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play l/rl.r rtt rtttt ltt):lt ttr trrtrt rt'lr "t tttt,
2. Bc surcptlwcris ltr rtetloll tt ltr'tt ttt ,, t lrl,'
or rcmoving lrrrho( l)'s
3. Ncvcr play 'l trrlxr( irrlr { l)". rrr i,,rrr
stereo C'[) yrlirver
Wc alc glatl that you havc chosen 4. Never lirrcilrll l', rr,l \.rrr ( l ' r ' rrrr'
(Duh!)
L'o.ttt,cl l'or play on your 'furbografx-
5.Donotclsirnlltc( l) rrrllr r,,l rlrl, lr,lrrr,l
('D Supcr Systcrn. Wc hopc that you
such as pailll lltlttttr't ,,t 1,, rr , tr,
will contrnrrc lo cnjoy this and our 6. Always kccp llttr lrrtl',r( lt rrr rr ' I '

othcr 1'rrotlLrcts lirr llrc 'l'urbo(irafx and when nol irr rrst'
'l'ur-bo[)uo. l)uc to thc largc artrount of 7. Eat your vcgelrrlrlc ,

rcclucsls lvc lcccivctl lirr this product 8. Do not lcat,t !,,rr rrrl',,t'r.rl' ,,r, ,r,,1
I

this garrrc n()\\ rcsts in yoLrl Itands. 1r,rrr ', ,l ,'r trll
unattcndctl. lts lcltr ttty' ,r
Plcusc corrlirrrrc to lcll us what YOU intagc liolrr lttv rttlto l'|,rtrr( \ .1, rrr "r,
yortr tclcvisiotl stttttt lot ,r 1rr,'1,'rrr",l
wlrnt. hcr':rrrst \\c ilrc ltlrrltl: ittlcr- periotl Irtay citttsr':t lrttttt rtr rrrr'rJ" ,trr
estctl itr wlrlrl \'( )[ I lltirtk ol'our gatrtcs yrtttt tclcvision sttct'tt slttr lt trr, rtr
and whlt grrrrrcs \'()tl u'orrld Iikc lo l)cnnilncnl tlirrrrirgc!
see rclcasc(l irt lltis t'ortttlt-v. I'lcttsc () l)0 tkrl plltv ltilv lliilil( lr)r .Il ( \lr'rrl(,l
drop trs a litte s,r \\('(iIr r'()lllilltlc l() pctiotl ol lirrc \\rlll(,rl trtl.ttt), ,r lrt,'.rl
bring you thc bcsll I rrLc lr rrlrll', tertrl rr lr,,,,l'. l)l,r\ ,,ttrr, ll
ll:tll. tl trrttttt. t'r'l,r lrl, ltr'\,rrril \,,rrl
Workirtg Desigrt.t
I rrr lro( irrl r ( I) ,r',lr rrr

18135 Cleur L't'ctli li,ttttl I ltrltltr rtttrtrt I t'l'\ iltt, ttt | | trt,tl ,'l tlI
Radding,CA 96001 xr'/ltt,tr,',,t ttt,ttttt,tl t, 1,r',1111'11,,1
BATTLE SCRTTN BATTLE SCREEN
Battleship VS ATAC Battleship VS Battleship

BUTTON I Fires rnain weapon Fires main weapon.

Holding Button II and using the


dircction key will change your
BUTTON II Not [-]sed.
battleship's speed, allowing you
to dodge incorning artillery.

RLTN
MAP SCREEN BATTLE SCREEN Pauses garne. Pauscs game
Movement of ATAC Operation of ATAC BUTTON
SELECT Changes fiom single shol
BUTTON I [.]scd to Sclcct menu iterns. Fircs rnain weapon Not Used.
to rapid fire.
BUTTON
Moves targeting crosshairs.
BUTTON II ( anccls sclccted commands Fires sub weapon
DIRECTION Moves targcting crosshairs Also, holding Button ll and nrov-
ing tlie direction key lefi antl
RUN KEY on the scrccn.
( )Pcns thc con.rmand menu. Pauscs garnc right changes your battleship's
BUTTON sneed.

SELECT ( )pcns llrc sctup nrcnu Not []sed


BUTTON
Movcs ctrrsor on tlrc rrtap.
DIRECTION liv holtling tirrvtt llttllon II Movcs playor's A l'A(
KEY lltc cutsot rvill tuove lirslcr
Vasteel can be played in either Scenario or Versus Mode. The Scenario
Mnp Scneer,r
Mode follows the story of the war between the two brothers and features
animations between each battle. The versus mode features over thirty Royal Army (Faliall) Status
different maps to choose from for play against another human player or C - - - Number of Cities controlled.
the computer. F - - - Number of Factories controlled.
U - - - Number of Units on the map.
SCENARIO MODE M- - - Amount of money earned.
* START
After thc bcginning animation scene select either Rebel Army (Stefan) Status -/
Faliall or Stcthn to bcgin the game.
Command Indication Utl Window
V rIrUU tv -\\
V
* CONTINUE
If there is no command menu displayed.
Allows you to conlir.ruc playing from your last will be indicated.
the turn number
savc location.

VS MODE Unit Data lndication Window


K IPVS2P Name - Row I is the name of the ATAC \
Allows two playcrs to fight against each other. Player I will be Faliall and HP - Row 2 is the Hit Points of the ATAC \
Player 2 will hc Stctirn. Type - Row 3 is the ATAC's terrain design.
K lP I/S ('OM Sub weapon, (Number of bullets remaining).
After selecting cithcr I-aliall or Stefan prepare to fight the Computer. Main weapon, (Number of bullets remaining).
* COM VS ('OM Geographic indication window.
This mode is sinrilar to a dcr.norrstration ntode because the garne will play
itself.
Note: ln Ihc case of IP VS 2l'a Irrrbolrp irnrl rrr r(l(lilronill lurhol,n(l is rJquircd buliru play bcgins.
4
Bnrr[e Scnrrru MOv g: Use the cursor to sclect which unit you want to move
When fighting against another ATAC you nlust flght until you have destroyed all ofthc
thcn push button I. The unit can then be rnovcdonly within the
enemies HP. [n battleship combat. you must destroy all the batteries in ordcr to achievc
limits shown by the glowing hexes. Afier sclecting where the
victory. [fyou tight for a prolonged period oftin.re your fucl supply will start to run out and
unit is to be moved, usc button I to move the unit. lf you move
you will begin to losc HP, rcsulting in thc eventual death of yourATAC.
your unit onto an enemy unit you will go to the battle screen.
HP
Use button [[ to cancel thc move. A moved unit is indicated with
Main *'capon ,,END''.
(No. ofbullcls)
Sub wcapon
(No. ol bullcrs) OK: Aft".youhavernovcdaunittoadcsiredpositiontheOKoptionwill appearinthe
command mcnu. You must then push button I to contirrn your decision or button II to cancel.
Desrnoy rke Conrl SnVg: Allows you to save your game during battle. See pagc 6 tbr more infonnation.
lnordertbryoutoachievevictoryandmovetothenextmap, you lru[O: fnir will display all the available units that you are allowed to use during battle.
rnust destroy your enemy's core, However, if your core is
Afier choosing which unit you would like to know Ilore about' push the I button. The
clcstroyed you will lose instead. Therefore, it is a good idea to
computer will thcn cxplain tcll you about it. To exit the infbrnration scrccn push button II.
keep your core heavily guarded. (Duh!)

HOW IO SAVE IN THE SCENARIO MODE


Serup
l. Dttctolltcarrorrntol tllrtarcqurredfbrcachsavethercisonlyonesavefilewithfburdata BAT L: Sclcct AUTO to allow the conrptrter to fi ght during the battle or MAN UAL
slots. 'l lrc girnrc rnyt inrc during gameplay. l f'you savc in thc rliddle of a map
rnrr',, bc srrr ctl to allow you to colltl'ol your ATAC during birttlc.
tfrc savc will lrc pul irrlo lhc "!'asteclM" filc. Alieryo:-tinish cach ntarp you can choose one
BC M : Sclect fl'om cithcr CD ( f}om thc disc ). PSG (liom thc TurboGraf x) or ol"l"
of thrcc dirlir slots lo l)ul llrc save infirrmation in.
(no n.rusic). The CD niusic takes a little bit longer to load than the PSG rlusic.
2. To loatl ir girrrrc sclccl liorn onc ol'thc lbur data slots. You may also enter the password
thatyourcccivctlrrlicrconrplctinuthcprcviousmap. Toinputthepasswordsinrplyrnovc CRTL: Select which part of thc simulation will be thinking AUTO or Mn NLIAI-.
your dircction kcv kr lhc rrpproprirlc numbsr or lcttcr and press button I (Use button II to
cancel ). Mnp: A rnap of thc whole battlc area is displayed. By moving the white ti'atuc and
HOW TO SAVF IN THF VEITSUS MODE pushing button I. you can move the rnain vicwing area to ernother part ofthc nlap.
L Thc gamc Iluy bc sirvctl ortly tlrrring girnrcphy. [)Lrc to thc arnount oldata rcquircd tbr Find: Allows you to find any ATAC you've deploycd.
cach savc thcrc is onlv ()nc sir\ c llle. l lrrs rlata is shirrctl u,ith thc Illc used in the Scenario After selccting which ATAC you want push br,rtton I and it
Mode. lf you silve il \'!rrsus rglttte tlrrrint lr haltlc you willcrasc thc sccnario ntode data. will take you to that units locatiott on thc ntap.
6
End: Setect this option when you have completed your tum. Fnlinl[ Fnnncin
PnOd UCf iON : Your base has the ability to manufacture ATAC's. To select a ncw Emperor Rodriguez' eldest son, and the heir to the throne.
ATAC, put the cursor on your base and push button I. A menu is then displayed showing all He became the 49th emperor after Emperor Rodriquez
available units and their costs. After selecting which unit you want, the unit will be placed was killed by Terrorists.
outside your base. Both armies are able to put a maximum of 32 units on the map.
Name
Srefnlr Fnnncin
Type..- Main Weapon
Emperor Rodriquez'second son, and second in line to the
Cost ;:,','.!r,* Attack powerNo. of Bullets
throne. His political views are radically different from
Max HP

Sheild
Strength
L*i-€
V,,t'rtrry /
Sub Weapon

Attack powerNo. of Bullets


Faliall's, and this moves him to confront his brother in a
military action.
Defense Busre n
LOnd: An ATAC can be loaded into a transport ship or battleship by moving the ATAC A capitalist who wants to gain the mining rights to the
onto thc ship and pushing button I. A wounded ATAC when loaded into the battleship or planet of Vasteel. He prods Stefan into revolt against his
transport ship will hc rc-supplied with weapons. The number of ATACs that a battleship or
brother.
transport ship can carry is detennined by which kind ofship you choose. A transport ship
cannot bc loadccl onto a battlcship.

Bnrrle nNd TnnNSpoRr ship coMMANds After war breaks out he


U N LD: Allows you to unload an ATAC from
battle ship. II'you hirvc loadod n1()tcthan one ATACyou can select
which ATAC you wish to unload by rnoving up or down on the
direction key at thc unit data indication screen.
a transport or

&-,*1,.*il
, R,
Cndnn
fl*r*iri,,rli?ii"'Kil;,
Army and Faliall's chief

FIX: Battleships cannot cnlcr inlo a city or equipment buildings to receive maintenance Chief of the Rebel Army. His advice is highly valued
This command is uscd to rcplil rlcslroyctl hattories. Only one battery can be repaired at a time. by Stefan, but his breath is quite disgusting.
Transport ships can rcccivc rnairrtcnancc by cntcring a city or an equipment building.

I
m
lrrrdicnrior,l Nnn,te Movr cosrs Specin[ frnrunrs lr.rdicnrion Nnme Movr cosrs Sprcinl frnrunEs

Capable ol producing units lbr battlc 3 It is highly advisable only to use a


Base 3 Deep Sca
Marnne typc I marine typc ATAC herc.

}fi
r! Factory 2 Rich with supplics ncccssary to ad-
WN Snow
2 Bccause tr1'the harsh clitrzrtc norlttal
movclnent is decrcased.
n*c -s Cold type
vance your anny. I

3& Highly valued fbr tlic incomc thcy r\- 3 A cold type ATAC is liighly rcconr-

w
City l lcc
provide. {. -,4 Cold type I mend fbr this tvpc of clintatc.
This is thc rvorst climatc fbr an ATAC.
Plain Sincc there are no obstacles hcrc, the Silver Thaw 1
I
Moverlcnt is drastically reduced.
ATAC's rangc o1'motion is good. Cold tvoe 2

xlr
ifl l- ()

.lunglc
rcsl

2
2

I'ropical type
The lbilange rcduces the ATACs
range of rlotion.

Due to thc dcnsc jungle rroverlent is


restricted cxccpt tbr tropical ATACs.
# Spare Bitsc

Spacc
Factor\
l

)
C'apablc ol' producing units dcsigned
fbr space cxploration.

Rich in valuablc supplics to advittrcc


your an]ly.

iI
I

a Supplics ale low but the incottte


Morrntairr 3 Movcn.rcnt is drastically dccrcascd. Space City
mrkcs it a n'rllst to conqucl.
and watch out fbr firlling rocks.
J

ffi
)cscrl Thc harsh climate rcstricts ntovcntcnt Spacc Sincc thcre arc no obstaclcs thc nror'-
"HFpg
. t.d;rr
I
Tropicll type
l)cscrt tvoe
2
I
cxecpt l()r (lcsurl lypc ATA( s. ing rangc ol'thc ATAC is nortttal.

#
ilfl Iropicrrl -l Movcnrcnt is grcatly dccreased unlcss Asteroid 3 Fillcd with debris tliat can datttagc

M
lypc your ATAC.
I l t'opicirl I you have a tropical ATACs.

Se ir l Bccausc of obstaclcs movement is Space 2 During battlc thc I'r'lovcnrertl ol'atr


Mlrrirrc typc I rcducctl cxccpt fbr marine typcs. ('urrcnl ATA(- is rcstriclcd.

t0 Nlo\cmcnl cosl lirr brttlcslrrps anrl (rrnsp(fl shlps t: rluals I


il
Srnnreqy Ancadr Acrion

!
g: lf you begin the simulation
garne as Stefan youwill start
MI
B
m
u:"
w W Royal
f 6E I at Nohma. You need to
brcak through Faliall's front # ll Regutar Price
€ This is the iilenrational cuntncy used t y all Weapons
& line and destrov the core. the planets in thc Vasteel Solnr System.

I After the core is destroyed ** E rvp" The History of the ATAC


l*1 t'Dl the next battle wilt begin. p Uax. No. of HP Ihc r\ A( *asoriginrllr tlcrclopcrlbl nrining inlcr
I
Ilclosr r ith thc r(ul ol ankrnatins lhc ntinint
csts on
Ilthe city, factory, or base is I Strieta Strength proccss Whcn rc\olution bcSrn lo bc $hlspercd
occupied with one of the 1l)r(truhotrt lhc plxrrcts ol Vrslccl. thc cn!inccrs ol'lhc
I R"u, Defense Rovrl .\rnr\ cluickly decitlcrl to turil thu r|l-?\( inlo an
enemy's units you must de- ulllcicnt crmhrt and prlrol kx)I. l-hus. /\lA(s *crc
stroy it in order to conquer
@ uoultity lLI ncd lionr fcxeclirl- hen.lleixl acll\ i1\ to r ntrlillniln1

the base. Otherwise, all you I uain weapon c()nlk)l tool...

+EG
have to worry about will bc
I sut weapon 1,, . Lr.rrr tlt: t(s:rnl ,,tlur(d h\ IJlr.l(t. ,r Iirr.'nJ
orgrnrualion brokc inlo thc mrlitarl contplux arld strlt
the core.
p Hand+o-Hand fighting ability lhc fhns thrt \r'crc uscd in thc dusign and huildrrrg ol
thc:c ;\drrnccrl lechnologr .,\rn1()rcd ( onllrnlxlts
'I
hc lcrrorisls dcliverctl thc phns lo Iluslcr. $ho sct
rh()Lrl re tooling his laelorics l() plltrlucc lhcsc n(l
rrnccd *ar nrrchincs
E I Anack power
r\licr lhc sceurit) htcrch \rs rliscorcrcd. l:rnpuror

r
lrrrr(ix rlccrdc(l to strn r nu$ (lc\ (lopnlcnl thllk lrnk
dcdicatcd to inrpror tng on thc lirst gcncrrtlrrr tlc.igrrs
po*er slolcn h) thc terrorrsts ,\t I alrall's rcqtrusl- lht
[l Amack
productior) ol lhc lir \l lrcn(rrlion ,\ I '\( '\ $ ns \l(P|rd
After winning Nohrrra. ( adar olltrs valuablc in- You must decide where to up utrlil lhe nc$cr ,\ l A( \ sctc lirll\ ltslc(l lin lllr\s

Stefan must dccidc whcrc lirrrnirlion to Stel'irn. scnd vour troops next. prorlrretion

to go next. Choosc your move care-


fully !

t2 t3
Gnurur E 92oo UNT Bunru E 95oo SRU
I spu." I Desert

E+o Eoo
Eso Ats
I r.oz I t.oz
Ero @+
I Beon., I eeam
Atack powcr 7
Atuck powcr 6
No. of Bullcts l5 No. of Bullets .10

I enlknn I eulkun
Atack power 2
Atlack poscr I
No. ol'Bullcls 255

E 92oo p: No. ol Bullcls:t5

E gsoo E gsoo Io E gsoo

[ ,!r ll M,rrinc -.-f\ I cota -.-t\ RUNT


I err

E+o lrur 9oq


]|tc
I
Euol><l
I rsor(
Esol><l
P rzor( I >
Eso
I
\,-| >
r.rs r.so
---1-"-
@s @+ @a @+
I Allrck
Bcun, I l]"un., I Firewand I Beanipower
Afltck
poscr 7 r\tlxck po$ur li
1{

No. ol llullcls.i0 N0. ol tsullcls 50 t:":|g:ffi.i,,, No. of Bullcts 35

I entLnn I autLnn I nolkon I Bulkun


Attack polvcr l
,\ttrrk po\\cr I r\ltrrk po\ cr l
No ol Ilullcls 155 No. ol Ilullcls:55 iI':lili;:i.',,, No. ol Bullcts 155

p+ po Io St
t4 I5
EE E gsoo E TAR E 9t2oo Sruowbenn
I spo.. I D.r.,r
Eao I roo

Eao I roo

I r.so p r.zs

@s po
I Beun.,
Atlack powcr 9
I B"on.,
A(lrck powcr 1l
No. ol-tsullets .10 No. ol Bullcts,10

I Bolknn
Attack powcr l
I eulkan
Al(xck power l

p: No. ol tlullets 155 No. of uullers 155

E 97oo E 9t2oo E 9t2oo pa E gtsoo


I I spo." ,-1-\ I Marine p cota
Tropical
o ---1-\ p
Ir:ol<->< I)
E str Eso ADE roo

!f go Esol><l !l r:o
p r.oz 5,s+(\--'-I > I>
|

Erszral--:l-"- I r.so

@s @t @+ @+
I shuk*uu"
Allrek p(^\cr S
I Bcarn I tvtissile I B"nn.,
Allrck powcr I J
No. ol I']ullclr-10 il1":|it:x.:t.';i, l::':iB:i.:i, !1, No. ol Bull.^ls 50

I ealkan
Anack po*cr I
I snlknn I enlkun I BotLun
Allack po$cr I
No. ol lilllcts 155 iy:i3:i.:i.!,, illil]:,l:i.',,, No. ot Bullcls 155

St [+ St Io
T6 I7
E gteoo
[.qse E 9t6oo U T
p spu." p spu""
p roo Eso
I rro p rro
p t.zs p r.zo

@o @a
I e"u-
Attack power I2
I A(ack
Missile
pos'cr I I{

No. ol'Bullets .10 No. ol Bullcts.10

I Balkan
Atlack powcr I
I sulkon
Atlack pos'er 2
No. of Bullels 255 No of Bullcts 155

E gtsoo
Io E e-1700 E €l8oo St E 92ooo
P Tropical I err E Mu.ine p cota
I roo E
Eso Eso FnsrkilI I roo

I rzo @ rzo I rso @ roo

I rzs p r.ss I t.sz I r.zs

@s @o @o @o
I Luse. I B"un., [ 8"n,, I Artilck
Missile
Allack powcr l6 Alhck power ll A(rck power I l poscr l5
No. ol tsullets.15 No. ol Bullcts 30 No. of Bullets 50 No ol Bullets l0

I snlk^n I Balkan I eulkun I suttun


Allack powcr l
Atlack poscr I Attack powcr l Attack porver I
No. ol Bullcrs 155

p: No. oi Bullets 155

pa
No. of Bullets 255

Erz
No. ol Bullcls 155

St
t8 t9
lnor.rfisr E 92200 ON E 92soo x
p Marinc !l spu."
I roo I rzo
I rso ! rzo
p r.zs p r.zs
ps @t
I Beu,,
Arack powcr l6
I Missile
Allack powcr I 5
No. of Brllcts l0 No. of Bullcts 35

I eutkrn
Atlack pou,cr l
I ealkan
Atlack power I
No. of tsullets 255 No. ol-Bullels 255

E 92000 lt E 92200 E 92soo St E 93200


I Dcscn p Tropical Ian I Deserr
p rzo Moon p roo ! rro Rur.rruen I r+o

I r+o @ r:o @ rzo I rso


p rzs I r.so I r.oo I r.zo

@+ @t @t @s
I M"gnrn.,nt
polver Li
A(ack
I Lnt",.
A(ack power l6
I Anack
B.nt',
powcr 113
I Attack
ttissile
power 22
No. of Bullcls .10 No. ol tsullels,10 No ol lllllets 40 No. of Bullets 35

I sult on p aolkrn I Butkun I nulkan


Anack powcr I Allrck powcr l Atlack powcr l Atack power 3
No. ot Bull.'ts 255 N(r ,rl Uillltr\ ]5i No ot Bullets 255 No. of Bullers 155

ps po flt Is
20 2t
Sonce nen E 93soo Hnnnnne n Rrdkulk E gssoo

I err I nrr
I rso I roo
I r+o
p rso
l
p r.ss
1

I r.az

@o I @o
I vissile I B"un.,
Attack powcr l0
Attack power 10
No. ol Bullcls 50
No. oi llullcls 40

@ nnlkan I nolknn
Altrck poucr l
A(ack por.cr l
No. ol Bullcts 155
No. ol Uullets 155

E 93soo Ero E 93loo E 94800 Ers E 9l3ooo

E spn." I Tropical fl spuc" I spu."

I r+o Sronnnen ! r+o p r+rr


E p zoo

I r:o I r:o p t+u I zoo

p r.zs I r.zs P tr,o I r.oo

@s @o I
ftlt @s
I Allack
Plasbcanr I B"nn, I Mi*b"nn., I B-Launch
Altnck power ,10
\rtrck po$cr :5
cr l0
oos
No ol Bullcls 50
r\ttnck po\cr l0
No. ol Bullcls.10 I \o r)l Ilullcts'10 No. ol Bullels J0

@ aulkan @ /\llrck
snlknn I tt.tk.n
\llirck powcr l
I sutkun
Attack poucr-l
Attack poucr I poNcr l
ol llullels 155 \,i {)l Rrllrt\ 155 No. of Bullcrs 155

Ero
No. ol Bullets 155

Ers
No.

Err po
22 23
ESI I Price: 9s000. BEnrhn I P.i.", 98000.
p fyp", Space Battleship.
I fyp., Cround Battleship.
I Batteries:6. E E I Batteries:8. E
E Protective powcr:45.
I Protective power: 50.
p Hrtoving power: 6. E a I voring powcr: 6. E
@ Anti-ship attack power: 8. @ Anti-ship attack power: 10.
I Dogfightattackpower: 15. I Doglightattackpower: 10.
I Hau*. No. of ATAC's: 3. I Un*.No.ofATAC's: 3.

I P.i"", 94000. TMOVR I P.ice, 94000. E


Luruckbox
I Iyp", Grounci Battleship. I fyp"' Space Battlcship.
p Battcries:4.
E
I Batteries:4.
E Protective power: 35.
E
I Protcctive power: 35
E
>i<1
l.'' | \
I vtovingpower:7. E z I tl'toving power: 7 E -!---
@ Anti-ship attack power: 10. @ Anti-ship attack power: 10.
I Dogfighrattackpower: 10.
E
I Dogfightattackpower: 10.
I nzlo*. No. of ATAC's: l. I Vu*. No. of ATAC's: l.
Note: (iround and space type battleships cannol cntcr inlo a base.
lrul,rry. ,'r ir cil). Crorrnd tlpe buttlrrhrp\ (xnnul (ross rr)utrnl,rrr)\.
lorest. iunglc. or silvcr thaw lerrain.

24
Buzznnd I P.i"", I loo0.
p fyp", Ground Transport ship.
p uu* HP: 100. E
I
ry
rrrlerstanding the ATAC Graph Rebel
I Protective power: 64.
tr I I'his is the intemational cuency used by all Weapons
the planets in the Vasteel Solar System.
I uoving power: 6. E
@ aalkan
E | ,vpe
The History of Rebel ATAC.
i:':|g:H,::,,
E \lax. No. of HP
Atier the Royal Arnly begrn thcir campaign ol con-

I Uax.No.ofATAC's: l. tr Shield Strength\ vcrtrng lhc rnining mrchinery 1o military purposes,


tcrrorist orgrnizations put a price on thc capture oflhis
E Defense
tcchnology. Busler. the wcalthy industrialisl that was

tr N'lobility k) pcrsnrdc Stcphan to sta( a civil war. obtained these


sccrcl plans lbr convcning ATACs. The price prid to

1 N.1ain Weapon thc tcrrorisl organization that had stolen them was
slccp. hut il paled in comparison to the amount of

I P.i.", 91000. tr Sub Weapon moncy hc stood lo fiake by supplyinS Stephan's anny.
Hnw
p fyp", Space Transport ship.
g lland-to-Hand , fighting ability
Knowing thal success in battlc requires a technologi-
cal advantage. tluster set about hiring brilliant engi-
necrs lo improve upon thc Royal army's ATAC dc-
p vo* HP: 100. E E It signs.
Thc Royal Amy was l-earfillat the prospecl olsome
onu lrkr Bustcr hcrng Jhlc Io pruJu(( rnasr qu:rnlttics
I Protectivc power: 64.

..,[/"ir;.r.'
l"/t I .:',''
-
I
p
tvtoving powcr: 8. !l z E [.LnackFwer
of ATAIs to bc uscd against the Belosian Empirc.
Through his network ol palace spies. Buster learned
that th€ Royal anny knew about and planned to dcslroy
sulkun his secret factories. Using this advance knowledgc. hc

ff1; i.^' i:::iilxl'i,, E I Rttackoo*", was able to move lhe sites bclbrc the lmperial iarccs
anived.
U' I Vax.No.ofATAC's: l. Alier Bustcr convinced Stelan lo dcclarc wxr. Slcphrn
snrugglcd solne of tho newer lcchnology uscd in lhc
Royal Anny's ATA( s with him lo .ln()a tlsrnS lhis
ini'onnalion, lhe Rcbcl Anny hcgxn dcvcloping srrrc
of the nrost pouerlirl ATA( s cver built.

26 27
E 92oo Ble nde n E 9600 lIt Gnlnnn E 91oo
p nrr I oesert I! , ,r,t p Tropical

E+o Ezo [,r Eoq


E+o Eso lX 1ro
Eao
p t.tt I r.oz E:i p r.zs

@t [+ tr @a
I Missile I Iraissilc
Alilck Power: li.
[,t,,,,r|c
I lrrrrcr: 10.
I seu-
Altack power: 10.
Allilck powcl: 6. No. of Bullcts: 30.
No ol llullcls: 60. No. o[ tsullcts: ]5 I I}trllcls:20.

I snlkun I solkun f,l rr ,tl,rur I natkan


Attack power: 2.
Atrrck Powcr: l. , ,, l. pouer: 2.
Allxck poscr: l.
No. ol Bullcts:155 ,,1 lJrllols:255 No. of Bullets: 255

[+
No. ol llullcts:155
E 95oo Io g, E 97oo po
p
I ett ^.-
S-EYsR-i
Iviunn.
Nurcnsr
Scour E ztr
Snr.rdnnr E oo r
!t roo Eao
I t.so I r.so
ps @+
I Missile I wure
Attack power: 8.
Atllck Power: 1.l.

No. of Bullets: 30.


No. ol Bullcts: -10.

[l aolknn I aulkun
Attack power: l.
Allaek poucr: I

No ol llullcls: 155 No. ol Bullets:255

Io po
29
E 98oo (junnd E 9t2oo tr r t'00 Re E et5oo
E spu." p Desert p Marine

Ezo ! roo ! roo

I roo I rro ! r++

I r.s+ $ t.t+ I r.zo

@o @s @s
I crnnon
Attack poweri 9.
I crnnon
Altack powcr: 10.
I Attack
Missile
powc. 20.
No. ol tsullets:40. No. of Bullcls: 10. No. of Bullctst J0.

I anlkun
Altxck powcr: L
I eulkan
Allack powcr: 2
@ eutkon
A(ack poueri L
No. ol tsullcls:255 No. ol Bullcls:255 No. of Bullets: 255

Is E 9t2oo Is E gtsoo pt
p spu." -- [.nn..
Pnorobor I roo BoxEn l'l4Ea!t___l I roo Lsech
P r:o @ roo
p r.az I r.zs

@+ @o
I Atrack
vissilc I cunnon
A(trck poser:
power: 12. 10.
No. of Bullcts: 35. No. ot Bullets:.10.

I sulkun
Attack power: l.
fl aolkun
Allrck powcr: :.
No. ot Bullcts:255 No. of Bullclst 155

St Ia
30 3t
E 9t6oo MnnAuden E 9l8oo tr 'r I sl)()
Rebrl I gzooo

p Tropical
p cota T I spu..

I rzo p rro l I roo

I I r:o tr I r:o
tto
p E p r.zs
I r.;s t.zs
tr Is
@s @s
I Missile I Altncli
Missilc T l.pLrscr: l2
I cannon
Attack powcr: 14.
Powcrl 10.
Attack power: I5
L llrlllct\: l5 No. of Bullets: 30.
No. of Bullcts: 30 No. ol l](rll!-ls::0.

I Bulkun I eultun fl " 'll'"n


I Bulkun
Attack power: 2.
r, ). lrrwcr: l.
Allrck powcr: l. Allrrk polvcr: l.
, llullcls:255 No. of Bullets: 255.
No. ol Ilullclsr 155

$t
No. of Bullcts: 255.

E gttoo po g1r E 9l8oo Ia


I Desert
l'os5qoy___,
- P^,,
RnvsN
(jninden I rzo Sledden I roo

P r:s I r+o

I r.zs I r.us

ps @s
I cannon I Attack
tvtissile
power: 12.
Axrck poweri 16. No. ol Bullets: 30.
No. ol Bulletsr 25.

S Bolkan I aatkan
Attack power: 2.
Attack powcr: 2. No. of Bullets: 255
No ot Bullets: 255

Is flt
32
E 9z4oo Erufoncen E 97soo Sknedden E 92600
I Marinc Eeu p D....r
I rzo I rro ! rzo

I r+o p r:u I rso

I r.zo p r.rs I r.so

@o @r, tr @t
I wou"
Attack powcr: l.l.
I Missilc
r\llrck l)o$cr: I6
Errr) I l)()$cr: It(.
I cunnon
power:
Atluck 22.
No. o, Bullcls: -15. N,) ,)l l}rllct\r 15 , lJullcts:.10. No. of Bulletst 20.

I erlkun p ttutk",'
XX lrrrr I euttun
Altaek poscr: l. ,\tlrrrk po*cr: J. Attack power: 2.
I po$ er: l.
No ol Bullcls: 155 No ()l lt0lluls: 155 I ltilllcts:255 No. of Bullelsr 255
ps E 92soo Err u E 92600 Is
p Tropical I cota
Blueclnw I r:o Pirbu[[ Dnnius I r:o Bik
p rro I r+o

I r.zs I t.zo

@o @o

ffi
I Attnck
vissile
po\\'cr: :0.
I Lurcr
Atlack powei f5.
No. ol Bullets: l0 No. of Bullcts: ,10.

@ Atack
eultnn
powcrr l.
I eolkan
Atlack pou,cr: l.
No ol Bullcl\r :55 No. of Bullets: 155

$t Io
34
r
tr 92800 Shocken E 93400 lt ElEcrno E €1500

I sp,,." I sp"." II I spo."


prrr( Er+o( u p roo

@ rro !l r:s u @ roo

I r;s ( --- I r.rs E P r:r


@s @'r tr @u
I c'nnnun [ { r,,,,,,n E I c'.nnun
\ltil.l po\\ cr .ll
lllxck po$cr I 5 \llrrl' Io$tr: l0
No ol llrrllrls .10 No ol llLrllcts: .10
No ol Uullcls: .10

I cnlkrn I l]llktn
.\ll.rrL l)()\\ rr l.
u I Butk.n
:\llaek Po\ cr l
,\ttnrk po\cr: l No ol Ilullelsr :55
No ol llullcl\: l:5 No ol.llrllets 155

Io lI 93200 lt In E 9'+5(x) Erz


E ert p nrr
TRIDE
Kilkn p rzo
Ex ER I r+o

I r:o I r+o

I tz-s I tzu

@o @t
I B"rn, I B"nn,
r\llnck po*cr: 16.
,\1lrck Po\\cr: l:.
No ol Bullel\r .l()
No. ol Bullcls: l0

I s"tkrn I nnlkun
r\llrck foscr: l
.\ltrrk porur: l
No. ol Ilullrts:155
N{) ,)l lirllcrs: 155

Er: Er:
36
Cnnnie n l! Price: I 8000. c ll Price, 98000.
I fyp", Space Battleship.
I fyp., Ground Battleship.
I Batteries:6. E I Batteries:5. E
I Protective power: 55.
I Protective power: 50.
p naovingpower: 6. E
I Haoving power: 6. !f
I Anti-ship attack powcr: 15.
@ enti-rt ip attack power: 15.
I Dogfightattackpowcr: 15. I Dogfightattackpower: 15.
I Vu*. No. of ATAC's: 3. I nau*.No.ofATAC's: 3.

I P.i""' 94000. I Price: 94000. E


ToRsrsn
I fyp., Ground Battleship. I typ"' Space Battteship.
! Batteries:4. E E I Batteries: 4. E r--.-I -1
I Protective power:

I Moving power: 7. E
35.

a
E Protective power:

fl Moving power: 7. E
40.
tKl
-\-.-
@ enti-ship attack powcr: 10. I Anti-ship attack power: 10.
I Dogfightattackpower: 10. E
I Dogfightattackpower: 10.
I Ua*.No.of ATAC's: l. I Uu*.No.of ATAC's: l.
Note: Ground and space lypc htlllcships cannot cnler into a basc.
lirctory. or a cilt'. Ground lypr brlll(slllPs.rnnttr (r,hs lnounluln\.
fbrest. Jungle. or silver thaw tenain.

38
Enc[e I P,ic.., 9 10(X).
fl ryp", (iround Tritnsport shiP

I U"*HP: 100
@ Protcctilc porvcr: (r'1.
f,l Moving po*'cr: (r.
@ sntkrn
l:1":i[]r:i.r,,
I Ilax. No. o1'A'fA( 's: I

I I'.ic", 91000
Srnnrnuk
E l,lr", \l)it(c ftirtl:p()rl 'trll) ;

[.r,,'tnr'. r,,t,. El - i lF
I Pr,,tectire l)r)\\cl :1,J. ' )(--
It,,,trrrt)t,!\(r." tr I 1l
@ u,,tn,,,,

.):1":iilll'i:i.',,, E
I tttar. oIATA(''s: l.
No.
woN LOST woN LOST
Belose trI E Belose E E
E[qunln E E E[qunln E E
E[[irn E E E[[irn E E
Gnlar.rdin E E Cnlardin E E
E tl Hurun tl E
Hunnn
Jnnon E E Jnnon r E
Jirunnl E E JiNnnl tl E
Ker,rqoln E E Kerrrqoln E E
Lnysnnk E E Lnysnnk E E
Nickeeyu E E Nickeeyu E E
Nobonr.r E r Nobonr.r E E
Nol-rnnn E E Noh nnn E E
Vensni E E VEnsni E E

1.1
42
, rr r.rrrts lhis product to be fice lionl
,,r \i)rkmrnship undcr the tbllowrng

Ir t{t()l)
\ r r,rnlrtl lin 90 days iiom thc thlc ol llr
r, ll;t'c
',)ll( Illl) lilts
r,\ hc cilli)rced only b) thc lirst
L.r'r I'rool ol-purchaso is rcqrrlrr(l l()

t (,\ Illt[]1)
| ((1 htlow, this *rrrrnl) cr)\(r\,rll
rr,rrrship in this pr(xltr(l I lr. l'rll"\ rril'
lr! lhe $arrrnl)
l).rr,r'L lI L)llr!r l)r(,lxrl\ (,rrr\r(l lr\ .rrr\ (l.le(l\ rrr
llrrl is nol dislrihrrlr(l rrr Nr'rllr \rrr''rr' r

rlr. t)r(i,1il\ l. rl:rrrr;rrer lrrsrrl Lrl)(trr rrr!orr\rrrr(rtr(.


\\ rir krnS I)csrsrr\ ('r $ lrr\ lr I . rr,'l
1,,\. ,,1 rr\( ,il ll)( |r,xll( l. losr ol lrrrri. errrrrrrcrt rrrl
,,..,,,r1.,.,,,,,! \\',,,['i',, lLrIrr rir,rl,t

, rrer, r.rl,,r rrr,Ir\lrr.rl rL.e rrlr,rLrllr()lllr(l


,, I r ,,,'rlrli,,rlLtrr ,)r l.rrlulc l() li)llo\\
Il()w L()N(i r\N INlt']t.lIt) u'ARltAN IY I r\s Is '\NlI
', ORDON(Il i\t.l-()Wlllh LX( t.( Sl()NS()R
r r, r ,,rr' 'upplrcd $ rth thc PIoducl. (.)l l N
LIMI I A-f lON Ol' IN( ll)l:N t r\l ( )l{ ( ( )NSl
t,, r ',r rllrrrrplcd fcpilil bv anyorc Dol TIAI I)AMA(itrs.SO flll:Al]()\l I lNll! \ll()N\
,, lr,,rrzcrt lrr \\rnkinI t)csigns:
,, , l;,;;;',,,i ,l';,.:;,i,i,., i.1i",*. *,,,,
tLl'rrll( (l 1)\ !lr( (,trll(! ).
n. ii,,l,,'i:.liii.'}] llll.,i,li','lll',1,J" '"'
WARRAN'I \'
, , rr,\,rl ,,r rrr\l,rll,rlr(n j .l lllc pr(xlil.l:
TIrls t\'rrrrnt\ ul\cs \ou spccilir ltcrrl rrrlrtr 'ttt'l t"tL
, ,r\ ,)llr(r u\( llrirl (l(\'\ rrn rrlitl( l() r fr'(lutl $hi(h \irr\ lr.rrr 'l'rl' l" 1'rl'
h"" 'lt't'
r,.r,a r 'n''1 'l*' 'lsllls

Game HelP
1,'('1 wits crcated so that it wotlld bc able. For tips on playilrg I rrrl,','/ ' rll
ro lcam and difllcult to rllaster. the TTi hotlinc at l--1 l0-.1.]7 (t(rl('
I you want to be a wimp and take Pleu,ra usk utut l)dr(ttl\ ltt'lrtt t , ,tlltttl
rsy way out, there i.s hclP avail-

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