Journal Research Methods for Business Students Saunders, M. and Introduces the logical choices available in research methodologies; which enable the
Thornhill, A. drawing of correct inferences to answer the various research questions that are asked by
accounting researchers.
16. 2005 Journal The Discipline and Practice of Denzin, K. N. and Defines the field of qualitative research, then navigates, charts, and reviews the history of
Qualitative Research Lincoln, S. Y. qualitative research in the human disciplines.
17. 2006 Journal Using thematic analysis in psychology. Braun, V. and Clarke, V. Thematic analysis: Providing accessible guidance on doing and understanding.
Qualitative Research in Psychology, 3,
77–101
18. 2020 Journal Thematic analysis of qualitative data: Kiger, E. M. and Varpio, Outlines what thematic analysis is, positioning it in relation to other methods of qualitative
AMEE Guide L. analysis, and describes when it is appropriate to use the method under a variety of
No. 131 epistemological frameworks.
19. 2011 Journal RESEARCH METHODOLOGY a step-by- Kumar, R. The thesis answers why secondary data is required to establish a research problem.
step guide for beginners 3rd ed.
20. 2010 Journal Research Method in Business Studies. Ghauri, P. and The Impact of Cross-Cultural Communication on Foreign Managers’ Leadership Style in
4th Edition, Pearson, London. Gronhaug, K. China-Based International Organization.
21. 2021 Journal Social Research Methods, 4th Edition Bryman, A. The book offers an encyclopedic introduction to social research methodology, and
considers a broad range of qualitative and quantitative methods to help students identify
and evaluate the best approach for their research needs.
22. 2006 Journal Constructing Grounded Theory - A Charmaz, K. Constructing grounded theory by traversing basic grounded theory steps.
Practical Guide Through Qualitative
Analysis
Ethical issues are likely to arise during the research process, which may have an
impact on the study’s outcome; therefore, mechanisms to deal with them should
be put in place (Kumar, 2011). To avoid ethical issues, all theorists’ and academic
authors’ bodies of work were accurately referenced to avoid plagiarism and to
acknowledge the original authors. The Harvard Referencing Guide provided by the
University of Bedfordshire was used to ensure proper referencing.
It should be noted that no primary data was gathered for this study, and thus no
personal information was obtained from individuals. Furthermore, all sources of
information were obtained legally as a University student and will only be used in
the context of this study. Solely liable websites and search engines were utilized
and no information was obtained from inaccurate sources of information such as
Wikipedia.
To gain access to online journals, proper netiquette was followed: the University
issued student e-mail address was used to confirm that the journals were being
accessed by a research student when using the search engine, Google Scholar.
This chapter aims at briefly analyzing the data collected to identify the extent
organizational culture impacts innovation at the global entertainment company,
the Walt Disney Co.
According to Schein (2010), culture can be studied at three levels: artifacts (which
may include logos, vision, and mission statements), espoused beliefs and values,
and fundamental underlying assumptions. The organizational culture of the Walt
Disney Company includes excellent storytelling abilities (Williams, 2019). The
company’s history, as well as its products in the global mass media,
entertainment, and theme park industries, are fascinating. The company
facilitates employee behaviors that add value to products through this cultural
factor. The corporate culture, for example, encourages employees to use their
personal experiences to make the company’s entertainment products more
memorable to customers (Williams, 2019). This cultural trait can be found in the
company’s films and related programs, as well as in Disneyland theme parks and
related resorts, where employees are motivated to put on a show that makes
customers’ experiences magical. As a result, storytelling is a cultural trait that
improves strategic management for the Walt Disney Company’s excellent
entertainment brand image. The following illustration shows the company’s
organizational culture mirrored using Schein’s model:
Figure 1: Schein’s Model of Organizational Culture and the Walt Disney Co.
The Walt Disney Co. has multiple artefacts that are displayed throughout every one of
their locations (inclusive of theme parks, theatres, etc.). Their mission and vision
statements are plastered and visible throughout the destinations, along with their logo
and their iconic characters (e.g. Mickey Mouse, Dumbo, Disney princesses, etc.). The
Disney logo is symbolic of childhood fun and entertainment.
Source: Created by Author, data adapted from The Walt Disney Company (2021)
Analysis: According to Schein (1990) the Walt Disney Co. has a strong approach to
organizational culture by being creative and innovative when it comes to their
products and also has a culture where employees are encouraged to work
together to perform their duties in a ‘happy and pleasant’ way. The Walt Disney
Co.’s employees all over the world contribute to the brand's success by instilling
values in them that they then pass on to all the people they meet on the job. In
line with Disney's ultimate goal of fostering happiness, Maanen (1990) asserts
that Disney is a business that sells a magical and personal experience, and it is the
employees' responsibility to ensure that this goal is met by making each person
feel special. The mission and vision statements of a company establish the
direction in which the company is expected to grow. These two (2) 'artefacts'
incorporate an organization's purpose and goals and are visually represented in
any organization around the world, whether in the lobby or on the company's
website. These words encourage and motivate employees to achieve the
company's goals. This theory, however, ignores the fact that the strength of an
organization's culture is heavily dependent on whether employees' personal
values and beliefs align with the values and beliefs of the organization.
Figure 2: Walt Disney’s culture when linked to Handy’s Four Power Theory
High
Power Culture Role Culture
Senior executives bring tremendous experience, Referred to as cast members, Disney employees are
visionary thinking, and a shared commitment to extensively trained in order to provide the best and
excellence, creativity, and innovation to the happiest experience for the customers. They are
company's day-to-day operations. The Walt Disney expected to be happy and polite and are even
Company's Board of Directors represents renowned prohibited from saying the phrases “I don’t know.”
Distribution
global organizations and industries, bringing a Each employee has a role in exhibiting top of the line
Power
diverse range of knowledge, perspective, and attitudes and mannerisms in order to keep Disney’s
experience to guide and drive the company's long- reputation of being “The Happiest Place on Earth”
term value. alive.
Analysis: Each of the above types of cultures, according to Handy (1993), is fine,
but employees are sometimes inflexible when it comes to culture, which means
they frequently accept the myth that what works well in one business would also
work well in another (1993:183). Furthermore, a successful person in one culture
may not always do well in another, Handy (1993:204). As a result, it is the
responsibility of the organization's executive to manage all four cultures,
distinguishing and integrating them within the company (Handy, 1993:216). Aside
from The Walt Disney Company's core values of innovation, quality, community,
storytelling, optimism, and decency, one must delve deeper into Disney culture to
understand what motivates employees to strive for the level of service that
provides a uniquely "Disney" experience when visitors visit one of the theme
parks, retail stores, or watch one of the movies.
At its core, innovation is about doing something that no one else in your industry
is doing. For example, if your company uses innovation on its products, the goal is
to develop or update the products until there is nothing else on the market that is
similar to it. If your company is utilizing process innovation, it is because it will
save you time, money, or other resources while also providing you with a
competitive advantage over other companies that are stuck in their systems
(Alderton, 2021).
The following diagram shows the Innovation Matrix when linked to the Walt
Disney Co.:
Figure 3: The Innovation Matrix When Linked to the Walt Disney Co.
1. Establish the culture - Walt’s philosophy that “good ideas come from
everywhere and everyone” is still followed by the company.
2. Align the concepts – Disney frequently asks the “Three Ws”: “Who are we?”
“What should we do?” ‘What are our plans?”
3. Create the procedure – Disney’s process is guided by three key principles:
create consistency in idea evaluation, include decision-making checkpoints,
and define deliverables.
4. Improve the product – Long after a product or service has been launched,
Disney management refines it to ensure that additional creative ideas are
always implemented. But, perhaps most importantly, Disney has created a
“fail-safe” environment that encourages “successful failures” and encourages
cast members to take creative risks. Because understanding what doesn’t work
can help you get closer to a solution (Lynch, 2001).
The mission of Disney Research is to create value for The Walt Disney Company by
delivering scientific and technological innovation across the organization. Their
world-class research talent creates and commercializes the most compelling
technologies, allowing the company to differentiate its content, services, and
products. Disney Research combines the best of academia and industry by
conducting both fundamental and applied research. They use publication as a
primary quality control mechanism and encourage engagement with the global
research community. Millions of people have access to their research applications
and technology (Flame, 2017).
Across its various business lines, Disney competes with a wide range of media
conglomerates. Comcast, Time Warner, 21st Century Fox, CBS Corp., and
Discovery Communications are the company's main competitors (Delaney and
Stawicki, 2016). Disney has established itself as the market leader in the media
industry, with the largest revenue market share among all competitors. Disney
reported $52.465 billion in revenue in 2016, which is equivalent to 31.82 percent
of the total revenue generated by its ten closest competitors combined (Delaney
and Stawicki, 2016). Disney is an innovator and a market leader in its core
business segments. ESPN, ABC, and the Disney Channels provide exclusive content
that is not licensed or distributed by other media networks. Because of the
strength and exclusivity of this content, Disney is able to outperform their
competitors in terms of profit through advertising and affiliate fees. The company
also connects many of its business units so that consumers can interact with the
same characters across multiple platforms such as television, film, consumer
products, parks, and video games (Delaney and Stawicki, 2016).
Analysis: With its strong brand recognition and consumer loyalty, The Walt Disney
Company has been a leader in the media entertainment industry throughout its
history. The company's unique media network content, dominance in its world-
renowned parks and resorts, and consistent ability to monetize its intellectual
property will continue to provide long-term value. Since its inception, the
company has experienced consistent and rapid growth, and it continues to
innovate across all segments. Disney's minority stake in BAMTech and other OTT
streaming services will help the company expand distribution and thus maintain
its leadership position in the industry.
4.4. Culture and Innovation When Linked To Walt Disney
By doing what appears to be the impossible, the Disney Corporation has managed
to be sustainable within its organizational culture. That is, by establishing
franchises while remaining adaptable to change. Walt Disney did an excellent job
of establishing a strong presence in the franchise industry (Udokang, 2021).
Because change is constant, Robert Iger, who took over as C.E.O. from Michael
Eisner in 2005, demonstrated fresh, modern, and visionary thinking. Iger had the
recipe for modern success by combing creative content, technological innovation,
and global expansion. This combination has a disruptive effect because Iger
recognized how to take an external market force, such as technology, and turn it
into an opportunity to expand Disney’s financial arm to reach across the world,
enveloping many complex, and sometimes simple-unstable forces. Thus, Robert
Iger restricted Disney to comfortably fit into the external environment, leveraging
their resources and capabilities to create a competitive advantage (Udokang,
2021).
CHAPTER FIVE – CONCLUSION AND RECOMMENDATIONS
5.0 Conclusion
5.1. Recommendations
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